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axisang.c
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f255ae1922
first commit
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12 years ago |
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axisang.h
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0301b24ace
modernize header guards to #pragma once
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12 years ago |
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basemath.hpp
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f255ae1922
first commit
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12 years ago |
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bounds.c
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f255ae1922
first commit
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12 years ago |
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bounds.h
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0301b24ace
modernize header guards to #pragma once
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12 years ago |
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effect-parser.c
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bb329b9278
avoid using 'default' for enum switches
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12 years ago |
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effect-parser.h
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0301b24ace
modernize header guards to #pragma once
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12 years ago |
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effect.c
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a43e291577
fill in the texture_setimage function, fill in a few other functions, and change certain names to be a little more consistent
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12 years ago |
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effect.h
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18834c6a45
some static analysis cleanup
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12 years ago |
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graphics-imports.c
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dfa2dc6eab
fix up the rest of the GL code, add glew to project, add makefiles for opengl, fix makefiles so that it can be built with gcc, update project files to automatically output to the build directory
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12 years ago |
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graphics-internal.h
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a43e291577
fill in the texture_setimage function, fill in a few other functions, and change certain names to be a little more consistent
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12 years ago |
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graphics.c
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d2ba08e46b
add frame flipping code
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12 years ago |
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graphics.h
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409b011a8e
cleaned up main internal data structure design, changed to reference counting for sources to ensure safe destruction of source objects from all parts of the system, added some service-related stuff for testing
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12 years ago |
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input.h
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0301b24ace
modernize header guards to #pragma once
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12 years ago |
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math-defs.h
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0301b24ace
modernize header guards to #pragma once
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12 years ago |
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math-extra.c
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18834c6a45
some static analysis cleanup
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12 years ago |
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math-extra.h
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0301b24ace
modernize header guards to #pragma once
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12 years ago |
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matrix3.c
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f255ae1922
first commit
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12 years ago |
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matrix3.h
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0301b24ace
modernize header guards to #pragma once
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12 years ago |
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matrix4.c
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dfa2dc6eab
fix up the rest of the GL code, add glew to project, add makefiles for opengl, fix makefiles so that it can be built with gcc, update project files to automatically output to the build directory
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12 years ago |
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matrix4.h
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dfa2dc6eab
fix up the rest of the GL code, add glew to project, add makefiles for opengl, fix makefiles so that it can be built with gcc, update project files to automatically output to the build directory
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12 years ago |
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plane.c
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f255ae1922
first commit
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12 years ago |
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plane.h
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0301b24ace
modernize header guards to #pragma once
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12 years ago |
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quat.c
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18834c6a45
some static analysis cleanup
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12 years ago |
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quat.h
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0301b24ace
modernize header guards to #pragma once
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12 years ago |
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shader-parser.c
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18834c6a45
some static analysis cleanup
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12 years ago |
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shader-parser.h
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0301b24ace
modernize header guards to #pragma once
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12 years ago |
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texture-render.c
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18834c6a45
some static analysis cleanup
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12 years ago |
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vec2.c
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f255ae1922
first commit
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12 years ago |
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vec2.h
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0301b24ace
modernize header guards to #pragma once
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12 years ago |
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vec3.c
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f255ae1922
first commit
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12 years ago |
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vec3.h
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18834c6a45
some static analysis cleanup
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12 years ago |
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vec4.c
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f255ae1922
first commit
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12 years ago |
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vec4.h
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18834c6a45
some static analysis cleanup
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12 years ago |