device-exports.h 10 KB

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  1. /******************************************************************************
  2. Copyright (C) 2023 by Lain Bailey <[email protected]>
  3. This program is free software: you can redistribute it and/or modify
  4. it under the terms of the GNU General Public License as published by
  5. the Free Software Foundation, either version 2 of the License, or
  6. (at your option) any later version.
  7. This program is distributed in the hope that it will be useful,
  8. but WITHOUT ANY WARRANTY; without even the implied warranty of
  9. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  10. GNU General Public License for more details.
  11. You should have received a copy of the GNU General Public License
  12. along with this program. If not, see <http://www.gnu.org/licenses/>.
  13. ******************************************************************************/
  14. #pragma once
  15. #include <util/c99defs.h>
  16. #ifdef __cplusplus
  17. extern "C" {
  18. #endif
  19. EXPORT const char *device_get_name(void);
  20. EXPORT const char *gpu_get_driver_version(void);
  21. EXPORT const char *gpu_get_renderer(void);
  22. EXPORT uint64_t gpu_get_dmem(void);
  23. EXPORT uint64_t gpu_get_smem(void);
  24. EXPORT int device_get_type(void);
  25. EXPORT bool device_enum_adapters(gs_device_t *device, bool (*callback)(void *param, const char *name, uint32_t id),
  26. void *param);
  27. EXPORT const char *device_preprocessor_name(void);
  28. EXPORT int device_create(gs_device_t **device, uint32_t adapter);
  29. EXPORT void device_destroy(gs_device_t *device);
  30. EXPORT void device_enter_context(gs_device_t *device);
  31. EXPORT void device_leave_context(gs_device_t *device);
  32. EXPORT void *device_get_device_obj(gs_device_t *device);
  33. EXPORT gs_swapchain_t *device_swapchain_create(gs_device_t *device, const struct gs_init_data *data);
  34. EXPORT void device_resize(gs_device_t *device, uint32_t x, uint32_t y);
  35. EXPORT enum gs_color_space device_get_color_space(gs_device_t *device);
  36. EXPORT void device_update_color_space(gs_device_t *device);
  37. EXPORT void device_get_size(const gs_device_t *device, uint32_t *x, uint32_t *y);
  38. EXPORT uint32_t device_get_width(const gs_device_t *device);
  39. EXPORT uint32_t device_get_height(const gs_device_t *device);
  40. EXPORT gs_texture_t *device_texture_create(gs_device_t *device, uint32_t width, uint32_t height,
  41. enum gs_color_format color_format, uint32_t levels, const uint8_t **data,
  42. uint32_t flags);
  43. EXPORT gs_texture_t *device_cubetexture_create(gs_device_t *device, uint32_t size, enum gs_color_format color_format,
  44. uint32_t levels, const uint8_t **data, uint32_t flags);
  45. EXPORT gs_texture_t *device_voltexture_create(gs_device_t *device, uint32_t width, uint32_t height, uint32_t depth,
  46. enum gs_color_format color_format, uint32_t levels,
  47. const uint8_t *const *data, uint32_t flags);
  48. EXPORT gs_zstencil_t *device_zstencil_create(gs_device_t *device, uint32_t width, uint32_t height,
  49. enum gs_zstencil_format format);
  50. EXPORT gs_stagesurf_t *device_stagesurface_create(gs_device_t *device, uint32_t width, uint32_t height,
  51. enum gs_color_format color_format);
  52. EXPORT gs_samplerstate_t *device_samplerstate_create(gs_device_t *device, const struct gs_sampler_info *info);
  53. EXPORT gs_shader_t *device_vertexshader_create(gs_device_t *device, const char *shader, const char *file,
  54. char **error_string);
  55. EXPORT gs_shader_t *device_pixelshader_create(gs_device_t *device, const char *shader, const char *file,
  56. char **error_string);
  57. EXPORT gs_vertbuffer_t *device_vertexbuffer_create(gs_device_t *device, struct gs_vb_data *data, uint32_t flags);
  58. EXPORT gs_indexbuffer_t *device_indexbuffer_create(gs_device_t *device, enum gs_index_type type, void *indices,
  59. size_t num, uint32_t flags);
  60. EXPORT gs_timer_t *device_timer_create(gs_device_t *device);
  61. EXPORT gs_timer_range_t *device_timer_range_create(gs_device_t *device);
  62. EXPORT enum gs_texture_type device_get_texture_type(const gs_texture_t *texture);
  63. EXPORT void device_load_vertexbuffer(gs_device_t *device, gs_vertbuffer_t *vertbuffer);
  64. EXPORT void device_load_indexbuffer(gs_device_t *device, gs_indexbuffer_t *indexbuffer);
  65. EXPORT void device_load_texture(gs_device_t *device, gs_texture_t *tex, int unit);
  66. EXPORT void device_load_texture_srgb(gs_device_t *device, gs_texture_t *tex, int unit);
  67. EXPORT void device_load_samplerstate(gs_device_t *device, gs_samplerstate_t *samplerstate, int unit);
  68. EXPORT void device_load_vertexshader(gs_device_t *device, gs_shader_t *vertshader);
  69. EXPORT void device_load_pixelshader(gs_device_t *device, gs_shader_t *pixelshader);
  70. EXPORT void device_load_default_samplerstate(gs_device_t *device, bool b_3d, int unit);
  71. EXPORT gs_shader_t *device_get_vertex_shader(const gs_device_t *device);
  72. EXPORT gs_shader_t *device_get_pixel_shader(const gs_device_t *device);
  73. EXPORT gs_texture_t *device_get_render_target(const gs_device_t *device);
  74. EXPORT gs_zstencil_t *device_get_zstencil_target(const gs_device_t *device);
  75. EXPORT void device_set_render_target(gs_device_t *device, gs_texture_t *tex, gs_zstencil_t *zstencil);
  76. EXPORT void device_set_render_target_with_color_space(gs_device_t *device, gs_texture_t *tex, gs_zstencil_t *zstencil,
  77. enum gs_color_space space);
  78. EXPORT void device_set_cube_render_target(gs_device_t *device, gs_texture_t *cubetex, int side,
  79. gs_zstencil_t *zstencil);
  80. EXPORT void device_enable_framebuffer_srgb(gs_device_t *device, bool enable);
  81. EXPORT bool device_framebuffer_srgb_enabled(gs_device_t *device);
  82. EXPORT void device_copy_texture(gs_device_t *device, gs_texture_t *dst, gs_texture_t *src);
  83. EXPORT void device_copy_texture_region(gs_device_t *device, gs_texture_t *dst, uint32_t dst_x, uint32_t dst_y,
  84. gs_texture_t *src, uint32_t src_x, uint32_t src_y, uint32_t src_w,
  85. uint32_t src_h);
  86. EXPORT void device_stage_texture(gs_device_t *device, gs_stagesurf_t *dst, gs_texture_t *src);
  87. EXPORT void device_begin_frame(gs_device_t *device);
  88. EXPORT void device_begin_scene(gs_device_t *device);
  89. EXPORT void device_draw(gs_device_t *device, enum gs_draw_mode draw_mode, uint32_t start_vert, uint32_t num_verts);
  90. EXPORT void device_end_scene(gs_device_t *device);
  91. EXPORT void device_load_swapchain(gs_device_t *device, gs_swapchain_t *swapchain);
  92. EXPORT void device_clear(gs_device_t *device, uint32_t clear_flags, const struct vec4 *color, float depth,
  93. uint8_t stencil);
  94. EXPORT bool device_is_present_ready(gs_device_t *device);
  95. EXPORT void device_present(gs_device_t *device);
  96. EXPORT void device_flush(gs_device_t *device);
  97. EXPORT void device_set_cull_mode(gs_device_t *device, enum gs_cull_mode mode);
  98. EXPORT enum gs_cull_mode device_get_cull_mode(const gs_device_t *device);
  99. EXPORT void device_enable_blending(gs_device_t *device, bool enable);
  100. EXPORT void device_enable_depth_test(gs_device_t *device, bool enable);
  101. EXPORT void device_enable_stencil_test(gs_device_t *device, bool enable);
  102. EXPORT void device_enable_stencil_write(gs_device_t *device, bool enable);
  103. EXPORT void device_enable_color(gs_device_t *device, bool red, bool green, bool blue, bool alpha);
  104. EXPORT void device_blend_function(gs_device_t *device, enum gs_blend_type src, enum gs_blend_type dest);
  105. EXPORT void device_blend_function_separate(gs_device_t *device, enum gs_blend_type src_c, enum gs_blend_type dest_c,
  106. enum gs_blend_type src_a, enum gs_blend_type dest_a);
  107. EXPORT void device_blend_op(gs_device_t *device, enum gs_blend_op_type op);
  108. EXPORT void device_depth_function(gs_device_t *device, enum gs_depth_test test);
  109. EXPORT void device_stencil_function(gs_device_t *device, enum gs_stencil_side side, enum gs_depth_test test);
  110. EXPORT void device_stencil_op(gs_device_t *device, enum gs_stencil_side side, enum gs_stencil_op_type fail,
  111. enum gs_stencil_op_type zfail, enum gs_stencil_op_type zpass);
  112. EXPORT void device_set_viewport(gs_device_t *device, int x, int y, int width, int height);
  113. EXPORT void device_get_viewport(const gs_device_t *device, struct gs_rect *rect);
  114. EXPORT void device_set_scissor_rect(gs_device_t *device, const struct gs_rect *rect);
  115. EXPORT void device_ortho(gs_device_t *device, float left, float right, float top, float bottom, float znear,
  116. float zfar);
  117. EXPORT void device_frustum(gs_device_t *device, float left, float right, float top, float bottom, float znear,
  118. float zfar);
  119. EXPORT void device_projection_push(gs_device_t *device);
  120. EXPORT void device_projection_pop(gs_device_t *device);
  121. EXPORT void device_debug_marker_begin(gs_device_t *device, const char *markername, const float color[4]);
  122. EXPORT void device_debug_marker_end(gs_device_t *device);
  123. EXPORT bool device_is_monitor_hdr(gs_device_t *device, void *monitor);
  124. EXPORT bool device_shared_texture_available(void);
  125. EXPORT bool device_nv12_available(gs_device_t *device);
  126. EXPORT bool device_p010_available(gs_device_t *device);
  127. #ifdef __APPLE__
  128. EXPORT gs_texture_t *device_texture_create_from_iosurface(gs_device_t *device, void *iosurf);
  129. EXPORT gs_texture_t *device_texture_open_shared(gs_device_t *device, uint32_t handle);
  130. #endif
  131. #if defined(__linux__) || defined(__FreeBSD__) || defined(__DragonFly__)
  132. EXPORT gs_texture_t *device_texture_create_from_dmabuf(gs_device_t *device, unsigned int width, unsigned int height,
  133. uint32_t drm_format, enum gs_color_format color_format,
  134. uint32_t n_planes, const int *fds, const uint32_t *strides,
  135. const uint32_t *offsets, const uint64_t *modifiers);
  136. EXPORT bool device_query_dmabuf_capabilities(gs_device_t *device, enum gs_dmabuf_flags *gs_dmabuf_flags,
  137. uint32_t **drm_formats, size_t *n_formats);
  138. EXPORT bool device_query_dmabuf_modifiers_for_format(gs_device_t *device, uint32_t drm_format, uint64_t **modifiers,
  139. size_t *n_modifiers);
  140. EXPORT gs_texture_t *device_texture_create_from_pixmap(gs_device_t *device, uint32_t width, uint32_t height,
  141. enum gs_color_format color_format, uint32_t target,
  142. void *pixmap);
  143. EXPORT bool device_query_sync_capabilities(gs_device_t *device);
  144. EXPORT gs_sync_t *device_sync_create(gs_device_t *device);
  145. EXPORT gs_sync_t *device_sync_create_from_syncobj_timeline_point(gs_device_t *device, int syncobj_fd,
  146. uint64_t timeline_point);
  147. EXPORT void device_sync_destroy(gs_device_t *device, gs_sync_t *sync);
  148. EXPORT bool device_sync_export_syncobj_timeline_point(gs_device_t *device, gs_sync_t *sync, int syncobj_fd,
  149. uint64_t timeline_point);
  150. EXPORT bool device_sync_signal_syncobj_timeline_point(gs_device_t *device, int syncobj_fd, uint64_t timeline_point);
  151. EXPORT bool device_sync_wait(gs_device_t *device, gs_sync_t *sync);
  152. #endif
  153. #ifdef __cplusplus
  154. }
  155. #endif