提交历史

作者 SHA1 备注 提交日期
  Ryan Foster a1fbf1015f clang-format: Increase column limit from 80 to 120 1 年之前
  jpark37 0934e73902 libobs-opengl: Support mad/uint2/uint3/uint4 2 年之前
  Lain 106c7aa61f Update copyrights/names 2 年之前
  jpark37 7427272062 libobs-opengl: SRGB-safe GLSL path for raw loads 4 年之前
  Jim 04e6a39de9 Merge pull request #2551 from jpark37/cube-lut-enhance 5 年之前
  jp9000 2a318d915f libobs-opengl: Fix atan2 HLSL->GLSL transpile 5 年之前
  jp9000 6ca52db8ce libobs-opengl: Add sincos to HLSL->GLSL transpile 5 年之前
  jpark37 ff2b07c032 libobs-opengl: Support 3D texelFetch 5 年之前
  jpark37 6eca70a529 libobs-opengl: Require OpenGL 3.3 instead of 3.2 6 年之前
  jpark37 a6af549155 libobs-opengl: Redundant cast 6 年之前
  jpark37 2f286b81d9 libobs: Default sampler sometimes unset for GL 6 年之前
  jpark37 a7ac33488c libobs-opengl: Remove unused VERTEXID code 6 年之前
  jpark37 df59046050 libobs-opengl: Support gl_FragCoord and cull unused interpolants 6 年之前
  jp9000 f53df7da64 clang-format: Apply formatting 6 年之前
  James Park aa22b61e3e libobs: Full-screen triangle format conversions 6 年之前
  nleseul 5a111cf073 libobs: Handle 'in', 'out', and 'inout' keywords in shader parsers 7 年之前
  jp9000 92af243a27 libobs-opengl: Fix bug with texelFetch shader intrinsic 9 年之前
  John R. Bradley 3dede60384 libobs-opengl: Add handling of Load(float3) w/ texelFetch 10 年之前
  John R. Bradley acf640b40c libobs-opengl: Allow omission of sampler in texture calls 10 年之前
  John Bradley 431a02459d libobs/graphics: Add int vector support to shaders 10 年之前
  jp9000 3967c6354a Replace ARB_separate_shader_objects extension 11 年之前
  jp9000 5780f3f177 (API Change) Improve graphics API consistency 11 年之前
  jp9000 9d300685ca (API Change) Unsquish libobs/util 11 年之前
  jp9000 e560a426c5 Give cf_parser functions better naming 11 年之前
  jp9000 2dbbffe4a2 Make a number of key optimizations 11 年之前
  jp9000 f41bb4b7e9 add support for texture_rect texture type in shaders, add new form, clear up a few things in the API 12 年之前
  jp9000 8298fa4dc7 With the permission of my fellow contributors, I'm switching obs-studio back to GPL v2+ to prevent issues between this project and the original OBS project, and for personal reasons to avoid legal ambiguity (not political reasons, I admittedly would prefer GPL v3+) 12 年之前
  jp9000 0b96e65498 fix a function variable name that was shadowing a parameter name 12 年之前
  jp9000 ab08c2c3f2 fixed a minor bug in the gl shader parser 12 年之前
  jp9000 18834c6a45 some static analysis cleanup 12 年之前