graphics-internal.h 13 KB

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  1. /******************************************************************************
  2. Copyright (C) 2013 by Hugh Bailey <[email protected]>
  3. This program is free software: you can redistribute it and/or modify
  4. it under the terms of the GNU General Public License as published by
  5. the Free Software Foundation, either version 2 of the License, or
  6. (at your option) any later version.
  7. This program is distributed in the hope that it will be useful,
  8. but WITHOUT ANY WARRANTY; without even the implied warranty of
  9. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  10. GNU General Public License for more details.
  11. You should have received a copy of the GNU General Public License
  12. along with this program. If not, see <http://www.gnu.org/licenses/>.
  13. ******************************************************************************/
  14. #pragma once
  15. #include "../util/threading.h"
  16. #include "../util/darray.h"
  17. #include "graphics.h"
  18. #include "matrix3.h"
  19. #include "matrix4.h"
  20. struct gs_exports {
  21. const char *(*device_get_name)(void);
  22. int (*device_get_type)(void);
  23. bool (*device_enum_adapters)(
  24. bool (*callback)(void*, const char*, uint32_t),
  25. void*);
  26. const char *(*device_preprocessor_name)(void);
  27. int (*device_create)(gs_device_t **device, uint32_t adapter);
  28. void (*device_destroy)(gs_device_t *device);
  29. void (*device_enter_context)(gs_device_t *device);
  30. void (*device_leave_context)(gs_device_t *device);
  31. gs_swapchain_t *(*device_swapchain_create)(gs_device_t *device,
  32. const struct gs_init_data *data);
  33. void (*device_resize)(gs_device_t *device, uint32_t x, uint32_t y);
  34. void (*device_get_size)(const gs_device_t *device,
  35. uint32_t *x, uint32_t *y);
  36. uint32_t (*device_get_width)(const gs_device_t *device);
  37. uint32_t (*device_get_height)(const gs_device_t *device);
  38. gs_texture_t *(*device_texture_create)(gs_device_t *device,
  39. uint32_t width, uint32_t height,
  40. enum gs_color_format color_format, uint32_t levels,
  41. const uint8_t **data, uint32_t flags);
  42. gs_texture_t *(*device_cubetexture_create)(gs_device_t *device,
  43. uint32_t size, enum gs_color_format color_format,
  44. uint32_t levels, const uint8_t **data, uint32_t flags);
  45. gs_texture_t *(*device_voltexture_create)(gs_device_t *device,
  46. uint32_t width, uint32_t height, uint32_t depth,
  47. enum gs_color_format color_format, uint32_t levels,
  48. const uint8_t **data, uint32_t flags);
  49. gs_zstencil_t *(*device_zstencil_create)(gs_device_t *device,
  50. uint32_t width, uint32_t height,
  51. enum gs_zstencil_format format);
  52. gs_stagesurf_t *(*device_stagesurface_create)(gs_device_t *device,
  53. uint32_t width, uint32_t height,
  54. enum gs_color_format color_format);
  55. gs_samplerstate_t *(*device_samplerstate_create)(gs_device_t *device,
  56. const struct gs_sampler_info *info);
  57. gs_shader_t *(*device_vertexshader_create)(gs_device_t *device,
  58. const char *shader, const char *file,
  59. char **error_string);
  60. gs_shader_t *(*device_pixelshader_create)(gs_device_t *device,
  61. const char *shader, const char *file,
  62. char **error_string);
  63. gs_vertbuffer_t *(*device_vertexbuffer_create)(gs_device_t *device,
  64. struct gs_vb_data *data, uint32_t flags);
  65. gs_indexbuffer_t *(*device_indexbuffer_create)(gs_device_t *device,
  66. enum gs_index_type type, void *indices, size_t num,
  67. uint32_t flags);
  68. enum gs_texture_type (*device_get_texture_type)(
  69. const gs_texture_t *texture);
  70. void (*device_load_vertexbuffer)(gs_device_t *device,
  71. gs_vertbuffer_t *vertbuffer);
  72. void (*device_load_indexbuffer)(gs_device_t *device,
  73. gs_indexbuffer_t *indexbuffer);
  74. void (*device_load_texture)(gs_device_t *device, gs_texture_t *tex,
  75. int unit);
  76. void (*device_load_samplerstate)(gs_device_t *device,
  77. gs_samplerstate_t *samplerstate, int unit);
  78. void (*device_load_vertexshader)(gs_device_t *device,
  79. gs_shader_t *vertshader);
  80. void (*device_load_pixelshader)(gs_device_t *device,
  81. gs_shader_t *pixelshader);
  82. void (*device_load_default_samplerstate)(gs_device_t *device,
  83. bool b_3d, int unit);
  84. gs_shader_t *(*device_get_vertex_shader)(const gs_device_t *device);
  85. gs_shader_t *(*device_get_pixel_shader)(const gs_device_t *device);
  86. gs_texture_t *(*device_get_render_target)(const gs_device_t *device);
  87. gs_zstencil_t *(*device_get_zstencil_target)(const gs_device_t *device);
  88. void (*device_set_render_target)(gs_device_t *device, gs_texture_t *tex,
  89. gs_zstencil_t *zstencil);
  90. void (*device_set_cube_render_target)(gs_device_t *device,
  91. gs_texture_t *cubetex, int side, gs_zstencil_t *zstencil);
  92. void (*device_copy_texture)(gs_device_t *device, gs_texture_t *dst,
  93. gs_texture_t *src);
  94. void (*device_copy_texture_region)(gs_device_t *device,
  95. gs_texture_t *dst, uint32_t dst_x, uint32_t dst_y,
  96. gs_texture_t *src, uint32_t src_x, uint32_t src_y,
  97. uint32_t src_w, uint32_t src_h);
  98. void (*device_stage_texture)(gs_device_t *device, gs_stagesurf_t *dst,
  99. gs_texture_t *src);
  100. void (*device_begin_scene)(gs_device_t *device);
  101. void (*device_draw)(gs_device_t *device, enum gs_draw_mode draw_mode,
  102. uint32_t start_vert, uint32_t num_verts);
  103. void (*device_end_scene)(gs_device_t *device);
  104. void (*device_load_swapchain)(gs_device_t *device,
  105. gs_swapchain_t *swaphchain);
  106. void (*device_clear)(gs_device_t *device, uint32_t clear_flags,
  107. const struct vec4 *color, float depth, uint8_t stencil);
  108. void (*device_present)(gs_device_t *device);
  109. void (*device_flush)(gs_device_t *device);
  110. void (*device_set_cull_mode)(gs_device_t *device,
  111. enum gs_cull_mode mode);
  112. enum gs_cull_mode (*device_get_cull_mode)(const gs_device_t *device);
  113. void (*device_enable_blending)(gs_device_t *device, bool enable);
  114. void (*device_enable_depth_test)(gs_device_t *device, bool enable);
  115. void (*device_enable_stencil_test)(gs_device_t *device, bool enable);
  116. void (*device_enable_stencil_write)(gs_device_t *device, bool enable);
  117. void (*device_enable_color)(gs_device_t *device, bool red, bool green,
  118. bool blue, bool alpha);
  119. void (*device_blend_function)(gs_device_t *device,
  120. enum gs_blend_type src, enum gs_blend_type dest);
  121. void (*device_blend_function_separate)(gs_device_t *device,
  122. enum gs_blend_type src_c, enum gs_blend_type dest_c,
  123. enum gs_blend_type src_a, enum gs_blend_type dest_a);
  124. void (*device_depth_function)(gs_device_t *device,
  125. enum gs_depth_test test);
  126. void (*device_stencil_function)(gs_device_t *device,
  127. enum gs_stencil_side side, enum gs_depth_test test);
  128. void (*device_stencil_op)(gs_device_t *device,
  129. enum gs_stencil_side side,
  130. enum gs_stencil_op_type fail,
  131. enum gs_stencil_op_type zfail,
  132. enum gs_stencil_op_type zpass);
  133. void (*device_set_viewport)(gs_device_t *device, int x, int y,
  134. int width, int height);
  135. void (*device_get_viewport)(const gs_device_t *device,
  136. struct gs_rect *rect);
  137. void (*device_set_scissor_rect)(gs_device_t *device,
  138. const struct gs_rect *rect);
  139. void (*device_ortho)(gs_device_t *device, float left, float right,
  140. float top, float bottom, float znear, float zfar);
  141. void (*device_frustum)(gs_device_t *device, float left, float right,
  142. float top, float bottom, float znear, float zfar);
  143. void (*device_projection_push)(gs_device_t *device);
  144. void (*device_projection_pop)(gs_device_t *device);
  145. void (*gs_swapchain_destroy)(gs_swapchain_t *swapchain);
  146. void (*gs_texture_destroy)(gs_texture_t *tex);
  147. uint32_t (*gs_texture_get_width)(const gs_texture_t *tex);
  148. uint32_t (*gs_texture_get_height)(const gs_texture_t *tex);
  149. enum gs_color_format (*gs_texture_get_color_format)(
  150. const gs_texture_t *tex);
  151. bool (*gs_texture_map)(gs_texture_t *tex, uint8_t **ptr,
  152. uint32_t *linesize);
  153. void (*gs_texture_unmap)(gs_texture_t *tex);
  154. bool (*gs_texture_is_rect)(const gs_texture_t *tex);
  155. void *(*gs_texture_get_obj)(const gs_texture_t *tex);
  156. void (*gs_cubetexture_destroy)(gs_texture_t *cubetex);
  157. uint32_t (*gs_cubetexture_get_size)(const gs_texture_t *cubetex);
  158. enum gs_color_format (*gs_cubetexture_get_color_format)(
  159. const gs_texture_t *cubetex);
  160. void (*gs_voltexture_destroy)(gs_texture_t *voltex);
  161. uint32_t (*gs_voltexture_get_width)(const gs_texture_t *voltex);
  162. uint32_t (*gs_voltexture_get_height)(const gs_texture_t *voltex);
  163. uint32_t (*gs_voltexture_get_depth)(const gs_texture_t *voltex);
  164. enum gs_color_format (*gs_voltexture_get_color_format)(
  165. const gs_texture_t *voltex);
  166. void (*gs_stagesurface_destroy)(gs_stagesurf_t *stagesurf);
  167. uint32_t (*gs_stagesurface_get_width)(const gs_stagesurf_t *stagesurf);
  168. uint32_t (*gs_stagesurface_get_height)(const gs_stagesurf_t *stagesurf);
  169. enum gs_color_format (*gs_stagesurface_get_color_format)(
  170. const gs_stagesurf_t *stagesurf);
  171. bool (*gs_stagesurface_map)(gs_stagesurf_t *stagesurf,
  172. uint8_t **data, uint32_t *linesize);
  173. void (*gs_stagesurface_unmap)(gs_stagesurf_t *stagesurf);
  174. void (*gs_zstencil_destroy)(gs_zstencil_t *zstencil);
  175. void (*gs_samplerstate_destroy)(gs_samplerstate_t *samplerstate);
  176. void (*gs_vertexbuffer_destroy)(gs_vertbuffer_t *vertbuffer);
  177. void (*gs_vertexbuffer_flush)(gs_vertbuffer_t *vertbuffer);
  178. struct gs_vb_data *(*gs_vertexbuffer_get_data)(
  179. const gs_vertbuffer_t *vertbuffer);
  180. void (*gs_indexbuffer_destroy)(gs_indexbuffer_t *indexbuffer);
  181. void (*gs_indexbuffer_flush)(gs_indexbuffer_t *indexbuffer);
  182. void *(*gs_indexbuffer_get_data)(const gs_indexbuffer_t *indexbuffer);
  183. size_t (*gs_indexbuffer_get_num_indices)(
  184. const gs_indexbuffer_t *indexbuffer);
  185. enum gs_index_type (*gs_indexbuffer_get_type)(
  186. const gs_indexbuffer_t *indexbuffer);
  187. void (*gs_shader_destroy)(gs_shader_t *shader);
  188. int (*gs_shader_get_num_params)(const gs_shader_t *shader);
  189. gs_sparam_t *(*gs_shader_get_param_by_idx)(gs_shader_t *shader,
  190. uint32_t param);
  191. gs_sparam_t *(*gs_shader_get_param_by_name)(gs_shader_t *shader,
  192. const char *name);
  193. gs_sparam_t *(*gs_shader_get_viewproj_matrix)(
  194. const gs_shader_t *shader);
  195. gs_sparam_t *(*gs_shader_get_world_matrix)(const gs_shader_t *shader);
  196. void (*gs_shader_get_param_info)(const gs_sparam_t *param,
  197. struct gs_shader_param_info *info);
  198. void (*gs_shader_set_bool)(gs_sparam_t *param, bool val);
  199. void (*gs_shader_set_float)(gs_sparam_t *param, float val);
  200. void (*gs_shader_set_int)(gs_sparam_t *param, int val);
  201. void (*gs_shader_set_matrix3)(gs_sparam_t *param,
  202. const struct matrix3 *val);
  203. void (*gs_shader_set_matrix4)(gs_sparam_t *param,
  204. const struct matrix4 *val);
  205. void (*gs_shader_set_vec2)(gs_sparam_t *param, const struct vec2 *val);
  206. void (*gs_shader_set_vec3)(gs_sparam_t *param, const struct vec3 *val);
  207. void (*gs_shader_set_vec4)(gs_sparam_t *param, const struct vec4 *val);
  208. void (*gs_shader_set_texture)(gs_sparam_t *param, gs_texture_t *val);
  209. void (*gs_shader_set_val)(gs_sparam_t *param, const void *val,
  210. size_t size);
  211. void (*gs_shader_set_default)(gs_sparam_t *param);
  212. void (*gs_shader_set_next_sampler)(gs_sparam_t *param,
  213. gs_samplerstate_t *sampler);
  214. #ifdef __APPLE__
  215. /* OSX/Cocoa specific functions */
  216. gs_texture_t *(*device_texture_create_from_iosurface)(gs_device_t *dev,
  217. void *iosurf);
  218. bool (*gs_texture_rebind_iosurface)(gs_texture_t *texture,
  219. void *iosurf);
  220. #elif _WIN32
  221. bool (*device_gdi_texture_available)(void);
  222. bool (*device_shared_texture_available)(void);
  223. bool (*device_get_duplicator_monitor_info)(gs_device_t *device,
  224. int monitor_idx, struct gs_monitor_info *monitor_info);
  225. gs_duplicator_t *(*device_duplicator_create)(gs_device_t *device,
  226. int monitor_idx);
  227. void (*gs_duplicator_destroy)(gs_duplicator_t *duplicator);
  228. bool (*gs_duplicator_update_frame)(gs_duplicator_t *duplicator);
  229. gs_texture_t *(*gs_duplicator_get_texture)(gs_duplicator_t *duplicator);
  230. gs_texture_t *(*device_texture_create_gdi)(gs_device_t *device,
  231. uint32_t width, uint32_t height);
  232. void *(*gs_texture_get_dc)(gs_texture_t *gdi_tex);
  233. void (*gs_texture_release_dc)(gs_texture_t *gdi_tex);
  234. gs_texture_t *(*device_texture_open_shared)(gs_device_t *device,
  235. uint32_t handle);
  236. #endif
  237. };
  238. struct blend_state {
  239. bool enabled;
  240. enum gs_blend_type src_c;
  241. enum gs_blend_type dest_c;
  242. enum gs_blend_type src_a;
  243. enum gs_blend_type dest_a;
  244. };
  245. struct graphics_subsystem {
  246. void *module;
  247. gs_device_t *device;
  248. struct gs_exports exports;
  249. DARRAY(struct gs_rect) viewport_stack;
  250. DARRAY(struct matrix4) matrix_stack;
  251. size_t cur_matrix;
  252. struct matrix4 projection;
  253. struct gs_effect *cur_effect;
  254. gs_vertbuffer_t *sprite_buffer;
  255. bool using_immediate;
  256. struct gs_vb_data *vbd;
  257. gs_vertbuffer_t *immediate_vertbuffer;
  258. DARRAY(struct vec3) verts;
  259. DARRAY(struct vec3) norms;
  260. DARRAY(uint32_t) colors;
  261. DARRAY(struct vec2) texverts[16];
  262. pthread_mutex_t effect_mutex;
  263. struct gs_effect *first_effect;
  264. pthread_mutex_t mutex;
  265. volatile long ref;
  266. struct blend_state cur_blend_state;
  267. DARRAY(struct blend_state) blend_state_stack;
  268. };