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@@ -41,7 +41,7 @@ static int get_scene_names(lua_State *script)
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while (name && *name) {
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lua_pushstring(script, *name);
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- lua_rawseti(script, -2, i++);
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+ lua_rawseti(script, -2, ++i);
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name++;
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}
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@@ -54,12 +54,12 @@ static int get_scenes(lua_State *script)
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struct obs_frontend_source_list list = {0};
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obs_frontend_get_scenes(&list);
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- lua_createtable(script, (int)list.sources.num, 0);
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+ lua_newtable(script);
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for (size_t i = 0; i < list.sources.num; i++) {
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obs_source_t *source = list.sources.array[i];
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ls_push_libobs_obj(obs_source_t, source, false);
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- lua_rawseti(script, -2, (int)i++);
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+ lua_rawseti(script, -2, (int)(i + 1));
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}
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da_free(list.sources);
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@@ -86,12 +86,12 @@ static int get_transitions(lua_State *script)
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struct obs_frontend_source_list list = {0};
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obs_frontend_get_transitions(&list);
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- lua_createtable(script, (int)list.sources.num, 0);
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+ lua_newtable(script);
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for (size_t i = 0; i < list.sources.num; i++) {
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obs_source_t *source = list.sources.array[i];
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ls_push_libobs_obj(obs_source_t, source, false);
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- lua_rawseti(script, -2, (int)i++);
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+ lua_rawseti(script, -2, (int)(i + 1));
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}
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da_free(list.sources);
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@@ -123,7 +123,7 @@ static int get_scene_collections(lua_State *script)
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while (name && *name) {
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lua_pushstring(script, *name);
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- lua_rawseti(script, -2, i++);
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+ lua_rawseti(script, -2, ++i);
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name++;
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}
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@@ -158,7 +158,7 @@ static int get_profiles(lua_State *script)
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while (name && *name) {
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lua_pushstring(script, *name);
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- lua_rawseti(script, -2, i++);
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+ lua_rawseti(script, -2, ++i);
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name++;
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}
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