| .. |
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CMakeLists.txt
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7993179466
cmake: Add cmake folders
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5 years ago |
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d3d11-config.h.in
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ec769ef008
libobs-d3d11: Set maximum GPU priority
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6 years ago |
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d3d11-duplicator.cpp
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e77421a805
libobs-d3d11: DuplicateOutput1 for DXGI capture
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3 years ago |
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d3d11-indexbuffer.cpp
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f53df7da64
clang-format: Apply formatting
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6 years ago |
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d3d11-rebuild.cpp
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3240b05cec
libobs-d3d11: Fix formatting
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3 years ago |
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d3d11-samplerstate.cpp
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f53df7da64
clang-format: Apply formatting
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6 years ago |
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d3d11-shader.cpp
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66259560e0
libobs: Add dormant SRGB format support
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4 years ago |
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d3d11-shaderprocessor.cpp
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f53df7da64
clang-format: Apply formatting
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6 years ago |
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d3d11-shaderprocessor.hpp
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f53df7da64
clang-format: Apply formatting
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6 years ago |
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d3d11-stagesurf.cpp
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66259560e0
libobs: Add dormant SRGB format support
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4 years ago |
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d3d11-subsystem.cpp
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b4b396411a
libobs-d3d11: Log display nit range
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3 years ago |
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d3d11-subsystem.hpp
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63db2265dc
libobs, libobs-d3d11, libobs-opengl: Add GS_RG16
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3 years ago |
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d3d11-texture2d.cpp
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0d8c98851e
libobs: Fix gs_texture_2d::BackupTexture with GS_TEXTURE_CUBE
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4 years ago |
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d3d11-texture3d.cpp
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66259560e0
libobs: Add dormant SRGB format support
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4 years ago |
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d3d11-vertexbuffer.cpp
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5457524f5a
libobs-d3d11: Avoid vector usage
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4 years ago |
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d3d11-zstencilbuffer.cpp
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f53df7da64
clang-format: Apply formatting
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6 years ago |
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intel-nv12-support.hpp
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b8754f89fb
libobs-d3d11: Enable NV12 for Intel on newer platforms
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5 years ago |