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							- /******************************************************************************
 
-     Copyright (C) 2013 by Hugh Bailey <[email protected]>
 
-     This program is free software: you can redistribute it and/or modify
 
-     it under the terms of the GNU General Public License as published by
 
-     the Free Software Foundation, either version 2 of the License, or
 
-     (at your option) any later version.
 
-     This program is distributed in the hope that it will be useful,
 
-     but WITHOUT ANY WARRANTY; without even the implied warranty of
 
-     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 
-     GNU General Public License for more details.
 
-     You should have received a copy of the GNU General Public License
 
-     along with this program.  If not, see <http://www.gnu.org/licenses/>.
 
- ******************************************************************************/
 
- #pragma once
 
- #include "../util/c99defs.h"
 
- #include "math-defs.h"
 
- #include "vec3.h"
 
- #include <xmmintrin.h>
 
- /*
 
-  * Quaternion math
 
-  *
 
-  *   Generally used to represent rotational data more than anything.  Allows
 
-  * for efficient and correct rotational interpolation without suffering from
 
-  * things like gimbal lock.
 
-  */
 
- #ifdef __cplusplus
 
- extern "C" {
 
- #endif
 
- struct matrix3;
 
- struct matrix4;
 
- struct axisang;
 
- struct quat {
 
- 	union {
 
- 		struct {float x, y, z, w;};
 
- 		float ptr[4];
 
- 		__m128 m;
 
- 	};
 
- };
 
- static inline void quat_identity(struct quat *q)
 
- {
 
- 	q->m = _mm_setzero_ps();
 
- 	q->w = 1.0f;
 
- }
 
- static inline void quat_set(struct quat *dst, float x, float y, float z,
 
- 		float w)
 
- {
 
- 	dst->m = _mm_set_ps(x, y, z, w);
 
- }
 
- static inline void quat_copy(struct quat *dst, const struct quat *q)
 
- {
 
- 	dst->m = q->m;
 
- }
 
- static inline void quat_add(struct quat *dst, const struct quat *q1,
 
- 		const struct quat *q2)
 
- {
 
- 	dst->m = _mm_add_ps(q1->m, q2->m);
 
- }
 
- static inline void quat_sub(struct quat *dst, const struct quat *q1,
 
- 		const struct quat *q2)
 
- {
 
- 	dst->m = _mm_sub_ps(q1->m, q2->m);
 
- }
 
- EXPORT void quat_mul(struct quat *dst, const struct quat *q1,
 
- 		const struct quat *q2);
 
- static inline void quat_addf(struct quat *dst, const struct quat *q,
 
- 		float f)
 
- {
 
- 	dst->m = _mm_add_ps(q->m, _mm_set1_ps(f));
 
- }
 
- static inline void quat_subf(struct quat *dst, const struct quat *q,
 
- 		float f)
 
- {
 
- 	dst->m = _mm_sub_ps(q->m, _mm_set1_ps(f));
 
- }
 
- static inline void quat_mulf(struct quat *dst, const struct quat *q,
 
- 		float f)
 
- {
 
- 	dst->m = _mm_mul_ps(q->m, _mm_set1_ps(f));
 
- }
 
- static inline void quat_divf(struct quat *dst, const struct quat *q,
 
- 		float f)
 
- {
 
- 	dst->m = _mm_div_ps(q->m, _mm_set1_ps(f));
 
- }
 
- static inline float quat_dot(const struct quat *q1, const struct quat *q2)
 
- {
 
- 	struct vec3 add;
 
- 	__m128 mul = _mm_mul_ps(q1->m, q2->m);
 
- 	add.m = _mm_add_ps(_mm_movehl_ps(mul, mul), mul);
 
- 	add.m = _mm_add_ps(_mm_shuffle_ps(add.m, add.m, 0x55), add.m);
 
- 	return add.x;
 
- }
 
- static inline void quat_inv(struct quat *dst, const struct quat *q)
 
- {
 
- 	dst->x = -q->x;
 
- 	dst->y = -q->y;
 
- 	dst->z = -q->z;
 
- }
 
- static inline void quat_neg(struct quat *dst, const struct quat *q)
 
- {
 
- 	dst->x = -q->x;
 
- 	dst->y = -q->y;
 
- 	dst->z = -q->z;
 
- 	dst->w = -q->w;
 
- }
 
- static inline float quat_len(const struct quat *q)
 
- {
 
- 	float dot_val = quat_dot(q, q);
 
- 	return (dot_val > 0.0f) ? sqrtf(dot_val) : 0.0f;
 
- }
 
- static inline float quat_dist(const struct quat *q1, const struct quat *q2)
 
- {
 
- 	struct quat temp;
 
- 	float dot_val;
 
- 	quat_sub(&temp, q1, q2);
 
- 	dot_val = quat_dot(&temp, &temp);
 
- 	return (dot_val > 0.0f) ? sqrtf(dot_val) : 0.0f;
 
- }
 
- static inline void quat_norm(struct quat *dst, const struct quat *q)
 
- {
 
- 	float dot_val = quat_dot(q, q);
 
- 	dst->m = (dot_val > 0.0f) ?
 
- 		_mm_mul_ps(q->m, _mm_set1_ps(1.0f/sqrtf(dot_val))) :
 
- 		_mm_setzero_ps();
 
- }
 
- static inline bool quat_close(const struct quat *q1, const struct quat *q2,
 
- 		float epsilon)
 
- {
 
- 	struct quat test;
 
- 	quat_sub(&test, q1, q2);
 
- 	return test.x < epsilon &&
 
- 	       test.y < epsilon &&
 
- 	       test.z < epsilon &&
 
- 	       test.w < epsilon;
 
- }
 
- EXPORT void quat_from_axisang(struct quat *dst, const struct axisang *aa);
 
- EXPORT void quat_from_matrix3(struct quat *dst, const struct matrix3 *m);
 
- EXPORT void quat_from_matrix4(struct quat *dst, const struct matrix4 *m);
 
- EXPORT void quat_get_dir(struct vec3 *dst, const struct quat *q);
 
- EXPORT void quat_set_look_dir(struct quat *dst, const struct vec3 *dir);
 
- EXPORT void quat_log(struct quat *dst, const struct quat *q);
 
- EXPORT void quat_exp(struct quat *dst, const struct quat *q);
 
- EXPORT void quat_interpolate(struct quat *dst, const struct quat *q1,
 
- 		const struct quat *q2, float t);
 
- EXPORT void quat_get_tangent(struct quat *dst, const struct quat *prev,
 
- 		const struct quat *q, const struct quat *next);
 
- EXPORT void quat_interpolate_cubic(struct quat *dst, const struct quat *q1,
 
- 		const struct quat *q2, const struct quat *m1,
 
- 		const struct quat *m2, float t);
 
- #ifdef __cplusplus
 
- }
 
- #endif
 
 
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