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- #include <stdlib.h>
- #include "test-random.h"
- const char *random_getname(const char *locale)
- {
- return "20x20 Random Pixel Texture Source (Test)";
- }
- struct random_tex *random_create(const char *settings, obs_source_t source)
- {
- struct random_tex *rt = bmalloc(sizeof(struct random_tex));
- uint32_t *pixels = bmalloc(20*20*4);
- size_t x, y;
- memset(rt, 0, sizeof(struct random_tex));
- for (y = 0; y < 20; y++) {
- for (x = 0; x < 20; x++) {
- uint32_t pixel = 0xFF000000;
- pixel |= (rand()%256);
- pixel |= (rand()%256) << 8;
- pixel |= (rand()%256) << 16;
- //pixel |= 0xFFFFFFFF;
- pixels[y*20 + x] = pixel;
- }
- }
- gs_entercontext(obs_graphics());
- rt->texture = gs_create_texture(20, 20, GS_RGBA, 1,
- (const void**)&pixels, 0);
- bfree(pixels);
- if (!rt->texture) {
- random_destroy(rt);
- return NULL;
- }
- gs_leavecontext();
- return rt;
- }
- void random_destroy(struct random_tex *rt)
- {
- if (rt) {
- gs_entercontext(obs_graphics());
- texture_destroy(rt->texture);
- bfree(rt);
- gs_leavecontext();
- }
- }
- uint32_t random_get_output_flags(struct random_tex *rt)
- {
- return SOURCE_VIDEO | SOURCE_DEFAULT_EFFECT;
- }
- void random_video_render(struct random_tex *rt, obs_source_t filter_target)
- {
- effect_t effect = gs_geteffect();
- eparam_t diffuse = effect_getparambyname(effect, "diffuse");
- effect_settexture(effect, diffuse, rt->texture);
- gs_draw_sprite(rt->texture, 0, 0, 0);
- }
- uint32_t random_getwidth(struct random_tex *rt)
- {
- return texture_getwidth(rt->texture);
- }
- uint32_t random_getheight(struct random_tex *rt)
- {
- return texture_getheight(rt->texture);
- }
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