obs-source-transition.c 27 KB

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  1. /******************************************************************************
  2. Copyright (C) 2013-2014 by Hugh Bailey <[email protected]>
  3. This program is free software: you can redistribute it and/or modify
  4. it under the terms of the GNU General Public License as published by
  5. the Free Software Foundation, either version 2 of the License, or
  6. (at your option) any later version.
  7. This program is distributed in the hope that it will be useful,
  8. but WITHOUT ANY WARRANTY; without even the implied warranty of
  9. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  10. GNU General Public License for more details.
  11. You should have received a copy of the GNU General Public License
  12. along with this program. If not, see <http://www.gnu.org/licenses/>.
  13. ******************************************************************************/
  14. #include "obs-internal.h"
  15. #define lock_transition(transition) \
  16. pthread_mutex_lock(&transition->transition_mutex);
  17. #define unlock_transition(transition) \
  18. pthread_mutex_unlock(&transition->transition_mutex);
  19. #define trylock_textures(transition) \
  20. pthread_mutex_trylock(&transition->transition_tex_mutex)
  21. #define lock_textures(transition) \
  22. pthread_mutex_lock(&transition->transition_tex_mutex)
  23. #define unlock_textures(transition) \
  24. pthread_mutex_unlock(&transition->transition_tex_mutex)
  25. static inline bool transition_valid(const obs_source_t *transition,
  26. const char *func)
  27. {
  28. if (!obs_ptr_valid(transition, func))
  29. return false;
  30. else if (transition->info.type != OBS_SOURCE_TYPE_TRANSITION)
  31. return false;
  32. return true;
  33. }
  34. bool obs_transition_init(obs_source_t *transition)
  35. {
  36. pthread_mutex_init_value(&transition->transition_mutex);
  37. pthread_mutex_init_value(&transition->transition_tex_mutex);
  38. if (pthread_mutex_init(&transition->transition_mutex, NULL) != 0)
  39. return false;
  40. if (pthread_mutex_init(&transition->transition_tex_mutex, NULL) != 0)
  41. return false;
  42. transition->transition_alignment = OBS_ALIGN_LEFT | OBS_ALIGN_TOP;
  43. transition->transition_texrender[0] =
  44. gs_texrender_create(GS_RGBA, GS_ZS_NONE);
  45. transition->transition_texrender[1] =
  46. gs_texrender_create(GS_RGBA, GS_ZS_NONE);
  47. transition->transition_source_active[0] = true;
  48. return transition->transition_texrender[0] != NULL &&
  49. transition->transition_texrender[1] != NULL;
  50. }
  51. void obs_transition_free(obs_source_t *transition)
  52. {
  53. pthread_mutex_destroy(&transition->transition_mutex);
  54. pthread_mutex_destroy(&transition->transition_tex_mutex);
  55. gs_enter_context(obs->video.graphics);
  56. gs_texrender_destroy(transition->transition_texrender[0]);
  57. gs_texrender_destroy(transition->transition_texrender[1]);
  58. gs_leave_context();
  59. }
  60. void obs_transition_clear(obs_source_t *transition)
  61. {
  62. obs_source_t *s[2];
  63. bool active[2];
  64. if (!transition_valid(transition, "obs_transition_clear"))
  65. return;
  66. lock_transition(transition);
  67. for (size_t i = 0; i < 2; i++) {
  68. s[i] = transition->transition_sources[i];
  69. active[i] = transition->transition_source_active[i];
  70. transition->transition_sources[i] = NULL;
  71. transition->transition_source_active[i] = false;
  72. }
  73. transition->transitioning_video = false;
  74. transition->transitioning_audio = false;
  75. unlock_transition(transition);
  76. for (size_t i = 0; i < 2; i++) {
  77. if (s[i] && active[i])
  78. obs_source_remove_active_child(transition, s[i]);
  79. obs_source_release(s[i]);
  80. }
  81. }
  82. void add_alignment(struct vec2 *v, uint32_t align, int cx, int cy);
  83. static inline uint32_t get_cx(obs_source_t *tr)
  84. {
  85. return tr->transition_cx ?
  86. tr->transition_cx : tr->transition_actual_cx;
  87. }
  88. static inline uint32_t get_cy(obs_source_t *tr)
  89. {
  90. return tr->transition_cy ?
  91. tr->transition_cy : tr->transition_actual_cy;
  92. }
  93. static void recalculate_transition_matrix(obs_source_t *tr, size_t idx)
  94. {
  95. obs_source_t *child;
  96. struct matrix4 mat;
  97. struct vec2 pos;
  98. struct vec2 scale;
  99. float tr_cx = (float)get_cx(tr);
  100. float tr_cy = (float)get_cy(tr);
  101. float source_cx;
  102. float source_cy;
  103. float tr_aspect = tr_cx / tr_cy;
  104. float source_aspect;
  105. enum obs_transition_scale_type scale_type = tr->transition_scale_type;
  106. lock_transition(tr);
  107. child = tr->transition_sources[idx];
  108. if (!child) {
  109. unlock_transition(tr);
  110. return;
  111. }
  112. source_cx = (float)obs_source_get_width(child);
  113. source_cy = (float)obs_source_get_height(child);
  114. unlock_transition(tr);
  115. if (source_cx == 0.0f || source_cy == 0.0f)
  116. return;
  117. source_aspect = source_cx / source_cy;
  118. if (scale_type == OBS_TRANSITION_SCALE_MAX_ONLY) {
  119. if (source_cx > tr_cx || source_cy > tr_cy) {
  120. scale_type = OBS_TRANSITION_SCALE_ASPECT;
  121. } else {
  122. scale.x = 1.0f;
  123. scale.y = 1.0f;
  124. }
  125. }
  126. if (scale_type == OBS_TRANSITION_SCALE_ASPECT) {
  127. bool use_width = tr_aspect < source_aspect;
  128. scale.x = scale.y = use_width ?
  129. tr_cx / source_cx :
  130. tr_cy / source_cy;
  131. } else if (scale_type == OBS_TRANSITION_SCALE_STRETCH) {
  132. scale.x = tr_cx / source_cx;
  133. scale.y = tr_cy / source_cy;
  134. }
  135. source_cx *= scale.x;
  136. source_cy *= scale.y;
  137. vec2_zero(&pos);
  138. add_alignment(&pos, tr->transition_alignment,
  139. (int)(tr_cx - source_cx),
  140. (int)(tr_cy - source_cy));
  141. matrix4_identity(&mat);
  142. matrix4_scale3f(&mat, &mat, scale.x, scale.y, 1.0f);
  143. matrix4_translate3f(&mat, &mat, pos.x, pos.y, 0.0f);
  144. matrix4_copy(&tr->transition_matrices[idx], &mat);
  145. }
  146. static inline void recalculate_transition_matrices(obs_source_t *transition)
  147. {
  148. recalculate_transition_matrix(transition, 0);
  149. recalculate_transition_matrix(transition, 1);
  150. }
  151. static void recalculate_transition_size(obs_source_t *transition)
  152. {
  153. uint32_t cx = 0, cy = 0;
  154. obs_source_t *child;
  155. lock_transition(transition);
  156. for (size_t i = 0; i < 2; i++) {
  157. child = transition->transition_sources[i];
  158. if (child) {
  159. uint32_t new_cx = obs_source_get_width(child);
  160. uint32_t new_cy = obs_source_get_height(child);
  161. if (new_cx > cx) cx = new_cx;
  162. if (new_cy > cy) cy = new_cy;
  163. }
  164. }
  165. unlock_transition(transition);
  166. transition->transition_actual_cx = cx;
  167. transition->transition_actual_cy = cy;
  168. }
  169. void obs_transition_tick(obs_source_t *transition)
  170. {
  171. recalculate_transition_size(transition);
  172. recalculate_transition_matrices(transition);
  173. if (trylock_textures(transition) == 0) {
  174. gs_texrender_reset(transition->transition_texrender[0]);
  175. gs_texrender_reset(transition->transition_texrender[1]);
  176. unlock_textures(transition);
  177. }
  178. }
  179. static void set_source(obs_source_t *transition,
  180. enum obs_transition_target target, obs_source_t *new_child,
  181. bool (*callback)(obs_source_t *t, size_t idx, obs_source_t *c))
  182. {
  183. size_t idx = (size_t)target;
  184. obs_source_t *old_child;
  185. bool add_success = true;
  186. bool already_active;
  187. if (new_child)
  188. obs_source_addref(new_child);
  189. lock_transition(transition);
  190. old_child = transition->transition_sources[idx];
  191. if (new_child == old_child) {
  192. unlock_transition(transition);
  193. obs_source_release(new_child);
  194. return;
  195. }
  196. already_active = transition->transition_source_active[idx];
  197. if (already_active) {
  198. if (new_child)
  199. add_success = obs_source_add_active_child(transition,
  200. new_child);
  201. if (old_child && add_success)
  202. obs_source_remove_active_child(transition, old_child);
  203. }
  204. if (callback && add_success)
  205. add_success = callback(transition, idx, new_child);
  206. transition->transition_sources[idx] = add_success ? new_child : NULL;
  207. unlock_transition(transition);
  208. if (add_success) {
  209. if (transition->transition_cx == 0 ||
  210. transition->transition_cy == 0) {
  211. recalculate_transition_size(transition);
  212. recalculate_transition_matrices(transition);
  213. }
  214. } else {
  215. obs_source_release(new_child);
  216. }
  217. obs_source_release(old_child);
  218. }
  219. obs_source_t *obs_transition_get_source(obs_source_t *transition,
  220. enum obs_transition_target target)
  221. {
  222. size_t idx = (size_t)target;
  223. obs_source_t *ret;
  224. if (!transition_valid(transition, "obs_transition_get_source"))
  225. return NULL;
  226. lock_transition(transition);
  227. ret = transition->transition_sources[idx];
  228. obs_source_addref(ret);
  229. unlock_transition(transition);
  230. return ret;
  231. }
  232. obs_source_t *obs_transition_get_active_source(obs_source_t *transition)
  233. {
  234. obs_source_t *ret;
  235. if (!transition_valid(transition, "obs_transition_get_source"))
  236. return NULL;
  237. lock_transition(transition);
  238. if (transition->transitioning_audio || transition->transitioning_video)
  239. ret = transition->transition_sources[1];
  240. else
  241. ret = transition->transition_sources[0];
  242. obs_source_addref(ret);
  243. unlock_transition(transition);
  244. return ret;
  245. }
  246. static inline bool activate_child(obs_source_t *transition, size_t idx)
  247. {
  248. bool success = true;
  249. lock_transition(transition);
  250. if (transition->transition_sources[idx] &&
  251. !transition->transition_source_active[idx]) {
  252. success = obs_source_add_active_child(transition,
  253. transition->transition_sources[idx]);
  254. if (success)
  255. transition->transition_source_active[idx] = true;
  256. }
  257. unlock_transition(transition);
  258. return success;
  259. }
  260. static bool activate_transition(obs_source_t *transition, size_t idx,
  261. obs_source_t *child)
  262. {
  263. if (!transition->transition_source_active[idx]) {
  264. if (!obs_source_add_active_child(transition, child))
  265. return false;
  266. transition->transition_source_active[idx] = true;
  267. }
  268. transition->transitioning_video = true;
  269. transition->transitioning_audio = true;
  270. return true;
  271. }
  272. static inline bool transition_active(obs_source_t *transition)
  273. {
  274. return transition->transitioning_audio ||
  275. transition->transitioning_video;
  276. }
  277. bool obs_transition_start(obs_source_t *transition,
  278. enum obs_transition_mode mode, uint32_t duration_ms,
  279. obs_source_t *dest)
  280. {
  281. bool active;
  282. bool same_as_source;
  283. bool same_as_dest;
  284. if (!transition_valid(transition, "obs_transition_start"))
  285. return false;
  286. lock_transition(transition);
  287. same_as_source = dest == transition->transition_sources[0];
  288. same_as_dest = dest == transition->transition_sources[1];
  289. active = transition_active(transition);
  290. unlock_transition(transition);
  291. if (same_as_source && !active)
  292. return false;
  293. if (transition->info.transition_start)
  294. transition->info.transition_start(transition->context.data);
  295. if (transition->transition_use_fixed_duration)
  296. duration_ms = transition->transition_fixed_duration;
  297. if (!active || (!same_as_dest && !same_as_source)) {
  298. transition->transition_start_time = os_gettime_ns();
  299. transition->transition_duration =
  300. (uint64_t)duration_ms * 1000000ULL;
  301. }
  302. set_source(transition, OBS_TRANSITION_SOURCE_B, dest,
  303. activate_transition);
  304. obs_source_dosignal(transition, "source_transition_start",
  305. "transition_start");
  306. recalculate_transition_size(transition);
  307. recalculate_transition_matrices(transition);
  308. /* TODO: Add mode */
  309. UNUSED_PARAMETER(mode);
  310. return true;
  311. }
  312. void obs_transition_set(obs_source_t *transition, obs_source_t *source)
  313. {
  314. obs_source_t *s[2];
  315. bool active[2];
  316. if (!transition_valid(transition, "obs_transition_clear"))
  317. return;
  318. obs_source_addref(source);
  319. lock_transition(transition);
  320. for (size_t i = 0; i < 2; i++) {
  321. s[i] = transition->transition_sources[i];
  322. active[i] = transition->transition_source_active[i];
  323. transition->transition_sources[i] = NULL;
  324. transition->transition_source_active[i] = false;
  325. }
  326. transition->transition_source_active[0] = true;
  327. transition->transition_sources[0] = source;
  328. transition->transitioning_video = false;
  329. transition->transitioning_audio = false;
  330. unlock_transition(transition);
  331. for (size_t i = 0; i < 2; i++) {
  332. if (s[i] && active[i])
  333. obs_source_remove_active_child(transition, s[i]);
  334. obs_source_release(s[i]);
  335. }
  336. if (source)
  337. obs_source_add_active_child(transition, source);
  338. }
  339. static float calc_time(obs_source_t *transition, uint64_t ts)
  340. {
  341. uint64_t end;
  342. if (ts <= transition->transition_start_time)
  343. return 0.0f;
  344. end = transition->transition_duration;
  345. ts -= transition->transition_start_time;
  346. if (ts >= end || end == 0)
  347. return 1.0f;
  348. return (float)((long double)ts / (long double)end);
  349. }
  350. static inline float get_video_time(obs_source_t *transition)
  351. {
  352. uint64_t ts = obs->video.video_time;
  353. return calc_time(transition, ts);
  354. }
  355. float obs_transition_get_time(obs_source_t *transition)
  356. {
  357. return get_video_time(transition);
  358. }
  359. static inline gs_texture_t *get_texture(obs_source_t *transition,
  360. enum obs_transition_target target)
  361. {
  362. size_t idx = (size_t)target;
  363. return gs_texrender_get_texture(transition->transition_texrender[idx]);
  364. }
  365. void obs_transition_set_scale_type(obs_source_t *transition,
  366. enum obs_transition_scale_type type)
  367. {
  368. if (!transition_valid(transition, "obs_transition_set_scale_type"))
  369. return;
  370. transition->transition_scale_type = type;
  371. }
  372. enum obs_transition_scale_type obs_transition_get_scale_type(
  373. const obs_source_t *transition)
  374. {
  375. return transition_valid(transition, "obs_transition_get_scale_type") ?
  376. transition->transition_scale_type :
  377. OBS_TRANSITION_SCALE_MAX_ONLY;
  378. }
  379. void obs_transition_set_alignment(obs_source_t *transition, uint32_t alignment)
  380. {
  381. if (!transition_valid(transition, "obs_transition_set_alignment"))
  382. return;
  383. transition->transition_alignment = alignment;
  384. }
  385. uint32_t obs_transition_get_alignment(const obs_source_t *transition)
  386. {
  387. return transition_valid(transition, "obs_transition_get_alignment") ?
  388. transition->transition_alignment : 0;
  389. }
  390. void obs_transition_set_size(obs_source_t *transition,
  391. uint32_t cx, uint32_t cy)
  392. {
  393. if (!transition_valid(transition, "obs_transition_set_size"))
  394. return;
  395. transition->transition_cx = cx;
  396. transition->transition_cy = cy;
  397. }
  398. void obs_transition_get_size(const obs_source_t *transition,
  399. uint32_t *cx, uint32_t *cy)
  400. {
  401. if (!transition_valid(transition, "obs_transition_set_size")) {
  402. *cx = 0;
  403. *cy = 0;
  404. return;
  405. }
  406. *cx = transition->transition_cx;
  407. *cy = transition->transition_cy;
  408. }
  409. void obs_transition_save(obs_source_t *tr, obs_data_t *data)
  410. {
  411. obs_source_t *child;
  412. lock_transition(tr);
  413. child = transition_active(tr) ?
  414. tr->transition_sources[1] : tr->transition_sources[0];
  415. obs_data_set_string(data, "transition_source_a",
  416. child ? child->context.name : "");
  417. obs_data_set_int(data, "transition_alignment",
  418. tr->transition_alignment);
  419. obs_data_set_int(data, "transition_mode",
  420. (int64_t)tr->transition_mode);
  421. obs_data_set_int(data, "transition_scale_type",
  422. (int64_t)tr->transition_scale_type);
  423. obs_data_set_int(data, "transition_cx", tr->transition_cx);
  424. obs_data_set_int(data, "transition_cy", tr->transition_cy);
  425. unlock_transition(tr);
  426. }
  427. void obs_transition_load(obs_source_t *tr, obs_data_t *data)
  428. {
  429. const char *name = obs_data_get_string(data, "transition_source_a");
  430. int64_t alignment = obs_data_get_int(data, "transition_alignment");
  431. int64_t mode = obs_data_get_int(data, "transition_mode");
  432. int64_t scale_type = obs_data_get_int(data, "transition_scale_type");
  433. int64_t cx = obs_data_get_int(data, "transition_cx");
  434. int64_t cy = obs_data_get_int(data, "transition_cy");
  435. obs_source_t *source = NULL;
  436. if (name) {
  437. source = obs_get_source_by_name(name);
  438. if (source) {
  439. if (!obs_source_add_active_child(tr, source)) {
  440. blog(LOG_WARNING, "Cannot set transition '%s' "
  441. "to source '%s' due to "
  442. "infinite recursion",
  443. tr->context.name, name);
  444. obs_source_release(source);
  445. source = NULL;
  446. }
  447. } else {
  448. blog(LOG_WARNING, "Failed to find source '%s' for "
  449. "transition '%s'",
  450. name, tr->context.name);
  451. }
  452. }
  453. lock_transition(tr);
  454. tr->transition_sources[0] = source;
  455. tr->transition_source_active[0] = true;
  456. tr->transition_alignment = (uint32_t)alignment;
  457. tr->transition_mode = (enum obs_transition_mode)mode;
  458. tr->transition_scale_type = (enum obs_transition_scale_type)scale_type;
  459. tr->transition_cx = (uint32_t)cx;
  460. tr->transition_cy = (uint32_t)cy;
  461. unlock_transition(tr);
  462. recalculate_transition_size(tr);
  463. recalculate_transition_matrices(tr);
  464. }
  465. struct transition_state {
  466. obs_source_t *s[2];
  467. bool transitioning_video;
  468. bool transitioning_audio;
  469. };
  470. static inline void copy_transition_state(obs_source_t *transition,
  471. struct transition_state *state)
  472. {
  473. state->s[0] = transition->transition_sources[0];
  474. state->s[1] = transition->transition_sources[1];
  475. obs_source_addref(state->s[0]);
  476. obs_source_addref(state->s[1]);
  477. state->transitioning_video = transition->transitioning_video;
  478. state->transitioning_audio = transition->transitioning_audio;
  479. }
  480. static inline void enum_child(obs_source_t *tr, obs_source_t *child,
  481. obs_source_enum_proc_t enum_callback, void *param)
  482. {
  483. if (!child)
  484. return;
  485. if (child->context.data && child->info.enum_active_sources)
  486. child->info.enum_active_sources(child->context.data,
  487. enum_callback, param);
  488. enum_callback(tr, child, param);
  489. }
  490. void obs_transition_enum_sources(obs_source_t *transition,
  491. obs_source_enum_proc_t cb, void *param)
  492. {
  493. lock_transition(transition);
  494. for (size_t i = 0; i < 2; i++) {
  495. if (transition->transition_sources[i])
  496. cb(transition, transition->transition_sources[i], param);
  497. }
  498. unlock_transition(transition);
  499. }
  500. static inline void render_child(obs_source_t *transition,
  501. obs_source_t *child, size_t idx)
  502. {
  503. uint32_t cx = get_cx(transition);
  504. uint32_t cy = get_cy(transition);
  505. struct vec4 blank;
  506. if (!child)
  507. return;
  508. if (gs_texrender_begin(transition->transition_texrender[idx], cx, cy)) {
  509. vec4_zero(&blank);
  510. gs_clear(GS_CLEAR_COLOR, &blank, 0.0f, 0);
  511. gs_ortho(0.0f, (float)cx, 0.0f, (float)cy, -100.0f, 100.0f);
  512. gs_matrix_push();
  513. gs_matrix_mul(&transition->transition_matrices[idx]);
  514. obs_source_video_render(child);
  515. gs_matrix_pop();
  516. gs_texrender_end(transition->transition_texrender[idx]);
  517. }
  518. }
  519. static void obs_transition_stop(obs_source_t *transition)
  520. {
  521. obs_source_t *old_child = transition->transition_sources[0];
  522. if (old_child && transition->transition_source_active[0])
  523. obs_source_remove_active_child(transition, old_child);
  524. obs_source_release(old_child);
  525. transition->transition_source_active[0] = true;
  526. transition->transition_source_active[1] = false;
  527. transition->transition_sources[0] = transition->transition_sources[1];
  528. transition->transition_sources[1] = NULL;
  529. }
  530. static inline void handle_stop(obs_source_t *transition)
  531. {
  532. if (transition->info.transition_stop)
  533. transition->info.transition_stop(transition->context.data);
  534. obs_source_dosignal(transition, "source_transition_stop",
  535. "transition_stop");
  536. }
  537. void obs_transition_video_render(obs_source_t *transition,
  538. obs_transition_video_render_callback_t callback)
  539. {
  540. struct transition_state state;
  541. struct matrix4 matrices[2];
  542. bool locked = false;
  543. bool stopped = false;
  544. bool video_stopped = false;
  545. float t;
  546. if (!transition_valid(transition, "obs_transition_video_render"))
  547. return;
  548. t = get_video_time(transition);
  549. lock_transition(transition);
  550. if (t >= 1.0f && transition->transitioning_video) {
  551. transition->transitioning_video = false;
  552. video_stopped = true;
  553. if (!transition->transitioning_audio) {
  554. obs_transition_stop(transition);
  555. stopped = true;
  556. }
  557. }
  558. copy_transition_state(transition, &state);
  559. matrices[0] = transition->transition_matrices[0];
  560. matrices[1] = transition->transition_matrices[1];
  561. unlock_transition(transition);
  562. if (state.transitioning_video)
  563. locked = trylock_textures(transition) == 0;
  564. if (state.transitioning_video && locked && callback) {
  565. gs_texture_t *tex[2];
  566. uint32_t cx;
  567. uint32_t cy;
  568. for (size_t i = 0; i < 2; i++) {
  569. if (state.s[i]) {
  570. render_child(transition, state.s[i], i);
  571. tex[i] = get_texture(transition, i);
  572. if (!tex[i])
  573. tex[i] = obs->video.transparent_texture;
  574. } else {
  575. tex[i] = obs->video.transparent_texture;
  576. }
  577. }
  578. cx = get_cx(transition);
  579. cy = get_cy(transition);
  580. if (cx && cy)
  581. callback(transition->context.data, tex[0], tex[1], t,
  582. cx, cy);
  583. } else if (state.transitioning_audio) {
  584. if (state.s[1]) {
  585. gs_matrix_push();
  586. gs_matrix_mul(&matrices[1]);
  587. obs_source_video_render(state.s[1]);
  588. gs_matrix_pop();
  589. }
  590. } else {
  591. if (state.s[0]) {
  592. gs_matrix_push();
  593. gs_matrix_mul(&matrices[0]);
  594. obs_source_video_render(state.s[0]);
  595. gs_matrix_pop();
  596. }
  597. }
  598. if (locked)
  599. unlock_textures(transition);
  600. obs_source_release(state.s[0]);
  601. obs_source_release(state.s[1]);
  602. if (video_stopped)
  603. obs_source_dosignal(transition, "source_transition_video_stop",
  604. "transition_video_stop");
  605. if (stopped)
  606. handle_stop(transition);
  607. }
  608. bool obs_transition_video_render_direct(obs_source_t *transition,
  609. enum obs_transition_target target)
  610. {
  611. struct transition_state state;
  612. struct matrix4 matrices[2];
  613. bool stopped = false;
  614. bool video_stopped = false;
  615. bool render_b = target == OBS_TRANSITION_SOURCE_B;
  616. bool transitioning;
  617. float t;
  618. if (!transition_valid(transition, "obs_transition_video_render"))
  619. return false;
  620. t = get_video_time(transition);
  621. lock_transition(transition);
  622. if (t >= 1.0f && transition->transitioning_video) {
  623. transition->transitioning_video = false;
  624. video_stopped = true;
  625. if (!transition->transitioning_audio) {
  626. obs_transition_stop(transition);
  627. stopped = true;
  628. }
  629. }
  630. copy_transition_state(transition, &state);
  631. transitioning = state.transitioning_audio || state.transitioning_video;
  632. matrices[0] = transition->transition_matrices[0];
  633. matrices[1] = transition->transition_matrices[1];
  634. unlock_transition(transition);
  635. int idx = (transitioning && render_b) ? 1 : 0;
  636. if (state.s[idx]) {
  637. gs_matrix_push();
  638. gs_matrix_mul(&matrices[idx]);
  639. obs_source_video_render(state.s[idx]);
  640. gs_matrix_pop();
  641. }
  642. obs_source_release(state.s[0]);
  643. obs_source_release(state.s[1]);
  644. if (video_stopped)
  645. obs_source_dosignal(transition, "source_transition_video_stop",
  646. "transition_video_stop");
  647. if (stopped)
  648. handle_stop(transition);
  649. return transitioning;
  650. }
  651. static inline float get_sample_time(obs_source_t *transition,
  652. size_t sample_rate, size_t sample, uint64_t ts)
  653. {
  654. uint64_t sample_ts_offset = (uint64_t)sample * 1000000000ULL /
  655. (uint64_t)sample_rate;
  656. uint64_t i_ts = ts + sample_ts_offset;
  657. return calc_time(transition, i_ts);
  658. }
  659. static inline void mix_child(obs_source_t *transition, float *out, float *in,
  660. size_t count, size_t sample_rate, uint64_t ts,
  661. obs_transition_audio_mix_callback_t mix)
  662. {
  663. void *context_data = transition->context.data;
  664. for (size_t i = 0; i < count; i++) {
  665. float t = get_sample_time(transition, sample_rate, i, ts);
  666. out[i] += in[i] * mix(context_data, t);
  667. }
  668. }
  669. static void process_audio(obs_source_t *transition, obs_source_t *child,
  670. struct obs_source_audio_mix *audio, uint64_t min_ts,
  671. uint32_t mixers, size_t channels, size_t sample_rate,
  672. obs_transition_audio_mix_callback_t mix)
  673. {
  674. bool valid = child && !child->audio_pending;
  675. struct obs_source_audio_mix child_audio;
  676. uint64_t ts;
  677. size_t pos;
  678. if (!valid)
  679. return;
  680. ts = child->audio_ts;
  681. obs_source_get_audio_mix(child, &child_audio);
  682. pos = (size_t)ns_to_audio_frames(sample_rate, ts - min_ts);
  683. if (pos > AUDIO_OUTPUT_FRAMES)
  684. return;
  685. for (size_t mix_idx = 0; mix_idx < MAX_AUDIO_MIXES; mix_idx++) {
  686. struct audio_output_data *output = &audio->output[mix_idx];
  687. struct audio_output_data *input = &child_audio.output[mix_idx];
  688. if ((mixers & (1 << mix_idx)) == 0)
  689. continue;
  690. for (size_t ch = 0; ch < channels; ch++) {
  691. float *out = output->data[ch];
  692. float *in = input->data[ch];
  693. mix_child(transition, out + pos, in,
  694. AUDIO_OUTPUT_FRAMES - pos,
  695. sample_rate, ts, mix);
  696. }
  697. }
  698. }
  699. static inline uint64_t calc_min_ts(obs_source_t *sources[2])
  700. {
  701. uint64_t min_ts = 0;
  702. for (size_t i = 0; i < 2; i++) {
  703. if (sources[i] && !sources[i]->audio_pending) {
  704. if (!min_ts || sources[i]->audio_ts < min_ts)
  705. min_ts = sources[i]->audio_ts;
  706. }
  707. }
  708. return min_ts;
  709. }
  710. #define TOTAL_AUDIO_SIZE \
  711. (MAX_AUDIO_MIXES * MAX_AUDIO_CHANNELS * \
  712. AUDIO_OUTPUT_FRAMES * sizeof(float))
  713. static inline bool stop_audio(obs_source_t *transition)
  714. {
  715. transition->transitioning_audio = false;
  716. if (!transition->transitioning_video) {
  717. obs_transition_stop(transition);
  718. return true;
  719. }
  720. return false;
  721. }
  722. bool obs_transition_audio_render(obs_source_t *transition,
  723. uint64_t *ts_out, struct obs_source_audio_mix *audio,
  724. uint32_t mixers, size_t channels, size_t sample_rate,
  725. obs_transition_audio_mix_callback_t mix_a,
  726. obs_transition_audio_mix_callback_t mix_b)
  727. {
  728. obs_source_t *sources[2];
  729. struct transition_state state = {0};
  730. bool stopped = false;
  731. uint64_t min_ts;
  732. float t;
  733. if (!transition_valid(transition, "obs_transition_audio_render"))
  734. return false;
  735. lock_transition(transition);
  736. sources[0] = transition->transition_sources[0];
  737. sources[1] = transition->transition_sources[1];
  738. min_ts = calc_min_ts(sources);
  739. if (min_ts) {
  740. t = calc_time(transition, min_ts);
  741. if (t >= 1.0f && transition->transitioning_audio)
  742. stopped = stop_audio(transition);
  743. sources[0] = transition->transition_sources[0];
  744. sources[1] = transition->transition_sources[1];
  745. min_ts = calc_min_ts(sources);
  746. if (min_ts)
  747. copy_transition_state(transition, &state);
  748. } else if (!transition->transitioning_video &&
  749. transition->transitioning_audio) {
  750. stopped = stop_audio(transition);
  751. }
  752. unlock_transition(transition);
  753. if (min_ts) {
  754. if (state.transitioning_audio) {
  755. if (state.s[0])
  756. process_audio(transition, state.s[0], audio,
  757. min_ts, mixers, channels,
  758. sample_rate, mix_a);
  759. if (state.s[1])
  760. process_audio(transition, state.s[1], audio,
  761. min_ts, mixers, channels,
  762. sample_rate, mix_b);
  763. } else if (state.s[0]) {
  764. memcpy(audio->output[0].data[0],
  765. state.s[0]->audio_output_buf[0][0],
  766. TOTAL_AUDIO_SIZE);
  767. }
  768. obs_source_release(state.s[0]);
  769. obs_source_release(state.s[1]);
  770. }
  771. if (stopped)
  772. handle_stop(transition);
  773. *ts_out = min_ts;
  774. return !!min_ts;
  775. }
  776. void obs_transition_enable_fixed(obs_source_t *transition,
  777. bool enable, uint32_t duration)
  778. {
  779. if (!transition_valid(transition, "obs_transition_enable_fixed"))
  780. return;
  781. transition->transition_use_fixed_duration = enable;
  782. transition->transition_fixed_duration = duration;
  783. }
  784. bool obs_transition_fixed(obs_source_t *transition)
  785. {
  786. return transition_valid(transition, "obs_transition_fixed") ?
  787. transition->transition_use_fixed_duration : false;
  788. }
  789. static inline obs_source_t *copy_source_state(obs_source_t *tr_dest,
  790. obs_source_t *tr_source, size_t idx)
  791. {
  792. obs_source_t *old_child = tr_dest->transition_sources[idx];
  793. obs_source_t *new_child = tr_source->transition_sources[idx];
  794. bool active = tr_source->transition_source_active[idx];
  795. if (old_child && tr_dest->transition_source_active[idx])
  796. obs_source_remove_active_child(tr_dest, old_child);
  797. tr_dest->transition_sources[idx] = new_child;
  798. tr_dest->transition_source_active[idx] = active;
  799. if (active && new_child)
  800. obs_source_add_active_child(tr_dest, new_child);
  801. obs_source_addref(new_child);
  802. return old_child;
  803. }
  804. void obs_transition_swap_begin(obs_source_t *tr_dest, obs_source_t *tr_source)
  805. {
  806. obs_source_t *old_children[2];
  807. if (tr_dest == tr_source)
  808. return;
  809. lock_textures(tr_source);
  810. lock_textures(tr_dest);
  811. lock_transition(tr_source);
  812. lock_transition(tr_dest);
  813. for (size_t i = 0; i < 2; i++)
  814. old_children[i] = copy_source_state(tr_dest, tr_source, i);
  815. unlock_transition(tr_dest);
  816. unlock_transition(tr_source);
  817. for (size_t i = 0; i < 2; i++)
  818. obs_source_release(old_children[i]);
  819. }
  820. void obs_transition_swap_end(obs_source_t *tr_dest, obs_source_t *tr_source)
  821. {
  822. if (tr_dest == tr_source)
  823. return;
  824. obs_transition_clear(tr_source);
  825. for (size_t i = 0; i < 2; i++) {
  826. gs_texrender_t *dest = tr_dest->transition_texrender[i];
  827. gs_texrender_t *source = tr_source->transition_texrender[i];
  828. tr_dest->transition_texrender[i] = source;
  829. tr_source->transition_texrender[i] = dest;
  830. }
  831. unlock_textures(tr_dest);
  832. unlock_textures(tr_source);
  833. }