shader-parser.h 6.5 KB

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  1. /******************************************************************************
  2. Copyright (C) 2013 by Hugh Bailey <[email protected]>
  3. This program is free software: you can redistribute it and/or modify
  4. it under the terms of the GNU General Public License as published by
  5. the Free Software Foundation, either version 2 of the License, or
  6. (at your option) any later version.
  7. This program is distributed in the hope that it will be useful,
  8. but WITHOUT ANY WARRANTY; without even the implied warranty of
  9. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  10. GNU General Public License for more details.
  11. You should have received a copy of the GNU General Public License
  12. along with this program. If not, see <http://www.gnu.org/licenses/>.
  13. ******************************************************************************/
  14. #pragma once
  15. #include "../util/cf-parser.h"
  16. #include "graphics.h"
  17. #ifdef __cplusplus
  18. extern "C" {
  19. #endif
  20. EXPORT enum gs_shader_param_type get_shader_param_type(const char *type);
  21. EXPORT enum gs_sample_filter get_sample_filter(const char *filter);
  22. EXPORT enum gs_address_mode get_address_mode(const char *address_mode);
  23. /*
  24. * Shader Parser
  25. *
  26. * Parses a shader and extracts data such as shader constants, samplers,
  27. * and vertex input information. Also allows the reformatting of shaders for
  28. * different libraries. This is usually used only by graphics libraries,
  29. */
  30. enum shader_var_type {
  31. SHADER_VAR_NONE,
  32. SHADER_VAR_UNIFORM,
  33. SHADER_VAR_CONST
  34. };
  35. struct shader_var {
  36. char *type;
  37. char *name;
  38. char *mapping;
  39. enum shader_var_type var_type;
  40. int array_count;
  41. size_t gl_sampler_id; /* optional: used/parsed by GL */
  42. DARRAY(uint8_t) default_val;
  43. };
  44. static inline void shader_var_init(struct shader_var *sv)
  45. {
  46. memset(sv, 0, sizeof(struct shader_var));
  47. }
  48. static inline void shader_var_init_param(struct shader_var *sv,
  49. char *type, char *name, bool is_uniform,
  50. bool is_const)
  51. {
  52. if (is_uniform)
  53. sv->var_type = SHADER_VAR_UNIFORM;
  54. else if (is_const)
  55. sv->var_type = SHADER_VAR_CONST;
  56. else
  57. sv->var_type = SHADER_VAR_NONE;
  58. sv->type = type;
  59. sv->name = name;
  60. sv->mapping = NULL;
  61. sv->array_count = 0;
  62. da_init(sv->default_val);
  63. }
  64. static inline void shader_var_free(struct shader_var *sv)
  65. {
  66. bfree(sv->type);
  67. bfree(sv->name);
  68. bfree(sv->mapping);
  69. da_free(sv->default_val);
  70. }
  71. /* ------------------------------------------------------------------------- */
  72. struct shader_sampler {
  73. char *name;
  74. DARRAY(char*) states;
  75. DARRAY(char*) values;
  76. };
  77. static inline void shader_sampler_init(struct shader_sampler *ss)
  78. {
  79. memset(ss, 0, sizeof(struct shader_sampler));
  80. }
  81. static inline void shader_sampler_free(struct shader_sampler *ss)
  82. {
  83. size_t i;
  84. for (i = 0; i < ss->states.num; i++)
  85. bfree(ss->states.array[i]);
  86. for (i = 0; i < ss->values.num; i++)
  87. bfree(ss->values.array[i]);
  88. bfree(ss->name);
  89. da_free(ss->states);
  90. da_free(ss->values);
  91. }
  92. EXPORT void shader_sampler_convert(struct shader_sampler *ss,
  93. struct gs_sampler_info *info);
  94. /* ------------------------------------------------------------------------- */
  95. struct shader_struct {
  96. char *name;
  97. DARRAY(struct shader_var) vars;
  98. };
  99. static inline void shader_struct_init(struct shader_struct *ss)
  100. {
  101. memset(ss, 0, sizeof(struct shader_struct));
  102. }
  103. static inline void shader_struct_free(struct shader_struct *ss)
  104. {
  105. size_t i;
  106. for (i = 0; i < ss->vars.num; i++)
  107. shader_var_free(ss->vars.array+i);
  108. bfree(ss->name);
  109. da_free(ss->vars);
  110. }
  111. /* ------------------------------------------------------------------------- */
  112. struct shader_func {
  113. char *name;
  114. char *return_type;
  115. char *mapping;
  116. DARRAY(struct shader_var) params;
  117. struct cf_token *start, *end;
  118. };
  119. static inline void shader_func_init(struct shader_func *sf,
  120. char *return_type, char *name)
  121. {
  122. da_init(sf->params);
  123. sf->return_type = return_type;
  124. sf->mapping = NULL;
  125. sf->name = name;
  126. sf->start = NULL;
  127. sf->end = NULL;
  128. }
  129. static inline void shader_func_free(struct shader_func *sf)
  130. {
  131. size_t i;
  132. for (i = 0; i < sf->params.num; i++)
  133. shader_var_free(sf->params.array+i);
  134. bfree(sf->name);
  135. bfree(sf->return_type);
  136. bfree(sf->mapping);
  137. da_free(sf->params);
  138. }
  139. /* ------------------------------------------------------------------------- */
  140. struct shader_parser {
  141. struct cf_parser cfp;
  142. DARRAY(struct shader_var) params;
  143. DARRAY(struct shader_struct) structs;
  144. DARRAY(struct shader_sampler) samplers;
  145. DARRAY(struct shader_func) funcs;
  146. };
  147. static inline void shader_parser_init(struct shader_parser *sp)
  148. {
  149. cf_parser_init(&sp->cfp);
  150. da_init(sp->params);
  151. da_init(sp->structs);
  152. da_init(sp->samplers);
  153. da_init(sp->funcs);
  154. }
  155. static inline void shader_parser_free(struct shader_parser *sp)
  156. {
  157. size_t i;
  158. for (i = 0; i < sp->params.num; i++)
  159. shader_var_free(sp->params.array+i);
  160. for (i = 0; i < sp->structs.num; i++)
  161. shader_struct_free(sp->structs.array+i);
  162. for (i = 0; i < sp->samplers.num; i++)
  163. shader_sampler_free(sp->samplers.array+i);
  164. for (i = 0; i < sp->funcs.num; i++)
  165. shader_func_free(sp->funcs.array+i);
  166. cf_parser_free(&sp->cfp);
  167. da_free(sp->params);
  168. da_free(sp->structs);
  169. da_free(sp->samplers);
  170. da_free(sp->funcs);
  171. }
  172. EXPORT bool shader_parse(struct shader_parser *sp, const char *shader,
  173. const char *file);
  174. static inline char *shader_parser_geterrors(struct shader_parser *sp)
  175. {
  176. return error_data_buildstring(&sp->cfp.error_list);
  177. }
  178. static inline struct shader_var *shader_parser_getparam(
  179. struct shader_parser *sp, const char *param_name)
  180. {
  181. size_t i;
  182. for (i = 0; i < sp->params.num; i++) {
  183. struct shader_var *param = sp->params.array+i;
  184. if (strcmp(param->name, param_name) == 0)
  185. return param;
  186. }
  187. return NULL;
  188. }
  189. static inline struct shader_struct *shader_parser_getstruct(
  190. struct shader_parser *sp, const char *struct_name)
  191. {
  192. size_t i;
  193. for (i = 0; i < sp->structs.num; i++) {
  194. struct shader_struct *st = sp->structs.array+i;
  195. if (strcmp(st->name, struct_name) == 0)
  196. return st;
  197. }
  198. return NULL;
  199. }
  200. static inline struct shader_sampler *shader_parser_getsampler(
  201. struct shader_parser *sp, const char *sampler_name)
  202. {
  203. size_t i;
  204. for (i = 0; i < sp->samplers.num; i++) {
  205. struct shader_sampler *sampler = sp->samplers.array+i;
  206. if (strcmp(sampler->name, sampler_name) == 0)
  207. return sampler;
  208. }
  209. return NULL;
  210. }
  211. static inline struct shader_func *shader_parser_getfunc(
  212. struct shader_parser *sp, const char *func_name)
  213. {
  214. size_t i;
  215. for (i = 0; i < sp->funcs.num; i++) {
  216. struct shader_func *func = sp->funcs.array+i;
  217. if (strcmp(func->name, func_name) == 0)
  218. return func;
  219. }
  220. return NULL;
  221. }
  222. #ifdef __cplusplus
  223. }
  224. #endif