Browse Source

fix GL pixel pack and unpack stuff

jp9000 12 years ago
parent
commit
e804a9043d

+ 36 - 9
libobs-opengl/gl-stagesurf.c

@@ -42,7 +42,6 @@ static bool create_pixel_pack_buffer(struct gs_stage_surface *surf)
 
 static bool gl_init_stage_surface(struct gs_stage_surface *surf)
 {
-	GLenum gl_type = get_gl_format_type(surf->format);
 	bool success = true;
 
 	if (!gl_gen_textures(1, &surf->texture))
@@ -50,7 +49,7 @@ static bool gl_init_stage_surface(struct gs_stage_surface *surf)
 	if (!gl_bind_texture(GL_TEXTURE_2D, surf->texture))
 		return false;
 
-	if (!gl_init_face(GL_TEXTURE_2D, gl_type, 1, surf->gl_format,
+	if (!gl_init_face(GL_TEXTURE_2D, surf->gl_type, 1, surf->gl_format,
 			surf->gl_internal_format, false,
 			surf->width, surf->height, 0, NULL))
 		success = false;
@@ -76,6 +75,7 @@ stagesurf_t device_create_stagesurface(device_t device, uint32_t width,
 	surf->height             = height;
 	surf->gl_format          = convert_gs_format(color_format);
 	surf->gl_internal_format = convert_gs_internal_format(color_format);
+	surf->gl_type            = get_gl_format_type(color_format);
 	surf->bytes_per_pixel    = gs_get_format_bpp(color_format)/8;
 
 	if (!gl_init_stage_surface(surf)) {
@@ -104,27 +104,53 @@ void stagesurface_destroy(stagesurf_t stagesurf)
 	}
 }
 
-void device_stage_texture(device_t device, stagesurf_t dst, texture_t src)
+static bool can_stage(struct gs_stage_surface *dst, struct gs_texture_2d *src)
 {
-	struct gs_texture_2d *tex2d = (struct gs_texture_2d*)src;
-	if (src->type != GS_TEXTURE_2D) {
+	if (src->base.type != GS_TEXTURE_2D) {
 		blog(LOG_ERROR, "Source texture must be a 2D texture");
-		goto failed;
+		return false;
 	}
 
-	if (tex2d->width != dst->width || tex2d->height != dst->height) {
-		blog(LOG_ERROR, "Source and destination do not match in size");
-		goto failed;
+	if (src->width != dst->width || src->height != dst->height) {
+		blog(LOG_ERROR, "Source and destination sizes do not match");
+		return false;
 	}
 
+	if (src->base.format != dst->format) {
+		blog(LOG_ERROR, "Source and destination format do not match");
+		return false;
+	}
+
+	return true;
+}
+
+void device_stage_texture(device_t device, stagesurf_t dst, texture_t src)
+{
+	struct gs_texture_2d *tex2d = (struct gs_texture_2d*)src;
+	if (!can_stage(dst, tex2d))
+		goto failed;
+
 	if (!gl_copy_texture(device, tex2d->base.texture, GL_TEXTURE_2D,
 				dst->texture, GL_TEXTURE_2D,
 				dst->width, dst->height))
 		goto failed;
 
+	if (!gl_bind_buffer(GL_TEXTURE_2D, dst->texture))
+		goto failed;
+	if (!gl_bind_buffer(GL_PIXEL_PACK_BUFFER, dst->pack_buffer))
+		goto failed;
+
+	glGetTexImage(GL_TEXTURE_2D, 0, dst->gl_format, dst->gl_type, 0);
+	if (!gl_success("glGetTexImage"))
+		goto failed;
+
+	gl_bind_buffer(GL_PIXEL_PACK_BUFFER, 0);
+	gl_bind_texture(GL_TEXTURE_2D, 0);
 	return;
 
 failed:
+	gl_bind_buffer(GL_PIXEL_PACK_BUFFER, 0);
+	gl_bind_texture(GL_TEXTURE_2D, 0);
 	blog(LOG_ERROR, "device_stage_texture (GL) failed");
 }
 
@@ -170,5 +196,6 @@ void stagesurface_unmap(stagesurf_t stagesurf)
 
 	glUnmapBuffer(GL_PIXEL_PACK_BUFFER);
 	gl_success("glUnmapBuffer");
+
 	gl_bind_buffer(GL_PIXEL_PACK_BUFFER, 0);
 }

+ 2 - 0
libobs-opengl/gl-subsystem.h

@@ -226,6 +226,7 @@ struct gs_texture {
 	enum gs_color_format format;
 	GLenum               gl_format;
 	GLint                gl_internal_format;
+	GLenum               gl_type;
 	GLuint               texture;
 	uint32_t             levels;
 	bool                 is_dynamic;
@@ -256,6 +257,7 @@ struct gs_stage_surface {
 	uint32_t             bytes_per_pixel;
 	GLenum               gl_format;
 	GLint                gl_internal_format;
+	GLenum               gl_type;
 	GLuint               texture;
 	GLuint               pack_buffer;
 };

+ 24 - 5
libobs-opengl/gl-texture2d.c

@@ -23,7 +23,6 @@ static bool upload_texture_2d(struct gs_texture_2d *tex, void **data)
 	uint32_t tex_size   = tex->height * row_size / 8;
 	uint32_t num_levels = tex->base.levels;
 	bool     compressed = gs_is_compressed_format(tex->base.format);
-	GLenum   gl_type    = get_gl_format_type(tex->base.format);
 	bool     success;
 
 	if (!num_levels)
@@ -32,7 +31,7 @@ static bool upload_texture_2d(struct gs_texture_2d *tex, void **data)
 	if (!gl_bind_texture(GL_TEXTURE_2D, tex->base.texture))
 		return false;
 
-	success = gl_init_face(GL_TEXTURE_2D, gl_type, num_levels,
+	success = gl_init_face(GL_TEXTURE_2D, tex->base.gl_type, num_levels,
 			tex->base.gl_format, tex->base.gl_internal_format,
 			compressed, tex->width, tex->height, tex_size, &data);
 
@@ -78,6 +77,7 @@ texture_t device_create_texture(device_t device, uint32_t width,
 	tex->base.format             = color_format;
 	tex->base.gl_format          = convert_gs_format(color_format);
 	tex->base.gl_internal_format = convert_gs_internal_format(color_format);
+	tex->base.gl_type            = get_gl_format_type(color_format);
 	tex->base.is_dynamic         = flags & GS_DYNAMIC;
 	tex->base.is_render_target   = flags & GS_RENDERTARGET;
 	tex->base.gen_mipmaps        = flags & GS_BUILDMIPMAPS;
@@ -174,6 +174,7 @@ bool texture_map(texture_t tex, void **ptr, uint32_t *byte_width)
 	gl_bind_buffer(GL_PIXEL_UNPACK_BUFFER, 0);
 
 	*byte_width = tex2d->width * gs_get_format_bpp(tex->format) / 8;
+	*byte_width = (*byte_width + 3) & 0xFFFFFFFC;
 	return true;
 
 fail:
@@ -185,12 +186,30 @@ void texture_unmap(texture_t tex)
 {
 	struct gs_texture_2d *tex2d = (struct gs_texture_2d*)tex;
 	if (!is_texture_2d(tex, "texture_unmap"))
-		return;
+		goto failed;
 
 	if (!gl_bind_buffer(GL_PIXEL_UNPACK_BUFFER, tex2d->unpack_buffer))
-		return;
+		goto failed;
 
 	glUnmapBuffer(GL_PIXEL_UNPACK_BUFFER);
-	gl_success("glUnmapBuffer");
+	if (!gl_success("glUnmapBuffer"))
+		goto failed;
+
+	if (!gl_bind_texture(GL_TEXTURE_2D, tex2d->base.texture))
+		goto failed;
+
+	glTexImage2D(GL_TEXTURE_2D, 0, tex->gl_internal_format,
+			tex2d->width, tex2d->height, 0,
+			tex->gl_format, tex->gl_type, 0);
+	if (!gl_success("glTexImage2D"))
+		goto failed;
+
+	gl_bind_buffer(GL_PIXEL_UNPACK_BUFFER, 0);
+	gl_bind_texture(GL_TEXTURE_2D, 0);
+	return;
+
+failed:
 	gl_bind_buffer(GL_PIXEL_UNPACK_BUFFER, 0);
+	gl_bind_texture(GL_TEXTURE_2D, 0);
+	blog(LOG_ERROR, "texture_unmap (GL) failed");
 }

+ 1 - 1
libobs-opengl/gl-windows.c

@@ -218,7 +218,7 @@ static bool gl_init_extensions(device_t device)
 		return false;
 	}
 
-	if (GL_ARB_copy_image)
+	if (GLEW_ARB_copy_image)
 		device->copy_type = COPY_TYPE_ARB;
 	else if (GLEW_NV_copy_image)
 		device->copy_type = COPY_TYPE_NV;