/****************************************************************************** Copyright (C) 2025 by Dennis Sädtler This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . ******************************************************************************/ #include "OBSCanvas.hpp" #include namespace OBS { Canvas::Canvas(obs_canvas_t *canvas) : canvas(canvas) {} Canvas::Canvas(Canvas &&other) noexcept { canvas = std::exchange(other.canvas, nullptr); } Canvas::~Canvas() noexcept { if (!canvas) return; obs_canvas_remove(canvas); obs_canvas_release(canvas); canvas = nullptr; } Canvas &Canvas::operator=(Canvas &&other) noexcept { canvas = std::exchange(other.canvas, canvas); return *this; } std::optional Canvas::Save() const { if (!canvas) return std::nullopt; if (obs_data_t *saved = obs_save_canvas(canvas)) return saved; return std::nullopt; } std::unique_ptr Canvas::Load(obs_data_t *data) { if (OBSDataAutoRelease canvas_data = obs_data_get_obj(data, "info")) { if (obs_canvas_t *canvas = obs_load_canvas(canvas_data)) { return std::make_unique(canvas); } } return nullptr; } std::vector Canvas::LoadCanvases(obs_data_array_t *canvases) { auto cb = [](obs_data_t *data, void *param) -> void { auto vec = static_cast *>(param); if (auto canvas = Canvas::Load(data)) vec->emplace_back(std::move(*canvas)); }; std::vector ret; obs_data_array_enum(canvases, cb, &ret); return ret; } OBSDataArrayAutoRelease Canvas::SaveCanvases(const std::vector &canvases) { OBSDataArrayAutoRelease savedCanvases = obs_data_array_create(); for (auto &canvas : canvases) { auto canvas_data = canvas.Save(); if (!canvas_data) continue; OBSDataAutoRelease data = obs_data_create(); obs_data_set_obj(data, "info", *canvas_data); obs_data_array_push_back(savedCanvases, data); } return savedCanvases; } } // namespace OBS