effect.c 12 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560
  1. /******************************************************************************
  2. Copyright (C) 2013 by Hugh Bailey <[email protected]>
  3. This program is free software: you can redistribute it and/or modify
  4. it under the terms of the GNU General Public License as published by
  5. the Free Software Foundation, either version 2 of the License, or
  6. (at your option) any later version.
  7. This program is distributed in the hope that it will be useful,
  8. but WITHOUT ANY WARRANTY; without even the implied warranty of
  9. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  10. GNU General Public License for more details.
  11. You should have received a copy of the GNU General Public License
  12. along with this program. If not, see <http://www.gnu.org/licenses/>.
  13. ******************************************************************************/
  14. #include "effect.h"
  15. #include "graphics-internal.h"
  16. #include "vec2.h"
  17. #include "vec3.h"
  18. #include "vec4.h"
  19. void gs_effect_actually_destroy(gs_effect_t *effect)
  20. {
  21. effect_free(effect);
  22. bfree(effect);
  23. }
  24. void gs_effect_destroy(gs_effect_t *effect)
  25. {
  26. if (effect) {
  27. if (!effect->cached)
  28. gs_effect_actually_destroy(effect);
  29. }
  30. }
  31. gs_technique_t *gs_effect_get_technique(const gs_effect_t *effect,
  32. const char *name)
  33. {
  34. if (!effect)
  35. return NULL;
  36. for (size_t i = 0; i < effect->techniques.num; i++) {
  37. struct gs_effect_technique *tech = effect->techniques.array + i;
  38. if (strcmp(tech->name, name) == 0)
  39. return tech;
  40. }
  41. return NULL;
  42. }
  43. gs_technique_t *gs_effect_get_current_technique(const gs_effect_t *effect)
  44. {
  45. if (!effect)
  46. return NULL;
  47. return effect->cur_technique;
  48. }
  49. bool gs_effect_loop(gs_effect_t *effect, const char *name)
  50. {
  51. if (!effect) {
  52. return false;
  53. }
  54. if (!effect->looping) {
  55. gs_technique_t *tech;
  56. if (!!gs_get_effect()) {
  57. blog(LOG_WARNING, "gs_effect_loop: An effect is "
  58. "already active");
  59. return false;
  60. }
  61. tech = gs_effect_get_technique(effect, name);
  62. if (!tech) {
  63. blog(LOG_WARNING,
  64. "gs_effect_loop: Technique '%s' "
  65. "not found.",
  66. name);
  67. return false;
  68. }
  69. gs_technique_begin(tech);
  70. effect->looping = true;
  71. } else {
  72. gs_technique_end_pass(effect->cur_technique);
  73. }
  74. if (!gs_technique_begin_pass(effect->cur_technique,
  75. effect->loop_pass++)) {
  76. gs_technique_end(effect->cur_technique);
  77. effect->looping = false;
  78. effect->loop_pass = 0;
  79. return false;
  80. }
  81. return true;
  82. }
  83. size_t gs_technique_begin(gs_technique_t *tech)
  84. {
  85. if (!tech)
  86. return 0;
  87. tech->effect->cur_technique = tech;
  88. tech->effect->graphics->cur_effect = tech->effect;
  89. return tech->passes.num;
  90. }
  91. void gs_technique_end(gs_technique_t *tech)
  92. {
  93. if (!tech)
  94. return;
  95. struct gs_effect *effect = tech->effect;
  96. struct gs_effect_param *params = effect->params.array;
  97. size_t i;
  98. gs_load_vertexshader(NULL);
  99. gs_load_pixelshader(NULL);
  100. tech->effect->cur_technique = NULL;
  101. tech->effect->graphics->cur_effect = NULL;
  102. for (i = 0; i < effect->params.num; i++) {
  103. struct gs_effect_param *param = params + i;
  104. da_free(param->cur_val);
  105. param->changed = false;
  106. if (param->next_sampler)
  107. param->next_sampler = NULL;
  108. }
  109. }
  110. static inline void reset_params(struct darray *shaderparams)
  111. {
  112. struct pass_shaderparam *params = shaderparams->array;
  113. size_t i;
  114. for (i = 0; i < shaderparams->num; i++)
  115. params[i].eparam->changed = false;
  116. }
  117. static void upload_shader_params(struct darray *pass_params, bool changed_only)
  118. {
  119. struct pass_shaderparam *params = pass_params->array;
  120. size_t i;
  121. for (i = 0; i < pass_params->num; i++) {
  122. struct pass_shaderparam *param = params + i;
  123. struct gs_effect_param *eparam = param->eparam;
  124. gs_sparam_t *sparam = param->sparam;
  125. if (eparam->next_sampler)
  126. gs_shader_set_next_sampler(sparam,
  127. eparam->next_sampler);
  128. if (changed_only && !eparam->changed)
  129. continue;
  130. if (!eparam->cur_val.num) {
  131. if (eparam->default_val.num)
  132. da_copy(eparam->cur_val, eparam->default_val);
  133. else
  134. continue;
  135. }
  136. gs_shader_set_val(sparam, eparam->cur_val.array,
  137. eparam->cur_val.num);
  138. }
  139. }
  140. static inline void upload_parameters(struct gs_effect *effect,
  141. bool changed_only)
  142. {
  143. struct darray *vshader_params, *pshader_params;
  144. if (!effect->cur_pass)
  145. return;
  146. vshader_params = &effect->cur_pass->vertshader_params.da;
  147. pshader_params = &effect->cur_pass->pixelshader_params.da;
  148. upload_shader_params(vshader_params, changed_only);
  149. upload_shader_params(pshader_params, changed_only);
  150. reset_params(vshader_params);
  151. reset_params(pshader_params);
  152. }
  153. void gs_effect_update_params(gs_effect_t *effect)
  154. {
  155. if (effect)
  156. upload_parameters(effect, true);
  157. }
  158. bool gs_technique_begin_pass(gs_technique_t *tech, size_t idx)
  159. {
  160. struct gs_effect_pass *passes;
  161. struct gs_effect_pass *cur_pass;
  162. if (!tech || idx >= tech->passes.num)
  163. return false;
  164. passes = tech->passes.array;
  165. cur_pass = passes + idx;
  166. tech->effect->cur_pass = cur_pass;
  167. gs_load_vertexshader(cur_pass->vertshader);
  168. gs_load_pixelshader(cur_pass->pixelshader);
  169. upload_parameters(tech->effect, false);
  170. return true;
  171. }
  172. bool gs_technique_begin_pass_by_name(gs_technique_t *tech, const char *name)
  173. {
  174. if (!tech)
  175. return false;
  176. for (size_t i = 0; i < tech->passes.num; i++) {
  177. struct gs_effect_pass *pass = tech->passes.array + i;
  178. if (strcmp(pass->name, name) == 0) {
  179. gs_technique_begin_pass(tech, i);
  180. return true;
  181. }
  182. }
  183. return false;
  184. }
  185. static inline void clear_tex_params(struct darray *in_params)
  186. {
  187. struct pass_shaderparam *params = in_params->array;
  188. for (size_t i = 0; i < in_params->num; i++) {
  189. struct pass_shaderparam *param = params + i;
  190. struct gs_shader_param_info info;
  191. gs_shader_get_param_info(param->sparam, &info);
  192. if (info.type == GS_SHADER_PARAM_TEXTURE)
  193. gs_shader_set_texture(param->sparam, NULL);
  194. }
  195. }
  196. void gs_technique_end_pass(gs_technique_t *tech)
  197. {
  198. if (!tech)
  199. return;
  200. struct gs_effect_pass *pass = tech->effect->cur_pass;
  201. if (!pass)
  202. return;
  203. clear_tex_params(&pass->vertshader_params.da);
  204. clear_tex_params(&pass->pixelshader_params.da);
  205. tech->effect->cur_pass = NULL;
  206. }
  207. size_t gs_effect_get_num_params(const gs_effect_t *effect)
  208. {
  209. return effect ? effect->params.num : 0;
  210. }
  211. gs_eparam_t *gs_effect_get_param_by_idx(const gs_effect_t *effect, size_t param)
  212. {
  213. if (!effect)
  214. return NULL;
  215. struct gs_effect_param *params = effect->params.array;
  216. if (param >= effect->params.num)
  217. return NULL;
  218. return params + param;
  219. }
  220. gs_eparam_t *gs_effect_get_param_by_name(const gs_effect_t *effect,
  221. const char *name)
  222. {
  223. if (!effect)
  224. return NULL;
  225. struct gs_effect_param *params = effect->params.array;
  226. for (size_t i = 0; i < effect->params.num; i++) {
  227. struct gs_effect_param *param = params + i;
  228. if (strcmp(param->name, name) == 0)
  229. return param;
  230. }
  231. return NULL;
  232. }
  233. size_t gs_param_get_num_annotations(const gs_eparam_t *param)
  234. {
  235. return param ? param->annotations.num : 0;
  236. }
  237. gs_eparam_t *gs_param_get_annotation_by_idx(const gs_eparam_t *param,
  238. size_t annotation)
  239. {
  240. if (!param)
  241. return NULL;
  242. struct gs_effect_param *params = param->annotations.array;
  243. if (annotation > param->annotations.num)
  244. return NULL;
  245. return params + annotation;
  246. }
  247. gs_eparam_t *gs_param_get_annotation_by_name(const gs_eparam_t *param,
  248. const char *name)
  249. {
  250. if (!param)
  251. return NULL;
  252. struct gs_effect_param *params = param->annotations.array;
  253. for (size_t i = 0; i < param->annotations.num; i++) {
  254. struct gs_effect_param *g_param = params + i;
  255. if (strcmp(g_param->name, name) == 0)
  256. return g_param;
  257. }
  258. return NULL;
  259. }
  260. gs_epass_t *gs_technique_get_pass_by_idx(const gs_technique_t *technique,
  261. size_t pass)
  262. {
  263. if (!technique)
  264. return NULL;
  265. struct gs_effect_pass *passes = technique->passes.array;
  266. if (pass > technique->passes.num)
  267. return NULL;
  268. return passes + pass;
  269. }
  270. gs_epass_t *gs_technique_get_pass_by_name(const gs_technique_t *technique,
  271. const char *name)
  272. {
  273. if (!technique)
  274. return NULL;
  275. struct gs_effect_pass *passes = technique->passes.array;
  276. for (size_t i = 0; i < technique->passes.num; i++) {
  277. struct gs_effect_pass *g_pass = passes + i;
  278. if (strcmp(g_pass->name, name) == 0)
  279. return g_pass;
  280. }
  281. return NULL;
  282. }
  283. gs_eparam_t *gs_effect_get_viewproj_matrix(const gs_effect_t *effect)
  284. {
  285. return effect ? effect->view_proj : NULL;
  286. }
  287. gs_eparam_t *gs_effect_get_world_matrix(const gs_effect_t *effect)
  288. {
  289. return effect ? effect->world : NULL;
  290. }
  291. void gs_effect_get_param_info(const gs_eparam_t *param,
  292. struct gs_effect_param_info *info)
  293. {
  294. if (!param)
  295. return;
  296. info->name = param->name;
  297. info->type = param->type;
  298. }
  299. static inline void effect_setval_inline(gs_eparam_t *param, const void *data,
  300. size_t size)
  301. {
  302. bool size_changed;
  303. if (!param) {
  304. blog(LOG_ERROR, "effect_setval_inline: invalid param");
  305. return;
  306. }
  307. if (!data) {
  308. blog(LOG_ERROR, "effect_setval_inline: invalid data");
  309. return;
  310. }
  311. size_changed = param->cur_val.num != size;
  312. if (size_changed)
  313. da_resize(param->cur_val, size);
  314. if (size_changed || memcmp(param->cur_val.array, data, size) != 0) {
  315. memcpy(param->cur_val.array, data, size);
  316. param->changed = true;
  317. }
  318. }
  319. #ifndef min
  320. #define min(a, b) (((a) < (b)) ? (a) : (b))
  321. #endif
  322. static inline void effect_getval_inline(gs_eparam_t *param, void *data,
  323. size_t size)
  324. {
  325. if (!param) {
  326. blog(LOG_ERROR, "effect_getval_inline: invalid param");
  327. return;
  328. }
  329. if (!data) {
  330. blog(LOG_ERROR, "effect_getval_inline: invalid data");
  331. return;
  332. }
  333. size_t bytes = min(size, param->cur_val.num);
  334. memcpy(data, param->cur_val.array, bytes);
  335. }
  336. static inline void effect_getdefaultval_inline(gs_eparam_t *param, void *data,
  337. size_t size)
  338. {
  339. if (!param) {
  340. blog(LOG_ERROR, "effect_getdefaultval_inline: invalid param");
  341. return;
  342. }
  343. if (!data) {
  344. blog(LOG_ERROR, "effect_getdefaultval_inline: invalid data");
  345. return;
  346. }
  347. size_t bytes = min(size, param->default_val.num);
  348. memcpy(data, param->default_val.array, bytes);
  349. }
  350. void gs_effect_set_bool(gs_eparam_t *param, bool val)
  351. {
  352. int b_val = (int)val;
  353. effect_setval_inline(param, &b_val, sizeof(int));
  354. }
  355. void gs_effect_set_float(gs_eparam_t *param, float val)
  356. {
  357. effect_setval_inline(param, &val, sizeof(float));
  358. }
  359. void gs_effect_set_int(gs_eparam_t *param, int val)
  360. {
  361. effect_setval_inline(param, &val, sizeof(int));
  362. }
  363. void gs_effect_set_matrix4(gs_eparam_t *param, const struct matrix4 *val)
  364. {
  365. effect_setval_inline(param, val, sizeof(struct matrix4));
  366. }
  367. void gs_effect_set_vec2(gs_eparam_t *param, const struct vec2 *val)
  368. {
  369. effect_setval_inline(param, val, sizeof(struct vec2));
  370. }
  371. void gs_effect_set_vec3(gs_eparam_t *param, const struct vec3 *val)
  372. {
  373. effect_setval_inline(param, val, sizeof(float) * 3);
  374. }
  375. void gs_effect_set_vec4(gs_eparam_t *param, const struct vec4 *val)
  376. {
  377. effect_setval_inline(param, val, sizeof(struct vec4));
  378. }
  379. void gs_effect_set_color(gs_eparam_t *param, uint32_t argb)
  380. {
  381. struct vec4 v_color;
  382. vec4_from_bgra(&v_color, argb);
  383. effect_setval_inline(param, &v_color, sizeof(struct vec4));
  384. }
  385. void gs_effect_set_texture(gs_eparam_t *param, gs_texture_t *val)
  386. {
  387. effect_setval_inline(param, &val, sizeof(gs_texture_t *));
  388. }
  389. void gs_effect_set_val(gs_eparam_t *param, const void *val, size_t size)
  390. {
  391. effect_setval_inline(param, val, size);
  392. }
  393. void *gs_effect_get_val(gs_eparam_t *param)
  394. {
  395. if (!param) {
  396. blog(LOG_ERROR, "gs_effect_get_val: invalid param");
  397. return NULL;
  398. }
  399. size_t size = param->cur_val.num;
  400. void *data;
  401. if (size)
  402. data = (void *)bzalloc(size);
  403. else
  404. return NULL;
  405. effect_getval_inline(param, data, size);
  406. return data;
  407. }
  408. size_t gs_effect_get_val_size(gs_eparam_t *param)
  409. {
  410. return param ? param->cur_val.num : 0;
  411. }
  412. void *gs_effect_get_default_val(gs_eparam_t *param)
  413. {
  414. if (!param) {
  415. blog(LOG_ERROR, "gs_effect_get_default_val: invalid param");
  416. return NULL;
  417. }
  418. size_t size = param->default_val.num;
  419. void *data;
  420. if (size)
  421. data = (void *)bzalloc(size);
  422. else
  423. return NULL;
  424. effect_getdefaultval_inline(param, data, size);
  425. return data;
  426. }
  427. size_t gs_effect_get_default_val_size(gs_eparam_t *param)
  428. {
  429. return param ? param->default_val.num : 0;
  430. }
  431. void gs_effect_set_default(gs_eparam_t *param)
  432. {
  433. effect_setval_inline(param, param->default_val.array,
  434. param->default_val.num);
  435. }
  436. void gs_effect_set_next_sampler(gs_eparam_t *param, gs_samplerstate_t *sampler)
  437. {
  438. if (!param) {
  439. blog(LOG_ERROR, "gs_effect_set_next_sampler: invalid param");
  440. return;
  441. }
  442. if (param->type == GS_SHADER_PARAM_TEXTURE)
  443. param->next_sampler = sampler;
  444. }