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- /******************************************************************************
- Copyright (C) 2013 by Hugh Bailey <[email protected]>
- This program is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 2 of the License, or
- (at your option) any later version.
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with this program. If not, see <http://www.gnu.org/licenses/>.
- ******************************************************************************/
- #include <assert.h>
- #include "../util/base.h"
- #include "../util/bmem.h"
- #include "../util/platform.h"
- #include "graphics-internal.h"
- #include "vec2.h"
- #include "vec3.h"
- #include "quat.h"
- #include "axisang.h"
- #include "effect-parser.h"
- #include "effect.h"
- #ifdef _MSC_VER
- static __declspec(thread) graphics_t *thread_graphics = NULL;
- #else /* assume GCC or that other compiler we dare not mention */
- static __thread graphics_t *thread_graphics = NULL;
- #endif
- #define IMMEDIATE_COUNT 512
- extern void gs_init_image_deps(void);
- extern void gs_free_image_deps(void);
- bool load_graphics_imports(struct gs_exports *exports, void *module,
- const char *module_name);
- static bool graphics_init_immediate_vb(struct graphics_subsystem *graphics)
- {
- struct gs_vb_data *vbd;
- vbd = gs_vbdata_create();
- vbd->num = IMMEDIATE_COUNT;
- vbd->points = bmalloc(sizeof(struct vec3)*IMMEDIATE_COUNT);
- vbd->normals = bmalloc(sizeof(struct vec3)*IMMEDIATE_COUNT);
- vbd->colors = bmalloc(sizeof(uint32_t) *IMMEDIATE_COUNT);
- vbd->num_tex = 1;
- vbd->tvarray = bmalloc(sizeof(struct gs_tvertarray));
- vbd->tvarray[0].width = 2;
- vbd->tvarray[0].array =
- bmalloc(sizeof(struct vec2) * IMMEDIATE_COUNT);
- graphics->immediate_vertbuffer = graphics->exports.
- device_vertexbuffer_create(graphics->device, vbd, GS_DYNAMIC);
- if (!graphics->immediate_vertbuffer)
- return false;
- return true;
- }
- static bool graphics_init_sprite_vb(struct graphics_subsystem *graphics)
- {
- struct gs_vb_data *vbd;
- vbd = gs_vbdata_create();
- vbd->num = 4;
- vbd->points = bmalloc(sizeof(struct vec3) * 4);
- vbd->num_tex = 1;
- vbd->tvarray = bmalloc(sizeof(struct gs_tvertarray));
- vbd->tvarray[0].width = 2;
- vbd->tvarray[0].array = bmalloc(sizeof(struct vec2) * 4);
- memset(vbd->points, 0, sizeof(struct vec3) * 4);
- memset(vbd->tvarray[0].array, 0, sizeof(struct vec2) * 4);
- graphics->sprite_buffer = graphics->exports.
- device_vertexbuffer_create(graphics->device, vbd, GS_DYNAMIC);
- if (!graphics->sprite_buffer)
- return false;
- return true;
- }
- static bool graphics_init(struct graphics_subsystem *graphics)
- {
- struct matrix4 top_mat;
- matrix4_identity(&top_mat);
- da_push_back(graphics->matrix_stack, &top_mat);
- graphics->exports.device_enter_context(graphics->device);
- if (!graphics_init_immediate_vb(graphics))
- return false;
- if (!graphics_init_sprite_vb(graphics))
- return false;
- if (pthread_mutex_init(&graphics->mutex, NULL) != 0)
- return false;
- graphics->exports.device_blend_function(graphics->device,
- GS_BLEND_SRCALPHA, GS_BLEND_INVSRCALPHA);
- graphics->cur_blend_state.enabled = true;
- graphics->cur_blend_state.src = GS_BLEND_SRCALPHA;
- graphics->cur_blend_state.dest = GS_BLEND_INVSRCALPHA;
- graphics->exports.device_leave_context(graphics->device);
- gs_init_image_deps();
- return true;
- }
- int gs_create(graphics_t **pgraphics, const char *module,
- const struct gs_init_data *data)
- {
- struct gs_init_data new_data = *data;
- int errcode = GS_ERROR_FAIL;
- graphics_t *graphics = bzalloc(sizeof(struct graphics_subsystem));
- pthread_mutex_init_value(&graphics->mutex);
- if (!new_data.num_backbuffers)
- new_data.num_backbuffers = 1;
- graphics->module = os_dlopen(module);
- if (!graphics->module) {
- errcode = GS_ERROR_MODULE_NOT_FOUND;
- goto error;
- }
- if (!load_graphics_imports(&graphics->exports, graphics->module,
- module))
- goto error;
- errcode = graphics->exports.device_create(&graphics->device, &new_data);
- if (errcode != GS_SUCCESS)
- goto error;
- if (!graphics_init(graphics)) {
- errcode = GS_ERROR_FAIL;
- goto error;
- }
- *pgraphics = graphics;
- return errcode;
- error:
- gs_destroy(graphics);
- return errcode;
- }
- void gs_destroy(graphics_t *graphics)
- {
- if (!graphics)
- return;
- while (thread_graphics)
- gs_leave_context();
- if (graphics->device) {
- graphics->exports.device_enter_context(graphics->device);
- graphics->exports.gs_vertexbuffer_destroy(
- graphics->sprite_buffer);
- graphics->exports.gs_vertexbuffer_destroy(
- graphics->immediate_vertbuffer);
- graphics->exports.device_destroy(graphics->device);
- }
- pthread_mutex_destroy(&graphics->mutex);
- da_free(graphics->matrix_stack);
- da_free(graphics->viewport_stack);
- if (graphics->module)
- os_dlclose(graphics->module);
- bfree(graphics);
- gs_free_image_deps();
- }
- void gs_enter_context(graphics_t *graphics)
- {
- if (!graphics) return;
- bool is_current = thread_graphics == graphics;
- if (thread_graphics && !is_current) {
- while (thread_graphics)
- gs_leave_context();
- }
- if (!is_current) {
- pthread_mutex_lock(&graphics->mutex);
- graphics->exports.device_enter_context(graphics->device);
- thread_graphics = graphics;
- }
- os_atomic_inc_long(&graphics->ref);
- }
- void gs_leave_context(void)
- {
- if (thread_graphics) {
- if (!os_atomic_dec_long(&thread_graphics->ref)) {
- graphics_t *graphics = thread_graphics;
- graphics->exports.device_leave_context(
- graphics->device);
- pthread_mutex_unlock(&graphics->mutex);
- thread_graphics = NULL;
- }
- }
- }
- graphics_t *gs_get_context(void)
- {
- return thread_graphics;
- }
- const char *gs_get_device_name(void)
- {
- return thread_graphics ?
- thread_graphics->exports.device_get_name() : NULL;
- }
- int gs_get_device_type(void)
- {
- return thread_graphics ?
- thread_graphics->exports.device_get_type() : -1;
- }
- static inline struct matrix4 *top_matrix(graphics_t *graphics)
- {
- return graphics ?
- (graphics->matrix_stack.array + graphics->cur_matrix) : NULL;
- }
- void gs_matrix_push(void)
- {
- graphics_t *graphics = thread_graphics;
- if (!graphics)
- return;
- struct matrix4 mat, *top_mat = top_matrix(graphics);
- memcpy(&mat, top_mat, sizeof(struct matrix4));
- da_push_back(graphics->matrix_stack, &mat);
- graphics->cur_matrix++;
- }
- void gs_matrix_pop(void)
- {
- graphics_t *graphics = thread_graphics;
- if (!graphics)
- return;
- if (graphics->cur_matrix == 0) {
- blog(LOG_ERROR, "Tried to pop last matrix on stack");
- return;
- }
- da_erase(graphics->matrix_stack, graphics->cur_matrix);
- graphics->cur_matrix--;
- }
- void gs_matrix_identity(void)
- {
- struct matrix4 *top_mat = top_matrix(thread_graphics);
- if (top_mat)
- matrix4_identity(top_mat);
- }
- void gs_matrix_transpose(void)
- {
- struct matrix4 *top_mat = top_matrix(thread_graphics);
- if (top_mat)
- matrix4_transpose(top_mat, top_mat);
- }
- void gs_matrix_set(const struct matrix4 *matrix)
- {
- struct matrix4 *top_mat = top_matrix(thread_graphics);
- if (top_mat)
- matrix4_copy(top_mat, matrix);
- }
- void gs_matrix_get(struct matrix4 *dst)
- {
- struct matrix4 *top_mat = top_matrix(thread_graphics);
- if (top_mat)
- matrix4_copy(dst, top_mat);
- }
- void gs_matrix_mul(const struct matrix4 *matrix)
- {
- struct matrix4 *top_mat = top_matrix(thread_graphics);
- if (top_mat)
- matrix4_mul(top_mat, matrix, top_mat);
- }
- void gs_matrix_rotquat(const struct quat *rot)
- {
- struct matrix4 *top_mat = top_matrix(thread_graphics);
- if (top_mat)
- matrix4_rotate_i(top_mat, rot, top_mat);
- }
- void gs_matrix_rotaa(const struct axisang *rot)
- {
- struct matrix4 *top_mat = top_matrix(thread_graphics);
- if (top_mat)
- matrix4_rotate_aa_i(top_mat, rot, top_mat);
- }
- void gs_matrix_translate(const struct vec3 *pos)
- {
- struct matrix4 *top_mat = top_matrix(thread_graphics);
- if (top_mat)
- matrix4_translate3v_i(top_mat, pos, top_mat);
- }
- void gs_matrix_scale(const struct vec3 *scale)
- {
- struct matrix4 *top_mat = top_matrix(thread_graphics);
- if (top_mat)
- matrix4_scale_i(top_mat, scale, top_mat);
- }
- void gs_matrix_rotaa4f(float x, float y, float z, float angle)
- {
- struct matrix4 *top_mat = top_matrix(thread_graphics);
- struct axisang aa;
- if (top_mat) {
- axisang_set(&aa, x, y, z, angle);
- matrix4_rotate_aa_i(top_mat, &aa, top_mat);
- }
- }
- void gs_matrix_translate3f(float x, float y, float z)
- {
- struct matrix4 *top_mat = top_matrix(thread_graphics);
- struct vec3 p;
- if (top_mat) {
- vec3_set(&p, x, y, z);
- matrix4_translate3v_i(top_mat, &p, top_mat);
- }
- }
- void gs_matrix_scale3f(float x, float y, float z)
- {
- struct matrix4 *top_mat = top_matrix(thread_graphics);
- struct vec3 p;
- if (top_mat) {
- vec3_set(&p, x, y, z);
- matrix4_scale_i(top_mat, &p, top_mat);
- }
- }
- static inline void reset_immediate_arrays(graphics_t *graphics)
- {
- da_init(graphics->verts);
- da_init(graphics->norms);
- da_init(graphics->colors);
- for (size_t i = 0; i < 16; i++)
- da_init(graphics->texverts[i]);
- }
- void gs_render_start(bool b_new)
- {
- graphics_t *graphics = thread_graphics;
- if (!graphics)
- return;
- graphics->using_immediate = !b_new;
- reset_immediate_arrays(graphics);
- if (b_new) {
- graphics->vbd = gs_vbdata_create();
- } else {
- graphics->vbd = gs_vertexbuffer_get_data(
- graphics->immediate_vertbuffer);
- memset(graphics->vbd->colors, 0xFF,
- sizeof(uint32_t) * IMMEDIATE_COUNT);
- graphics->verts.array = graphics->vbd->points;
- graphics->norms.array = graphics->vbd->normals;
- graphics->colors.array = graphics->vbd->colors;
- graphics->texverts[0].array = graphics->vbd->tvarray[0].array;
- graphics->verts.capacity = IMMEDIATE_COUNT;
- graphics->norms.capacity = IMMEDIATE_COUNT;
- graphics->colors.capacity = IMMEDIATE_COUNT;
- graphics->texverts[0].capacity = IMMEDIATE_COUNT;
- }
- }
- static inline size_t min_size(const size_t a, const size_t b)
- {
- return (a < b) ? a : b;
- }
- void gs_render_stop(enum gs_draw_mode mode)
- {
- graphics_t *graphics = thread_graphics;
- size_t i, num;
- if (!graphics)
- return;
- num = graphics->verts.num;
- if (!num) {
- if (!graphics->using_immediate) {
- da_free(graphics->verts);
- da_free(graphics->norms);
- da_free(graphics->colors);
- for (i = 0; i < 16; i++)
- da_free(graphics->texverts[i]);
- gs_vbdata_destroy(graphics->vbd);
- }
- return;
- }
- if (graphics->norms.num &&
- (graphics->norms.num != graphics->verts.num)) {
- blog(LOG_ERROR, "gs_render_stop: normal count does "
- "not match vertex count");
- num = min_size(num, graphics->norms.num);
- }
- if (graphics->colors.num &&
- (graphics->colors.num != graphics->verts.num)) {
- blog(LOG_ERROR, "gs_render_stop: color count does "
- "not match vertex count");
- num = min_size(num, graphics->colors.num);
- }
- if (graphics->texverts[0].num &&
- (graphics->texverts[0].num != graphics->verts.num)) {
- blog(LOG_ERROR, "gs_render_stop: texture vertex count does "
- "not match vertex count");
- num = min_size(num, graphics->texverts[0].num);
- }
- if (graphics->using_immediate) {
- gs_vertexbuffer_flush(graphics->immediate_vertbuffer);
- gs_load_vertexbuffer(graphics->immediate_vertbuffer);
- gs_load_indexbuffer(NULL);
- gs_draw(mode, 0, (uint32_t)num);
- reset_immediate_arrays(graphics);
- } else {
- gs_vertbuffer_t *vb = gs_render_save();
- gs_load_vertexbuffer(vb);
- gs_load_indexbuffer(NULL);
- gs_draw(mode, 0, 0);
- gs_vertexbuffer_destroy(vb);
- }
- graphics->vbd = NULL;
- }
- gs_vertbuffer_t *gs_render_save(void)
- {
- graphics_t *graphics = thread_graphics;
- size_t num_tex, i;
- if (!graphics)
- return NULL;
- if (graphics->using_immediate)
- return NULL;
- if (!graphics->verts.num) {
- gs_vbdata_destroy(graphics->vbd);
- return NULL;
- }
- for (num_tex = 0; num_tex < 16; num_tex++)
- if (!graphics->texverts[num_tex].num)
- break;
- graphics->vbd->points = graphics->verts.array;
- graphics->vbd->normals = graphics->norms.array;
- graphics->vbd->colors = graphics->colors.array;
- graphics->vbd->num = graphics->verts.num;
- graphics->vbd->num_tex = num_tex;
- if (graphics->vbd->num_tex) {
- graphics->vbd->tvarray =
- bmalloc(sizeof(struct gs_tvertarray) * num_tex);
- for (i = 0; i < num_tex; i++) {
- graphics->vbd->tvarray[i].width = 2;
- graphics->vbd->tvarray[i].array =
- graphics->texverts[i].array;
- }
- }
- reset_immediate_arrays(graphics);
- return gs_vertexbuffer_create(graphics->vbd, 0);
- }
- void gs_vertex2f(float x, float y)
- {
- struct vec3 v3;
-
- vec3_set(&v3, x, y, 0.0f);
- gs_vertex3v(&v3);
- }
- void gs_vertex3f(float x, float y, float z)
- {
- struct vec3 v3;
- vec3_set(&v3, x, y, z);
- gs_vertex3v(&v3);
- }
- void gs_normal3f(float x, float y, float z)
- {
- struct vec3 v3;
- vec3_set(&v3, x, y, z);
- gs_normal3v(&v3);
- }
- static inline bool validvertsize(graphics_t *graphics, size_t num,
- const char *name)
- {
- if (graphics->using_immediate && num == IMMEDIATE_COUNT) {
- blog(LOG_ERROR, "%s: tried to use over %u "
- "for immediate rendering",
- name, IMMEDIATE_COUNT);
- return false;
- }
- return true;
- }
- void gs_color(uint32_t color)
- {
- graphics_t *graphics = thread_graphics;
- if (!graphics)
- return;
- if (!validvertsize(graphics, graphics->colors.num, "gs_color"))
- return;
-
- da_push_back(graphics->colors, &color);
- }
- void gs_texcoord(float x, float y, int unit)
- {
- struct vec2 v2;
- vec2_set(&v2, x, y);
- gs_texcoord2v(&v2, unit);
- }
- void gs_vertex2v(const struct vec2 *v)
- {
- struct vec3 v3;
- vec3_set(&v3, v->x, v->y, 0.0f);
- gs_vertex3v(&v3);
- }
- void gs_vertex3v(const struct vec3 *v)
- {
- graphics_t *graphics = thread_graphics;
- if (!graphics)
- return;
- if (!validvertsize(graphics, graphics->verts.num, "gs_vertex"))
- return;
- da_push_back(graphics->verts, v);
- }
- void gs_normal3v(const struct vec3 *v)
- {
- graphics_t *graphics = thread_graphics;
- if (!graphics)
- return;
- if (!validvertsize(graphics, graphics->norms.num, "gs_normal"))
- return;
-
- da_push_back(graphics->norms, v);
- }
- void gs_color4v(const struct vec4 *v)
- {
- /* TODO */
- UNUSED_PARAMETER(v);
- }
- void gs_texcoord2v(const struct vec2 *v, int unit)
- {
- graphics_t *graphics = thread_graphics;
- if (!graphics)
- return;
- if (!validvertsize(graphics, graphics->texverts[unit].num,
- "gs_texcoord"))
- return;
- da_push_back(graphics->texverts[unit], v);
- }
- input_t *gs_get_input(void)
- {
- /* TODO */
- return NULL;
- }
- gs_effect_t *gs_get_effect(void)
- {
- return thread_graphics ? thread_graphics->cur_effect : NULL;
- }
- gs_effect_t *gs_effect_create_from_file(const char *file, char **error_string)
- {
- char *file_string;
- gs_effect_t *effect = NULL;
- if (!thread_graphics || !file)
- return NULL;
- file_string = os_quick_read_utf8_file(file);
- if (!file_string) {
- blog(LOG_ERROR, "Could not load effect file '%s'", file);
- return NULL;
- }
- effect = gs_effect_create(file_string, file, error_string);
- bfree(file_string);
- return effect;
- }
- gs_effect_t *gs_effect_create(const char *effect_string, const char *filename,
- char **error_string)
- {
- if (!thread_graphics || !effect_string)
- return NULL;
- struct gs_effect *effect = bzalloc(sizeof(struct gs_effect));
- struct effect_parser parser;
- bool success;
- effect->graphics = thread_graphics;
- ep_init(&parser);
- success = ep_parse(&parser, effect, effect_string, filename);
- if (!success) {
- if (error_string)
- *error_string = error_data_buildstring(
- &parser.cfp.error_list);
- gs_effect_destroy(effect);
- effect = NULL;
- }
- ep_free(&parser);
- return effect;
- }
- gs_shader_t *gs_vertexshader_create_from_file(const char *file,
- char **error_string)
- {
- if (!thread_graphics || !file)
- return NULL;
- char *file_string;
- gs_shader_t *shader = NULL;
- file_string = os_quick_read_utf8_file(file);
- if (!file_string) {
- blog(LOG_ERROR, "Could not load vertex shader file '%s'",
- file);
- return NULL;
- }
- shader = gs_vertexshader_create(file_string, file, error_string);
- bfree(file_string);
- return shader;
- }
- gs_shader_t *gs_pixelshader_create_from_file(const char *file,
- char **error_string)
- {
- char *file_string;
- gs_shader_t *shader = NULL;
- if (!thread_graphics || !file)
- return NULL;
- file_string = os_quick_read_utf8_file(file);
- if (!file_string) {
- blog(LOG_ERROR, "Could not load pixel shader file '%s'",
- file);
- return NULL;
- }
- shader = gs_pixelshader_create(file_string, file, error_string);
- bfree(file_string);
- return shader;
- }
- static inline void assign_sprite_rect(float *start, float *end, float size,
- bool flip)
- {
- if (!flip) {
- *start = 0.0f;
- *end = size;
- } else {
- *start = size;
- *end = 0.0f;
- }
- }
- static inline void assign_sprite_uv(float *start, float *end, bool flip)
- {
- if (!flip) {
- *start = 0.0f;
- *end = 1.0f;
- } else {
- *start = 1.0f;
- *end = 0.0f;
- }
- }
- static void build_sprite(struct gs_vb_data *data, float fcx, float fcy,
- float start_u, float end_u, float start_v, float end_v)
- {
- struct vec2 *tvarray = data->tvarray[0].array;
- vec3_zero(data->points);
- vec3_set(data->points+1, fcx, 0.0f, 0.0f);
- vec3_set(data->points+2, 0.0f, fcy, 0.0f);
- vec3_set(data->points+3, fcx, fcy, 0.0f);
- vec2_set(tvarray, start_u, start_v);
- vec2_set(tvarray+1, end_u, start_v);
- vec2_set(tvarray+2, start_u, end_v);
- vec2_set(tvarray+3, end_u, end_v);
- }
- static inline void build_sprite_norm(struct gs_vb_data *data, float fcx,
- float fcy, uint32_t flip)
- {
- float start_u, end_u;
- float start_v, end_v;
- assign_sprite_uv(&start_u, &end_u, (flip & GS_FLIP_U) != 0);
- assign_sprite_uv(&start_v, &end_v, (flip & GS_FLIP_V) != 0);
- build_sprite(data, fcx, fcy, start_u, end_u, start_v, end_v);
- }
- static inline void build_sprite_rect(struct gs_vb_data *data, gs_texture_t *tex,
- float fcx, float fcy, uint32_t flip)
- {
- float start_u, end_u;
- float start_v, end_v;
- float width = (float)gs_texture_get_width(tex);
- float height = (float)gs_texture_get_height(tex);
- assign_sprite_rect(&start_u, &end_u, width, (flip & GS_FLIP_U) != 0);
- assign_sprite_rect(&start_v, &end_v, height, (flip & GS_FLIP_V) != 0);
- build_sprite(data, fcx, fcy, start_u, end_u, start_v, end_v);
- }
- void gs_draw_sprite(gs_texture_t *tex, uint32_t flip, uint32_t width,
- uint32_t height)
- {
- graphics_t *graphics = thread_graphics;
- float fcx, fcy;
- struct gs_vb_data *data;
- assert(tex);
- if (!tex || !thread_graphics)
- return;
- if (gs_get_texture_type(tex) != GS_TEXTURE_2D) {
- blog(LOG_ERROR, "A sprite must be a 2D texture");
- return;
- }
- fcx = width ? (float)width : (float)gs_texture_get_width(tex);
- fcy = height ? (float)height : (float)gs_texture_get_height(tex);
- data = gs_vertexbuffer_get_data(graphics->sprite_buffer);
- if (gs_texture_is_rect(tex))
- build_sprite_rect(data, tex, fcx, fcy, flip);
- else
- build_sprite_norm(data, fcx, fcy, flip);
- gs_vertexbuffer_flush(graphics->sprite_buffer);
- gs_load_vertexbuffer(graphics->sprite_buffer);
- gs_load_indexbuffer(NULL);
- gs_draw(GS_TRISTRIP, 0, 0);
- }
- void gs_draw_cube_backdrop(gs_texture_t *cubetex, const struct quat *rot,
- float left, float right, float top, float bottom, float znear)
- {
- /* TODO */
- UNUSED_PARAMETER(cubetex);
- UNUSED_PARAMETER(rot);
- UNUSED_PARAMETER(left);
- UNUSED_PARAMETER(right);
- UNUSED_PARAMETER(top);
- UNUSED_PARAMETER(bottom);
- UNUSED_PARAMETER(znear);
- }
- void gs_reset_viewport(void)
- {
- uint32_t cx, cy;
- assert(thread_graphics != NULL);
- gs_get_size(&cx, &cy);
- gs_set_viewport(0, 0, (int)cx, (int)cy);
- }
- void gs_set_2d_mode(void)
- {
- uint32_t cx, cy;
- assert(thread_graphics != NULL);
- gs_get_size(&cx, &cy);
- gs_ortho(0.0f, (float)cx, 0.0f, (float)cy, -1.0, -1024.0f);
- }
- void gs_set_3d_mode(double fovy, double znear, double zvar)
- {
- /* TODO */
- UNUSED_PARAMETER(fovy);
- UNUSED_PARAMETER(znear);
- UNUSED_PARAMETER(zvar);
- }
- void gs_viewport_push(void)
- {
- if (!thread_graphics) return;
- struct gs_rect *rect = da_push_back_new(
- thread_graphics->viewport_stack);
- gs_get_viewport(rect);
- }
- void gs_viewport_pop(void)
- {
- struct gs_rect *rect;
- if (!thread_graphics || !thread_graphics->viewport_stack.num)
- return;
- rect = da_end(thread_graphics->viewport_stack);
- gs_set_viewport(rect->x, rect->y, rect->cx, rect->cy);
- da_pop_back(thread_graphics->viewport_stack);
- }
- void gs_texture_set_image(gs_texture_t *tex, const uint8_t *data,
- uint32_t linesize, bool flip)
- {
- uint8_t *ptr;
- uint32_t linesize_out;
- uint32_t row_copy;
- int32_t height;
- int32_t y;
- if (!thread_graphics || !tex)
- return;
- height = (int32_t)gs_texture_get_height(tex);
- if (!gs_texture_map(tex, &ptr, &linesize_out))
- return;
- row_copy = (linesize < linesize_out) ? linesize : linesize_out;
- if (flip) {
- for (y = height-1; y >= 0; y--)
- memcpy(ptr + (uint32_t)y * linesize_out,
- data + (uint32_t)(height - y - 1) * linesize,
- row_copy);
- } else if (linesize == linesize_out) {
- memcpy(ptr, data, row_copy * height);
- } else {
- for (y = 0; y < height; y++)
- memcpy(ptr + (uint32_t)y * linesize_out,
- data + (uint32_t)y * linesize,
- row_copy);
- }
- gs_texture_unmap(tex);
- }
- void gs_cubetexture_set_image(gs_texture_t *cubetex, uint32_t side,
- const void *data, uint32_t linesize, bool invert)
- {
- /* TODO */
- UNUSED_PARAMETER(cubetex);
- UNUSED_PARAMETER(side);
- UNUSED_PARAMETER(data);
- UNUSED_PARAMETER(linesize);
- UNUSED_PARAMETER(invert);
- }
- void gs_perspective(float angle, float aspect, float near, float far)
- {
- graphics_t *graphics = thread_graphics;
- float xmin, xmax, ymin, ymax;
- if (!graphics) return;
- ymax = near * tanf(RAD(angle)*0.5f);
- ymin = -ymax;
- xmin = ymin * aspect;
- xmax = ymax * aspect;
- graphics->exports.device_frustum(graphics->device, xmin, xmax,
- ymin, ymax, near, far);
- }
- void gs_reset_blend_state(void)
- {
- graphics_t *graphics = thread_graphics;
- if (!graphics) return;
- if (!graphics->cur_blend_state.enabled)
- gs_enable_blending(true);
- if (graphics->cur_blend_state.src != GS_BLEND_SRCALPHA ||
- graphics->cur_blend_state.dest != GS_BLEND_INVSRCALPHA)
- gs_blend_function(GS_BLEND_SRCALPHA, GS_BLEND_INVSRCALPHA);
- }
- /* ------------------------------------------------------------------------- */
- const char *gs_preprocessor_name(void)
- {
- graphics_t *graphics = thread_graphics;
- if (!graphics) return NULL;
- return graphics->exports.device_preprocessor_name();
- }
- gs_swapchain_t *gs_swapchain_create(const struct gs_init_data *data)
- {
- struct gs_init_data new_data = *data;
- graphics_t *graphics = thread_graphics;
- if (!graphics) return NULL;
- if (new_data.num_backbuffers == 0)
- new_data.num_backbuffers = 1;
- return graphics->exports.device_swapchain_create(graphics->device,
- &new_data);
- }
- void gs_resize(uint32_t x, uint32_t y)
- {
- graphics_t *graphics = thread_graphics;
- if (!graphics) return;
- graphics->exports.device_resize(graphics->device, x, y);
- }
- void gs_get_size(uint32_t *x, uint32_t *y)
- {
- graphics_t *graphics = thread_graphics;
- if (!graphics) return;
- graphics->exports.device_get_size(graphics->device, x, y);
- }
- uint32_t gs_get_width(void)
- {
- graphics_t *graphics = thread_graphics;
- if (!graphics) return 0;
- return graphics->exports.device_get_width(graphics->device);
- }
- uint32_t gs_get_height(void)
- {
- graphics_t *graphics = thread_graphics;
- if (!graphics) return 0;
- return graphics->exports.device_get_height(graphics->device);
- }
- static inline bool is_pow2(uint32_t size)
- {
- return size >= 2 && (size & (size-1)) == 0;
- }
- gs_texture_t *gs_texture_create(uint32_t width, uint32_t height,
- enum gs_color_format color_format, uint32_t levels,
- const uint8_t **data, uint32_t flags)
- {
- graphics_t *graphics = thread_graphics;
- bool pow2tex = is_pow2(width) && is_pow2(height);
- bool uses_mipmaps = (flags & GS_BUILD_MIPMAPS || levels != 1);
- if (!graphics)
- return NULL;
- if (uses_mipmaps && !pow2tex) {
- blog(LOG_WARNING, "Cannot use mipmaps with a "
- "non-power-of-two texture. Disabling "
- "mipmaps for this texture.");
- uses_mipmaps = false;
- flags &= ~GS_BUILD_MIPMAPS;
- levels = 1;
- }
- if (uses_mipmaps && flags & GS_RENDER_TARGET) {
- blog(LOG_WARNING, "Cannot use mipmaps with render targets. "
- "Disabling mipmaps for this texture.");
- flags &= ~GS_BUILD_MIPMAPS;
- levels = 1;
- }
- return graphics->exports.device_texture_create(graphics->device,
- width, height, color_format, levels, data, flags);
- }
- gs_texture_t *gs_cubetexture_create(uint32_t size,
- enum gs_color_format color_format, uint32_t levels,
- const uint8_t **data, uint32_t flags)
- {
- graphics_t *graphics = thread_graphics;
- bool pow2tex = is_pow2(size);
- bool uses_mipmaps = (flags & GS_BUILD_MIPMAPS || levels != 1);
- if (!graphics)
- return NULL;
- if (uses_mipmaps && !pow2tex) {
- blog(LOG_WARNING, "Cannot use mipmaps with a "
- "non-power-of-two texture. Disabling "
- "mipmaps for this texture.");
- uses_mipmaps = false;
- flags &= ~GS_BUILD_MIPMAPS;
- levels = 1;
- }
- if (uses_mipmaps && flags & GS_RENDER_TARGET) {
- blog(LOG_WARNING, "Cannot use mipmaps with render targets. "
- "Disabling mipmaps for this texture.");
- flags &= ~GS_BUILD_MIPMAPS;
- levels = 1;
- data = NULL;
- }
- return graphics->exports.device_cubetexture_create(graphics->device,
- size, color_format, levels, data, flags);
- }
- gs_texture_t *gs_voltexture_create(uint32_t width, uint32_t height,
- uint32_t depth, enum gs_color_format color_format,
- uint32_t levels, const uint8_t **data, uint32_t flags)
- {
- graphics_t *graphics = thread_graphics;
- if (!graphics) return NULL;
- return graphics->exports.device_voltexture_create(graphics->device,
- width, height, depth, color_format, levels, data,
- flags);
- }
- gs_zstencil_t *gs_zstencil_create(uint32_t width, uint32_t height,
- enum gs_zstencil_format format)
- {
- graphics_t *graphics = thread_graphics;
- if (!graphics) return NULL;
- return graphics->exports.device_zstencil_create(graphics->device,
- width, height, format);
- }
- gs_stagesurf_t *gs_stagesurface_create(uint32_t width, uint32_t height,
- enum gs_color_format color_format)
- {
- graphics_t *graphics = thread_graphics;
- if (!graphics) return NULL;
- return graphics->exports.device_stagesurface_create(graphics->device,
- width, height, color_format);
- }
- gs_samplerstate_t *gs_samplerstate_create(const struct gs_sampler_info *info)
- {
- graphics_t *graphics = thread_graphics;
- if (!graphics) return NULL;
- return graphics->exports.device_samplerstate_create(graphics->device,
- info);
- }
- gs_shader_t *gs_vertexshader_create(const char *shader, const char *file,
- char **error_string)
- {
- graphics_t *graphics = thread_graphics;
- if (!graphics) return NULL;
- return graphics->exports.device_vertexshader_create(graphics->device,
- shader, file, error_string);
- }
- gs_shader_t *gs_pixelshader_create(const char *shader,
- const char *file, char **error_string)
- {
- graphics_t *graphics = thread_graphics;
- if (!graphics) return NULL;
- return graphics->exports.device_pixelshader_create(graphics->device,
- shader, file, error_string);
- }
- gs_vertbuffer_t *gs_vertexbuffer_create(struct gs_vb_data *data,
- uint32_t flags)
- {
- graphics_t *graphics = thread_graphics;
- if (!graphics) return NULL;
- return graphics->exports.device_vertexbuffer_create(graphics->device,
- data, flags);
- }
- gs_indexbuffer_t *gs_indexbuffer_create(enum gs_index_type type,
- void *indices, size_t num, uint32_t flags)
- {
- graphics_t *graphics = thread_graphics;
- if (!graphics) return NULL;
- return graphics->exports.device_indexbuffer_create(graphics->device,
- type, indices, num, flags);
- }
- enum gs_texture_type gs_get_texture_type(const gs_texture_t *texture)
- {
- graphics_t *graphics = thread_graphics;
- if (!graphics) return GS_TEXTURE_2D;
- return graphics->exports.device_get_texture_type(texture);
- }
- void gs_load_vertexbuffer(gs_vertbuffer_t *vertbuffer)
- {
- graphics_t *graphics = thread_graphics;
- if (!graphics) return;
- graphics->exports.device_load_vertexbuffer(graphics->device,
- vertbuffer);
- }
- void gs_load_indexbuffer(gs_indexbuffer_t *indexbuffer)
- {
- graphics_t *graphics = thread_graphics;
- if (!graphics) return;
- graphics->exports.device_load_indexbuffer(graphics->device,
- indexbuffer);
- }
- void gs_load_texture(gs_texture_t *tex, int unit)
- {
- graphics_t *graphics = thread_graphics;
- if (!graphics) return;
- graphics->exports.device_load_texture(graphics->device, tex, unit);
- }
- void gs_load_samplerstate(gs_samplerstate_t *samplerstate, int unit)
- {
- graphics_t *graphics = thread_graphics;
- if (!graphics) return;
- graphics->exports.device_load_samplerstate(graphics->device,
- samplerstate, unit);
- }
- void gs_load_vertexshader(gs_shader_t *vertshader)
- {
- graphics_t *graphics = thread_graphics;
- if (!graphics) return;
- graphics->exports.device_load_vertexshader(graphics->device,
- vertshader);
- }
- void gs_load_pixelshader(gs_shader_t *pixelshader)
- {
- graphics_t *graphics = thread_graphics;
- if (!graphics) return;
- graphics->exports.device_load_pixelshader(graphics->device,
- pixelshader);
- }
- void gs_load_default_samplerstate(bool b_3d, int unit)
- {
- graphics_t *graphics = thread_graphics;
- if (!graphics) return;
- graphics->exports.device_load_default_samplerstate(graphics->device,
- b_3d, unit);
- }
- gs_shader_t *gs_get_vertex_shader(void)
- {
- graphics_t *graphics = thread_graphics;
- if (!graphics) return NULL;
- return graphics->exports.device_get_vertex_shader(graphics->device);
- }
- gs_shader_t *gs_get_pixel_shader(void)
- {
- graphics_t *graphics = thread_graphics;
- if (!graphics) return NULL;
- return graphics->exports.device_get_pixel_shader(graphics->device);
- }
- gs_texture_t *gs_get_render_target(void)
- {
- graphics_t *graphics = thread_graphics;
- if (!graphics) return NULL;
- return graphics->exports.device_get_render_target(graphics->device);
- }
- gs_zstencil_t *gs_get_zstencil_target(void)
- {
- graphics_t *graphics = thread_graphics;
- if (!graphics) return NULL;
- return graphics->exports.device_get_zstencil_target(graphics->device);
- }
- void gs_set_render_target(gs_texture_t *tex, gs_zstencil_t *zstencil)
- {
- graphics_t *graphics = thread_graphics;
- if (!graphics) return;
- graphics->exports.device_set_render_target(graphics->device, tex,
- zstencil);
- }
- void gs_set_cube_render_target(gs_texture_t *cubetex, int side,
- gs_zstencil_t *zstencil)
- {
- graphics_t *graphics = thread_graphics;
- if (!graphics) return;
- graphics->exports.device_set_cube_render_target(graphics->device,
- cubetex, side, zstencil);
- }
- void gs_copy_texture(gs_texture_t *dst, gs_texture_t *src)
- {
- graphics_t *graphics = thread_graphics;
- if (!graphics) return;
- graphics->exports.device_copy_texture(graphics->device, dst, src);
- }
- void gs_copy_texture_region(gs_texture_t *dst, uint32_t dst_x, uint32_t dst_y,
- gs_texture_t *src, uint32_t src_x, uint32_t src_y,
- uint32_t src_w, uint32_t src_h)
- {
- graphics_t *graphics = thread_graphics;
- if (!graphics) return;
- graphics->exports.device_copy_texture_region(graphics->device,
- dst, dst_x, dst_y,
- src, src_x, src_y, src_w, src_h);
- }
- void gs_stage_texture(gs_stagesurf_t *dst, gs_texture_t *src)
- {
- graphics_t *graphics = thread_graphics;
- if (!graphics) return;
- graphics->exports.device_stage_texture(graphics->device, dst, src);
- }
- void gs_begin_scene(void)
- {
- graphics_t *graphics = thread_graphics;
- if (!graphics) return;
- graphics->exports.device_begin_scene(graphics->device);
- }
- void gs_draw(enum gs_draw_mode draw_mode, uint32_t start_vert,
- uint32_t num_verts)
- {
- graphics_t *graphics = thread_graphics;
- if (!graphics) return;
- graphics->exports.device_draw(graphics->device, draw_mode,
- start_vert, num_verts);
- }
- void gs_end_scene(void)
- {
- graphics_t *graphics = thread_graphics;
- if (!graphics) return;
- graphics->exports.device_end_scene(graphics->device);
- }
- void gs_load_swapchain(gs_swapchain_t *swapchain)
- {
- graphics_t *graphics = thread_graphics;
- if (!graphics) return;
- graphics->exports.device_load_swapchain(graphics->device, swapchain);
- }
- void gs_clear(uint32_t clear_flags, const struct vec4 *color, float depth,
- uint8_t stencil)
- {
- graphics_t *graphics = thread_graphics;
- graphics->exports.device_clear(graphics->device, clear_flags, color,
- depth, stencil);
- }
- void gs_present(void)
- {
- graphics_t *graphics = thread_graphics;
- if (!graphics) return;
- graphics->exports.device_present(graphics->device);
- }
- void gs_flush(void)
- {
- graphics_t *graphics = thread_graphics;
- if (!graphics) return;
- graphics->exports.device_flush(graphics->device);
- }
- void gs_set_cull_mode(enum gs_cull_mode mode)
- {
- graphics_t *graphics = thread_graphics;
- if (!graphics) return;
- graphics->exports.device_set_cull_mode(graphics->device, mode);
- }
- enum gs_cull_mode gs_get_cull_mode(void)
- {
- graphics_t *graphics = thread_graphics;
- if (!graphics) return GS_NEITHER;
- return graphics->exports.device_get_cull_mode(graphics->device);
- }
- void gs_enable_blending(bool enable)
- {
- graphics_t *graphics = thread_graphics;
- if (!graphics) return;
- graphics->cur_blend_state.enabled = enable;
- graphics->exports.device_enable_blending(graphics->device, enable);
- }
- void gs_enable_depth_test(bool enable)
- {
- graphics_t *graphics = thread_graphics;
- if (!graphics) return;
- graphics->exports.device_enable_depth_test(graphics->device, enable);
- }
- void gs_enable_stencil_test(bool enable)
- {
- graphics_t *graphics = thread_graphics;
- if (!graphics) return;
- graphics->exports.device_enable_stencil_test(graphics->device, enable);
- }
- void gs_enable_stencil_write(bool enable)
- {
- graphics_t *graphics = thread_graphics;
- if (!graphics) return;
- graphics->exports.device_enable_stencil_write(graphics->device, enable);
- }
- void gs_enable_color(bool red, bool green, bool blue, bool alpha)
- {
- graphics_t *graphics = thread_graphics;
- if (!graphics) return;
- graphics->exports.device_enable_color(graphics->device, red, green,
- blue, alpha);
- }
- void gs_blend_function(enum gs_blend_type src, enum gs_blend_type dest)
- {
- graphics_t *graphics = thread_graphics;
- if (!graphics) return;
- graphics->cur_blend_state.src = src;
- graphics->cur_blend_state.dest = dest;
- graphics->exports.device_blend_function(graphics->device, src, dest);
- }
- void gs_depth_function(enum gs_depth_test test)
- {
- graphics_t *graphics = thread_graphics;
- if (!graphics) return;
- graphics->exports.device_depth_function(graphics->device, test);
- }
- void gs_stencil_function(enum gs_stencil_side side, enum gs_depth_test test)
- {
- graphics_t *graphics = thread_graphics;
- if (!graphics) return;
- graphics->exports.device_stencil_function(graphics->device, side, test);
- }
- void gs_stencil_op(enum gs_stencil_side side, enum gs_stencil_op_type fail,
- enum gs_stencil_op_type zfail, enum gs_stencil_op_type zpass)
- {
- graphics_t *graphics = thread_graphics;
- if (!graphics) return;
- graphics->exports.device_stencil_op(graphics->device, side, fail, zfail,
- zpass);
- }
- void gs_set_viewport(int x, int y, int width, int height)
- {
- graphics_t *graphics = thread_graphics;
- if (!graphics) return;
- graphics->exports.device_set_viewport(graphics->device, x, y, width,
- height);
- }
- void gs_get_viewport(struct gs_rect *rect)
- {
- graphics_t *graphics = thread_graphics;
- if (!graphics) return;
- graphics->exports.device_get_viewport(graphics->device, rect);
- }
- void gs_set_scissor_rect(const struct gs_rect *rect)
- {
- graphics_t *graphics = thread_graphics;
- if (!graphics) return;
- graphics->exports.device_set_scissor_rect(graphics->device, rect);
- }
- void gs_ortho(float left, float right, float top, float bottom, float znear,
- float zfar)
- {
- graphics_t *graphics = thread_graphics;
- if (!graphics) return;
- graphics->exports.device_ortho(graphics->device, left, right, top,
- bottom, znear, zfar);
- }
- void gs_frustum(float left, float right, float top, float bottom, float znear,
- float zfar)
- {
- graphics_t *graphics = thread_graphics;
- if (!graphics) return;
- graphics->exports.device_frustum(graphics->device, left, right, top,
- bottom, znear, zfar);
- }
- void gs_projection_push(void)
- {
- graphics_t *graphics = thread_graphics;
- if (!graphics) return;
- graphics->exports.device_projection_push(graphics->device);
- }
- void gs_projection_pop(void)
- {
- graphics_t *graphics = thread_graphics;
- if (!graphics) return;
- graphics->exports.device_projection_pop(graphics->device);
- }
- void gs_swapchain_destroy(gs_swapchain_t *swapchain)
- {
- graphics_t *graphics = thread_graphics;
- if (!graphics || !swapchain) return;
- graphics->exports.gs_swapchain_destroy(swapchain);
- }
- void gs_shader_destroy(gs_shader_t *shader)
- {
- graphics_t *graphics = thread_graphics;
- if (!graphics || !shader) return;
- graphics->exports.gs_shader_destroy(shader);
- }
- int gs_shader_get_num_params(const gs_shader_t *shader)
- {
- graphics_t *graphics = thread_graphics;
- if (!graphics || !shader) return 0;
- return graphics->exports.gs_shader_get_num_params(shader);
- }
- gs_sparam_t *gs_shader_get_param_by_idx(gs_shader_t *shader, uint32_t param)
- {
- graphics_t *graphics = thread_graphics;
- if (!graphics || !shader) return NULL;
- return graphics->exports.gs_shader_get_param_by_idx(shader, param);
- }
- gs_sparam_t *gs_shader_get_param_by_name(gs_shader_t *shader, const char *name)
- {
- graphics_t *graphics = thread_graphics;
- if (!graphics || !shader) return NULL;
- return graphics->exports.gs_shader_get_param_by_name(shader, name);
- }
- gs_sparam_t *gs_shader_get_viewproj_matrix(const gs_shader_t *shader)
- {
- graphics_t *graphics = thread_graphics;
- if (!graphics || !shader) return NULL;
- return graphics->exports.gs_shader_get_viewproj_matrix(shader);
- }
- gs_sparam_t *gs_shader_get_world_matrix(const gs_shader_t *shader)
- {
- graphics_t *graphics = thread_graphics;
- if (!graphics || !shader) return NULL;
- return graphics->exports.gs_shader_get_world_matrix(shader);
- }
- void gs_shader_get_param_info(const gs_sparam_t *param,
- struct gs_shader_param_info *info)
- {
- graphics_t *graphics = thread_graphics;
- if (!graphics || !param) return;
- graphics->exports.gs_shader_get_param_info(param, info);
- }
- void gs_shader_set_bool(gs_sparam_t *param, bool val)
- {
- graphics_t *graphics = thread_graphics;
- if (!graphics || !param) return;
- graphics->exports.gs_shader_set_bool(param, val);
- }
- void gs_shader_set_float(gs_sparam_t *param, float val)
- {
- graphics_t *graphics = thread_graphics;
- if (!graphics || !param) return;
- graphics->exports.gs_shader_set_float(param, val);
- }
- void gs_shader_set_int(gs_sparam_t *param, int val)
- {
- graphics_t *graphics = thread_graphics;
- if (!graphics || !param) return;
- graphics->exports.gs_shader_set_int(param, val);
- }
- void gs_shader_setmatrix3(gs_sparam_t *param, const struct matrix3 *val)
- {
- graphics_t *graphics = thread_graphics;
- if (!graphics || !param) return;
- graphics->exports.gs_shader_setmatrix3(param, val);
- }
- void gs_shader_set_matrix4(gs_sparam_t *param, const struct matrix4 *val)
- {
- graphics_t *graphics = thread_graphics;
- if (!graphics || !param) return;
- graphics->exports.gs_shader_set_matrix4(param, val);
- }
- void gs_shader_set_vec2(gs_sparam_t *param, const struct vec2 *val)
- {
- graphics_t *graphics = thread_graphics;
- if (!graphics || !param) return;
- graphics->exports.gs_shader_set_vec2(param, val);
- }
- void gs_shader_set_vec3(gs_sparam_t *param, const struct vec3 *val)
- {
- graphics_t *graphics = thread_graphics;
- if (!graphics || !param) return;
- graphics->exports.gs_shader_set_vec3(param, val);
- }
- void gs_shader_set_vec4(gs_sparam_t *param, const struct vec4 *val)
- {
- graphics_t *graphics = thread_graphics;
- if (!graphics || !param) return;
- graphics->exports.gs_shader_set_vec4(param, val);
- }
- void gs_shader_set_texture(gs_sparam_t *param, gs_texture_t *val)
- {
- graphics_t *graphics = thread_graphics;
- if (!graphics || !param) return;
- graphics->exports.gs_shader_set_texture(param, val);
- }
- void gs_shader_set_val(gs_sparam_t *param, const void *val, size_t size)
- {
- graphics_t *graphics = thread_graphics;
- if (!graphics || !param) return;
- graphics->exports.gs_shader_set_val(param, val, size);
- }
- void gs_shader_set_default(gs_sparam_t *param)
- {
- graphics_t *graphics = thread_graphics;
- if (!graphics || !param) return;
- graphics->exports.gs_shader_set_default(param);
- }
- void gs_texture_destroy(gs_texture_t *tex)
- {
- graphics_t *graphics = thread_graphics;
- if (!graphics || !tex) return;
- graphics->exports.gs_texture_destroy(tex);
- }
- uint32_t gs_texture_get_width(const gs_texture_t *tex)
- {
- graphics_t *graphics = thread_graphics;
- if (!graphics || !tex) return 0;
- return graphics->exports.gs_texture_get_width(tex);
- }
- uint32_t gs_texture_get_height(const gs_texture_t *tex)
- {
- graphics_t *graphics = thread_graphics;
- if (!graphics || !tex) return 0;
- return graphics->exports.gs_texture_get_height(tex);
- }
- enum gs_color_format gs_texture_get_color_format(const gs_texture_t *tex)
- {
- graphics_t *graphics = thread_graphics;
- if (!graphics || !tex) return GS_UNKNOWN;
- return graphics->exports.gs_texture_get_color_format(tex);
- }
- bool gs_texture_map(gs_texture_t *tex, uint8_t **ptr, uint32_t *linesize)
- {
- graphics_t *graphics = thread_graphics;
- if (!graphics || !tex) return false;
- return graphics->exports.gs_texture_map(tex, ptr, linesize);
- }
- void gs_texture_unmap(gs_texture_t *tex)
- {
- graphics_t *graphics = thread_graphics;
- if (!graphics || !tex) return;
- graphics->exports.gs_texture_unmap(tex);
- }
- bool gs_texture_is_rect(const gs_texture_t *tex)
- {
- graphics_t *graphics = thread_graphics;
- if (!graphics || !tex) return false;
- if (graphics->exports.gs_texture_is_rect)
- return graphics->exports.gs_texture_is_rect(tex);
- else
- return false;
- }
- void *gs_texture_get_obj(gs_texture_t *tex)
- {
- graphics_t *graphics = thread_graphics;
- if (!graphics || !tex) return NULL;
- return graphics->exports.gs_texture_get_obj(tex);
- }
- void gs_cubetexture_destroy(gs_texture_t *cubetex)
- {
- graphics_t *graphics = thread_graphics;
- if (!graphics || !cubetex) return;
- graphics->exports.gs_cubetexture_destroy(cubetex);
- }
- uint32_t gs_cubetexture_get_size(const gs_texture_t *cubetex)
- {
- graphics_t *graphics = thread_graphics;
- if (!graphics || !cubetex) return 0;
- return graphics->exports.gs_cubetexture_get_size(cubetex);
- }
- enum gs_color_format gs_cubetexture_get_color_format(
- const gs_texture_t *cubetex)
- {
- graphics_t *graphics = thread_graphics;
- if (!graphics || !cubetex) return GS_UNKNOWN;
- return graphics->exports.gs_cubetexture_get_color_format(cubetex);
- }
- void gs_voltexture_destroy(gs_texture_t *voltex)
- {
- graphics_t *graphics = thread_graphics;
- if (!graphics || !voltex) return;
- graphics->exports.gs_voltexture_destroy(voltex);
- }
- uint32_t gs_voltexture_get_width(const gs_texture_t *voltex)
- {
- graphics_t *graphics = thread_graphics;
- if (!graphics || !voltex) return 0;
- return graphics->exports.gs_voltexture_get_width(voltex);
- }
- uint32_t gs_voltexture_get_height(const gs_texture_t *voltex)
- {
- graphics_t *graphics = thread_graphics;
- if (!graphics || !voltex) return 0;
- return graphics->exports.gs_voltexture_get_height(voltex);
- }
- uint32_t gs_voltexture_getdepth(const gs_texture_t *voltex)
- {
- graphics_t *graphics = thread_graphics;
- if (!graphics || !voltex) return 0;
- return graphics->exports.gs_voltexture_getdepth(voltex);
- }
- enum gs_color_format gs_voltexture_get_color_format(const gs_texture_t *voltex)
- {
- graphics_t *graphics = thread_graphics;
- if (!graphics || !voltex) return GS_UNKNOWN;
- return graphics->exports.gs_voltexture_get_color_format(voltex);
- }
- void gs_stagesurface_destroy(gs_stagesurf_t *stagesurf)
- {
- graphics_t *graphics = thread_graphics;
- if (!graphics || !stagesurf) return;
- graphics->exports.gs_stagesurface_destroy(stagesurf);
- }
- uint32_t gs_stagesurface_get_width(const gs_stagesurf_t *stagesurf)
- {
- graphics_t *graphics = thread_graphics;
- if (!graphics || !stagesurf) return 0;
- return graphics->exports.gs_stagesurface_get_width(stagesurf);
- }
- uint32_t gs_stagesurface_get_height(const gs_stagesurf_t *stagesurf)
- {
- graphics_t *graphics = thread_graphics;
- if (!graphics || !stagesurf) return 0;
- return graphics->exports.gs_stagesurface_get_height(stagesurf);
- }
- enum gs_color_format gs_stagesurface_get_color_format(
- const gs_stagesurf_t *stagesurf)
- {
- graphics_t *graphics = thread_graphics;
- if (!graphics || !stagesurf) return GS_UNKNOWN;
- return graphics->exports.gs_stagesurface_get_color_format(stagesurf);
- }
- bool gs_stagesurface_map(gs_stagesurf_t *stagesurf, uint8_t **data,
- uint32_t *linesize)
- {
- graphics_t *graphics = thread_graphics;
- if (!graphics || !stagesurf) return false;
- return graphics->exports.gs_stagesurface_map(stagesurf, data, linesize);
- }
- void gs_stagesurface_unmap(gs_stagesurf_t *stagesurf)
- {
- graphics_t *graphics = thread_graphics;
- if (!graphics || !stagesurf) return;
- graphics->exports.gs_stagesurface_unmap(stagesurf);
- }
- void gs_zstencil_destroy(gs_zstencil_t *zstencil)
- {
- if (!thread_graphics || !zstencil) return;
- thread_graphics->exports.gs_zstencil_destroy(zstencil);
- }
- void gs_samplerstate_destroy(gs_samplerstate_t *samplerstate)
- {
- if (!thread_graphics || !samplerstate) return;
- thread_graphics->exports.gs_samplerstate_destroy(samplerstate);
- }
- void gs_vertexbuffer_destroy(gs_vertbuffer_t *vertbuffer)
- {
- graphics_t *graphics = thread_graphics;
- if (!graphics || !vertbuffer) return;
- graphics->exports.gs_vertexbuffer_destroy(vertbuffer);
- }
- void gs_vertexbuffer_flush(gs_vertbuffer_t *vertbuffer)
- {
- if (!thread_graphics || !vertbuffer) return;
- thread_graphics->exports.gs_vertexbuffer_flush(vertbuffer);
- }
- struct gs_vb_data *gs_vertexbuffer_get_data(const gs_vertbuffer_t *vertbuffer)
- {
- if (!thread_graphics || !vertbuffer) return NULL;
- return thread_graphics->exports.gs_vertexbuffer_get_data(vertbuffer);
- }
- void gs_indexbuffer_destroy(gs_indexbuffer_t *indexbuffer)
- {
- graphics_t *graphics = thread_graphics;
- if (!graphics || !indexbuffer) return;
- graphics->exports.gs_indexbuffer_destroy(indexbuffer);
- }
- void gs_indexbuffer_flush(gs_indexbuffer_t *indexbuffer)
- {
- if (!thread_graphics || !indexbuffer) return;
- thread_graphics->exports.gs_indexbuffer_flush(indexbuffer);
- }
- void *gs_indexbuffer_get_data(const gs_indexbuffer_t *indexbuffer)
- {
- if (!thread_graphics || !indexbuffer) return NULL;
- return thread_graphics->exports.gs_indexbuffer_get_data(indexbuffer);
- }
- size_t gs_indexbuffer_get_num_indices(const gs_indexbuffer_t *indexbuffer)
- {
- if (!thread_graphics || !indexbuffer) return 0;
- return thread_graphics->exports.gs_indexbuffer_get_num_indices(
- indexbuffer);
- }
- enum gs_index_type gs_indexbuffer_get_type(const gs_indexbuffer_t *indexbuffer)
- {
- if (!thread_graphics || !indexbuffer) return (enum gs_index_type)0;
- return thread_graphics->exports.gs_indexbuffer_get_type(indexbuffer);
- }
- #ifdef __APPLE__
- /** Platform specific functions */
- gs_texture_t *gs_texture_create_from_iosurface(void *iosurf)
- {
- graphics_t *graphics = thread_graphics;
- if (!graphics || !iosurf ||
- !graphics->exports.device_texture_create_from_iosurface)
- return NULL;
- return graphics->exports.device_texture_create_from_iosurface(
- graphics->device, iosurf);
- }
- bool gs_texture_rebind_iosurface(gs_texture_t *texture, void *iosurf)
- {
- graphics_t *graphics = thread_graphics;
- if (!graphics || !iosurf ||
- !graphics->exports.gs_texture_rebind_iosurface)
- return false;
- return graphics->exports.gs_texture_rebind_iosurface(texture, iosurf);
- }
- #elif _WIN32
- bool gs_gdi_texture_available(void)
- {
- if (!thread_graphics)
- return false;
- return thread_graphics->exports.device_gdi_texture_available();
- }
- bool gs_shared_texture_available(void)
- {
- if (!thread_graphics)
- return false;
- return thread_graphics->exports.device_shared_texture_available();
- }
- /** creates a windows GDI-lockable texture */
- gs_texture_t *gs_texture_create_gdi(uint32_t width, uint32_t height)
- {
- graphics_t *graphics = thread_graphics;
- if (!graphics) return NULL;
- if (graphics->exports.device_texture_create_gdi)
- return graphics->exports.device_texture_create_gdi(
- graphics->device, width, height);
- return NULL;
- }
- void *gs_texture_get_dc(gs_texture_t *gdi_tex)
- {
- if (!thread_graphics || !gdi_tex)
- return NULL;
- if (thread_graphics->exports.gs_texture_get_dc)
- return thread_graphics->exports.gs_texture_get_dc(gdi_tex);
- return NULL;
- }
- void gs_texture_release_dc(gs_texture_t *gdi_tex)
- {
- if (!thread_graphics || !gdi_tex)
- return;
- if (thread_graphics->exports.gs_texture_release_dc)
- thread_graphics->exports.gs_texture_release_dc(gdi_tex);
- }
- gs_texture_t *gs_texture_open_shared(uint32_t handle)
- {
- graphics_t *graphics = thread_graphics;
- if (!graphics)
- return NULL;
- if (graphics->exports.device_texture_open_shared)
- return graphics->exports.device_texture_open_shared(
- graphics->device, handle);
- return NULL;
- }
- #endif
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