| 1234567891011121314151617181920212223242526272829303132333435363738394041424344 |
- //
- // Notice Regarding Standards. AMD does not provide a license or sublicense to
- // any Intellectual Property Rights relating to any standards, including but not
- // limited to any audio and/or video codec technologies such as MPEG-2, MPEG-4;
- // AVC/H.264; HEVC/H.265; AAC decode/FFMPEG; AAC encode/FFMPEG; VC-1; and MP3
- // (collectively, the "Media Technologies"). For clarity, you will pay any
- // royalties due for such third party technologies, which may include the Media
- // Technologies that are owed as a result of AMD providing the Software to you.
- //
- // MIT license
- //
- // Copyright (c) 2018 Advanced Micro Devices, Inc. All rights reserved.
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to deal
- // in the Software without restriction, including without limitation the rights
- // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- // copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- // THE SOFTWARE.
- //
- #ifndef __D3D12AMF_h__
- #define __D3D12AMF_h__
- #pragma once
- #include "Platform.h"
- #if defined(_WIN32)||(defined(__linux) && defined(AMF_WSL))
- // syncronization properties set via SetPrivateData()
- AMF_WEAK GUID AMFResourceStateGUID = { 0x452da9bf, 0x4ad7, 0x47a5, { 0xa6, 0x9b, 0x96, 0xd3, 0x23, 0x76, 0xf2, 0xf3 } }; // Current resource state value (D3D12_RESOURCE_STATES ), sizeof(UINT), set on ID3D12Resource
- AMF_WEAK GUID AMFFenceGUID = { 0x910a7928, 0x57bd, 0x4b04, { 0x91, 0xa3, 0xe7, 0xb8, 0x04, 0x12, 0xcd, 0xa5 } }; // IUnknown (ID3D12Fence), set on ID3D12Resource syncronization fence for this resource
- AMF_WEAK GUID AMFFenceValueGUID = { 0x62a693d3, 0xbb4a, 0x46c9, { 0xa5, 0x04, 0x9a, 0x8e, 0x97, 0xbf, 0xf0, 0x56 } }; // The last value to wait on the fence from AMFFenceGUID; sizeof(UINT64), set on ID3D12Fence
- #endif
- #endif // __D3D12AMF_h__
|