gl-vertexbuffer.c 4.3 KB

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  1. /******************************************************************************
  2. Copyright (C) 2013 by Hugh Bailey <[email protected]>
  3. This program is free software: you can redistribute it and/or modify
  4. it under the terms of the GNU General Public License as published by
  5. the Free Software Foundation, either version 3 of the License, or
  6. (at your option) any later version.
  7. This program is distributed in the hope that it will be useful,
  8. but WITHOUT ANY WARRANTY; without even the implied warranty of
  9. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  10. GNU General Public License for more details.
  11. You should have received a copy of the GNU General Public License
  12. along with this program. If not, see <http://www.gnu.org/licenses/>.
  13. ******************************************************************************/
  14. #include "graphics/vec3.h"
  15. #include "gl-subsystem.h"
  16. static bool init_vb(struct gs_vertex_buffer *vb)
  17. {
  18. GLenum usage = vb->dynamic ? GL_DYNAMIC_COPY : GL_STATIC_DRAW;
  19. size_t i;
  20. if (!gl_create_buffer(GL_ARRAY_BUFFER, &vb->vertex_buffer,
  21. vb->data->num * sizeof(struct vec3),
  22. vb->data->points, usage))
  23. return false;
  24. if (vb->data->normals) {
  25. if (!gl_create_buffer(GL_ARRAY_BUFFER, &vb->normal_buffer,
  26. vb->data->num * sizeof(struct vec3),
  27. vb->data->normals, usage))
  28. return false;
  29. }
  30. if (vb->data->tangents) {
  31. if (!gl_create_buffer(GL_ARRAY_BUFFER, &vb->tangent_buffer,
  32. vb->data->num * sizeof(struct vec3),
  33. vb->data->tangents, usage))
  34. return false;
  35. }
  36. if (vb->data->colors) {
  37. if (!gl_create_buffer(GL_ARRAY_BUFFER, &vb->color_buffer,
  38. vb->data->num * sizeof(uint32_t),
  39. vb->data->colors, usage))
  40. return false;
  41. }
  42. da_reserve(vb->uv_buffers, vb->data->num_tex);
  43. for (i = 0; i < vb->data->num_tex; i++) {
  44. GLuint tex_buffer;
  45. struct tvertarray *tv = vb->data->tvarray+i;
  46. size_t size = vb->data->num * sizeof(float) * tv->width;
  47. if (!gl_create_buffer(GL_ARRAY_BUFFER, &tex_buffer, size,
  48. tv->array, usage))
  49. return false;
  50. da_push_back(vb->uv_buffers, &tex_buffer);
  51. }
  52. if (!vb->dynamic) {
  53. vbdata_destroy(vb->data);
  54. vb->data = NULL;
  55. }
  56. return true;
  57. }
  58. vertbuffer_t device_create_vertexbuffer(device_t device,
  59. struct vb_data *data, uint32_t flags)
  60. {
  61. struct gs_vertex_buffer *vb = bmalloc(sizeof(struct gs_vertex_buffer));
  62. memset(vb, 0, sizeof(struct gs_vertex_buffer));
  63. vb->device = device;
  64. vb->data = data;
  65. vb->dynamic = flags & GS_DYNAMIC;
  66. if (!init_vb(vb)) {
  67. blog(LOG_ERROR, "device_create_vertexbuffer (GL) failed");
  68. vertexbuffer_destroy(vb);
  69. return NULL;
  70. }
  71. return vb;
  72. }
  73. void vertexbuffer_destroy(vertbuffer_t vb)
  74. {
  75. if (vb) {
  76. if (vb->vertex_buffer)
  77. gl_delete_buffers(1, &vb->vertex_buffer);
  78. if (vb->normal_buffer)
  79. gl_delete_buffers(1, &vb->normal_buffer);
  80. if (vb->tangent_buffer)
  81. gl_delete_buffers(1, &vb->tangent_buffer);
  82. if (vb->color_buffer)
  83. gl_delete_buffers(1, &vb->color_buffer);
  84. if (vb->uv_buffers.num)
  85. gl_delete_buffers((GLsizei)vb->uv_buffers.num,
  86. vb->uv_buffers.array);
  87. da_free(vb->uv_buffers);
  88. vbdata_destroy(vb->data);
  89. bfree(vb);
  90. }
  91. }
  92. void vertexbuffer_flush(vertbuffer_t vb, bool rebuild)
  93. {
  94. size_t i;
  95. if (!vb->dynamic) {
  96. blog(LOG_ERROR, "vertex buffer is not dynamic");
  97. goto failed;
  98. }
  99. if (!update_buffer(GL_ARRAY_BUFFER, vb->vertex_buffer,
  100. vb->data->points,
  101. vb->data->num * sizeof(struct vec3)))
  102. goto failed;
  103. if (vb->normal_buffer) {
  104. if (!update_buffer(GL_ARRAY_BUFFER, vb->normal_buffer,
  105. vb->data->normals,
  106. vb->data->num * sizeof(struct vec3)))
  107. goto failed;
  108. }
  109. if (vb->tangent_buffer) {
  110. if (!update_buffer(GL_ARRAY_BUFFER, vb->tangent_buffer,
  111. vb->data->tangents,
  112. vb->data->num * sizeof(struct vec3)))
  113. goto failed;
  114. }
  115. if (vb->color_buffer) {
  116. if (!update_buffer(GL_ARRAY_BUFFER, vb->color_buffer,
  117. vb->data->colors,
  118. vb->data->num * sizeof(uint32_t)))
  119. goto failed;
  120. }
  121. for (i = 0; i < vb->data->num_tex; i++) {
  122. GLuint buffer = vb->uv_buffers.array[i];
  123. struct tvertarray *tv = vb->data->tvarray+i;
  124. size_t size = vb->data->num * tv->width * sizeof(float);
  125. if (!update_buffer(GL_ARRAY_BUFFER, buffer, tv->array, size))
  126. goto failed;
  127. }
  128. return;
  129. failed:
  130. blog(LOG_ERROR, "vertexbuffer_flush (GL) failed");
  131. }
  132. struct vb_data *vertexbuffer_getdata(vertbuffer_t vb)
  133. {
  134. return vb->data;
  135. }