effect.c 7.2 KB

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  1. /******************************************************************************
  2. Copyright (C) 2013 by Hugh Bailey <[email protected]>
  3. This program is free software: you can redistribute it and/or modify
  4. it under the terms of the GNU General Public License as published by
  5. the Free Software Foundation, either version 2 of the License, or
  6. (at your option) any later version.
  7. This program is distributed in the hope that it will be useful,
  8. but WITHOUT ANY WARRANTY; without even the implied warranty of
  9. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  10. GNU General Public License for more details.
  11. You should have received a copy of the GNU General Public License
  12. along with this program. If not, see <http://www.gnu.org/licenses/>.
  13. ******************************************************************************/
  14. #include "effect.h"
  15. #include "graphics-internal.h"
  16. #include "vec2.h"
  17. #include "vec3.h"
  18. #include "vec4.h"
  19. void effect_destroy(effect_t effect)
  20. {
  21. if (effect) {
  22. effect_free(effect);
  23. bfree(effect);
  24. }
  25. }
  26. technique_t effect_gettechnique(effect_t effect, const char *name)
  27. {
  28. if (!effect) return NULL;
  29. for (size_t i = 0; i < effect->techniques.num; i++) {
  30. struct effect_technique *tech = effect->techniques.array+i;
  31. if (strcmp(tech->name, name) == 0)
  32. return tech;
  33. }
  34. return NULL;
  35. }
  36. size_t technique_begin(technique_t tech)
  37. {
  38. if (!tech) return 0;
  39. tech->effect->cur_technique = tech;
  40. tech->effect->graphics->cur_effect = tech->effect;
  41. return tech->passes.num;
  42. }
  43. void technique_end(technique_t tech)
  44. {
  45. if (!tech) return;
  46. struct gs_effect *effect = tech->effect;
  47. struct effect_param *params = effect->params.array;
  48. size_t i;
  49. gs_load_vertexshader(NULL);
  50. gs_load_pixelshader(NULL);
  51. tech->effect->cur_technique = NULL;
  52. tech->effect->graphics->cur_effect = NULL;
  53. for (i = 0; i < effect->params.num; i++) {
  54. struct effect_param *param = params+i;
  55. da_free(param->cur_val);
  56. param->changed = false;
  57. }
  58. }
  59. static inline void reset_params(struct darray *shaderparams)
  60. {
  61. struct pass_shaderparam *params = shaderparams->array;
  62. size_t i;
  63. for (i = 0; i < shaderparams->num; i++)
  64. params[i].eparam->changed = false;
  65. }
  66. static void upload_shader_params(struct darray *pass_params, bool changed_only)
  67. {
  68. struct pass_shaderparam *params = pass_params->array;
  69. size_t i;
  70. for (i = 0; i < pass_params->num; i++) {
  71. struct pass_shaderparam *param = params+i;
  72. struct effect_param *eparam = param->eparam;
  73. sparam_t sparam = param->sparam;
  74. if (changed_only && !eparam->changed)
  75. continue;
  76. if (!eparam->cur_val.num) {
  77. if (eparam->default_val.num)
  78. da_copy(eparam->cur_val, eparam->default_val);
  79. else
  80. continue;
  81. }
  82. shader_setval(sparam, eparam->cur_val.array,
  83. eparam->cur_val.num);
  84. }
  85. }
  86. static inline void upload_parameters(struct gs_effect *effect,
  87. bool changed_only)
  88. {
  89. struct darray *vshader_params, *pshader_params;
  90. if (!effect->cur_pass)
  91. return;
  92. vshader_params = &effect->cur_pass->vertshader_params.da;
  93. pshader_params = &effect->cur_pass->pixelshader_params.da;
  94. upload_shader_params(vshader_params, changed_only);
  95. upload_shader_params(pshader_params, changed_only);
  96. reset_params(vshader_params);
  97. reset_params(pshader_params);
  98. }
  99. void effect_updateparams(effect_t effect)
  100. {
  101. if (effect)
  102. upload_parameters(effect, true);
  103. }
  104. bool technique_beginpass(technique_t tech, size_t idx)
  105. {
  106. struct effect_pass *passes;
  107. struct effect_pass *cur_pass;
  108. if (!tech || idx >= tech->passes.num)
  109. return false;
  110. passes = tech->passes.array;
  111. cur_pass = passes+idx;
  112. tech->effect->cur_pass = cur_pass;
  113. gs_load_vertexshader(cur_pass->vertshader);
  114. gs_load_pixelshader(cur_pass->pixelshader);
  115. upload_parameters(tech->effect, false);
  116. return true;
  117. }
  118. bool technique_beginpassbyname(technique_t tech,
  119. const char *name)
  120. {
  121. if (!tech)
  122. return false;
  123. for (size_t i = 0; i < tech->passes.num; i++) {
  124. struct effect_pass *pass = tech->passes.array+i;
  125. if (strcmp(pass->name, name) == 0) {
  126. technique_beginpass(tech, i);
  127. return true;
  128. }
  129. }
  130. return false;
  131. }
  132. static inline void clear_tex_params(struct darray *in_params)
  133. {
  134. struct pass_shaderparam *params = in_params->array;
  135. for (size_t i = 0; i < in_params->num; i++) {
  136. struct pass_shaderparam *param = params+i;
  137. struct shader_param_info info;
  138. shader_getparaminfo(param->sparam, &info);
  139. if (info.type == SHADER_PARAM_TEXTURE)
  140. shader_settexture(param->sparam, NULL);
  141. }
  142. }
  143. void technique_endpass(technique_t tech)
  144. {
  145. if (!tech) return;
  146. struct effect_pass *pass = tech->effect->cur_pass;
  147. if (!pass)
  148. return;
  149. clear_tex_params(&pass->vertshader_params.da);
  150. clear_tex_params(&pass->pixelshader_params.da);
  151. tech->effect->cur_pass = NULL;
  152. }
  153. size_t effect_numparams(effect_t effect)
  154. {
  155. return effect ? effect->params.num : 0;
  156. }
  157. eparam_t effect_getparambyidx(effect_t effect, size_t param)
  158. {
  159. if (!effect) return NULL;
  160. struct effect_param *params = effect->params.array;
  161. if (param >= effect->params.num)
  162. return NULL;
  163. return params+param;
  164. }
  165. eparam_t effect_getparambyname(effect_t effect, const char *name)
  166. {
  167. if (!effect) return NULL;
  168. struct effect_param *params = effect->params.array;
  169. for (size_t i = 0; i < effect->params.num; i++) {
  170. struct effect_param *param = params+i;
  171. if (strcmp(param->name, name) == 0)
  172. return param;
  173. }
  174. return NULL;
  175. }
  176. eparam_t effect_getviewprojmatrix(effect_t effect)
  177. {
  178. return effect ? effect->view_proj : NULL;
  179. }
  180. eparam_t effect_getworldmatrix(effect_t effect)
  181. {
  182. return effect ? effect->world : NULL;
  183. }
  184. void effect_getparaminfo(eparam_t param, struct effect_param_info *info)
  185. {
  186. if (!param)
  187. return;
  188. info->name = param->name;
  189. info->type = param->type;
  190. }
  191. static inline void effect_setval_inline(eparam_t param,
  192. const void *data, size_t size)
  193. {
  194. bool size_changed;
  195. if (!param) {
  196. blog(LOG_ERROR, "effect_setval_inline: invalid param");
  197. return;
  198. }
  199. if (!data) {
  200. blog(LOG_ERROR, "effect_setval_inline: invalid data");
  201. return;
  202. }
  203. size_changed = param->cur_val.num != size;
  204. if (size_changed)
  205. da_resize(param->cur_val, size);
  206. if (size_changed || memcmp(param->cur_val.array, data, size) != 0) {
  207. memcpy(param->cur_val.array, data, size);
  208. param->changed = true;
  209. }
  210. }
  211. void effect_setbool(eparam_t param, bool val)
  212. {
  213. effect_setval_inline(param, &val, sizeof(bool));
  214. }
  215. void effect_setfloat(eparam_t param, float val)
  216. {
  217. effect_setval_inline(param, &val, sizeof(float));
  218. }
  219. void effect_setint(eparam_t param, int val)
  220. {
  221. effect_setval_inline(param, &val, sizeof(int));
  222. }
  223. void effect_setmatrix4(eparam_t param, const struct matrix4 *val)
  224. {
  225. effect_setval_inline(param, val, sizeof(struct matrix4));
  226. }
  227. void effect_setvec2(eparam_t param, const struct vec2 *val)
  228. {
  229. effect_setval_inline(param, val, sizeof(struct vec2));
  230. }
  231. void effect_setvec3(eparam_t param, const struct vec3 *val)
  232. {
  233. effect_setval_inline(param, val, sizeof(float) * 3);
  234. }
  235. void effect_setvec4(eparam_t param, const struct vec4 *val)
  236. {
  237. effect_setval_inline(param, val, sizeof(struct vec4));
  238. }
  239. void effect_settexture(eparam_t param, texture_t val)
  240. {
  241. effect_setval_inline(param, &val, sizeof(texture_t));
  242. }
  243. void effect_setval(eparam_t param, const void *val, size_t size)
  244. {
  245. effect_setval_inline(param, val, size);
  246. }
  247. void effect_setdefault(eparam_t param)
  248. {
  249. effect_setval_inline(param, param->default_val.array,
  250. param->default_val.num);
  251. }