jp9000 be52fa26f9 Add gs_blend_function_separate 11 лет назад
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axisang.c 8298fa4dc7 With the permission of my fellow contributors, I'm switching obs-studio back to GPL v2+ to prevent issues between this project and the original OBS project, and for personal reasons to avoid legal ambiguity (not political reasons, I admittedly would prefer GPL v3+) 12 лет назад
axisang.h 8298fa4dc7 With the permission of my fellow contributors, I'm switching obs-studio back to GPL v2+ to prevent issues between this project and the original OBS project, and for personal reasons to avoid legal ambiguity (not political reasons, I admittedly would prefer GPL v3+) 12 лет назад
basemath.hpp f255ae1922 first commit 12 лет назад
bounds.c 73c7248cdb Fix 'missing braces' warning 11 лет назад
bounds.h 1c2a0524b7 Change graphics subsystem to 4x4 matrices 11 лет назад
device-exports.h be52fa26f9 Add gs_blend_function_separate 11 лет назад
effect-parser.c d44d3b1f0a libobs: Use locale-independent double conversion 11 лет назад
effect-parser.h c9df41c1e2 (API Change) Remove pointers from all typedefs 11 лет назад
effect.c 699201a06e libobs: Cache effects to prevent shader duplicates 11 лет назад
effect.h 699201a06e libobs: Cache effects to prevent shader duplicates 11 лет назад
graphics-ffmpeg.c c9df41c1e2 (API Change) Remove pointers from all typedefs 11 лет назад
graphics-imports.c be52fa26f9 Add gs_blend_function_separate 11 лет назад
graphics-internal.h be52fa26f9 Add gs_blend_function_separate 11 лет назад
graphics-magick.c c9df41c1e2 (API Change) Remove pointers from all typedefs 11 лет назад
graphics.c be52fa26f9 Add gs_blend_function_separate 11 лет назад
graphics.h be52fa26f9 Add gs_blend_function_separate 11 лет назад
input.h c9df41c1e2 (API Change) Remove pointers from all typedefs 11 лет назад
math-defs.h 8298fa4dc7 With the permission of my fellow contributors, I'm switching obs-studio back to GPL v2+ to prevent issues between this project and the original OBS project, and for personal reasons to avoid legal ambiguity (not political reasons, I admittedly would prefer GPL v3+) 12 лет назад
math-extra.c 3da014543e fix min_adjust usage in calc_torque 12 лет назад
math-extra.h 8298fa4dc7 With the permission of my fellow contributors, I'm switching obs-studio back to GPL v2+ to prevent issues between this project and the original OBS project, and for personal reasons to avoid legal ambiguity (not political reasons, I admittedly would prefer GPL v3+) 12 лет назад
matrix3.c 1c2a0524b7 Change graphics subsystem to 4x4 matrices 11 лет назад
matrix3.h 1c2a0524b7 Change graphics subsystem to 4x4 matrices 11 лет назад
matrix4.c 8d1d1ddd14 Add reverse matrix multiply functions 11 лет назад
matrix4.h 8d1d1ddd14 Add reverse matrix multiply functions 11 лет назад
plane.c 1c2a0524b7 Change graphics subsystem to 4x4 matrices 11 лет назад
plane.h 1c2a0524b7 Change graphics subsystem to 4x4 matrices 11 лет назад
quat.c 1c2a0524b7 Change graphics subsystem to 4x4 matrices 11 лет назад
quat.h 1c2a0524b7 Change graphics subsystem to 4x4 matrices 11 лет назад
shader-parser.c d44d3b1f0a libobs: Use locale-independent double conversion 11 лет назад
shader-parser.h 5780f3f177 (API Change) Improve graphics API consistency 11 лет назад
texture-render.c 41fad2d1a4 (API Change) Use const params where applicable 11 лет назад
vec2.c 8298fa4dc7 With the permission of my fellow contributors, I'm switching obs-studio back to GPL v2+ to prevent issues between this project and the original OBS project, and for personal reasons to avoid legal ambiguity (not political reasons, I admittedly would prefer GPL v3+) 12 лет назад
vec2.h 8298fa4dc7 With the permission of my fellow contributors, I'm switching obs-studio back to GPL v2+ to prevent issues between this project and the original OBS project, and for personal reasons to avoid legal ambiguity (not political reasons, I admittedly would prefer GPL v3+) 12 лет назад
vec3.c 1c2a0524b7 Change graphics subsystem to 4x4 matrices 11 лет назад
vec3.h 1c2a0524b7 Change graphics subsystem to 4x4 matrices 11 лет назад
vec4.c 1c2a0524b7 Change graphics subsystem to 4x4 matrices 11 лет назад
vec4.h 1c2a0524b7 Change graphics subsystem to 4x4 matrices 11 лет назад