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@@ -62,6 +62,13 @@ float4 PSDrawNonlinearAlpha(VertInOut vert_in) : TARGET
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return rgba;
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}
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+float4 PSDrawAlphaBlend(VertInOut vert_in) : TARGET
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+{
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+ float4 rgba = image.Sample(def_sampler, vert_in.uv);
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+ rgba.rgb *= rgba.a;
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+ return rgba;
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+}
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+
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technique Draw
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{
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pass
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@@ -88,3 +95,12 @@ technique DrawNonlinearAlpha
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pixel_shader = PSDrawNonlinearAlpha(vert_in);
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}
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}
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+
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+technique DrawAlphaBlend
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+{
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+ pass
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+ {
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+ vertex_shader = VSDefault(vert_in);
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+ pixel_shader = PSDrawAlphaBlend(vert_in);
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+ }
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+}
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