shader-parser.h 6.6 KB

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  1. /******************************************************************************
  2. Copyright (C) 2023 by Lain Bailey <[email protected]>
  3. This program is free software: you can redistribute it and/or modify
  4. it under the terms of the GNU General Public License as published by
  5. the Free Software Foundation, either version 2 of the License, or
  6. (at your option) any later version.
  7. This program is distributed in the hope that it will be useful,
  8. but WITHOUT ANY WARRANTY; without even the implied warranty of
  9. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  10. GNU General Public License for more details.
  11. You should have received a copy of the GNU General Public License
  12. along with this program. If not, see <http://www.gnu.org/licenses/>.
  13. ******************************************************************************/
  14. #pragma once
  15. #include "../util/cf-parser.h"
  16. #include "graphics.h"
  17. #ifdef __cplusplus
  18. extern "C" {
  19. #endif
  20. EXPORT enum gs_shader_param_type get_shader_param_type(const char *type);
  21. EXPORT enum gs_sample_filter get_sample_filter(const char *filter);
  22. EXPORT enum gs_address_mode get_address_mode(const char *address_mode);
  23. /*
  24. * Shader Parser
  25. *
  26. * Parses a shader and extracts data such as shader constants, samplers,
  27. * and vertex input information. Also allows the reformatting of shaders for
  28. * different libraries. This is usually used only by graphics libraries,
  29. */
  30. enum shader_var_type {
  31. SHADER_VAR_NONE,
  32. SHADER_VAR_IN = SHADER_VAR_NONE,
  33. SHADER_VAR_INOUT,
  34. SHADER_VAR_OUT,
  35. SHADER_VAR_UNIFORM,
  36. SHADER_VAR_CONST
  37. };
  38. struct shader_var {
  39. char *type;
  40. char *name;
  41. char *mapping;
  42. enum shader_var_type var_type;
  43. int array_count;
  44. size_t gl_sampler_id; /* optional: used/parsed by GL */
  45. DARRAY(uint8_t) default_val;
  46. };
  47. static inline void shader_var_init(struct shader_var *sv)
  48. {
  49. memset(sv, 0, sizeof(struct shader_var));
  50. }
  51. static inline void shader_var_init_param(struct shader_var *sv, char *type, char *name, bool is_uniform, bool is_const)
  52. {
  53. if (is_uniform)
  54. sv->var_type = SHADER_VAR_UNIFORM;
  55. else if (is_const)
  56. sv->var_type = SHADER_VAR_CONST;
  57. else
  58. sv->var_type = SHADER_VAR_NONE;
  59. sv->type = type;
  60. sv->name = name;
  61. sv->mapping = NULL;
  62. sv->array_count = 0;
  63. sv->gl_sampler_id = (size_t)-1;
  64. da_init(sv->default_val);
  65. }
  66. static inline void shader_var_free(struct shader_var *sv)
  67. {
  68. bfree(sv->type);
  69. bfree(sv->name);
  70. bfree(sv->mapping);
  71. da_free(sv->default_val);
  72. }
  73. /* ------------------------------------------------------------------------- */
  74. struct shader_sampler {
  75. char *name;
  76. DARRAY(char *) states;
  77. DARRAY(char *) values;
  78. };
  79. static inline void shader_sampler_init(struct shader_sampler *ss)
  80. {
  81. memset(ss, 0, sizeof(struct shader_sampler));
  82. }
  83. static inline void shader_sampler_free(struct shader_sampler *ss)
  84. {
  85. size_t i;
  86. for (i = 0; i < ss->states.num; i++)
  87. bfree(ss->states.array[i]);
  88. for (i = 0; i < ss->values.num; i++)
  89. bfree(ss->values.array[i]);
  90. bfree(ss->name);
  91. da_free(ss->states);
  92. da_free(ss->values);
  93. }
  94. EXPORT void shader_sampler_convert(struct shader_sampler *ss, struct gs_sampler_info *info);
  95. /* ------------------------------------------------------------------------- */
  96. struct shader_struct {
  97. char *name;
  98. DARRAY(struct shader_var) vars;
  99. };
  100. static inline void shader_struct_init(struct shader_struct *ss)
  101. {
  102. memset(ss, 0, sizeof(struct shader_struct));
  103. }
  104. static inline void shader_struct_free(struct shader_struct *ss)
  105. {
  106. size_t i;
  107. for (i = 0; i < ss->vars.num; i++)
  108. shader_var_free(ss->vars.array + i);
  109. bfree(ss->name);
  110. da_free(ss->vars);
  111. }
  112. /* ------------------------------------------------------------------------- */
  113. struct shader_func {
  114. char *name;
  115. char *return_type;
  116. char *mapping;
  117. DARRAY(struct shader_var) params;
  118. struct cf_token *start, *end;
  119. };
  120. static inline void shader_func_init(struct shader_func *sf, char *return_type, char *name)
  121. {
  122. da_init(sf->params);
  123. sf->return_type = return_type;
  124. sf->mapping = NULL;
  125. sf->name = name;
  126. sf->start = NULL;
  127. sf->end = NULL;
  128. }
  129. static inline void shader_func_free(struct shader_func *sf)
  130. {
  131. size_t i;
  132. for (i = 0; i < sf->params.num; i++)
  133. shader_var_free(sf->params.array + i);
  134. bfree(sf->name);
  135. bfree(sf->return_type);
  136. bfree(sf->mapping);
  137. da_free(sf->params);
  138. }
  139. /* ------------------------------------------------------------------------- */
  140. struct shader_parser {
  141. struct cf_parser cfp;
  142. DARRAY(struct shader_var) params;
  143. DARRAY(struct shader_struct) structs;
  144. DARRAY(struct shader_sampler) samplers;
  145. DARRAY(struct shader_func) funcs;
  146. };
  147. static inline void shader_parser_init(struct shader_parser *sp)
  148. {
  149. cf_parser_init(&sp->cfp);
  150. da_init(sp->params);
  151. da_init(sp->structs);
  152. da_init(sp->samplers);
  153. da_init(sp->funcs);
  154. }
  155. static inline void shader_parser_free(struct shader_parser *sp)
  156. {
  157. size_t i;
  158. for (i = 0; i < sp->params.num; i++)
  159. shader_var_free(sp->params.array + i);
  160. for (i = 0; i < sp->structs.num; i++)
  161. shader_struct_free(sp->structs.array + i);
  162. for (i = 0; i < sp->samplers.num; i++)
  163. shader_sampler_free(sp->samplers.array + i);
  164. for (i = 0; i < sp->funcs.num; i++)
  165. shader_func_free(sp->funcs.array + i);
  166. cf_parser_free(&sp->cfp);
  167. da_free(sp->params);
  168. da_free(sp->structs);
  169. da_free(sp->samplers);
  170. da_free(sp->funcs);
  171. }
  172. EXPORT bool shader_parse(struct shader_parser *sp, const char *shader, const char *file);
  173. static inline char *shader_parser_geterrors(struct shader_parser *sp)
  174. {
  175. return error_data_buildstring(&sp->cfp.error_list);
  176. }
  177. static inline struct shader_var *shader_parser_getparam(struct shader_parser *sp, const char *param_name)
  178. {
  179. size_t i;
  180. for (i = 0; i < sp->params.num; i++) {
  181. struct shader_var *param = sp->params.array + i;
  182. if (strcmp(param->name, param_name) == 0)
  183. return param;
  184. }
  185. return NULL;
  186. }
  187. static inline struct shader_struct *shader_parser_getstruct(struct shader_parser *sp, const char *struct_name)
  188. {
  189. size_t i;
  190. for (i = 0; i < sp->structs.num; i++) {
  191. struct shader_struct *st = sp->structs.array + i;
  192. if (strcmp(st->name, struct_name) == 0)
  193. return st;
  194. }
  195. return NULL;
  196. }
  197. static inline struct shader_sampler *shader_parser_getsampler(struct shader_parser *sp, const char *sampler_name)
  198. {
  199. size_t i;
  200. for (i = 0; i < sp->samplers.num; i++) {
  201. struct shader_sampler *sampler = sp->samplers.array + i;
  202. if (strcmp(sampler->name, sampler_name) == 0)
  203. return sampler;
  204. }
  205. return NULL;
  206. }
  207. static inline struct shader_func *shader_parser_getfunc(struct shader_parser *sp, const char *func_name)
  208. {
  209. size_t i;
  210. for (i = 0; i < sp->funcs.num; i++) {
  211. struct shader_func *func = sp->funcs.array + i;
  212. if (strcmp(func->name, func_name) == 0)
  213. return func;
  214. }
  215. return NULL;
  216. }
  217. #ifdef __cplusplus
  218. }
  219. #endif