gl-nix.c 2.7 KB

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  1. /******************************************************************************
  2. Copyright (C) 2019 by Jason Francis <[email protected]>
  3. This program is free software: you can redistribute it and/or modify
  4. it under the terms of the GNU General Public License as published by
  5. the Free Software Foundation, either version 2 of the License, or
  6. (at your option) any later version.
  7. This program is distributed in the hope that it will be useful,
  8. but WITHOUT ANY WARRANTY; without even the implied warranty of
  9. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  10. GNU General Public License for more details.
  11. You should have received a copy of the GNU General Public License
  12. along with this program. If not, see <http://www.gnu.org/licenses/>.
  13. ******************************************************************************/
  14. #include "gl-nix.h"
  15. #include "gl-x11-glx.h"
  16. static const struct gl_winsys_vtable *gl_vtable = NULL;
  17. static void init_winsys(void)
  18. {
  19. assert(gl_vtable == NULL);
  20. gl_vtable = gl_x11_glx_get_winsys_vtable();
  21. assert(gl_vtable != NULL);
  22. }
  23. extern struct gl_windowinfo *
  24. gl_windowinfo_create(const struct gs_init_data *info)
  25. {
  26. return gl_vtable->windowinfo_create(info);
  27. }
  28. extern void gl_windowinfo_destroy(struct gl_windowinfo *info)
  29. {
  30. gl_vtable->windowinfo_destroy(info);
  31. }
  32. extern struct gl_platform *gl_platform_create(gs_device_t *device,
  33. uint32_t adapter)
  34. {
  35. init_winsys();
  36. return gl_vtable->platform_create(device, adapter);
  37. }
  38. extern void gl_platform_destroy(struct gl_platform *plat)
  39. {
  40. gl_vtable->platform_destroy(plat);
  41. gl_vtable = NULL;
  42. }
  43. extern bool gl_platform_init_swapchain(struct gs_swap_chain *swap)
  44. {
  45. return gl_vtable->platform_init_swapchain(swap);
  46. }
  47. extern void gl_platform_cleanup_swapchain(struct gs_swap_chain *swap)
  48. {
  49. gl_vtable->platform_cleanup_swapchain(swap);
  50. }
  51. extern void device_enter_context(gs_device_t *device)
  52. {
  53. gl_vtable->device_enter_context(device);
  54. }
  55. extern void device_leave_context(gs_device_t *device)
  56. {
  57. gl_vtable->device_leave_context(device);
  58. }
  59. extern void *device_get_device_obj(gs_device_t *device)
  60. {
  61. return gl_vtable->device_get_device_obj(device);
  62. }
  63. extern void gl_getclientsize(const struct gs_swap_chain *swap, uint32_t *width,
  64. uint32_t *height)
  65. {
  66. gl_vtable->getclientsize(swap, width, height);
  67. }
  68. extern void gl_clear_context(gs_device_t *device)
  69. {
  70. gl_vtable->clear_context(device);
  71. }
  72. extern void gl_update(gs_device_t *device)
  73. {
  74. gl_vtable->update(device);
  75. }
  76. extern void device_load_swapchain(gs_device_t *device, gs_swapchain_t *swap)
  77. {
  78. gl_vtable->device_load_swapchain(device, swap);
  79. }
  80. extern void device_present(gs_device_t *device)
  81. {
  82. gl_vtable->device_present(device);
  83. }