| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736737738739740741742743744745746747748749750751752753754755756757758759760761762763764765766767768769770771772773774775776777778779780781782783784785786787788789790791792793794795796797798799800801802803804805806807808809810811812813814815816817818819820821822823824825826827828829830831832833834835836837838839840841842843844845846847848849850851852853854855856857858859860861862863864865866867868869870871872873874875876877878879880881882883884885886887888889890891892893894895896897898899900901902903904905906907908909910911912913914915916917918919920921922923924925926927928929930931932933934935936937938939940941942943944945946947948949950951952953954955956957958959960961962963964965966967968969970971972973974975976977978979980981982983984985986987988989990991992993994995996997998999100010011002100310041005100610071008100910101011101210131014101510161017101810191020102110221023102410251026102710281029103010311032103310341035103610371038103910401041104210431044104510461047104810491050105110521053105410551056105710581059106010611062106310641065106610671068106910701071107210731074107510761077107810791080108110821083108410851086108710881089109010911092109310941095109610971098109911001101110211031104110511061107110811091110111111121113111411151116111711181119112011211122112311241125112611271128112911301131113211331134113511361137113811391140114111421143114411451146114711481149115011511152115311541155115611571158115911601161116211631164116511661167116811691170117111721173117411751176117711781179118011811182118311841185118611871188118911901191119211931194119511961197119811991200120112021203120412051206120712081209121012111212121312141215121612171218121912201221122212231224122512261227122812291230123112321233123412351236123712381239124012411242124312441245124612471248124912501251125212531254125512561257125812591260126112621263126412651266126712681269127012711272127312741275127612771278127912801281128212831284128512861287128812891290129112921293129412951296129712981299130013011302130313041305130613071308130913101311131213131314131513161317131813191320132113221323132413251326132713281329133013311332133313341335133613371338133913401341134213431344134513461347134813491350135113521353135413551356135713581359136013611362136313641365136613671368136913701371137213731374137513761377137813791380138113821383138413851386138713881389139013911392139313941395139613971398139914001401140214031404140514061407140814091410141114121413141414151416141714181419142014211422142314241425142614271428142914301431143214331434143514361437143814391440144114421443144414451446144714481449145014511452145314541455145614571458145914601461146214631464146514661467146814691470147114721473147414751476147714781479148014811482148314841485148614871488148914901491149214931494149514961497149814991500150115021503150415051506150715081509151015111512151315141515151615171518151915201521152215231524152515261527152815291530153115321533153415351536153715381539154015411542154315441545154615471548154915501551155215531554155515561557155815591560156115621563156415651566156715681569157015711572157315741575 |
- /******************************************************************************
- Copyright (C) 2013-2015 by Hugh Bailey <[email protected]>
- Philippe Groarke <[email protected]>
- This program is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 2 of the License, or
- (at your option) any later version.
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with this program. If not, see <http://www.gnu.org/licenses/>.
- ******************************************************************************/
- #include "util/threading.h"
- #include "graphics/math-defs.h"
- #include "obs-scene.h"
- /* NOTE: For proper mutex lock order (preventing mutual cross-locks), never
- * lock the graphics mutex inside either of the scene mutexes.
- *
- * Another thing that must be done to prevent that cross-lock (and improve
- * performance), is to not create/release/update sources within the scene
- * mutexes.
- *
- * It's okay to lock the graphics mutex before locking either of the scene
- * mutexes, but not after.
- */
- static const char *obs_scene_signals[] = {
- "void item_add(ptr scene, ptr item)",
- "void item_remove(ptr scene, ptr item)",
- "void reorder(ptr scene)",
- "void item_visible(ptr scene, ptr item, bool visible)",
- "void item_select(ptr scene, ptr item)",
- "void item_deselect(ptr scene, ptr item)",
- "void item_transform(ptr scene, ptr item)",
- NULL
- };
- static inline void signal_item_remove(struct obs_scene_item *item)
- {
- struct calldata params;
- uint8_t stack[128];
- calldata_init_fixed(¶ms, stack, sizeof(stack));
- calldata_set_ptr(¶ms, "scene", item->parent);
- calldata_set_ptr(¶ms, "item", item);
- signal_handler_signal(item->parent->source->context.signals,
- "item_remove", ¶ms);
- }
- static const char *scene_getname(void *unused)
- {
- UNUSED_PARAMETER(unused);
- return "Scene";
- }
- static void *scene_create(obs_data_t *settings, struct obs_source *source)
- {
- pthread_mutexattr_t attr;
- struct obs_scene *scene = bmalloc(sizeof(struct obs_scene));
- scene->source = source;
- scene->first_item = NULL;
- signal_handler_add_array(obs_source_get_signal_handler(source),
- obs_scene_signals);
- if (pthread_mutexattr_init(&attr) != 0)
- goto fail;
- if (pthread_mutexattr_settype(&attr, PTHREAD_MUTEX_RECURSIVE) != 0)
- goto fail;
- if (pthread_mutex_init(&scene->audio_mutex, &attr) != 0) {
- blog(LOG_ERROR, "scene_create: Couldn't initialize audio "
- "mutex");
- goto fail;
- }
- if (pthread_mutex_init(&scene->video_mutex, &attr) != 0) {
- blog(LOG_ERROR, "scene_create: Couldn't initialize video "
- "mutex");
- goto fail;
- }
- UNUSED_PARAMETER(settings);
- return scene;
- fail:
- pthread_mutexattr_destroy(&attr);
- bfree(scene);
- return NULL;
- }
- #define audio_lock(scene) pthread_mutex_lock(&scene->audio_mutex)
- #define video_lock(scene) pthread_mutex_lock(&scene->video_mutex)
- #define audio_unlock(scene) pthread_mutex_unlock(&scene->audio_mutex)
- #define video_unlock(scene) pthread_mutex_unlock(&scene->video_mutex)
- static inline void full_lock(struct obs_scene *scene)
- {
- video_lock(scene);
- audio_lock(scene);
- }
- static inline void full_unlock(struct obs_scene *scene)
- {
- audio_unlock(scene);
- video_unlock(scene);
- }
- static void set_visibility(struct obs_scene_item *item, bool vis);
- static inline void detach_sceneitem(struct obs_scene_item *item);
- static inline void remove_without_release(struct obs_scene_item *item)
- {
- item->removed = true;
- set_visibility(item, false);
- signal_item_remove(item);
- detach_sceneitem(item);
- }
- static void remove_all_items(struct obs_scene *scene)
- {
- struct obs_scene_item *item;
- DARRAY(struct obs_scene_item*) items;
- da_init(items);
- full_lock(scene);
- item = scene->first_item;
- while (item) {
- struct obs_scene_item *del_item = item;
- item = item->next;
- remove_without_release(del_item);
- da_push_back(items, &del_item);
- }
- full_unlock(scene);
- for (size_t i = 0; i < items.num; i++)
- obs_sceneitem_release(items.array[i]);
- da_free(items);
- }
- static void scene_destroy(void *data)
- {
- struct obs_scene *scene = data;
- remove_all_items(scene);
- pthread_mutex_destroy(&scene->video_mutex);
- pthread_mutex_destroy(&scene->audio_mutex);
- bfree(scene);
- }
- static void scene_enum_sources(void *data,
- obs_source_enum_proc_t enum_callback,
- void *param)
- {
- struct obs_scene *scene = data;
- struct obs_scene_item *item;
- struct obs_scene_item *next;
- full_lock(scene);
- item = scene->first_item;
- while (item) {
- next = item->next;
- obs_sceneitem_addref(item);
- if (os_atomic_load_long(&item->active_refs) > 0)
- enum_callback(scene->source, item->source, param);
- obs_sceneitem_release(item);
- item = next;
- }
- full_unlock(scene);
- }
- static inline void detach_sceneitem(struct obs_scene_item *item)
- {
- if (item->prev)
- item->prev->next = item->next;
- else
- item->parent->first_item = item->next;
- if (item->next)
- item->next->prev = item->prev;
- item->parent = NULL;
- }
- static inline void attach_sceneitem(struct obs_scene *parent,
- struct obs_scene_item *item, struct obs_scene_item *prev)
- {
- item->prev = prev;
- item->parent = parent;
- if (prev) {
- item->next = prev->next;
- if (prev->next)
- prev->next->prev = item;
- prev->next = item;
- } else {
- item->next = parent->first_item;
- if (parent->first_item)
- parent->first_item->prev = item;
- parent->first_item = item;
- }
- }
- void add_alignment(struct vec2 *v, uint32_t align, int cx, int cy)
- {
- if (align & OBS_ALIGN_RIGHT)
- v->x += (float)cx;
- else if ((align & OBS_ALIGN_LEFT) == 0)
- v->x += (float)(cx / 2);
- if (align & OBS_ALIGN_BOTTOM)
- v->y += (float)cy;
- else if ((align & OBS_ALIGN_TOP) == 0)
- v->y += (float)(cy / 2);
- }
- static void calculate_bounds_data(struct obs_scene_item *item,
- struct vec2 *origin, struct vec2 *scale,
- uint32_t *cx, uint32_t *cy)
- {
- float width = (float)(*cx) * fabsf(scale->x);
- float height = (float)(*cy) * fabsf(scale->y);
- float item_aspect = width / height;
- float bounds_aspect = item->bounds.x / item->bounds.y;
- uint32_t bounds_type = item->bounds_type;
- float width_diff, height_diff;
- if (item->bounds_type == OBS_BOUNDS_MAX_ONLY)
- if (width > item->bounds.x || height > item->bounds.y)
- bounds_type = OBS_BOUNDS_SCALE_INNER;
- if (bounds_type == OBS_BOUNDS_SCALE_INNER ||
- bounds_type == OBS_BOUNDS_SCALE_OUTER) {
- bool use_width = (bounds_aspect < item_aspect);
- float mul;
- if (item->bounds_type == OBS_BOUNDS_SCALE_OUTER)
- use_width = !use_width;
- mul = use_width ?
- item->bounds.x / width :
- item->bounds.y / height;
- vec2_mulf(scale, scale, mul);
- } else if (bounds_type == OBS_BOUNDS_SCALE_TO_WIDTH) {
- vec2_mulf(scale, scale, item->bounds.x / width);
- } else if (bounds_type == OBS_BOUNDS_SCALE_TO_HEIGHT) {
- vec2_mulf(scale, scale, item->bounds.y / height);
- } else if (bounds_type == OBS_BOUNDS_STRETCH) {
- scale->x = item->bounds.x / (float)(*cx);
- scale->y = item->bounds.y / (float)(*cy);
- }
- width = (float)(*cx) * scale->x;
- height = (float)(*cy) * scale->y;
- width_diff = item->bounds.x - width;
- height_diff = item->bounds.y - height;
- *cx = (uint32_t)item->bounds.x;
- *cy = (uint32_t)item->bounds.y;
- add_alignment(origin, item->bounds_align,
- (int)-width_diff, (int)-height_diff);
- }
- static void update_item_transform(struct obs_scene_item *item)
- {
- uint32_t width = obs_source_get_width(item->source);
- uint32_t height = obs_source_get_height(item->source);
- uint32_t cx = width;
- uint32_t cy = height;
- struct vec2 base_origin;
- struct vec2 origin;
- struct vec2 scale = item->scale;
- struct calldata params;
- uint8_t stack[128];
- vec2_zero(&base_origin);
- vec2_zero(&origin);
- /* ----------------------- */
- if (item->bounds_type != OBS_BOUNDS_NONE) {
- calculate_bounds_data(item, &origin, &scale, &cx, &cy);
- } else {
- cx = (uint32_t)((float)cx * scale.x);
- cy = (uint32_t)((float)cy * scale.y);
- }
- add_alignment(&origin, item->align, (int)cx, (int)cy);
- matrix4_identity(&item->draw_transform);
- matrix4_scale3f(&item->draw_transform, &item->draw_transform,
- scale.x, scale.y, 1.0f);
- matrix4_translate3f(&item->draw_transform, &item->draw_transform,
- -origin.x, -origin.y, 0.0f);
- matrix4_rotate_aa4f(&item->draw_transform, &item->draw_transform,
- 0.0f, 0.0f, 1.0f, RAD(item->rot));
- matrix4_translate3f(&item->draw_transform, &item->draw_transform,
- item->pos.x, item->pos.y, 0.0f);
- /* ----------------------- */
- if (item->bounds_type != OBS_BOUNDS_NONE) {
- vec2_copy(&scale, &item->bounds);
- } else {
- scale.x = (float)width * item->scale.x;
- scale.y = (float)height * item->scale.y;
- }
- add_alignment(&base_origin, item->align, (int)scale.x, (int)scale.y);
- matrix4_identity(&item->box_transform);
- matrix4_scale3f(&item->box_transform, &item->box_transform,
- scale.x, scale.y, 1.0f);
- matrix4_translate3f(&item->box_transform, &item->box_transform,
- -base_origin.x, -base_origin.y, 0.0f);
- matrix4_rotate_aa4f(&item->box_transform, &item->box_transform,
- 0.0f, 0.0f, 1.0f, RAD(item->rot));
- matrix4_translate3f(&item->box_transform, &item->box_transform,
- item->pos.x, item->pos.y, 0.0f);
- /* ----------------------- */
- item->last_width = width;
- item->last_height = height;
- calldata_init_fixed(¶ms, stack, sizeof(stack));
- calldata_set_ptr(¶ms, "scene", item->parent);
- calldata_set_ptr(¶ms, "item", item);
- signal_handler_signal(item->parent->source->context.signals,
- "item_transform", ¶ms);
- }
- static inline bool source_size_changed(struct obs_scene_item *item)
- {
- uint32_t width = obs_source_get_width(item->source);
- uint32_t height = obs_source_get_height(item->source);
- return item->last_width != width || item->last_height != height;
- }
- static void scene_video_render(void *data, gs_effect_t *effect)
- {
- DARRAY(struct obs_scene_item*) remove_items;
- struct obs_scene *scene = data;
- struct obs_scene_item *item;
- da_init(remove_items);
- video_lock(scene);
- item = scene->first_item;
- gs_blend_state_push();
- gs_reset_blend_state();
- while (item) {
- if (obs_source_removed(item->source)) {
- struct obs_scene_item *del_item = item;
- item = item->next;
- remove_without_release(del_item);
- da_push_back(remove_items, &del_item);
- continue;
- }
- if (source_size_changed(item))
- update_item_transform(item);
- if (item->user_visible) {
- gs_matrix_push();
- gs_matrix_mul(&item->draw_transform);
- obs_source_video_render(item->source);
- gs_matrix_pop();
- }
- item = item->next;
- }
- gs_blend_state_pop();
- video_unlock(scene);
- for (size_t i = 0; i < remove_items.num; i++)
- obs_sceneitem_release(remove_items.array[i]);
- da_free(remove_items);
- UNUSED_PARAMETER(effect);
- }
- static void set_visibility(struct obs_scene_item *item, bool vis)
- {
- pthread_mutex_lock(&item->actions_mutex);
- da_resize(item->audio_actions, 0);
- if (os_atomic_load_long(&item->active_refs) > 0) {
- if (!vis)
- obs_source_remove_active_child(item->parent->source,
- item->source);
- } else if (vis) {
- obs_source_add_active_child(item->parent->source, item->source);
- }
- os_atomic_set_long(&item->active_refs, vis ? 1 : 0);
- item->visible = vis;
- item->user_visible = vis;
- pthread_mutex_unlock(&item->actions_mutex);
- }
- static void scene_load_item(struct obs_scene *scene, obs_data_t *item_data)
- {
- const char *name = obs_data_get_string(item_data, "name");
- obs_source_t *source = obs_get_source_by_name(name);
- struct obs_scene_item *item;
- bool visible;
- if (!source) {
- blog(LOG_WARNING, "[scene_load_item] Source %s not found!",
- name);
- return;
- }
- item = obs_scene_add(scene, source);
- if (!item) {
- blog(LOG_WARNING, "[scene_load_item] Could not add source '%s' "
- "to scene '%s'!",
- name, obs_source_get_name(scene->source));
-
- obs_source_release(source);
- return;
- }
- obs_data_set_default_int(item_data, "align",
- OBS_ALIGN_TOP | OBS_ALIGN_LEFT);
- item->rot = (float)obs_data_get_double(item_data, "rot");
- item->align = (uint32_t)obs_data_get_int(item_data, "align");
- visible = obs_data_get_bool(item_data, "visible");
- obs_data_get_vec2(item_data, "pos", &item->pos);
- obs_data_get_vec2(item_data, "scale", &item->scale);
- set_visibility(item, visible);
- item->bounds_type =
- (enum obs_bounds_type)obs_data_get_int(item_data,
- "bounds_type");
- item->bounds_align =
- (uint32_t)obs_data_get_int(item_data, "bounds_align");
- obs_data_get_vec2(item_data, "bounds", &item->bounds);
- obs_source_release(source);
- update_item_transform(item);
- }
- static void scene_load(void *scene, obs_data_t *settings)
- {
- obs_data_array_t *items = obs_data_get_array(settings, "items");
- size_t count, i;
- remove_all_items(scene);
- if (!items) return;
- count = obs_data_array_count(items);
- for (i = 0; i < count; i++) {
- obs_data_t *item_data = obs_data_array_item(items, i);
- scene_load_item(scene, item_data);
- obs_data_release(item_data);
- }
- obs_data_array_release(items);
- }
- static void scene_save_item(obs_data_array_t *array,
- struct obs_scene_item *item)
- {
- obs_data_t *item_data = obs_data_create();
- const char *name = obs_source_get_name(item->source);
- obs_data_set_string(item_data, "name", name);
- obs_data_set_bool (item_data, "visible", item->user_visible);
- obs_data_set_double(item_data, "rot", item->rot);
- obs_data_set_vec2 (item_data, "pos", &item->pos);
- obs_data_set_vec2 (item_data, "scale", &item->scale);
- obs_data_set_int (item_data, "align", (int)item->align);
- obs_data_set_int (item_data, "bounds_type", (int)item->bounds_type);
- obs_data_set_int (item_data, "bounds_align", (int)item->bounds_align);
- obs_data_set_vec2 (item_data, "bounds", &item->bounds);
- obs_data_array_push_back(array, item_data);
- obs_data_release(item_data);
- }
- static void scene_save(void *data, obs_data_t *settings)
- {
- struct obs_scene *scene = data;
- obs_data_array_t *array = obs_data_array_create();
- struct obs_scene_item *item;
- full_lock(scene);
- item = scene->first_item;
- while (item) {
- scene_save_item(array, item);
- item = item->next;
- }
- full_unlock(scene);
- obs_data_set_array(settings, "items", array);
- obs_data_array_release(array);
- }
- static uint32_t scene_getwidth(void *data)
- {
- UNUSED_PARAMETER(data);
- return obs->video.base_width;
- }
- static uint32_t scene_getheight(void *data)
- {
- UNUSED_PARAMETER(data);
- return obs->video.base_height;
- }
- static void apply_scene_item_audio_actions(struct obs_scene_item *item,
- float **p_buf, uint64_t ts, size_t sample_rate)
- {
- bool cur_visible = item->visible;
- uint64_t frame_num = 0;
- size_t deref_count = 0;
- float *buf;
- if (!*p_buf)
- *p_buf = malloc(AUDIO_OUTPUT_FRAMES * sizeof(float));
- buf = *p_buf;
- pthread_mutex_lock(&item->actions_mutex);
- for (size_t i = 0; i < item->audio_actions.num; i++) {
- struct item_action action = item->audio_actions.array[i];
- uint64_t timestamp = action.timestamp;
- uint64_t new_frame_num;
- if (timestamp < ts)
- timestamp = ts;
- new_frame_num = (timestamp - ts) * (uint64_t)sample_rate /
- 1000000000ULL;
- if (new_frame_num >= AUDIO_OUTPUT_FRAMES)
- break;
- da_erase(item->audio_actions, i--);
- item->visible = action.visible;
- if (!item->visible)
- deref_count++;
- if (new_frame_num > frame_num) {
- for (; frame_num < new_frame_num; frame_num++)
- buf[frame_num] = cur_visible ? 1.0f : 0.0f;
- }
- cur_visible = item->visible;
- }
- for (; frame_num < AUDIO_OUTPUT_FRAMES; frame_num++)
- buf[frame_num] = cur_visible ? 1.0f : 0.0f;
- pthread_mutex_unlock(&item->actions_mutex);
- while (deref_count--) {
- if (os_atomic_dec_long(&item->active_refs) == 0) {
- obs_source_remove_active_child(item->parent->source,
- item->source);
- }
- }
- }
- static inline bool apply_scene_item_volume(struct obs_scene_item *item,
- float **buf, uint64_t ts, size_t sample_rate)
- {
- bool actions_pending;
- struct item_action action;
- pthread_mutex_lock(&item->actions_mutex);
- actions_pending = item->audio_actions.num > 0;
- if (actions_pending)
- action = item->audio_actions.array[0];
- pthread_mutex_unlock(&item->actions_mutex);
- if (actions_pending) {
- uint64_t duration = (uint64_t)AUDIO_OUTPUT_FRAMES *
- 1000000000ULL / (uint64_t)sample_rate;
- if (action.timestamp < (ts + duration)) {
- apply_scene_item_audio_actions(item, buf, ts,
- sample_rate);
- return true;
- }
- }
- return false;
- }
- static void mix_audio_with_buf(float *p_out, float *p_in, float *buf_in,
- size_t pos, size_t count)
- {
- register float *out = p_out;
- register float *buf = buf_in + pos;
- register float *in = p_in + pos;
- register float *end = in + count;
- while (in < end)
- *(out++) += *(in++) * *(buf++);
- }
- static inline void mix_audio(float *p_out, float *p_in,
- size_t pos, size_t count)
- {
- register float *out = p_out;
- register float *in = p_in + pos;
- register float *end = in + count;
- while (in < end)
- *(out++) += *(in++);
- }
- static bool scene_audio_render(void *data, uint64_t *ts_out,
- struct obs_source_audio_mix *audio_output, uint32_t mixers,
- size_t channels, size_t sample_rate)
- {
- uint64_t timestamp = 0;
- float *buf = NULL;
- struct obs_source_audio_mix child_audio;
- struct obs_scene *scene = data;
- struct obs_scene_item *item;
- audio_lock(scene);
- item = scene->first_item;
- while (item) {
- if (!obs_source_audio_pending(item->source)) {
- uint64_t source_ts =
- obs_source_get_audio_timestamp(item->source);
- if (!timestamp || source_ts < timestamp)
- timestamp = source_ts;
- }
- item = item->next;
- }
- if (!timestamp) {
- audio_unlock(scene);
- return false;
- }
- item = scene->first_item;
- while (item) {
- uint64_t source_ts;
- size_t pos, count;
- bool apply_buf;
- apply_buf = apply_scene_item_volume(item, &buf, timestamp,
- sample_rate);
- if (obs_source_audio_pending(item->source)) {
- item = item->next;
- continue;
- }
- source_ts = obs_source_get_audio_timestamp(item->source);
- pos = (size_t)ns_to_audio_frames(sample_rate,
- source_ts - timestamp);
- count = AUDIO_OUTPUT_FRAMES - pos;
- if (!apply_buf && !item->visible) {
- item = item->next;
- continue;
- }
- obs_source_get_audio_mix(item->source, &child_audio);
- for (size_t mix = 0; mix < MAX_AUDIO_MIXES; mix++) {
- if ((mixers & (1 << mix)) == 0)
- continue;
- for (size_t ch = 0; ch < channels; ch++) {
- float *out = audio_output->output[mix].data[ch];
- float *in = child_audio.output[mix].data[ch];
- if (apply_buf)
- mix_audio_with_buf(out, in, buf, pos,
- count);
- else
- mix_audio(out, in, pos, count);
- }
- }
- item = item->next;
- }
- *ts_out = timestamp;
- audio_unlock(scene);
- free(buf);
- return true;
- }
- const struct obs_source_info scene_info =
- {
- .id = "scene",
- .type = OBS_SOURCE_TYPE_SCENE,
- .output_flags = OBS_SOURCE_VIDEO |
- OBS_SOURCE_CUSTOM_DRAW |
- OBS_SOURCE_COMPOSITE,
- .get_name = scene_getname,
- .create = scene_create,
- .destroy = scene_destroy,
- .video_render = scene_video_render,
- .audio_render = scene_audio_render,
- .get_width = scene_getwidth,
- .get_height = scene_getheight,
- .load = scene_load,
- .save = scene_save,
- .enum_active_sources = scene_enum_sources
- };
- obs_scene_t *obs_scene_create(const char *name)
- {
- struct obs_source *source = obs_source_create("scene", name, NULL,
- NULL);
- return source->context.data;
- }
- obs_scene_t *obs_scene_create_private(const char *name)
- {
- struct obs_source *source = obs_source_create_private("scene", name,
- NULL);
- return source->context.data;
- }
- static obs_source_t *get_child_at_idx(obs_scene_t *scene, size_t idx)
- {
- struct obs_scene_item *item = scene->first_item;
- while (item && idx--)
- item = item->next;
- return item ? item->source : NULL;
- }
- static inline obs_source_t *dup_child(struct darray *array, size_t idx,
- obs_scene_t *new_scene, bool private)
- {
- DARRAY(struct obs_scene_item*) old_items;
- obs_source_t *source;
- old_items.da = *array;
- source = old_items.array[idx]->source;
- /* if the old item is referenced more than once in the old scene,
- * make sure they're referenced similarly in the new scene to reduce
- * load times */
- for (size_t i = 0; i < idx; i++) {
- struct obs_scene_item *item = old_items.array[i];
- if (item->source == source) {
- source = get_child_at_idx(new_scene, i);
- obs_source_addref(source);
- return source;
- }
- }
- return obs_source_duplicate(source, NULL, private);
- }
- static inline obs_source_t *new_ref(obs_source_t *source)
- {
- obs_source_addref(source);
- return source;
- }
- obs_scene_t *obs_scene_duplicate(obs_scene_t *scene, const char *name,
- enum obs_scene_duplicate_type type)
- {
- bool make_unique = ((int)type & (1<<0)) != 0;
- bool make_private = ((int)type & (1<<1)) != 0;
- DARRAY(struct obs_scene_item*) items;
- struct obs_scene *new_scene;
- struct obs_scene_item *item;
- struct obs_source *source;
- da_init(items);
- if (!obs_ptr_valid(scene, "obs_scene_duplicate"))
- return NULL;
- /* --------------------------------- */
- full_lock(scene);
- item = scene->first_item;
- while (item) {
- da_push_back(items, &item);
- obs_sceneitem_addref(item);
- item = item->next;
- }
- full_unlock(scene);
- /* --------------------------------- */
- new_scene = make_private ?
- obs_scene_create_private(name) : obs_scene_create(name);
- for (size_t i = 0; i < items.num; i++) {
- item = items.array[i];
- source = make_unique ?
- dup_child(&items.da, i, new_scene, make_private) :
- new_ref(item->source);
- if (source) {
- struct obs_scene_item *new_item =
- obs_scene_add(new_scene, source);
- if (!new_item) {
- obs_source_release(source);
- continue;
- }
- if (!item->user_visible)
- set_visibility(new_item, false);
- new_item->selected = item->selected;
- new_item->pos = item->pos;
- new_item->rot = item->rot;
- new_item->scale = item->scale;
- new_item->align = item->align;
- new_item->last_width = item->last_width;
- new_item->last_height = item->last_height;
- new_item->box_transform = item->box_transform;
- new_item->draw_transform = item->draw_transform;
- new_item->bounds_type = item->bounds_type;
- new_item->bounds_align = item->bounds_align;
- new_item->bounds = item->bounds;
- obs_source_release(source);
- }
- }
- for (size_t i = 0; i < items.num; i++)
- obs_sceneitem_release(items.array[i]);
- da_free(items);
- return new_scene;
- }
- void obs_scene_addref(obs_scene_t *scene)
- {
- if (scene)
- obs_source_addref(scene->source);
- }
- void obs_scene_release(obs_scene_t *scene)
- {
- if (scene)
- obs_source_release(scene->source);
- }
- obs_source_t *obs_scene_get_source(const obs_scene_t *scene)
- {
- return scene ? scene->source : NULL;
- }
- obs_scene_t *obs_scene_from_source(const obs_source_t *source)
- {
- if (!source || source->info.id != scene_info.id)
- return NULL;
- return source->context.data;
- }
- obs_sceneitem_t *obs_scene_find_source(obs_scene_t *scene, const char *name)
- {
- struct obs_scene_item *item;
- if (!scene)
- return NULL;
- full_lock(scene);
- item = scene->first_item;
- while (item) {
- if (strcmp(item->source->context.name, name) == 0)
- break;
- item = item->next;
- }
- full_unlock(scene);
- return item;
- }
- void obs_scene_enum_items(obs_scene_t *scene,
- bool (*callback)(obs_scene_t*, obs_sceneitem_t*, void*),
- void *param)
- {
- struct obs_scene_item *item;
- if (!scene || !callback)
- return;
- full_lock(scene);
- item = scene->first_item;
- while (item) {
- struct obs_scene_item *next = item->next;
- obs_sceneitem_addref(item);
- if (!callback(scene, item, param)) {
- obs_sceneitem_release(item);
- break;
- }
- obs_sceneitem_release(item);
- item = next;
- }
- full_unlock(scene);
- }
- static obs_sceneitem_t *sceneitem_get_ref(obs_sceneitem_t *si)
- {
- long owners = si->ref;
- while (owners > 0) {
- if (os_atomic_compare_swap_long(&si->ref, owners, owners + 1))
- return si;
- owners = si->ref;
- }
- return NULL;
- }
- static bool hotkey_show_sceneitem(void *data, obs_hotkey_pair_id id,
- obs_hotkey_t *hotkey, bool pressed)
- {
- UNUSED_PARAMETER(id);
- UNUSED_PARAMETER(hotkey);
- obs_sceneitem_t *si = sceneitem_get_ref(data);
- if (pressed && si && !si->user_visible) {
- obs_sceneitem_set_visible(si, true);
- obs_sceneitem_release(si);
- return true;
- }
- obs_sceneitem_release(si);
- return false;
- }
- static bool hotkey_hide_sceneitem(void *data, obs_hotkey_pair_id id,
- obs_hotkey_t *hotkey, bool pressed)
- {
- UNUSED_PARAMETER(id);
- UNUSED_PARAMETER(hotkey);
- obs_sceneitem_t *si = sceneitem_get_ref(data);
- if (pressed && si && si->user_visible) {
- obs_sceneitem_set_visible(si, false);
- obs_sceneitem_release(si);
- return true;
- }
- obs_sceneitem_release(si);
- return false;
- }
- static void init_hotkeys(obs_scene_t *scene, obs_sceneitem_t *item,
- const char *name)
- {
- struct dstr show = {0};
- struct dstr hide = {0};
- struct dstr show_desc = {0};
- struct dstr hide_desc = {0};
- dstr_copy(&show, "libobs.show_scene_item.%1");
- dstr_replace(&show, "%1", name);
- dstr_copy(&hide, "libobs.hide_scene_item.%1");
- dstr_replace(&hide, "%1", name);
- dstr_copy(&show_desc, obs->hotkeys.sceneitem_show);
- dstr_replace(&show_desc, "%1", name);
- dstr_copy(&hide_desc, obs->hotkeys.sceneitem_hide);
- dstr_replace(&hide_desc, "%1", name);
- item->toggle_visibility = obs_hotkey_pair_register_source(scene->source,
- show.array, show_desc.array,
- hide.array, hide_desc.array,
- hotkey_show_sceneitem, hotkey_hide_sceneitem,
- item, item);
- dstr_free(&show);
- dstr_free(&hide);
- dstr_free(&show_desc);
- dstr_free(&hide_desc);
- }
- static inline bool source_has_audio(obs_source_t *source)
- {
- return (source->info.output_flags &
- (OBS_SOURCE_AUDIO | OBS_SOURCE_COMPOSITE)) != 0;
- }
- obs_sceneitem_t *obs_scene_add(obs_scene_t *scene, obs_source_t *source)
- {
- struct obs_scene_item *last;
- struct obs_scene_item *item;
- struct calldata params;
- uint8_t stack[128];
- pthread_mutex_t mutex;
- struct item_action action = {
- .visible = true,
- .timestamp = os_gettime_ns()
- };
- if (!scene)
- return NULL;
- if (!source) {
- blog(LOG_ERROR, "Tried to add a NULL source to a scene");
- return NULL;
- }
- if (pthread_mutex_init(&mutex, NULL) != 0) {
- blog(LOG_WARNING, "Failed to create scene item mutex");
- return NULL;
- }
- if (!obs_source_add_active_child(scene->source, source)) {
- blog(LOG_WARNING, "Failed to add source to scene due to "
- "infinite source recursion");
- pthread_mutex_destroy(&mutex);
- return NULL;
- }
- item = bzalloc(sizeof(struct obs_scene_item));
- item->source = source;
- item->parent = scene;
- item->ref = 1;
- item->align = OBS_ALIGN_TOP | OBS_ALIGN_LEFT;
- item->actions_mutex = mutex;
- item->user_visible = true;
- os_atomic_set_long(&item->active_refs, 1);
- vec2_set(&item->scale, 1.0f, 1.0f);
- matrix4_identity(&item->draw_transform);
- matrix4_identity(&item->box_transform);
- obs_source_addref(source);
- if (source_has_audio(source)) {
- item->visible = false;
- da_push_back(item->audio_actions, &action);
- } else {
- item->visible = true;
- }
- full_lock(scene);
- last = scene->first_item;
- if (!last) {
- scene->first_item = item;
- } else {
- while (last->next)
- last = last->next;
- last->next = item;
- item->prev = last;
- }
- full_unlock(scene);
- if (!scene->source->context.private)
- init_hotkeys(scene, item, obs_source_get_name(source));
- calldata_init_fixed(¶ms, stack, sizeof(stack));
- calldata_set_ptr(¶ms, "scene", scene);
- calldata_set_ptr(¶ms, "item", item);
- signal_handler_signal(scene->source->context.signals, "item_add",
- ¶ms);
- return item;
- }
- static void obs_sceneitem_destroy(obs_sceneitem_t *item)
- {
- if (item) {
- obs_hotkey_pair_unregister(item->toggle_visibility);
- pthread_mutex_destroy(&item->actions_mutex);
- if (item->source)
- obs_source_release(item->source);
- da_free(item->audio_actions);
- bfree(item);
- }
- }
- void obs_sceneitem_addref(obs_sceneitem_t *item)
- {
- if (item)
- os_atomic_inc_long(&item->ref);
- }
- void obs_sceneitem_release(obs_sceneitem_t *item)
- {
- if (!item)
- return;
- if (os_atomic_dec_long(&item->ref) == 0)
- obs_sceneitem_destroy(item);
- }
- void obs_sceneitem_remove(obs_sceneitem_t *item)
- {
- obs_scene_t *scene;
- if (!item)
- return;
- scene = item->parent;
- if (scene)
- full_lock(scene);
- if (item->removed) {
- if (scene)
- full_unlock(scene);
- return;
- }
- item->removed = true;
- assert(scene != NULL);
- assert(scene->source != NULL);
- set_visibility(item, false);
- signal_item_remove(item);
- detach_sceneitem(item);
- full_unlock(scene);
- obs_sceneitem_release(item);
- }
- obs_scene_t *obs_sceneitem_get_scene(const obs_sceneitem_t *item)
- {
- return item ? item->parent : NULL;
- }
- obs_source_t *obs_sceneitem_get_source(const obs_sceneitem_t *item)
- {
- return item ? item->source : NULL;
- }
- void obs_sceneitem_select(obs_sceneitem_t *item, bool select)
- {
- struct calldata params;
- uint8_t stack[128];
- const char *command = select ? "item_select" : "item_deselect";
- if (!item || item->selected == select)
- return;
- item->selected = select;
- calldata_init_fixed(¶ms, stack, sizeof(stack));
- calldata_set_ptr(¶ms, "scene", item->parent);
- calldata_set_ptr(¶ms, "item", item);
- signal_handler_signal(item->parent->source->context.signals,
- command, ¶ms);
- }
- bool obs_sceneitem_selected(const obs_sceneitem_t *item)
- {
- return item ? item->selected : false;
- }
- void obs_sceneitem_set_pos(obs_sceneitem_t *item, const struct vec2 *pos)
- {
- if (item) {
- vec2_copy(&item->pos, pos);
- update_item_transform(item);
- }
- }
- void obs_sceneitem_set_rot(obs_sceneitem_t *item, float rot)
- {
- if (item) {
- item->rot = rot;
- update_item_transform(item);
- }
- }
- void obs_sceneitem_set_scale(obs_sceneitem_t *item, const struct vec2 *scale)
- {
- if (item) {
- vec2_copy(&item->scale, scale);
- update_item_transform(item);
- }
- }
- void obs_sceneitem_set_alignment(obs_sceneitem_t *item, uint32_t alignment)
- {
- if (item) {
- item->align = alignment;
- update_item_transform(item);
- }
- }
- static inline void signal_reorder(struct obs_scene_item *item)
- {
- const char *command = NULL;
- struct calldata params;
- uint8_t stack[128];
- command = "reorder";
- calldata_init_fixed(¶ms, stack, sizeof(stack));
- calldata_set_ptr(¶ms, "scene", item->parent);
- signal_handler_signal(item->parent->source->context.signals,
- command, ¶ms);
- }
- void obs_sceneitem_set_order(obs_sceneitem_t *item,
- enum obs_order_movement movement)
- {
- if (!item) return;
- struct obs_scene_item *next, *prev;
- struct obs_scene *scene = item->parent;
- obs_scene_addref(scene);
- full_lock(scene);
- next = item->next;
- prev = item->prev;
- detach_sceneitem(item);
- if (movement == OBS_ORDER_MOVE_DOWN) {
- attach_sceneitem(scene, item, prev ? prev->prev : NULL);
- } else if (movement == OBS_ORDER_MOVE_UP) {
- attach_sceneitem(scene, item, next ? next : prev);
- } else if (movement == OBS_ORDER_MOVE_TOP) {
- struct obs_scene_item *last = next;
- if (!last) {
- last = prev;
- } else {
- while (last->next)
- last = last->next;
- }
- attach_sceneitem(scene, item, last);
- } else if (movement == OBS_ORDER_MOVE_BOTTOM) {
- attach_sceneitem(scene, item, NULL);
- }
- signal_reorder(item);
- full_unlock(scene);
- obs_scene_release(scene);
- }
- void obs_sceneitem_set_order_position(obs_sceneitem_t *item,
- int position)
- {
- if (!item) return;
- struct obs_scene *scene = item->parent;
- struct obs_scene_item *next;
- obs_scene_addref(scene);
- full_lock(scene);
- detach_sceneitem(item);
- next = scene->first_item;
- if (position == 0) {
- attach_sceneitem(scene, item, NULL);
- } else {
- for (int i = position; i > 1; --i) {
- if (next->next == NULL)
- break;
- next = next->next;
- }
- attach_sceneitem(scene, item, next);
- }
- signal_reorder(item);
- full_unlock(scene);
- obs_scene_release(scene);
- }
- void obs_sceneitem_set_bounds_type(obs_sceneitem_t *item,
- enum obs_bounds_type type)
- {
- if (item) {
- item->bounds_type = type;
- update_item_transform(item);
- }
- }
- void obs_sceneitem_set_bounds_alignment(obs_sceneitem_t *item,
- uint32_t alignment)
- {
- if (item) {
- item->bounds_align = alignment;
- update_item_transform(item);
- }
- }
- void obs_sceneitem_set_bounds(obs_sceneitem_t *item, const struct vec2 *bounds)
- {
- if (item) {
- item->bounds = *bounds;
- update_item_transform(item);
- }
- }
- void obs_sceneitem_get_pos(const obs_sceneitem_t *item, struct vec2 *pos)
- {
- if (item)
- vec2_copy(pos, &item->pos);
- }
- float obs_sceneitem_get_rot(const obs_sceneitem_t *item)
- {
- return item ? item->rot : 0.0f;
- }
- void obs_sceneitem_get_scale(const obs_sceneitem_t *item, struct vec2 *scale)
- {
- if (item)
- vec2_copy(scale, &item->scale);
- }
- uint32_t obs_sceneitem_get_alignment(const obs_sceneitem_t *item)
- {
- return item ? item->align : 0;
- }
- enum obs_bounds_type obs_sceneitem_get_bounds_type(const obs_sceneitem_t *item)
- {
- return item ? item->bounds_type : OBS_BOUNDS_NONE;
- }
- uint32_t obs_sceneitem_get_bounds_alignment(const obs_sceneitem_t *item)
- {
- return item ? item->bounds_align : 0;
- }
- void obs_sceneitem_get_bounds(const obs_sceneitem_t *item, struct vec2 *bounds)
- {
- if (item)
- *bounds = item->bounds;
- }
- void obs_sceneitem_get_info(const obs_sceneitem_t *item,
- struct obs_transform_info *info)
- {
- if (item && info) {
- info->pos = item->pos;
- info->rot = item->rot;
- info->scale = item->scale;
- info->alignment = item->align;
- info->bounds_type = item->bounds_type;
- info->bounds_alignment = item->bounds_align;
- info->bounds = item->bounds;
- }
- }
- void obs_sceneitem_set_info(obs_sceneitem_t *item,
- const struct obs_transform_info *info)
- {
- if (item && info) {
- item->pos = info->pos;
- item->rot = info->rot;
- item->scale = info->scale;
- item->align = info->alignment;
- item->bounds_type = info->bounds_type;
- item->bounds_align = info->bounds_alignment;
- item->bounds = info->bounds;
- update_item_transform(item);
- }
- }
- void obs_sceneitem_get_draw_transform(const obs_sceneitem_t *item,
- struct matrix4 *transform)
- {
- if (item)
- matrix4_copy(transform, &item->draw_transform);
- }
- void obs_sceneitem_get_box_transform(const obs_sceneitem_t *item,
- struct matrix4 *transform)
- {
- if (item)
- matrix4_copy(transform, &item->box_transform);
- }
- bool obs_sceneitem_visible(const obs_sceneitem_t *item)
- {
- return item ? item->user_visible : false;
- }
- bool obs_sceneitem_set_visible(obs_sceneitem_t *item, bool visible)
- {
- struct calldata cd;
- uint8_t stack[256];
- struct item_action action = {
- .visible = visible,
- .timestamp = os_gettime_ns()
- };
- if (!item)
- return false;
- if (item->user_visible == visible)
- return false;
- if (!item->parent)
- return false;
- if (visible) {
- if (os_atomic_inc_long(&item->active_refs) == 1) {
- if (!obs_source_add_active_child(item->parent->source,
- item->source)) {
- os_atomic_dec_long(&item->active_refs);
- return false;
- }
- }
- }
- item->user_visible = visible;
- calldata_init_fixed(&cd, stack, sizeof(stack));
- calldata_set_ptr(&cd, "scene", item->parent);
- calldata_set_ptr(&cd, "item", item);
- calldata_set_bool(&cd, "visible", visible);
- signal_handler_signal(item->parent->source->context.signals,
- "item_visible", &cd);
- if (source_has_audio(item->source)) {
- pthread_mutex_lock(&item->actions_mutex);
- da_push_back(item->audio_actions, &action);
- pthread_mutex_unlock(&item->actions_mutex);
- } else {
- set_visibility(item, visible);
- }
- return true;
- }
- static bool sceneitems_match(obs_scene_t *scene, obs_sceneitem_t * const *items,
- size_t size, bool *order_matches)
- {
- obs_sceneitem_t *item = scene->first_item;
- size_t count = 0;
- while (item) {
- bool found = false;
- for (size_t i = 0; i < size; i++) {
- if (items[i] != item)
- continue;
- if (count != i)
- *order_matches = false;
- found = true;
- break;
- }
- if (!found)
- return false;
- item = item->next;
- count += 1;
- }
- return count == size;
- }
- bool obs_scene_reorder_items(obs_scene_t *scene,
- obs_sceneitem_t * const *item_order, size_t item_order_size)
- {
- if (!scene || !item_order_size)
- return false;
- obs_scene_addref(scene);
- full_lock(scene);
- bool order_matches = true;
- if (!sceneitems_match(scene, item_order, item_order_size,
- &order_matches) || order_matches) {
- full_unlock(scene);
- obs_scene_release(scene);
- return false;
- }
- scene->first_item = item_order[0];
- obs_sceneitem_t *prev = NULL;
- for (size_t i = 0; i < item_order_size; i++) {
- item_order[i]->prev = prev;
- item_order[i]->next = NULL;
- if (prev)
- prev->next = item_order[i];
- prev = item_order[i];
- }
- signal_reorder(scene->first_item);
- full_unlock(scene);
- obs_scene_release(scene);
- return true;
- }
- void obs_scene_atomic_update(obs_scene_t *scene,
- obs_scene_atomic_update_func func, void *data)
- {
- if (!scene)
- return;
- obs_scene_addref(scene);
- full_lock(scene);
- func(data, scene);
- full_unlock(scene);
- obs_scene_release(scene);
- }
|