winrt-capture.cpp 19 KB

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  1. extern "C" {
  2. HRESULT __stdcall CreateDirect3D11DeviceFromDXGIDevice(
  3. ::IDXGIDevice *dxgiDevice, ::IInspectable **graphicsDevice);
  4. HRESULT __stdcall CreateDirect3D11SurfaceFromDXGISurface(
  5. ::IDXGISurface *dgxiSurface, ::IInspectable **graphicsSurface);
  6. }
  7. struct __declspec(uuid("A9B3D012-3DF2-4EE3-B8D1-8695F457D3C1"))
  8. IDirect3DDxgiInterfaceAccess : ::IUnknown {
  9. virtual HRESULT __stdcall GetInterface(GUID const &id,
  10. void **object) = 0;
  11. };
  12. extern "C" EXPORT BOOL winrt_capture_supported()
  13. try {
  14. /* no contract for IGraphicsCaptureItemInterop, verify 10.0.18362.0 */
  15. return winrt::Windows::Foundation::Metadata::ApiInformation::
  16. IsApiContractPresent(L"Windows.Foundation.UniversalApiContract",
  17. 8);
  18. } catch (const winrt::hresult_error &err) {
  19. blog(LOG_ERROR, "winrt_capture_supported (0x%08X): %ls", err.to_abi(),
  20. err.message().c_str());
  21. return false;
  22. } catch (...) {
  23. blog(LOG_ERROR, "winrt_capture_supported (0x%08X)",
  24. winrt::to_hresult());
  25. return false;
  26. }
  27. extern "C" EXPORT BOOL winrt_capture_cursor_toggle_supported()
  28. try {
  29. return winrt::Windows::Foundation::Metadata::ApiInformation::
  30. IsPropertyPresent(
  31. L"Windows.Graphics.Capture.GraphicsCaptureSession",
  32. L"IsCursorCaptureEnabled");
  33. } catch (const winrt::hresult_error &err) {
  34. blog(LOG_ERROR, "winrt_capture_cursor_toggle_supported (0x%08X): %ls",
  35. err.to_abi(), err.message().c_str());
  36. return false;
  37. } catch (...) {
  38. blog(LOG_ERROR, "winrt_capture_cursor_toggle_supported (0x%08X)",
  39. winrt::to_hresult());
  40. return false;
  41. }
  42. template<typename T>
  43. static winrt::com_ptr<T> GetDXGIInterfaceFromObject(
  44. winrt::Windows::Foundation::IInspectable const &object)
  45. {
  46. auto access = object.as<IDirect3DDxgiInterfaceAccess>();
  47. winrt::com_ptr<T> result;
  48. winrt::check_hresult(
  49. access->GetInterface(winrt::guid_of<T>(), result.put_void()));
  50. return result;
  51. }
  52. static bool get_client_box(HWND window, uint32_t width, uint32_t height,
  53. D3D11_BOX *client_box)
  54. {
  55. RECT client_rect{}, window_rect{};
  56. POINT upper_left{};
  57. /* check iconic (minimized) twice, ABA is very unlikely */
  58. bool client_box_available =
  59. !IsIconic(window) && GetClientRect(window, &client_rect) &&
  60. !IsIconic(window) && (client_rect.right > 0) &&
  61. (client_rect.bottom > 0) &&
  62. (DwmGetWindowAttribute(window, DWMWA_EXTENDED_FRAME_BOUNDS,
  63. &window_rect,
  64. sizeof(window_rect)) == S_OK) &&
  65. ClientToScreen(window, &upper_left);
  66. if (client_box_available) {
  67. const uint32_t left =
  68. (upper_left.x > window_rect.left)
  69. ? (upper_left.x - window_rect.left)
  70. : 0;
  71. client_box->left = left;
  72. const uint32_t top = (upper_left.y > window_rect.top)
  73. ? (upper_left.y - window_rect.top)
  74. : 0;
  75. client_box->top = top;
  76. uint32_t texture_width = 1;
  77. if (width > left) {
  78. texture_width =
  79. min(width - left, (uint32_t)client_rect.right);
  80. }
  81. uint32_t texture_height = 1;
  82. if (height > top) {
  83. texture_height =
  84. min(height - top, (uint32_t)client_rect.bottom);
  85. }
  86. client_box->right = left + texture_width;
  87. client_box->bottom = top + texture_height;
  88. client_box->front = 0;
  89. client_box->back = 1;
  90. client_box_available = (client_box->right <= width) &&
  91. (client_box->bottom <= height);
  92. }
  93. return client_box_available;
  94. }
  95. struct winrt_capture {
  96. HWND window;
  97. bool client_area;
  98. HMONITOR monitor;
  99. bool capture_cursor;
  100. BOOL cursor_visible;
  101. gs_texture_t *texture;
  102. bool texture_written;
  103. winrt::Windows::Graphics::Capture::GraphicsCaptureItem item{nullptr};
  104. winrt::Windows::Graphics::DirectX::Direct3D11::IDirect3DDevice device{
  105. nullptr};
  106. ComPtr<ID3D11DeviceContext> context;
  107. winrt::Windows::Graphics::Capture::Direct3D11CaptureFramePool frame_pool{
  108. nullptr};
  109. winrt::Windows::Graphics::Capture::GraphicsCaptureSession session{
  110. nullptr};
  111. winrt::Windows::Graphics::SizeInt32 last_size;
  112. winrt::Windows::Graphics::Capture::GraphicsCaptureItem::Closed_revoker
  113. closed;
  114. winrt::Windows::Graphics::Capture::Direct3D11CaptureFramePool::
  115. FrameArrived_revoker frame_arrived;
  116. uint32_t texture_width;
  117. uint32_t texture_height;
  118. D3D11_BOX client_box;
  119. BOOL active;
  120. struct winrt_capture *next;
  121. void on_closed(
  122. winrt::Windows::Graphics::Capture::GraphicsCaptureItem const &,
  123. winrt::Windows::Foundation::IInspectable const &)
  124. {
  125. active = FALSE;
  126. }
  127. void on_frame_arrived(winrt::Windows::Graphics::Capture::
  128. Direct3D11CaptureFramePool const &sender,
  129. winrt::Windows::Foundation::IInspectable const &)
  130. {
  131. obs_enter_graphics();
  132. const winrt::Windows::Graphics::Capture::Direct3D11CaptureFrame
  133. frame = sender.TryGetNextFrame();
  134. const winrt::Windows::Graphics::SizeInt32 frame_content_size =
  135. frame.ContentSize();
  136. winrt::com_ptr<ID3D11Texture2D> frame_surface =
  137. GetDXGIInterfaceFromObject<ID3D11Texture2D>(
  138. frame.Surface());
  139. /* need GetDesc because ContentSize is not reliable */
  140. D3D11_TEXTURE2D_DESC desc;
  141. frame_surface->GetDesc(&desc);
  142. if (!client_area || get_client_box(window, desc.Width,
  143. desc.Height, &client_box)) {
  144. if (client_area) {
  145. texture_width =
  146. client_box.right - client_box.left;
  147. texture_height =
  148. client_box.bottom - client_box.top;
  149. } else {
  150. texture_width = desc.Width;
  151. texture_height = desc.Height;
  152. }
  153. if (texture) {
  154. if (texture_width !=
  155. gs_texture_get_width(texture) ||
  156. texture_height !=
  157. gs_texture_get_height(texture)) {
  158. gs_texture_destroy(texture);
  159. texture = nullptr;
  160. }
  161. }
  162. if (!texture) {
  163. texture = gs_texture_create(texture_width,
  164. texture_height,
  165. GS_BGRA, 1, NULL,
  166. 0);
  167. }
  168. if (client_area) {
  169. context->CopySubresourceRegion(
  170. (ID3D11Texture2D *)gs_texture_get_obj(
  171. texture),
  172. 0, 0, 0, 0, frame_surface.get(), 0,
  173. &client_box);
  174. } else {
  175. /* if they gave an SRV, we could avoid this copy */
  176. context->CopyResource(
  177. (ID3D11Texture2D *)gs_texture_get_obj(
  178. texture),
  179. frame_surface.get());
  180. }
  181. texture_written = true;
  182. }
  183. if (frame_content_size.Width != last_size.Width ||
  184. frame_content_size.Height != last_size.Height) {
  185. frame_pool.Recreate(
  186. device,
  187. winrt::Windows::Graphics::DirectX::
  188. DirectXPixelFormat::B8G8R8A8UIntNormalized,
  189. 2, frame_content_size);
  190. last_size = frame_content_size;
  191. }
  192. obs_leave_graphics();
  193. }
  194. };
  195. static struct winrt_capture *capture_list;
  196. static void winrt_capture_device_loss_release(void *data)
  197. {
  198. winrt_capture *capture = static_cast<winrt_capture *>(data);
  199. capture->active = FALSE;
  200. capture->frame_arrived.revoke();
  201. try {
  202. capture->frame_pool.Close();
  203. } catch (winrt::hresult_error &err) {
  204. blog(LOG_ERROR,
  205. "Direct3D11CaptureFramePool::Close (0x%08X): %ls",
  206. err.to_abi(), err.message().c_str());
  207. } catch (...) {
  208. blog(LOG_ERROR, "Direct3D11CaptureFramePool::Close (0x%08X)",
  209. winrt::to_hresult());
  210. }
  211. try {
  212. capture->session.Close();
  213. } catch (winrt::hresult_error &err) {
  214. blog(LOG_ERROR, "GraphicsCaptureSession::Close (0x%08X): %ls",
  215. err.to_abi(), err.message().c_str());
  216. } catch (...) {
  217. blog(LOG_ERROR, "GraphicsCaptureSession::Close (0x%08X)",
  218. winrt::to_hresult());
  219. }
  220. capture->session = nullptr;
  221. capture->frame_pool = nullptr;
  222. capture->context = nullptr;
  223. capture->device = nullptr;
  224. capture->item = nullptr;
  225. }
  226. #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0xc0000
  227. static bool winrt_capture_border_toggle_supported()
  228. try {
  229. return winrt::Windows::Foundation::Metadata::ApiInformation::
  230. IsPropertyPresent(
  231. L"Windows.Graphics.Capture.GraphicsCaptureSession",
  232. L"IsBorderRequired");
  233. } catch (const winrt::hresult_error &err) {
  234. blog(LOG_ERROR, "winrt_capture_border_toggle_supported (0x%08X): %ls",
  235. err.to_abi(), err.message().c_str());
  236. return false;
  237. } catch (...) {
  238. blog(LOG_ERROR, "winrt_capture_border_toggle_supported (0x%08X)",
  239. winrt::to_hresult());
  240. return false;
  241. }
  242. #endif
  243. static winrt::Windows::Graphics::Capture::GraphicsCaptureItem
  244. winrt_capture_create_item(IGraphicsCaptureItemInterop *const interop_factory,
  245. HWND window, HMONITOR monitor)
  246. {
  247. winrt::Windows::Graphics::Capture::GraphicsCaptureItem item = {nullptr};
  248. if (window) {
  249. try {
  250. const HRESULT hr = interop_factory->CreateForWindow(
  251. window,
  252. winrt::guid_of<ABI::Windows::Graphics::Capture::
  253. IGraphicsCaptureItem>(),
  254. reinterpret_cast<void **>(
  255. winrt::put_abi(item)));
  256. if (FAILED(hr))
  257. blog(LOG_ERROR, "CreateForWindow (0x%08X)", hr);
  258. } catch (winrt::hresult_error &err) {
  259. blog(LOG_ERROR, "CreateForWindow (0x%08X): %ls",
  260. err.to_abi(), err.message().c_str());
  261. } catch (...) {
  262. blog(LOG_ERROR, "CreateForWindow (0x%08X)",
  263. winrt::to_hresult());
  264. }
  265. } else {
  266. assert(monitor);
  267. try {
  268. const HRESULT hr = interop_factory->CreateForMonitor(
  269. monitor,
  270. winrt::guid_of<ABI::Windows::Graphics::Capture::
  271. IGraphicsCaptureItem>(),
  272. reinterpret_cast<void **>(
  273. winrt::put_abi(item)));
  274. if (FAILED(hr))
  275. blog(LOG_ERROR, "CreateForMonitor (0x%08X)",
  276. hr);
  277. } catch (winrt::hresult_error &err) {
  278. blog(LOG_ERROR, "CreateForMonitor (0x%08X): %ls",
  279. err.to_abi(), err.message().c_str());
  280. } catch (...) {
  281. blog(LOG_ERROR, "CreateForMonitor (0x%08X)",
  282. winrt::to_hresult());
  283. }
  284. }
  285. return item;
  286. }
  287. static void winrt_capture_device_loss_rebuild(void *device_void, void *data)
  288. {
  289. winrt_capture *capture = static_cast<winrt_capture *>(data);
  290. auto activation_factory = winrt::get_activation_factory<
  291. winrt::Windows::Graphics::Capture::GraphicsCaptureItem>();
  292. auto interop_factory =
  293. activation_factory.as<IGraphicsCaptureItemInterop>();
  294. winrt::Windows::Graphics::Capture::GraphicsCaptureItem item =
  295. winrt_capture_create_item(interop_factory.get(),
  296. capture->window, capture->monitor);
  297. ID3D11Device *const d3d_device = (ID3D11Device *)device_void;
  298. ComPtr<IDXGIDevice> dxgi_device;
  299. if (FAILED(d3d_device->QueryInterface(&dxgi_device)))
  300. blog(LOG_ERROR, "Failed to get DXGI device");
  301. winrt::com_ptr<IInspectable> inspectable;
  302. if (FAILED(CreateDirect3D11DeviceFromDXGIDevice(dxgi_device.Get(),
  303. inspectable.put())))
  304. blog(LOG_ERROR, "Failed to get WinRT device");
  305. const winrt::Windows::Graphics::DirectX::Direct3D11::IDirect3DDevice
  306. device = inspectable.as<winrt::Windows::Graphics::DirectX::
  307. Direct3D11::IDirect3DDevice>();
  308. const winrt::Windows::Graphics::Capture::Direct3D11CaptureFramePool
  309. frame_pool = winrt::Windows::Graphics::Capture::
  310. Direct3D11CaptureFramePool::Create(
  311. device,
  312. winrt::Windows::Graphics::DirectX::
  313. DirectXPixelFormat::B8G8R8A8UIntNormalized,
  314. 2, capture->last_size);
  315. const winrt::Windows::Graphics::Capture::GraphicsCaptureSession session =
  316. frame_pool.CreateCaptureSession(item);
  317. #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0xc0000
  318. if (winrt_capture_border_toggle_supported()) {
  319. winrt::Windows::Graphics::Capture::GraphicsCaptureAccess::
  320. RequestAccessAsync(
  321. winrt::Windows::Graphics::Capture::
  322. GraphicsCaptureAccessKind::Borderless)
  323. .get();
  324. session.IsBorderRequired(false);
  325. }
  326. #endif
  327. if (winrt_capture_cursor_toggle_supported())
  328. session.IsCursorCaptureEnabled(capture->capture_cursor &&
  329. capture->cursor_visible);
  330. capture->item = item;
  331. capture->device = device;
  332. d3d_device->GetImmediateContext(&capture->context);
  333. capture->frame_pool = frame_pool;
  334. capture->session = session;
  335. capture->frame_arrived = frame_pool.FrameArrived(
  336. winrt::auto_revoke,
  337. {capture, &winrt_capture::on_frame_arrived});
  338. try {
  339. session.StartCapture();
  340. capture->active = TRUE;
  341. } catch (winrt::hresult_error &err) {
  342. blog(LOG_ERROR, "StartCapture (0x%08X): %ls", err.to_abi(),
  343. err.message().c_str());
  344. } catch (...) {
  345. blog(LOG_ERROR, "StartCapture (0x%08X)", winrt::to_hresult());
  346. }
  347. }
  348. static struct winrt_capture *winrt_capture_init_internal(BOOL cursor,
  349. HWND window,
  350. BOOL client_area,
  351. HMONITOR monitor)
  352. try {
  353. ID3D11Device *const d3d_device = (ID3D11Device *)gs_get_device_obj();
  354. ComPtr<IDXGIDevice> dxgi_device;
  355. HRESULT hr = d3d_device->QueryInterface(&dxgi_device);
  356. if (FAILED(hr)) {
  357. blog(LOG_ERROR, "Failed to get DXGI device");
  358. return nullptr;
  359. }
  360. winrt::com_ptr<IInspectable> inspectable;
  361. hr = CreateDirect3D11DeviceFromDXGIDevice(dxgi_device.Get(),
  362. inspectable.put());
  363. if (FAILED(hr)) {
  364. blog(LOG_ERROR, "Failed to get WinRT device");
  365. return nullptr;
  366. }
  367. auto activation_factory = winrt::get_activation_factory<
  368. winrt::Windows::Graphics::Capture::GraphicsCaptureItem>();
  369. auto interop_factory =
  370. activation_factory.as<IGraphicsCaptureItemInterop>();
  371. winrt::Windows::Graphics::Capture::GraphicsCaptureItem item =
  372. winrt_capture_create_item(interop_factory.get(), window,
  373. monitor);
  374. if (!item)
  375. return nullptr;
  376. const winrt::Windows::Graphics::DirectX::Direct3D11::IDirect3DDevice
  377. device = inspectable.as<winrt::Windows::Graphics::DirectX::
  378. Direct3D11::IDirect3DDevice>();
  379. const winrt::Windows::Graphics::SizeInt32 size = item.Size();
  380. const winrt::Windows::Graphics::Capture::Direct3D11CaptureFramePool
  381. frame_pool = winrt::Windows::Graphics::Capture::
  382. Direct3D11CaptureFramePool::Create(
  383. device,
  384. winrt::Windows::Graphics::DirectX::
  385. DirectXPixelFormat::B8G8R8A8UIntNormalized,
  386. 2, size);
  387. const winrt::Windows::Graphics::Capture::GraphicsCaptureSession session =
  388. frame_pool.CreateCaptureSession(item);
  389. #if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0xc0000
  390. if (winrt_capture_border_toggle_supported()) {
  391. winrt::Windows::Graphics::Capture::GraphicsCaptureAccess::
  392. RequestAccessAsync(
  393. winrt::Windows::Graphics::Capture::
  394. GraphicsCaptureAccessKind::Borderless)
  395. .get();
  396. session.IsBorderRequired(false);
  397. }
  398. #endif
  399. /* disable cursor capture if possible since ours performs better */
  400. const BOOL cursor_toggle_supported =
  401. winrt_capture_cursor_toggle_supported();
  402. if (cursor_toggle_supported)
  403. session.IsCursorCaptureEnabled(cursor);
  404. struct winrt_capture *capture = new winrt_capture{};
  405. capture->window = window;
  406. capture->client_area = client_area;
  407. capture->monitor = monitor;
  408. capture->capture_cursor = cursor && cursor_toggle_supported;
  409. capture->cursor_visible = cursor;
  410. capture->item = item;
  411. capture->device = device;
  412. d3d_device->GetImmediateContext(&capture->context);
  413. capture->frame_pool = frame_pool;
  414. capture->session = session;
  415. capture->last_size = size;
  416. capture->closed = item.Closed(winrt::auto_revoke,
  417. {capture, &winrt_capture::on_closed});
  418. capture->frame_arrived = frame_pool.FrameArrived(
  419. winrt::auto_revoke,
  420. {capture, &winrt_capture::on_frame_arrived});
  421. capture->next = capture_list;
  422. capture_list = capture;
  423. session.StartCapture();
  424. capture->active = TRUE;
  425. gs_device_loss callbacks;
  426. callbacks.device_loss_release = winrt_capture_device_loss_release;
  427. callbacks.device_loss_rebuild = winrt_capture_device_loss_rebuild;
  428. callbacks.data = capture;
  429. gs_register_loss_callbacks(&callbacks);
  430. return capture;
  431. } catch (const winrt::hresult_error &err) {
  432. blog(LOG_ERROR, "winrt_capture_init (0x%08X): %ls", err.to_abi(),
  433. err.message().c_str());
  434. return nullptr;
  435. } catch (...) {
  436. blog(LOG_ERROR, "winrt_capture_init (0x%08X)", winrt::to_hresult());
  437. return nullptr;
  438. }
  439. extern "C" EXPORT struct winrt_capture *
  440. winrt_capture_init_window(BOOL cursor, HWND window, BOOL client_area)
  441. {
  442. return winrt_capture_init_internal(cursor, window, client_area, NULL);
  443. }
  444. extern "C" EXPORT struct winrt_capture *
  445. winrt_capture_init_monitor(BOOL cursor, HMONITOR monitor)
  446. {
  447. return winrt_capture_init_internal(cursor, NULL, false, monitor);
  448. }
  449. extern "C" EXPORT void winrt_capture_free(struct winrt_capture *capture)
  450. {
  451. if (capture) {
  452. struct winrt_capture *current = capture_list;
  453. if (current == capture) {
  454. capture_list = capture->next;
  455. } else {
  456. struct winrt_capture *previous;
  457. do {
  458. previous = current;
  459. current = current->next;
  460. } while (current != capture);
  461. previous->next = current->next;
  462. }
  463. obs_enter_graphics();
  464. gs_unregister_loss_callbacks(capture);
  465. gs_texture_destroy(capture->texture);
  466. obs_leave_graphics();
  467. capture->frame_arrived.revoke();
  468. capture->closed.revoke();
  469. try {
  470. capture->frame_pool.Close();
  471. } catch (winrt::hresult_error &err) {
  472. blog(LOG_ERROR,
  473. "Direct3D11CaptureFramePool::Close (0x%08X): %ls",
  474. err.to_abi(), err.message().c_str());
  475. } catch (...) {
  476. blog(LOG_ERROR,
  477. "Direct3D11CaptureFramePool::Close (0x%08X)",
  478. winrt::to_hresult());
  479. }
  480. try {
  481. capture->session.Close();
  482. } catch (winrt::hresult_error &err) {
  483. blog(LOG_ERROR,
  484. "GraphicsCaptureSession::Close (0x%08X): %ls",
  485. err.to_abi(), err.message().c_str());
  486. } catch (...) {
  487. blog(LOG_ERROR,
  488. "GraphicsCaptureSession::Close (0x%08X)",
  489. winrt::to_hresult());
  490. }
  491. delete capture;
  492. }
  493. }
  494. static void draw_texture(struct winrt_capture *capture)
  495. {
  496. gs_effect_t *const effect = obs_get_base_effect(OBS_EFFECT_OPAQUE);
  497. gs_technique_t *tech = gs_effect_get_technique(effect, "Draw");
  498. gs_eparam_t *image = gs_effect_get_param_by_name(effect, "image");
  499. const bool previous = gs_framebuffer_srgb_enabled();
  500. gs_enable_framebuffer_srgb(true);
  501. gs_enable_blending(false);
  502. gs_texture_t *const texture = capture->texture;
  503. gs_effect_set_texture_srgb(image, texture);
  504. const size_t passes = gs_technique_begin(tech);
  505. for (size_t i = 0; i < passes; i++) {
  506. if (gs_technique_begin_pass(tech, i)) {
  507. gs_draw_sprite(texture, 0, 0, 0);
  508. gs_technique_end_pass(tech);
  509. }
  510. }
  511. gs_technique_end(tech);
  512. gs_enable_blending(true);
  513. gs_enable_framebuffer_srgb(previous);
  514. }
  515. extern "C" EXPORT BOOL winrt_capture_active(const struct winrt_capture *capture)
  516. {
  517. return capture->active;
  518. }
  519. extern "C" EXPORT BOOL winrt_capture_show_cursor(struct winrt_capture *capture,
  520. BOOL visible)
  521. {
  522. BOOL success = FALSE;
  523. try {
  524. if (capture->capture_cursor) {
  525. if (capture->cursor_visible != visible) {
  526. capture->session.IsCursorCaptureEnabled(
  527. visible);
  528. capture->cursor_visible = visible;
  529. }
  530. }
  531. success = TRUE;
  532. } catch (winrt::hresult_error &err) {
  533. blog(LOG_ERROR,
  534. "GraphicsCaptureSession::IsCursorCaptureEnabled (0x%08X): %ls",
  535. err.to_abi(), err.message().c_str());
  536. } catch (...) {
  537. blog(LOG_ERROR,
  538. "GraphicsCaptureSession::IsCursorCaptureEnabled (0x%08X)",
  539. winrt::to_hresult());
  540. }
  541. return success;
  542. }
  543. extern "C" EXPORT void winrt_capture_render(struct winrt_capture *capture)
  544. {
  545. if (capture->texture_written)
  546. draw_texture(capture);
  547. }
  548. extern "C" EXPORT uint32_t
  549. winrt_capture_width(const struct winrt_capture *capture)
  550. {
  551. return capture ? capture->texture_width : 0;
  552. }
  553. extern "C" EXPORT uint32_t
  554. winrt_capture_height(const struct winrt_capture *capture)
  555. {
  556. return capture ? capture->texture_height : 0;
  557. }
  558. extern "C" EXPORT void winrt_capture_thread_start()
  559. {
  560. struct winrt_capture *capture = capture_list;
  561. void *const device = gs_get_device_obj();
  562. while (capture) {
  563. winrt_capture_device_loss_rebuild(device, capture);
  564. capture = capture->next;
  565. }
  566. }
  567. extern "C" EXPORT void winrt_capture_thread_stop()
  568. {
  569. struct winrt_capture *capture = capture_list;
  570. while (capture) {
  571. winrt_capture_device_loss_release(capture);
  572. capture = capture->next;
  573. }
  574. }