Lain 7b8b51b29f libobs/graphics: Improve sprite drawing perf il y a 7 mois
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libnsgif 02c1742b30 libobs/graphics: Prevent heap overflow in libnsgif il y a 1 an
axisang.c 106c7aa61f Update copyrights/names il y a 2 ans
axisang.h a1fbf1015f clang-format: Increase column limit from 80 to 120 il y a 1 an
basemath.hpp f255ae1922 first commit il y a 12 ans
bounds.c a1fbf1015f clang-format: Increase column limit from 80 to 120 il y a 1 an
bounds.h a1fbf1015f clang-format: Increase column limit from 80 to 120 il y a 1 an
device-exports.h abb8cdf0da libobs, libobs-opengl: Add memory and identification APIs il y a 7 mois
effect-parser.c a1fbf1015f clang-format: Increase column limit from 80 to 120 il y a 1 an
effect-parser.h a1fbf1015f clang-format: Increase column limit from 80 to 120 il y a 1 an
effect.c a1fbf1015f clang-format: Increase column limit from 80 to 120 il y a 1 an
effect.h a1fbf1015f clang-format: Increase column limit from 80 to 120 il y a 1 an
graphics-ffmpeg.c a1fbf1015f clang-format: Increase column limit from 80 to 120 il y a 1 an
graphics-imports.c abb8cdf0da libobs, libobs-opengl: Add memory and identification APIs il y a 7 mois
graphics-internal.h 7b8b51b29f libobs/graphics: Improve sprite drawing perf il y a 6 mois
graphics.c 7b8b51b29f libobs/graphics: Improve sprite drawing perf il y a 6 mois
graphics.h abb8cdf0da libobs, libobs-opengl: Add memory and identification APIs il y a 7 mois
half.h a1fbf1015f clang-format: Increase column limit from 80 to 120 il y a 1 an
image-file.c a1fbf1015f clang-format: Increase column limit from 80 to 120 il y a 1 an
image-file.h a1fbf1015f clang-format: Increase column limit from 80 to 120 il y a 1 an
input.h 106c7aa61f Update copyrights/names il y a 2 ans
math-defs.h f4733ec6a2 Update source code formatting with clang-format 17.0.3 il y a 1 an
math-extra.c a1fbf1015f clang-format: Increase column limit from 80 to 120 il y a 1 an
math-extra.h a1fbf1015f clang-format: Increase column limit from 80 to 120 il y a 1 an
matrix3.c a1fbf1015f clang-format: Increase column limit from 80 to 120 il y a 1 an
matrix3.h a1fbf1015f clang-format: Increase column limit from 80 to 120 il y a 1 an
matrix4.c d25e2c18e4 libobs/graphics: Optimize certain matrix4 functions il y a 6 mois
matrix4.h a1fbf1015f clang-format: Increase column limit from 80 to 120 il y a 1 an
plane.c a1fbf1015f clang-format: Increase column limit from 80 to 120 il y a 1 an
plane.h a1fbf1015f clang-format: Increase column limit from 80 to 120 il y a 1 an
quat.c a1fbf1015f clang-format: Increase column limit from 80 to 120 il y a 1 an
quat.h a1fbf1015f clang-format: Increase column limit from 80 to 120 il y a 1 an
shader-parser.c a1fbf1015f clang-format: Increase column limit from 80 to 120 il y a 1 an
shader-parser.h a1fbf1015f clang-format: Increase column limit from 80 to 120 il y a 1 an
srgb.h a1fbf1015f clang-format: Increase column limit from 80 to 120 il y a 1 an
texture-render.c a1fbf1015f clang-format: Increase column limit from 80 to 120 il y a 1 an
vec2.c a1fbf1015f clang-format: Increase column limit from 80 to 120 il y a 1 an
vec2.h a1fbf1015f clang-format: Increase column limit from 80 to 120 il y a 1 an
vec3.c a1fbf1015f clang-format: Increase column limit from 80 to 120 il y a 1 an
vec3.h a1fbf1015f clang-format: Increase column limit from 80 to 120 il y a 1 an
vec4.c a1fbf1015f clang-format: Increase column limit from 80 to 120 il y a 1 an
vec4.h a1fbf1015f clang-format: Increase column limit from 80 to 120 il y a 1 an