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Changed constness on passed argument, updated VC++ project files

Zachary Lund 11 年之前
父節點
當前提交
f4379d7889

+ 1 - 1
libobs-opengl/gl-subsystem.c

@@ -57,7 +57,7 @@ static const char* debug_severity_table[] = {
 
 static void APIENTRY gl_debug_proc(
 	GLenum source, GLenum type, GLuint id, GLenum severity, 
-	GLsizei length, const GLchar *message, GLvoid *data )
+	GLsizei length, const GLchar *message, const GLvoid *data )
 {
 	blog(	LOG_DEBUG,
 		"[%s][%s]{%s}: %.*s",

+ 0 - 11
vs/2013/OBS.sln

@@ -27,12 +27,9 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "test-input", "test-input\te
 EndProject
 Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libobs-opengl", "libobs-opengl\libobs-opengl.vcxproj", "{B6EAE19B-79BF-4F7C-9E66-976D14B9DC6C}"
 	ProjectSection(ProjectDependencies) = postProject
-		{664E6F0D-6784-4760-9565-D54F8EB1EDF4} = {664E6F0D-6784-4760-9565-D54F8EB1EDF4}
 		{6F1AC2AE-6424-401A-AF9F-A771E6BEE026} = {6F1AC2AE-6424-401A-AF9F-A771E6BEE026}
 	EndProjectSection
 EndProject
-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "glew_static", "..\..\libobs-opengl\glew\build\vc10\glew_static.vcxproj", "{664E6F0D-6784-4760-9565-D54F8EB1EDF4}"
-EndProject
 Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "jansson", "..\..\deps\jansson\win32\vs2010\jansson.vcxproj", "{76226D20-1972-4789-A595-EDACC7A76DC3}"
 EndProject
 Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "obs-ffmpeg", "obs-ffmpeg\obs-ffmpeg.vcxproj", "{36970254-B1E5-4BE6-A561-301B6E7CDCE3}"
@@ -98,14 +95,6 @@ Global
 		{B6EAE19B-79BF-4F7C-9E66-976D14B9DC6C}.Release|Win32.Build.0 = Release|Win32
 		{B6EAE19B-79BF-4F7C-9E66-976D14B9DC6C}.Release|x64.ActiveCfg = Release|x64
 		{B6EAE19B-79BF-4F7C-9E66-976D14B9DC6C}.Release|x64.Build.0 = Release|x64
-		{664E6F0D-6784-4760-9565-D54F8EB1EDF4}.Debug|Win32.ActiveCfg = Debug|Win32
-		{664E6F0D-6784-4760-9565-D54F8EB1EDF4}.Debug|Win32.Build.0 = Debug|Win32
-		{664E6F0D-6784-4760-9565-D54F8EB1EDF4}.Debug|x64.ActiveCfg = Debug|x64
-		{664E6F0D-6784-4760-9565-D54F8EB1EDF4}.Debug|x64.Build.0 = Debug|x64
-		{664E6F0D-6784-4760-9565-D54F8EB1EDF4}.Release|Win32.ActiveCfg = Release|Win32
-		{664E6F0D-6784-4760-9565-D54F8EB1EDF4}.Release|Win32.Build.0 = Release|Win32
-		{664E6F0D-6784-4760-9565-D54F8EB1EDF4}.Release|x64.ActiveCfg = Release|x64
-		{664E6F0D-6784-4760-9565-D54F8EB1EDF4}.Release|x64.Build.0 = Release|x64
 		{76226D20-1972-4789-A595-EDACC7A76DC3}.Debug|Win32.ActiveCfg = Debug|Win32
 		{76226D20-1972-4789-A595-EDACC7A76DC3}.Debug|Win32.Build.0 = Debug|Win32
 		{76226D20-1972-4789-A595-EDACC7A76DC3}.Debug|x64.ActiveCfg = Debug|Win32

+ 10 - 8
vs/2013/libobs-opengl/libobs-opengl.vcxproj

@@ -92,8 +92,8 @@
     <Link>
       <SubSystem>Windows</SubSystem>
       <GenerateDebugInformation>true</GenerateDebugInformation>
-      <AdditionalLibraryDirectories>../../../libobs-opengl/glew/lib/Debug/Win32/;$(OutDir);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
-      <AdditionalDependencies>glew32sd.lib;opengl32.lib;libobs.lib;%(AdditionalDependencies)</AdditionalDependencies>
+      <AdditionalLibraryDirectories>$(OutDir);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
+      <AdditionalDependencies>opengl32.lib;libobs.lib;%(AdditionalDependencies)</AdditionalDependencies>
     </Link>
     <PostBuildEvent>
       <Command>copy "$(OutDir)$(TargetName)$(TargetExt)" "../../../build/bin/32bit/$(TargetName)$(TargetExt)"</Command>
@@ -113,8 +113,8 @@
     <Link>
       <SubSystem>Windows</SubSystem>
       <GenerateDebugInformation>true</GenerateDebugInformation>
-      <AdditionalLibraryDirectories>../../../libobs-opengl/glew/lib/Debug/x64/;$(OutDir);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
-      <AdditionalDependencies>glew32sd.lib;opengl32.lib;libobs.lib;%(AdditionalDependencies)</AdditionalDependencies>
+      <AdditionalLibraryDirectories>$(OutDir);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
+      <AdditionalDependencies>opengl32.lib;libobs.lib;%(AdditionalDependencies)</AdditionalDependencies>
     </Link>
     <PostBuildEvent>
       <Command>copy "$(OutDir)$(TargetName)$(TargetExt)" "../../../build/bin/64bit/$(TargetName)$(TargetExt)"</Command>
@@ -138,8 +138,8 @@
       <GenerateDebugInformation>true</GenerateDebugInformation>
       <EnableCOMDATFolding>true</EnableCOMDATFolding>
       <OptimizeReferences>true</OptimizeReferences>
-      <AdditionalLibraryDirectories>../../../libobs-opengl/glew/lib/Release/Win32/;$(OutDir);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
-      <AdditionalDependencies>glew32s.lib;opengl32.lib;libobs.lib;%(AdditionalDependencies)</AdditionalDependencies>
+      <AdditionalLibraryDirectories>$(OutDir);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
+      <AdditionalDependencies>opengl32.lib;libobs.lib;%(AdditionalDependencies)</AdditionalDependencies>
     </Link>
     <PostBuildEvent>
       <Command>copy "$(OutDir)$(TargetName)$(TargetExt)" "../../../build/bin/32bit/$(TargetName)$(TargetExt)"</Command>
@@ -163,8 +163,8 @@
       <GenerateDebugInformation>true</GenerateDebugInformation>
       <EnableCOMDATFolding>true</EnableCOMDATFolding>
       <OptimizeReferences>true</OptimizeReferences>
-      <AdditionalLibraryDirectories>../../../libobs-opengl/glew/lib/Release/x64/;$(OutDir);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
-      <AdditionalDependencies>glew32s.lib;opengl32.lib;libobs.lib;%(AdditionalDependencies)</AdditionalDependencies>
+      <AdditionalLibraryDirectories>$(OutDir);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
+      <AdditionalDependencies>opengl32.lib;libobs.lib;%(AdditionalDependencies)</AdditionalDependencies>
     </Link>
     <PostBuildEvent>
       <Command>copy "$(OutDir)$(TargetName)$(TargetExt)" "../../../build/bin/64bit/$(TargetName)$(TargetExt)"</Command>
@@ -188,6 +188,8 @@
     <ClCompile Include="..\..\..\libobs-opengl\gl-vertexbuffer.c" />
     <ClCompile Include="..\..\..\libobs-opengl\gl-windows.c" />
     <ClCompile Include="..\..\..\libobs-opengl\gl-zstencil.c" />
+    <ClCompile Include="..\..\..\libobs-opengl\GL\gl_obs.c" />
+    <ClCompile Include="..\..\..\libobs-opengl\GL\wgl_obs.c" />
   </ItemGroup>
   <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
   <ImportGroup Label="ExtensionTargets">

+ 6 - 0
vs/2013/libobs-opengl/libobs-opengl.vcxproj.filters

@@ -62,5 +62,11 @@
     <ClCompile Include="..\..\..\libobs-opengl\gl-indexbuffer.c">
       <Filter>Source Files</Filter>
     </ClCompile>
+    <ClCompile Include="..\..\..\libobs-opengl\GL\gl_obs.c">
+      <Filter>Source Files</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\..\libobs-opengl\GL\wgl_obs.c">
+      <Filter>Source Files</Filter>
+    </ClCompile>
   </ItemGroup>
 </Project>

+ 2 - 2
vs/2013/obs-studio/obs-studio.vcxproj

@@ -419,7 +419,7 @@
       <AdditionalDependencies>libobs.lib;qtmaind.lib;Qt5Cored.lib;Qt5Guid.lib;Qt5Widgetsd.lib;%(AdditionalDependencies)</AdditionalDependencies>
     </Link>
     <PostBuildEvent>
-      <Command>copy "$(OutDir)$(TargetName)$(TargetExt)" "../../../build/bin/64bit/$(TargetName)$(TargetExt)"</Command>
+      <Command>copy "$(OutDir)$(TargetName)$(TargetExt)" "../../../build/bin/32bit/$(TargetName)$(TargetExt)"</Command>
     </PostBuildEvent>
   </ItemDefinitionGroup>
   <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
@@ -458,7 +458,7 @@
       <AdditionalDependencies>libobs.lib;qtmain.lib;Qt5Core.lib;Qt5Gui.lib;Qt5Widgets.lib;%(AdditionalDependencies)</AdditionalDependencies>
     </Link>
     <PostBuildEvent>
-      <Command>copy "$(OutDir)$(TargetName)$(TargetExt)" "../../../build/bin/64bit/$(TargetName)$(TargetExt)"</Command>
+      <Command>copy "$(OutDir)$(TargetName)$(TargetExt)" "../../../build/bin/32bit/$(TargetName)$(TargetExt)"</Command>
     </PostBuildEvent>
   </ItemDefinitionGroup>
   <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">