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- #pragma once
- #include "decklink.hpp"
- #include "decklink-device-mode.hpp"
- #include <map>
- #include <string>
- #include <vector>
- class DeckLinkDevice {
- ComPtr<IDeckLink> device;
- std::map<long long, DeckLinkDeviceMode *> modeIdMap;
- std::vector<DeckLinkDeviceMode *> modes;
- std::string name;
- std::string displayName;
- std::string hash;
- int32_t maxChannel;
- volatile long refCount = 1;
- public:
- DeckLinkDevice(IDeckLink *device);
- ~DeckLinkDevice(void);
- ULONG AddRef(void);
- ULONG Release(void);
- bool Init();
- DeckLinkDeviceMode *FindMode(long long id);
- const std::string& GetDisplayName(void);
- const std::string& GetHash(void) const;
- const std::vector<DeckLinkDeviceMode *>& GetModes(void) const;
- const std::string& GetName(void) const;
- int32_t GetMaxChannel(void) const;
- bool GetInput(IDeckLinkInput **input);
- inline bool IsDevice(IDeckLink *device_)
- {
- return device_ == device;
- }
- };
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