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- //
- // Notice Regarding Standards. AMD does not provide a license or sublicense to
- // any Intellectual Property Rights relating to any standards, including but not
- // limited to any audio and/or video codec technologies such as MPEG-2, MPEG-4;
- // AVC/H.264; HEVC/H.265; AAC decode/FFMPEG; AAC encode/FFMPEG; VC-1; and MP3
- // (collectively, the "Media Technologies"). For clarity, you will pay any
- // royalties due for such third party technologies, which may include the Media
- // Technologies that are owed as a result of AMD providing the Software to you.
- //
- // MIT license
- //
- //
- // Copyright (c) 2018 Advanced Micro Devices, Inc. All rights reserved.
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to deal
- // in the Software without restriction, including without limitation the rights
- // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- // copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- // THE SOFTWARE.
- //
- /**
- ***************************************************************************************************
- * @file ChromaKey.h
- * @brief AMFChromaKey interface declaration
- ***************************************************************************************************
- */
- #ifndef __AMFChromaKey_h__
- #define __AMFChromaKey_h__
- #pragma once
- #include "public/include/components/Component.h"
- #define AMFChromaKey L"AMFChromaKey"
- // static properties
- #define AMF_CHROMAKEY_COLOR L"ChromaKeyColor" // amf_uint64 (default=0x992A1E), YUV Green key Color
- #define AMF_CHROMAKEY_COLOR_EX L"ChromaKeyColorEX" // amf_uint64 (default=0), YUV Green key Color, secondary
- #define AMF_CHROMAKEY_RANGE_MIN L"ChromaKeyRangeMin" // amf_uint64 (default=20) color tolerance low, 0~255
- #define AMF_CHROMAKEY_RANGE_MAX L"ChromaKeyRangeMax" // amf_uint64 (default=22) color tolerance high, 0~255
- #define AMF_CHROMAKEY_RANGE_EXT L"ChromaKeyRangeExt" // amf_uint64 (default=40) color tolerance extended, 0~255
- #define AMF_CHROMAKEY_SPILL_MODE L"ChromaKeySpillMode" // amf_uint64 (default=0) spill suppression mode
- #define AMF_CHROMAKEY_RANGE_SPILL L"ChromaKeyRangeSpill" // amf_uint64 (default=5) spill suppression threshold
- #define AMF_CHROMAKEY_LUMA_LOW L"ChromaKeyLumaLow" // amf_uint64 (default=16) minimum luma value for processing
- #define AMF_CHROMAKEY_INPUT_COUNT L"InputCount" // amf_uint64 (default=2) number of inputs
- #define AMF_CHROMAKEY_COLOR_POS L"KeyColorPos" // amf_uint64 (default=0) key color position from the surface
- #define AMF_CHROMAKEY_OUT_FORMAT L"ChromaKeyOutFormat" // amf_uint64 (default=RGBA) output format
- #define AMF_CHROMAKEY_MEMORY_TYPE L"ChromaKeyMemoryType" // amf_uint64 (default=DX11) mmeory type
- #define AMF_CHROMAKEY_COLOR_ADJ L"ChromaKeyColorAdj" // amf_uint64 (default=0) endble color adjustment
- #define AMF_CHROMAKEY_COLOR_ADJ_THRE L"ChromaKeyColorAdjThre" // amf_uint64 (default=0) color adjustment threshold
- #define AMF_CHROMAKEY_COLOR_ADJ_THRE2 L"ChromaKeyColorAdjThre2" // amf_uint64 (default=0) color adjustment threshold
- #define AMF_CHROMAKEY_BYPASS L"ChromaKeyBypass" // amf_uint64 (default=0) disable chromakey
- #define AMF_CHROMAKEY_EDGE L"ChromaKeyEdge" // amf_uint64 (default=0) endble edge detection
- #define AMF_CHROMAKEY_BOKEH L"ChromaKeyBokeh" // amf_uint64 (default=0) endble background bokeh
- #define AMF_CHROMAKEY_BOKEH_RADIUS L"ChromaKeyBokehRadius" // amf_uint64 (default=7) background bokeh radius
- #define AMF_CHROMAKEY_DEBUG L"ChromaKeyDebug" // amf_uint64 (default=0) endble debug mode
- #define AMF_CHROMAKEY_POSX L"ChromaKeyPosX" // amf_uint64 (default=0) positionX
- #define AMF_CHROMAKEY_POSY L"ChromaKeyPosY" // amf_uint64 (default=0) positionY
- extern "C"
- {
- AMF_RESULT AMF_CDECL_CALL AMFCreateComponentChromaKey(amf::AMFContext* pContext, amf::AMFComponentEx** ppComponent);
- }
- #endif //#ifndef __AMFChromaKey_h__
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