D3D12AMF.h 2.6 KB

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  1. //
  2. // Notice Regarding Standards. AMD does not provide a license or sublicense to
  3. // any Intellectual Property Rights relating to any standards, including but not
  4. // limited to any audio and/or video codec technologies such as MPEG-2, MPEG-4;
  5. // AVC/H.264; HEVC/H.265; AAC decode/FFMPEG; AAC encode/FFMPEG; VC-1; and MP3
  6. // (collectively, the "Media Technologies"). For clarity, you will pay any
  7. // royalties due for such third party technologies, which may include the Media
  8. // Technologies that are owed as a result of AMD providing the Software to you.
  9. //
  10. // MIT license
  11. //
  12. // Copyright (c) 2018 Advanced Micro Devices, Inc. All rights reserved.
  13. //
  14. // Permission is hereby granted, free of charge, to any person obtaining a copy
  15. // of this software and associated documentation files (the "Software"), to deal
  16. // in the Software without restriction, including without limitation the rights
  17. // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  18. // copies of the Software, and to permit persons to whom the Software is
  19. // furnished to do so, subject to the following conditions:
  20. //
  21. // The above copyright notice and this permission notice shall be included in
  22. // all copies or substantial portions of the Software.
  23. //
  24. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  25. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  26. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  27. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  28. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  29. // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  30. // THE SOFTWARE.
  31. //
  32. #ifndef __D3D12AMF_h__
  33. #define __D3D12AMF_h__
  34. #pragma once
  35. #include "Platform.h"
  36. #if defined(_WIN32)||(defined(__linux) && defined(AMF_WSL))
  37. // syncronization properties set via SetPrivateData()
  38. AMF_WEAK GUID AMFResourceStateGUID = { 0x452da9bf, 0x4ad7, 0x47a5, { 0xa6, 0x9b, 0x96, 0xd3, 0x23, 0x76, 0xf2, 0xf3 } }; // Current resource state value (D3D12_RESOURCE_STATES ), sizeof(UINT), set on ID3D12Resource
  39. AMF_WEAK GUID AMFFenceGUID = { 0x910a7928, 0x57bd, 0x4b04, { 0x91, 0xa3, 0xe7, 0xb8, 0x04, 0x12, 0xcd, 0xa5 } }; // IUnknown (ID3D12Fence), set on ID3D12Resource syncronization fence for this resource
  40. AMF_WEAK GUID AMFFenceValueGUID = { 0x62a693d3, 0xbb4a, 0x46c9, { 0xa5, 0x04, 0x9a, 0x8e, 0x97, 0xbf, 0xf0, 0x56 } }; // The last value to wait on the fence from AMFFenceGUID; sizeof(UINT64), set on ID3D12Fence
  41. #endif
  42. #endif // __D3D12AMF_h__