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							- /******************************************************************************
 
-     Copyright (C) 2013-2014 by Hugh Bailey <[email protected]>
 
-     This program is free software: you can redistribute it and/or modify
 
-     it under the terms of the GNU General Public License as published by
 
-     the Free Software Foundation, either version 2 of the License, or
 
-     (at your option) any later version.
 
-     This program is distributed in the hope that it will be useful,
 
-     but WITHOUT ANY WARRANTY; without even the implied warranty of
 
-     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 
-     GNU General Public License for more details.
 
-     You should have received a copy of the GNU General Public License
 
-     along with this program.  If not, see <http://www.gnu.org/licenses/>.
 
- ******************************************************************************/
 
- #include <time.h>
 
- #include <stdlib.h>
 
- #include "obs.h"
 
- #include "obs-internal.h"
 
- #include "graphics/vec4.h"
 
- #include "media-io/format-conversion.h"
 
- #include "media-io/video-frame.h"
 
- #ifdef _WIN32
 
- #define WIN32_MEAN_AND_LEAN
 
- #include <windows.h>
 
- #endif
 
- static uint64_t tick_sources(uint64_t cur_time, uint64_t last_time)
 
- {
 
- 	struct obs_core_data *data = &obs->data;
 
- 	struct obs_source *source;
 
- 	uint64_t delta_time;
 
- 	float seconds;
 
- 	if (!last_time)
 
- 		last_time = cur_time -
 
- 			    video_output_get_frame_time(obs->video.video);
 
- 	delta_time = cur_time - last_time;
 
- 	seconds = (float)((double)delta_time / 1000000000.0);
 
- 	/* ------------------------------------- */
 
- 	/* call tick callbacks                   */
 
- 	pthread_mutex_lock(&obs->data.draw_callbacks_mutex);
 
- 	for (size_t i = obs->data.tick_callbacks.num; i > 0; i--) {
 
- 		struct tick_callback *callback;
 
- 		callback = obs->data.tick_callbacks.array + (i - 1);
 
- 		callback->tick(callback->param, seconds);
 
- 	}
 
- 	pthread_mutex_unlock(&obs->data.draw_callbacks_mutex);
 
- 	/* ------------------------------------- */
 
- 	/* call the tick function of each source */
 
- 	pthread_mutex_lock(&data->sources_mutex);
 
- 	source = data->first_source;
 
- 	while (source) {
 
- 		struct obs_source *cur_source = obs_source_get_ref(source);
 
- 		source = (struct obs_source *)source->context.next;
 
- 		if (cur_source) {
 
- 			obs_source_video_tick(cur_source, seconds);
 
- 			obs_source_release(cur_source);
 
- 		}
 
- 	}
 
- 	pthread_mutex_unlock(&data->sources_mutex);
 
- 	return cur_time;
 
- }
 
- /* in obs-display.c */
 
- extern void render_display(struct obs_display *display);
 
- static inline void render_displays(void)
 
- {
 
- 	struct obs_display *display;
 
- 	if (!obs->data.valid)
 
- 		return;
 
- 	gs_enter_context(obs->video.graphics);
 
- 	/* render extra displays/swaps */
 
- 	pthread_mutex_lock(&obs->data.displays_mutex);
 
- 	display = obs->data.first_display;
 
- 	while (display) {
 
- 		render_display(display);
 
- 		display = display->next;
 
- 	}
 
- 	pthread_mutex_unlock(&obs->data.displays_mutex);
 
- 	gs_leave_context();
 
- }
 
- static inline void set_render_size(uint32_t width, uint32_t height)
 
- {
 
- 	gs_enable_depth_test(false);
 
- 	gs_set_cull_mode(GS_NEITHER);
 
- 	gs_ortho(0.0f, (float)width, 0.0f, (float)height, -100.0f, 100.0f);
 
- 	gs_set_viewport(0, 0, width, height);
 
- }
 
- static inline void unmap_last_surface(struct obs_core_video *video)
 
- {
 
- 	for (int c = 0; c < NUM_CHANNELS; ++c) {
 
- 		if (video->mapped_surfaces[c]) {
 
- 			gs_stagesurface_unmap(video->mapped_surfaces[c]);
 
- 			video->mapped_surfaces[c] = NULL;
 
- 		}
 
- 	}
 
- }
 
- static const char *render_main_texture_name = "render_main_texture";
 
- static inline void render_main_texture(struct obs_core_video *video)
 
- {
 
- 	profile_start(render_main_texture_name);
 
- 	GS_DEBUG_MARKER_BEGIN(GS_DEBUG_COLOR_MAIN_TEXTURE,
 
- 			      render_main_texture_name);
 
- 	struct vec4 clear_color;
 
- 	vec4_set(&clear_color, 0.0f, 0.0f, 0.0f, 0.0f);
 
- 	gs_set_render_target(video->render_texture, NULL);
 
- 	gs_clear(GS_CLEAR_COLOR, &clear_color, 1.0f, 0);
 
- 	set_render_size(video->base_width, video->base_height);
 
- 	pthread_mutex_lock(&obs->data.draw_callbacks_mutex);
 
- 	for (size_t i = obs->data.draw_callbacks.num; i > 0; i--) {
 
- 		struct draw_callback *callback;
 
- 		callback = obs->data.draw_callbacks.array + (i - 1);
 
- 		callback->draw(callback->param, video->base_width,
 
- 			       video->base_height);
 
- 	}
 
- 	pthread_mutex_unlock(&obs->data.draw_callbacks_mutex);
 
- 	obs_view_render(&obs->data.main_view);
 
- 	video->texture_rendered = true;
 
- 	GS_DEBUG_MARKER_END();
 
- 	profile_end(render_main_texture_name);
 
- }
 
- static inline gs_effect_t *
 
- get_scale_effect_internal(struct obs_core_video *video)
 
- {
 
- 	/* if the dimension is under half the size of the original image,
 
- 	 * bicubic/lanczos can't sample enough pixels to create an accurate
 
- 	 * image, so use the bilinear low resolution effect instead */
 
- 	if (video->output_width < (video->base_width / 2) &&
 
- 	    video->output_height < (video->base_height / 2)) {
 
- 		return video->bilinear_lowres_effect;
 
- 	}
 
- 	switch (video->scale_type) {
 
- 	case OBS_SCALE_BILINEAR:
 
- 		return video->default_effect;
 
- 	case OBS_SCALE_LANCZOS:
 
- 		return video->lanczos_effect;
 
- 	case OBS_SCALE_AREA:
 
- 		return video->area_effect;
 
- 	case OBS_SCALE_BICUBIC:
 
- 	default:;
 
- 	}
 
- 	return video->bicubic_effect;
 
- }
 
- static inline bool resolution_close(struct obs_core_video *video,
 
- 				    uint32_t width, uint32_t height)
 
- {
 
- 	long width_cmp = (long)video->base_width - (long)width;
 
- 	long height_cmp = (long)video->base_height - (long)height;
 
- 	return labs(width_cmp) <= 16 && labs(height_cmp) <= 16;
 
- }
 
- static inline gs_effect_t *get_scale_effect(struct obs_core_video *video,
 
- 					    uint32_t width, uint32_t height)
 
- {
 
- 	if (resolution_close(video, width, height)) {
 
- 		return video->default_effect;
 
- 	} else {
 
- 		/* if the scale method couldn't be loaded, use either bicubic
 
- 		 * or bilinear by default */
 
- 		gs_effect_t *effect = get_scale_effect_internal(video);
 
- 		if (!effect)
 
- 			effect = !!video->bicubic_effect
 
- 					 ? video->bicubic_effect
 
- 					 : video->default_effect;
 
- 		return effect;
 
- 	}
 
- }
 
- static const char *render_output_texture_name = "render_output_texture";
 
- static inline gs_texture_t *render_output_texture(struct obs_core_video *video)
 
- {
 
- 	gs_texture_t *texture = video->render_texture;
 
- 	gs_texture_t *target = video->output_texture;
 
- 	uint32_t width = gs_texture_get_width(target);
 
- 	uint32_t height = gs_texture_get_height(target);
 
- 	gs_effect_t *effect = get_scale_effect(video, width, height);
 
- 	gs_technique_t *tech;
 
- 	if (video->ovi.output_format == VIDEO_FORMAT_RGBA) {
 
- 		tech = gs_effect_get_technique(effect, "DrawAlphaDivide");
 
- 	} else {
 
- 		if ((effect == video->default_effect) &&
 
- 		    (width == video->base_width) &&
 
- 		    (height == video->base_height))
 
- 			return texture;
 
- 		tech = gs_effect_get_technique(effect, "Draw");
 
- 	}
 
- 	profile_start(render_output_texture_name);
 
- 	gs_eparam_t *image = gs_effect_get_param_by_name(effect, "image");
 
- 	gs_eparam_t *bres =
 
- 		gs_effect_get_param_by_name(effect, "base_dimension");
 
- 	gs_eparam_t *bres_i =
 
- 		gs_effect_get_param_by_name(effect, "base_dimension_i");
 
- 	size_t passes, i;
 
- 	gs_set_render_target(target, NULL);
 
- 	set_render_size(width, height);
 
- 	if (bres) {
 
- 		struct vec2 base;
 
- 		vec2_set(&base, (float)video->base_width,
 
- 			 (float)video->base_height);
 
- 		gs_effect_set_vec2(bres, &base);
 
- 	}
 
- 	if (bres_i) {
 
- 		struct vec2 base_i;
 
- 		vec2_set(&base_i, 1.0f / (float)video->base_width,
 
- 			 1.0f / (float)video->base_height);
 
- 		gs_effect_set_vec2(bres_i, &base_i);
 
- 	}
 
- 	gs_effect_set_texture(image, texture);
 
- 	gs_enable_blending(false);
 
- 	passes = gs_technique_begin(tech);
 
- 	for (i = 0; i < passes; i++) {
 
- 		gs_technique_begin_pass(tech, i);
 
- 		gs_draw_sprite(texture, 0, width, height);
 
- 		gs_technique_end_pass(tech);
 
- 	}
 
- 	gs_technique_end(tech);
 
- 	gs_enable_blending(true);
 
- 	profile_end(render_output_texture_name);
 
- 	return target;
 
- }
 
- static void render_convert_plane(gs_effect_t *effect, gs_texture_t *target,
 
- 				 const char *tech_name)
 
- {
 
- 	gs_technique_t *tech = gs_effect_get_technique(effect, tech_name);
 
- 	const uint32_t width = gs_texture_get_width(target);
 
- 	const uint32_t height = gs_texture_get_height(target);
 
- 	gs_set_render_target(target, NULL);
 
- 	set_render_size(width, height);
 
- 	size_t passes = gs_technique_begin(tech);
 
- 	for (size_t i = 0; i < passes; i++) {
 
- 		gs_technique_begin_pass(tech, i);
 
- 		gs_draw(GS_TRIS, 0, 3);
 
- 		gs_technique_end_pass(tech);
 
- 	}
 
- 	gs_technique_end(tech);
 
- }
 
- static const char *render_convert_texture_name = "render_convert_texture";
 
- static void render_convert_texture(struct obs_core_video *video,
 
- 				   gs_texture_t *texture)
 
- {
 
- 	profile_start(render_convert_texture_name);
 
- 	gs_effect_t *effect = video->conversion_effect;
 
- 	gs_eparam_t *color_vec0 =
 
- 		gs_effect_get_param_by_name(effect, "color_vec0");
 
- 	gs_eparam_t *color_vec1 =
 
- 		gs_effect_get_param_by_name(effect, "color_vec1");
 
- 	gs_eparam_t *color_vec2 =
 
- 		gs_effect_get_param_by_name(effect, "color_vec2");
 
- 	gs_eparam_t *image = gs_effect_get_param_by_name(effect, "image");
 
- 	gs_eparam_t *width_i = gs_effect_get_param_by_name(effect, "width_i");
 
- 	struct vec4 vec0, vec1, vec2;
 
- 	vec4_set(&vec0, video->color_matrix[4], video->color_matrix[5],
 
- 		 video->color_matrix[6], video->color_matrix[7]);
 
- 	vec4_set(&vec1, video->color_matrix[0], video->color_matrix[1],
 
- 		 video->color_matrix[2], video->color_matrix[3]);
 
- 	vec4_set(&vec2, video->color_matrix[8], video->color_matrix[9],
 
- 		 video->color_matrix[10], video->color_matrix[11]);
 
- 	gs_enable_blending(false);
 
- 	if (video->convert_textures[0]) {
 
- 		gs_effect_set_texture(image, texture);
 
- 		gs_effect_set_vec4(color_vec0, &vec0);
 
- 		render_convert_plane(effect, video->convert_textures[0],
 
- 				     video->conversion_techs[0]);
 
- 		if (video->convert_textures[1]) {
 
- 			gs_effect_set_texture(image, texture);
 
- 			gs_effect_set_vec4(color_vec1, &vec1);
 
- 			if (!video->convert_textures[2])
 
- 				gs_effect_set_vec4(color_vec2, &vec2);
 
- 			gs_effect_set_float(width_i, video->conversion_width_i);
 
- 			render_convert_plane(effect, video->convert_textures[1],
 
- 					     video->conversion_techs[1]);
 
- 			if (video->convert_textures[2]) {
 
- 				gs_effect_set_texture(image, texture);
 
- 				gs_effect_set_vec4(color_vec2, &vec2);
 
- 				gs_effect_set_float(width_i,
 
- 						    video->conversion_width_i);
 
- 				render_convert_plane(
 
- 					effect, video->convert_textures[2],
 
- 					video->conversion_techs[2]);
 
- 			}
 
- 		}
 
- 	}
 
- 	gs_enable_blending(true);
 
- 	video->texture_converted = true;
 
- 	profile_end(render_convert_texture_name);
 
- }
 
- static const char *stage_output_texture_name = "stage_output_texture";
 
- static inline void stage_output_texture(struct obs_core_video *video,
 
- 					int cur_texture)
 
- {
 
- 	profile_start(stage_output_texture_name);
 
- 	unmap_last_surface(video);
 
- 	if (!video->gpu_conversion) {
 
- 		gs_stagesurf_t *copy = video->copy_surfaces[cur_texture][0];
 
- 		if (copy)
 
- 			gs_stage_texture(copy, video->output_texture);
 
- 		video->textures_copied[cur_texture] = true;
 
- 	} else if (video->texture_converted) {
 
- 		for (int i = 0; i < NUM_CHANNELS; i++) {
 
- 			gs_stagesurf_t *copy =
 
- 				video->copy_surfaces[cur_texture][i];
 
- 			if (copy)
 
- 				gs_stage_texture(copy,
 
- 						 video->convert_textures[i]);
 
- 		}
 
- 		video->textures_copied[cur_texture] = true;
 
- 	}
 
- 	profile_end(stage_output_texture_name);
 
- }
 
- #ifdef _WIN32
 
- static inline bool queue_frame(struct obs_core_video *video, bool raw_active,
 
- 			       struct obs_vframe_info *vframe_info)
 
- {
 
- 	bool duplicate =
 
- 		!video->gpu_encoder_avail_queue.size ||
 
- 		(video->gpu_encoder_queue.size && vframe_info->count > 1);
 
- 	if (duplicate) {
 
- 		struct obs_tex_frame *tf = circlebuf_data(
 
- 			&video->gpu_encoder_queue,
 
- 			video->gpu_encoder_queue.size - sizeof(*tf));
 
- 		/* texture-based encoding is stopping */
 
- 		if (!tf) {
 
- 			return false;
 
- 		}
 
- 		tf->count++;
 
- 		os_sem_post(video->gpu_encode_semaphore);
 
- 		goto finish;
 
- 	}
 
- 	struct obs_tex_frame tf;
 
- 	circlebuf_pop_front(&video->gpu_encoder_avail_queue, &tf, sizeof(tf));
 
- 	if (tf.released) {
 
- 		gs_texture_acquire_sync(tf.tex, tf.lock_key, GS_WAIT_INFINITE);
 
- 		tf.released = false;
 
- 	}
 
- 	/* the vframe_info->count > 1 case causing a copy can only happen if by
 
- 	 * some chance the very first frame has to be duplicated for whatever
 
- 	 * reason.  otherwise, it goes to the 'duplicate' case above, which
 
- 	 * will ensure better performance. */
 
- 	if (raw_active || vframe_info->count > 1) {
 
- 		gs_copy_texture(tf.tex, video->convert_textures[0]);
 
- 	} else {
 
- 		gs_texture_t *tex = video->convert_textures[0];
 
- 		gs_texture_t *tex_uv = video->convert_textures[1];
 
- 		video->convert_textures[0] = tf.tex;
 
- 		video->convert_textures[1] = tf.tex_uv;
 
- 		tf.tex = tex;
 
- 		tf.tex_uv = tex_uv;
 
- 	}
 
- 	tf.count = 1;
 
- 	tf.timestamp = vframe_info->timestamp;
 
- 	tf.released = true;
 
- 	tf.handle = gs_texture_get_shared_handle(tf.tex);
 
- 	gs_texture_release_sync(tf.tex, ++tf.lock_key);
 
- 	circlebuf_push_back(&video->gpu_encoder_queue, &tf, sizeof(tf));
 
- 	os_sem_post(video->gpu_encode_semaphore);
 
- finish:
 
- 	return --vframe_info->count;
 
- }
 
- extern void full_stop(struct obs_encoder *encoder);
 
- static inline void encode_gpu(struct obs_core_video *video, bool raw_active,
 
- 			      struct obs_vframe_info *vframe_info)
 
- {
 
- 	while (queue_frame(video, raw_active, vframe_info))
 
- 		;
 
- }
 
- static const char *output_gpu_encoders_name = "output_gpu_encoders";
 
- static void output_gpu_encoders(struct obs_core_video *video, bool raw_active)
 
- {
 
- 	profile_start(output_gpu_encoders_name);
 
- 	if (!video->texture_converted)
 
- 		goto end;
 
- 	if (!video->vframe_info_buffer_gpu.size)
 
- 		goto end;
 
- 	struct obs_vframe_info vframe_info;
 
- 	circlebuf_pop_front(&video->vframe_info_buffer_gpu, &vframe_info,
 
- 			    sizeof(vframe_info));
 
- 	pthread_mutex_lock(&video->gpu_encoder_mutex);
 
- 	encode_gpu(video, raw_active, &vframe_info);
 
- 	pthread_mutex_unlock(&video->gpu_encoder_mutex);
 
- end:
 
- 	profile_end(output_gpu_encoders_name);
 
- }
 
- #endif
 
- static inline void render_video(struct obs_core_video *video, bool raw_active,
 
- 				const bool gpu_active, int cur_texture)
 
- {
 
- 	gs_begin_scene();
 
- 	gs_enable_depth_test(false);
 
- 	gs_set_cull_mode(GS_NEITHER);
 
- 	render_main_texture(video);
 
- 	if (raw_active || gpu_active) {
 
- 		gs_texture_t *texture = render_output_texture(video);
 
- #ifdef _WIN32
 
- 		if (gpu_active)
 
- 			gs_flush();
 
- #endif
 
- 		if (video->gpu_conversion)
 
- 			render_convert_texture(video, texture);
 
- #ifdef _WIN32
 
- 		if (gpu_active) {
 
- 			gs_flush();
 
- 			output_gpu_encoders(video, raw_active);
 
- 		}
 
- #endif
 
- 		if (raw_active)
 
- 			stage_output_texture(video, cur_texture);
 
- 	}
 
- 	gs_set_render_target(NULL, NULL);
 
- 	gs_enable_blending(true);
 
- 	gs_end_scene();
 
- }
 
- static inline bool download_frame(struct obs_core_video *video,
 
- 				  int prev_texture, struct video_data *frame)
 
- {
 
- 	if (!video->textures_copied[prev_texture])
 
- 		return false;
 
- 	for (int channel = 0; channel < NUM_CHANNELS; ++channel) {
 
- 		gs_stagesurf_t *surface =
 
- 			video->copy_surfaces[prev_texture][channel];
 
- 		if (surface) {
 
- 			if (!gs_stagesurface_map(surface, &frame->data[channel],
 
- 						 &frame->linesize[channel]))
 
- 				return false;
 
- 			video->mapped_surfaces[channel] = surface;
 
- 		}
 
- 	}
 
- 	return true;
 
- }
 
- static const uint8_t *set_gpu_converted_plane(uint32_t width, uint32_t height,
 
- 					      uint32_t linesize_input,
 
- 					      uint32_t linesize_output,
 
- 					      const uint8_t *in, uint8_t *out)
 
- {
 
- 	if ((width == linesize_input) && (width == linesize_output)) {
 
- 		size_t total = width * height;
 
- 		memcpy(out, in, total);
 
- 		in += total;
 
- 	} else {
 
- 		for (size_t y = 0; y < height; y++) {
 
- 			memcpy(out, in, width);
 
- 			out += linesize_output;
 
- 			in += linesize_input;
 
- 		}
 
- 	}
 
- 	return in;
 
- }
 
- static void set_gpu_converted_data(struct obs_core_video *video,
 
- 				   struct video_frame *output,
 
- 				   const struct video_data *input,
 
- 				   const struct video_output_info *info)
 
- {
 
- 	if (video->using_nv12_tex) {
 
- 		const uint32_t width = info->width;
 
- 		const uint32_t height = info->height;
 
- 		const uint8_t *const in_uv = set_gpu_converted_plane(
 
- 			width, height, input->linesize[0], output->linesize[0],
 
- 			input->data[0], output->data[0]);
 
- 		const uint32_t height_d2 = height / 2;
 
- 		set_gpu_converted_plane(width, height_d2, input->linesize[0],
 
- 					output->linesize[1], in_uv,
 
- 					output->data[1]);
 
- 	} else {
 
- 		switch (info->format) {
 
- 		case VIDEO_FORMAT_I420: {
 
- 			const uint32_t width = info->width;
 
- 			const uint32_t height = info->height;
 
- 			set_gpu_converted_plane(width, height,
 
- 						input->linesize[0],
 
- 						output->linesize[0],
 
- 						input->data[0],
 
- 						output->data[0]);
 
- 			const uint32_t width_d2 = width / 2;
 
- 			const uint32_t height_d2 = height / 2;
 
- 			set_gpu_converted_plane(width_d2, height_d2,
 
- 						input->linesize[1],
 
- 						output->linesize[1],
 
- 						input->data[1],
 
- 						output->data[1]);
 
- 			set_gpu_converted_plane(width_d2, height_d2,
 
- 						input->linesize[2],
 
- 						output->linesize[2],
 
- 						input->data[2],
 
- 						output->data[2]);
 
- 			break;
 
- 		}
 
- 		case VIDEO_FORMAT_NV12: {
 
- 			const uint32_t width = info->width;
 
- 			const uint32_t height = info->height;
 
- 			set_gpu_converted_plane(width, height,
 
- 						input->linesize[0],
 
- 						output->linesize[0],
 
- 						input->data[0],
 
- 						output->data[0]);
 
- 			const uint32_t height_d2 = height / 2;
 
- 			set_gpu_converted_plane(width, height_d2,
 
- 						input->linesize[1],
 
- 						output->linesize[1],
 
- 						input->data[1],
 
- 						output->data[1]);
 
- 			break;
 
- 		}
 
- 		case VIDEO_FORMAT_I444: {
 
- 			const uint32_t width = info->width;
 
- 			const uint32_t height = info->height;
 
- 			set_gpu_converted_plane(width, height,
 
- 						input->linesize[0],
 
- 						output->linesize[0],
 
- 						input->data[0],
 
- 						output->data[0]);
 
- 			set_gpu_converted_plane(width, height,
 
- 						input->linesize[1],
 
- 						output->linesize[1],
 
- 						input->data[1],
 
- 						output->data[1]);
 
- 			set_gpu_converted_plane(width, height,
 
- 						input->linesize[2],
 
- 						output->linesize[2],
 
- 						input->data[2],
 
- 						output->data[2]);
 
- 			break;
 
- 		}
 
- 		case VIDEO_FORMAT_NONE:
 
- 		case VIDEO_FORMAT_YVYU:
 
- 		case VIDEO_FORMAT_YUY2:
 
- 		case VIDEO_FORMAT_UYVY:
 
- 		case VIDEO_FORMAT_RGBA:
 
- 		case VIDEO_FORMAT_BGRA:
 
- 		case VIDEO_FORMAT_BGRX:
 
- 		case VIDEO_FORMAT_Y800:
 
- 		case VIDEO_FORMAT_BGR3:
 
- 		case VIDEO_FORMAT_I422:
 
- 		case VIDEO_FORMAT_I40A:
 
- 		case VIDEO_FORMAT_I42A:
 
- 		case VIDEO_FORMAT_YUVA:
 
- 		case VIDEO_FORMAT_AYUV:
 
- 			/* unimplemented */
 
- 			;
 
- 		}
 
- 	}
 
- }
 
- static inline void copy_rgbx_frame(struct video_frame *output,
 
- 				   const struct video_data *input,
 
- 				   const struct video_output_info *info)
 
- {
 
- 	uint8_t *in_ptr = input->data[0];
 
- 	uint8_t *out_ptr = output->data[0];
 
- 	/* if the line sizes match, do a single copy */
 
- 	if (input->linesize[0] == output->linesize[0]) {
 
- 		memcpy(out_ptr, in_ptr, input->linesize[0] * info->height);
 
- 	} else {
 
- 		for (size_t y = 0; y < info->height; y++) {
 
- 			memcpy(out_ptr, in_ptr, info->width * 4);
 
- 			in_ptr += input->linesize[0];
 
- 			out_ptr += output->linesize[0];
 
- 		}
 
- 	}
 
- }
 
- static inline void output_video_data(struct obs_core_video *video,
 
- 				     struct video_data *input_frame, int count)
 
- {
 
- 	const struct video_output_info *info;
 
- 	struct video_frame output_frame;
 
- 	bool locked;
 
- 	info = video_output_get_info(video->video);
 
- 	locked = video_output_lock_frame(video->video, &output_frame, count,
 
- 					 input_frame->timestamp);
 
- 	if (locked) {
 
- 		if (video->gpu_conversion) {
 
- 			set_gpu_converted_data(video, &output_frame,
 
- 					       input_frame, info);
 
- 		} else {
 
- 			copy_rgbx_frame(&output_frame, input_frame, info);
 
- 		}
 
- 		video_output_unlock_frame(video->video);
 
- 	}
 
- }
 
- static inline void video_sleep(struct obs_core_video *video, bool raw_active,
 
- 			       const bool gpu_active, uint64_t *p_time,
 
- 			       uint64_t interval_ns)
 
- {
 
- 	struct obs_vframe_info vframe_info;
 
- 	uint64_t cur_time = *p_time;
 
- 	uint64_t t = cur_time + interval_ns;
 
- 	int count;
 
- 	if (os_sleepto_ns(t)) {
 
- 		*p_time = t;
 
- 		count = 1;
 
- 	} else {
 
- 		count = (int)((os_gettime_ns() - cur_time) / interval_ns);
 
- 		*p_time = cur_time + interval_ns * count;
 
- 	}
 
- 	video->total_frames += count;
 
- 	video->lagged_frames += count - 1;
 
- 	vframe_info.timestamp = cur_time;
 
- 	vframe_info.count = count;
 
- 	if (raw_active)
 
- 		circlebuf_push_back(&video->vframe_info_buffer, &vframe_info,
 
- 				    sizeof(vframe_info));
 
- 	if (gpu_active)
 
- 		circlebuf_push_back(&video->vframe_info_buffer_gpu,
 
- 				    &vframe_info, sizeof(vframe_info));
 
- }
 
- static const char *output_frame_gs_context_name = "gs_context(video->graphics)";
 
- static const char *output_frame_render_video_name = "render_video";
 
- static const char *output_frame_download_frame_name = "download_frame";
 
- static const char *output_frame_gs_flush_name = "gs_flush";
 
- static const char *output_frame_output_video_data_name = "output_video_data";
 
- static inline void output_frame(bool raw_active, const bool gpu_active)
 
- {
 
- 	struct obs_core_video *video = &obs->video;
 
- 	int cur_texture = video->cur_texture;
 
- 	int prev_texture = cur_texture == 0 ? NUM_TEXTURES - 1
 
- 					    : cur_texture - 1;
 
- 	struct video_data frame;
 
- 	bool frame_ready = 0;
 
- 	memset(&frame, 0, sizeof(struct video_data));
 
- 	profile_start(output_frame_gs_context_name);
 
- 	gs_enter_context(video->graphics);
 
- 	profile_start(output_frame_render_video_name);
 
- 	GS_DEBUG_MARKER_BEGIN(GS_DEBUG_COLOR_RENDER_VIDEO,
 
- 			      output_frame_render_video_name);
 
- 	render_video(video, raw_active, gpu_active, cur_texture);
 
- 	GS_DEBUG_MARKER_END();
 
- 	profile_end(output_frame_render_video_name);
 
- 	if (raw_active) {
 
- 		profile_start(output_frame_download_frame_name);
 
- 		frame_ready = download_frame(video, prev_texture, &frame);
 
- 		profile_end(output_frame_download_frame_name);
 
- 	}
 
- 	profile_start(output_frame_gs_flush_name);
 
- 	gs_flush();
 
- 	profile_end(output_frame_gs_flush_name);
 
- 	gs_leave_context();
 
- 	profile_end(output_frame_gs_context_name);
 
- 	if (raw_active && frame_ready) {
 
- 		struct obs_vframe_info vframe_info;
 
- 		circlebuf_pop_front(&video->vframe_info_buffer, &vframe_info,
 
- 				    sizeof(vframe_info));
 
- 		frame.timestamp = vframe_info.timestamp;
 
- 		profile_start(output_frame_output_video_data_name);
 
- 		output_video_data(video, &frame, vframe_info.count);
 
- 		profile_end(output_frame_output_video_data_name);
 
- 	}
 
- 	if (++video->cur_texture == NUM_TEXTURES)
 
- 		video->cur_texture = 0;
 
- }
 
- #define NBSP "\xC2\xA0"
 
- static void clear_base_frame_data(void)
 
- {
 
- 	struct obs_core_video *video = &obs->video;
 
- 	video->texture_rendered = false;
 
- 	video->texture_converted = false;
 
- 	circlebuf_free(&video->vframe_info_buffer);
 
- 	video->cur_texture = 0;
 
- }
 
- static void clear_raw_frame_data(void)
 
- {
 
- 	struct obs_core_video *video = &obs->video;
 
- 	memset(video->textures_copied, 0, sizeof(video->textures_copied));
 
- 	circlebuf_free(&video->vframe_info_buffer);
 
- }
 
- #ifdef _WIN32
 
- static void clear_gpu_frame_data(void)
 
- {
 
- 	struct obs_core_video *video = &obs->video;
 
- 	circlebuf_free(&video->vframe_info_buffer_gpu);
 
- }
 
- #endif
 
- extern THREAD_LOCAL bool is_graphics_thread;
 
- static void execute_graphics_tasks(void)
 
- {
 
- 	struct obs_core_video *video = &obs->video;
 
- 	bool tasks_remaining = true;
 
- 	while (tasks_remaining) {
 
- 		pthread_mutex_lock(&video->task_mutex);
 
- 		if (video->tasks.size) {
 
- 			struct obs_task_info info;
 
- 			circlebuf_pop_front(&video->tasks, &info, sizeof(info));
 
- 			info.task(info.param);
 
- 		}
 
- 		tasks_remaining = !!video->tasks.size;
 
- 		pthread_mutex_unlock(&video->task_mutex);
 
- 	}
 
- }
 
- static const char *tick_sources_name = "tick_sources";
 
- static const char *render_displays_name = "render_displays";
 
- static const char *output_frame_name = "output_frame";
 
- void *obs_graphics_thread(void *param)
 
- {
 
- 	uint64_t last_time = 0;
 
- 	uint64_t interval = video_output_get_frame_time(obs->video.video);
 
- 	uint64_t frame_time_total_ns = 0;
 
- 	uint64_t fps_total_ns = 0;
 
- 	uint32_t fps_total_frames = 0;
 
- #ifdef _WIN32
 
- 	bool gpu_was_active = false;
 
- #endif
 
- 	bool raw_was_active = false;
 
- 	bool was_active = false;
 
- 	is_graphics_thread = true;
 
- 	obs->video.video_time = os_gettime_ns();
 
- 	obs->video.video_frame_interval_ns = interval;
 
- 	os_set_thread_name("libobs: graphics thread");
 
- 	const char *video_thread_name = profile_store_name(
 
- 		obs_get_profiler_name_store(),
 
- 		"obs_graphics_thread(%g" NBSP "ms)", interval / 1000000.);
 
- 	profile_register_root(video_thread_name, interval);
 
- 	srand((unsigned int)time(NULL));
 
- 	for (;;) {
 
- 		/* defer loop break to clean up sources */
 
- 		const bool stop_requested =
 
- 			video_output_stopped(obs->video.video);
 
- 		uint64_t frame_start = os_gettime_ns();
 
- 		uint64_t frame_time_ns;
 
- 		bool raw_active = obs->video.raw_active > 0;
 
- #ifdef _WIN32
 
- 		const bool gpu_active = obs->video.gpu_encoder_active > 0;
 
- 		const bool active = raw_active || gpu_active;
 
- #else
 
- 		const bool gpu_active = 0;
 
- 		const bool active = raw_active;
 
- #endif
 
- 		if (!was_active && active)
 
- 			clear_base_frame_data();
 
- 		if (!raw_was_active && raw_active)
 
- 			clear_raw_frame_data();
 
- #ifdef _WIN32
 
- 		if (!gpu_was_active && gpu_active)
 
- 			clear_gpu_frame_data();
 
- 		gpu_was_active = gpu_active;
 
- #endif
 
- 		raw_was_active = raw_active;
 
- 		was_active = active;
 
- 		profile_start(video_thread_name);
 
- 		gs_enter_context(obs->video.graphics);
 
- 		gs_begin_frame();
 
- 		gs_leave_context();
 
- 		profile_start(tick_sources_name);
 
- 		last_time = tick_sources(obs->video.video_time, last_time);
 
- 		profile_end(tick_sources_name);
 
- 		execute_graphics_tasks();
 
- #ifdef _WIN32
 
- 		MSG msg;
 
- 		while (PeekMessage(&msg, NULL, 0, 0, PM_REMOVE)) {
 
- 			TranslateMessage(&msg);
 
- 			DispatchMessage(&msg);
 
- 		}
 
- #endif
 
- 		profile_start(output_frame_name);
 
- 		output_frame(raw_active, gpu_active);
 
- 		profile_end(output_frame_name);
 
- 		profile_start(render_displays_name);
 
- 		render_displays();
 
- 		profile_end(render_displays_name);
 
- 		frame_time_ns = os_gettime_ns() - frame_start;
 
- 		profile_end(video_thread_name);
 
- 		profile_reenable_thread();
 
- 		video_sleep(&obs->video, raw_active, gpu_active,
 
- 			    &obs->video.video_time, interval);
 
- 		frame_time_total_ns += frame_time_ns;
 
- 		fps_total_ns += (obs->video.video_time - last_time);
 
- 		fps_total_frames++;
 
- 		if (fps_total_ns >= 1000000000ULL) {
 
- 			obs->video.video_fps =
 
- 				(double)fps_total_frames /
 
- 				((double)fps_total_ns / 1000000000.0);
 
- 			obs->video.video_avg_frame_time_ns =
 
- 				frame_time_total_ns /
 
- 				(uint64_t)fps_total_frames;
 
- 			frame_time_total_ns = 0;
 
- 			fps_total_ns = 0;
 
- 			fps_total_frames = 0;
 
- 		}
 
- 		if (stop_requested)
 
- 			break;
 
- 	}
 
- 	UNUSED_PARAMETER(param);
 
- 	return NULL;
 
- }
 
 
  |