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							- /******************************************************************************
 
-     Copyright (C) 2013 by Hugh Bailey <[email protected]>
 
-     This program is free software: you can redistribute it and/or modify
 
-     it under the terms of the GNU General Public License as published by
 
-     the Free Software Foundation, either version 2 of the License, or
 
-     (at your option) any later version.
 
-     This program is distributed in the hope that it will be useful,
 
-     but WITHOUT ANY WARRANTY; without even the implied warranty of
 
-     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 
-     GNU General Public License for more details.
 
-     You should have received a copy of the GNU General Public License
 
-     along with this program.  If not, see <http://www.gnu.org/licenses/>.
 
- ******************************************************************************/
 
- /* Useful C++ classes and bindings for base obs data */
 
- #pragma once
 
- #include "obs.h"
 
- /* RAII wrappers */
 
- template<typename T, void addref(T), void release(T)>
 
- class OBSRef {
 
- 	T val;
 
- 	inline OBSRef &Replace(T valIn)
 
- 	{
 
- 		addref(valIn);
 
- 		release(val);
 
- 		val = valIn;
 
- 		return *this;
 
- 	}
 
- public:
 
- 	inline OBSRef() : val(nullptr)                  {}
 
- 	inline OBSRef(T val_) : val(val_)               {addref(val);}
 
- 	inline OBSRef(const OBSRef &ref) : val(ref.val) {addref(val);}
 
- 	inline OBSRef(OBSRef &&ref) : val(ref.val)      {ref.val = nullptr;}
 
- 	inline ~OBSRef() {release(val);}
 
- 	inline OBSRef &operator=(T valIn)           {return Replace(valIn);}
 
- 	inline OBSRef &operator=(const OBSRef &ref) {return Replace(ref.val);}
 
- 	inline OBSRef &operator=(OBSRef &&ref)
 
- 	{
 
- 		if (this != &ref) {
 
- 			val = ref.val;
 
- 			ref.val = nullptr;
 
- 		}
 
- 		return *this;
 
- 	}
 
- 	inline operator T() const {return val;}
 
- 	inline bool operator==(T p) const {return val == p;}
 
- 	inline bool operator!=(T p) const {return val != p;}
 
- };
 
- using OBSSource = OBSRef<obs_source_t, obs_source_addref, obs_source_release>;
 
- using OBSScene = OBSRef<obs_scene_t,  obs_scene_addref,  obs_scene_release>;
 
- using OBSSceneItem = OBSRef<obs_sceneitem_t, obs_sceneitem_addref,
 
- 						obs_sceneitem_release>;
 
- using OBSData = OBSRef<obs_data_t, obs_data_addref, obs_data_release>;
 
- using OBSDataArray = OBSRef<obs_data_array_t, obs_data_array_addref,
 
- 						obs_data_array_release>;
 
- /* objects that are not meant to be instanced */
 
- template<typename T, void destroy(T)> class OBSObj {
 
- 	T obj;
 
- public:
 
- 	inline OBSObj() : obj(nullptr)    {}
 
- 	inline OBSObj(T obj_) : obj(obj_) {}
 
- 	inline ~OBSObj()                  {destroy(obj);}
 
- 	inline OBSObj &operator=(T obj_)
 
- 	{
 
- 		if (obj_ != obj)
 
- 			destroy(obj);
 
- 		obj = obj_;
 
- 		return *this;
 
- 	}
 
- 	inline operator T() const {return obj;}
 
- 	inline bool operator==(T p) const {return obj == p;}
 
- 	inline bool operator!=(T p) const {return obj != p;}
 
- };
 
- using OBSDisplay = OBSObj<obs_display_t, obs_display_destroy>;
 
- using OBSEncoder = OBSObj<obs_encoder_t, obs_encoder_destroy>;
 
- using OBSView    = OBSObj<obs_view_t,    obs_view_destroy>;
 
- using OBSOutput  = OBSObj<obs_output_t,  obs_output_destroy>;
 
- /* signal handler connection */
 
- class OBSSignal {
 
- 	signal_handler_t  handler;
 
- 	const char        *signal;
 
- 	signal_callback_t callback;
 
- 	void              *param;
 
- public:
 
- 	inline OBSSignal()
 
- 		: handler  (nullptr),
 
- 		  signal   (nullptr),
 
- 		  callback (nullptr),
 
- 		  param    (nullptr)
 
- 	{}
 
- 	inline OBSSignal(signal_handler_t handler_,
 
- 			const char *signal_,
 
- 			signal_callback_t callback_,
 
- 			void *param_)
 
- 		: handler  (handler_),
 
- 		  signal   (signal_),
 
- 		  callback (callback_),
 
- 		  param    (param_)
 
- 	{
 
- 		signal_handler_connect(handler, signal, callback, param);
 
- 	}
 
- 	inline void Disconnect()
 
- 	{
 
- 		signal_handler_disconnect(handler, signal, callback, param);
 
- 		handler  = nullptr;
 
- 		signal   = nullptr;
 
- 		callback = nullptr;
 
- 		param    = nullptr;
 
- 	}
 
- 	inline ~OBSSignal() {Disconnect();}
 
- 	inline void Connect(signal_handler_t handler_,
 
- 			const char *signal_,
 
- 			signal_callback_t callback_,
 
- 			void *param_)
 
- 	{
 
- 		Disconnect();
 
- 		handler  = handler_;
 
- 		signal   = signal_;
 
- 		callback = callback_;
 
- 		param    = param_;
 
- 		signal_handler_connect(handler, signal, callback, param);
 
- 	}
 
- };
 
 
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