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effect.c 7.6 KB

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  1. /******************************************************************************
  2. Copyright (C) 2013 by Hugh Bailey <[email protected]>
  3. This program is free software: you can redistribute it and/or modify
  4. it under the terms of the GNU General Public License as published by
  5. the Free Software Foundation, either version 2 of the License, or
  6. (at your option) any later version.
  7. This program is distributed in the hope that it will be useful,
  8. but WITHOUT ANY WARRANTY; without even the implied warranty of
  9. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  10. GNU General Public License for more details.
  11. You should have received a copy of the GNU General Public License
  12. along with this program. If not, see <http://www.gnu.org/licenses/>.
  13. ******************************************************************************/
  14. #include "effect.h"
  15. #include "graphics-internal.h"
  16. #include "vec2.h"
  17. #include "vec3.h"
  18. #include "vec4.h"
  19. void gs_effect_destroy(gs_effect_t *effect)
  20. {
  21. if (effect) {
  22. effect_free(effect);
  23. bfree(effect);
  24. }
  25. }
  26. gs_technique_t *gs_effect_get_technique(const gs_effect_t *effect,
  27. const char *name)
  28. {
  29. if (!effect) return NULL;
  30. for (size_t i = 0; i < effect->techniques.num; i++) {
  31. struct gs_effect_technique *tech = effect->techniques.array+i;
  32. if (strcmp(tech->name, name) == 0)
  33. return tech;
  34. }
  35. return NULL;
  36. }
  37. size_t gs_technique_begin(gs_technique_t *tech)
  38. {
  39. if (!tech) return 0;
  40. tech->effect->cur_technique = tech;
  41. tech->effect->graphics->cur_effect = tech->effect;
  42. return tech->passes.num;
  43. }
  44. void gs_technique_end(gs_technique_t *tech)
  45. {
  46. if (!tech) return;
  47. struct gs_effect *effect = tech->effect;
  48. struct gs_effect_param *params = effect->params.array;
  49. size_t i;
  50. gs_load_vertexshader(NULL);
  51. gs_load_pixelshader(NULL);
  52. tech->effect->cur_technique = NULL;
  53. tech->effect->graphics->cur_effect = NULL;
  54. for (i = 0; i < effect->params.num; i++) {
  55. struct gs_effect_param *param = params+i;
  56. da_free(param->cur_val);
  57. param->changed = false;
  58. }
  59. }
  60. static inline void reset_params(struct darray *shaderparams)
  61. {
  62. struct pass_shaderparam *params = shaderparams->array;
  63. size_t i;
  64. for (i = 0; i < shaderparams->num; i++)
  65. params[i].eparam->changed = false;
  66. }
  67. static void upload_shader_params(struct darray *pass_params, bool changed_only)
  68. {
  69. struct pass_shaderparam *params = pass_params->array;
  70. size_t i;
  71. for (i = 0; i < pass_params->num; i++) {
  72. struct pass_shaderparam *param = params+i;
  73. struct gs_effect_param *eparam = param->eparam;
  74. gs_sparam_t *sparam = param->sparam;
  75. if (changed_only && !eparam->changed)
  76. continue;
  77. if (!eparam->cur_val.num) {
  78. if (eparam->default_val.num)
  79. da_copy(eparam->cur_val, eparam->default_val);
  80. else
  81. continue;
  82. }
  83. gs_shader_set_val(sparam, eparam->cur_val.array,
  84. eparam->cur_val.num);
  85. }
  86. }
  87. static inline void upload_parameters(struct gs_effect *effect,
  88. bool changed_only)
  89. {
  90. struct darray *vshader_params, *pshader_params;
  91. if (!effect->cur_pass)
  92. return;
  93. vshader_params = &effect->cur_pass->vertshader_params.da;
  94. pshader_params = &effect->cur_pass->pixelshader_params.da;
  95. upload_shader_params(vshader_params, changed_only);
  96. upload_shader_params(pshader_params, changed_only);
  97. reset_params(vshader_params);
  98. reset_params(pshader_params);
  99. }
  100. void gs_effect_update_params(gs_effect_t *effect)
  101. {
  102. if (effect)
  103. upload_parameters(effect, true);
  104. }
  105. bool gs_technique_begin_pass(gs_technique_t *tech, size_t idx)
  106. {
  107. struct gs_effect_pass *passes;
  108. struct gs_effect_pass *cur_pass;
  109. if (!tech || idx >= tech->passes.num)
  110. return false;
  111. passes = tech->passes.array;
  112. cur_pass = passes+idx;
  113. tech->effect->cur_pass = cur_pass;
  114. gs_load_vertexshader(cur_pass->vertshader);
  115. gs_load_pixelshader(cur_pass->pixelshader);
  116. upload_parameters(tech->effect, false);
  117. return true;
  118. }
  119. bool gs_technique_begin_pass_by_name(gs_technique_t *tech,
  120. const char *name)
  121. {
  122. if (!tech)
  123. return false;
  124. for (size_t i = 0; i < tech->passes.num; i++) {
  125. struct gs_effect_pass *pass = tech->passes.array+i;
  126. if (strcmp(pass->name, name) == 0) {
  127. gs_technique_begin_pass(tech, i);
  128. return true;
  129. }
  130. }
  131. return false;
  132. }
  133. static inline void clear_tex_params(struct darray *in_params)
  134. {
  135. struct pass_shaderparam *params = in_params->array;
  136. for (size_t i = 0; i < in_params->num; i++) {
  137. struct pass_shaderparam *param = params+i;
  138. struct gs_shader_param_info info;
  139. gs_shader_get_param_info(param->sparam, &info);
  140. if (info.type == GS_SHADER_PARAM_TEXTURE)
  141. gs_shader_set_texture(param->sparam, NULL);
  142. }
  143. }
  144. void gs_technique_end_pass(gs_technique_t *tech)
  145. {
  146. if (!tech) return;
  147. struct gs_effect_pass *pass = tech->effect->cur_pass;
  148. if (!pass)
  149. return;
  150. clear_tex_params(&pass->vertshader_params.da);
  151. clear_tex_params(&pass->pixelshader_params.da);
  152. tech->effect->cur_pass = NULL;
  153. }
  154. size_t gs_effect_get_num_params(const gs_effect_t *effect)
  155. {
  156. return effect ? effect->params.num : 0;
  157. }
  158. gs_eparam_t *gs_effect_get_param_by_idx(const gs_effect_t *effect, size_t param)
  159. {
  160. if (!effect) return NULL;
  161. struct gs_effect_param *params = effect->params.array;
  162. if (param >= effect->params.num)
  163. return NULL;
  164. return params+param;
  165. }
  166. gs_eparam_t *gs_effect_get_param_by_name(const gs_effect_t *effect,
  167. const char *name)
  168. {
  169. if (!effect) return NULL;
  170. struct gs_effect_param *params = effect->params.array;
  171. for (size_t i = 0; i < effect->params.num; i++) {
  172. struct gs_effect_param *param = params+i;
  173. if (strcmp(param->name, name) == 0)
  174. return param;
  175. }
  176. return NULL;
  177. }
  178. gs_eparam_t *gs_effect_get_viewproj_matrix(const gs_effect_t *effect)
  179. {
  180. return effect ? effect->view_proj : NULL;
  181. }
  182. gs_eparam_t *gs_effect_get_world_matrix(const gs_effect_t *effect)
  183. {
  184. return effect ? effect->world : NULL;
  185. }
  186. void gs_effect_get_param_info(const gs_eparam_t *param,
  187. struct gs_effect_param_info *info)
  188. {
  189. if (!param)
  190. return;
  191. info->name = param->name;
  192. info->type = param->type;
  193. }
  194. static inline void effect_setval_inline(gs_eparam_t *param,
  195. const void *data, size_t size)
  196. {
  197. bool size_changed;
  198. if (!param) {
  199. blog(LOG_ERROR, "effect_setval_inline: invalid param");
  200. return;
  201. }
  202. if (!data) {
  203. blog(LOG_ERROR, "effect_setval_inline: invalid data");
  204. return;
  205. }
  206. size_changed = param->cur_val.num != size;
  207. if (size_changed)
  208. da_resize(param->cur_val, size);
  209. if (size_changed || memcmp(param->cur_val.array, data, size) != 0) {
  210. memcpy(param->cur_val.array, data, size);
  211. param->changed = true;
  212. }
  213. }
  214. void gs_effect_set_bool(gs_eparam_t *param, bool val)
  215. {
  216. effect_setval_inline(param, &val, sizeof(bool));
  217. }
  218. void gs_effect_set_float(gs_eparam_t *param, float val)
  219. {
  220. effect_setval_inline(param, &val, sizeof(float));
  221. }
  222. void gs_effect_set_int(gs_eparam_t *param, int val)
  223. {
  224. effect_setval_inline(param, &val, sizeof(int));
  225. }
  226. void gs_effect_set_matrix4(gs_eparam_t *param, const struct matrix4 *val)
  227. {
  228. effect_setval_inline(param, val, sizeof(struct matrix4));
  229. }
  230. void gs_effect_set_vec2(gs_eparam_t *param, const struct vec2 *val)
  231. {
  232. effect_setval_inline(param, val, sizeof(struct vec2));
  233. }
  234. void gs_effect_set_vec3(gs_eparam_t *param, const struct vec3 *val)
  235. {
  236. effect_setval_inline(param, val, sizeof(float) * 3);
  237. }
  238. void gs_effect_set_vec4(gs_eparam_t *param, const struct vec4 *val)
  239. {
  240. effect_setval_inline(param, val, sizeof(struct vec4));
  241. }
  242. void gs_effect_set_texture(gs_eparam_t *param, gs_texture_t *val)
  243. {
  244. effect_setval_inline(param, &val, sizeof(gs_texture_t*));
  245. }
  246. void gs_effect_set_val(gs_eparam_t *param, const void *val, size_t size)
  247. {
  248. effect_setval_inline(param, val, size);
  249. }
  250. void gs_effect_set_default(gs_eparam_t *param)
  251. {
  252. effect_setval_inline(param, param->default_val.array,
  253. param->default_val.num);
  254. }