graphics.c 75 KB

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  1. /******************************************************************************
  2. Copyright (C) 2023 by Lain Bailey <[email protected]>
  3. This program is free software: you can redistribute it and/or modify
  4. it under the terms of the GNU General Public License as published by
  5. the Free Software Foundation, either version 2 of the License, or
  6. (at your option) any later version.
  7. This program is distributed in the hope that it will be useful,
  8. but WITHOUT ANY WARRANTY; without even the implied warranty of
  9. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  10. GNU General Public License for more details.
  11. You should have received a copy of the GNU General Public License
  12. along with this program. If not, see <http://www.gnu.org/licenses/>.
  13. ******************************************************************************/
  14. #include <assert.h>
  15. #include "../util/base.h"
  16. #include "../util/bmem.h"
  17. #include "../util/platform.h"
  18. #include "graphics-internal.h"
  19. #include "vec2.h"
  20. #include "vec3.h"
  21. #include "quat.h"
  22. #include "axisang.h"
  23. #include "effect-parser.h"
  24. #include "effect.h"
  25. #ifdef near
  26. #undef near
  27. #endif
  28. #ifdef far
  29. #undef far
  30. #endif
  31. static THREAD_LOCAL graphics_t *thread_graphics = NULL;
  32. static inline bool gs_obj_valid(const void *obj, const char *f, const char *name)
  33. {
  34. if (!obj) {
  35. blog(LOG_DEBUG, "%s: Null '%s' parameter", f, name);
  36. return false;
  37. }
  38. return true;
  39. }
  40. static inline bool gs_valid(const char *f)
  41. {
  42. if (!thread_graphics) {
  43. blog(LOG_DEBUG, "%s: called while not in a graphics context", f);
  44. return false;
  45. }
  46. return true;
  47. }
  48. #define ptr_valid(ptr, func) gs_obj_valid(ptr, func, #ptr)
  49. #define gs_valid_p(func, param1) (gs_valid(func) && ptr_valid(param1, func))
  50. #define gs_valid_p2(func, param1, param2) (gs_valid(func) && ptr_valid(param1, func) && ptr_valid(param2, func))
  51. #define gs_valid_p3(func, param1, param2, param3) \
  52. (gs_valid(func) && ptr_valid(param1, func) && ptr_valid(param2, func) && ptr_valid(param3, func))
  53. #define IMMEDIATE_COUNT 512
  54. void gs_enum_adapters(bool (*callback)(void *param, const char *name, uint32_t id), void *param)
  55. {
  56. graphics_t *graphics = thread_graphics;
  57. if (!gs_valid_p("gs_enum_adapters", callback))
  58. return;
  59. if (graphics->exports.device_enum_adapters) {
  60. if (graphics->exports.device_enum_adapters(graphics->device, callback, param)) {
  61. return;
  62. }
  63. }
  64. /* If the subsystem does not currently support device enumeration of
  65. * adapters or fails to enumerate adapters, just set it to one adapter
  66. * named "Default" */
  67. callback(param, "Default", 0);
  68. }
  69. extern void gs_init_image_deps(void);
  70. extern void gs_free_image_deps(void);
  71. bool load_graphics_imports(struct gs_exports *exports, void *module, const char *module_name);
  72. static bool graphics_init_immediate_vb(struct graphics_subsystem *graphics)
  73. {
  74. struct gs_vb_data *vbd;
  75. vbd = gs_vbdata_create();
  76. vbd->num = IMMEDIATE_COUNT;
  77. vbd->points = bmalloc(sizeof(struct vec3) * IMMEDIATE_COUNT);
  78. vbd->normals = bmalloc(sizeof(struct vec3) * IMMEDIATE_COUNT);
  79. vbd->colors = bmalloc(sizeof(uint32_t) * IMMEDIATE_COUNT);
  80. vbd->num_tex = 1;
  81. vbd->tvarray = bmalloc(sizeof(struct gs_tvertarray));
  82. vbd->tvarray[0].width = 2;
  83. vbd->tvarray[0].array = bmalloc(sizeof(struct vec2) * IMMEDIATE_COUNT);
  84. graphics->immediate_vertbuffer =
  85. graphics->exports.device_vertexbuffer_create(graphics->device, vbd, GS_DYNAMIC);
  86. if (!graphics->immediate_vertbuffer)
  87. return false;
  88. return true;
  89. }
  90. static bool graphics_init_sprite_vb(struct graphics_subsystem *graphics)
  91. {
  92. struct gs_vb_data *vbd;
  93. vbd = gs_vbdata_create();
  94. vbd->num = 4;
  95. vbd->points = bmalloc(sizeof(struct vec3) * 4);
  96. vbd->num_tex = 1;
  97. vbd->tvarray = bmalloc(sizeof(struct gs_tvertarray));
  98. vbd->tvarray[0].width = 2;
  99. vbd->tvarray[0].array = bmalloc(sizeof(struct vec2) * 4);
  100. memset(vbd->points, 0, sizeof(struct vec3) * 4);
  101. memset(vbd->tvarray[0].array, 0, sizeof(struct vec2) * 4);
  102. graphics->sprite_buffer = graphics->exports.device_vertexbuffer_create(graphics->device, vbd, GS_DYNAMIC);
  103. if (!graphics->sprite_buffer)
  104. return false;
  105. return true;
  106. }
  107. static bool graphics_init(struct graphics_subsystem *graphics)
  108. {
  109. struct matrix4 top_mat;
  110. matrix4_identity(&top_mat);
  111. da_push_back(graphics->matrix_stack, &top_mat);
  112. graphics->exports.device_enter_context(graphics->device);
  113. if (!graphics_init_immediate_vb(graphics))
  114. return false;
  115. if (!graphics_init_sprite_vb(graphics))
  116. return false;
  117. if (pthread_mutex_init(&graphics->mutex, NULL) != 0)
  118. return false;
  119. if (pthread_mutex_init(&graphics->effect_mutex, NULL) != 0)
  120. return false;
  121. graphics->exports.device_blend_function_separate(graphics->device, GS_BLEND_SRCALPHA, GS_BLEND_INVSRCALPHA,
  122. GS_BLEND_ONE, GS_BLEND_INVSRCALPHA);
  123. graphics->cur_blend_state.enabled = true;
  124. graphics->cur_blend_state.src_c = GS_BLEND_SRCALPHA;
  125. graphics->cur_blend_state.dest_c = GS_BLEND_INVSRCALPHA;
  126. graphics->cur_blend_state.src_a = GS_BLEND_ONE;
  127. graphics->cur_blend_state.dest_a = GS_BLEND_INVSRCALPHA;
  128. graphics->cur_blend_state.op = GS_BLEND_OP_ADD;
  129. graphics->exports.device_blend_op(graphics->device, graphics->cur_blend_state.op);
  130. graphics->exports.device_leave_context(graphics->device);
  131. gs_init_image_deps();
  132. return true;
  133. }
  134. int gs_create(graphics_t **pgraphics, const char *module, uint32_t adapter)
  135. {
  136. int errcode = GS_ERROR_FAIL;
  137. graphics_t *graphics = bzalloc(sizeof(struct graphics_subsystem));
  138. pthread_mutex_init_value(&graphics->mutex);
  139. pthread_mutex_init_value(&graphics->effect_mutex);
  140. graphics->module = os_dlopen(module);
  141. if (!graphics->module) {
  142. errcode = GS_ERROR_MODULE_NOT_FOUND;
  143. goto error;
  144. }
  145. if (!load_graphics_imports(&graphics->exports, graphics->module, module))
  146. goto error;
  147. errcode = graphics->exports.device_create(&graphics->device, adapter);
  148. if (errcode != GS_SUCCESS)
  149. goto error;
  150. if (!graphics_init(graphics)) {
  151. errcode = GS_ERROR_FAIL;
  152. goto error;
  153. }
  154. *pgraphics = graphics;
  155. return errcode;
  156. error:
  157. gs_destroy(graphics);
  158. return errcode;
  159. }
  160. extern void gs_effect_actually_destroy(gs_effect_t *effect);
  161. void gs_destroy(graphics_t *graphics)
  162. {
  163. if (!ptr_valid(graphics, "gs_destroy"))
  164. return;
  165. while (thread_graphics)
  166. gs_leave_context();
  167. if (graphics->device) {
  168. struct gs_effect *effect = graphics->first_effect;
  169. thread_graphics = graphics;
  170. graphics->exports.device_enter_context(graphics->device);
  171. while (effect) {
  172. struct gs_effect *next = effect->next;
  173. gs_effect_actually_destroy(effect);
  174. effect = next;
  175. }
  176. graphics->exports.gs_vertexbuffer_destroy(graphics->sprite_buffer);
  177. graphics->exports.gs_vertexbuffer_destroy(graphics->immediate_vertbuffer);
  178. graphics->exports.device_destroy(graphics->device);
  179. thread_graphics = NULL;
  180. }
  181. pthread_mutex_destroy(&graphics->mutex);
  182. pthread_mutex_destroy(&graphics->effect_mutex);
  183. da_free(graphics->matrix_stack);
  184. da_free(graphics->viewport_stack);
  185. da_free(graphics->blend_state_stack);
  186. if (graphics->module)
  187. os_dlclose(graphics->module);
  188. bfree(graphics);
  189. gs_free_image_deps();
  190. }
  191. void gs_enter_context(graphics_t *graphics)
  192. {
  193. if (!ptr_valid(graphics, "gs_enter_context"))
  194. return;
  195. bool is_current = thread_graphics == graphics;
  196. if (thread_graphics && !is_current) {
  197. while (thread_graphics)
  198. gs_leave_context();
  199. }
  200. if (!is_current) {
  201. pthread_mutex_lock(&graphics->mutex);
  202. graphics->exports.device_enter_context(graphics->device);
  203. thread_graphics = graphics;
  204. }
  205. os_atomic_inc_long(&graphics->ref);
  206. }
  207. void gs_leave_context(void)
  208. {
  209. if (gs_valid("gs_leave_context")) {
  210. if (!os_atomic_dec_long(&thread_graphics->ref)) {
  211. graphics_t *graphics = thread_graphics;
  212. graphics->exports.device_leave_context(graphics->device);
  213. pthread_mutex_unlock(&graphics->mutex);
  214. thread_graphics = NULL;
  215. }
  216. }
  217. }
  218. graphics_t *gs_get_context(void)
  219. {
  220. return thread_graphics;
  221. }
  222. void *gs_get_device_obj(void)
  223. {
  224. if (!gs_valid("gs_get_device_obj"))
  225. return NULL;
  226. return thread_graphics->exports.device_get_device_obj(thread_graphics->device);
  227. }
  228. const char *gs_get_device_name(void)
  229. {
  230. return gs_valid("gs_get_device_name") ? thread_graphics->exports.device_get_name() : NULL;
  231. }
  232. int gs_get_device_type(void)
  233. {
  234. return gs_valid("gs_get_device_type") ? thread_graphics->exports.device_get_type() : -1;
  235. }
  236. static inline struct matrix4 *top_matrix(graphics_t *graphics)
  237. {
  238. return graphics->matrix_stack.array + graphics->cur_matrix;
  239. }
  240. void gs_matrix_push(void)
  241. {
  242. graphics_t *graphics = thread_graphics;
  243. if (!gs_valid("gs_matrix_push"))
  244. return;
  245. struct matrix4 mat, *top_mat = top_matrix(graphics);
  246. memcpy(&mat, top_mat, sizeof(struct matrix4));
  247. da_push_back(graphics->matrix_stack, &mat);
  248. graphics->cur_matrix++;
  249. }
  250. void gs_matrix_pop(void)
  251. {
  252. graphics_t *graphics = thread_graphics;
  253. if (!gs_valid("gs_matrix_pop"))
  254. return;
  255. if (graphics->cur_matrix == 0) {
  256. blog(LOG_ERROR, "Tried to pop last matrix on stack");
  257. return;
  258. }
  259. da_erase(graphics->matrix_stack, graphics->cur_matrix);
  260. graphics->cur_matrix--;
  261. }
  262. void gs_matrix_identity(void)
  263. {
  264. struct matrix4 *top_mat;
  265. if (!gs_valid("gs_matrix_identity"))
  266. return;
  267. top_mat = top_matrix(thread_graphics);
  268. if (top_mat)
  269. matrix4_identity(top_mat);
  270. }
  271. void gs_matrix_transpose(void)
  272. {
  273. struct matrix4 *top_mat;
  274. if (!gs_valid("gs_matrix_transpose"))
  275. return;
  276. top_mat = top_matrix(thread_graphics);
  277. if (top_mat)
  278. matrix4_transpose(top_mat, top_mat);
  279. }
  280. void gs_matrix_set(const struct matrix4 *matrix)
  281. {
  282. struct matrix4 *top_mat;
  283. if (!gs_valid("gs_matrix_set"))
  284. return;
  285. top_mat = top_matrix(thread_graphics);
  286. if (top_mat)
  287. matrix4_copy(top_mat, matrix);
  288. }
  289. void gs_matrix_get(struct matrix4 *dst)
  290. {
  291. struct matrix4 *top_mat;
  292. if (!gs_valid("gs_matrix_get"))
  293. return;
  294. top_mat = top_matrix(thread_graphics);
  295. if (top_mat)
  296. matrix4_copy(dst, top_mat);
  297. }
  298. void gs_matrix_mul(const struct matrix4 *matrix)
  299. {
  300. struct matrix4 *top_mat;
  301. if (!gs_valid("gs_matrix_mul"))
  302. return;
  303. top_mat = top_matrix(thread_graphics);
  304. if (top_mat)
  305. matrix4_mul(top_mat, matrix, top_mat);
  306. }
  307. void gs_matrix_rotquat(const struct quat *rot)
  308. {
  309. struct matrix4 *top_mat;
  310. if (!gs_valid("gs_matrix_rotquat"))
  311. return;
  312. top_mat = top_matrix(thread_graphics);
  313. if (top_mat)
  314. matrix4_rotate_i(top_mat, rot, top_mat);
  315. }
  316. void gs_matrix_rotaa(const struct axisang *rot)
  317. {
  318. struct matrix4 *top_mat;
  319. if (!gs_valid("gs_matrix_rotaa"))
  320. return;
  321. top_mat = top_matrix(thread_graphics);
  322. if (top_mat)
  323. matrix4_rotate_aa_i(top_mat, rot, top_mat);
  324. }
  325. void gs_matrix_translate(const struct vec3 *pos)
  326. {
  327. struct matrix4 *top_mat;
  328. if (!gs_valid("gs_matrix_translate"))
  329. return;
  330. top_mat = top_matrix(thread_graphics);
  331. if (top_mat)
  332. matrix4_translate3v_i(top_mat, pos, top_mat);
  333. }
  334. void gs_matrix_scale(const struct vec3 *scale)
  335. {
  336. struct matrix4 *top_mat;
  337. if (!gs_valid("gs_matrix_scale"))
  338. return;
  339. top_mat = top_matrix(thread_graphics);
  340. if (top_mat)
  341. matrix4_scale_i(top_mat, scale, top_mat);
  342. }
  343. void gs_matrix_rotaa4f(float x, float y, float z, float angle)
  344. {
  345. struct matrix4 *top_mat;
  346. struct axisang aa;
  347. if (!gs_valid("gs_matrix_rotaa4f"))
  348. return;
  349. top_mat = top_matrix(thread_graphics);
  350. if (top_mat) {
  351. axisang_set(&aa, x, y, z, angle);
  352. matrix4_rotate_aa_i(top_mat, &aa, top_mat);
  353. }
  354. }
  355. void gs_matrix_translate3f(float x, float y, float z)
  356. {
  357. struct matrix4 *top_mat;
  358. struct vec3 p;
  359. if (!gs_valid("gs_matrix_translate3f"))
  360. return;
  361. top_mat = top_matrix(thread_graphics);
  362. if (top_mat) {
  363. vec3_set(&p, x, y, z);
  364. matrix4_translate3v_i(top_mat, &p, top_mat);
  365. }
  366. }
  367. void gs_matrix_scale3f(float x, float y, float z)
  368. {
  369. struct matrix4 *top_mat = top_matrix(thread_graphics);
  370. struct vec3 p;
  371. if (top_mat) {
  372. vec3_set(&p, x, y, z);
  373. matrix4_scale_i(top_mat, &p, top_mat);
  374. }
  375. }
  376. static inline void reset_immediate_arrays(graphics_t *graphics)
  377. {
  378. da_init(graphics->verts);
  379. da_init(graphics->norms);
  380. da_init(graphics->colors);
  381. for (size_t i = 0; i < 16; i++)
  382. da_init(graphics->texverts[i]);
  383. }
  384. void gs_render_start(bool b_new)
  385. {
  386. graphics_t *graphics = thread_graphics;
  387. if (!gs_valid("gs_render_start"))
  388. return;
  389. graphics->using_immediate = !b_new;
  390. reset_immediate_arrays(graphics);
  391. if (b_new) {
  392. graphics->vbd = gs_vbdata_create();
  393. } else {
  394. graphics->vbd = gs_vertexbuffer_get_data(graphics->immediate_vertbuffer);
  395. memset(graphics->vbd->colors, 0xFF, sizeof(uint32_t) * IMMEDIATE_COUNT);
  396. graphics->verts.array = graphics->vbd->points;
  397. graphics->norms.array = graphics->vbd->normals;
  398. graphics->colors.array = graphics->vbd->colors;
  399. graphics->texverts[0].array = graphics->vbd->tvarray[0].array;
  400. graphics->verts.capacity = IMMEDIATE_COUNT;
  401. graphics->norms.capacity = IMMEDIATE_COUNT;
  402. graphics->colors.capacity = IMMEDIATE_COUNT;
  403. graphics->texverts[0].capacity = IMMEDIATE_COUNT;
  404. }
  405. }
  406. static inline size_t min_size(const size_t a, const size_t b)
  407. {
  408. return (a < b) ? a : b;
  409. }
  410. void gs_render_stop(enum gs_draw_mode mode)
  411. {
  412. graphics_t *graphics = thread_graphics;
  413. size_t i, num;
  414. if (!gs_valid("gs_render_stop"))
  415. return;
  416. num = graphics->verts.num;
  417. if (!num) {
  418. if (!graphics->using_immediate) {
  419. da_free(graphics->verts);
  420. da_free(graphics->norms);
  421. da_free(graphics->colors);
  422. for (i = 0; i < 16; i++)
  423. da_free(graphics->texverts[i]);
  424. gs_vbdata_destroy(graphics->vbd);
  425. }
  426. return;
  427. }
  428. if (graphics->norms.num && (graphics->norms.num != graphics->verts.num)) {
  429. blog(LOG_ERROR, "gs_render_stop: normal count does "
  430. "not match vertex count");
  431. num = min_size(num, graphics->norms.num);
  432. }
  433. if (graphics->colors.num && (graphics->colors.num != graphics->verts.num)) {
  434. blog(LOG_ERROR, "gs_render_stop: color count does "
  435. "not match vertex count");
  436. num = min_size(num, graphics->colors.num);
  437. }
  438. if (graphics->texverts[0].num && (graphics->texverts[0].num != graphics->verts.num)) {
  439. blog(LOG_ERROR, "gs_render_stop: texture vertex count does "
  440. "not match vertex count");
  441. num = min_size(num, graphics->texverts[0].num);
  442. }
  443. if (graphics->using_immediate) {
  444. gs_vertexbuffer_flush(graphics->immediate_vertbuffer);
  445. gs_load_vertexbuffer(graphics->immediate_vertbuffer);
  446. gs_load_indexbuffer(NULL);
  447. gs_draw(mode, 0, (uint32_t)num);
  448. reset_immediate_arrays(graphics);
  449. } else {
  450. gs_vertbuffer_t *vb = gs_render_save();
  451. gs_load_vertexbuffer(vb);
  452. gs_load_indexbuffer(NULL);
  453. gs_draw(mode, 0, 0);
  454. gs_vertexbuffer_destroy(vb);
  455. }
  456. graphics->vbd = NULL;
  457. }
  458. gs_vertbuffer_t *gs_render_save(void)
  459. {
  460. graphics_t *graphics = thread_graphics;
  461. size_t num_tex, i;
  462. if (!gs_valid("gs_render_save"))
  463. return NULL;
  464. if (graphics->using_immediate)
  465. return NULL;
  466. if (!graphics->verts.num) {
  467. gs_vbdata_destroy(graphics->vbd);
  468. return NULL;
  469. }
  470. for (num_tex = 0; num_tex < 16; num_tex++)
  471. if (!graphics->texverts[num_tex].num)
  472. break;
  473. graphics->vbd->points = graphics->verts.array;
  474. graphics->vbd->normals = graphics->norms.array;
  475. graphics->vbd->colors = graphics->colors.array;
  476. graphics->vbd->num = graphics->verts.num;
  477. graphics->vbd->num_tex = num_tex;
  478. if (graphics->vbd->num_tex) {
  479. graphics->vbd->tvarray = bmalloc(sizeof(struct gs_tvertarray) * num_tex);
  480. for (i = 0; i < num_tex; i++) {
  481. graphics->vbd->tvarray[i].width = 2;
  482. graphics->vbd->tvarray[i].array = graphics->texverts[i].array;
  483. }
  484. }
  485. reset_immediate_arrays(graphics);
  486. return gs_vertexbuffer_create(graphics->vbd, 0);
  487. }
  488. void gs_vertex2f(float x, float y)
  489. {
  490. struct vec3 v3;
  491. if (!gs_valid("gs_verte"))
  492. return;
  493. vec3_set(&v3, x, y, 0.0f);
  494. gs_vertex3v(&v3);
  495. }
  496. void gs_vertex3f(float x, float y, float z)
  497. {
  498. struct vec3 v3;
  499. if (!gs_valid("gs_vertex3f"))
  500. return;
  501. vec3_set(&v3, x, y, z);
  502. gs_vertex3v(&v3);
  503. }
  504. void gs_normal3f(float x, float y, float z)
  505. {
  506. struct vec3 v3;
  507. if (!gs_valid("gs_normal3f"))
  508. return;
  509. vec3_set(&v3, x, y, z);
  510. gs_normal3v(&v3);
  511. }
  512. static inline bool validvertsize(graphics_t *graphics, size_t num, const char *name)
  513. {
  514. if (graphics->using_immediate && num == IMMEDIATE_COUNT) {
  515. blog(LOG_ERROR,
  516. "%s: tried to use over %u "
  517. "for immediate rendering",
  518. name, IMMEDIATE_COUNT);
  519. return false;
  520. }
  521. return true;
  522. }
  523. void gs_color(uint32_t color)
  524. {
  525. graphics_t *graphics = thread_graphics;
  526. if (!gs_valid("gs_color"))
  527. return;
  528. if (!validvertsize(graphics, graphics->colors.num, "gs_color"))
  529. return;
  530. da_push_back(graphics->colors, &color);
  531. }
  532. void gs_texcoord(float x, float y, int unit)
  533. {
  534. struct vec2 v2;
  535. if (!gs_valid("gs_texcoord"))
  536. return;
  537. vec2_set(&v2, x, y);
  538. gs_texcoord2v(&v2, unit);
  539. }
  540. void gs_vertex2v(const struct vec2 *v)
  541. {
  542. struct vec3 v3;
  543. if (!gs_valid("gs_vertex2v"))
  544. return;
  545. vec3_set(&v3, v->x, v->y, 0.0f);
  546. gs_vertex3v(&v3);
  547. }
  548. void gs_vertex3v(const struct vec3 *v)
  549. {
  550. graphics_t *graphics = thread_graphics;
  551. if (!gs_valid("gs_vertex3v"))
  552. return;
  553. if (!validvertsize(graphics, graphics->verts.num, "gs_vertex"))
  554. return;
  555. da_push_back(graphics->verts, v);
  556. }
  557. void gs_normal3v(const struct vec3 *v)
  558. {
  559. graphics_t *graphics = thread_graphics;
  560. if (!gs_valid("gs_normal3v"))
  561. return;
  562. if (!validvertsize(graphics, graphics->norms.num, "gs_normal"))
  563. return;
  564. da_push_back(graphics->norms, v);
  565. }
  566. void gs_color4v(const struct vec4 *v)
  567. {
  568. /* TODO */
  569. UNUSED_PARAMETER(v);
  570. }
  571. void gs_texcoord2v(const struct vec2 *v, int unit)
  572. {
  573. graphics_t *graphics = thread_graphics;
  574. if (!gs_valid("gs_texcoord2v"))
  575. return;
  576. if (!validvertsize(graphics, graphics->texverts[unit].num, "gs_texcoord"))
  577. return;
  578. da_push_back(graphics->texverts[unit], v);
  579. }
  580. input_t *gs_get_input(void)
  581. {
  582. /* TODO */
  583. return NULL;
  584. }
  585. gs_effect_t *gs_get_effect(void)
  586. {
  587. if (!gs_valid("gs_get_effect"))
  588. return NULL;
  589. return thread_graphics ? thread_graphics->cur_effect : NULL;
  590. }
  591. static inline struct gs_effect *find_cached_effect(const char *filename)
  592. {
  593. struct gs_effect *effect = thread_graphics->first_effect;
  594. while (effect) {
  595. if (strcmp(effect->effect_path, filename) == 0)
  596. break;
  597. effect = effect->next;
  598. }
  599. return effect;
  600. }
  601. gs_effect_t *gs_effect_create_from_file(const char *file, char **error_string)
  602. {
  603. char *file_string;
  604. gs_effect_t *effect = NULL;
  605. if (!gs_valid_p("gs_effect_create_from_file", file))
  606. return NULL;
  607. effect = find_cached_effect(file);
  608. if (effect)
  609. return effect;
  610. file_string = os_quick_read_utf8_file(file);
  611. if (!file_string) {
  612. blog(LOG_ERROR, "Could not load effect file '%s'", file);
  613. return NULL;
  614. }
  615. effect = gs_effect_create(file_string, file, error_string);
  616. bfree(file_string);
  617. return effect;
  618. }
  619. gs_effect_t *gs_effect_create(const char *effect_string, const char *filename, char **error_string)
  620. {
  621. if (!gs_valid_p("gs_effect_create", effect_string))
  622. return NULL;
  623. struct gs_effect *effect = bzalloc(sizeof(struct gs_effect));
  624. struct effect_parser parser;
  625. bool success;
  626. effect->graphics = thread_graphics;
  627. effect->effect_path = bstrdup(filename);
  628. ep_init(&parser);
  629. success = ep_parse(&parser, effect, effect_string, filename);
  630. if (!success) {
  631. if (error_string)
  632. *error_string = error_data_buildstring(&parser.cfp.error_list);
  633. gs_effect_destroy(effect);
  634. effect = NULL;
  635. }
  636. if (effect) {
  637. pthread_mutex_lock(&thread_graphics->effect_mutex);
  638. if (effect->effect_path) {
  639. effect->cached = true;
  640. effect->next = thread_graphics->first_effect;
  641. thread_graphics->first_effect = effect;
  642. }
  643. pthread_mutex_unlock(&thread_graphics->effect_mutex);
  644. }
  645. ep_free(&parser);
  646. return effect;
  647. }
  648. gs_shader_t *gs_vertexshader_create_from_file(const char *file, char **error_string)
  649. {
  650. if (!gs_valid_p("gs_vertexshader_create_from_file", file))
  651. return NULL;
  652. char *file_string;
  653. gs_shader_t *shader = NULL;
  654. file_string = os_quick_read_utf8_file(file);
  655. if (!file_string) {
  656. blog(LOG_ERROR, "Could not load vertex shader file '%s'", file);
  657. return NULL;
  658. }
  659. shader = gs_vertexshader_create(file_string, file, error_string);
  660. bfree(file_string);
  661. return shader;
  662. }
  663. gs_shader_t *gs_pixelshader_create_from_file(const char *file, char **error_string)
  664. {
  665. char *file_string;
  666. gs_shader_t *shader = NULL;
  667. if (!gs_valid_p("gs_pixelshader_create_from_file", file))
  668. return NULL;
  669. file_string = os_quick_read_utf8_file(file);
  670. if (!file_string) {
  671. blog(LOG_ERROR, "Could not load pixel shader file '%s'", file);
  672. return NULL;
  673. }
  674. shader = gs_pixelshader_create(file_string, file, error_string);
  675. bfree(file_string);
  676. return shader;
  677. }
  678. gs_texture_t *gs_texture_create_from_file(const char *file)
  679. {
  680. enum gs_color_format format;
  681. uint32_t cx;
  682. uint32_t cy;
  683. uint8_t *data = gs_create_texture_file_data(file, &format, &cx, &cy);
  684. gs_texture_t *tex = NULL;
  685. if (data) {
  686. tex = gs_texture_create(cx, cy, format, 1, (const uint8_t **)&data, 0);
  687. bfree(data);
  688. }
  689. return tex;
  690. }
  691. static inline void assign_sprite_rect(float *start, float *end, float size, bool flip)
  692. {
  693. if (!flip) {
  694. *start = 0.0f;
  695. *end = size;
  696. } else {
  697. *start = size;
  698. *end = 0.0f;
  699. }
  700. }
  701. static inline void assign_sprite_uv(float *start, float *end, bool flip)
  702. {
  703. if (!flip) {
  704. *start = 0.0f;
  705. *end = 1.0f;
  706. } else {
  707. *start = 1.0f;
  708. *end = 0.0f;
  709. }
  710. }
  711. static void build_sprite(struct gs_vb_data *data, float fcx, float fcy, float start_u, float end_u, float start_v,
  712. float end_v)
  713. {
  714. struct vec2 *tvarray = data->tvarray[0].array;
  715. vec3_zero(data->points);
  716. vec3_set(data->points + 1, fcx, 0.0f, 0.0f);
  717. vec3_set(data->points + 2, 0.0f, fcy, 0.0f);
  718. vec3_set(data->points + 3, fcx, fcy, 0.0f);
  719. vec2_set(tvarray, start_u, start_v);
  720. vec2_set(tvarray + 1, end_u, start_v);
  721. vec2_set(tvarray + 2, start_u, end_v);
  722. vec2_set(tvarray + 3, end_u, end_v);
  723. }
  724. static inline void build_sprite_norm(struct gs_vb_data *data, float fcx, float fcy, uint32_t flip)
  725. {
  726. float start_u, end_u;
  727. float start_v, end_v;
  728. assign_sprite_uv(&start_u, &end_u, (flip & GS_FLIP_U) != 0);
  729. assign_sprite_uv(&start_v, &end_v, (flip & GS_FLIP_V) != 0);
  730. build_sprite(data, fcx, fcy, start_u, end_u, start_v, end_v);
  731. }
  732. static inline void build_subsprite_norm(struct gs_vb_data *data, float fsub_x, float fsub_y, float fsub_cx,
  733. float fsub_cy, float fcx, float fcy, uint32_t flip)
  734. {
  735. float start_u, end_u;
  736. float start_v, end_v;
  737. if ((flip & GS_FLIP_U) == 0) {
  738. start_u = fsub_x / fcx;
  739. end_u = (fsub_x + fsub_cx) / fcx;
  740. } else {
  741. start_u = (fsub_x + fsub_cx) / fcx;
  742. end_u = fsub_x / fcx;
  743. }
  744. if ((flip & GS_FLIP_V) == 0) {
  745. start_v = fsub_y / fcy;
  746. end_v = (fsub_y + fsub_cy) / fcy;
  747. } else {
  748. start_v = (fsub_y + fsub_cy) / fcy;
  749. end_v = fsub_y / fcy;
  750. }
  751. build_sprite(data, fsub_cx, fsub_cy, start_u, end_u, start_v, end_v);
  752. }
  753. static inline void build_sprite_rect(struct gs_vb_data *data, gs_texture_t *tex, float fcx, float fcy, uint32_t flip)
  754. {
  755. float start_u, end_u;
  756. float start_v, end_v;
  757. float width = (float)gs_texture_get_width(tex);
  758. float height = (float)gs_texture_get_height(tex);
  759. assign_sprite_rect(&start_u, &end_u, width, (flip & GS_FLIP_U) != 0);
  760. assign_sprite_rect(&start_v, &end_v, height, (flip & GS_FLIP_V) != 0);
  761. build_sprite(data, fcx, fcy, start_u, end_u, start_v, end_v);
  762. }
  763. void gs_draw_sprite(gs_texture_t *tex, uint32_t flip, uint32_t width, uint32_t height)
  764. {
  765. graphics_t *graphics = thread_graphics;
  766. float fcx, fcy;
  767. struct gs_vb_data *data;
  768. if (tex) {
  769. if (gs_get_texture_type(tex) != GS_TEXTURE_2D) {
  770. blog(LOG_ERROR, "A sprite must be a 2D texture");
  771. return;
  772. }
  773. } else {
  774. if (!width || !height) {
  775. blog(LOG_ERROR, "A sprite cannot be drawn without "
  776. "a width/height");
  777. return;
  778. }
  779. }
  780. fcx = width ? (float)width : (float)gs_texture_get_width(tex);
  781. fcy = height ? (float)height : (float)gs_texture_get_height(tex);
  782. data = gs_vertexbuffer_get_data(graphics->sprite_buffer);
  783. if (tex && gs_texture_is_rect(tex))
  784. build_sprite_rect(data, tex, fcx, fcy, flip);
  785. else
  786. build_sprite_norm(data, fcx, fcy, flip);
  787. gs_vertexbuffer_flush(graphics->sprite_buffer);
  788. gs_load_vertexbuffer(graphics->sprite_buffer);
  789. gs_load_indexbuffer(NULL);
  790. gs_draw(GS_TRISTRIP, 0, 0);
  791. }
  792. void gs_draw_sprite_subregion(gs_texture_t *tex, uint32_t flip, uint32_t sub_x, uint32_t sub_y, uint32_t sub_cx,
  793. uint32_t sub_cy)
  794. {
  795. graphics_t *graphics = thread_graphics;
  796. float fcx, fcy;
  797. struct gs_vb_data *data;
  798. if (tex) {
  799. if (gs_get_texture_type(tex) != GS_TEXTURE_2D) {
  800. blog(LOG_ERROR, "A sprite must be a 2D texture");
  801. return;
  802. }
  803. }
  804. fcx = (float)gs_texture_get_width(tex);
  805. fcy = (float)gs_texture_get_height(tex);
  806. data = gs_vertexbuffer_get_data(graphics->sprite_buffer);
  807. build_subsprite_norm(data, (float)sub_x, (float)sub_y, (float)sub_cx, (float)sub_cy, fcx, fcy, flip);
  808. gs_vertexbuffer_flush(graphics->sprite_buffer);
  809. gs_load_vertexbuffer(graphics->sprite_buffer);
  810. gs_load_indexbuffer(NULL);
  811. gs_draw(GS_TRISTRIP, 0, 0);
  812. }
  813. void gs_draw_cube_backdrop(gs_texture_t *cubetex, const struct quat *rot, float left, float right, float top,
  814. float bottom, float znear)
  815. {
  816. /* TODO */
  817. UNUSED_PARAMETER(cubetex);
  818. UNUSED_PARAMETER(rot);
  819. UNUSED_PARAMETER(left);
  820. UNUSED_PARAMETER(right);
  821. UNUSED_PARAMETER(top);
  822. UNUSED_PARAMETER(bottom);
  823. UNUSED_PARAMETER(znear);
  824. }
  825. void gs_reset_viewport(void)
  826. {
  827. uint32_t cx, cy;
  828. if (!gs_valid("gs_reset_viewport"))
  829. return;
  830. gs_get_size(&cx, &cy);
  831. gs_set_viewport(0, 0, (int)cx, (int)cy);
  832. }
  833. void gs_set_2d_mode(void)
  834. {
  835. uint32_t cx, cy;
  836. if (!gs_valid("gs_set_2d_mode"))
  837. return;
  838. gs_get_size(&cx, &cy);
  839. gs_ortho(0.0f, (float)cx, 0.0f, (float)cy, -1.0, -1024.0f);
  840. }
  841. void gs_set_3d_mode(double fovy, double znear, double zvar)
  842. {
  843. /* TODO */
  844. UNUSED_PARAMETER(fovy);
  845. UNUSED_PARAMETER(znear);
  846. UNUSED_PARAMETER(zvar);
  847. }
  848. void gs_viewport_push(void)
  849. {
  850. if (!gs_valid("gs_viewport_push"))
  851. return;
  852. struct gs_rect *rect = da_push_back_new(thread_graphics->viewport_stack);
  853. gs_get_viewport(rect);
  854. }
  855. void gs_viewport_pop(void)
  856. {
  857. struct gs_rect *rect;
  858. if (!gs_valid("gs_viewport_pop"))
  859. return;
  860. if (!thread_graphics->viewport_stack.num)
  861. return;
  862. rect = da_end(thread_graphics->viewport_stack);
  863. gs_set_viewport(rect->x, rect->y, rect->cx, rect->cy);
  864. da_pop_back(thread_graphics->viewport_stack);
  865. }
  866. void gs_texture_set_image(gs_texture_t *tex, const uint8_t *data, uint32_t linesize, bool flip)
  867. {
  868. uint8_t *ptr;
  869. uint32_t linesize_out;
  870. size_t row_copy;
  871. size_t height;
  872. if (!gs_valid_p2("gs_texture_set_image", tex, data))
  873. return;
  874. if (!gs_texture_map(tex, &ptr, &linesize_out))
  875. return;
  876. row_copy = (linesize < linesize_out) ? linesize : linesize_out;
  877. height = gs_texture_get_height(tex);
  878. if (flip) {
  879. uint8_t *const end = ptr + height * linesize_out;
  880. data += (height - 1) * linesize;
  881. while (ptr < end) {
  882. memcpy(ptr, data, row_copy);
  883. ptr += linesize_out;
  884. data -= linesize;
  885. }
  886. } else if (linesize == linesize_out) {
  887. memcpy(ptr, data, row_copy * height);
  888. } else {
  889. uint8_t *const end = ptr + height * linesize_out;
  890. while (ptr < end) {
  891. memcpy(ptr, data, row_copy);
  892. ptr += linesize_out;
  893. data += linesize;
  894. }
  895. }
  896. gs_texture_unmap(tex);
  897. }
  898. void gs_cubetexture_set_image(gs_texture_t *cubetex, uint32_t side, const void *data, uint32_t linesize, bool invert)
  899. {
  900. /* TODO */
  901. UNUSED_PARAMETER(cubetex);
  902. UNUSED_PARAMETER(side);
  903. UNUSED_PARAMETER(data);
  904. UNUSED_PARAMETER(linesize);
  905. UNUSED_PARAMETER(invert);
  906. }
  907. void gs_perspective(float angle, float aspect, float near, float far)
  908. {
  909. graphics_t *graphics = thread_graphics;
  910. float xmin, xmax, ymin, ymax;
  911. if (!gs_valid("gs_perspective"))
  912. return;
  913. ymax = near * tanf(RAD(angle) * 0.5f);
  914. ymin = -ymax;
  915. xmin = ymin * aspect;
  916. xmax = ymax * aspect;
  917. graphics->exports.device_frustum(graphics->device, xmin, xmax, ymin, ymax, near, far);
  918. }
  919. void gs_blend_state_push(void)
  920. {
  921. graphics_t *graphics = thread_graphics;
  922. if (!gs_valid("gs_blend_state_push"))
  923. return;
  924. da_push_back(graphics->blend_state_stack, &graphics->cur_blend_state);
  925. }
  926. void gs_blend_state_pop(void)
  927. {
  928. graphics_t *graphics = thread_graphics;
  929. struct blend_state *state;
  930. if (!gs_valid("gs_blend_state_pop"))
  931. return;
  932. state = da_end(graphics->blend_state_stack);
  933. if (!state)
  934. return;
  935. gs_enable_blending(state->enabled);
  936. gs_blend_function_separate(state->src_c, state->dest_c, state->src_a, state->dest_a);
  937. gs_blend_op(state->op);
  938. da_pop_back(graphics->blend_state_stack);
  939. }
  940. void gs_reset_blend_state(void)
  941. {
  942. graphics_t *graphics = thread_graphics;
  943. if (!gs_valid("gs_preprocessor_name"))
  944. return;
  945. if (!graphics->cur_blend_state.enabled)
  946. gs_enable_blending(true);
  947. if (graphics->cur_blend_state.src_c != GS_BLEND_SRCALPHA ||
  948. graphics->cur_blend_state.dest_c != GS_BLEND_INVSRCALPHA ||
  949. graphics->cur_blend_state.src_a != GS_BLEND_ONE ||
  950. graphics->cur_blend_state.dest_a != GS_BLEND_INVSRCALPHA) {
  951. gs_blend_function_separate(GS_BLEND_SRCALPHA, GS_BLEND_INVSRCALPHA, GS_BLEND_ONE, GS_BLEND_INVSRCALPHA);
  952. gs_blend_op(GS_BLEND_OP_ADD);
  953. }
  954. }
  955. /* ------------------------------------------------------------------------- */
  956. const char *gs_preprocessor_name(void)
  957. {
  958. graphics_t *graphics = thread_graphics;
  959. if (!gs_valid("gs_preprocessor_name"))
  960. return NULL;
  961. return graphics->exports.device_preprocessor_name();
  962. }
  963. gs_swapchain_t *gs_swapchain_create(const struct gs_init_data *data)
  964. {
  965. struct gs_init_data new_data = *data;
  966. graphics_t *graphics = thread_graphics;
  967. if (!gs_valid_p("gs_swapchain_create", data))
  968. return NULL;
  969. if (new_data.num_backbuffers == 0)
  970. new_data.num_backbuffers = 1;
  971. return graphics->exports.device_swapchain_create(graphics->device, &new_data);
  972. }
  973. void gs_resize(uint32_t x, uint32_t y)
  974. {
  975. graphics_t *graphics = thread_graphics;
  976. if (!gs_valid("gs_resize"))
  977. return;
  978. graphics->exports.device_resize(graphics->device, x, y);
  979. }
  980. void gs_update_color_space(void)
  981. {
  982. graphics_t *graphics = thread_graphics;
  983. if (!gs_valid("gs_update_color_space"))
  984. return;
  985. graphics->exports.device_update_color_space(graphics->device);
  986. }
  987. void gs_get_size(uint32_t *x, uint32_t *y)
  988. {
  989. graphics_t *graphics = thread_graphics;
  990. if (!gs_valid("gs_get_size"))
  991. return;
  992. graphics->exports.device_get_size(graphics->device, x, y);
  993. }
  994. uint32_t gs_get_width(void)
  995. {
  996. graphics_t *graphics = thread_graphics;
  997. if (!gs_valid("gs_get_width"))
  998. return 0;
  999. return graphics->exports.device_get_width(graphics->device);
  1000. }
  1001. uint32_t gs_get_height(void)
  1002. {
  1003. graphics_t *graphics = thread_graphics;
  1004. if (!gs_valid("gs_get_height"))
  1005. return 0;
  1006. return graphics->exports.device_get_height(graphics->device);
  1007. }
  1008. static inline bool is_pow2(uint32_t size)
  1009. {
  1010. return size >= 2 && (size & (size - 1)) == 0;
  1011. }
  1012. gs_texture_t *gs_texture_create(uint32_t width, uint32_t height, enum gs_color_format color_format, uint32_t levels,
  1013. const uint8_t **data, uint32_t flags)
  1014. {
  1015. graphics_t *graphics = thread_graphics;
  1016. bool pow2tex = is_pow2(width) && is_pow2(height);
  1017. bool uses_mipmaps = (flags & GS_BUILD_MIPMAPS || levels != 1);
  1018. if (!gs_valid("gs_texture_create"))
  1019. return NULL;
  1020. if (uses_mipmaps && !pow2tex) {
  1021. blog(LOG_WARNING, "Cannot use mipmaps with a "
  1022. "non-power-of-two texture. Disabling "
  1023. "mipmaps for this texture.");
  1024. uses_mipmaps = false;
  1025. flags &= ~GS_BUILD_MIPMAPS;
  1026. levels = 1;
  1027. }
  1028. if (uses_mipmaps && flags & GS_RENDER_TARGET) {
  1029. blog(LOG_WARNING, "Cannot use mipmaps with render targets. "
  1030. "Disabling mipmaps for this texture.");
  1031. flags &= ~GS_BUILD_MIPMAPS;
  1032. levels = 1;
  1033. }
  1034. return graphics->exports.device_texture_create(graphics->device, width, height, color_format, levels, data,
  1035. flags);
  1036. }
  1037. #if defined(__linux__) || defined(__FreeBSD__) || defined(__DragonFly__)
  1038. gs_texture_t *gs_texture_create_from_dmabuf(unsigned int width, unsigned int height, uint32_t drm_format,
  1039. enum gs_color_format color_format, uint32_t n_planes, const int *fds,
  1040. const uint32_t *strides, const uint32_t *offsets, const uint64_t *modifiers)
  1041. {
  1042. graphics_t *graphics = thread_graphics;
  1043. return graphics->exports.device_texture_create_from_dmabuf(
  1044. graphics->device, width, height, drm_format, color_format, n_planes, fds, strides, offsets, modifiers);
  1045. }
  1046. bool gs_query_dmabuf_capabilities(enum gs_dmabuf_flags *dmabuf_flags, uint32_t **drm_formats, size_t *n_formats)
  1047. {
  1048. graphics_t *graphics = thread_graphics;
  1049. return graphics->exports.device_query_dmabuf_capabilities(graphics->device, dmabuf_flags, drm_formats,
  1050. n_formats);
  1051. }
  1052. bool gs_query_dmabuf_modifiers_for_format(uint32_t drm_format, uint64_t **modifiers, size_t *n_modifiers)
  1053. {
  1054. graphics_t *graphics = thread_graphics;
  1055. return graphics->exports.device_query_dmabuf_modifiers_for_format(graphics->device, drm_format, modifiers,
  1056. n_modifiers);
  1057. }
  1058. gs_texture_t *gs_texture_create_from_pixmap(uint32_t width, uint32_t height, enum gs_color_format color_format,
  1059. uint32_t target, void *pixmap)
  1060. {
  1061. graphics_t *graphics = thread_graphics;
  1062. return graphics->exports.device_texture_create_from_pixmap(graphics->device, width, height, color_format,
  1063. target, pixmap);
  1064. }
  1065. #endif
  1066. gs_texture_t *gs_cubetexture_create(uint32_t size, enum gs_color_format color_format, uint32_t levels,
  1067. const uint8_t **data, uint32_t flags)
  1068. {
  1069. graphics_t *graphics = thread_graphics;
  1070. bool pow2tex = is_pow2(size);
  1071. bool uses_mipmaps = (flags & GS_BUILD_MIPMAPS || levels != 1);
  1072. if (!gs_valid("gs_cubetexture_create"))
  1073. return NULL;
  1074. if (uses_mipmaps && !pow2tex) {
  1075. blog(LOG_WARNING, "Cannot use mipmaps with a "
  1076. "non-power-of-two texture. Disabling "
  1077. "mipmaps for this texture.");
  1078. uses_mipmaps = false;
  1079. flags &= ~GS_BUILD_MIPMAPS;
  1080. levels = 1;
  1081. }
  1082. if (uses_mipmaps && flags & GS_RENDER_TARGET) {
  1083. blog(LOG_WARNING, "Cannot use mipmaps with render targets. "
  1084. "Disabling mipmaps for this texture.");
  1085. flags &= ~GS_BUILD_MIPMAPS;
  1086. levels = 1;
  1087. data = NULL;
  1088. }
  1089. return graphics->exports.device_cubetexture_create(graphics->device, size, color_format, levels, data, flags);
  1090. }
  1091. gs_texture_t *gs_voltexture_create(uint32_t width, uint32_t height, uint32_t depth, enum gs_color_format color_format,
  1092. uint32_t levels, const uint8_t **data, uint32_t flags)
  1093. {
  1094. graphics_t *graphics = thread_graphics;
  1095. if (!gs_valid("gs_voltexture_create"))
  1096. return NULL;
  1097. return graphics->exports.device_voltexture_create(graphics->device, width, height, depth, color_format, levels,
  1098. data, flags);
  1099. }
  1100. gs_zstencil_t *gs_zstencil_create(uint32_t width, uint32_t height, enum gs_zstencil_format format)
  1101. {
  1102. graphics_t *graphics = thread_graphics;
  1103. if (!gs_valid("gs_zstencil_create"))
  1104. return NULL;
  1105. return graphics->exports.device_zstencil_create(graphics->device, width, height, format);
  1106. }
  1107. gs_stagesurf_t *gs_stagesurface_create(uint32_t width, uint32_t height, enum gs_color_format color_format)
  1108. {
  1109. graphics_t *graphics = thread_graphics;
  1110. if (!gs_valid("gs_stagesurface_create"))
  1111. return NULL;
  1112. return graphics->exports.device_stagesurface_create(graphics->device, width, height, color_format);
  1113. }
  1114. gs_samplerstate_t *gs_samplerstate_create(const struct gs_sampler_info *info)
  1115. {
  1116. graphics_t *graphics = thread_graphics;
  1117. if (!gs_valid_p("gs_samplerstate_create", info))
  1118. return NULL;
  1119. return graphics->exports.device_samplerstate_create(graphics->device, info);
  1120. }
  1121. gs_shader_t *gs_vertexshader_create(const char *shader, const char *file, char **error_string)
  1122. {
  1123. graphics_t *graphics = thread_graphics;
  1124. if (!gs_valid_p("gs_vertexshader_create", shader))
  1125. return NULL;
  1126. return graphics->exports.device_vertexshader_create(graphics->device, shader, file, error_string);
  1127. }
  1128. gs_shader_t *gs_pixelshader_create(const char *shader, const char *file, char **error_string)
  1129. {
  1130. graphics_t *graphics = thread_graphics;
  1131. if (!gs_valid_p("gs_pixelshader_create", shader))
  1132. return NULL;
  1133. return graphics->exports.device_pixelshader_create(graphics->device, shader, file, error_string);
  1134. }
  1135. gs_vertbuffer_t *gs_vertexbuffer_create(struct gs_vb_data *data, uint32_t flags)
  1136. {
  1137. graphics_t *graphics = thread_graphics;
  1138. if (!gs_valid("gs_vertexbuffer_create"))
  1139. return NULL;
  1140. if (data && data->num && (flags & GS_DUP_BUFFER) != 0) {
  1141. struct gs_vb_data *new_data = gs_vbdata_create();
  1142. new_data->num = data->num;
  1143. #define DUP_VAL(val) \
  1144. do { \
  1145. if (data->val) \
  1146. new_data->val = bmemdup(data->val, sizeof(*data->val) * data->num); \
  1147. } while (false)
  1148. DUP_VAL(points);
  1149. DUP_VAL(normals);
  1150. DUP_VAL(tangents);
  1151. DUP_VAL(colors);
  1152. #undef DUP_VAL
  1153. if (data->tvarray && data->num_tex) {
  1154. new_data->num_tex = data->num_tex;
  1155. new_data->tvarray = bzalloc(sizeof(struct gs_tvertarray) * data->num_tex);
  1156. for (size_t i = 0; i < data->num_tex; i++) {
  1157. struct gs_tvertarray *tv = &data->tvarray[i];
  1158. struct gs_tvertarray *new_tv = &new_data->tvarray[i];
  1159. size_t size = tv->width * sizeof(float);
  1160. new_tv->width = tv->width;
  1161. new_tv->array = bmemdup(tv->array, size * data->num);
  1162. }
  1163. }
  1164. data = new_data;
  1165. }
  1166. return graphics->exports.device_vertexbuffer_create(graphics->device, data, flags);
  1167. }
  1168. gs_indexbuffer_t *gs_indexbuffer_create(enum gs_index_type type, void *indices, size_t num, uint32_t flags)
  1169. {
  1170. graphics_t *graphics = thread_graphics;
  1171. if (!gs_valid("gs_indexbuffer_create"))
  1172. return NULL;
  1173. if (indices && num && (flags & GS_DUP_BUFFER) != 0) {
  1174. size_t size = type == GS_UNSIGNED_SHORT ? 2 : 4;
  1175. indices = bmemdup(indices, size * num);
  1176. }
  1177. return graphics->exports.device_indexbuffer_create(graphics->device, type, indices, num, flags);
  1178. }
  1179. gs_timer_t *gs_timer_create()
  1180. {
  1181. graphics_t *graphics = thread_graphics;
  1182. if (!gs_valid("gs_timer_create"))
  1183. return NULL;
  1184. return graphics->exports.device_timer_create(graphics->device);
  1185. }
  1186. gs_timer_range_t *gs_timer_range_create()
  1187. {
  1188. graphics_t *graphics = thread_graphics;
  1189. if (!gs_valid("gs_timer_range_create"))
  1190. return NULL;
  1191. return graphics->exports.device_timer_range_create(graphics->device);
  1192. }
  1193. enum gs_texture_type gs_get_texture_type(const gs_texture_t *texture)
  1194. {
  1195. graphics_t *graphics = thread_graphics;
  1196. if (!gs_valid_p("gs_get_texture_type", texture))
  1197. return GS_TEXTURE_2D;
  1198. return graphics->exports.device_get_texture_type(texture);
  1199. }
  1200. void gs_load_vertexbuffer(gs_vertbuffer_t *vertbuffer)
  1201. {
  1202. graphics_t *graphics = thread_graphics;
  1203. if (!gs_valid("gs_load_vertexbuffer"))
  1204. return;
  1205. graphics->exports.device_load_vertexbuffer(graphics->device, vertbuffer);
  1206. }
  1207. void gs_load_indexbuffer(gs_indexbuffer_t *indexbuffer)
  1208. {
  1209. graphics_t *graphics = thread_graphics;
  1210. if (!gs_valid("gs_load_indexbuffer"))
  1211. return;
  1212. graphics->exports.device_load_indexbuffer(graphics->device, indexbuffer);
  1213. }
  1214. void gs_load_texture(gs_texture_t *tex, int unit)
  1215. {
  1216. graphics_t *graphics = thread_graphics;
  1217. if (!gs_valid("gs_load_texture"))
  1218. return;
  1219. graphics->exports.device_load_texture(graphics->device, tex, unit);
  1220. }
  1221. void gs_load_samplerstate(gs_samplerstate_t *samplerstate, int unit)
  1222. {
  1223. graphics_t *graphics = thread_graphics;
  1224. if (!gs_valid("gs_load_samplerstate"))
  1225. return;
  1226. graphics->exports.device_load_samplerstate(graphics->device, samplerstate, unit);
  1227. }
  1228. void gs_load_vertexshader(gs_shader_t *vertshader)
  1229. {
  1230. graphics_t *graphics = thread_graphics;
  1231. if (!gs_valid("gs_load_vertexshader"))
  1232. return;
  1233. graphics->exports.device_load_vertexshader(graphics->device, vertshader);
  1234. }
  1235. void gs_load_pixelshader(gs_shader_t *pixelshader)
  1236. {
  1237. graphics_t *graphics = thread_graphics;
  1238. if (!gs_valid("gs_load_pixelshader"))
  1239. return;
  1240. graphics->exports.device_load_pixelshader(graphics->device, pixelshader);
  1241. }
  1242. void gs_load_default_samplerstate(bool b_3d, int unit)
  1243. {
  1244. graphics_t *graphics = thread_graphics;
  1245. if (!gs_valid("gs_load_default_samplerstate"))
  1246. return;
  1247. graphics->exports.device_load_default_samplerstate(graphics->device, b_3d, unit);
  1248. }
  1249. gs_shader_t *gs_get_vertex_shader(void)
  1250. {
  1251. graphics_t *graphics = thread_graphics;
  1252. if (!gs_valid("gs_get_vertex_shader"))
  1253. return NULL;
  1254. return graphics->exports.device_get_vertex_shader(graphics->device);
  1255. }
  1256. gs_shader_t *gs_get_pixel_shader(void)
  1257. {
  1258. graphics_t *graphics = thread_graphics;
  1259. if (!gs_valid("gs_get_pixel_shader"))
  1260. return NULL;
  1261. return graphics->exports.device_get_pixel_shader(graphics->device);
  1262. }
  1263. enum gs_color_space gs_get_color_space(void)
  1264. {
  1265. graphics_t *graphics = thread_graphics;
  1266. if (!gs_valid("gs_get_color_space"))
  1267. return GS_CS_SRGB;
  1268. return graphics->exports.device_get_color_space(graphics->device);
  1269. }
  1270. gs_texture_t *gs_get_render_target(void)
  1271. {
  1272. graphics_t *graphics = thread_graphics;
  1273. if (!gs_valid("gs_get_render_target"))
  1274. return NULL;
  1275. return graphics->exports.device_get_render_target(graphics->device);
  1276. }
  1277. gs_zstencil_t *gs_get_zstencil_target(void)
  1278. {
  1279. graphics_t *graphics = thread_graphics;
  1280. if (!gs_valid("gs_get_zstencil_target"))
  1281. return NULL;
  1282. return graphics->exports.device_get_zstencil_target(graphics->device);
  1283. }
  1284. void gs_set_render_target(gs_texture_t *tex, gs_zstencil_t *zstencil)
  1285. {
  1286. graphics_t *graphics = thread_graphics;
  1287. if (!gs_valid("gs_set_render_target"))
  1288. return;
  1289. graphics->exports.device_set_render_target(graphics->device, tex, zstencil);
  1290. }
  1291. void gs_set_render_target_with_color_space(gs_texture_t *tex, gs_zstencil_t *zstencil, enum gs_color_space space)
  1292. {
  1293. graphics_t *graphics = thread_graphics;
  1294. if (!gs_valid("gs_set_render_target_with_color_space"))
  1295. return;
  1296. graphics->exports.device_set_render_target_with_color_space(graphics->device, tex, zstencil, space);
  1297. }
  1298. void gs_set_cube_render_target(gs_texture_t *cubetex, int side, gs_zstencil_t *zstencil)
  1299. {
  1300. graphics_t *graphics = thread_graphics;
  1301. if (!gs_valid("gs_set_cube_render_target"))
  1302. return;
  1303. graphics->exports.device_set_cube_render_target(graphics->device, cubetex, side, zstencil);
  1304. }
  1305. void gs_enable_framebuffer_srgb(bool enable)
  1306. {
  1307. graphics_t *graphics = thread_graphics;
  1308. if (!gs_valid("gs_enable_framebuffer_srgb"))
  1309. return;
  1310. graphics->exports.device_enable_framebuffer_srgb(graphics->device, enable);
  1311. }
  1312. bool gs_framebuffer_srgb_enabled(void)
  1313. {
  1314. graphics_t *graphics = thread_graphics;
  1315. if (!gs_valid("gs_framebuffer_srgb_enabled"))
  1316. return false;
  1317. return graphics->exports.device_framebuffer_srgb_enabled(graphics->device);
  1318. }
  1319. bool gs_get_linear_srgb(void)
  1320. {
  1321. graphics_t *graphics = thread_graphics;
  1322. if (!gs_valid("gs_get_linear_srgb"))
  1323. return false;
  1324. return graphics->linear_srgb;
  1325. }
  1326. bool gs_set_linear_srgb(bool linear_srgb)
  1327. {
  1328. graphics_t *graphics = thread_graphics;
  1329. if (!gs_valid("gs_set_linear_srgb"))
  1330. return false;
  1331. const bool previous = graphics->linear_srgb;
  1332. graphics->linear_srgb = linear_srgb;
  1333. return previous;
  1334. }
  1335. void gs_copy_texture(gs_texture_t *dst, gs_texture_t *src)
  1336. {
  1337. graphics_t *graphics = thread_graphics;
  1338. if (!gs_valid_p2("gs_copy_texture", dst, src))
  1339. return;
  1340. graphics->exports.device_copy_texture(graphics->device, dst, src);
  1341. }
  1342. void gs_copy_texture_region(gs_texture_t *dst, uint32_t dst_x, uint32_t dst_y, gs_texture_t *src, uint32_t src_x,
  1343. uint32_t src_y, uint32_t src_w, uint32_t src_h)
  1344. {
  1345. graphics_t *graphics = thread_graphics;
  1346. if (!gs_valid_p("gs_copy_texture_region", dst))
  1347. return;
  1348. graphics->exports.device_copy_texture_region(graphics->device, dst, dst_x, dst_y, src, src_x, src_y, src_w,
  1349. src_h);
  1350. }
  1351. void gs_stage_texture(gs_stagesurf_t *dst, gs_texture_t *src)
  1352. {
  1353. graphics_t *graphics = thread_graphics;
  1354. if (!gs_valid("gs_stage_texture"))
  1355. return;
  1356. graphics->exports.device_stage_texture(graphics->device, dst, src);
  1357. }
  1358. void gs_begin_frame(void)
  1359. {
  1360. graphics_t *graphics = thread_graphics;
  1361. if (!gs_valid("gs_begin_frame"))
  1362. return;
  1363. graphics->exports.device_begin_frame(graphics->device);
  1364. }
  1365. void gs_begin_scene(void)
  1366. {
  1367. graphics_t *graphics = thread_graphics;
  1368. if (!gs_valid("gs_begin_scene"))
  1369. return;
  1370. graphics->exports.device_begin_scene(graphics->device);
  1371. }
  1372. void gs_draw(enum gs_draw_mode draw_mode, uint32_t start_vert, uint32_t num_verts)
  1373. {
  1374. graphics_t *graphics = thread_graphics;
  1375. if (!gs_valid("gs_draw"))
  1376. return;
  1377. graphics->exports.device_draw(graphics->device, draw_mode, start_vert, num_verts);
  1378. }
  1379. void gs_end_scene(void)
  1380. {
  1381. graphics_t *graphics = thread_graphics;
  1382. if (!gs_valid("gs_end_scene"))
  1383. return;
  1384. graphics->exports.device_end_scene(graphics->device);
  1385. }
  1386. void gs_load_swapchain(gs_swapchain_t *swapchain)
  1387. {
  1388. graphics_t *graphics = thread_graphics;
  1389. if (!gs_valid("gs_load_swapchain"))
  1390. return;
  1391. graphics->exports.device_load_swapchain(graphics->device, swapchain);
  1392. }
  1393. void gs_clear(uint32_t clear_flags, const struct vec4 *color, float depth, uint8_t stencil)
  1394. {
  1395. graphics_t *graphics = thread_graphics;
  1396. if (!gs_valid("gs_clear"))
  1397. return;
  1398. graphics->exports.device_clear(graphics->device, clear_flags, color, depth, stencil);
  1399. }
  1400. bool gs_is_present_ready(void)
  1401. {
  1402. graphics_t *graphics = thread_graphics;
  1403. if (!gs_valid("gs_is_present_ready"))
  1404. return false;
  1405. return graphics->exports.device_is_present_ready(graphics->device);
  1406. }
  1407. void gs_present(void)
  1408. {
  1409. graphics_t *graphics = thread_graphics;
  1410. if (!gs_valid("gs_present"))
  1411. return;
  1412. graphics->exports.device_present(graphics->device);
  1413. }
  1414. void gs_flush(void)
  1415. {
  1416. graphics_t *graphics = thread_graphics;
  1417. if (!gs_valid("gs_flush"))
  1418. return;
  1419. graphics->exports.device_flush(graphics->device);
  1420. }
  1421. void gs_set_cull_mode(enum gs_cull_mode mode)
  1422. {
  1423. graphics_t *graphics = thread_graphics;
  1424. if (!gs_valid("gs_set_cull_mode"))
  1425. return;
  1426. graphics->exports.device_set_cull_mode(graphics->device, mode);
  1427. }
  1428. enum gs_cull_mode gs_get_cull_mode(void)
  1429. {
  1430. graphics_t *graphics = thread_graphics;
  1431. if (!gs_valid("gs_get_cull_mode"))
  1432. return GS_NEITHER;
  1433. return graphics->exports.device_get_cull_mode(graphics->device);
  1434. }
  1435. void gs_enable_blending(bool enable)
  1436. {
  1437. graphics_t *graphics = thread_graphics;
  1438. if (!gs_valid("gs_enable_blending"))
  1439. return;
  1440. graphics->cur_blend_state.enabled = enable;
  1441. graphics->exports.device_enable_blending(graphics->device, enable);
  1442. }
  1443. void gs_enable_depth_test(bool enable)
  1444. {
  1445. graphics_t *graphics = thread_graphics;
  1446. if (!gs_valid("gs_enable_depth_test"))
  1447. return;
  1448. graphics->exports.device_enable_depth_test(graphics->device, enable);
  1449. }
  1450. void gs_enable_stencil_test(bool enable)
  1451. {
  1452. graphics_t *graphics = thread_graphics;
  1453. if (!gs_valid("gs_enable_stencil_test"))
  1454. return;
  1455. graphics->exports.device_enable_stencil_test(graphics->device, enable);
  1456. }
  1457. void gs_enable_stencil_write(bool enable)
  1458. {
  1459. graphics_t *graphics = thread_graphics;
  1460. if (!gs_valid("gs_enable_stencil_write"))
  1461. return;
  1462. graphics->exports.device_enable_stencil_write(graphics->device, enable);
  1463. }
  1464. void gs_enable_color(bool red, bool green, bool blue, bool alpha)
  1465. {
  1466. graphics_t *graphics = thread_graphics;
  1467. if (!gs_valid("gs_enable_color"))
  1468. return;
  1469. graphics->exports.device_enable_color(graphics->device, red, green, blue, alpha);
  1470. }
  1471. void gs_blend_function(enum gs_blend_type src, enum gs_blend_type dest)
  1472. {
  1473. graphics_t *graphics = thread_graphics;
  1474. if (!gs_valid("gs_blend_function"))
  1475. return;
  1476. graphics->cur_blend_state.src_c = src;
  1477. graphics->cur_blend_state.dest_c = dest;
  1478. graphics->cur_blend_state.src_a = src;
  1479. graphics->cur_blend_state.dest_a = dest;
  1480. graphics->exports.device_blend_function(graphics->device, src, dest);
  1481. }
  1482. void gs_blend_function_separate(enum gs_blend_type src_c, enum gs_blend_type dest_c, enum gs_blend_type src_a,
  1483. enum gs_blend_type dest_a)
  1484. {
  1485. graphics_t *graphics = thread_graphics;
  1486. if (!gs_valid("gs_blend_function_separate"))
  1487. return;
  1488. graphics->cur_blend_state.src_c = src_c;
  1489. graphics->cur_blend_state.dest_c = dest_c;
  1490. graphics->cur_blend_state.src_a = src_a;
  1491. graphics->cur_blend_state.dest_a = dest_a;
  1492. graphics->exports.device_blend_function_separate(graphics->device, src_c, dest_c, src_a, dest_a);
  1493. }
  1494. void gs_blend_op(enum gs_blend_op_type op)
  1495. {
  1496. graphics_t *graphics = thread_graphics;
  1497. if (!gs_valid("gs_blend_op"))
  1498. return;
  1499. graphics->cur_blend_state.op = op;
  1500. graphics->exports.device_blend_op(graphics->device, graphics->cur_blend_state.op);
  1501. }
  1502. void gs_depth_function(enum gs_depth_test test)
  1503. {
  1504. graphics_t *graphics = thread_graphics;
  1505. if (!gs_valid("gs_depth_function"))
  1506. return;
  1507. graphics->exports.device_depth_function(graphics->device, test);
  1508. }
  1509. void gs_stencil_function(enum gs_stencil_side side, enum gs_depth_test test)
  1510. {
  1511. graphics_t *graphics = thread_graphics;
  1512. if (!gs_valid("gs_stencil_function"))
  1513. return;
  1514. graphics->exports.device_stencil_function(graphics->device, side, test);
  1515. }
  1516. void gs_stencil_op(enum gs_stencil_side side, enum gs_stencil_op_type fail, enum gs_stencil_op_type zfail,
  1517. enum gs_stencil_op_type zpass)
  1518. {
  1519. graphics_t *graphics = thread_graphics;
  1520. if (!gs_valid("gs_stencil_op"))
  1521. return;
  1522. graphics->exports.device_stencil_op(graphics->device, side, fail, zfail, zpass);
  1523. }
  1524. void gs_set_viewport(int x, int y, int width, int height)
  1525. {
  1526. graphics_t *graphics = thread_graphics;
  1527. if (!gs_valid("gs_set_viewport"))
  1528. return;
  1529. graphics->exports.device_set_viewport(graphics->device, x, y, width, height);
  1530. }
  1531. void gs_get_viewport(struct gs_rect *rect)
  1532. {
  1533. graphics_t *graphics = thread_graphics;
  1534. if (!gs_valid_p("gs_get_viewport", rect))
  1535. return;
  1536. graphics->exports.device_get_viewport(graphics->device, rect);
  1537. }
  1538. void gs_set_scissor_rect(const struct gs_rect *rect)
  1539. {
  1540. graphics_t *graphics = thread_graphics;
  1541. if (!gs_valid("gs_set_scissor_rect"))
  1542. return;
  1543. graphics->exports.device_set_scissor_rect(graphics->device, rect);
  1544. }
  1545. void gs_ortho(float left, float right, float top, float bottom, float znear, float zfar)
  1546. {
  1547. graphics_t *graphics = thread_graphics;
  1548. if (!gs_valid("gs_ortho"))
  1549. return;
  1550. graphics->exports.device_ortho(graphics->device, left, right, top, bottom, znear, zfar);
  1551. }
  1552. void gs_frustum(float left, float right, float top, float bottom, float znear, float zfar)
  1553. {
  1554. graphics_t *graphics = thread_graphics;
  1555. if (!gs_valid("gs_frustum"))
  1556. return;
  1557. graphics->exports.device_frustum(graphics->device, left, right, top, bottom, znear, zfar);
  1558. }
  1559. void gs_projection_push(void)
  1560. {
  1561. graphics_t *graphics = thread_graphics;
  1562. if (!gs_valid("gs_projection_push"))
  1563. return;
  1564. graphics->exports.device_projection_push(graphics->device);
  1565. }
  1566. void gs_projection_pop(void)
  1567. {
  1568. graphics_t *graphics = thread_graphics;
  1569. if (!gs_valid("gs_projection_pop"))
  1570. return;
  1571. graphics->exports.device_projection_pop(graphics->device);
  1572. }
  1573. void gs_swapchain_destroy(gs_swapchain_t *swapchain)
  1574. {
  1575. graphics_t *graphics = thread_graphics;
  1576. if (!gs_valid("gs_swapchain_destroy"))
  1577. return;
  1578. if (!swapchain)
  1579. return;
  1580. graphics->exports.gs_swapchain_destroy(swapchain);
  1581. }
  1582. void gs_shader_destroy(gs_shader_t *shader)
  1583. {
  1584. graphics_t *graphics = thread_graphics;
  1585. if (!gs_valid("gs_shader_destroy"))
  1586. return;
  1587. if (!shader)
  1588. return;
  1589. graphics->exports.gs_shader_destroy(shader);
  1590. }
  1591. int gs_shader_get_num_params(const gs_shader_t *shader)
  1592. {
  1593. graphics_t *graphics = thread_graphics;
  1594. if (!gs_valid_p("gs_shader_get_num_params", shader))
  1595. return 0;
  1596. return graphics->exports.gs_shader_get_num_params(shader);
  1597. }
  1598. gs_sparam_t *gs_shader_get_param_by_idx(gs_shader_t *shader, uint32_t param)
  1599. {
  1600. graphics_t *graphics = thread_graphics;
  1601. if (!gs_valid_p("gs_shader_get_param_by_idx", shader))
  1602. return NULL;
  1603. return graphics->exports.gs_shader_get_param_by_idx(shader, param);
  1604. }
  1605. gs_sparam_t *gs_shader_get_param_by_name(gs_shader_t *shader, const char *name)
  1606. {
  1607. graphics_t *graphics = thread_graphics;
  1608. if (!gs_valid_p2("gs_shader_get_param_by_name", shader, name))
  1609. return NULL;
  1610. return graphics->exports.gs_shader_get_param_by_name(shader, name);
  1611. }
  1612. gs_sparam_t *gs_shader_get_viewproj_matrix(const gs_shader_t *shader)
  1613. {
  1614. graphics_t *graphics = thread_graphics;
  1615. if (!gs_valid_p("gs_shader_get_viewproj_matrix", shader))
  1616. return NULL;
  1617. return graphics->exports.gs_shader_get_viewproj_matrix(shader);
  1618. }
  1619. gs_sparam_t *gs_shader_get_world_matrix(const gs_shader_t *shader)
  1620. {
  1621. graphics_t *graphics = thread_graphics;
  1622. if (!gs_valid_p("gs_shader_get_world_matrix", shader))
  1623. return NULL;
  1624. return graphics->exports.gs_shader_get_world_matrix(shader);
  1625. }
  1626. void gs_shader_get_param_info(const gs_sparam_t *param, struct gs_shader_param_info *info)
  1627. {
  1628. graphics_t *graphics = thread_graphics;
  1629. if (!gs_valid_p2("gs_shader_get_param_info", param, info))
  1630. return;
  1631. graphics->exports.gs_shader_get_param_info(param, info);
  1632. }
  1633. void gs_shader_set_bool(gs_sparam_t *param, bool val)
  1634. {
  1635. graphics_t *graphics = thread_graphics;
  1636. if (!gs_valid_p("gs_shader_set_bool", param))
  1637. return;
  1638. graphics->exports.gs_shader_set_bool(param, val);
  1639. }
  1640. void gs_shader_set_float(gs_sparam_t *param, float val)
  1641. {
  1642. graphics_t *graphics = thread_graphics;
  1643. if (!gs_valid_p("gs_shader_set_float", param))
  1644. return;
  1645. graphics->exports.gs_shader_set_float(param, val);
  1646. }
  1647. void gs_shader_set_int(gs_sparam_t *param, int val)
  1648. {
  1649. graphics_t *graphics = thread_graphics;
  1650. if (!gs_valid_p("gs_shader_set_int", param))
  1651. return;
  1652. graphics->exports.gs_shader_set_int(param, val);
  1653. }
  1654. void gs_shader_set_matrix3(gs_sparam_t *param, const struct matrix3 *val)
  1655. {
  1656. graphics_t *graphics = thread_graphics;
  1657. if (!gs_valid_p2("gs_shader_set_matrix3", param, val))
  1658. return;
  1659. graphics->exports.gs_shader_set_matrix3(param, val);
  1660. }
  1661. void gs_shader_set_matrix4(gs_sparam_t *param, const struct matrix4 *val)
  1662. {
  1663. graphics_t *graphics = thread_graphics;
  1664. if (!gs_valid_p2("gs_shader_set_matrix4", param, val))
  1665. return;
  1666. graphics->exports.gs_shader_set_matrix4(param, val);
  1667. }
  1668. void gs_shader_set_vec2(gs_sparam_t *param, const struct vec2 *val)
  1669. {
  1670. graphics_t *graphics = thread_graphics;
  1671. if (!gs_valid_p2("gs_shader_set_vec2", param, val))
  1672. return;
  1673. graphics->exports.gs_shader_set_vec2(param, val);
  1674. }
  1675. void gs_shader_set_vec3(gs_sparam_t *param, const struct vec3 *val)
  1676. {
  1677. graphics_t *graphics = thread_graphics;
  1678. if (!gs_valid_p2("gs_shader_set_vec3", param, val))
  1679. return;
  1680. graphics->exports.gs_shader_set_vec3(param, val);
  1681. }
  1682. void gs_shader_set_vec4(gs_sparam_t *param, const struct vec4 *val)
  1683. {
  1684. graphics_t *graphics = thread_graphics;
  1685. if (!gs_valid_p2("gs_shader_set_vec4", param, val))
  1686. return;
  1687. graphics->exports.gs_shader_set_vec4(param, val);
  1688. }
  1689. void gs_shader_set_texture(gs_sparam_t *param, gs_texture_t *val)
  1690. {
  1691. graphics_t *graphics = thread_graphics;
  1692. if (!gs_valid_p("gs_shader_set_texture", param))
  1693. return;
  1694. graphics->exports.gs_shader_set_texture(param, val);
  1695. }
  1696. void gs_shader_set_val(gs_sparam_t *param, const void *val, size_t size)
  1697. {
  1698. graphics_t *graphics = thread_graphics;
  1699. if (!gs_valid_p2("gs_shader_set_val", param, val))
  1700. return;
  1701. graphics->exports.gs_shader_set_val(param, val, size);
  1702. }
  1703. void gs_shader_set_default(gs_sparam_t *param)
  1704. {
  1705. graphics_t *graphics = thread_graphics;
  1706. if (!gs_valid_p("gs_shader_set_default", param))
  1707. return;
  1708. graphics->exports.gs_shader_set_default(param);
  1709. }
  1710. void gs_shader_set_next_sampler(gs_sparam_t *param, gs_samplerstate_t *sampler)
  1711. {
  1712. graphics_t *graphics = thread_graphics;
  1713. if (!gs_valid_p("gs_shader_set_next_sampler", param))
  1714. return;
  1715. graphics->exports.gs_shader_set_next_sampler(param, sampler);
  1716. }
  1717. void gs_texture_destroy(gs_texture_t *tex)
  1718. {
  1719. graphics_t *graphics = thread_graphics;
  1720. if (!gs_valid("gs_texture_destroy"))
  1721. return;
  1722. if (!tex)
  1723. return;
  1724. graphics->exports.gs_texture_destroy(tex);
  1725. }
  1726. uint32_t gs_texture_get_width(const gs_texture_t *tex)
  1727. {
  1728. graphics_t *graphics = thread_graphics;
  1729. if (!gs_valid_p("gs_texture_get_width", tex))
  1730. return 0;
  1731. return graphics->exports.gs_texture_get_width(tex);
  1732. }
  1733. uint32_t gs_texture_get_height(const gs_texture_t *tex)
  1734. {
  1735. graphics_t *graphics = thread_graphics;
  1736. if (!gs_valid_p("gs_texture_get_height", tex))
  1737. return 0;
  1738. return graphics->exports.gs_texture_get_height(tex);
  1739. }
  1740. enum gs_color_format gs_texture_get_color_format(const gs_texture_t *tex)
  1741. {
  1742. graphics_t *graphics = thread_graphics;
  1743. if (!gs_valid_p("gs_texture_get_color_format", tex))
  1744. return GS_UNKNOWN;
  1745. return graphics->exports.gs_texture_get_color_format(tex);
  1746. }
  1747. bool gs_texture_map(gs_texture_t *tex, uint8_t **ptr, uint32_t *linesize)
  1748. {
  1749. graphics_t *graphics = thread_graphics;
  1750. if (!gs_valid_p3("gs_texture_map", tex, ptr, linesize))
  1751. return false;
  1752. return graphics->exports.gs_texture_map(tex, ptr, linesize);
  1753. }
  1754. void gs_texture_unmap(gs_texture_t *tex)
  1755. {
  1756. graphics_t *graphics = thread_graphics;
  1757. if (!gs_valid_p("gs_texture_unmap", tex))
  1758. return;
  1759. graphics->exports.gs_texture_unmap(tex);
  1760. }
  1761. bool gs_texture_is_rect(const gs_texture_t *tex)
  1762. {
  1763. graphics_t *graphics = thread_graphics;
  1764. if (!gs_valid_p("gs_texture_is_rect", tex))
  1765. return false;
  1766. if (graphics->exports.gs_texture_is_rect)
  1767. return graphics->exports.gs_texture_is_rect(tex);
  1768. else
  1769. return false;
  1770. }
  1771. void *gs_texture_get_obj(gs_texture_t *tex)
  1772. {
  1773. graphics_t *graphics = thread_graphics;
  1774. if (!gs_valid_p("gs_texture_get_obj", tex))
  1775. return NULL;
  1776. return graphics->exports.gs_texture_get_obj(tex);
  1777. }
  1778. void gs_cubetexture_destroy(gs_texture_t *cubetex)
  1779. {
  1780. graphics_t *graphics = thread_graphics;
  1781. if (!gs_valid("gs_cubetexture_destroy"))
  1782. return;
  1783. if (!cubetex)
  1784. return;
  1785. graphics->exports.gs_cubetexture_destroy(cubetex);
  1786. }
  1787. uint32_t gs_cubetexture_get_size(const gs_texture_t *cubetex)
  1788. {
  1789. graphics_t *graphics = thread_graphics;
  1790. if (!gs_valid_p("gs_cubetexture_get_size", cubetex))
  1791. return 0;
  1792. return graphics->exports.gs_cubetexture_get_size(cubetex);
  1793. }
  1794. enum gs_color_format gs_cubetexture_get_color_format(const gs_texture_t *cubetex)
  1795. {
  1796. graphics_t *graphics = thread_graphics;
  1797. if (!gs_valid_p("gs_cubetexture_get_color_format", cubetex))
  1798. return GS_UNKNOWN;
  1799. return graphics->exports.gs_cubetexture_get_color_format(cubetex);
  1800. }
  1801. void gs_voltexture_destroy(gs_texture_t *voltex)
  1802. {
  1803. graphics_t *graphics = thread_graphics;
  1804. if (!gs_valid("gs_voltexture_destroy"))
  1805. return;
  1806. if (!voltex)
  1807. return;
  1808. graphics->exports.gs_voltexture_destroy(voltex);
  1809. }
  1810. uint32_t gs_voltexture_get_width(const gs_texture_t *voltex)
  1811. {
  1812. graphics_t *graphics = thread_graphics;
  1813. if (!gs_valid_p("gs_voltexture_get_width", voltex))
  1814. return 0;
  1815. return graphics->exports.gs_voltexture_get_width(voltex);
  1816. }
  1817. uint32_t gs_voltexture_get_height(const gs_texture_t *voltex)
  1818. {
  1819. graphics_t *graphics = thread_graphics;
  1820. if (!gs_valid_p("gs_voltexture_get_height", voltex))
  1821. return 0;
  1822. return graphics->exports.gs_voltexture_get_height(voltex);
  1823. }
  1824. uint32_t gs_voltexture_get_depth(const gs_texture_t *voltex)
  1825. {
  1826. graphics_t *graphics = thread_graphics;
  1827. if (!gs_valid_p("gs_voltexture_get_depth", voltex))
  1828. return 0;
  1829. return graphics->exports.gs_voltexture_get_depth(voltex);
  1830. }
  1831. enum gs_color_format gs_voltexture_get_color_format(const gs_texture_t *voltex)
  1832. {
  1833. graphics_t *graphics = thread_graphics;
  1834. if (!gs_valid_p("gs_voltexture_get_color_format", voltex))
  1835. return GS_UNKNOWN;
  1836. return graphics->exports.gs_voltexture_get_color_format(voltex);
  1837. }
  1838. void gs_stagesurface_destroy(gs_stagesurf_t *stagesurf)
  1839. {
  1840. graphics_t *graphics = thread_graphics;
  1841. if (!gs_valid("gs_stagesurface_destroy"))
  1842. return;
  1843. if (!stagesurf)
  1844. return;
  1845. graphics->exports.gs_stagesurface_destroy(stagesurf);
  1846. }
  1847. uint32_t gs_stagesurface_get_width(const gs_stagesurf_t *stagesurf)
  1848. {
  1849. graphics_t *graphics = thread_graphics;
  1850. if (!gs_valid_p("gs_stagesurface_get_width", stagesurf))
  1851. return 0;
  1852. return graphics->exports.gs_stagesurface_get_width(stagesurf);
  1853. }
  1854. uint32_t gs_stagesurface_get_height(const gs_stagesurf_t *stagesurf)
  1855. {
  1856. graphics_t *graphics = thread_graphics;
  1857. if (!gs_valid_p("gs_stagesurface_get_height", stagesurf))
  1858. return 0;
  1859. return graphics->exports.gs_stagesurface_get_height(stagesurf);
  1860. }
  1861. enum gs_color_format gs_stagesurface_get_color_format(const gs_stagesurf_t *stagesurf)
  1862. {
  1863. graphics_t *graphics = thread_graphics;
  1864. if (!gs_valid_p("gs_stagesurface_get_color_format", stagesurf))
  1865. return GS_UNKNOWN;
  1866. return graphics->exports.gs_stagesurface_get_color_format(stagesurf);
  1867. }
  1868. bool gs_stagesurface_map(gs_stagesurf_t *stagesurf, uint8_t **data, uint32_t *linesize)
  1869. {
  1870. graphics_t *graphics = thread_graphics;
  1871. if (!gs_valid_p3("gs_stagesurface_map", stagesurf, data, linesize))
  1872. return 0;
  1873. return graphics->exports.gs_stagesurface_map(stagesurf, data, linesize);
  1874. }
  1875. void gs_stagesurface_unmap(gs_stagesurf_t *stagesurf)
  1876. {
  1877. graphics_t *graphics = thread_graphics;
  1878. if (!gs_valid_p("gs_stagesurface_unmap", stagesurf))
  1879. return;
  1880. graphics->exports.gs_stagesurface_unmap(stagesurf);
  1881. }
  1882. void gs_zstencil_destroy(gs_zstencil_t *zstencil)
  1883. {
  1884. if (!gs_valid("gs_zstencil_destroy"))
  1885. return;
  1886. if (!zstencil)
  1887. return;
  1888. thread_graphics->exports.gs_zstencil_destroy(zstencil);
  1889. }
  1890. void gs_samplerstate_destroy(gs_samplerstate_t *samplerstate)
  1891. {
  1892. if (!gs_valid("gs_samplerstate_destroy"))
  1893. return;
  1894. if (!samplerstate)
  1895. return;
  1896. thread_graphics->exports.gs_samplerstate_destroy(samplerstate);
  1897. }
  1898. void gs_vertexbuffer_destroy(gs_vertbuffer_t *vertbuffer)
  1899. {
  1900. graphics_t *graphics = thread_graphics;
  1901. if (!gs_valid("gs_vertexbuffer_destroy"))
  1902. return;
  1903. if (!vertbuffer)
  1904. return;
  1905. graphics->exports.gs_vertexbuffer_destroy(vertbuffer);
  1906. }
  1907. void gs_vertexbuffer_flush(gs_vertbuffer_t *vertbuffer)
  1908. {
  1909. if (!gs_valid_p("gs_vertexbuffer_flush", vertbuffer))
  1910. return;
  1911. thread_graphics->exports.gs_vertexbuffer_flush(vertbuffer);
  1912. }
  1913. void gs_vertexbuffer_flush_direct(gs_vertbuffer_t *vertbuffer, const struct gs_vb_data *data)
  1914. {
  1915. if (!gs_valid_p2("gs_vertexbuffer_flush_direct", vertbuffer, data))
  1916. return;
  1917. thread_graphics->exports.gs_vertexbuffer_flush_direct(vertbuffer, data);
  1918. }
  1919. struct gs_vb_data *gs_vertexbuffer_get_data(const gs_vertbuffer_t *vertbuffer)
  1920. {
  1921. if (!gs_valid_p("gs_vertexbuffer_get_data", vertbuffer))
  1922. return NULL;
  1923. return thread_graphics->exports.gs_vertexbuffer_get_data(vertbuffer);
  1924. }
  1925. void gs_indexbuffer_destroy(gs_indexbuffer_t *indexbuffer)
  1926. {
  1927. graphics_t *graphics = thread_graphics;
  1928. if (!gs_valid("gs_indexbuffer_destroy"))
  1929. return;
  1930. if (!indexbuffer)
  1931. return;
  1932. graphics->exports.gs_indexbuffer_destroy(indexbuffer);
  1933. }
  1934. void gs_indexbuffer_flush(gs_indexbuffer_t *indexbuffer)
  1935. {
  1936. if (!gs_valid_p("gs_indexbuffer_flush", indexbuffer))
  1937. return;
  1938. thread_graphics->exports.gs_indexbuffer_flush(indexbuffer);
  1939. }
  1940. void gs_indexbuffer_flush_direct(gs_indexbuffer_t *indexbuffer, const void *data)
  1941. {
  1942. if (!gs_valid_p2("gs_indexbuffer_flush_direct", indexbuffer, data))
  1943. return;
  1944. thread_graphics->exports.gs_indexbuffer_flush_direct(indexbuffer, data);
  1945. }
  1946. void *gs_indexbuffer_get_data(const gs_indexbuffer_t *indexbuffer)
  1947. {
  1948. if (!gs_valid_p("gs_indexbuffer_get_data", indexbuffer))
  1949. return NULL;
  1950. return thread_graphics->exports.gs_indexbuffer_get_data(indexbuffer);
  1951. }
  1952. size_t gs_indexbuffer_get_num_indices(const gs_indexbuffer_t *indexbuffer)
  1953. {
  1954. if (!gs_valid_p("gs_indexbuffer_get_num_indices", indexbuffer))
  1955. return 0;
  1956. return thread_graphics->exports.gs_indexbuffer_get_num_indices(indexbuffer);
  1957. }
  1958. enum gs_index_type gs_indexbuffer_get_type(const gs_indexbuffer_t *indexbuffer)
  1959. {
  1960. if (!gs_valid_p("gs_indexbuffer_get_type", indexbuffer))
  1961. return (enum gs_index_type)0;
  1962. return thread_graphics->exports.gs_indexbuffer_get_type(indexbuffer);
  1963. }
  1964. void gs_timer_destroy(gs_timer_t *timer)
  1965. {
  1966. graphics_t *graphics = thread_graphics;
  1967. if (!gs_valid("gs_timer_destroy"))
  1968. return;
  1969. if (!timer)
  1970. return;
  1971. graphics->exports.gs_timer_destroy(timer);
  1972. }
  1973. void gs_timer_begin(gs_timer_t *timer)
  1974. {
  1975. graphics_t *graphics = thread_graphics;
  1976. if (!gs_valid("gs_timer_begin"))
  1977. return;
  1978. if (!timer)
  1979. return;
  1980. graphics->exports.gs_timer_begin(timer);
  1981. }
  1982. void gs_timer_end(gs_timer_t *timer)
  1983. {
  1984. graphics_t *graphics = thread_graphics;
  1985. if (!gs_valid("gs_timer_end"))
  1986. return;
  1987. if (!timer)
  1988. return;
  1989. graphics->exports.gs_timer_end(timer);
  1990. }
  1991. bool gs_timer_get_data(gs_timer_t *timer, uint64_t *ticks)
  1992. {
  1993. if (!gs_valid_p2("gs_timer_get_data", timer, ticks))
  1994. return false;
  1995. return thread_graphics->exports.gs_timer_get_data(timer, ticks);
  1996. }
  1997. void gs_timer_range_destroy(gs_timer_range_t *range)
  1998. {
  1999. graphics_t *graphics = thread_graphics;
  2000. if (!gs_valid("gs_timer_range_destroy"))
  2001. return;
  2002. if (!range)
  2003. return;
  2004. graphics->exports.gs_timer_range_destroy(range);
  2005. }
  2006. void gs_timer_range_begin(gs_timer_range_t *range)
  2007. {
  2008. graphics_t *graphics = thread_graphics;
  2009. if (!gs_valid("gs_timer_range_begin"))
  2010. return;
  2011. if (!range)
  2012. return;
  2013. graphics->exports.gs_timer_range_begin(range);
  2014. }
  2015. void gs_timer_range_end(gs_timer_range_t *range)
  2016. {
  2017. graphics_t *graphics = thread_graphics;
  2018. if (!gs_valid("gs_timer_range_end"))
  2019. return;
  2020. if (!range)
  2021. return;
  2022. graphics->exports.gs_timer_range_end(range);
  2023. }
  2024. bool gs_timer_range_get_data(gs_timer_range_t *range, bool *disjoint, uint64_t *frequency)
  2025. {
  2026. if (!gs_valid_p2("gs_timer_range_get_data", disjoint, frequency))
  2027. return false;
  2028. return thread_graphics->exports.gs_timer_range_get_data(range, disjoint, frequency);
  2029. }
  2030. bool gs_nv12_available(void)
  2031. {
  2032. if (!gs_valid("gs_nv12_available"))
  2033. return false;
  2034. if (!thread_graphics->exports.device_nv12_available)
  2035. return false;
  2036. return thread_graphics->exports.device_nv12_available(thread_graphics->device);
  2037. }
  2038. bool gs_p010_available(void)
  2039. {
  2040. if (!gs_valid("gs_p010_available"))
  2041. return false;
  2042. if (!thread_graphics->exports.device_p010_available)
  2043. return false;
  2044. return thread_graphics->exports.device_p010_available(thread_graphics->device);
  2045. }
  2046. bool gs_is_monitor_hdr(void *monitor)
  2047. {
  2048. if (!gs_valid("gs_is_monitor_hdr"))
  2049. return false;
  2050. return thread_graphics->exports.device_is_monitor_hdr(thread_graphics->device, monitor);
  2051. }
  2052. void gs_debug_marker_begin(const float color[4], const char *markername)
  2053. {
  2054. if (!gs_valid("gs_debug_marker_begin"))
  2055. return;
  2056. if (!markername)
  2057. markername = "(null)";
  2058. thread_graphics->exports.device_debug_marker_begin(thread_graphics->device, markername, color);
  2059. }
  2060. void gs_debug_marker_begin_format(const float color[4], const char *format, ...)
  2061. {
  2062. if (!gs_valid("gs_debug_marker_begin"))
  2063. return;
  2064. if (format) {
  2065. char markername[64];
  2066. va_list args;
  2067. va_start(args, format);
  2068. vsnprintf(markername, sizeof(markername), format, args);
  2069. va_end(args);
  2070. thread_graphics->exports.device_debug_marker_begin(thread_graphics->device, markername, color);
  2071. } else {
  2072. gs_debug_marker_begin(color, NULL);
  2073. }
  2074. }
  2075. void gs_debug_marker_end(void)
  2076. {
  2077. if (!gs_valid("gs_debug_marker_end"))
  2078. return;
  2079. thread_graphics->exports.device_debug_marker_end(thread_graphics->device);
  2080. }
  2081. bool gs_texture_create_nv12(gs_texture_t **tex_y, gs_texture_t **tex_uv, uint32_t width, uint32_t height,
  2082. uint32_t flags)
  2083. {
  2084. graphics_t *graphics = thread_graphics;
  2085. bool success = false;
  2086. if (!gs_valid("gs_texture_create_nv12"))
  2087. return false;
  2088. if ((width & 1) == 1 || (height & 1) == 1) {
  2089. blog(LOG_ERROR, "NV12 textures must have dimensions "
  2090. "divisible by 2.");
  2091. return false;
  2092. }
  2093. if (graphics->exports.device_texture_create_nv12) {
  2094. success = graphics->exports.device_texture_create_nv12(graphics->device, tex_y, tex_uv, width, height,
  2095. flags);
  2096. if (success)
  2097. return true;
  2098. }
  2099. *tex_y = gs_texture_create(width, height, GS_R8, 1, NULL, flags);
  2100. *tex_uv = gs_texture_create(width / 2, height / 2, GS_R8G8, 1, NULL, flags);
  2101. if (!*tex_y || !*tex_uv) {
  2102. if (*tex_y)
  2103. gs_texture_destroy(*tex_y);
  2104. if (*tex_uv)
  2105. gs_texture_destroy(*tex_uv);
  2106. *tex_y = NULL;
  2107. *tex_uv = NULL;
  2108. return false;
  2109. }
  2110. return true;
  2111. }
  2112. bool gs_texture_create_p010(gs_texture_t **tex_y, gs_texture_t **tex_uv, uint32_t width, uint32_t height,
  2113. uint32_t flags)
  2114. {
  2115. graphics_t *graphics = thread_graphics;
  2116. bool success = false;
  2117. if (!gs_valid("gs_texture_create_p010"))
  2118. return false;
  2119. if ((width & 1) == 1 || (height & 1) == 1) {
  2120. blog(LOG_ERROR, "P010 textures must have dimensions "
  2121. "divisible by 2.");
  2122. return false;
  2123. }
  2124. if (graphics->exports.device_texture_create_p010) {
  2125. success = graphics->exports.device_texture_create_p010(graphics->device, tex_y, tex_uv, width, height,
  2126. flags);
  2127. if (success)
  2128. return true;
  2129. }
  2130. *tex_y = gs_texture_create(width, height, GS_R16, 1, NULL, flags);
  2131. *tex_uv = gs_texture_create(width / 2, height / 2, GS_RG16, 1, NULL, flags);
  2132. if (!*tex_y || !*tex_uv) {
  2133. if (*tex_y)
  2134. gs_texture_destroy(*tex_y);
  2135. if (*tex_uv)
  2136. gs_texture_destroy(*tex_uv);
  2137. *tex_y = NULL;
  2138. *tex_uv = NULL;
  2139. return false;
  2140. }
  2141. return true;
  2142. }
  2143. uint32_t gs_get_adapter_count(void)
  2144. {
  2145. if (!gs_valid("gs_get_adapter_count"))
  2146. return 0;
  2147. if (!thread_graphics->exports.gs_get_adapter_count)
  2148. return 0;
  2149. return thread_graphics->exports.gs_get_adapter_count();
  2150. }
  2151. #ifdef __APPLE__
  2152. /** Platform specific functions */
  2153. gs_texture_t *gs_texture_create_from_iosurface(void *iosurf)
  2154. {
  2155. graphics_t *graphics = thread_graphics;
  2156. if (!gs_valid_p("gs_texture_create_from_iosurface", iosurf))
  2157. return NULL;
  2158. if (!graphics->exports.device_texture_create_from_iosurface)
  2159. return NULL;
  2160. return graphics->exports.device_texture_create_from_iosurface(graphics->device, iosurf);
  2161. }
  2162. bool gs_texture_rebind_iosurface(gs_texture_t *texture, void *iosurf)
  2163. {
  2164. graphics_t *graphics = thread_graphics;
  2165. if (!gs_valid_p("gs_texture_rebind_iosurface", texture))
  2166. return false;
  2167. if (!graphics->exports.gs_texture_rebind_iosurface)
  2168. return false;
  2169. return graphics->exports.gs_texture_rebind_iosurface(texture, iosurf);
  2170. }
  2171. bool gs_shared_texture_available(void)
  2172. {
  2173. if (!gs_valid("gs_shared_texture_available"))
  2174. return false;
  2175. return thread_graphics->exports.device_shared_texture_available();
  2176. }
  2177. gs_texture_t *gs_texture_open_shared(uint32_t handle)
  2178. {
  2179. graphics_t *graphics = thread_graphics;
  2180. if (!gs_valid("gs_texture_open_shared"))
  2181. return NULL;
  2182. if (graphics->exports.device_texture_open_shared)
  2183. return graphics->exports.device_texture_open_shared(graphics->device, handle);
  2184. return NULL;
  2185. }
  2186. #elif _WIN32
  2187. bool gs_gdi_texture_available(void)
  2188. {
  2189. if (!gs_valid("gs_gdi_texture_available"))
  2190. return false;
  2191. return thread_graphics->exports.device_gdi_texture_available();
  2192. }
  2193. bool gs_shared_texture_available(void)
  2194. {
  2195. if (!gs_valid("gs_shared_texture_available"))
  2196. return false;
  2197. return thread_graphics->exports.device_shared_texture_available();
  2198. }
  2199. bool gs_get_duplicator_monitor_info(int monitor_idx, struct gs_monitor_info *monitor_info)
  2200. {
  2201. if (!gs_valid_p("gs_get_duplicator_monitor_info", monitor_info))
  2202. return false;
  2203. if (!thread_graphics->exports.device_get_duplicator_monitor_info)
  2204. return false;
  2205. return thread_graphics->exports.device_get_duplicator_monitor_info(thread_graphics->device, monitor_idx,
  2206. monitor_info);
  2207. }
  2208. int gs_duplicator_get_monitor_index(void *monitor)
  2209. {
  2210. if (!gs_valid("gs_duplicator_get_monitor_index"))
  2211. return false;
  2212. if (!thread_graphics->exports.device_duplicator_get_monitor_index)
  2213. return false;
  2214. return thread_graphics->exports.device_duplicator_get_monitor_index(thread_graphics->device, monitor);
  2215. }
  2216. gs_duplicator_t *gs_duplicator_create(int monitor_idx)
  2217. {
  2218. if (!gs_valid("gs_duplicator_create"))
  2219. return NULL;
  2220. if (!thread_graphics->exports.device_duplicator_create)
  2221. return NULL;
  2222. return thread_graphics->exports.device_duplicator_create(thread_graphics->device, monitor_idx);
  2223. }
  2224. void gs_duplicator_destroy(gs_duplicator_t *duplicator)
  2225. {
  2226. if (!gs_valid("gs_duplicator_destroy"))
  2227. return;
  2228. if (!duplicator)
  2229. return;
  2230. if (!thread_graphics->exports.gs_duplicator_destroy)
  2231. return;
  2232. thread_graphics->exports.gs_duplicator_destroy(duplicator);
  2233. }
  2234. bool gs_duplicator_update_frame(gs_duplicator_t *duplicator)
  2235. {
  2236. if (!gs_valid_p("gs_duplicator_update_frame", duplicator))
  2237. return false;
  2238. if (!thread_graphics->exports.gs_duplicator_update_frame)
  2239. return false;
  2240. return thread_graphics->exports.gs_duplicator_update_frame(duplicator);
  2241. }
  2242. bool gs_can_adapter_fast_clear(void)
  2243. {
  2244. if (!gs_valid("gs_can_adapter_fast_clear"))
  2245. return false;
  2246. if (!thread_graphics->exports.device_can_adapter_fast_clear)
  2247. return false;
  2248. return thread_graphics->exports.device_can_adapter_fast_clear(thread_graphics->device);
  2249. }
  2250. gs_texture_t *gs_duplicator_get_texture(gs_duplicator_t *duplicator)
  2251. {
  2252. if (!gs_valid_p("gs_duplicator_get_texture", duplicator))
  2253. return NULL;
  2254. if (!thread_graphics->exports.gs_duplicator_get_texture)
  2255. return NULL;
  2256. return thread_graphics->exports.gs_duplicator_get_texture(duplicator);
  2257. }
  2258. enum gs_color_space gs_duplicator_get_color_space(gs_duplicator_t *duplicator)
  2259. {
  2260. if (!gs_valid_p("gs_duplicator_get_color_space", duplicator))
  2261. return GS_CS_SRGB;
  2262. if (!thread_graphics->exports.gs_duplicator_get_color_space)
  2263. return GS_CS_SRGB;
  2264. return thread_graphics->exports.gs_duplicator_get_color_space(duplicator);
  2265. }
  2266. float gs_duplicator_get_sdr_white_level(gs_duplicator_t *duplicator)
  2267. {
  2268. if (!gs_valid_p("gs_duplicator_get_sdr_white_level", duplicator))
  2269. return 80.f;
  2270. if (!thread_graphics->exports.gs_duplicator_get_sdr_white_level)
  2271. return 80.f;
  2272. return thread_graphics->exports.gs_duplicator_get_sdr_white_level(duplicator);
  2273. }
  2274. /** creates a windows GDI-lockable texture */
  2275. gs_texture_t *gs_texture_create_gdi(uint32_t width, uint32_t height)
  2276. {
  2277. graphics_t *graphics = thread_graphics;
  2278. if (!gs_valid("gs_texture_create_gdi"))
  2279. return NULL;
  2280. if (graphics->exports.device_texture_create_gdi)
  2281. return graphics->exports.device_texture_create_gdi(graphics->device, width, height);
  2282. return NULL;
  2283. }
  2284. void *gs_texture_get_dc(gs_texture_t *gdi_tex)
  2285. {
  2286. if (!gs_valid_p("gs_texture_release_dc", gdi_tex))
  2287. return NULL;
  2288. if (thread_graphics->exports.gs_texture_get_dc)
  2289. return thread_graphics->exports.gs_texture_get_dc(gdi_tex);
  2290. return NULL;
  2291. }
  2292. void gs_texture_release_dc(gs_texture_t *gdi_tex)
  2293. {
  2294. if (!gs_valid_p("gs_texture_release_dc", gdi_tex))
  2295. return;
  2296. if (thread_graphics->exports.gs_texture_release_dc)
  2297. thread_graphics->exports.gs_texture_release_dc(gdi_tex);
  2298. }
  2299. gs_texture_t *gs_texture_open_shared(uint32_t handle)
  2300. {
  2301. graphics_t *graphics = thread_graphics;
  2302. if (!gs_valid("gs_texture_open_shared"))
  2303. return NULL;
  2304. if (graphics->exports.device_texture_open_shared)
  2305. return graphics->exports.device_texture_open_shared(graphics->device, handle);
  2306. return NULL;
  2307. }
  2308. gs_texture_t *gs_texture_open_nt_shared(uint32_t handle)
  2309. {
  2310. graphics_t *graphics = thread_graphics;
  2311. if (!gs_valid("gs_texture_open_nt_shared"))
  2312. return NULL;
  2313. if (graphics->exports.device_texture_open_nt_shared)
  2314. return graphics->exports.device_texture_open_nt_shared(graphics->device, handle);
  2315. return NULL;
  2316. }
  2317. uint32_t gs_texture_get_shared_handle(gs_texture_t *tex)
  2318. {
  2319. graphics_t *graphics = thread_graphics;
  2320. if (!gs_valid("gs_texture_get_shared_handle"))
  2321. return GS_INVALID_HANDLE;
  2322. if (graphics->exports.device_texture_get_shared_handle)
  2323. return graphics->exports.device_texture_get_shared_handle(tex);
  2324. return GS_INVALID_HANDLE;
  2325. }
  2326. gs_texture_t *gs_texture_wrap_obj(void *obj)
  2327. {
  2328. graphics_t *graphics = thread_graphics;
  2329. if (!gs_valid("gs_texture_wrap_obj"))
  2330. return NULL;
  2331. if (graphics->exports.device_texture_wrap_obj)
  2332. return graphics->exports.device_texture_wrap_obj(graphics->device, obj);
  2333. return NULL;
  2334. }
  2335. int gs_texture_acquire_sync(gs_texture_t *tex, uint64_t key, uint32_t ms)
  2336. {
  2337. graphics_t *graphics = thread_graphics;
  2338. if (!gs_valid("gs_texture_acquire_sync"))
  2339. return -1;
  2340. if (graphics->exports.device_texture_acquire_sync)
  2341. return graphics->exports.device_texture_acquire_sync(tex, key, ms);
  2342. return -1;
  2343. }
  2344. int gs_texture_release_sync(gs_texture_t *tex, uint64_t key)
  2345. {
  2346. graphics_t *graphics = thread_graphics;
  2347. if (!gs_valid("gs_texture_release_sync"))
  2348. return -1;
  2349. if (graphics->exports.device_texture_release_sync)
  2350. return graphics->exports.device_texture_release_sync(tex, key);
  2351. return -1;
  2352. }
  2353. gs_stagesurf_t *gs_stagesurface_create_nv12(uint32_t width, uint32_t height)
  2354. {
  2355. graphics_t *graphics = thread_graphics;
  2356. if (!gs_valid("gs_stagesurface_create_nv12"))
  2357. return NULL;
  2358. if ((width & 1) == 1 || (height & 1) == 1) {
  2359. blog(LOG_ERROR, "NV12 textures must have dimensions "
  2360. "divisible by 2.");
  2361. return NULL;
  2362. }
  2363. if (graphics->exports.device_stagesurface_create_nv12)
  2364. return graphics->exports.device_stagesurface_create_nv12(graphics->device, width, height);
  2365. return NULL;
  2366. }
  2367. gs_stagesurf_t *gs_stagesurface_create_p010(uint32_t width, uint32_t height)
  2368. {
  2369. graphics_t *graphics = thread_graphics;
  2370. if (!gs_valid("gs_stagesurface_create_p010"))
  2371. return NULL;
  2372. if ((width & 1) == 1 || (height & 1) == 1) {
  2373. blog(LOG_ERROR, "P010 textures must have dimensions "
  2374. "divisible by 2.");
  2375. return NULL;
  2376. }
  2377. if (graphics->exports.device_stagesurface_create_p010)
  2378. return graphics->exports.device_stagesurface_create_p010(graphics->device, width, height);
  2379. return NULL;
  2380. }
  2381. void gs_register_loss_callbacks(const struct gs_device_loss *callbacks)
  2382. {
  2383. graphics_t *graphics = thread_graphics;
  2384. if (!gs_valid("gs_register_loss_callbacks"))
  2385. return;
  2386. if (graphics->exports.device_register_loss_callbacks)
  2387. graphics->exports.device_register_loss_callbacks(graphics->device, callbacks);
  2388. }
  2389. void gs_unregister_loss_callbacks(void *data)
  2390. {
  2391. graphics_t *graphics = thread_graphics;
  2392. if (!gs_valid("gs_unregister_loss_callbacks"))
  2393. return;
  2394. if (graphics->exports.device_unregister_loss_callbacks)
  2395. graphics->exports.device_unregister_loss_callbacks(graphics->device, data);
  2396. }
  2397. #endif