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- #include <sstream>
- #include "decklink-device.hpp"
- #include <util/threading.h>
- DeckLinkDevice::DeckLinkDevice(IDeckLink *device_) : device(device_)
- {
- }
- DeckLinkDevice::~DeckLinkDevice(void)
- {
- for (DeckLinkDeviceMode *mode : modes)
- delete mode;
- }
- ULONG DeckLinkDevice::AddRef()
- {
- return os_atomic_inc_long(&refCount);
- }
- ULONG DeckLinkDevice::Release()
- {
- long ret = os_atomic_dec_long(&refCount);
- if (ret == 0)
- delete this;
- return ret;
- }
- bool DeckLinkDevice::Init()
- {
- ComPtr<IDeckLinkInput> input;
- if (device->QueryInterface(IID_IDeckLinkInput, (void**)&input) != S_OK)
- return false;
- IDeckLinkDisplayModeIterator *modeIterator;
- if (input->GetDisplayModeIterator(&modeIterator) == S_OK) {
- IDeckLinkDisplayMode *displayMode;
- long long modeId = 1;
- while (modeIterator->Next(&displayMode) == S_OK) {
- if (displayMode == nullptr)
- continue;
- DeckLinkDeviceMode *mode =
- new DeckLinkDeviceMode(displayMode, modeId);
- modes.push_back(mode);
- modeIdMap[modeId] = mode;
- displayMode->Release();
- ++modeId;
- }
- modeIterator->Release();
- }
- decklink_string_t decklinkModelName;
- decklink_string_t decklinkDisplayName;
- if (device->GetModelName(&decklinkModelName) != S_OK)
- return false;
- DeckLinkStringToStdString(decklinkModelName, name);
- if (device->GetDisplayName(&decklinkDisplayName) != S_OK)
- return false;
- DeckLinkStringToStdString(decklinkDisplayName, displayName);
- hash = displayName;
- ComPtr<IDeckLinkAttributes> attributes;
- const HRESULT result = device->QueryInterface(IID_IDeckLinkAttributes,
- (void **)&attributes);
- if (result != S_OK)
- return true;
- int64_t channels;
- /* Intensity Shuttle for Thunderbolt return 2; however, it supports 8 channels */
- if (name == "Intensity Shuttle Thunderbolt")
- maxChannel = 8;
- else if (attributes->GetInt(BMDDeckLinkMaximumAudioChannels, &channels) == S_OK)
- maxChannel = (int32_t)channels;
- else
- maxChannel = 2;
- /* http://forum.blackmagicdesign.com/viewtopic.php?f=12&t=33967
- * BMDDeckLinkTopologicalID for older devices
- * BMDDeckLinkPersistentID for newer ones */
- int64_t value;
- if (attributes->GetInt(BMDDeckLinkPersistentID, &value) != S_OK &&
- attributes->GetInt(BMDDeckLinkTopologicalID, &value) != S_OK)
- return true;
- std::ostringstream os;
- os << value << "_" << name;
- hash = os.str();
- return true;
- }
- bool DeckLinkDevice::GetInput(IDeckLinkInput **input)
- {
- if (device->QueryInterface(IID_IDeckLinkInput, (void**)input) != S_OK)
- return false;
- return true;
- }
- DeckLinkDeviceMode *DeckLinkDevice::FindMode(long long id)
- {
- return modeIdMap[id];
- }
- const std::string& DeckLinkDevice::GetDisplayName(void)
- {
- return displayName;
- }
- const std::string& DeckLinkDevice::GetHash(void) const
- {
- return hash;
- }
- const std::vector<DeckLinkDeviceMode *>& DeckLinkDevice::GetModes(void) const
- {
- return modes;
- }
- const std::string& DeckLinkDevice::GetName(void) const
- {
- return name;
- }
- int32_t DeckLinkDevice::GetMaxChannel(void) const
- {
- return maxChannel;
- }
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