device-exports.h 7.9 KB

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  1. /******************************************************************************
  2. Copyright (C) 2013-2014 by Hugh Bailey <[email protected]>
  3. This program is free software: you can redistribute it and/or modify
  4. it under the terms of the GNU General Public License as published by
  5. the Free Software Foundation, either version 2 of the License, or
  6. (at your option) any later version.
  7. This program is distributed in the hope that it will be useful,
  8. but WITHOUT ANY WARRANTY; without even the implied warranty of
  9. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  10. GNU General Public License for more details.
  11. You should have received a copy of the GNU General Public License
  12. along with this program. If not, see <http://www.gnu.org/licenses/>.
  13. ******************************************************************************/
  14. #pragma once
  15. #include <util/c99defs.h>
  16. #ifdef __cplusplus
  17. extern "C" {
  18. #endif
  19. EXPORT const char *device_get_name(void);
  20. EXPORT int device_get_type(void);
  21. EXPORT bool device_enum_adapters(bool (*callback)(void *param, const char *name,
  22. uint32_t id),
  23. void *param);
  24. EXPORT const char *device_preprocessor_name(void);
  25. EXPORT int device_create(gs_device_t **device, uint32_t adapter);
  26. EXPORT void device_destroy(gs_device_t *device);
  27. EXPORT void device_enter_context(gs_device_t *device);
  28. EXPORT void device_leave_context(gs_device_t *device);
  29. EXPORT void *device_get_device_obj(gs_device_t *device);
  30. EXPORT gs_swapchain_t *device_swapchain_create(gs_device_t *device,
  31. const struct gs_init_data *data);
  32. EXPORT void device_resize(gs_device_t *device, uint32_t x, uint32_t y);
  33. EXPORT void device_get_size(const gs_device_t *device, uint32_t *x,
  34. uint32_t *y);
  35. EXPORT uint32_t device_get_width(const gs_device_t *device);
  36. EXPORT uint32_t device_get_height(const gs_device_t *device);
  37. EXPORT gs_texture_t *
  38. device_texture_create(gs_device_t *device, uint32_t width, uint32_t height,
  39. enum gs_color_format color_format, uint32_t levels,
  40. const uint8_t **data, uint32_t flags);
  41. EXPORT gs_texture_t *
  42. device_cubetexture_create(gs_device_t *device, uint32_t size,
  43. enum gs_color_format color_format, uint32_t levels,
  44. const uint8_t **data, uint32_t flags);
  45. EXPORT gs_texture_t *
  46. device_voltexture_create(gs_device_t *device, uint32_t width, uint32_t height,
  47. uint32_t depth, enum gs_color_format color_format,
  48. uint32_t levels, const uint8_t *const *data,
  49. uint32_t flags);
  50. EXPORT gs_zstencil_t *device_zstencil_create(gs_device_t *device,
  51. uint32_t width, uint32_t height,
  52. enum gs_zstencil_format format);
  53. EXPORT gs_stagesurf_t *
  54. device_stagesurface_create(gs_device_t *device, uint32_t width, uint32_t height,
  55. enum gs_color_format color_format);
  56. EXPORT gs_samplerstate_t *
  57. device_samplerstate_create(gs_device_t *device,
  58. const struct gs_sampler_info *info);
  59. EXPORT gs_shader_t *device_vertexshader_create(gs_device_t *device,
  60. const char *shader,
  61. const char *file,
  62. char **error_string);
  63. EXPORT gs_shader_t *device_pixelshader_create(gs_device_t *device,
  64. const char *shader,
  65. const char *file,
  66. char **error_string);
  67. EXPORT gs_vertbuffer_t *device_vertexbuffer_create(gs_device_t *device,
  68. struct gs_vb_data *data,
  69. uint32_t flags);
  70. EXPORT gs_indexbuffer_t *device_indexbuffer_create(gs_device_t *device,
  71. enum gs_index_type type,
  72. void *indices, size_t num,
  73. uint32_t flags);
  74. EXPORT gs_timer_t *device_timer_create(gs_device_t *device);
  75. EXPORT gs_timer_range_t *device_timer_range_create(gs_device_t *device);
  76. EXPORT enum gs_texture_type
  77. device_get_texture_type(const gs_texture_t *texture);
  78. EXPORT void device_load_vertexbuffer(gs_device_t *device,
  79. gs_vertbuffer_t *vertbuffer);
  80. EXPORT void device_load_indexbuffer(gs_device_t *device,
  81. gs_indexbuffer_t *indexbuffer);
  82. EXPORT void device_load_texture(gs_device_t *device, gs_texture_t *tex,
  83. int unit);
  84. EXPORT void device_load_samplerstate(gs_device_t *device,
  85. gs_samplerstate_t *samplerstate, int unit);
  86. EXPORT void device_load_vertexshader(gs_device_t *device,
  87. gs_shader_t *vertshader);
  88. EXPORT void device_load_pixelshader(gs_device_t *device,
  89. gs_shader_t *pixelshader);
  90. EXPORT void device_load_default_samplerstate(gs_device_t *device, bool b_3d,
  91. int unit);
  92. EXPORT gs_shader_t *device_get_vertex_shader(const gs_device_t *device);
  93. EXPORT gs_shader_t *device_get_pixel_shader(const gs_device_t *device);
  94. EXPORT gs_texture_t *device_get_render_target(const gs_device_t *device);
  95. EXPORT gs_zstencil_t *device_get_zstencil_target(const gs_device_t *device);
  96. EXPORT void device_set_render_target(gs_device_t *device, gs_texture_t *tex,
  97. gs_zstencil_t *zstencil);
  98. EXPORT void device_set_cube_render_target(gs_device_t *device,
  99. gs_texture_t *cubetex, int side,
  100. gs_zstencil_t *zstencil);
  101. EXPORT void device_copy_texture(gs_device_t *device, gs_texture_t *dst,
  102. gs_texture_t *src);
  103. EXPORT void device_copy_texture_region(gs_device_t *device, gs_texture_t *dst,
  104. uint32_t dst_x, uint32_t dst_y,
  105. gs_texture_t *src, uint32_t src_x,
  106. uint32_t src_y, uint32_t src_w,
  107. uint32_t src_h);
  108. EXPORT void device_stage_texture(gs_device_t *device, gs_stagesurf_t *dst,
  109. gs_texture_t *src);
  110. EXPORT void device_begin_frame(gs_device_t *device);
  111. EXPORT void device_begin_scene(gs_device_t *device);
  112. EXPORT void device_draw(gs_device_t *device, enum gs_draw_mode draw_mode,
  113. uint32_t start_vert, uint32_t num_verts);
  114. EXPORT void device_end_scene(gs_device_t *device);
  115. EXPORT void device_load_swapchain(gs_device_t *device,
  116. gs_swapchain_t *swapchain);
  117. EXPORT void device_clear(gs_device_t *device, uint32_t clear_flags,
  118. const struct vec4 *color, float depth,
  119. uint8_t stencil);
  120. EXPORT void device_present(gs_device_t *device);
  121. EXPORT void device_flush(gs_device_t *device);
  122. EXPORT void device_set_cull_mode(gs_device_t *device, enum gs_cull_mode mode);
  123. EXPORT enum gs_cull_mode device_get_cull_mode(const gs_device_t *device);
  124. EXPORT void device_enable_blending(gs_device_t *device, bool enable);
  125. EXPORT void device_enable_depth_test(gs_device_t *device, bool enable);
  126. EXPORT void device_enable_stencil_test(gs_device_t *device, bool enable);
  127. EXPORT void device_enable_stencil_write(gs_device_t *device, bool enable);
  128. EXPORT void device_enable_color(gs_device_t *device, bool red, bool green,
  129. bool blue, bool alpha);
  130. EXPORT void device_blend_function(gs_device_t *device, enum gs_blend_type src,
  131. enum gs_blend_type dest);
  132. EXPORT void device_blend_function_separate(gs_device_t *device,
  133. enum gs_blend_type src_c,
  134. enum gs_blend_type dest_c,
  135. enum gs_blend_type src_a,
  136. enum gs_blend_type dest_a);
  137. EXPORT void device_depth_function(gs_device_t *device, enum gs_depth_test test);
  138. EXPORT void device_stencil_function(gs_device_t *device,
  139. enum gs_stencil_side side,
  140. enum gs_depth_test test);
  141. EXPORT void device_stencil_op(gs_device_t *device, enum gs_stencil_side side,
  142. enum gs_stencil_op_type fail,
  143. enum gs_stencil_op_type zfail,
  144. enum gs_stencil_op_type zpass);
  145. EXPORT void device_set_viewport(gs_device_t *device, int x, int y, int width,
  146. int height);
  147. EXPORT void device_get_viewport(const gs_device_t *device,
  148. struct gs_rect *rect);
  149. EXPORT void device_set_scissor_rect(gs_device_t *device,
  150. const struct gs_rect *rect);
  151. EXPORT void device_ortho(gs_device_t *device, float left, float right,
  152. float top, float bottom, float znear, float zfar);
  153. EXPORT void device_frustum(gs_device_t *device, float left, float right,
  154. float top, float bottom, float znear, float zfar);
  155. EXPORT void device_projection_push(gs_device_t *device);
  156. EXPORT void device_projection_pop(gs_device_t *device);
  157. EXPORT void device_debug_marker_begin(gs_device_t *device,
  158. const char *markername,
  159. const float color[4]);
  160. EXPORT void device_debug_marker_end(gs_device_t *device);
  161. #ifdef __cplusplus
  162. }
  163. #endif