dxgi-capture.cpp 7.9 KB

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  1. #include <d3d10_1.h>
  2. #include <d3d11.h>
  3. #include <dxgi1_2.h>
  4. #include <d3dcompiler.h>
  5. #include "d3d1x_shaders.hpp"
  6. #include "graphics-hook.h"
  7. #include "../funchook.h"
  8. #if COMPILE_D3D12_HOOK
  9. #include <d3d12.h>
  10. #endif
  11. typedef HRESULT(STDMETHODCALLTYPE *resize_buffers_t)(IDXGISwapChain *, UINT,
  12. UINT, UINT, DXGI_FORMAT,
  13. UINT);
  14. typedef HRESULT(STDMETHODCALLTYPE *present_t)(IDXGISwapChain *, UINT, UINT);
  15. typedef HRESULT(STDMETHODCALLTYPE *present1_t)(IDXGISwapChain1 *, UINT, UINT,
  16. const DXGI_PRESENT_PARAMETERS *);
  17. static struct func_hook resize_buffers;
  18. static struct func_hook present;
  19. static struct func_hook present1;
  20. struct dxgi_swap_data {
  21. IDXGISwapChain *swap;
  22. void (*capture)(void *, void *, bool);
  23. void (*free)(void);
  24. };
  25. static struct dxgi_swap_data data = {};
  26. static bool setup_dxgi(IDXGISwapChain *swap)
  27. {
  28. IUnknown *device;
  29. HRESULT hr;
  30. hr = swap->GetDevice(__uuidof(ID3D11Device), (void **)&device);
  31. if (SUCCEEDED(hr)) {
  32. ID3D11Device *d3d11 = reinterpret_cast<ID3D11Device *>(device);
  33. D3D_FEATURE_LEVEL level = d3d11->GetFeatureLevel();
  34. device->Release();
  35. if (level >= D3D_FEATURE_LEVEL_11_0) {
  36. data.swap = swap;
  37. data.capture = d3d11_capture;
  38. data.free = d3d11_free;
  39. return true;
  40. }
  41. }
  42. hr = swap->GetDevice(__uuidof(ID3D10Device), (void **)&device);
  43. if (SUCCEEDED(hr)) {
  44. data.swap = swap;
  45. data.capture = d3d10_capture;
  46. data.free = d3d10_free;
  47. device->Release();
  48. return true;
  49. }
  50. hr = swap->GetDevice(__uuidof(ID3D11Device), (void **)&device);
  51. if (SUCCEEDED(hr)) {
  52. data.swap = swap;
  53. data.capture = d3d11_capture;
  54. data.free = d3d11_free;
  55. device->Release();
  56. return true;
  57. }
  58. #if COMPILE_D3D12_HOOK
  59. hr = swap->GetDevice(__uuidof(ID3D12Device), (void **)&device);
  60. if (SUCCEEDED(hr)) {
  61. data.swap = swap;
  62. data.capture = d3d12_capture;
  63. data.free = d3d12_free;
  64. device->Release();
  65. return true;
  66. }
  67. #endif
  68. return false;
  69. }
  70. static bool resize_buffers_called = false;
  71. static HRESULT STDMETHODCALLTYPE hook_resize_buffers(IDXGISwapChain *swap,
  72. UINT buffer_count,
  73. UINT width, UINT height,
  74. DXGI_FORMAT format,
  75. UINT flags)
  76. {
  77. HRESULT hr;
  78. if (!!data.free)
  79. data.free();
  80. data.swap = nullptr;
  81. data.free = nullptr;
  82. data.capture = nullptr;
  83. unhook(&resize_buffers);
  84. resize_buffers_t call = (resize_buffers_t)resize_buffers.call_addr;
  85. hr = call(swap, buffer_count, width, height, format, flags);
  86. rehook(&resize_buffers);
  87. resize_buffers_called = true;
  88. return hr;
  89. }
  90. static inline IUnknown *get_dxgi_backbuffer(IDXGISwapChain *swap)
  91. {
  92. IDXGIResource *res = nullptr;
  93. HRESULT hr;
  94. hr = swap->GetBuffer(0, __uuidof(IUnknown), (void **)&res);
  95. if (FAILED(hr))
  96. hlog_hr("get_dxgi_backbuffer: GetBuffer failed", hr);
  97. return res;
  98. }
  99. static HRESULT STDMETHODCALLTYPE hook_present(IDXGISwapChain *swap,
  100. UINT sync_interval, UINT flags)
  101. {
  102. IUnknown *backbuffer = nullptr;
  103. bool capture_overlay = global_hook_info->capture_overlay;
  104. bool test_draw = (flags & DXGI_PRESENT_TEST) != 0;
  105. bool capture;
  106. HRESULT hr;
  107. if (!data.swap && !capture_active()) {
  108. setup_dxgi(swap);
  109. }
  110. capture = !test_draw && swap == data.swap && !!data.capture;
  111. if (capture && !capture_overlay) {
  112. backbuffer = get_dxgi_backbuffer(swap);
  113. if (!!backbuffer) {
  114. data.capture(swap, backbuffer, capture_overlay);
  115. backbuffer->Release();
  116. }
  117. }
  118. unhook(&present);
  119. present_t call = (present_t)present.call_addr;
  120. hr = call(swap, sync_interval, flags);
  121. rehook(&present);
  122. if (capture && capture_overlay) {
  123. /*
  124. * It seems that the first call to Present after ResizeBuffers
  125. * will cause the backbuffer to be invalidated, so do not
  126. * perform the post-overlay capture if ResizeBuffers has
  127. * recently been called. (The backbuffer returned by
  128. * get_dxgi_backbuffer *will* be invalid otherwise)
  129. */
  130. if (resize_buffers_called) {
  131. resize_buffers_called = false;
  132. } else {
  133. backbuffer = get_dxgi_backbuffer(swap);
  134. if (!!backbuffer) {
  135. data.capture(swap, backbuffer, capture_overlay);
  136. backbuffer->Release();
  137. }
  138. }
  139. }
  140. return hr;
  141. }
  142. static HRESULT STDMETHODCALLTYPE
  143. hook_present1(IDXGISwapChain1 *swap, UINT sync_interval, UINT flags,
  144. const DXGI_PRESENT_PARAMETERS *params)
  145. {
  146. IUnknown *backbuffer = nullptr;
  147. bool capture_overlay = global_hook_info->capture_overlay;
  148. bool test_draw = (flags & DXGI_PRESENT_TEST) != 0;
  149. bool capture;
  150. HRESULT hr;
  151. if (!data.swap && !capture_active()) {
  152. setup_dxgi(swap);
  153. }
  154. capture = !test_draw && swap == data.swap && !!data.capture;
  155. if (capture && !capture_overlay) {
  156. backbuffer = get_dxgi_backbuffer(swap);
  157. if (!!backbuffer) {
  158. DXGI_SWAP_CHAIN_DESC1 desc;
  159. swap->GetDesc1(&desc);
  160. data.capture(swap, backbuffer, capture_overlay);
  161. backbuffer->Release();
  162. }
  163. }
  164. unhook(&present1);
  165. present1_t call = (present1_t)present1.call_addr;
  166. hr = call(swap, sync_interval, flags, params);
  167. rehook(&present1);
  168. if (capture && capture_overlay) {
  169. if (resize_buffers_called) {
  170. resize_buffers_called = false;
  171. } else {
  172. backbuffer = get_dxgi_backbuffer(swap);
  173. if (!!backbuffer) {
  174. data.capture(swap, backbuffer, capture_overlay);
  175. backbuffer->Release();
  176. }
  177. }
  178. }
  179. return hr;
  180. }
  181. static pD3DCompile get_compiler(void)
  182. {
  183. pD3DCompile compile = nullptr;
  184. char d3dcompiler[40] = {};
  185. int ver = 49;
  186. while (ver > 30) {
  187. sprintf_s(d3dcompiler, 40, "D3DCompiler_%02d.dll", ver);
  188. HMODULE module = LoadLibraryA(d3dcompiler);
  189. if (module) {
  190. compile = (pD3DCompile)GetProcAddress(module,
  191. "D3DCompile");
  192. if (compile) {
  193. break;
  194. }
  195. }
  196. ver--;
  197. }
  198. return compile;
  199. }
  200. static uint8_t vertex_shader_data[1024];
  201. static uint8_t pixel_shader_data[1024];
  202. static size_t vertex_shader_size = 0;
  203. static size_t pixel_shader_size = 0;
  204. bool hook_dxgi(void)
  205. {
  206. pD3DCompile compile;
  207. ID3D10Blob *blob;
  208. HMODULE dxgi_module = get_system_module("dxgi.dll");
  209. HRESULT hr;
  210. void *present_addr;
  211. void *resize_addr;
  212. void *present1_addr = nullptr;
  213. if (!dxgi_module) {
  214. return false;
  215. }
  216. compile = get_compiler();
  217. if (!compile) {
  218. hlog("hook_dxgi: failed to find d3d compiler library");
  219. return true;
  220. }
  221. /* ---------------------- */
  222. hr = compile(vertex_shader_string, sizeof(vertex_shader_string),
  223. "vertex_shader_string", nullptr, nullptr, "main", "vs_4_0",
  224. D3D10_SHADER_OPTIMIZATION_LEVEL1, 0, &blob, nullptr);
  225. if (FAILED(hr)) {
  226. hlog_hr("hook_dxgi: failed to compile vertex shader", hr);
  227. return true;
  228. }
  229. vertex_shader_size = (size_t)blob->GetBufferSize();
  230. memcpy(vertex_shader_data, blob->GetBufferPointer(),
  231. blob->GetBufferSize());
  232. blob->Release();
  233. /* ---------------------- */
  234. hr = compile(pixel_shader_string, sizeof(pixel_shader_string),
  235. "pixel_shader_string", nullptr, nullptr, "main", "ps_4_0",
  236. D3D10_SHADER_OPTIMIZATION_LEVEL1, 0, &blob, nullptr);
  237. if (FAILED(hr)) {
  238. hlog_hr("hook_dxgi: failed to compile pixel shader", hr);
  239. return true;
  240. }
  241. pixel_shader_size = (size_t)blob->GetBufferSize();
  242. memcpy(pixel_shader_data, blob->GetBufferPointer(),
  243. blob->GetBufferSize());
  244. blob->Release();
  245. /* ---------------------- */
  246. present_addr = get_offset_addr(dxgi_module,
  247. global_hook_info->offsets.dxgi.present);
  248. resize_addr = get_offset_addr(dxgi_module,
  249. global_hook_info->offsets.dxgi.resize);
  250. if (global_hook_info->offsets.dxgi.present1)
  251. present1_addr = get_offset_addr(
  252. dxgi_module, global_hook_info->offsets.dxgi.present1);
  253. hook_init(&present, present_addr, (void *)hook_present,
  254. "IDXGISwapChain::Present");
  255. hook_init(&resize_buffers, resize_addr, (void *)hook_resize_buffers,
  256. "IDXGISwapChain::ResizeBuffers");
  257. if (present1_addr)
  258. hook_init(&present1, present1_addr, (void *)hook_present1,
  259. "IDXGISwapChain1::Present1");
  260. rehook(&resize_buffers);
  261. rehook(&present);
  262. if (present1_addr)
  263. rehook(&present1);
  264. hlog("Hooked DXGI");
  265. return true;
  266. }
  267. uint8_t *get_d3d1x_vertex_shader(size_t *size)
  268. {
  269. *size = vertex_shader_size;
  270. return vertex_shader_data;
  271. }
  272. uint8_t *get_d3d1x_pixel_shader(size_t *size)
  273. {
  274. *size = pixel_shader_size;
  275. return pixel_shader_data;
  276. }