obs-video.c 18 KB

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  1. /******************************************************************************
  2. Copyright (C) 2013-2014 by Hugh Bailey <[email protected]>
  3. This program is free software: you can redistribute it and/or modify
  4. it under the terms of the GNU General Public License as published by
  5. the Free Software Foundation, either version 2 of the License, or
  6. (at your option) any later version.
  7. This program is distributed in the hope that it will be useful,
  8. but WITHOUT ANY WARRANTY; without even the implied warranty of
  9. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  10. GNU General Public License for more details.
  11. You should have received a copy of the GNU General Public License
  12. along with this program. If not, see <http://www.gnu.org/licenses/>.
  13. ******************************************************************************/
  14. #include "obs.h"
  15. #include "obs-internal.h"
  16. #include "graphics/vec4.h"
  17. #include "media-io/format-conversion.h"
  18. #include "media-io/video-frame.h"
  19. static uint64_t tick_sources(uint64_t cur_time, uint64_t last_time)
  20. {
  21. struct obs_core_data *data = &obs->data;
  22. struct obs_source *source;
  23. uint64_t delta_time;
  24. float seconds;
  25. if (!last_time)
  26. last_time = cur_time -
  27. video_output_get_frame_time(obs->video.video);
  28. delta_time = cur_time - last_time;
  29. seconds = (float)((double)delta_time / 1000000000.0);
  30. pthread_mutex_lock(&data->sources_mutex);
  31. /* call the tick function of each source */
  32. source = data->first_source;
  33. while (source) {
  34. obs_source_video_tick(source, seconds);
  35. source = (struct obs_source*)source->context.next;
  36. }
  37. pthread_mutex_unlock(&data->sources_mutex);
  38. return cur_time;
  39. }
  40. /* in obs-display.c */
  41. extern void render_display(struct obs_display *display);
  42. static inline void render_displays(void)
  43. {
  44. struct obs_display *display;
  45. if (!obs->data.valid)
  46. return;
  47. gs_enter_context(obs->video.graphics);
  48. /* render extra displays/swaps */
  49. pthread_mutex_lock(&obs->data.displays_mutex);
  50. display = obs->data.first_display;
  51. while (display) {
  52. render_display(display);
  53. display = display->next;
  54. }
  55. pthread_mutex_unlock(&obs->data.displays_mutex);
  56. gs_leave_context();
  57. }
  58. static inline void set_render_size(uint32_t width, uint32_t height)
  59. {
  60. gs_enable_depth_test(false);
  61. gs_set_cull_mode(GS_NEITHER);
  62. gs_ortho(0.0f, (float)width, 0.0f, (float)height, -100.0f, 100.0f);
  63. gs_set_viewport(0, 0, width, height);
  64. }
  65. static inline void unmap_last_surface(struct obs_core_video *video)
  66. {
  67. if (video->mapped_surface) {
  68. gs_stagesurface_unmap(video->mapped_surface);
  69. video->mapped_surface = NULL;
  70. }
  71. }
  72. static const char *render_main_texture_name = "render_main_texture";
  73. static inline void render_main_texture(struct obs_core_video *video,
  74. int cur_texture)
  75. {
  76. profile_start(render_main_texture_name);
  77. struct vec4 clear_color;
  78. vec4_set(&clear_color, 0.0f, 0.0f, 0.0f, 1.0f);
  79. gs_set_render_target(video->render_textures[cur_texture], NULL);
  80. gs_clear(GS_CLEAR_COLOR, &clear_color, 1.0f, 0);
  81. set_render_size(video->base_width, video->base_height);
  82. pthread_mutex_lock(&obs->data.draw_callbacks_mutex);
  83. for (size_t i = 0; i < obs->data.draw_callbacks.num; i++) {
  84. struct draw_callback *callback;
  85. callback = obs->data.draw_callbacks.array+i;
  86. callback->draw(callback->param,
  87. video->base_width, video->base_height);
  88. }
  89. pthread_mutex_unlock(&obs->data.draw_callbacks_mutex);
  90. obs_view_render(&obs->data.main_view);
  91. video->textures_rendered[cur_texture] = true;
  92. profile_end(render_main_texture_name);
  93. }
  94. static inline gs_effect_t *get_scale_effect_internal(
  95. struct obs_core_video *video)
  96. {
  97. /* if the dimension is under half the size of the original image,
  98. * bicubic/lanczos can't sample enough pixels to create an accurate
  99. * image, so use the bilinear low resolution effect instead */
  100. if (video->output_width < (video->base_width / 2) &&
  101. video->output_height < (video->base_height / 2)) {
  102. return video->bilinear_lowres_effect;
  103. }
  104. switch (video->scale_type) {
  105. case OBS_SCALE_BILINEAR: return video->default_effect;
  106. case OBS_SCALE_LANCZOS: return video->lanczos_effect;
  107. case OBS_SCALE_BICUBIC:
  108. default:;
  109. }
  110. return video->bicubic_effect;
  111. }
  112. static inline bool resolution_close(struct obs_core_video *video,
  113. uint32_t width, uint32_t height)
  114. {
  115. long width_cmp = (long)video->base_width - (long)width;
  116. long height_cmp = (long)video->base_height - (long)height;
  117. return labs(width_cmp) <= 16 && labs(height_cmp) <= 16;
  118. }
  119. static inline gs_effect_t *get_scale_effect(struct obs_core_video *video,
  120. uint32_t width, uint32_t height)
  121. {
  122. if (resolution_close(video, width, height)) {
  123. return video->default_effect;
  124. } else {
  125. /* if the scale method couldn't be loaded, use either bicubic
  126. * or bilinear by default */
  127. gs_effect_t *effect = get_scale_effect_internal(video);
  128. if (!effect)
  129. effect = !!video->bicubic_effect ?
  130. video->bicubic_effect :
  131. video->default_effect;
  132. return effect;
  133. }
  134. }
  135. static const char *render_output_texture_name = "render_output_texture";
  136. static inline void render_output_texture(struct obs_core_video *video,
  137. int cur_texture, int prev_texture)
  138. {
  139. profile_start(render_output_texture_name);
  140. gs_texture_t *texture = video->render_textures[prev_texture];
  141. gs_texture_t *target = video->output_textures[cur_texture];
  142. uint32_t width = gs_texture_get_width(target);
  143. uint32_t height = gs_texture_get_height(target);
  144. struct vec2 base_i;
  145. vec2_set(&base_i,
  146. 1.0f / (float)video->base_width,
  147. 1.0f / (float)video->base_height);
  148. gs_effect_t *effect = get_scale_effect(video, width, height);
  149. gs_technique_t *tech = gs_effect_get_technique(effect, "DrawMatrix");
  150. gs_eparam_t *image = gs_effect_get_param_by_name(effect, "image");
  151. gs_eparam_t *matrix = gs_effect_get_param_by_name(effect,
  152. "color_matrix");
  153. gs_eparam_t *bres_i = gs_effect_get_param_by_name(effect,
  154. "base_dimension_i");
  155. size_t passes, i;
  156. if (!video->textures_rendered[prev_texture])
  157. goto end;
  158. gs_set_render_target(target, NULL);
  159. set_render_size(width, height);
  160. if (bres_i)
  161. gs_effect_set_vec2(bres_i, &base_i);
  162. gs_effect_set_val(matrix, video->color_matrix, sizeof(float) * 16);
  163. gs_effect_set_texture(image, texture);
  164. gs_enable_blending(false);
  165. passes = gs_technique_begin(tech);
  166. for (i = 0; i < passes; i++) {
  167. gs_technique_begin_pass(tech, i);
  168. gs_draw_sprite(texture, 0, width, height);
  169. gs_technique_end_pass(tech);
  170. }
  171. gs_technique_end(tech);
  172. gs_enable_blending(true);
  173. video->textures_output[cur_texture] = true;
  174. end:
  175. profile_end(render_output_texture_name);
  176. }
  177. static inline void set_eparam(gs_effect_t *effect, const char *name, float val)
  178. {
  179. gs_eparam_t *param = gs_effect_get_param_by_name(effect, name);
  180. gs_effect_set_float(param, val);
  181. }
  182. static const char *render_convert_texture_name = "render_convert_texture";
  183. static void render_convert_texture(struct obs_core_video *video,
  184. int cur_texture, int prev_texture)
  185. {
  186. profile_start(render_convert_texture_name);
  187. gs_texture_t *texture = video->output_textures[prev_texture];
  188. gs_texture_t *target = video->convert_textures[cur_texture];
  189. float fwidth = (float)video->output_width;
  190. float fheight = (float)video->output_height;
  191. size_t passes, i;
  192. gs_effect_t *effect = video->conversion_effect;
  193. gs_eparam_t *image = gs_effect_get_param_by_name(effect, "image");
  194. gs_technique_t *tech = gs_effect_get_technique(effect,
  195. video->conversion_tech);
  196. if (!video->textures_output[prev_texture])
  197. goto end;
  198. set_eparam(effect, "u_plane_offset", (float)video->plane_offsets[1]);
  199. set_eparam(effect, "v_plane_offset", (float)video->plane_offsets[2]);
  200. set_eparam(effect, "width", fwidth);
  201. set_eparam(effect, "height", fheight);
  202. set_eparam(effect, "width_i", 1.0f / fwidth);
  203. set_eparam(effect, "height_i", 1.0f / fheight);
  204. set_eparam(effect, "width_d2", fwidth * 0.5f);
  205. set_eparam(effect, "height_d2", fheight * 0.5f);
  206. set_eparam(effect, "width_d2_i", 1.0f / (fwidth * 0.5f));
  207. set_eparam(effect, "height_d2_i", 1.0f / (fheight * 0.5f));
  208. set_eparam(effect, "input_height", (float)video->conversion_height);
  209. gs_effect_set_texture(image, texture);
  210. gs_set_render_target(target, NULL);
  211. set_render_size(video->output_width, video->conversion_height);
  212. gs_enable_blending(false);
  213. passes = gs_technique_begin(tech);
  214. for (i = 0; i < passes; i++) {
  215. gs_technique_begin_pass(tech, i);
  216. gs_draw_sprite(texture, 0, video->output_width,
  217. video->conversion_height);
  218. gs_technique_end_pass(tech);
  219. }
  220. gs_technique_end(tech);
  221. gs_enable_blending(true);
  222. video->textures_converted[cur_texture] = true;
  223. end:
  224. profile_end(render_convert_texture_name);
  225. }
  226. static const char *stage_output_texture_name = "stage_output_texture";
  227. static inline void stage_output_texture(struct obs_core_video *video,
  228. int cur_texture, int prev_texture)
  229. {
  230. profile_start(stage_output_texture_name);
  231. gs_texture_t *texture;
  232. bool texture_ready;
  233. gs_stagesurf_t *copy = video->copy_surfaces[cur_texture];
  234. if (video->gpu_conversion) {
  235. texture = video->convert_textures[prev_texture];
  236. texture_ready = video->textures_converted[prev_texture];
  237. } else {
  238. texture = video->output_textures[prev_texture];
  239. texture_ready = video->textures_output[prev_texture];
  240. }
  241. unmap_last_surface(video);
  242. if (!texture_ready)
  243. goto end;
  244. gs_stage_texture(copy, texture);
  245. video->textures_copied[cur_texture] = true;
  246. end:
  247. profile_end(stage_output_texture_name);
  248. }
  249. static inline void render_video(struct obs_core_video *video, int cur_texture,
  250. int prev_texture)
  251. {
  252. gs_begin_scene();
  253. gs_enable_depth_test(false);
  254. gs_set_cull_mode(GS_NEITHER);
  255. render_main_texture(video, cur_texture);
  256. render_output_texture(video, cur_texture, prev_texture);
  257. if (video->gpu_conversion)
  258. render_convert_texture(video, cur_texture, prev_texture);
  259. stage_output_texture(video, cur_texture, prev_texture);
  260. gs_set_render_target(NULL, NULL);
  261. gs_enable_blending(true);
  262. gs_end_scene();
  263. }
  264. static inline bool download_frame(struct obs_core_video *video,
  265. int prev_texture, struct video_data *frame)
  266. {
  267. gs_stagesurf_t *surface = video->copy_surfaces[prev_texture];
  268. if (!video->textures_copied[prev_texture])
  269. return false;
  270. if (!gs_stagesurface_map(surface, &frame->data[0], &frame->linesize[0]))
  271. return false;
  272. video->mapped_surface = surface;
  273. return true;
  274. }
  275. static inline uint32_t calc_linesize(uint32_t pos, uint32_t linesize)
  276. {
  277. uint32_t size = pos % linesize;
  278. return size ? size : linesize;
  279. }
  280. static void copy_dealign(
  281. uint8_t *dst, uint32_t dst_pos, uint32_t dst_linesize,
  282. const uint8_t *src, uint32_t src_pos, uint32_t src_linesize,
  283. uint32_t remaining)
  284. {
  285. while (remaining) {
  286. uint32_t src_remainder = src_pos % src_linesize;
  287. uint32_t dst_offset = dst_linesize - src_remainder;
  288. uint32_t src_offset = src_linesize - src_remainder;
  289. if (remaining < dst_offset) {
  290. memcpy(dst + dst_pos, src + src_pos, remaining);
  291. src_pos += remaining;
  292. dst_pos += remaining;
  293. remaining = 0;
  294. } else {
  295. memcpy(dst + dst_pos, src + src_pos, dst_offset);
  296. src_pos += src_offset;
  297. dst_pos += dst_offset;
  298. remaining -= dst_offset;
  299. }
  300. }
  301. }
  302. static inline uint32_t make_aligned_linesize_offset(uint32_t offset,
  303. uint32_t dst_linesize, uint32_t src_linesize)
  304. {
  305. uint32_t remainder = offset % dst_linesize;
  306. return (offset / dst_linesize) * src_linesize + remainder;
  307. }
  308. static void fix_gpu_converted_alignment(struct obs_core_video *video,
  309. struct video_frame *output, const struct video_data *input)
  310. {
  311. uint32_t src_linesize = input->linesize[0];
  312. uint32_t dst_linesize = output->linesize[0] * 4;
  313. uint32_t src_pos = 0;
  314. for (size_t i = 0; i < 3; i++) {
  315. if (video->plane_linewidth[i] == 0)
  316. break;
  317. src_pos = make_aligned_linesize_offset(video->plane_offsets[i],
  318. dst_linesize, src_linesize);
  319. copy_dealign(output->data[i], 0, dst_linesize,
  320. input->data[0], src_pos, src_linesize,
  321. video->plane_sizes[i]);
  322. }
  323. }
  324. static void set_gpu_converted_data(struct obs_core_video *video,
  325. struct video_frame *output, const struct video_data *input,
  326. const struct video_output_info *info)
  327. {
  328. if (input->linesize[0] == video->output_width*4) {
  329. struct video_frame frame;
  330. for (size_t i = 0; i < 3; i++) {
  331. if (video->plane_linewidth[i] == 0)
  332. break;
  333. frame.linesize[i] = video->plane_linewidth[i];
  334. frame.data[i] =
  335. input->data[0] + video->plane_offsets[i];
  336. }
  337. video_frame_copy(output, &frame, info->format, info->height);
  338. } else {
  339. fix_gpu_converted_alignment(video, output, input);
  340. }
  341. }
  342. static void convert_frame(
  343. struct video_frame *output, const struct video_data *input,
  344. const struct video_output_info *info)
  345. {
  346. if (info->format == VIDEO_FORMAT_I420) {
  347. compress_uyvx_to_i420(
  348. input->data[0], input->linesize[0],
  349. 0, info->height,
  350. output->data, output->linesize);
  351. } else if (info->format == VIDEO_FORMAT_NV12) {
  352. compress_uyvx_to_nv12(
  353. input->data[0], input->linesize[0],
  354. 0, info->height,
  355. output->data, output->linesize);
  356. } else if (info->format == VIDEO_FORMAT_I444) {
  357. convert_uyvx_to_i444(
  358. input->data[0], input->linesize[0],
  359. 0, info->height,
  360. output->data, output->linesize);
  361. } else {
  362. blog(LOG_ERROR, "convert_frame: unsupported texture format");
  363. }
  364. }
  365. static inline void copy_rgbx_frame(
  366. struct video_frame *output, const struct video_data *input,
  367. const struct video_output_info *info)
  368. {
  369. uint8_t *in_ptr = input->data[0];
  370. uint8_t *out_ptr = output->data[0];
  371. /* if the line sizes match, do a single copy */
  372. if (input->linesize[0] == output->linesize[0]) {
  373. memcpy(out_ptr, in_ptr, input->linesize[0] * info->height);
  374. } else {
  375. for (size_t y = 0; y < info->height; y++) {
  376. memcpy(out_ptr, in_ptr, info->width * 4);
  377. in_ptr += input->linesize[0];
  378. out_ptr += output->linesize[0];
  379. }
  380. }
  381. }
  382. static inline void output_video_data(struct obs_core_video *video,
  383. struct video_data *input_frame, int count)
  384. {
  385. const struct video_output_info *info;
  386. struct video_frame output_frame;
  387. bool locked;
  388. info = video_output_get_info(video->video);
  389. locked = video_output_lock_frame(video->video, &output_frame, count,
  390. input_frame->timestamp);
  391. if (locked) {
  392. if (video->gpu_conversion) {
  393. set_gpu_converted_data(video, &output_frame,
  394. input_frame, info);
  395. } else if (format_is_yuv(info->format)) {
  396. convert_frame(&output_frame, input_frame, info);
  397. } else {
  398. copy_rgbx_frame(&output_frame, input_frame, info);
  399. }
  400. video_output_unlock_frame(video->video);
  401. }
  402. }
  403. static inline void video_sleep(struct obs_core_video *video,
  404. uint64_t *p_time, uint64_t interval_ns)
  405. {
  406. struct obs_vframe_info vframe_info;
  407. uint64_t cur_time = *p_time;
  408. uint64_t t = cur_time + interval_ns;
  409. int count;
  410. if (os_sleepto_ns(t)) {
  411. *p_time = t;
  412. count = 1;
  413. } else {
  414. count = (int)((os_gettime_ns() - cur_time) / interval_ns);
  415. *p_time = cur_time + interval_ns * count;
  416. }
  417. video->total_frames += count;
  418. video->lagged_frames += count - 1;
  419. vframe_info.timestamp = cur_time;
  420. vframe_info.count = count;
  421. circlebuf_push_back(&video->vframe_info_buffer, &vframe_info,
  422. sizeof(vframe_info));
  423. }
  424. static const char *output_frame_gs_context_name = "gs_context(video->graphics)";
  425. static const char *output_frame_render_video_name = "render_video";
  426. static const char *output_frame_download_frame_name = "download_frame";
  427. static const char *output_frame_gs_flush_name = "gs_flush";
  428. static const char *output_frame_output_video_data_name = "output_video_data";
  429. static inline void output_frame(void)
  430. {
  431. struct obs_core_video *video = &obs->video;
  432. int cur_texture = video->cur_texture;
  433. int prev_texture = cur_texture == 0 ? NUM_TEXTURES-1 : cur_texture-1;
  434. struct video_data frame;
  435. bool frame_ready;
  436. memset(&frame, 0, sizeof(struct video_data));
  437. profile_start(output_frame_gs_context_name);
  438. gs_enter_context(video->graphics);
  439. profile_start(output_frame_render_video_name);
  440. render_video(video, cur_texture, prev_texture);
  441. profile_end(output_frame_render_video_name);
  442. profile_start(output_frame_download_frame_name);
  443. frame_ready = download_frame(video, prev_texture, &frame);
  444. profile_end(output_frame_download_frame_name);
  445. profile_start(output_frame_gs_flush_name);
  446. gs_flush();
  447. profile_end(output_frame_gs_flush_name);
  448. gs_leave_context();
  449. profile_end(output_frame_gs_context_name);
  450. if (frame_ready) {
  451. struct obs_vframe_info vframe_info;
  452. circlebuf_pop_front(&video->vframe_info_buffer, &vframe_info,
  453. sizeof(vframe_info));
  454. frame.timestamp = vframe_info.timestamp;
  455. profile_start(output_frame_output_video_data_name);
  456. output_video_data(video, &frame, vframe_info.count);
  457. profile_end(output_frame_output_video_data_name);
  458. }
  459. if (++video->cur_texture == NUM_TEXTURES)
  460. video->cur_texture = 0;
  461. }
  462. #define NBSP "\xC2\xA0"
  463. static const char *tick_sources_name = "tick_sources";
  464. static const char *render_displays_name = "render_displays";
  465. static const char *output_frame_name = "output_frame";
  466. void *obs_video_thread(void *param)
  467. {
  468. uint64_t last_time = 0;
  469. uint64_t interval = video_output_get_frame_time(obs->video.video);
  470. uint64_t frame_time_total_ns = 0;
  471. uint64_t fps_total_ns = 0;
  472. uint32_t fps_total_frames = 0;
  473. obs->video.video_time = os_gettime_ns();
  474. os_set_thread_name("libobs: graphics thread");
  475. const char *video_thread_name =
  476. profile_store_name(obs_get_profiler_name_store(),
  477. "obs_video_thread(%g"NBSP"ms)", interval / 1000000.);
  478. profile_register_root(video_thread_name, interval);
  479. while (!video_output_stopped(obs->video.video)) {
  480. uint64_t frame_start = os_gettime_ns();
  481. uint64_t frame_time_ns;
  482. profile_start(video_thread_name);
  483. profile_start(tick_sources_name);
  484. last_time = tick_sources(obs->video.video_time, last_time);
  485. profile_end(tick_sources_name);
  486. profile_start(render_displays_name);
  487. render_displays();
  488. profile_end(render_displays_name);
  489. profile_start(output_frame_name);
  490. output_frame();
  491. profile_end(output_frame_name);
  492. frame_time_ns = os_gettime_ns() - frame_start;
  493. profile_end(video_thread_name);
  494. profile_reenable_thread();
  495. video_sleep(&obs->video, &obs->video.video_time, interval);
  496. frame_time_total_ns += frame_time_ns;
  497. fps_total_ns += (obs->video.video_time - last_time);
  498. fps_total_frames++;
  499. if (fps_total_ns >= 1000000000ULL) {
  500. obs->video.video_fps = (double)fps_total_frames /
  501. ((double)fps_total_ns / 1000000000.0);
  502. obs->video.video_avg_frame_time_ns =
  503. frame_time_total_ns / (uint64_t)fps_total_frames;
  504. frame_time_total_ns = 0;
  505. fps_total_ns = 0;
  506. fps_total_frames = 0;
  507. }
  508. }
  509. UNUSED_PARAMETER(param);
  510. return NULL;
  511. }