jp9000 9d66c96299 Fix bug with creating immediate vertex buffers 11 年之前
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axisang.c 8298fa4dc7 With the permission of my fellow contributors, I'm switching obs-studio back to GPL v2+ to prevent issues between this project and the original OBS project, and for personal reasons to avoid legal ambiguity (not political reasons, I admittedly would prefer GPL v3+) 12 年之前
axisang.h 8298fa4dc7 With the permission of my fellow contributors, I'm switching obs-studio back to GPL v2+ to prevent issues between this project and the original OBS project, and for personal reasons to avoid legal ambiguity (not political reasons, I admittedly would prefer GPL v3+) 12 年之前
basemath.hpp f255ae1922 first commit 12 年之前
bounds.c 1c2a0524b7 Change graphics subsystem to 4x4 matrices 11 年之前
bounds.h 1c2a0524b7 Change graphics subsystem to 4x4 matrices 11 年之前
device-exports.h 97c94b183a Add copy_texture_region function 11 年之前
effect-parser.c b64900e630 Graphics: Comment out parsed shader logging 11 年之前
effect-parser.h 8298fa4dc7 With the permission of my fellow contributors, I'm switching obs-studio back to GPL v2+ to prevent issues between this project and the original OBS project, and for personal reasons to avoid legal ambiguity (not political reasons, I admittedly would prefer GPL v3+) 12 年之前
effect.c 94a2d20712 Be just a bit more consistent. 11 年之前
effect.h 8298fa4dc7 With the permission of my fellow contributors, I'm switching obs-studio back to GPL v2+ to prevent issues between this project and the original OBS project, and for personal reasons to avoid legal ambiguity (not political reasons, I admittedly would prefer GPL v3+) 12 年之前
graphics-imports.c 97c94b183a Add copy_texture_region function 11 年之前
graphics-internal.h 1c2a0524b7 Change graphics subsystem to 4x4 matrices 11 年之前
graphics.c 9d66c96299 Fix bug with creating immediate vertex buffers 11 年之前
graphics.h 1c2a0524b7 Change graphics subsystem to 4x4 matrices 11 年之前
input.h 8298fa4dc7 With the permission of my fellow contributors, I'm switching obs-studio back to GPL v2+ to prevent issues between this project and the original OBS project, and for personal reasons to avoid legal ambiguity (not political reasons, I admittedly would prefer GPL v3+) 12 年之前
math-defs.h 8298fa4dc7 With the permission of my fellow contributors, I'm switching obs-studio back to GPL v2+ to prevent issues between this project and the original OBS project, and for personal reasons to avoid legal ambiguity (not political reasons, I admittedly would prefer GPL v3+) 12 年之前
math-extra.c 3da014543e fix min_adjust usage in calc_torque 12 年之前
math-extra.h 8298fa4dc7 With the permission of my fellow contributors, I'm switching obs-studio back to GPL v2+ to prevent issues between this project and the original OBS project, and for personal reasons to avoid legal ambiguity (not political reasons, I admittedly would prefer GPL v3+) 12 年之前
matrix3.c 1c2a0524b7 Change graphics subsystem to 4x4 matrices 11 年之前
matrix3.h 1c2a0524b7 Change graphics subsystem to 4x4 matrices 11 年之前
matrix4.c 1c2a0524b7 Change graphics subsystem to 4x4 matrices 11 年之前
matrix4.h 1c2a0524b7 Change graphics subsystem to 4x4 matrices 11 年之前
plane.c 1c2a0524b7 Change graphics subsystem to 4x4 matrices 11 年之前
plane.h 1c2a0524b7 Change graphics subsystem to 4x4 matrices 11 年之前
quat.c 1c2a0524b7 Change graphics subsystem to 4x4 matrices 11 年之前
quat.h 1c2a0524b7 Change graphics subsystem to 4x4 matrices 11 年之前
shader-parser.c e9342143a7 Simplify and extend callback/signalling system 11 年之前
shader-parser.h 8298fa4dc7 With the permission of my fellow contributors, I'm switching obs-studio back to GPL v2+ to prevent issues between this project and the original OBS project, and for personal reasons to avoid legal ambiguity (not political reasons, I admittedly would prefer GPL v3+) 12 年之前
texture-render.c 268e4e7811 Add more checks for NULL pointers 11 年之前
vec2.c 8298fa4dc7 With the permission of my fellow contributors, I'm switching obs-studio back to GPL v2+ to prevent issues between this project and the original OBS project, and for personal reasons to avoid legal ambiguity (not political reasons, I admittedly would prefer GPL v3+) 12 年之前
vec2.h 8298fa4dc7 With the permission of my fellow contributors, I'm switching obs-studio back to GPL v2+ to prevent issues between this project and the original OBS project, and for personal reasons to avoid legal ambiguity (not political reasons, I admittedly would prefer GPL v3+) 12 年之前
vec3.c 1c2a0524b7 Change graphics subsystem to 4x4 matrices 11 年之前
vec3.h 1c2a0524b7 Change graphics subsystem to 4x4 matrices 11 年之前
vec4.c 1c2a0524b7 Change graphics subsystem to 4x4 matrices 11 年之前
vec4.h 1c2a0524b7 Change graphics subsystem to 4x4 matrices 11 年之前