obs-source-transition.c 29 KB

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  1. /******************************************************************************
  2. Copyright (C) 2013-2014 by Hugh Bailey <[email protected]>
  3. This program is free software: you can redistribute it and/or modify
  4. it under the terms of the GNU General Public License as published by
  5. the Free Software Foundation, either version 2 of the License, or
  6. (at your option) any later version.
  7. This program is distributed in the hope that it will be useful,
  8. but WITHOUT ANY WARRANTY; without even the implied warranty of
  9. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  10. GNU General Public License for more details.
  11. You should have received a copy of the GNU General Public License
  12. along with this program. If not, see <http://www.gnu.org/licenses/>.
  13. ******************************************************************************/
  14. #include "obs-internal.h"
  15. #include "graphics/math-extra.h"
  16. #define lock_transition(transition) \
  17. pthread_mutex_lock(&transition->transition_mutex);
  18. #define unlock_transition(transition) \
  19. pthread_mutex_unlock(&transition->transition_mutex);
  20. #define trylock_textures(transition) \
  21. pthread_mutex_trylock(&transition->transition_tex_mutex)
  22. #define lock_textures(transition) \
  23. pthread_mutex_lock(&transition->transition_tex_mutex)
  24. #define unlock_textures(transition) \
  25. pthread_mutex_unlock(&transition->transition_tex_mutex)
  26. static inline bool transition_valid(const obs_source_t *transition,
  27. const char *func)
  28. {
  29. if (!obs_ptr_valid(transition, func))
  30. return false;
  31. else if (transition->info.type != OBS_SOURCE_TYPE_TRANSITION)
  32. return false;
  33. return true;
  34. }
  35. bool obs_transition_init(obs_source_t *transition)
  36. {
  37. pthread_mutex_init_value(&transition->transition_mutex);
  38. pthread_mutex_init_value(&transition->transition_tex_mutex);
  39. if (pthread_mutex_init(&transition->transition_mutex, NULL) != 0)
  40. return false;
  41. if (pthread_mutex_init(&transition->transition_tex_mutex, NULL) != 0)
  42. return false;
  43. transition->transition_alignment = OBS_ALIGN_LEFT | OBS_ALIGN_TOP;
  44. transition->transition_texrender[0] =
  45. gs_texrender_create(GS_RGBA, GS_ZS_NONE);
  46. transition->transition_texrender[1] =
  47. gs_texrender_create(GS_RGBA, GS_ZS_NONE);
  48. transition->transition_source_active[0] = true;
  49. return transition->transition_texrender[0] != NULL &&
  50. transition->transition_texrender[1] != NULL;
  51. }
  52. void obs_transition_free(obs_source_t *transition)
  53. {
  54. pthread_mutex_destroy(&transition->transition_mutex);
  55. pthread_mutex_destroy(&transition->transition_tex_mutex);
  56. gs_enter_context(obs->video.graphics);
  57. gs_texrender_destroy(transition->transition_texrender[0]);
  58. gs_texrender_destroy(transition->transition_texrender[1]);
  59. gs_leave_context();
  60. }
  61. void obs_transition_clear(obs_source_t *transition)
  62. {
  63. obs_source_t *s[2];
  64. bool active[2];
  65. if (!transition_valid(transition, "obs_transition_clear"))
  66. return;
  67. lock_transition(transition);
  68. for (size_t i = 0; i < 2; i++) {
  69. s[i] = transition->transition_sources[i];
  70. active[i] = transition->transition_source_active[i];
  71. transition->transition_sources[i] = NULL;
  72. transition->transition_source_active[i] = false;
  73. }
  74. transition->transitioning_video = false;
  75. transition->transitioning_audio = false;
  76. unlock_transition(transition);
  77. for (size_t i = 0; i < 2; i++) {
  78. if (s[i] && active[i])
  79. obs_source_remove_active_child(transition, s[i]);
  80. obs_source_release(s[i]);
  81. }
  82. }
  83. void add_alignment(struct vec2 *v, uint32_t align, int cx, int cy);
  84. static inline uint32_t get_cx(obs_source_t *tr)
  85. {
  86. return tr->transition_cx ? tr->transition_cx : tr->transition_actual_cx;
  87. }
  88. static inline uint32_t get_cy(obs_source_t *tr)
  89. {
  90. return tr->transition_cy ? tr->transition_cy : tr->transition_actual_cy;
  91. }
  92. static void recalculate_transition_matrix(obs_source_t *tr, size_t idx)
  93. {
  94. obs_source_t *child;
  95. struct matrix4 mat;
  96. struct vec2 pos;
  97. struct vec2 scale;
  98. float tr_cx = (float)get_cx(tr);
  99. float tr_cy = (float)get_cy(tr);
  100. float source_cx;
  101. float source_cy;
  102. float tr_aspect = tr_cx / tr_cy;
  103. float source_aspect;
  104. enum obs_transition_scale_type scale_type = tr->transition_scale_type;
  105. lock_transition(tr);
  106. child = tr->transition_sources[idx];
  107. if (!child) {
  108. unlock_transition(tr);
  109. return;
  110. }
  111. source_cx = (float)obs_source_get_width(child);
  112. source_cy = (float)obs_source_get_height(child);
  113. unlock_transition(tr);
  114. if (source_cx == 0.0f || source_cy == 0.0f)
  115. return;
  116. source_aspect = source_cx / source_cy;
  117. if (scale_type == OBS_TRANSITION_SCALE_MAX_ONLY) {
  118. if (source_cx > tr_cx || source_cy > tr_cy) {
  119. scale_type = OBS_TRANSITION_SCALE_ASPECT;
  120. } else {
  121. scale.x = 1.0f;
  122. scale.y = 1.0f;
  123. }
  124. }
  125. if (scale_type == OBS_TRANSITION_SCALE_ASPECT) {
  126. bool use_width = tr_aspect < source_aspect;
  127. scale.x = scale.y = use_width ? tr_cx / source_cx
  128. : tr_cy / source_cy;
  129. } else if (scale_type == OBS_TRANSITION_SCALE_STRETCH) {
  130. scale.x = tr_cx / source_cx;
  131. scale.y = tr_cy / source_cy;
  132. }
  133. source_cx *= scale.x;
  134. source_cy *= scale.y;
  135. vec2_zero(&pos);
  136. add_alignment(&pos, tr->transition_alignment, (int)(tr_cx - source_cx),
  137. (int)(tr_cy - source_cy));
  138. matrix4_identity(&mat);
  139. matrix4_scale3f(&mat, &mat, scale.x, scale.y, 1.0f);
  140. matrix4_translate3f(&mat, &mat, pos.x, pos.y, 0.0f);
  141. matrix4_copy(&tr->transition_matrices[idx], &mat);
  142. }
  143. static inline void recalculate_transition_matrices(obs_source_t *transition)
  144. {
  145. recalculate_transition_matrix(transition, 0);
  146. recalculate_transition_matrix(transition, 1);
  147. }
  148. static void recalculate_transition_size(obs_source_t *transition)
  149. {
  150. uint32_t cx = 0, cy = 0;
  151. obs_source_t *child;
  152. lock_transition(transition);
  153. for (size_t i = 0; i < 2; i++) {
  154. child = transition->transition_sources[i];
  155. if (child) {
  156. uint32_t new_cx = obs_source_get_width(child);
  157. uint32_t new_cy = obs_source_get_height(child);
  158. if (new_cx > cx)
  159. cx = new_cx;
  160. if (new_cy > cy)
  161. cy = new_cy;
  162. }
  163. }
  164. unlock_transition(transition);
  165. transition->transition_actual_cx = cx;
  166. transition->transition_actual_cy = cy;
  167. }
  168. void obs_transition_tick(obs_source_t *transition, float t)
  169. {
  170. recalculate_transition_size(transition);
  171. recalculate_transition_matrices(transition);
  172. if (transition->transition_mode == OBS_TRANSITION_MODE_MANUAL) {
  173. if (transition->transition_manual_torque == 0.0f) {
  174. transition->transition_manual_val =
  175. transition->transition_manual_target;
  176. } else {
  177. transition->transition_manual_val = calc_torquef(
  178. transition->transition_manual_val,
  179. transition->transition_manual_target,
  180. transition->transition_manual_torque,
  181. transition->transition_manual_clamp, t);
  182. }
  183. }
  184. if (trylock_textures(transition) == 0) {
  185. gs_texrender_reset(transition->transition_texrender[0]);
  186. gs_texrender_reset(transition->transition_texrender[1]);
  187. unlock_textures(transition);
  188. }
  189. }
  190. static void
  191. set_source(obs_source_t *transition, enum obs_transition_target target,
  192. obs_source_t *new_child,
  193. bool (*callback)(obs_source_t *t, size_t idx, obs_source_t *c))
  194. {
  195. size_t idx = (size_t)target;
  196. obs_source_t *old_child;
  197. bool add_success = true;
  198. bool already_active;
  199. if (new_child)
  200. obs_source_addref(new_child);
  201. lock_transition(transition);
  202. old_child = transition->transition_sources[idx];
  203. if (new_child == old_child) {
  204. unlock_transition(transition);
  205. obs_source_release(new_child);
  206. return;
  207. }
  208. already_active = transition->transition_source_active[idx];
  209. if (already_active) {
  210. if (new_child)
  211. add_success = obs_source_add_active_child(transition,
  212. new_child);
  213. if (old_child && add_success)
  214. obs_source_remove_active_child(transition, old_child);
  215. }
  216. if (callback && add_success)
  217. add_success = callback(transition, idx, new_child);
  218. transition->transition_sources[idx] = add_success ? new_child : NULL;
  219. unlock_transition(transition);
  220. if (add_success) {
  221. if (transition->transition_cx == 0 ||
  222. transition->transition_cy == 0) {
  223. recalculate_transition_size(transition);
  224. recalculate_transition_matrices(transition);
  225. }
  226. } else {
  227. obs_source_release(new_child);
  228. }
  229. obs_source_release(old_child);
  230. }
  231. obs_source_t *obs_transition_get_source(obs_source_t *transition,
  232. enum obs_transition_target target)
  233. {
  234. size_t idx = (size_t)target;
  235. obs_source_t *ret;
  236. if (!transition_valid(transition, "obs_transition_get_source"))
  237. return NULL;
  238. lock_transition(transition);
  239. ret = transition->transition_sources[idx];
  240. obs_source_addref(ret);
  241. unlock_transition(transition);
  242. return ret;
  243. }
  244. obs_source_t *obs_transition_get_active_source(obs_source_t *transition)
  245. {
  246. obs_source_t *ret;
  247. if (!transition_valid(transition, "obs_transition_get_source"))
  248. return NULL;
  249. lock_transition(transition);
  250. if (transition->transitioning_audio || transition->transitioning_video)
  251. ret = transition->transition_sources[1];
  252. else
  253. ret = transition->transition_sources[0];
  254. obs_source_addref(ret);
  255. unlock_transition(transition);
  256. return ret;
  257. }
  258. static inline bool activate_child(obs_source_t *transition, size_t idx)
  259. {
  260. bool success = true;
  261. lock_transition(transition);
  262. if (transition->transition_sources[idx] &&
  263. !transition->transition_source_active[idx]) {
  264. success = obs_source_add_active_child(
  265. transition, transition->transition_sources[idx]);
  266. if (success)
  267. transition->transition_source_active[idx] = true;
  268. }
  269. unlock_transition(transition);
  270. return success;
  271. }
  272. static bool activate_transition(obs_source_t *transition, size_t idx,
  273. obs_source_t *child)
  274. {
  275. if (!transition->transition_source_active[idx]) {
  276. if (!obs_source_add_active_child(transition, child))
  277. return false;
  278. transition->transition_source_active[idx] = true;
  279. }
  280. transition->transitioning_video = true;
  281. transition->transitioning_audio = true;
  282. return true;
  283. }
  284. static inline bool transition_active(obs_source_t *transition)
  285. {
  286. return transition->transitioning_audio ||
  287. transition->transitioning_video;
  288. }
  289. bool obs_transition_start(obs_source_t *transition,
  290. enum obs_transition_mode mode, uint32_t duration_ms,
  291. obs_source_t *dest)
  292. {
  293. bool active;
  294. bool same_as_source;
  295. bool same_as_dest;
  296. bool same_mode;
  297. if (!transition_valid(transition, "obs_transition_start"))
  298. return false;
  299. lock_transition(transition);
  300. same_as_source = dest == transition->transition_sources[0];
  301. same_as_dest = dest == transition->transition_sources[1];
  302. same_mode = mode == transition->transition_mode;
  303. active = transition_active(transition);
  304. unlock_transition(transition);
  305. if (same_as_source && !active)
  306. return false;
  307. if (active && mode == OBS_TRANSITION_MODE_MANUAL && same_mode &&
  308. same_as_dest)
  309. return true;
  310. lock_transition(transition);
  311. transition->transition_mode = mode;
  312. transition->transition_manual_val = 0.0f;
  313. transition->transition_manual_target = 0.0f;
  314. unlock_transition(transition);
  315. if (transition->info.transition_start)
  316. transition->info.transition_start(transition->context.data);
  317. if (transition->transition_use_fixed_duration)
  318. duration_ms = transition->transition_fixed_duration;
  319. if (!active || (!same_as_dest && !same_as_source)) {
  320. transition->transition_start_time = os_gettime_ns();
  321. transition->transition_duration =
  322. (uint64_t)duration_ms * 1000000ULL;
  323. }
  324. set_source(transition, OBS_TRANSITION_SOURCE_B, dest,
  325. activate_transition);
  326. if (dest == NULL && same_as_dest && !same_as_source) {
  327. transition->transitioning_video = true;
  328. transition->transitioning_audio = true;
  329. }
  330. obs_source_dosignal(transition, "source_transition_start",
  331. "transition_start");
  332. recalculate_transition_size(transition);
  333. recalculate_transition_matrices(transition);
  334. return true;
  335. }
  336. void obs_transition_set_manual_torque(obs_source_t *transition, float torque,
  337. float clamp)
  338. {
  339. lock_transition(transition);
  340. transition->transition_manual_torque = torque;
  341. transition->transition_manual_clamp = clamp;
  342. unlock_transition(transition);
  343. }
  344. void obs_transition_set_manual_time(obs_source_t *transition, float t)
  345. {
  346. lock_transition(transition);
  347. transition->transition_manual_target = t;
  348. unlock_transition(transition);
  349. }
  350. void obs_transition_set(obs_source_t *transition, obs_source_t *source)
  351. {
  352. obs_source_t *s[2];
  353. bool active[2];
  354. if (!transition_valid(transition, "obs_transition_clear"))
  355. return;
  356. obs_source_addref(source);
  357. lock_transition(transition);
  358. for (size_t i = 0; i < 2; i++) {
  359. s[i] = transition->transition_sources[i];
  360. active[i] = transition->transition_source_active[i];
  361. transition->transition_sources[i] = NULL;
  362. transition->transition_source_active[i] = false;
  363. }
  364. transition->transition_source_active[0] = true;
  365. transition->transition_sources[0] = source;
  366. transition->transitioning_video = false;
  367. transition->transitioning_audio = false;
  368. transition->transition_manual_val = 0.0f;
  369. transition->transition_manual_target = 0.0f;
  370. unlock_transition(transition);
  371. for (size_t i = 0; i < 2; i++) {
  372. if (s[i] && active[i])
  373. obs_source_remove_active_child(transition, s[i]);
  374. obs_source_release(s[i]);
  375. }
  376. if (source)
  377. obs_source_add_active_child(transition, source);
  378. }
  379. static float calc_time(obs_source_t *transition, uint64_t ts)
  380. {
  381. if (transition->transition_mode == OBS_TRANSITION_MODE_MANUAL)
  382. return transition->transition_manual_val;
  383. uint64_t end;
  384. if (ts <= transition->transition_start_time)
  385. return 0.0f;
  386. end = transition->transition_duration;
  387. ts -= transition->transition_start_time;
  388. if (ts >= end || end == 0)
  389. return 1.0f;
  390. return (float)((long double)ts / (long double)end);
  391. }
  392. static inline float get_video_time(obs_source_t *transition)
  393. {
  394. uint64_t ts = obs->video.video_time;
  395. return calc_time(transition, ts);
  396. }
  397. float obs_transition_get_time(obs_source_t *transition)
  398. {
  399. return get_video_time(transition);
  400. }
  401. static inline gs_texture_t *get_texture(obs_source_t *transition,
  402. enum obs_transition_target target)
  403. {
  404. size_t idx = (size_t)target;
  405. return gs_texrender_get_texture(transition->transition_texrender[idx]);
  406. }
  407. void obs_transition_set_scale_type(obs_source_t *transition,
  408. enum obs_transition_scale_type type)
  409. {
  410. if (!transition_valid(transition, "obs_transition_set_scale_type"))
  411. return;
  412. transition->transition_scale_type = type;
  413. }
  414. enum obs_transition_scale_type
  415. obs_transition_get_scale_type(const obs_source_t *transition)
  416. {
  417. return transition_valid(transition, "obs_transition_get_scale_type")
  418. ? transition->transition_scale_type
  419. : OBS_TRANSITION_SCALE_MAX_ONLY;
  420. }
  421. void obs_transition_set_alignment(obs_source_t *transition, uint32_t alignment)
  422. {
  423. if (!transition_valid(transition, "obs_transition_set_alignment"))
  424. return;
  425. transition->transition_alignment = alignment;
  426. }
  427. uint32_t obs_transition_get_alignment(const obs_source_t *transition)
  428. {
  429. return transition_valid(transition, "obs_transition_get_alignment")
  430. ? transition->transition_alignment
  431. : 0;
  432. }
  433. void obs_transition_set_size(obs_source_t *transition, uint32_t cx, uint32_t cy)
  434. {
  435. if (!transition_valid(transition, "obs_transition_set_size"))
  436. return;
  437. transition->transition_cx = cx;
  438. transition->transition_cy = cy;
  439. }
  440. void obs_transition_get_size(const obs_source_t *transition, uint32_t *cx,
  441. uint32_t *cy)
  442. {
  443. if (!transition_valid(transition, "obs_transition_set_size")) {
  444. *cx = 0;
  445. *cy = 0;
  446. return;
  447. }
  448. *cx = transition->transition_cx;
  449. *cy = transition->transition_cy;
  450. }
  451. void obs_transition_save(obs_source_t *tr, obs_data_t *data)
  452. {
  453. obs_source_t *child;
  454. lock_transition(tr);
  455. child = transition_active(tr) ? tr->transition_sources[1]
  456. : tr->transition_sources[0];
  457. obs_data_set_string(data, "transition_source_a",
  458. child ? child->context.name : "");
  459. obs_data_set_int(data, "transition_alignment",
  460. tr->transition_alignment);
  461. obs_data_set_int(data, "transition_mode", (int64_t)tr->transition_mode);
  462. obs_data_set_int(data, "transition_scale_type",
  463. (int64_t)tr->transition_scale_type);
  464. obs_data_set_int(data, "transition_cx", tr->transition_cx);
  465. obs_data_set_int(data, "transition_cy", tr->transition_cy);
  466. unlock_transition(tr);
  467. }
  468. void obs_transition_load(obs_source_t *tr, obs_data_t *data)
  469. {
  470. const char *name = obs_data_get_string(data, "transition_source_a");
  471. int64_t alignment = obs_data_get_int(data, "transition_alignment");
  472. int64_t mode = obs_data_get_int(data, "transition_mode");
  473. int64_t scale_type = obs_data_get_int(data, "transition_scale_type");
  474. int64_t cx = obs_data_get_int(data, "transition_cx");
  475. int64_t cy = obs_data_get_int(data, "transition_cy");
  476. obs_source_t *source = NULL;
  477. if (name) {
  478. source = obs_get_source_by_name(name);
  479. if (source) {
  480. if (!obs_source_add_active_child(tr, source)) {
  481. blog(LOG_WARNING,
  482. "Cannot set transition '%s' "
  483. "to source '%s' due to "
  484. "infinite recursion",
  485. tr->context.name, name);
  486. obs_source_release(source);
  487. source = NULL;
  488. }
  489. } else {
  490. blog(LOG_WARNING,
  491. "Failed to find source '%s' for "
  492. "transition '%s'",
  493. name, tr->context.name);
  494. }
  495. }
  496. lock_transition(tr);
  497. tr->transition_sources[0] = source;
  498. tr->transition_source_active[0] = true;
  499. tr->transition_alignment = (uint32_t)alignment;
  500. tr->transition_mode = (enum obs_transition_mode)mode;
  501. tr->transition_scale_type = (enum obs_transition_scale_type)scale_type;
  502. tr->transition_cx = (uint32_t)cx;
  503. tr->transition_cy = (uint32_t)cy;
  504. unlock_transition(tr);
  505. recalculate_transition_size(tr);
  506. recalculate_transition_matrices(tr);
  507. }
  508. struct transition_state {
  509. obs_source_t *s[2];
  510. bool transitioning_video;
  511. bool transitioning_audio;
  512. };
  513. static inline void copy_transition_state(obs_source_t *transition,
  514. struct transition_state *state)
  515. {
  516. state->s[0] = transition->transition_sources[0];
  517. state->s[1] = transition->transition_sources[1];
  518. obs_source_addref(state->s[0]);
  519. obs_source_addref(state->s[1]);
  520. state->transitioning_video = transition->transitioning_video;
  521. state->transitioning_audio = transition->transitioning_audio;
  522. }
  523. static inline void enum_child(obs_source_t *tr, obs_source_t *child,
  524. obs_source_enum_proc_t enum_callback, void *param)
  525. {
  526. if (!child)
  527. return;
  528. if (child->context.data && child->info.enum_active_sources)
  529. child->info.enum_active_sources(child->context.data,
  530. enum_callback, param);
  531. enum_callback(tr, child, param);
  532. }
  533. void obs_transition_enum_sources(obs_source_t *transition,
  534. obs_source_enum_proc_t cb, void *param)
  535. {
  536. lock_transition(transition);
  537. for (size_t i = 0; i < 2; i++) {
  538. if (transition->transition_sources[i])
  539. cb(transition, transition->transition_sources[i],
  540. param);
  541. }
  542. unlock_transition(transition);
  543. }
  544. static inline void render_child(obs_source_t *transition, obs_source_t *child,
  545. size_t idx)
  546. {
  547. uint32_t cx = get_cx(transition);
  548. uint32_t cy = get_cy(transition);
  549. struct vec4 blank;
  550. if (!child)
  551. return;
  552. if (gs_texrender_begin(transition->transition_texrender[idx], cx, cy)) {
  553. vec4_zero(&blank);
  554. gs_clear(GS_CLEAR_COLOR, &blank, 0.0f, 0);
  555. gs_ortho(0.0f, (float)cx, 0.0f, (float)cy, -100.0f, 100.0f);
  556. gs_matrix_push();
  557. gs_matrix_mul(&transition->transition_matrices[idx]);
  558. obs_source_video_render(child);
  559. gs_matrix_pop();
  560. gs_texrender_end(transition->transition_texrender[idx]);
  561. }
  562. }
  563. static void obs_transition_stop(obs_source_t *transition)
  564. {
  565. obs_source_t *old_child = transition->transition_sources[0];
  566. if (old_child && transition->transition_source_active[0])
  567. obs_source_remove_active_child(transition, old_child);
  568. obs_source_release(old_child);
  569. transition->transition_source_active[0] = true;
  570. transition->transition_source_active[1] = false;
  571. transition->transition_sources[0] = transition->transition_sources[1];
  572. transition->transition_sources[1] = NULL;
  573. }
  574. static inline void handle_stop(obs_source_t *transition)
  575. {
  576. if (transition->info.transition_stop)
  577. transition->info.transition_stop(transition->context.data);
  578. obs_source_dosignal(transition, "source_transition_stop",
  579. "transition_stop");
  580. }
  581. void obs_transition_force_stop(obs_source_t *transition)
  582. {
  583. handle_stop(transition);
  584. }
  585. void obs_transition_video_render(obs_source_t *transition,
  586. obs_transition_video_render_callback_t callback)
  587. {
  588. struct transition_state state;
  589. struct matrix4 matrices[2];
  590. bool locked = false;
  591. bool stopped = false;
  592. bool video_stopped = false;
  593. float t;
  594. if (!transition_valid(transition, "obs_transition_video_render"))
  595. return;
  596. t = get_video_time(transition);
  597. lock_transition(transition);
  598. if (t >= 1.0f && transition->transitioning_video) {
  599. transition->transitioning_video = false;
  600. video_stopped = true;
  601. if (!transition->transitioning_audio) {
  602. obs_transition_stop(transition);
  603. stopped = true;
  604. }
  605. }
  606. copy_transition_state(transition, &state);
  607. matrices[0] = transition->transition_matrices[0];
  608. matrices[1] = transition->transition_matrices[1];
  609. unlock_transition(transition);
  610. if (state.transitioning_video)
  611. locked = trylock_textures(transition) == 0;
  612. if (state.transitioning_video && locked && callback) {
  613. gs_texture_t *tex[2];
  614. uint32_t cx;
  615. uint32_t cy;
  616. for (size_t i = 0; i < 2; i++) {
  617. if (state.s[i]) {
  618. render_child(transition, state.s[i], i);
  619. tex[i] = get_texture(transition, i);
  620. if (!tex[i])
  621. tex[i] = obs->video.transparent_texture;
  622. } else {
  623. tex[i] = obs->video.transparent_texture;
  624. }
  625. }
  626. cx = get_cx(transition);
  627. cy = get_cy(transition);
  628. if (cx && cy) {
  629. gs_blend_state_push();
  630. gs_blend_function(GS_BLEND_ONE, GS_BLEND_INVSRCALPHA);
  631. callback(transition->context.data, tex[0], tex[1], t,
  632. cx, cy);
  633. gs_blend_state_pop();
  634. }
  635. } else if (state.transitioning_audio) {
  636. if (state.s[1]) {
  637. gs_matrix_push();
  638. gs_matrix_mul(&matrices[1]);
  639. obs_source_video_render(state.s[1]);
  640. gs_matrix_pop();
  641. }
  642. } else {
  643. if (state.s[0]) {
  644. gs_matrix_push();
  645. gs_matrix_mul(&matrices[0]);
  646. obs_source_video_render(state.s[0]);
  647. gs_matrix_pop();
  648. }
  649. }
  650. if (locked)
  651. unlock_textures(transition);
  652. obs_source_release(state.s[0]);
  653. obs_source_release(state.s[1]);
  654. if (video_stopped)
  655. obs_source_dosignal(transition, "source_transition_video_stop",
  656. "transition_video_stop");
  657. if (stopped)
  658. handle_stop(transition);
  659. }
  660. bool obs_transition_video_render_direct(obs_source_t *transition,
  661. enum obs_transition_target target)
  662. {
  663. struct transition_state state;
  664. struct matrix4 matrices[2];
  665. bool stopped = false;
  666. bool video_stopped = false;
  667. bool render_b = target == OBS_TRANSITION_SOURCE_B;
  668. bool transitioning;
  669. float t;
  670. if (!transition_valid(transition, "obs_transition_video_render"))
  671. return false;
  672. t = get_video_time(transition);
  673. lock_transition(transition);
  674. if (t >= 1.0f && transition->transitioning_video) {
  675. transition->transitioning_video = false;
  676. video_stopped = true;
  677. if (!transition->transitioning_audio) {
  678. obs_transition_stop(transition);
  679. stopped = true;
  680. }
  681. }
  682. copy_transition_state(transition, &state);
  683. transitioning = state.transitioning_audio || state.transitioning_video;
  684. matrices[0] = transition->transition_matrices[0];
  685. matrices[1] = transition->transition_matrices[1];
  686. unlock_transition(transition);
  687. int idx = (transitioning && render_b) ? 1 : 0;
  688. if (state.s[idx]) {
  689. gs_matrix_push();
  690. gs_matrix_mul(&matrices[idx]);
  691. obs_source_video_render(state.s[idx]);
  692. gs_matrix_pop();
  693. }
  694. obs_source_release(state.s[0]);
  695. obs_source_release(state.s[1]);
  696. if (video_stopped)
  697. obs_source_dosignal(transition, "source_transition_video_stop",
  698. "transition_video_stop");
  699. if (stopped)
  700. handle_stop(transition);
  701. return transitioning;
  702. }
  703. static inline float get_sample_time(obs_source_t *transition,
  704. size_t sample_rate, size_t sample,
  705. uint64_t ts)
  706. {
  707. uint64_t sample_ts_offset =
  708. (uint64_t)sample * 1000000000ULL / (uint64_t)sample_rate;
  709. uint64_t i_ts = ts + sample_ts_offset;
  710. return calc_time(transition, i_ts);
  711. }
  712. static inline void mix_child(obs_source_t *transition, float *out, float *in,
  713. size_t count, size_t sample_rate, uint64_t ts,
  714. obs_transition_audio_mix_callback_t mix)
  715. {
  716. void *context_data = transition->context.data;
  717. for (size_t i = 0; i < count; i++) {
  718. float t = get_sample_time(transition, sample_rate, i, ts);
  719. out[i] += in[i] * mix(context_data, t);
  720. }
  721. }
  722. static void process_audio(obs_source_t *transition, obs_source_t *child,
  723. struct obs_source_audio_mix *audio, uint64_t min_ts,
  724. uint32_t mixers, size_t channels, size_t sample_rate,
  725. obs_transition_audio_mix_callback_t mix)
  726. {
  727. bool valid = child && !child->audio_pending;
  728. struct obs_source_audio_mix child_audio;
  729. uint64_t ts;
  730. size_t pos;
  731. if (!valid)
  732. return;
  733. ts = child->audio_ts;
  734. obs_source_get_audio_mix(child, &child_audio);
  735. pos = (size_t)ns_to_audio_frames(sample_rate, ts - min_ts);
  736. if (pos > AUDIO_OUTPUT_FRAMES)
  737. return;
  738. for (size_t mix_idx = 0; mix_idx < MAX_AUDIO_MIXES; mix_idx++) {
  739. struct audio_output_data *output = &audio->output[mix_idx];
  740. struct audio_output_data *input = &child_audio.output[mix_idx];
  741. if ((mixers & (1 << mix_idx)) == 0)
  742. continue;
  743. for (size_t ch = 0; ch < channels; ch++) {
  744. float *out = output->data[ch];
  745. float *in = input->data[ch];
  746. mix_child(transition, out + pos, in,
  747. AUDIO_OUTPUT_FRAMES - pos, sample_rate, ts,
  748. mix);
  749. }
  750. }
  751. }
  752. static inline uint64_t calc_min_ts(obs_source_t *sources[2])
  753. {
  754. uint64_t min_ts = 0;
  755. for (size_t i = 0; i < 2; i++) {
  756. if (sources[i] && !sources[i]->audio_pending) {
  757. if (!min_ts || sources[i]->audio_ts < min_ts)
  758. min_ts = sources[i]->audio_ts;
  759. }
  760. }
  761. return min_ts;
  762. }
  763. static inline bool stop_audio(obs_source_t *transition)
  764. {
  765. transition->transitioning_audio = false;
  766. if (!transition->transitioning_video) {
  767. obs_transition_stop(transition);
  768. return true;
  769. }
  770. return false;
  771. }
  772. bool obs_transition_audio_render(obs_source_t *transition, uint64_t *ts_out,
  773. struct obs_source_audio_mix *audio,
  774. uint32_t mixers, size_t channels,
  775. size_t sample_rate,
  776. obs_transition_audio_mix_callback_t mix_a,
  777. obs_transition_audio_mix_callback_t mix_b)
  778. {
  779. obs_source_t *sources[2];
  780. struct transition_state state = {0};
  781. bool stopped = false;
  782. uint64_t min_ts;
  783. float t;
  784. if (!transition_valid(transition, "obs_transition_audio_render"))
  785. return false;
  786. lock_transition(transition);
  787. sources[0] = transition->transition_sources[0];
  788. sources[1] = transition->transition_sources[1];
  789. min_ts = calc_min_ts(sources);
  790. if (min_ts) {
  791. t = calc_time(transition, min_ts);
  792. if (t >= 1.0f && transition->transitioning_audio)
  793. stopped = stop_audio(transition);
  794. sources[0] = transition->transition_sources[0];
  795. sources[1] = transition->transition_sources[1];
  796. min_ts = calc_min_ts(sources);
  797. if (min_ts)
  798. copy_transition_state(transition, &state);
  799. } else if (!transition->transitioning_video &&
  800. transition->transitioning_audio) {
  801. stopped = stop_audio(transition);
  802. }
  803. unlock_transition(transition);
  804. if (min_ts) {
  805. if (state.transitioning_audio) {
  806. if (state.s[0])
  807. process_audio(transition, state.s[0], audio,
  808. min_ts, mixers, channels,
  809. sample_rate, mix_a);
  810. if (state.s[1])
  811. process_audio(transition, state.s[1], audio,
  812. min_ts, mixers, channels,
  813. sample_rate, mix_b);
  814. } else if (state.s[0]) {
  815. memcpy(audio->output[0].data[0],
  816. state.s[0]->audio_output_buf[0][0],
  817. TOTAL_AUDIO_SIZE);
  818. }
  819. obs_source_release(state.s[0]);
  820. obs_source_release(state.s[1]);
  821. }
  822. if (stopped)
  823. handle_stop(transition);
  824. *ts_out = min_ts;
  825. return !!min_ts;
  826. }
  827. void obs_transition_enable_fixed(obs_source_t *transition, bool enable,
  828. uint32_t duration)
  829. {
  830. if (!transition_valid(transition, "obs_transition_enable_fixed"))
  831. return;
  832. transition->transition_use_fixed_duration = enable;
  833. transition->transition_fixed_duration = duration;
  834. }
  835. bool obs_transition_fixed(obs_source_t *transition)
  836. {
  837. return transition_valid(transition, "obs_transition_fixed")
  838. ? transition->transition_use_fixed_duration
  839. : false;
  840. }
  841. static inline obs_source_t *
  842. copy_source_state(obs_source_t *tr_dest, obs_source_t *tr_source, size_t idx)
  843. {
  844. obs_source_t *old_child = tr_dest->transition_sources[idx];
  845. obs_source_t *new_child = tr_source->transition_sources[idx];
  846. bool active = tr_source->transition_source_active[idx];
  847. if (old_child && tr_dest->transition_source_active[idx])
  848. obs_source_remove_active_child(tr_dest, old_child);
  849. tr_dest->transition_sources[idx] = new_child;
  850. tr_dest->transition_source_active[idx] = active;
  851. if (active && new_child)
  852. obs_source_add_active_child(tr_dest, new_child);
  853. obs_source_addref(new_child);
  854. return old_child;
  855. }
  856. void obs_transition_swap_begin(obs_source_t *tr_dest, obs_source_t *tr_source)
  857. {
  858. obs_source_t *old_children[2];
  859. if (tr_dest == tr_source)
  860. return;
  861. lock_textures(tr_source);
  862. lock_textures(tr_dest);
  863. lock_transition(tr_source);
  864. lock_transition(tr_dest);
  865. for (size_t i = 0; i < 2; i++)
  866. old_children[i] = copy_source_state(tr_dest, tr_source, i);
  867. unlock_transition(tr_dest);
  868. unlock_transition(tr_source);
  869. for (size_t i = 0; i < 2; i++)
  870. obs_source_release(old_children[i]);
  871. }
  872. void obs_transition_swap_end(obs_source_t *tr_dest, obs_source_t *tr_source)
  873. {
  874. if (tr_dest == tr_source)
  875. return;
  876. obs_transition_clear(tr_source);
  877. for (size_t i = 0; i < 2; i++) {
  878. gs_texrender_t *dest = tr_dest->transition_texrender[i];
  879. gs_texrender_t *source = tr_source->transition_texrender[i];
  880. tr_dest->transition_texrender[i] = source;
  881. tr_source->transition_texrender[i] = dest;
  882. }
  883. unlock_textures(tr_dest);
  884. unlock_textures(tr_source);
  885. }