obs-source-transition.c 30 KB

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  1. /******************************************************************************
  2. Copyright (C) 2023 by Lain Bailey <[email protected]>
  3. This program is free software: you can redistribute it and/or modify
  4. it under the terms of the GNU General Public License as published by
  5. the Free Software Foundation, either version 2 of the License, or
  6. (at your option) any later version.
  7. This program is distributed in the hope that it will be useful,
  8. but WITHOUT ANY WARRANTY; without even the implied warranty of
  9. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  10. GNU General Public License for more details.
  11. You should have received a copy of the GNU General Public License
  12. along with this program. If not, see <http://www.gnu.org/licenses/>.
  13. ******************************************************************************/
  14. #include "obs-internal.h"
  15. #include "util/util_uint64.h"
  16. #include "graphics/math-extra.h"
  17. #define lock_transition(transition) pthread_mutex_lock(&transition->transition_mutex);
  18. #define unlock_transition(transition) pthread_mutex_unlock(&transition->transition_mutex);
  19. #define trylock_textures(transition) pthread_mutex_trylock(&transition->transition_tex_mutex)
  20. #define lock_textures(transition) pthread_mutex_lock(&transition->transition_tex_mutex)
  21. #define unlock_textures(transition) pthread_mutex_unlock(&transition->transition_tex_mutex)
  22. static inline bool transition_valid(const obs_source_t *transition, const char *func)
  23. {
  24. if (!obs_ptr_valid(transition, func))
  25. return false;
  26. else if (transition->info.type != OBS_SOURCE_TYPE_TRANSITION)
  27. return false;
  28. return true;
  29. }
  30. bool obs_transition_init(obs_source_t *transition)
  31. {
  32. pthread_mutex_init_value(&transition->transition_mutex);
  33. pthread_mutex_init_value(&transition->transition_tex_mutex);
  34. if (pthread_mutex_init(&transition->transition_mutex, NULL) != 0)
  35. return false;
  36. if (pthread_mutex_init(&transition->transition_tex_mutex, NULL) != 0)
  37. return false;
  38. transition->transition_alignment = OBS_ALIGN_LEFT | OBS_ALIGN_TOP;
  39. transition->transition_texrender[0] = gs_texrender_create(GS_RGBA, GS_ZS_NONE);
  40. transition->transition_texrender[1] = gs_texrender_create(GS_RGBA, GS_ZS_NONE);
  41. transition->transition_source_active[0] = true;
  42. return transition->transition_texrender[0] != NULL && transition->transition_texrender[1] != NULL;
  43. }
  44. void obs_transition_free(obs_source_t *transition)
  45. {
  46. pthread_mutex_destroy(&transition->transition_mutex);
  47. pthread_mutex_destroy(&transition->transition_tex_mutex);
  48. gs_enter_context(obs->video.graphics);
  49. gs_texrender_destroy(transition->transition_texrender[0]);
  50. gs_texrender_destroy(transition->transition_texrender[1]);
  51. gs_leave_context();
  52. }
  53. void obs_transition_clear(obs_source_t *transition)
  54. {
  55. obs_source_t *s[2];
  56. bool active[2];
  57. if (!transition_valid(transition, "obs_transition_clear"))
  58. return;
  59. lock_transition(transition);
  60. for (size_t i = 0; i < 2; i++) {
  61. s[i] = transition->transition_sources[i];
  62. active[i] = transition->transition_source_active[i];
  63. transition->transition_sources[i] = NULL;
  64. transition->transition_source_active[i] = false;
  65. }
  66. transition->transitioning_video = false;
  67. transition->transitioning_audio = false;
  68. unlock_transition(transition);
  69. for (size_t i = 0; i < 2; i++) {
  70. if (s[i] && active[i])
  71. obs_source_remove_active_child(transition, s[i]);
  72. obs_source_release(s[i]);
  73. }
  74. }
  75. void add_alignment(struct vec2 *v, uint32_t align, int cx, int cy);
  76. static inline uint32_t get_cx(obs_source_t *tr)
  77. {
  78. return tr->transition_cx ? tr->transition_cx : tr->transition_actual_cx;
  79. }
  80. static inline uint32_t get_cy(obs_source_t *tr)
  81. {
  82. return tr->transition_cy ? tr->transition_cy : tr->transition_actual_cy;
  83. }
  84. static void recalculate_transition_matrix(obs_source_t *tr, size_t idx)
  85. {
  86. obs_source_t *child;
  87. struct matrix4 mat;
  88. struct vec2 pos;
  89. struct vec2 scale;
  90. float tr_cx = (float)get_cx(tr);
  91. float tr_cy = (float)get_cy(tr);
  92. float source_cx;
  93. float source_cy;
  94. float tr_aspect = tr_cx / tr_cy;
  95. float source_aspect;
  96. enum obs_transition_scale_type scale_type = tr->transition_scale_type;
  97. lock_transition(tr);
  98. child = tr->transition_sources[idx];
  99. if (!child) {
  100. unlock_transition(tr);
  101. return;
  102. }
  103. source_cx = (float)obs_source_get_width(child);
  104. source_cy = (float)obs_source_get_height(child);
  105. unlock_transition(tr);
  106. if (source_cx == 0.0f || source_cy == 0.0f)
  107. return;
  108. source_aspect = source_cx / source_cy;
  109. if (scale_type == OBS_TRANSITION_SCALE_MAX_ONLY) {
  110. if (source_cx > tr_cx || source_cy > tr_cy) {
  111. scale_type = OBS_TRANSITION_SCALE_ASPECT;
  112. } else {
  113. scale.x = 1.0f;
  114. scale.y = 1.0f;
  115. }
  116. }
  117. if (scale_type == OBS_TRANSITION_SCALE_ASPECT) {
  118. bool use_width = tr_aspect < source_aspect;
  119. scale.x = scale.y = use_width ? tr_cx / source_cx : tr_cy / source_cy;
  120. } else if (scale_type == OBS_TRANSITION_SCALE_STRETCH) {
  121. scale.x = tr_cx / source_cx;
  122. scale.y = tr_cy / source_cy;
  123. }
  124. source_cx *= scale.x;
  125. source_cy *= scale.y;
  126. vec2_zero(&pos);
  127. add_alignment(&pos, tr->transition_alignment, (int)(tr_cx - source_cx), (int)(tr_cy - source_cy));
  128. matrix4_identity(&mat);
  129. matrix4_scale3f(&mat, &mat, scale.x, scale.y, 1.0f);
  130. matrix4_translate3f(&mat, &mat, pos.x, pos.y, 0.0f);
  131. matrix4_copy(&tr->transition_matrices[idx], &mat);
  132. }
  133. static inline void recalculate_transition_matrices(obs_source_t *transition)
  134. {
  135. recalculate_transition_matrix(transition, 0);
  136. recalculate_transition_matrix(transition, 1);
  137. }
  138. static void recalculate_transition_size(obs_source_t *transition)
  139. {
  140. uint32_t cx = 0, cy = 0;
  141. obs_source_t *child;
  142. lock_transition(transition);
  143. for (size_t i = 0; i < 2; i++) {
  144. child = transition->transition_sources[i];
  145. if (child) {
  146. uint32_t new_cx = obs_source_get_width(child);
  147. uint32_t new_cy = obs_source_get_height(child);
  148. if (new_cx > cx)
  149. cx = new_cx;
  150. if (new_cy > cy)
  151. cy = new_cy;
  152. }
  153. }
  154. unlock_transition(transition);
  155. transition->transition_actual_cx = cx;
  156. transition->transition_actual_cy = cy;
  157. }
  158. void obs_transition_tick(obs_source_t *transition, float t)
  159. {
  160. recalculate_transition_size(transition);
  161. recalculate_transition_matrices(transition);
  162. if (transition->transition_mode == OBS_TRANSITION_MODE_MANUAL) {
  163. if (transition->transition_manual_torque == 0.0f) {
  164. transition->transition_manual_val = transition->transition_manual_target;
  165. } else {
  166. transition->transition_manual_val = calc_torquef(transition->transition_manual_val,
  167. transition->transition_manual_target,
  168. transition->transition_manual_torque,
  169. transition->transition_manual_clamp, t);
  170. }
  171. }
  172. if (trylock_textures(transition) == 0) {
  173. gs_texrender_reset(transition->transition_texrender[0]);
  174. gs_texrender_reset(transition->transition_texrender[1]);
  175. unlock_textures(transition);
  176. }
  177. }
  178. static void set_source(obs_source_t *transition, enum obs_transition_target target, obs_source_t *new_child,
  179. bool (*callback)(obs_source_t *t, size_t idx, obs_source_t *c))
  180. {
  181. size_t idx = (size_t)target;
  182. obs_source_t *old_child;
  183. bool add_success = true;
  184. bool already_active;
  185. if (new_child)
  186. new_child = obs_source_get_ref(new_child);
  187. lock_transition(transition);
  188. old_child = transition->transition_sources[idx];
  189. if (new_child == old_child) {
  190. unlock_transition(transition);
  191. obs_source_release(new_child);
  192. return;
  193. }
  194. already_active = transition->transition_source_active[idx];
  195. if (already_active) {
  196. if (new_child)
  197. add_success = obs_source_add_active_child(transition, new_child);
  198. if (old_child && add_success)
  199. obs_source_remove_active_child(transition, old_child);
  200. }
  201. if (callback && add_success)
  202. add_success = callback(transition, idx, new_child);
  203. transition->transition_sources[idx] = add_success ? new_child : NULL;
  204. unlock_transition(transition);
  205. if (add_success) {
  206. if (transition->transition_cx == 0 || transition->transition_cy == 0) {
  207. recalculate_transition_size(transition);
  208. recalculate_transition_matrices(transition);
  209. }
  210. } else {
  211. obs_source_release(new_child);
  212. }
  213. obs_source_release(old_child);
  214. }
  215. obs_source_t *obs_transition_get_source(obs_source_t *transition, enum obs_transition_target target)
  216. {
  217. size_t idx = (size_t)target;
  218. obs_source_t *ret;
  219. if (!transition_valid(transition, "obs_transition_get_source"))
  220. return NULL;
  221. lock_transition(transition);
  222. ret = transition->transition_sources[idx];
  223. ret = obs_source_get_ref(ret);
  224. unlock_transition(transition);
  225. return ret;
  226. }
  227. obs_source_t *obs_transition_get_active_source(obs_source_t *transition)
  228. {
  229. obs_source_t *ret;
  230. if (!transition_valid(transition, "obs_transition_get_source"))
  231. return NULL;
  232. lock_transition(transition);
  233. if (transition->transitioning_audio || transition->transitioning_video)
  234. ret = transition->transition_sources[1];
  235. else
  236. ret = transition->transition_sources[0];
  237. ret = obs_source_get_ref(ret);
  238. unlock_transition(transition);
  239. return ret;
  240. }
  241. static bool activate_transition(obs_source_t *transition, size_t idx, obs_source_t *child)
  242. {
  243. if (!transition->transition_source_active[idx]) {
  244. if (!obs_source_add_active_child(transition, child))
  245. return false;
  246. transition->transition_source_active[idx] = true;
  247. }
  248. transition->transitioning_video = true;
  249. transition->transitioning_audio = true;
  250. return true;
  251. }
  252. static inline bool transition_active(obs_source_t *transition)
  253. {
  254. return transition->transitioning_audio || transition->transitioning_video;
  255. }
  256. bool obs_transition_is_active(obs_source_t *transition)
  257. {
  258. return transition_active(transition);
  259. }
  260. bool obs_transition_start(obs_source_t *transition, enum obs_transition_mode mode, uint32_t duration_ms,
  261. obs_source_t *dest)
  262. {
  263. bool active;
  264. bool same_as_source;
  265. bool same_as_dest;
  266. bool same_mode;
  267. if (!transition_valid(transition, "obs_transition_start"))
  268. return false;
  269. if (transition_active(transition)) {
  270. obs_transition_set(transition, transition->transition_sources[1]);
  271. }
  272. lock_transition(transition);
  273. same_as_source = dest == transition->transition_sources[0];
  274. same_as_dest = dest == transition->transition_sources[1];
  275. same_mode = mode == transition->transition_mode;
  276. active = transition_active(transition);
  277. unlock_transition(transition);
  278. if (same_as_source && !active)
  279. return false;
  280. if (active && mode == OBS_TRANSITION_MODE_MANUAL && same_mode && same_as_dest)
  281. return true;
  282. lock_transition(transition);
  283. transition->transition_mode = mode;
  284. transition->transition_manual_val = 0.0f;
  285. transition->transition_manual_target = 0.0f;
  286. unlock_transition(transition);
  287. if (transition->info.transition_start)
  288. transition->info.transition_start(transition->context.data);
  289. if (transition->transition_use_fixed_duration)
  290. duration_ms = transition->transition_fixed_duration;
  291. if (!active || (!same_as_dest && !same_as_source)) {
  292. transition->transition_start_time = os_gettime_ns();
  293. transition->transition_duration = (uint64_t)duration_ms * 1000000ULL;
  294. }
  295. set_source(transition, OBS_TRANSITION_SOURCE_B, dest, activate_transition);
  296. if (dest == NULL && same_as_dest && !same_as_source) {
  297. transition->transitioning_video = true;
  298. transition->transitioning_audio = true;
  299. }
  300. obs_source_dosignal(transition, "source_transition_start", "transition_start");
  301. recalculate_transition_size(transition);
  302. recalculate_transition_matrices(transition);
  303. return true;
  304. }
  305. void obs_transition_set_manual_torque(obs_source_t *transition, float torque, float clamp)
  306. {
  307. lock_transition(transition);
  308. transition->transition_manual_torque = torque;
  309. transition->transition_manual_clamp = clamp;
  310. unlock_transition(transition);
  311. }
  312. void obs_transition_set_manual_time(obs_source_t *transition, float t)
  313. {
  314. enum obs_transition_mode mode;
  315. lock_transition(transition);
  316. transition->transition_manual_target = t;
  317. mode = transition->transition_mode;
  318. unlock_transition(transition);
  319. if (mode == OBS_TRANSITION_MODE_MANUAL && t == 0.0f) {
  320. obs_transition_set(transition, transition->transition_sources[0]);
  321. }
  322. }
  323. void obs_transition_set(obs_source_t *transition, obs_source_t *source)
  324. {
  325. obs_source_t *s[2];
  326. bool active[2];
  327. if (!transition_valid(transition, "obs_transition_set"))
  328. return;
  329. source = obs_source_get_ref(source);
  330. if (transition_active(transition)) {
  331. obs_source_dosignal(transition, "source_transition_stop", "transition_stop");
  332. }
  333. lock_transition(transition);
  334. for (size_t i = 0; i < 2; i++) {
  335. s[i] = transition->transition_sources[i];
  336. active[i] = transition->transition_source_active[i];
  337. transition->transition_sources[i] = NULL;
  338. transition->transition_source_active[i] = false;
  339. }
  340. transition->transition_source_active[0] = true;
  341. transition->transition_sources[0] = source;
  342. transition->transitioning_video = false;
  343. transition->transitioning_audio = false;
  344. transition->transition_manual_val = 0.0f;
  345. transition->transition_manual_target = 0.0f;
  346. unlock_transition(transition);
  347. for (size_t i = 0; i < 2; i++) {
  348. if (s[i] && active[i])
  349. obs_source_remove_active_child(transition, s[i]);
  350. obs_source_release(s[i]);
  351. }
  352. if (source)
  353. obs_source_add_active_child(transition, source);
  354. }
  355. static float calc_time(obs_source_t *transition, uint64_t ts)
  356. {
  357. if (transition->transition_mode == OBS_TRANSITION_MODE_MANUAL)
  358. return transition->transition_manual_val;
  359. uint64_t end;
  360. if (ts <= transition->transition_start_time)
  361. return 0.0f;
  362. end = transition->transition_duration;
  363. ts -= transition->transition_start_time;
  364. if (ts >= end || end == 0)
  365. return 1.0f;
  366. return (float)((long double)ts / (long double)end);
  367. }
  368. static inline float get_video_time(obs_source_t *transition)
  369. {
  370. uint64_t ts = obs->video.video_time;
  371. return calc_time(transition, ts);
  372. }
  373. float obs_transition_get_time(obs_source_t *transition)
  374. {
  375. return get_video_time(transition);
  376. }
  377. static inline gs_texture_t *get_texture(obs_source_t *transition, enum obs_transition_target target)
  378. {
  379. size_t idx = (size_t)target;
  380. return gs_texrender_get_texture(transition->transition_texrender[idx]);
  381. }
  382. void obs_transition_set_scale_type(obs_source_t *transition, enum obs_transition_scale_type type)
  383. {
  384. if (!transition_valid(transition, "obs_transition_set_scale_type"))
  385. return;
  386. transition->transition_scale_type = type;
  387. }
  388. enum obs_transition_scale_type obs_transition_get_scale_type(const obs_source_t *transition)
  389. {
  390. return transition_valid(transition, "obs_transition_get_scale_type") ? transition->transition_scale_type
  391. : OBS_TRANSITION_SCALE_MAX_ONLY;
  392. }
  393. void obs_transition_set_alignment(obs_source_t *transition, uint32_t alignment)
  394. {
  395. if (!transition_valid(transition, "obs_transition_set_alignment"))
  396. return;
  397. transition->transition_alignment = alignment;
  398. }
  399. uint32_t obs_transition_get_alignment(const obs_source_t *transition)
  400. {
  401. return transition_valid(transition, "obs_transition_get_alignment") ? transition->transition_alignment : 0;
  402. }
  403. void obs_transition_set_size(obs_source_t *transition, uint32_t cx, uint32_t cy)
  404. {
  405. if (!transition_valid(transition, "obs_transition_set_size"))
  406. return;
  407. transition->transition_cx = cx;
  408. transition->transition_cy = cy;
  409. }
  410. void obs_transition_get_size(const obs_source_t *transition, uint32_t *cx, uint32_t *cy)
  411. {
  412. if (!transition_valid(transition, "obs_transition_set_size")) {
  413. *cx = 0;
  414. *cy = 0;
  415. return;
  416. }
  417. *cx = transition->transition_cx;
  418. *cy = transition->transition_cy;
  419. }
  420. void obs_transition_save(obs_source_t *tr, obs_data_t *data)
  421. {
  422. obs_source_t *child;
  423. lock_transition(tr);
  424. child = transition_active(tr) ? tr->transition_sources[1] : tr->transition_sources[0];
  425. obs_data_set_string(data, "transition_source_a", child ? child->context.name : "");
  426. obs_data_set_int(data, "transition_alignment", tr->transition_alignment);
  427. obs_data_set_int(data, "transition_mode", (int64_t)tr->transition_mode);
  428. obs_data_set_int(data, "transition_scale_type", (int64_t)tr->transition_scale_type);
  429. obs_data_set_int(data, "transition_cx", tr->transition_cx);
  430. obs_data_set_int(data, "transition_cy", tr->transition_cy);
  431. unlock_transition(tr);
  432. }
  433. void obs_transition_load(obs_source_t *tr, obs_data_t *data)
  434. {
  435. const char *name = obs_data_get_string(data, "transition_source_a");
  436. int64_t alignment = obs_data_get_int(data, "transition_alignment");
  437. int64_t mode = obs_data_get_int(data, "transition_mode");
  438. int64_t scale_type = obs_data_get_int(data, "transition_scale_type");
  439. int64_t cx = obs_data_get_int(data, "transition_cx");
  440. int64_t cy = obs_data_get_int(data, "transition_cy");
  441. obs_source_t *source = NULL;
  442. if (name) {
  443. source = obs_get_source_by_name(name);
  444. if (source) {
  445. if (!obs_source_add_active_child(tr, source)) {
  446. blog(LOG_WARNING,
  447. "Cannot set transition '%s' "
  448. "to source '%s' due to "
  449. "infinite recursion",
  450. tr->context.name, name);
  451. obs_source_release(source);
  452. source = NULL;
  453. }
  454. } else {
  455. blog(LOG_WARNING,
  456. "Failed to find source '%s' for "
  457. "transition '%s'",
  458. name, tr->context.name);
  459. }
  460. }
  461. lock_transition(tr);
  462. tr->transition_sources[0] = source;
  463. tr->transition_source_active[0] = true;
  464. tr->transition_alignment = (uint32_t)alignment;
  465. tr->transition_mode = (enum obs_transition_mode)mode;
  466. tr->transition_scale_type = (enum obs_transition_scale_type)scale_type;
  467. tr->transition_cx = (uint32_t)cx;
  468. tr->transition_cy = (uint32_t)cy;
  469. unlock_transition(tr);
  470. recalculate_transition_size(tr);
  471. recalculate_transition_matrices(tr);
  472. }
  473. struct transition_state {
  474. obs_source_t *s[2];
  475. bool transitioning_video;
  476. bool transitioning_audio;
  477. };
  478. static inline void copy_transition_state(obs_source_t *transition, struct transition_state *state)
  479. {
  480. state->s[0] = obs_source_get_ref(transition->transition_sources[0]);
  481. state->s[1] = obs_source_get_ref(transition->transition_sources[1]);
  482. state->transitioning_video = transition->transitioning_video;
  483. state->transitioning_audio = transition->transitioning_audio;
  484. }
  485. void obs_transition_enum_sources(obs_source_t *transition, obs_source_enum_proc_t cb, void *param)
  486. {
  487. lock_transition(transition);
  488. for (size_t i = 0; i < 2; i++) {
  489. if (transition->transition_sources[i])
  490. cb(transition, transition->transition_sources[i], param);
  491. }
  492. unlock_transition(transition);
  493. }
  494. static inline void render_child(obs_source_t *transition, obs_source_t *child, size_t idx, enum gs_color_space space)
  495. {
  496. uint32_t cx = get_cx(transition);
  497. uint32_t cy = get_cy(transition);
  498. struct vec4 blank;
  499. if (!child)
  500. return;
  501. enum gs_color_format format = gs_get_format_from_space(space);
  502. if (gs_texrender_get_format(transition->transition_texrender[idx]) != format) {
  503. gs_texrender_destroy(transition->transition_texrender[idx]);
  504. transition->transition_texrender[idx] = gs_texrender_create(format, GS_ZS_NONE);
  505. }
  506. if (gs_texrender_begin_with_color_space(transition->transition_texrender[idx], cx, cy, space)) {
  507. vec4_zero(&blank);
  508. gs_clear(GS_CLEAR_COLOR, &blank, 0.0f, 0);
  509. gs_ortho(0.0f, (float)cx, 0.0f, (float)cy, -100.0f, 100.0f);
  510. gs_matrix_push();
  511. gs_matrix_mul(&transition->transition_matrices[idx]);
  512. obs_source_video_render(child);
  513. gs_matrix_pop();
  514. gs_texrender_end(transition->transition_texrender[idx]);
  515. }
  516. }
  517. static void obs_transition_stop(obs_source_t *transition)
  518. {
  519. obs_source_t *old_child = transition->transition_sources[0];
  520. if (old_child && transition->transition_source_active[0])
  521. obs_source_remove_active_child(transition, old_child);
  522. obs_source_release(old_child);
  523. transition->transition_source_active[0] = true;
  524. transition->transition_source_active[1] = false;
  525. transition->transition_sources[0] = transition->transition_sources[1];
  526. transition->transition_sources[1] = NULL;
  527. }
  528. static inline void handle_stop(obs_source_t *transition)
  529. {
  530. if (transition->info.transition_stop)
  531. transition->info.transition_stop(transition->context.data);
  532. obs_source_dosignal(transition, "source_transition_stop", "transition_stop");
  533. }
  534. void obs_transition_force_stop(obs_source_t *transition)
  535. {
  536. handle_stop(transition);
  537. }
  538. void obs_transition_video_render(obs_source_t *transition, obs_transition_video_render_callback_t callback)
  539. {
  540. obs_transition_video_render2(transition, callback, obs->video.transparent_texture);
  541. }
  542. void obs_transition_video_render2(obs_source_t *transition, obs_transition_video_render_callback_t callback,
  543. gs_texture_t *placeholder_texture)
  544. {
  545. struct transition_state state;
  546. struct matrix4 matrices[2];
  547. bool locked = false;
  548. bool stopped = false;
  549. bool video_stopped = false;
  550. float t;
  551. if (!transition_valid(transition, "obs_transition_video_render"))
  552. return;
  553. t = get_video_time(transition);
  554. lock_transition(transition);
  555. if (t >= 1.0f && transition->transitioning_video) {
  556. transition->transitioning_video = false;
  557. video_stopped = true;
  558. if (!transition->transitioning_audio) {
  559. obs_transition_stop(transition);
  560. stopped = true;
  561. }
  562. }
  563. copy_transition_state(transition, &state);
  564. matrices[0] = transition->transition_matrices[0];
  565. matrices[1] = transition->transition_matrices[1];
  566. unlock_transition(transition);
  567. if (state.transitioning_video)
  568. locked = trylock_textures(transition) == 0;
  569. if (state.transitioning_video && locked && callback) {
  570. gs_texture_t *tex[2];
  571. uint32_t cx;
  572. uint32_t cy;
  573. const enum gs_color_space current_space = gs_get_color_space();
  574. const enum gs_color_space source_space = obs_source_get_color_space(transition, 1, &current_space);
  575. for (size_t i = 0; i < 2; i++) {
  576. if (state.s[i]) {
  577. render_child(transition, state.s[i], i, source_space);
  578. tex[i] = get_texture(transition, i);
  579. if (!tex[i])
  580. tex[i] = placeholder_texture;
  581. } else {
  582. tex[i] = placeholder_texture;
  583. }
  584. }
  585. cx = get_cx(transition);
  586. cy = get_cy(transition);
  587. if (cx && cy) {
  588. gs_blend_state_push();
  589. gs_blend_function(GS_BLEND_ONE, GS_BLEND_INVSRCALPHA);
  590. callback(transition->context.data, tex[0], tex[1], t, cx, cy);
  591. gs_blend_state_pop();
  592. }
  593. } else if (state.transitioning_audio) {
  594. if (state.s[1]) {
  595. gs_matrix_push();
  596. gs_matrix_mul(&matrices[1]);
  597. obs_source_video_render(state.s[1]);
  598. gs_matrix_pop();
  599. }
  600. } else {
  601. if (state.s[0]) {
  602. gs_matrix_push();
  603. gs_matrix_mul(&matrices[0]);
  604. obs_source_video_render(state.s[0]);
  605. gs_matrix_pop();
  606. }
  607. }
  608. if (locked)
  609. unlock_textures(transition);
  610. obs_source_release(state.s[0]);
  611. obs_source_release(state.s[1]);
  612. if (video_stopped)
  613. obs_source_dosignal(transition, "source_transition_video_stop", "transition_video_stop");
  614. if (stopped)
  615. handle_stop(transition);
  616. }
  617. static enum gs_color_space mix_spaces(enum gs_color_space a, enum gs_color_space b)
  618. {
  619. if ((a == GS_CS_709_EXTENDED) || (a == GS_CS_709_SCRGB) || (b == GS_CS_709_EXTENDED) || (b == GS_CS_709_SCRGB))
  620. return GS_CS_709_EXTENDED;
  621. if ((a == GS_CS_SRGB_16F) || (b == GS_CS_SRGB_16F))
  622. return GS_CS_SRGB_16F;
  623. return GS_CS_SRGB;
  624. }
  625. enum gs_color_space obs_transition_video_get_color_space(obs_source_t *transition)
  626. {
  627. obs_source_t *source0 = transition->transition_sources[0];
  628. obs_source_t *source1 = transition->transition_sources[1];
  629. const enum gs_color_space preferred_spaces[] = {
  630. GS_CS_SRGB,
  631. GS_CS_SRGB_16F,
  632. GS_CS_709_EXTENDED,
  633. };
  634. enum gs_color_space space = GS_CS_SRGB;
  635. if (source0) {
  636. space = mix_spaces(space, obs_source_get_color_space(source0, OBS_COUNTOF(preferred_spaces),
  637. preferred_spaces));
  638. }
  639. if (source1) {
  640. space = mix_spaces(space, obs_source_get_color_space(source1, OBS_COUNTOF(preferred_spaces),
  641. preferred_spaces));
  642. }
  643. return space;
  644. }
  645. bool obs_transition_video_render_direct(obs_source_t *transition, enum obs_transition_target target)
  646. {
  647. struct transition_state state;
  648. struct matrix4 matrices[2];
  649. bool stopped = false;
  650. bool video_stopped = false;
  651. bool render_b = target == OBS_TRANSITION_SOURCE_B;
  652. bool transitioning;
  653. float t;
  654. if (!transition_valid(transition, "obs_transition_video_render"))
  655. return false;
  656. t = get_video_time(transition);
  657. lock_transition(transition);
  658. if (t >= 1.0f && transition->transitioning_video) {
  659. transition->transitioning_video = false;
  660. video_stopped = true;
  661. if (!obs_source_active(transition))
  662. transition->transitioning_audio = false;
  663. if (!transition->transitioning_audio) {
  664. obs_transition_stop(transition);
  665. stopped = true;
  666. }
  667. }
  668. copy_transition_state(transition, &state);
  669. transitioning = state.transitioning_audio || state.transitioning_video;
  670. matrices[0] = transition->transition_matrices[0];
  671. matrices[1] = transition->transition_matrices[1];
  672. unlock_transition(transition);
  673. int idx = (transitioning && render_b) ? 1 : 0;
  674. if (state.s[idx]) {
  675. gs_matrix_push();
  676. gs_matrix_mul(&matrices[idx]);
  677. obs_source_video_render(state.s[idx]);
  678. gs_matrix_pop();
  679. }
  680. obs_source_release(state.s[0]);
  681. obs_source_release(state.s[1]);
  682. if (video_stopped)
  683. obs_source_dosignal(transition, "source_transition_video_stop", "transition_video_stop");
  684. if (stopped)
  685. handle_stop(transition);
  686. return transitioning;
  687. }
  688. static inline float get_sample_time(obs_source_t *transition, size_t sample_rate, size_t sample, uint64_t ts)
  689. {
  690. uint64_t sample_ts_offset = util_mul_div64(sample, 1000000000ULL, sample_rate);
  691. uint64_t i_ts = ts + sample_ts_offset;
  692. return calc_time(transition, i_ts);
  693. }
  694. static inline void mix_child(obs_source_t *transition, float *out, float *in, size_t count, size_t sample_rate,
  695. uint64_t ts, obs_transition_audio_mix_callback_t mix)
  696. {
  697. void *context_data = transition->context.data;
  698. for (size_t i = 0; i < count; i++) {
  699. float t = get_sample_time(transition, sample_rate, i, ts);
  700. out[i] += in[i] * mix(context_data, t);
  701. }
  702. }
  703. static void process_audio(obs_source_t *transition, obs_source_t *child, struct obs_source_audio_mix *audio,
  704. uint64_t min_ts, uint32_t mixers, size_t channels, size_t sample_rate,
  705. obs_transition_audio_mix_callback_t mix)
  706. {
  707. bool valid = child && !child->audio_pending && child->audio_ts && !child->audio_is_duplicated;
  708. struct obs_source_audio_mix child_audio;
  709. uint64_t ts;
  710. size_t pos;
  711. if (!valid)
  712. return;
  713. ts = child->audio_ts;
  714. obs_source_get_audio_mix(child, &child_audio);
  715. pos = (size_t)ns_to_audio_frames(sample_rate, ts - min_ts);
  716. if (pos > AUDIO_OUTPUT_FRAMES)
  717. return;
  718. for (size_t mix_idx = 0; mix_idx < MAX_AUDIO_MIXES; mix_idx++) {
  719. struct audio_output_data *output = &audio->output[mix_idx];
  720. struct audio_output_data *input = &child_audio.output[mix_idx];
  721. if ((mixers & (1 << mix_idx)) == 0)
  722. continue;
  723. for (size_t ch = 0; ch < channels; ch++) {
  724. float *out = output->data[ch];
  725. float *in = input->data[ch];
  726. mix_child(transition, out + pos, in, AUDIO_OUTPUT_FRAMES - pos, sample_rate, ts, mix);
  727. }
  728. }
  729. }
  730. static inline uint64_t calc_min_ts(obs_source_t *sources[2])
  731. {
  732. uint64_t min_ts = 0;
  733. for (size_t i = 0; i < 2; i++) {
  734. if (sources[i] && !sources[i]->audio_pending && sources[i]->audio_ts) {
  735. if (!min_ts || sources[i]->audio_ts < min_ts)
  736. min_ts = sources[i]->audio_ts;
  737. }
  738. }
  739. return min_ts;
  740. }
  741. static inline bool stop_audio(obs_source_t *transition)
  742. {
  743. transition->transitioning_audio = false;
  744. if (!transition->transitioning_video) {
  745. obs_transition_stop(transition);
  746. return true;
  747. }
  748. return false;
  749. }
  750. bool obs_transition_audio_render(obs_source_t *transition, uint64_t *ts_out, struct obs_source_audio_mix *audio,
  751. uint32_t mixers, size_t channels, size_t sample_rate,
  752. obs_transition_audio_mix_callback_t mix_a, obs_transition_audio_mix_callback_t mix_b)
  753. {
  754. obs_source_t *sources[2];
  755. struct transition_state state = {0};
  756. bool stopped = false;
  757. uint64_t min_ts;
  758. float t;
  759. if (!transition_valid(transition, "obs_transition_audio_render"))
  760. return false;
  761. lock_transition(transition);
  762. sources[0] = transition->transition_sources[0];
  763. sources[1] = transition->transition_sources[1];
  764. if (sources[0] && obs_source_removed(sources[0]))
  765. sources[0] = NULL;
  766. if (sources[1] && obs_source_removed(sources[1]))
  767. sources[1] = NULL;
  768. min_ts = calc_min_ts(sources);
  769. if (min_ts) {
  770. t = calc_time(transition, min_ts);
  771. if (t >= 1.0f && transition->transitioning_audio)
  772. stopped = stop_audio(transition);
  773. sources[0] = transition->transition_sources[0];
  774. sources[1] = transition->transition_sources[1];
  775. min_ts = calc_min_ts(sources);
  776. if (min_ts)
  777. copy_transition_state(transition, &state);
  778. } else if (!transition->transitioning_video && transition->transitioning_audio) {
  779. stopped = stop_audio(transition);
  780. }
  781. unlock_transition(transition);
  782. if (min_ts) {
  783. if (state.transitioning_audio) {
  784. if (state.s[0])
  785. process_audio(transition, state.s[0], audio, min_ts, mixers, channels, sample_rate,
  786. mix_a);
  787. if (state.s[1])
  788. process_audio(transition, state.s[1], audio, min_ts, mixers, channels, sample_rate,
  789. mix_b);
  790. } else if (state.s[0]) {
  791. memcpy(audio->output[0].data[0], state.s[0]->audio_output_buf[0][0], TOTAL_AUDIO_SIZE);
  792. }
  793. obs_source_release(state.s[0]);
  794. obs_source_release(state.s[1]);
  795. }
  796. if (stopped)
  797. handle_stop(transition);
  798. *ts_out = min_ts;
  799. return !!min_ts;
  800. }
  801. void obs_transition_enable_fixed(obs_source_t *transition, bool enable, uint32_t duration)
  802. {
  803. if (!transition_valid(transition, "obs_transition_enable_fixed"))
  804. return;
  805. transition->transition_use_fixed_duration = enable;
  806. transition->transition_fixed_duration = duration;
  807. }
  808. bool obs_transition_fixed(obs_source_t *transition)
  809. {
  810. return transition_valid(transition, "obs_transition_fixed") ? transition->transition_use_fixed_duration : false;
  811. }
  812. static inline obs_source_t *copy_source_state(obs_source_t *tr_dest, obs_source_t *tr_source, size_t idx)
  813. {
  814. obs_source_t *old_child = tr_dest->transition_sources[idx];
  815. obs_source_t *new_child = obs_source_get_ref(tr_source->transition_sources[idx]);
  816. bool active = tr_source->transition_source_active[idx];
  817. if (old_child && tr_dest->transition_source_active[idx])
  818. obs_source_remove_active_child(tr_dest, old_child);
  819. tr_dest->transition_sources[idx] = new_child;
  820. tr_dest->transition_source_active[idx] = active;
  821. if (active && new_child)
  822. obs_source_add_active_child(tr_dest, new_child);
  823. return old_child;
  824. }
  825. void obs_transition_swap_begin(obs_source_t *tr_dest, obs_source_t *tr_source)
  826. {
  827. obs_source_t *old_children[2];
  828. if (tr_dest == tr_source)
  829. return;
  830. lock_textures(tr_source);
  831. lock_textures(tr_dest);
  832. lock_transition(tr_source);
  833. lock_transition(tr_dest);
  834. for (size_t i = 0; i < 2; i++)
  835. old_children[i] = copy_source_state(tr_dest, tr_source, i);
  836. unlock_transition(tr_dest);
  837. unlock_transition(tr_source);
  838. for (size_t i = 0; i < 2; i++)
  839. obs_source_release(old_children[i]);
  840. }
  841. void obs_transition_swap_end(obs_source_t *tr_dest, obs_source_t *tr_source)
  842. {
  843. if (tr_dest == tr_source)
  844. return;
  845. obs_transition_clear(tr_source);
  846. for (size_t i = 0; i < 2; i++) {
  847. gs_texrender_t *dest = tr_dest->transition_texrender[i];
  848. gs_texrender_t *source = tr_source->transition_texrender[i];
  849. tr_dest->transition_texrender[i] = source;
  850. tr_source->transition_texrender[i] = dest;
  851. }
  852. unlock_textures(tr_dest);
  853. unlock_textures(tr_source);
  854. }