jpark37
|
7427272062
libobs-opengl: SRGB-safe GLSL path for raw loads
|
4 anni fa |
Jim
|
04e6a39de9
Merge pull request #2551 from jpark37/cube-lut-enhance
|
5 anni fa |
jp9000
|
2a318d915f
libobs-opengl: Fix atan2 HLSL->GLSL transpile
|
5 anni fa |
jp9000
|
6ca52db8ce
libobs-opengl: Add sincos to HLSL->GLSL transpile
|
5 anni fa |
jpark37
|
ff2b07c032
libobs-opengl: Support 3D texelFetch
|
5 anni fa |
jpark37
|
6eca70a529
libobs-opengl: Require OpenGL 3.3 instead of 3.2
|
6 anni fa |
jpark37
|
a6af549155
libobs-opengl: Redundant cast
|
6 anni fa |
jpark37
|
2f286b81d9
libobs: Default sampler sometimes unset for GL
|
6 anni fa |
jpark37
|
a7ac33488c
libobs-opengl: Remove unused VERTEXID code
|
6 anni fa |
jpark37
|
df59046050
libobs-opengl: Support gl_FragCoord and cull unused interpolants
|
6 anni fa |
jp9000
|
f53df7da64
clang-format: Apply formatting
|
6 anni fa |
James Park
|
aa22b61e3e
libobs: Full-screen triangle format conversions
|
6 anni fa |
nleseul
|
5a111cf073
libobs: Handle 'in', 'out', and 'inout' keywords in shader parsers
|
7 anni fa |
jp9000
|
92af243a27
libobs-opengl: Fix bug with texelFetch shader intrinsic
|
9 anni fa |
John R. Bradley
|
3dede60384
libobs-opengl: Add handling of Load(float3) w/ texelFetch
|
10 anni fa |
John R. Bradley
|
acf640b40c
libobs-opengl: Allow omission of sampler in texture calls
|
10 anni fa |
John Bradley
|
431a02459d
libobs/graphics: Add int vector support to shaders
|
10 anni fa |
jp9000
|
3967c6354a
Replace ARB_separate_shader_objects extension
|
11 anni fa |
jp9000
|
5780f3f177
(API Change) Improve graphics API consistency
|
11 anni fa |
jp9000
|
9d300685ca
(API Change) Unsquish libobs/util
|
11 anni fa |
jp9000
|
e560a426c5
Give cf_parser functions better naming
|
11 anni fa |
jp9000
|
2dbbffe4a2
Make a number of key optimizations
|
11 anni fa |
jp9000
|
f41bb4b7e9
add support for texture_rect texture type in shaders, add new form, clear up a few things in the API
|
12 anni fa |
jp9000
|
8298fa4dc7
With the permission of my fellow contributors, I'm switching obs-studio back to GPL v2+ to prevent issues between this project and the original OBS project, and for personal reasons to avoid legal ambiguity (not political reasons, I admittedly would prefer GPL v3+)
|
12 anni fa |
jp9000
|
0b96e65498
fix a function variable name that was shadowing a parameter name
|
12 anni fa |
jp9000
|
ab08c2c3f2
fixed a minor bug in the gl shader parser
|
12 anni fa |
jp9000
|
18834c6a45
some static analysis cleanup
|
12 anni fa |
jp9000
|
dfa2dc6eab
fix up the rest of the GL code, add glew to project, add makefiles for opengl, fix makefiles so that it can be built with gcc, update project files to automatically output to the build directory
|
12 anni fa |
jp9000
|
9570f0b8d7
change names, fix some bugs, minor GL/D3D fixes, update tests, fix effect files, output a little more debug information
|
12 anni fa |
jp9000
|
aeea0eadc9
added shader attributes and added vertex buffer loading
|
12 anni fa |