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						CMakeLists.txt
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					2996a6c06b
					libobs/graphics: Support debug markers
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				6 years ago | 
			
		
			
				
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						d3d11-duplicator.cpp
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					65f81105f5
					libobs-d3d11: Allow multiple display captures of same monitor
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				7 years ago | 
			
		
			
				
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						d3d11-indexbuffer.cpp
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					951c6892b0
					libobs-d3d11: Use linked list for all objects (for rebuilding)
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				9 years ago | 
			
		
			
				
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						d3d11-rebuild.cpp
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					2f3cb1804e
					libobs-d3d11: Reset handle and re-lock if texture rebuilt
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				6 years ago | 
			
		
			
				
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						d3d11-samplerstate.cpp
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					951c6892b0
					libobs-d3d11: Use linked list for all objects (for rebuilding)
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				9 years ago | 
			
		
			
				
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						d3d11-shader.cpp
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					af67086912
					libobs: Add HLSL annotation parsing
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				7 years ago | 
			
		
			
				
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						d3d11-shaderprocessor.cpp
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					7321cc38e8
					libobs-d3d11: Store shader samplers as pointers
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				9 years ago | 
			
		
			
				
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						d3d11-shaderprocessor.hpp
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					7321cc38e8
					libobs-d3d11: Store shader samplers as pointers
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				9 years ago | 
			
		
			
				
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						d3d11-stagesurf.cpp
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					93fc61fa82
					libobs/graphics: Add NV12 texture support
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				6 years ago | 
			
		
			
				
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						d3d11-subsystem.cpp
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					6ac21c4bc5
					libobs-d3d11: Bad indices in log output
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				6 years ago | 
			
		
			
				
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						d3d11-subsystem.hpp
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					ba21fb947e
					libobs: Fix various alpha issues
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				6 years ago | 
			
		
			
				
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						d3d11-texture2d.cpp
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					8f3ea18276
					libobs-d3d11: Use discrete function to get shared handle
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				6 years ago | 
			
		
			
				
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						d3d11-vertexbuffer.cpp
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					951c6892b0
					libobs-d3d11: Use linked list for all objects (for rebuilding)
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				9 years ago | 
			
		
			
				
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						d3d11-zstencilbuffer.cpp
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					951c6892b0
					libobs-d3d11: Use linked list for all objects (for rebuilding)
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				9 years ago |