shader-parser.h 6.6 KB

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  1. /******************************************************************************
  2. Copyright (C) 2013 by Hugh Bailey <[email protected]>
  3. This program is free software: you can redistribute it and/or modify
  4. it under the terms of the GNU General Public License as published by
  5. the Free Software Foundation, either version 2 of the License, or
  6. (at your option) any later version.
  7. This program is distributed in the hope that it will be useful,
  8. but WITHOUT ANY WARRANTY; without even the implied warranty of
  9. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  10. GNU General Public License for more details.
  11. You should have received a copy of the GNU General Public License
  12. along with this program. If not, see <http://www.gnu.org/licenses/>.
  13. ******************************************************************************/
  14. #pragma once
  15. #include "../util/cf-parser.h"
  16. #include "graphics.h"
  17. #ifdef __cplusplus
  18. extern "C" {
  19. #endif
  20. EXPORT enum gs_shader_param_type get_shader_param_type(const char *type);
  21. EXPORT enum gs_sample_filter get_sample_filter(const char *filter);
  22. EXPORT enum gs_address_mode get_address_mode(const char *address_mode);
  23. /*
  24. * Shader Parser
  25. *
  26. * Parses a shader and extracts data such as shader constants, samplers,
  27. * and vertex input information. Also allows the reformatting of shaders for
  28. * different libraries. This is usually used only by graphics libraries,
  29. */
  30. enum shader_var_type {
  31. SHADER_VAR_NONE,
  32. SHADER_VAR_IN = SHADER_VAR_NONE,
  33. SHADER_VAR_INOUT,
  34. SHADER_VAR_OUT,
  35. SHADER_VAR_UNIFORM,
  36. SHADER_VAR_CONST
  37. };
  38. struct shader_var {
  39. char *type;
  40. char *name;
  41. char *mapping;
  42. enum shader_var_type var_type;
  43. int array_count;
  44. size_t gl_sampler_id; /* optional: used/parsed by GL */
  45. DARRAY(uint8_t) default_val;
  46. };
  47. static inline void shader_var_init(struct shader_var *sv)
  48. {
  49. memset(sv, 0, sizeof(struct shader_var));
  50. }
  51. static inline void shader_var_init_param(struct shader_var *sv,
  52. char *type, char *name, bool is_uniform,
  53. bool is_const)
  54. {
  55. if (is_uniform)
  56. sv->var_type = SHADER_VAR_UNIFORM;
  57. else if (is_const)
  58. sv->var_type = SHADER_VAR_CONST;
  59. else
  60. sv->var_type = SHADER_VAR_NONE;
  61. sv->type = type;
  62. sv->name = name;
  63. sv->mapping = NULL;
  64. sv->array_count = 0;
  65. da_init(sv->default_val);
  66. }
  67. static inline void shader_var_free(struct shader_var *sv)
  68. {
  69. bfree(sv->type);
  70. bfree(sv->name);
  71. bfree(sv->mapping);
  72. da_free(sv->default_val);
  73. }
  74. /* ------------------------------------------------------------------------- */
  75. struct shader_sampler {
  76. char *name;
  77. DARRAY(char*) states;
  78. DARRAY(char*) values;
  79. };
  80. static inline void shader_sampler_init(struct shader_sampler *ss)
  81. {
  82. memset(ss, 0, sizeof(struct shader_sampler));
  83. }
  84. static inline void shader_sampler_free(struct shader_sampler *ss)
  85. {
  86. size_t i;
  87. for (i = 0; i < ss->states.num; i++)
  88. bfree(ss->states.array[i]);
  89. for (i = 0; i < ss->values.num; i++)
  90. bfree(ss->values.array[i]);
  91. bfree(ss->name);
  92. da_free(ss->states);
  93. da_free(ss->values);
  94. }
  95. EXPORT void shader_sampler_convert(struct shader_sampler *ss,
  96. struct gs_sampler_info *info);
  97. /* ------------------------------------------------------------------------- */
  98. struct shader_struct {
  99. char *name;
  100. DARRAY(struct shader_var) vars;
  101. };
  102. static inline void shader_struct_init(struct shader_struct *ss)
  103. {
  104. memset(ss, 0, sizeof(struct shader_struct));
  105. }
  106. static inline void shader_struct_free(struct shader_struct *ss)
  107. {
  108. size_t i;
  109. for (i = 0; i < ss->vars.num; i++)
  110. shader_var_free(ss->vars.array+i);
  111. bfree(ss->name);
  112. da_free(ss->vars);
  113. }
  114. /* ------------------------------------------------------------------------- */
  115. struct shader_func {
  116. char *name;
  117. char *return_type;
  118. char *mapping;
  119. DARRAY(struct shader_var) params;
  120. struct cf_token *start, *end;
  121. };
  122. static inline void shader_func_init(struct shader_func *sf,
  123. char *return_type, char *name)
  124. {
  125. da_init(sf->params);
  126. sf->return_type = return_type;
  127. sf->mapping = NULL;
  128. sf->name = name;
  129. sf->start = NULL;
  130. sf->end = NULL;
  131. }
  132. static inline void shader_func_free(struct shader_func *sf)
  133. {
  134. size_t i;
  135. for (i = 0; i < sf->params.num; i++)
  136. shader_var_free(sf->params.array+i);
  137. bfree(sf->name);
  138. bfree(sf->return_type);
  139. bfree(sf->mapping);
  140. da_free(sf->params);
  141. }
  142. /* ------------------------------------------------------------------------- */
  143. struct shader_parser {
  144. struct cf_parser cfp;
  145. DARRAY(struct shader_var) params;
  146. DARRAY(struct shader_struct) structs;
  147. DARRAY(struct shader_sampler) samplers;
  148. DARRAY(struct shader_func) funcs;
  149. };
  150. static inline void shader_parser_init(struct shader_parser *sp)
  151. {
  152. cf_parser_init(&sp->cfp);
  153. da_init(sp->params);
  154. da_init(sp->structs);
  155. da_init(sp->samplers);
  156. da_init(sp->funcs);
  157. }
  158. static inline void shader_parser_free(struct shader_parser *sp)
  159. {
  160. size_t i;
  161. for (i = 0; i < sp->params.num; i++)
  162. shader_var_free(sp->params.array+i);
  163. for (i = 0; i < sp->structs.num; i++)
  164. shader_struct_free(sp->structs.array+i);
  165. for (i = 0; i < sp->samplers.num; i++)
  166. shader_sampler_free(sp->samplers.array+i);
  167. for (i = 0; i < sp->funcs.num; i++)
  168. shader_func_free(sp->funcs.array+i);
  169. cf_parser_free(&sp->cfp);
  170. da_free(sp->params);
  171. da_free(sp->structs);
  172. da_free(sp->samplers);
  173. da_free(sp->funcs);
  174. }
  175. EXPORT bool shader_parse(struct shader_parser *sp, const char *shader,
  176. const char *file);
  177. static inline char *shader_parser_geterrors(struct shader_parser *sp)
  178. {
  179. return error_data_buildstring(&sp->cfp.error_list);
  180. }
  181. static inline struct shader_var *shader_parser_getparam(
  182. struct shader_parser *sp, const char *param_name)
  183. {
  184. size_t i;
  185. for (i = 0; i < sp->params.num; i++) {
  186. struct shader_var *param = sp->params.array+i;
  187. if (strcmp(param->name, param_name) == 0)
  188. return param;
  189. }
  190. return NULL;
  191. }
  192. static inline struct shader_struct *shader_parser_getstruct(
  193. struct shader_parser *sp, const char *struct_name)
  194. {
  195. size_t i;
  196. for (i = 0; i < sp->structs.num; i++) {
  197. struct shader_struct *st = sp->structs.array+i;
  198. if (strcmp(st->name, struct_name) == 0)
  199. return st;
  200. }
  201. return NULL;
  202. }
  203. static inline struct shader_sampler *shader_parser_getsampler(
  204. struct shader_parser *sp, const char *sampler_name)
  205. {
  206. size_t i;
  207. for (i = 0; i < sp->samplers.num; i++) {
  208. struct shader_sampler *sampler = sp->samplers.array+i;
  209. if (strcmp(sampler->name, sampler_name) == 0)
  210. return sampler;
  211. }
  212. return NULL;
  213. }
  214. static inline struct shader_func *shader_parser_getfunc(
  215. struct shader_parser *sp, const char *func_name)
  216. {
  217. size_t i;
  218. for (i = 0; i < sp->funcs.num; i++) {
  219. struct shader_func *func = sp->funcs.array+i;
  220. if (strcmp(func->name, func_name) == 0)
  221. return func;
  222. }
  223. return NULL;
  224. }
  225. #ifdef __cplusplus
  226. }
  227. #endif