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- /******************************************************************************
- Copyright (C) 2013-2014 by Hugh Bailey <[email protected]>
- This program is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 2 of the License, or
- (at your option) any later version.
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with this program. If not, see <http://www.gnu.org/licenses/>.
- ******************************************************************************/
- #include <time.h>
- #include <stdlib.h>
- #include "obs.h"
- #include "obs-internal.h"
- #include "graphics/vec4.h"
- #include "media-io/format-conversion.h"
- #include "media-io/video-frame.h"
- #ifdef _WIN32
- #define WIN32_MEAN_AND_LEAN
- #include <windows.h>
- #endif
- static uint64_t tick_sources(uint64_t cur_time, uint64_t last_time)
- {
- struct obs_core_data *data = &obs->data;
- struct obs_source *source;
- uint64_t delta_time;
- float seconds;
- if (!last_time)
- last_time = cur_time -
- video_output_get_frame_time(obs->video.video);
- delta_time = cur_time - last_time;
- seconds = (float)((double)delta_time / 1000000000.0);
- /* ------------------------------------- */
- /* call tick callbacks */
- pthread_mutex_lock(&obs->data.draw_callbacks_mutex);
- for (size_t i = obs->data.tick_callbacks.num; i > 0; i--) {
- struct tick_callback *callback;
- callback = obs->data.tick_callbacks.array + (i - 1);
- callback->tick(callback->param, seconds);
- }
- pthread_mutex_unlock(&obs->data.draw_callbacks_mutex);
- /* ------------------------------------- */
- /* call the tick function of each source */
- pthread_mutex_lock(&data->sources_mutex);
- source = data->first_source;
- while (source) {
- struct obs_source *cur_source = obs_source_get_ref(source);
- source = (struct obs_source *)source->context.next;
- if (cur_source) {
- obs_source_video_tick(cur_source, seconds);
- obs_source_release(cur_source);
- }
- }
- pthread_mutex_unlock(&data->sources_mutex);
- return cur_time;
- }
- /* in obs-display.c */
- extern void render_display(struct obs_display *display);
- static inline void render_displays(void)
- {
- struct obs_display *display;
- if (!obs->data.valid)
- return;
- gs_enter_context(obs->video.graphics);
- /* render extra displays/swaps */
- pthread_mutex_lock(&obs->data.displays_mutex);
- display = obs->data.first_display;
- while (display) {
- render_display(display);
- display = display->next;
- }
- pthread_mutex_unlock(&obs->data.displays_mutex);
- gs_leave_context();
- }
- static inline void set_render_size(uint32_t width, uint32_t height)
- {
- gs_enable_depth_test(false);
- gs_set_cull_mode(GS_NEITHER);
- gs_ortho(0.0f, (float)width, 0.0f, (float)height, -100.0f, 100.0f);
- gs_set_viewport(0, 0, width, height);
- }
- static inline void unmap_last_surface(struct obs_core_video *video)
- {
- for (int c = 0; c < NUM_CHANNELS; ++c) {
- if (video->mapped_surfaces[c]) {
- gs_stagesurface_unmap(video->mapped_surfaces[c]);
- video->mapped_surfaces[c] = NULL;
- }
- }
- }
- static const char *render_main_texture_name = "render_main_texture";
- static inline void render_main_texture(struct obs_core_video *video)
- {
- profile_start(render_main_texture_name);
- GS_DEBUG_MARKER_BEGIN(GS_DEBUG_COLOR_MAIN_TEXTURE,
- render_main_texture_name);
- struct vec4 clear_color;
- vec4_set(&clear_color, 0.0f, 0.0f, 0.0f, 0.0f);
- gs_set_render_target(video->render_texture, NULL);
- gs_clear(GS_CLEAR_COLOR, &clear_color, 1.0f, 0);
- set_render_size(video->base_width, video->base_height);
- pthread_mutex_lock(&obs->data.draw_callbacks_mutex);
- for (size_t i = obs->data.draw_callbacks.num; i > 0; i--) {
- struct draw_callback *callback;
- callback = obs->data.draw_callbacks.array + (i - 1);
- callback->draw(callback->param, video->base_width,
- video->base_height);
- }
- pthread_mutex_unlock(&obs->data.draw_callbacks_mutex);
- obs_view_render(&obs->data.main_view);
- video->texture_rendered = true;
- GS_DEBUG_MARKER_END();
- profile_end(render_main_texture_name);
- }
- static inline gs_effect_t *
- get_scale_effect_internal(struct obs_core_video *video)
- {
- /* if the dimension is under half the size of the original image,
- * bicubic/lanczos can't sample enough pixels to create an accurate
- * image, so use the bilinear low resolution effect instead */
- if (video->output_width < (video->base_width / 2) &&
- video->output_height < (video->base_height / 2)) {
- return video->bilinear_lowres_effect;
- }
- switch (video->scale_type) {
- case OBS_SCALE_BILINEAR:
- return video->default_effect;
- case OBS_SCALE_LANCZOS:
- return video->lanczos_effect;
- case OBS_SCALE_AREA:
- return video->area_effect;
- case OBS_SCALE_BICUBIC:
- default:;
- }
- return video->bicubic_effect;
- }
- static inline bool resolution_close(struct obs_core_video *video,
- uint32_t width, uint32_t height)
- {
- long width_cmp = (long)video->base_width - (long)width;
- long height_cmp = (long)video->base_height - (long)height;
- return labs(width_cmp) <= 16 && labs(height_cmp) <= 16;
- }
- static inline gs_effect_t *get_scale_effect(struct obs_core_video *video,
- uint32_t width, uint32_t height)
- {
- if (resolution_close(video, width, height)) {
- return video->default_effect;
- } else {
- /* if the scale method couldn't be loaded, use either bicubic
- * or bilinear by default */
- gs_effect_t *effect = get_scale_effect_internal(video);
- if (!effect)
- effect = !!video->bicubic_effect
- ? video->bicubic_effect
- : video->default_effect;
- return effect;
- }
- }
- static const char *render_output_texture_name = "render_output_texture";
- static inline gs_texture_t *render_output_texture(struct obs_core_video *video)
- {
- gs_texture_t *texture = video->render_texture;
- gs_texture_t *target = video->output_texture;
- uint32_t width = gs_texture_get_width(target);
- uint32_t height = gs_texture_get_height(target);
- gs_effect_t *effect = get_scale_effect(video, width, height);
- gs_technique_t *tech;
- if (video->ovi.output_format == VIDEO_FORMAT_RGBA) {
- tech = gs_effect_get_technique(effect, "DrawAlphaDivide");
- } else {
- if ((effect == video->default_effect) &&
- (width == video->base_width) &&
- (height == video->base_height))
- return texture;
- tech = gs_effect_get_technique(effect, "Draw");
- }
- profile_start(render_output_texture_name);
- gs_eparam_t *image = gs_effect_get_param_by_name(effect, "image");
- gs_eparam_t *bres =
- gs_effect_get_param_by_name(effect, "base_dimension");
- gs_eparam_t *bres_i =
- gs_effect_get_param_by_name(effect, "base_dimension_i");
- size_t passes, i;
- gs_set_render_target(target, NULL);
- set_render_size(width, height);
- if (bres) {
- struct vec2 base;
- vec2_set(&base, (float)video->base_width,
- (float)video->base_height);
- gs_effect_set_vec2(bres, &base);
- }
- if (bres_i) {
- struct vec2 base_i;
- vec2_set(&base_i, 1.0f / (float)video->base_width,
- 1.0f / (float)video->base_height);
- gs_effect_set_vec2(bres_i, &base_i);
- }
- gs_effect_set_texture(image, texture);
- gs_enable_blending(false);
- passes = gs_technique_begin(tech);
- for (i = 0; i < passes; i++) {
- gs_technique_begin_pass(tech, i);
- gs_draw_sprite(texture, 0, width, height);
- gs_technique_end_pass(tech);
- }
- gs_technique_end(tech);
- gs_enable_blending(true);
- profile_end(render_output_texture_name);
- return target;
- }
- static void render_convert_plane(gs_effect_t *effect, gs_texture_t *target,
- const char *tech_name)
- {
- gs_technique_t *tech = gs_effect_get_technique(effect, tech_name);
- const uint32_t width = gs_texture_get_width(target);
- const uint32_t height = gs_texture_get_height(target);
- gs_set_render_target(target, NULL);
- set_render_size(width, height);
- size_t passes = gs_technique_begin(tech);
- for (size_t i = 0; i < passes; i++) {
- gs_technique_begin_pass(tech, i);
- gs_draw(GS_TRIS, 0, 3);
- gs_technique_end_pass(tech);
- }
- gs_technique_end(tech);
- }
- static const char *render_convert_texture_name = "render_convert_texture";
- static void render_convert_texture(struct obs_core_video *video,
- gs_texture_t *texture)
- {
- profile_start(render_convert_texture_name);
- gs_effect_t *effect = video->conversion_effect;
- gs_eparam_t *color_vec0 =
- gs_effect_get_param_by_name(effect, "color_vec0");
- gs_eparam_t *color_vec1 =
- gs_effect_get_param_by_name(effect, "color_vec1");
- gs_eparam_t *color_vec2 =
- gs_effect_get_param_by_name(effect, "color_vec2");
- gs_eparam_t *image = gs_effect_get_param_by_name(effect, "image");
- gs_eparam_t *width_i = gs_effect_get_param_by_name(effect, "width_i");
- struct vec4 vec0, vec1, vec2;
- vec4_set(&vec0, video->color_matrix[4], video->color_matrix[5],
- video->color_matrix[6], video->color_matrix[7]);
- vec4_set(&vec1, video->color_matrix[0], video->color_matrix[1],
- video->color_matrix[2], video->color_matrix[3]);
- vec4_set(&vec2, video->color_matrix[8], video->color_matrix[9],
- video->color_matrix[10], video->color_matrix[11]);
- gs_enable_blending(false);
- if (video->convert_textures[0]) {
- gs_effect_set_texture(image, texture);
- gs_effect_set_vec4(color_vec0, &vec0);
- render_convert_plane(effect, video->convert_textures[0],
- video->conversion_techs[0]);
- if (video->convert_textures[1]) {
- gs_effect_set_texture(image, texture);
- gs_effect_set_vec4(color_vec1, &vec1);
- if (!video->convert_textures[2])
- gs_effect_set_vec4(color_vec2, &vec2);
- gs_effect_set_float(width_i, video->conversion_width_i);
- render_convert_plane(effect, video->convert_textures[1],
- video->conversion_techs[1]);
- if (video->convert_textures[2]) {
- gs_effect_set_texture(image, texture);
- gs_effect_set_vec4(color_vec2, &vec2);
- gs_effect_set_float(width_i,
- video->conversion_width_i);
- render_convert_plane(
- effect, video->convert_textures[2],
- video->conversion_techs[2]);
- }
- }
- }
- gs_enable_blending(true);
- video->texture_converted = true;
- profile_end(render_convert_texture_name);
- }
- static const char *stage_output_texture_name = "stage_output_texture";
- static inline void stage_output_texture(struct obs_core_video *video,
- int cur_texture)
- {
- profile_start(stage_output_texture_name);
- unmap_last_surface(video);
- if (!video->gpu_conversion) {
- gs_stagesurf_t *copy = video->copy_surfaces[cur_texture][0];
- if (copy)
- gs_stage_texture(copy, video->output_texture);
- video->textures_copied[cur_texture] = true;
- } else if (video->texture_converted) {
- for (int i = 0; i < NUM_CHANNELS; i++) {
- gs_stagesurf_t *copy =
- video->copy_surfaces[cur_texture][i];
- if (copy)
- gs_stage_texture(copy,
- video->convert_textures[i]);
- }
- video->textures_copied[cur_texture] = true;
- }
- profile_end(stage_output_texture_name);
- }
- #ifdef _WIN32
- static inline bool queue_frame(struct obs_core_video *video, bool raw_active,
- struct obs_vframe_info *vframe_info)
- {
- bool duplicate =
- !video->gpu_encoder_avail_queue.size ||
- (video->gpu_encoder_queue.size && vframe_info->count > 1);
- if (duplicate) {
- struct obs_tex_frame *tf = circlebuf_data(
- &video->gpu_encoder_queue,
- video->gpu_encoder_queue.size - sizeof(*tf));
- /* texture-based encoding is stopping */
- if (!tf) {
- return false;
- }
- tf->count++;
- os_sem_post(video->gpu_encode_semaphore);
- goto finish;
- }
- struct obs_tex_frame tf;
- circlebuf_pop_front(&video->gpu_encoder_avail_queue, &tf, sizeof(tf));
- if (tf.released) {
- gs_texture_acquire_sync(tf.tex, tf.lock_key, GS_WAIT_INFINITE);
- tf.released = false;
- }
- /* the vframe_info->count > 1 case causing a copy can only happen if by
- * some chance the very first frame has to be duplicated for whatever
- * reason. otherwise, it goes to the 'duplicate' case above, which
- * will ensure better performance. */
- if (raw_active || vframe_info->count > 1) {
- gs_copy_texture(tf.tex, video->convert_textures[0]);
- } else {
- gs_texture_t *tex = video->convert_textures[0];
- gs_texture_t *tex_uv = video->convert_textures[1];
- video->convert_textures[0] = tf.tex;
- video->convert_textures[1] = tf.tex_uv;
- tf.tex = tex;
- tf.tex_uv = tex_uv;
- }
- tf.count = 1;
- tf.timestamp = vframe_info->timestamp;
- tf.released = true;
- tf.handle = gs_texture_get_shared_handle(tf.tex);
- gs_texture_release_sync(tf.tex, ++tf.lock_key);
- circlebuf_push_back(&video->gpu_encoder_queue, &tf, sizeof(tf));
- os_sem_post(video->gpu_encode_semaphore);
- finish:
- return --vframe_info->count;
- }
- extern void full_stop(struct obs_encoder *encoder);
- static inline void encode_gpu(struct obs_core_video *video, bool raw_active,
- struct obs_vframe_info *vframe_info)
- {
- while (queue_frame(video, raw_active, vframe_info))
- ;
- }
- static const char *output_gpu_encoders_name = "output_gpu_encoders";
- static void output_gpu_encoders(struct obs_core_video *video, bool raw_active)
- {
- profile_start(output_gpu_encoders_name);
- if (!video->texture_converted)
- goto end;
- if (!video->vframe_info_buffer_gpu.size)
- goto end;
- struct obs_vframe_info vframe_info;
- circlebuf_pop_front(&video->vframe_info_buffer_gpu, &vframe_info,
- sizeof(vframe_info));
- pthread_mutex_lock(&video->gpu_encoder_mutex);
- encode_gpu(video, raw_active, &vframe_info);
- pthread_mutex_unlock(&video->gpu_encoder_mutex);
- end:
- profile_end(output_gpu_encoders_name);
- }
- #endif
- static inline void render_video(struct obs_core_video *video, bool raw_active,
- const bool gpu_active, int cur_texture)
- {
- gs_begin_scene();
- gs_enable_depth_test(false);
- gs_set_cull_mode(GS_NEITHER);
- render_main_texture(video);
- if (raw_active || gpu_active) {
- gs_texture_t *texture = render_output_texture(video);
- #ifdef _WIN32
- if (gpu_active)
- gs_flush();
- #endif
- if (video->gpu_conversion)
- render_convert_texture(video, texture);
- #ifdef _WIN32
- if (gpu_active) {
- gs_flush();
- output_gpu_encoders(video, raw_active);
- }
- #endif
- if (raw_active)
- stage_output_texture(video, cur_texture);
- }
- gs_set_render_target(NULL, NULL);
- gs_enable_blending(true);
- gs_end_scene();
- }
- static inline bool download_frame(struct obs_core_video *video,
- int prev_texture, struct video_data *frame)
- {
- if (!video->textures_copied[prev_texture])
- return false;
- for (int channel = 0; channel < NUM_CHANNELS; ++channel) {
- gs_stagesurf_t *surface =
- video->copy_surfaces[prev_texture][channel];
- if (surface) {
- if (!gs_stagesurface_map(surface, &frame->data[channel],
- &frame->linesize[channel]))
- return false;
- video->mapped_surfaces[channel] = surface;
- }
- }
- return true;
- }
- static const uint8_t *set_gpu_converted_plane(uint32_t width, uint32_t height,
- uint32_t linesize_input,
- uint32_t linesize_output,
- const uint8_t *in, uint8_t *out)
- {
- if ((width == linesize_input) && (width == linesize_output)) {
- size_t total = width * height;
- memcpy(out, in, total);
- in += total;
- } else {
- for (size_t y = 0; y < height; y++) {
- memcpy(out, in, width);
- out += linesize_output;
- in += linesize_input;
- }
- }
- return in;
- }
- static void set_gpu_converted_data(struct obs_core_video *video,
- struct video_frame *output,
- const struct video_data *input,
- const struct video_output_info *info)
- {
- if (video->using_nv12_tex) {
- const uint32_t width = info->width;
- const uint32_t height = info->height;
- const uint8_t *const in_uv = set_gpu_converted_plane(
- width, height, input->linesize[0], output->linesize[0],
- input->data[0], output->data[0]);
- const uint32_t height_d2 = height / 2;
- set_gpu_converted_plane(width, height_d2, input->linesize[0],
- output->linesize[1], in_uv,
- output->data[1]);
- } else {
- switch (info->format) {
- case VIDEO_FORMAT_I420: {
- const uint32_t width = info->width;
- const uint32_t height = info->height;
- set_gpu_converted_plane(width, height,
- input->linesize[0],
- output->linesize[0],
- input->data[0],
- output->data[0]);
- const uint32_t width_d2 = width / 2;
- const uint32_t height_d2 = height / 2;
- set_gpu_converted_plane(width_d2, height_d2,
- input->linesize[1],
- output->linesize[1],
- input->data[1],
- output->data[1]);
- set_gpu_converted_plane(width_d2, height_d2,
- input->linesize[2],
- output->linesize[2],
- input->data[2],
- output->data[2]);
- break;
- }
- case VIDEO_FORMAT_NV12: {
- const uint32_t width = info->width;
- const uint32_t height = info->height;
- set_gpu_converted_plane(width, height,
- input->linesize[0],
- output->linesize[0],
- input->data[0],
- output->data[0]);
- const uint32_t height_d2 = height / 2;
- set_gpu_converted_plane(width, height_d2,
- input->linesize[1],
- output->linesize[1],
- input->data[1],
- output->data[1]);
- break;
- }
- case VIDEO_FORMAT_I444: {
- const uint32_t width = info->width;
- const uint32_t height = info->height;
- set_gpu_converted_plane(width, height,
- input->linesize[0],
- output->linesize[0],
- input->data[0],
- output->data[0]);
- set_gpu_converted_plane(width, height,
- input->linesize[1],
- output->linesize[1],
- input->data[1],
- output->data[1]);
- set_gpu_converted_plane(width, height,
- input->linesize[2],
- output->linesize[2],
- input->data[2],
- output->data[2]);
- break;
- }
- case VIDEO_FORMAT_NONE:
- case VIDEO_FORMAT_YVYU:
- case VIDEO_FORMAT_YUY2:
- case VIDEO_FORMAT_UYVY:
- case VIDEO_FORMAT_RGBA:
- case VIDEO_FORMAT_BGRA:
- case VIDEO_FORMAT_BGRX:
- case VIDEO_FORMAT_Y800:
- case VIDEO_FORMAT_BGR3:
- case VIDEO_FORMAT_I422:
- case VIDEO_FORMAT_I40A:
- case VIDEO_FORMAT_I42A:
- case VIDEO_FORMAT_YUVA:
- case VIDEO_FORMAT_AYUV:
- /* unimplemented */
- ;
- }
- }
- }
- static inline void copy_rgbx_frame(struct video_frame *output,
- const struct video_data *input,
- const struct video_output_info *info)
- {
- uint8_t *in_ptr = input->data[0];
- uint8_t *out_ptr = output->data[0];
- /* if the line sizes match, do a single copy */
- if (input->linesize[0] == output->linesize[0]) {
- memcpy(out_ptr, in_ptr, input->linesize[0] * info->height);
- } else {
- for (size_t y = 0; y < info->height; y++) {
- memcpy(out_ptr, in_ptr, info->width * 4);
- in_ptr += input->linesize[0];
- out_ptr += output->linesize[0];
- }
- }
- }
- static inline void output_video_data(struct obs_core_video *video,
- struct video_data *input_frame, int count)
- {
- const struct video_output_info *info;
- struct video_frame output_frame;
- bool locked;
- info = video_output_get_info(video->video);
- locked = video_output_lock_frame(video->video, &output_frame, count,
- input_frame->timestamp);
- if (locked) {
- if (video->gpu_conversion) {
- set_gpu_converted_data(video, &output_frame,
- input_frame, info);
- } else {
- copy_rgbx_frame(&output_frame, input_frame, info);
- }
- video_output_unlock_frame(video->video);
- }
- }
- static inline void video_sleep(struct obs_core_video *video, bool raw_active,
- const bool gpu_active, uint64_t *p_time,
- uint64_t interval_ns)
- {
- struct obs_vframe_info vframe_info;
- uint64_t cur_time = *p_time;
- uint64_t t = cur_time + interval_ns;
- int count;
- if (os_sleepto_ns(t)) {
- *p_time = t;
- count = 1;
- } else {
- count = (int)((os_gettime_ns() - cur_time) / interval_ns);
- *p_time = cur_time + interval_ns * count;
- }
- video->total_frames += count;
- video->lagged_frames += count - 1;
- vframe_info.timestamp = cur_time;
- vframe_info.count = count;
- if (raw_active)
- circlebuf_push_back(&video->vframe_info_buffer, &vframe_info,
- sizeof(vframe_info));
- if (gpu_active)
- circlebuf_push_back(&video->vframe_info_buffer_gpu,
- &vframe_info, sizeof(vframe_info));
- }
- static const char *output_frame_gs_context_name = "gs_context(video->graphics)";
- static const char *output_frame_render_video_name = "render_video";
- static const char *output_frame_download_frame_name = "download_frame";
- static const char *output_frame_gs_flush_name = "gs_flush";
- static const char *output_frame_output_video_data_name = "output_video_data";
- static inline void output_frame(bool raw_active, const bool gpu_active)
- {
- struct obs_core_video *video = &obs->video;
- int cur_texture = video->cur_texture;
- int prev_texture = cur_texture == 0 ? NUM_TEXTURES - 1
- : cur_texture - 1;
- struct video_data frame;
- bool frame_ready = 0;
- memset(&frame, 0, sizeof(struct video_data));
- profile_start(output_frame_gs_context_name);
- gs_enter_context(video->graphics);
- profile_start(output_frame_render_video_name);
- GS_DEBUG_MARKER_BEGIN(GS_DEBUG_COLOR_RENDER_VIDEO,
- output_frame_render_video_name);
- render_video(video, raw_active, gpu_active, cur_texture);
- GS_DEBUG_MARKER_END();
- profile_end(output_frame_render_video_name);
- if (raw_active) {
- profile_start(output_frame_download_frame_name);
- frame_ready = download_frame(video, prev_texture, &frame);
- profile_end(output_frame_download_frame_name);
- }
- profile_start(output_frame_gs_flush_name);
- gs_flush();
- profile_end(output_frame_gs_flush_name);
- gs_leave_context();
- profile_end(output_frame_gs_context_name);
- if (raw_active && frame_ready) {
- struct obs_vframe_info vframe_info;
- circlebuf_pop_front(&video->vframe_info_buffer, &vframe_info,
- sizeof(vframe_info));
- frame.timestamp = vframe_info.timestamp;
- profile_start(output_frame_output_video_data_name);
- output_video_data(video, &frame, vframe_info.count);
- profile_end(output_frame_output_video_data_name);
- }
- if (++video->cur_texture == NUM_TEXTURES)
- video->cur_texture = 0;
- }
- #define NBSP "\xC2\xA0"
- static void clear_base_frame_data(void)
- {
- struct obs_core_video *video = &obs->video;
- video->texture_rendered = false;
- video->texture_converted = false;
- circlebuf_free(&video->vframe_info_buffer);
- video->cur_texture = 0;
- }
- static void clear_raw_frame_data(void)
- {
- struct obs_core_video *video = &obs->video;
- memset(video->textures_copied, 0, sizeof(video->textures_copied));
- circlebuf_free(&video->vframe_info_buffer);
- }
- #ifdef _WIN32
- static void clear_gpu_frame_data(void)
- {
- struct obs_core_video *video = &obs->video;
- circlebuf_free(&video->vframe_info_buffer_gpu);
- }
- #endif
- extern THREAD_LOCAL bool is_graphics_thread;
- static void execute_graphics_tasks(void)
- {
- struct obs_core_video *video = &obs->video;
- bool tasks_remaining = true;
- while (tasks_remaining) {
- pthread_mutex_lock(&video->task_mutex);
- if (video->tasks.size) {
- struct obs_task_info info;
- circlebuf_pop_front(&video->tasks, &info, sizeof(info));
- info.task(info.param);
- }
- tasks_remaining = !!video->tasks.size;
- pthread_mutex_unlock(&video->task_mutex);
- }
- }
- static const char *tick_sources_name = "tick_sources";
- static const char *render_displays_name = "render_displays";
- static const char *output_frame_name = "output_frame";
- void *obs_graphics_thread(void *param)
- {
- uint64_t last_time = 0;
- uint64_t interval = video_output_get_frame_time(obs->video.video);
- uint64_t frame_time_total_ns = 0;
- uint64_t fps_total_ns = 0;
- uint32_t fps_total_frames = 0;
- #ifdef _WIN32
- bool gpu_was_active = false;
- #endif
- bool raw_was_active = false;
- bool was_active = false;
- is_graphics_thread = true;
- obs->video.video_time = os_gettime_ns();
- obs->video.video_frame_interval_ns = interval;
- os_set_thread_name("libobs: graphics thread");
- const char *video_thread_name = profile_store_name(
- obs_get_profiler_name_store(),
- "obs_graphics_thread(%g" NBSP "ms)", interval / 1000000.);
- profile_register_root(video_thread_name, interval);
- srand((unsigned int)time(NULL));
- for (;;) {
- /* defer loop break to clean up sources */
- const bool stop_requested =
- video_output_stopped(obs->video.video);
- uint64_t frame_start = os_gettime_ns();
- uint64_t frame_time_ns;
- bool raw_active = obs->video.raw_active > 0;
- #ifdef _WIN32
- const bool gpu_active = obs->video.gpu_encoder_active > 0;
- const bool active = raw_active || gpu_active;
- #else
- const bool gpu_active = 0;
- const bool active = raw_active;
- #endif
- if (!was_active && active)
- clear_base_frame_data();
- if (!raw_was_active && raw_active)
- clear_raw_frame_data();
- #ifdef _WIN32
- if (!gpu_was_active && gpu_active)
- clear_gpu_frame_data();
- gpu_was_active = gpu_active;
- #endif
- raw_was_active = raw_active;
- was_active = active;
- profile_start(video_thread_name);
- gs_enter_context(obs->video.graphics);
- gs_begin_frame();
- gs_leave_context();
- profile_start(tick_sources_name);
- last_time = tick_sources(obs->video.video_time, last_time);
- profile_end(tick_sources_name);
- execute_graphics_tasks();
- #ifdef _WIN32
- MSG msg;
- while (PeekMessage(&msg, NULL, 0, 0, PM_REMOVE)) {
- TranslateMessage(&msg);
- DispatchMessage(&msg);
- }
- #endif
- profile_start(output_frame_name);
- output_frame(raw_active, gpu_active);
- profile_end(output_frame_name);
- profile_start(render_displays_name);
- render_displays();
- profile_end(render_displays_name);
- frame_time_ns = os_gettime_ns() - frame_start;
- profile_end(video_thread_name);
- profile_reenable_thread();
- video_sleep(&obs->video, raw_active, gpu_active,
- &obs->video.video_time, interval);
- frame_time_total_ns += frame_time_ns;
- fps_total_ns += (obs->video.video_time - last_time);
- fps_total_frames++;
- if (fps_total_ns >= 1000000000ULL) {
- obs->video.video_fps =
- (double)fps_total_frames /
- ((double)fps_total_ns / 1000000000.0);
- obs->video.video_avg_frame_time_ns =
- frame_time_total_ns /
- (uint64_t)fps_total_frames;
- frame_time_total_ns = 0;
- fps_total_ns = 0;
- fps_total_frames = 0;
- }
- if (stop_requested)
- break;
- }
- UNUSED_PARAMETER(param);
- return NULL;
- }
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