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- //
- // Notice Regarding Standards. AMD does not provide a license or sublicense to
- // any Intellectual Property Rights relating to any standards, including but not
- // limited to any audio and/or video codec technologies such as MPEG-2, MPEG-4;
- // AVC/H.264; HEVC/H.265; AAC decode/FFMPEG; AAC encode/FFMPEG; VC-1; and MP3
- // (collectively, the "Media Technologies"). For clarity, you will pay any
- // royalties due for such third party technologies, which may include the Media
- // Technologies that are owed as a result of AMD providing the Software to you.
- //
- // MIT license
- //
- // Copyright (c) 2019 Advanced Micro Devices, Inc. All rights reserved.
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to deal
- // in the Software without restriction, including without limitation the rights
- // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- // copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- // THE SOFTWARE.
- //
- #ifndef AMFPreAnalysis_h
- #define AMFPreAnalysis_h
- #pragma once
- #define AMFPreAnalysis L"AMFPreAnalysis"
- enum AMF_PA_SCENE_CHANGE_DETECTION_SENSITIVITY_ENUM
- {
- AMF_PA_SCENE_CHANGE_DETECTION_SENSITIVITY_LOW = 0,
- AMF_PA_SCENE_CHANGE_DETECTION_SENSITIVITY_MEDIUM = 1,
- AMF_PA_SCENE_CHANGE_DETECTION_SENSITIVITY_HIGH = 2
- };
- enum AMF_PA_STATIC_SCENE_DETECTION_SENSITIVITY_ENUM
- {
- AMF_PA_STATIC_SCENE_DETECTION_SENSITIVITY_LOW = 0,
- AMF_PA_STATIC_SCENE_DETECTION_SENSITIVITY_MEDIUM = 1,
- AMF_PA_STATIC_SCENE_DETECTION_SENSITIVITY_HIGH = 2
- };
- enum AMF_PA_ACTIVITY_TYPE_ENUM
- {
- AMF_PA_ACTIVITY_Y = 0,
- AMF_PA_ACTIVITY_YUV = 1
- };
- enum AMF_PA_CAQ_STRENGTH_ENUM
- {
- AMF_PA_CAQ_STRENGTH_LOW = 0,
- AMF_PA_CAQ_STRENGTH_MEDIUM = 1,
- AMF_PA_CAQ_STRENGTH_HIGH = 2
- };
- // PA object properties
- #define AMF_PA_ENGINE_TYPE L"PAEngineType" // AMF_MEMORY_TYPE (Host, DX11, OpenCL, Vulkan, Auto default : UNKNOWN (Auto))" - determines how the object is initialized and what kernels to use
- // by default it is Auto (DX11, OpenCL and Vulkan are currently available)
- #define AMF_PA_SCENE_CHANGE_DETECTION_ENABLE L"PASceneChangeDetectionEnable" // bool (default : True) - Enable Scene Change Detection GPU algorithm
- #define AMF_PA_SCENE_CHANGE_DETECTION_SENSITIVITY L"PASceneChangeDetectionSensitivity" // AMF_PA_SCENE_CHANGE_DETECTION_SENSITIVITY_ENUM (default : Medium) - Scene Change Detection Sensitivity
- #define AMF_PA_STATIC_SCENE_DETECTION_ENABLE L"PAStaticSceneDetectionEnable" // bool (default : True) - Enable Skip Detection GPU algorithm
- #define AMF_PA_STATIC_SCENE_DETECTION_SENSITIVITY L"PAStaticSceneDetectionSensitivity" // AMF_PA_STATIC_SCENE_DETECTION_SENSITIVITY_ENUM (default : High) - Allowable absolute difference between pixels (sample counts)
- #define AMF_PA_FRAME_SAD_ENABLE L"PAFrameSadEnable" // bool (default : True) - Enable Frame SAD algorithm
- #define AMF_PA_ACTIVITY_TYPE L"PAActivityType" // AMF_PA_ACTIVITY_TYPE_ENUM (default : Calculate on Y) - Block activity calculation mode
- #define AMF_PA_LTR_ENABLE L"PALongTermReferenceEnable" // bool (default : True) - Enable Automatic Long Term Reference frame management
- ///////////////////////////////////////////
- // the following properties are available
- // only through the Encoder - trying to
- // access/set them when PA is standalone
- // will fail
- #define AMF_PA_INITIAL_QP_AFTER_SCENE_CHANGE L"PAInitialQPAfterSceneChange" // amf_uint64 (default : 0) Values: [0, 51] - Base QP to be used immediately after scene change. If this value is not set, PA will choose a proper QP value
- #define AMF_PA_MAX_QP_BEFORE_FORCE_SKIP L"PAMaxQPBeforeForceSkip" // amf_uint64 (default : 35) Values: [0, 51] - When a static scene is detected, a skip frame is inserted only if the previous encoded frame average QP <= this value
- #define AMF_PA_CAQ_STRENGTH L"PACAQStrength" // AMF_PA_CAQ_STRENGTH_ENUM (default : Medium) - Content Adaptive Quantization (CAQ) strength
- //////////////////////////////////////////////////
- // properties set by PA on output buffer interface
- #define AMF_PA_ACTIVITY_MAP L"PAActivityMap" // AMFInterface* -> AMFSurface*; Values: int32 - When PA is standalone, there will be a 2D Activity map generated for each frame
- #define AMF_PA_SCENE_CHANGE_DETECT L"PASceneChangeDetect" // bool - True/False - available if AMF_PA_SCENE_CHANGE_DETECTION_ENABLE was set to True
- #define AMF_PA_STATIC_SCENE_DETECT L"PAStaticSceneDetect" // bool - True/False - available if AMF_PA_STATIC_SCENE_DETECTION_ENABLE was set to True
- #endif //#ifndef AMFPreAnalysis_h
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