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							- /******************************************************************************
 
-     Copyright (C) 2018 by Hugh Bailey <[email protected]>
 
-     This program is free software: you can redistribute it and/or modify
 
-     it under the terms of the GNU General Public License as published by
 
-     the Free Software Foundation, either version 2 of the License, or
 
-     (at your option) any later version.
 
-     This program is distributed in the hope that it will be useful,
 
-     but WITHOUT ANY WARRANTY; without even the implied warranty of
 
-     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 
-     GNU General Public License for more details.
 
-     You should have received a copy of the GNU General Public License
 
-     along with this program.  If not, see <http://www.gnu.org/licenses/>.
 
- ******************************************************************************/
 
- #include "obs-internal.h"
 
- static void *gpu_encode_thread(void *unused)
 
- {
 
- 	struct obs_core_video *video = &obs->video;
 
- 	uint64_t interval = video_output_get_frame_time(obs->video.video);
 
- 	DARRAY(obs_encoder_t *) encoders;
 
- 	int wait_frames = NUM_ENCODE_TEXTURE_FRAMES_TO_WAIT;
 
- 	UNUSED_PARAMETER(unused);
 
- 	da_init(encoders);
 
- 	os_set_thread_name("obs gpu encode thread");
 
- 	while (os_sem_wait(video->gpu_encode_semaphore) == 0) {
 
- 		struct obs_tex_frame tf;
 
- 		uint64_t timestamp;
 
- 		uint64_t lock_key;
 
- 		uint64_t next_key;
 
- 		size_t lock_count = 0;
 
- 		if (os_atomic_load_bool(&video->gpu_encode_stop))
 
- 			break;
 
- 		if (wait_frames) {
 
- 			wait_frames--;
 
- 			continue;
 
- 		}
 
- 		os_event_reset(video->gpu_encode_inactive);
 
- 		/* -------------- */
 
- 		pthread_mutex_lock(&video->gpu_encoder_mutex);
 
- 		circlebuf_pop_front(&video->gpu_encoder_queue, &tf, sizeof(tf));
 
- 		timestamp = tf.timestamp;
 
- 		lock_key = tf.lock_key;
 
- 		next_key = tf.lock_key;
 
- 		video_output_inc_texture_frames(video->video);
 
- 		for (size_t i = 0; i < video->gpu_encoders.num; i++) {
 
- 			obs_encoder_t *encoder = obs_encoder_get_ref(
 
- 				video->gpu_encoders.array[i]);
 
- 			if (encoder)
 
- 				da_push_back(encoders, &encoder);
 
- 		}
 
- 		pthread_mutex_unlock(&video->gpu_encoder_mutex);
 
- 		/* -------------- */
 
- 		for (size_t i = 0; i < encoders.num; i++) {
 
- 			struct encoder_packet pkt = {0};
 
- 			bool received = false;
 
- 			bool success;
 
- 			obs_encoder_t *encoder = encoders.array[i];
 
- 			struct obs_encoder *pair = encoder->paired_encoder;
 
- 			pkt.timebase_num = encoder->timebase_num;
 
- 			pkt.timebase_den = encoder->timebase_den;
 
- 			pkt.encoder = encoder;
 
- 			if (!encoder->first_received && pair) {
 
- 				if (!pair->first_received ||
 
- 				    pair->first_raw_ts > timestamp) {
 
- 					continue;
 
- 				}
 
- 			}
 
- 			if (video_pause_check(&encoder->pause, timestamp))
 
- 				continue;
 
- 			if (!encoder->start_ts)
 
- 				encoder->start_ts = timestamp;
 
- 			if (++lock_count == encoders.num)
 
- 				next_key = 0;
 
- 			else
 
- 				next_key++;
 
- 			success = encoder->info.encode_texture(
 
- 				encoder->context.data, tf.handle,
 
- 				encoder->cur_pts, lock_key, &next_key, &pkt,
 
- 				&received);
 
- 			send_off_encoder_packet(encoder, success, received,
 
- 						&pkt);
 
- 			lock_key = next_key;
 
- 			encoder->cur_pts += encoder->timebase_num;
 
- 		}
 
- 		/* -------------- */
 
- 		pthread_mutex_lock(&video->gpu_encoder_mutex);
 
- 		tf.lock_key = next_key;
 
- 		if (--tf.count) {
 
- 			tf.timestamp += interval;
 
- 			circlebuf_push_front(&video->gpu_encoder_queue, &tf,
 
- 					     sizeof(tf));
 
- 			video_output_inc_texture_skipped_frames(video->video);
 
- 		} else {
 
- 			circlebuf_push_back(&video->gpu_encoder_avail_queue,
 
- 					    &tf, sizeof(tf));
 
- 		}
 
- 		pthread_mutex_unlock(&video->gpu_encoder_mutex);
 
- 		/* -------------- */
 
- 		os_event_signal(video->gpu_encode_inactive);
 
- 		for (size_t i = 0; i < encoders.num; i++)
 
- 			obs_encoder_release(encoders.array[i]);
 
- 		da_resize(encoders, 0);
 
- 	}
 
- 	da_free(encoders);
 
- 	return NULL;
 
- }
 
- bool init_gpu_encoding(struct obs_core_video *video)
 
- {
 
- #ifdef _WIN32
 
- 	struct obs_video_info *ovi = &video->ovi;
 
- 	video->gpu_encode_stop = false;
 
- 	circlebuf_reserve(&video->gpu_encoder_avail_queue, NUM_ENCODE_TEXTURES);
 
- 	for (size_t i = 0; i < NUM_ENCODE_TEXTURES; i++) {
 
- 		gs_texture_t *tex;
 
- 		gs_texture_t *tex_uv;
 
- 		gs_texture_create_nv12(&tex, &tex_uv, ovi->output_width,
 
- 				       ovi->output_height,
 
- 				       GS_RENDER_TARGET | GS_SHARED_KM_TEX);
 
- 		if (!tex) {
 
- 			return false;
 
- 		}
 
- 		uint32_t handle = gs_texture_get_shared_handle(tex);
 
- 		struct obs_tex_frame frame = {
 
- 			.tex = tex, .tex_uv = tex_uv, .handle = handle};
 
- 		circlebuf_push_back(&video->gpu_encoder_avail_queue, &frame,
 
- 				    sizeof(frame));
 
- 	}
 
- 	if (os_sem_init(&video->gpu_encode_semaphore, 0) != 0)
 
- 		return false;
 
- 	if (os_event_init(&video->gpu_encode_inactive, OS_EVENT_TYPE_MANUAL) !=
 
- 	    0)
 
- 		return false;
 
- 	if (pthread_create(&video->gpu_encode_thread, NULL, gpu_encode_thread,
 
- 			   NULL) != 0)
 
- 		return false;
 
- 	os_event_signal(video->gpu_encode_inactive);
 
- 	video->gpu_encode_thread_initialized = true;
 
- 	return true;
 
- #else
 
- 	UNUSED_PARAMETER(video);
 
- 	return false;
 
- #endif
 
- }
 
- void stop_gpu_encoding_thread(struct obs_core_video *video)
 
- {
 
- 	if (video->gpu_encode_thread_initialized) {
 
- 		os_atomic_set_bool(&video->gpu_encode_stop, true);
 
- 		os_sem_post(video->gpu_encode_semaphore);
 
- 		pthread_join(video->gpu_encode_thread, NULL);
 
- 		video->gpu_encode_thread_initialized = false;
 
- 	}
 
- }
 
- void free_gpu_encoding(struct obs_core_video *video)
 
- {
 
- 	if (video->gpu_encode_semaphore) {
 
- 		os_sem_destroy(video->gpu_encode_semaphore);
 
- 		video->gpu_encode_semaphore = NULL;
 
- 	}
 
- 	if (video->gpu_encode_inactive) {
 
- 		os_event_destroy(video->gpu_encode_inactive);
 
- 		video->gpu_encode_inactive = NULL;
 
- 	}
 
- #define free_circlebuf(x)                                               \
 
- 	do {                                                            \
 
- 		while (x.size) {                                        \
 
- 			struct obs_tex_frame frame;                     \
 
- 			circlebuf_pop_front(&x, &frame, sizeof(frame)); \
 
- 			gs_texture_destroy(frame.tex);                  \
 
- 			gs_texture_destroy(frame.tex_uv);               \
 
- 		}                                                       \
 
- 		circlebuf_free(&x);                                     \
 
- 	} while (false)
 
- 	free_circlebuf(video->gpu_encoder_queue);
 
- 	free_circlebuf(video->gpu_encoder_avail_queue);
 
- #undef free_circlebuf
 
- }
 
 
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