James Park 2996a6c06b libobs/graphics: Support debug markers 6 years ago
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CMakeLists.txt 2996a6c06b libobs/graphics: Support debug markers 6 years ago
d3d11-duplicator.cpp 65f81105f5 libobs-d3d11: Allow multiple display captures of same monitor 8 years ago
d3d11-indexbuffer.cpp 951c6892b0 libobs-d3d11: Use linked list for all objects (for rebuilding) 9 years ago
d3d11-rebuild.cpp 2f3cb1804e libobs-d3d11: Reset handle and re-lock if texture rebuilt 6 years ago
d3d11-samplerstate.cpp 951c6892b0 libobs-d3d11: Use linked list for all objects (for rebuilding) 9 years ago
d3d11-shader.cpp af67086912 libobs: Add HLSL annotation parsing 7 years ago
d3d11-shaderprocessor.cpp 7321cc38e8 libobs-d3d11: Store shader samplers as pointers 9 years ago
d3d11-shaderprocessor.hpp 7321cc38e8 libobs-d3d11: Store shader samplers as pointers 9 years ago
d3d11-stagesurf.cpp 93fc61fa82 libobs/graphics: Add NV12 texture support 7 years ago
d3d11-subsystem.cpp 2996a6c06b libobs/graphics: Support debug markers 6 years ago
d3d11-subsystem.hpp 52eb536b04 libobs-d3d11: Check for bad NV12 output on all devices 6 years ago
d3d11-texture2d.cpp 8f3ea18276 libobs-d3d11: Use discrete function to get shared handle 6 years ago
d3d11-vertexbuffer.cpp 951c6892b0 libobs-d3d11: Use linked list for all objects (for rebuilding) 9 years ago
d3d11-zstencilbuffer.cpp 951c6892b0 libobs-d3d11: Use linked list for all objects (for rebuilding) 9 years ago