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- /******************************************************************************
- Copyright (C) 2013 by Hugh Bailey <[email protected]>
- This program is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 2 of the License, or
- (at your option) any later version.
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with this program. If not, see <http://www.gnu.org/licenses/>.
- ******************************************************************************/
- #include "graphics/vec4.h"
- #include "obs.h"
- #include "obs-internal.h"
- #if defined(_WIN32)
- #ifndef WIN32_LEAN_AND_MEAN
- #define WIN32_LEAN_AND_MEAN 1
- #endif
- #include <Windows.h>
- #endif
- bool obs_display_init(struct obs_display *display,
- const struct gs_init_data *graphics_data)
- {
- pthread_mutex_init_value(&display->draw_callbacks_mutex);
- pthread_mutex_init_value(&display->draw_info_mutex);
- #if defined(_WIN32)
- /* Conservative test for NVIDIA flickering on Intel display */
- SYSTEM_POWER_STATUS status;
- display->use_clear_workaround =
- !GetSystemPowerStatus(&status) ||
- (status.BatteryFlag != 128 && gs_get_adapter_count() != 1);
- #elif defined(__APPLE__)
- /* Apple Silicon GL driver doesn't seem to track SRGB clears correctly */
- display->use_clear_workaround = true;
- #else
- display->use_clear_workaround = false;
- #endif
- if (graphics_data) {
- display->swap = gs_swapchain_create(graphics_data);
- if (!display->swap) {
- blog(LOG_ERROR, "obs_display_init: Failed to "
- "create swap chain");
- return false;
- }
- const uint32_t cx = graphics_data->cx;
- const uint32_t cy = graphics_data->cy;
- display->cx = cx;
- display->cy = cy;
- display->next_cx = cx;
- display->next_cy = cy;
- }
- if (pthread_mutex_init(&display->draw_callbacks_mutex, NULL) != 0) {
- blog(LOG_ERROR, "obs_display_init: Failed to create mutex");
- return false;
- }
- if (pthread_mutex_init(&display->draw_info_mutex, NULL) != 0) {
- blog(LOG_ERROR, "obs_display_init: Failed to create mutex");
- return false;
- }
- display->enabled = true;
- return true;
- }
- obs_display_t *obs_display_create(const struct gs_init_data *graphics_data,
- uint32_t background_color)
- {
- struct obs_display *display = bzalloc(sizeof(struct obs_display));
- gs_enter_context(obs->video.graphics);
- display->background_color = background_color;
- if (!obs_display_init(display, graphics_data)) {
- obs_display_destroy(display);
- display = NULL;
- } else {
- pthread_mutex_lock(&obs->data.displays_mutex);
- display->prev_next = &obs->data.first_display;
- display->next = obs->data.first_display;
- obs->data.first_display = display;
- if (display->next)
- display->next->prev_next = &display->next;
- pthread_mutex_unlock(&obs->data.displays_mutex);
- }
- gs_leave_context();
- return display;
- }
- void obs_display_free(obs_display_t *display)
- {
- pthread_mutex_destroy(&display->draw_callbacks_mutex);
- pthread_mutex_destroy(&display->draw_info_mutex);
- da_free(display->draw_callbacks);
- if (display->swap) {
- gs_swapchain_destroy(display->swap);
- display->swap = NULL;
- }
- }
- void obs_display_destroy(obs_display_t *display)
- {
- if (display) {
- pthread_mutex_lock(&obs->data.displays_mutex);
- if (display->prev_next)
- *display->prev_next = display->next;
- if (display->next)
- display->next->prev_next = display->prev_next;
- pthread_mutex_unlock(&obs->data.displays_mutex);
- obs_enter_graphics();
- obs_display_free(display);
- obs_leave_graphics();
- bfree(display);
- }
- }
- void obs_display_resize(obs_display_t *display, uint32_t cx, uint32_t cy)
- {
- if (!display)
- return;
- pthread_mutex_lock(&display->draw_info_mutex);
- display->next_cx = cx;
- display->next_cy = cy;
- pthread_mutex_unlock(&display->draw_info_mutex);
- }
- void obs_display_update_color_space(obs_display_t *display)
- {
- if (!display)
- return;
- pthread_mutex_lock(&display->draw_info_mutex);
- display->update_color_space = true;
- pthread_mutex_unlock(&display->draw_info_mutex);
- }
- void obs_display_add_draw_callback(obs_display_t *display,
- void (*draw)(void *param, uint32_t cx,
- uint32_t cy),
- void *param)
- {
- if (!display)
- return;
- struct draw_callback data = {draw, param};
- pthread_mutex_lock(&display->draw_callbacks_mutex);
- da_push_back(display->draw_callbacks, &data);
- pthread_mutex_unlock(&display->draw_callbacks_mutex);
- }
- void obs_display_remove_draw_callback(obs_display_t *display,
- void (*draw)(void *param, uint32_t cx,
- uint32_t cy),
- void *param)
- {
- if (!display)
- return;
- struct draw_callback data = {draw, param};
- pthread_mutex_lock(&display->draw_callbacks_mutex);
- da_erase_item(display->draw_callbacks, &data);
- pthread_mutex_unlock(&display->draw_callbacks_mutex);
- }
- static inline bool render_display_begin(struct obs_display *display,
- uint32_t cx, uint32_t cy,
- bool update_color_space)
- {
- struct vec4 clear_color;
- gs_load_swapchain(display->swap);
- if ((display->cx != cx) || (display->cy != cy)) {
- gs_resize(cx, cy);
- display->cx = cx;
- display->cy = cy;
- } else if (update_color_space) {
- gs_update_color_space();
- }
- const bool success = gs_is_present_ready();
- if (success) {
- gs_begin_scene();
- if (gs_get_color_space() == GS_CS_SRGB)
- vec4_from_rgba(&clear_color, display->background_color);
- else
- vec4_from_rgba_srgb(&clear_color,
- display->background_color);
- clear_color.w = 1.0f;
- const bool use_clear_workaround = display->use_clear_workaround;
- uint32_t clear_flags = GS_CLEAR_DEPTH | GS_CLEAR_STENCIL;
- if (!use_clear_workaround)
- clear_flags |= GS_CLEAR_COLOR;
- gs_clear(clear_flags, &clear_color, 1.0f, 0);
- gs_enable_depth_test(false);
- /* gs_enable_blending(false); */
- gs_set_cull_mode(GS_NEITHER);
- gs_ortho(0.0f, (float)cx, 0.0f, (float)cy, -100.0f, 100.0f);
- gs_set_viewport(0, 0, cx, cy);
- if (use_clear_workaround) {
- gs_effect_t *const solid_effect =
- obs->video.solid_effect;
- gs_effect_set_vec4(gs_effect_get_param_by_name(
- solid_effect, "color"),
- &clear_color);
- while (gs_effect_loop(solid_effect, "Solid"))
- gs_draw_sprite(NULL, 0, cx, cy);
- }
- }
- return success;
- }
- static inline void render_display_end()
- {
- gs_end_scene();
- }
- void render_display(struct obs_display *display)
- {
- uint32_t cx, cy;
- bool update_color_space;
- if (!display || !display->enabled)
- return;
- /* -------------------------------------------- */
- pthread_mutex_lock(&display->draw_info_mutex);
- cx = display->next_cx;
- cy = display->next_cy;
- update_color_space = display->update_color_space;
- display->update_color_space = false;
- pthread_mutex_unlock(&display->draw_info_mutex);
- /* -------------------------------------------- */
- if (render_display_begin(display, cx, cy, update_color_space)) {
- GS_DEBUG_MARKER_BEGIN(GS_DEBUG_COLOR_DISPLAY, "obs_display");
- pthread_mutex_lock(&display->draw_callbacks_mutex);
- for (size_t i = 0; i < display->draw_callbacks.num; i++) {
- struct draw_callback *callback;
- callback = display->draw_callbacks.array + i;
- callback->draw(callback->param, cx, cy);
- }
- pthread_mutex_unlock(&display->draw_callbacks_mutex);
- render_display_end();
- GS_DEBUG_MARKER_END();
- gs_present();
- }
- }
- void obs_display_set_enabled(obs_display_t *display, bool enable)
- {
- if (display)
- display->enabled = enable;
- }
- bool obs_display_enabled(obs_display_t *display)
- {
- return display ? display->enabled : false;
- }
- void obs_display_set_background_color(obs_display_t *display, uint32_t color)
- {
- if (display)
- display->background_color = color;
- }
- void obs_display_size(obs_display_t *display, uint32_t *width, uint32_t *height)
- {
- *width = 0;
- *height = 0;
- if (display) {
- pthread_mutex_lock(&display->draw_info_mutex);
- *width = display->cx;
- *height = display->cy;
- pthread_mutex_unlock(&display->draw_info_mutex);
- }
- }
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