gl_obs.c 764 KB

12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273747576777879808182838485868788899091929394959697989910010110210310410510610710810911011111211311411511611711811912012112212312412512612712812913013113213313413513613713813914014114214314414514614714814915015115215315415515615715815916016116216316416516616716816917017117217317417517617717817918018118218318418518618718818919019119219319419519619719819920020120220320420520620720820921021121221321421521621721821922022122222322422522622722822923023123223323423523623723823924024124224324424524624724824925025125225325425525625725825926026126226326426526626726826927027127227327427527627727827928028128228328428528628728828929029129229329429529629729829930030130230330430530630730830931031131231331431531631731831932032132232332432532632732832933033133233333433533633733833934034134234334434534634734834935035135235335435535635735835936036136236336436536636736836937037137237337437537637737837938038138238338438538638738838939039139239339439539639739839940040140240340440540640740840941041141241341441541641741841942042142242342442542642742842943043143243343443543643743843944044144244344444544644744844945045145245345445545645745845946046146246346446546646746846947047147247347447547647747847948048148248348448548648748848949049149249349449549649749849950050150250350450550650750850951051151251351451551651751851952052152252352452552652752852953053153253353453553653753853954054154254354454554654754854955055155255355455555655755855956056156256356456556656756856957057157257357457557657757857958058158258358458558658758858959059159259359459559659759859960060160260360460560660760860961061161261361461561661761861962062162262362462562662762862963063163263363463563663763863964064164264364464564664764864965065165265365465565665765865966066166266366466566666766866967067167267367467567667767867968068168268368468568668768868969069169269369469569669769869970070170270370470570670770870971071171271371471571671771871972072172272372472572672772872973073173273373473573673773873974074174274374474574674774874975075175275375475575675775875976076176276376476576676776876977077177277377477577677777877978078178278378478578678778878979079179279379479579679779879980080180280380480580680780880981081181281381481581681781881982082182282382482582682782882983083183283383483583683783883984084184284384484584684784884985085185285385485585685785885986086186286386486586686786886987087187287387487587687787887988088188288388488588688788888989089189289389489589689789889990090190290390490590690790890991091191291391491591691791891992092192292392492592692792892993093193293393493593693793893994094194294394494594694794894995095195295395495595695795895996096196296396496596696796896997097197297397497597697797897998098198298398498598698798898999099199299399499599699799899910001001100210031004100510061007100810091010101110121013101410151016101710181019102010211022102310241025102610271028102910301031103210331034103510361037103810391040104110421043104410451046104710481049105010511052105310541055105610571058105910601061106210631064106510661067106810691070107110721073107410751076107710781079108010811082108310841085108610871088108910901091109210931094109510961097109810991100110111021103110411051106110711081109111011111112111311141115111611171118111911201121112211231124112511261127112811291130113111321133113411351136113711381139114011411142114311441145114611471148114911501151115211531154115511561157115811591160116111621163116411651166116711681169117011711172117311741175117611771178117911801181118211831184118511861187118811891190119111921193119411951196119711981199120012011202120312041205120612071208120912101211121212131214121512161217121812191220122112221223122412251226122712281229123012311232123312341235123612371238123912401241124212431244124512461247124812491250125112521253125412551256125712581259126012611262126312641265126612671268126912701271127212731274127512761277127812791280128112821283128412851286128712881289129012911292129312941295129612971298129913001301130213031304130513061307130813091310131113121313131413151316131713181319132013211322132313241325132613271328132913301331133213331334133513361337133813391340134113421343134413451346134713481349135013511352135313541355135613571358135913601361136213631364136513661367136813691370137113721373137413751376137713781379138013811382138313841385138613871388138913901391139213931394139513961397139813991400140114021403140414051406140714081409141014111412141314141415141614171418141914201421142214231424142514261427142814291430143114321433143414351436143714381439144014411442144314441445144614471448144914501451145214531454145514561457145814591460146114621463146414651466146714681469147014711472147314741475147614771478147914801481148214831484148514861487148814891490149114921493149414951496149714981499150015011502150315041505150615071508150915101511151215131514151515161517151815191520152115221523152415251526152715281529153015311532153315341535153615371538153915401541154215431544154515461547154815491550155115521553155415551556155715581559156015611562156315641565156615671568156915701571157215731574157515761577157815791580158115821583158415851586158715881589159015911592159315941595159615971598159916001601160216031604160516061607160816091610161116121613161416151616161716181619162016211622162316241625162616271628162916301631163216331634163516361637163816391640164116421643164416451646164716481649165016511652165316541655165616571658165916601661166216631664166516661667166816691670167116721673167416751676167716781679168016811682168316841685168616871688168916901691169216931694169516961697169816991700170117021703170417051706170717081709171017111712171317141715171617171718171917201721172217231724172517261727172817291730173117321733173417351736173717381739174017411742174317441745174617471748174917501751175217531754175517561757175817591760176117621763176417651766176717681769177017711772177317741775177617771778177917801781178217831784178517861787178817891790179117921793179417951796179717981799180018011802180318041805180618071808180918101811181218131814181518161817181818191820182118221823182418251826182718281829183018311832183318341835183618371838183918401841184218431844184518461847184818491850185118521853185418551856185718581859186018611862186318641865186618671868186918701871187218731874187518761877187818791880188118821883188418851886188718881889189018911892189318941895189618971898189919001901190219031904190519061907190819091910191119121913191419151916191719181919192019211922192319241925192619271928192919301931193219331934193519361937193819391940194119421943194419451946194719481949195019511952195319541955195619571958195919601961196219631964196519661967196819691970197119721973197419751976197719781979198019811982198319841985198619871988198919901991199219931994199519961997199819992000200120022003200420052006200720082009201020112012201320142015201620172018201920202021202220232024202520262027202820292030203120322033203420352036203720382039204020412042204320442045204620472048204920502051205220532054205520562057205820592060206120622063206420652066206720682069207020712072207320742075207620772078207920802081208220832084208520862087208820892090209120922093209420952096209720982099210021012102210321042105210621072108210921102111211221132114211521162117211821192120212121222123212421252126212721282129213021312132213321342135213621372138213921402141214221432144214521462147214821492150215121522153215421552156215721582159216021612162216321642165216621672168216921702171217221732174217521762177217821792180218121822183218421852186218721882189219021912192219321942195219621972198219922002201220222032204220522062207220822092210221122122213221422152216221722182219222022212222222322242225222622272228222922302231223222332234223522362237223822392240224122422243224422452246224722482249225022512252225322542255225622572258225922602261226222632264226522662267226822692270227122722273227422752276227722782279228022812282228322842285228622872288228922902291229222932294229522962297229822992300230123022303230423052306230723082309231023112312231323142315231623172318231923202321232223232324232523262327232823292330233123322333233423352336233723382339234023412342234323442345234623472348234923502351235223532354235523562357235823592360236123622363236423652366236723682369237023712372237323742375237623772378237923802381238223832384238523862387238823892390239123922393239423952396239723982399240024012402240324042405240624072408240924102411241224132414241524162417241824192420242124222423242424252426242724282429243024312432243324342435243624372438243924402441244224432444244524462447244824492450245124522453245424552456245724582459246024612462246324642465246624672468246924702471247224732474247524762477247824792480248124822483248424852486248724882489249024912492249324942495249624972498249925002501250225032504250525062507250825092510251125122513251425152516251725182519252025212522252325242525252625272528252925302531253225332534253525362537253825392540254125422543254425452546254725482549255025512552255325542555255625572558255925602561256225632564256525662567256825692570257125722573257425752576257725782579258025812582258325842585258625872588258925902591259225932594259525962597259825992600260126022603260426052606260726082609261026112612261326142615261626172618261926202621262226232624262526262627262826292630263126322633263426352636263726382639264026412642264326442645264626472648264926502651265226532654265526562657265826592660266126622663266426652666266726682669267026712672267326742675267626772678267926802681268226832684268526862687268826892690269126922693269426952696269726982699270027012702270327042705270627072708270927102711271227132714271527162717271827192720272127222723272427252726272727282729273027312732273327342735273627372738273927402741274227432744274527462747274827492750275127522753275427552756275727582759276027612762276327642765276627672768276927702771277227732774277527762777277827792780278127822783278427852786278727882789279027912792279327942795279627972798279928002801280228032804280528062807280828092810281128122813281428152816281728182819282028212822282328242825282628272828282928302831283228332834283528362837283828392840284128422843284428452846284728482849285028512852285328542855285628572858285928602861286228632864286528662867286828692870287128722873287428752876287728782879288028812882288328842885288628872888288928902891289228932894289528962897289828992900290129022903290429052906290729082909291029112912291329142915291629172918291929202921292229232924292529262927292829292930293129322933293429352936293729382939294029412942294329442945294629472948294929502951295229532954295529562957295829592960296129622963296429652966296729682969297029712972297329742975297629772978297929802981298229832984298529862987298829892990299129922993299429952996299729982999300030013002300330043005300630073008300930103011301230133014301530163017301830193020302130223023302430253026302730283029303030313032303330343035303630373038303930403041304230433044304530463047304830493050305130523053305430553056305730583059306030613062306330643065306630673068306930703071307230733074307530763077307830793080308130823083308430853086308730883089309030913092309330943095309630973098309931003101310231033104310531063107310831093110311131123113311431153116311731183119312031213122312331243125312631273128312931303131313231333134313531363137313831393140314131423143314431453146314731483149315031513152315331543155315631573158315931603161316231633164316531663167316831693170317131723173317431753176317731783179318031813182318331843185318631873188318931903191319231933194319531963197319831993200320132023203320432053206320732083209321032113212321332143215321632173218321932203221322232233224322532263227322832293230323132323233323432353236323732383239324032413242324332443245324632473248324932503251325232533254325532563257325832593260326132623263326432653266326732683269327032713272327332743275327632773278327932803281328232833284328532863287328832893290329132923293329432953296329732983299330033013302330333043305330633073308330933103311331233133314331533163317331833193320332133223323332433253326332733283329333033313332333333343335333633373338333933403341334233433344334533463347334833493350335133523353335433553356335733583359336033613362336333643365336633673368336933703371337233733374337533763377337833793380338133823383338433853386338733883389339033913392339333943395339633973398339934003401340234033404340534063407340834093410341134123413341434153416341734183419342034213422342334243425342634273428342934303431343234333434343534363437343834393440344134423443344434453446344734483449345034513452345334543455345634573458345934603461346234633464346534663467346834693470347134723473347434753476347734783479348034813482348334843485348634873488348934903491349234933494349534963497349834993500350135023503350435053506350735083509351035113512351335143515351635173518351935203521352235233524352535263527352835293530353135323533353435353536353735383539354035413542354335443545354635473548354935503551355235533554355535563557355835593560356135623563356435653566356735683569357035713572357335743575357635773578357935803581358235833584358535863587358835893590359135923593359435953596359735983599360036013602360336043605360636073608360936103611361236133614361536163617361836193620362136223623362436253626362736283629363036313632363336343635363636373638363936403641364236433644364536463647364836493650365136523653365436553656365736583659366036613662366336643665366636673668366936703671367236733674367536763677367836793680368136823683368436853686368736883689369036913692369336943695369636973698369937003701370237033704370537063707370837093710371137123713371437153716371737183719372037213722372337243725372637273728372937303731373237333734373537363737373837393740374137423743374437453746374737483749375037513752375337543755375637573758375937603761376237633764376537663767376837693770377137723773377437753776377737783779378037813782378337843785378637873788378937903791379237933794379537963797379837993800380138023803380438053806380738083809381038113812381338143815381638173818381938203821382238233824382538263827382838293830383138323833383438353836383738383839384038413842384338443845384638473848384938503851385238533854385538563857385838593860386138623863386438653866386738683869387038713872387338743875387638773878387938803881388238833884388538863887388838893890389138923893389438953896389738983899390039013902390339043905390639073908390939103911391239133914391539163917391839193920392139223923392439253926392739283929393039313932393339343935393639373938393939403941394239433944394539463947394839493950395139523953395439553956395739583959396039613962396339643965396639673968396939703971397239733974397539763977397839793980398139823983398439853986398739883989399039913992399339943995399639973998399940004001400240034004400540064007400840094010401140124013401440154016401740184019402040214022402340244025402640274028402940304031403240334034403540364037403840394040404140424043404440454046404740484049405040514052405340544055405640574058405940604061406240634064406540664067406840694070407140724073407440754076407740784079408040814082408340844085408640874088408940904091409240934094409540964097409840994100410141024103410441054106410741084109411041114112411341144115411641174118411941204121412241234124412541264127412841294130413141324133413441354136413741384139414041414142414341444145414641474148414941504151415241534154415541564157415841594160416141624163416441654166416741684169417041714172417341744175417641774178417941804181418241834184418541864187418841894190419141924193419441954196419741984199420042014202420342044205420642074208420942104211421242134214421542164217421842194220422142224223422442254226422742284229423042314232423342344235423642374238423942404241424242434244424542464247424842494250425142524253425442554256425742584259426042614262426342644265426642674268426942704271427242734274427542764277427842794280428142824283428442854286428742884289429042914292429342944295429642974298429943004301430243034304430543064307430843094310431143124313431443154316431743184319432043214322432343244325432643274328432943304331433243334334433543364337433843394340434143424343434443454346434743484349435043514352435343544355435643574358435943604361436243634364436543664367436843694370437143724373437443754376437743784379438043814382438343844385438643874388438943904391439243934394439543964397439843994400440144024403440444054406440744084409441044114412441344144415441644174418441944204421442244234424442544264427442844294430443144324433443444354436443744384439444044414442444344444445444644474448444944504451445244534454445544564457445844594460446144624463446444654466446744684469447044714472447344744475447644774478447944804481448244834484448544864487448844894490449144924493449444954496449744984499450045014502450345044505450645074508450945104511451245134514451545164517451845194520452145224523452445254526452745284529453045314532453345344535453645374538453945404541454245434544454545464547454845494550455145524553455445554556455745584559456045614562456345644565456645674568456945704571457245734574457545764577457845794580458145824583458445854586458745884589459045914592459345944595459645974598459946004601460246034604460546064607460846094610461146124613461446154616461746184619462046214622462346244625462646274628462946304631463246334634463546364637463846394640464146424643464446454646464746484649465046514652465346544655465646574658465946604661466246634664466546664667466846694670467146724673467446754676467746784679468046814682468346844685468646874688468946904691469246934694469546964697469846994700470147024703470447054706470747084709471047114712471347144715471647174718471947204721472247234724472547264727472847294730473147324733473447354736473747384739474047414742474347444745474647474748474947504751475247534754475547564757475847594760476147624763476447654766476747684769477047714772477347744775477647774778477947804781478247834784478547864787478847894790479147924793479447954796479747984799480048014802480348044805480648074808480948104811481248134814481548164817481848194820482148224823482448254826482748284829483048314832483348344835483648374838483948404841484248434844484548464847484848494850485148524853485448554856485748584859486048614862486348644865486648674868486948704871487248734874487548764877487848794880488148824883488448854886488748884889489048914892489348944895489648974898489949004901490249034904490549064907490849094910491149124913491449154916491749184919492049214922492349244925492649274928492949304931493249334934493549364937493849394940494149424943494449454946494749484949495049514952495349544955495649574958495949604961496249634964496549664967496849694970497149724973497449754976497749784979498049814982498349844985498649874988498949904991499249934994499549964997499849995000500150025003500450055006500750085009501050115012501350145015501650175018501950205021502250235024502550265027502850295030503150325033503450355036503750385039504050415042504350445045504650475048504950505051505250535054505550565057505850595060506150625063506450655066506750685069507050715072507350745075507650775078507950805081508250835084508550865087508850895090509150925093509450955096509750985099510051015102510351045105510651075108510951105111511251135114511551165117511851195120512151225123512451255126512751285129513051315132513351345135513651375138513951405141514251435144514551465147514851495150515151525153515451555156515751585159516051615162516351645165516651675168516951705171517251735174517551765177517851795180518151825183518451855186518751885189519051915192519351945195519651975198519952005201520252035204520552065207520852095210521152125213521452155216521752185219522052215222522352245225522652275228522952305231523252335234523552365237523852395240524152425243524452455246524752485249525052515252525352545255525652575258525952605261526252635264526552665267526852695270527152725273527452755276527752785279528052815282528352845285528652875288528952905291529252935294529552965297529852995300530153025303530453055306530753085309531053115312531353145315531653175318531953205321532253235324532553265327532853295330533153325333533453355336533753385339534053415342534353445345534653475348534953505351535253535354535553565357535853595360536153625363536453655366536753685369537053715372537353745375537653775378537953805381538253835384538553865387538853895390539153925393539453955396539753985399540054015402540354045405540654075408540954105411541254135414541554165417541854195420542154225423542454255426542754285429543054315432543354345435543654375438543954405441544254435444544554465447544854495450545154525453545454555456545754585459546054615462546354645465546654675468546954705471547254735474547554765477547854795480548154825483548454855486548754885489549054915492549354945495549654975498549955005501550255035504550555065507550855095510551155125513551455155516551755185519552055215522552355245525552655275528552955305531553255335534553555365537553855395540554155425543554455455546554755485549555055515552555355545555555655575558555955605561556255635564556555665567556855695570557155725573557455755576557755785579558055815582558355845585558655875588558955905591559255935594559555965597559855995600560156025603560456055606560756085609561056115612561356145615561656175618561956205621562256235624562556265627562856295630563156325633563456355636563756385639564056415642564356445645564656475648564956505651565256535654565556565657565856595660566156625663566456655666566756685669567056715672567356745675567656775678567956805681568256835684568556865687568856895690569156925693569456955696569756985699570057015702570357045705570657075708570957105711571257135714571557165717571857195720572157225723572457255726572757285729573057315732573357345735573657375738573957405741574257435744574557465747574857495750575157525753575457555756575757585759576057615762576357645765576657675768576957705771577257735774577557765777577857795780578157825783578457855786578757885789579057915792579357945795579657975798579958005801580258035804580558065807580858095810581158125813581458155816581758185819582058215822582358245825582658275828582958305831583258335834583558365837583858395840584158425843584458455846584758485849585058515852585358545855585658575858585958605861586258635864586558665867586858695870587158725873587458755876587758785879588058815882588358845885588658875888588958905891589258935894589558965897589858995900590159025903590459055906590759085909591059115912591359145915591659175918591959205921592259235924592559265927592859295930593159325933593459355936593759385939594059415942594359445945594659475948594959505951595259535954595559565957595859595960596159625963596459655966596759685969597059715972597359745975597659775978597959805981598259835984598559865987598859895990599159925993599459955996599759985999600060016002600360046005600660076008600960106011601260136014601560166017601860196020602160226023602460256026602760286029603060316032603360346035603660376038603960406041604260436044604560466047604860496050605160526053605460556056605760586059606060616062606360646065606660676068606960706071607260736074607560766077607860796080608160826083608460856086608760886089609060916092609360946095609660976098609961006101610261036104610561066107610861096110611161126113611461156116611761186119612061216122612361246125612661276128612961306131613261336134613561366137613861396140614161426143614461456146614761486149615061516152615361546155615661576158615961606161616261636164616561666167616861696170617161726173617461756176617761786179618061816182618361846185618661876188618961906191619261936194619561966197619861996200620162026203620462056206620762086209621062116212621362146215621662176218621962206221622262236224622562266227622862296230623162326233623462356236623762386239624062416242624362446245624662476248624962506251625262536254625562566257625862596260626162626263626462656266626762686269627062716272627362746275627662776278627962806281628262836284628562866287628862896290629162926293629462956296629762986299630063016302630363046305630663076308630963106311631263136314631563166317631863196320632163226323632463256326632763286329633063316332633363346335633663376338633963406341634263436344634563466347634863496350635163526353635463556356635763586359636063616362636363646365636663676368636963706371637263736374637563766377637863796380638163826383638463856386638763886389639063916392639363946395639663976398639964006401640264036404640564066407640864096410641164126413641464156416641764186419642064216422642364246425642664276428642964306431643264336434643564366437643864396440644164426443644464456446644764486449645064516452645364546455645664576458645964606461646264636464646564666467646864696470647164726473647464756476647764786479648064816482648364846485648664876488648964906491649264936494649564966497649864996500650165026503650465056506650765086509651065116512651365146515651665176518651965206521652265236524652565266527652865296530653165326533653465356536653765386539654065416542654365446545654665476548654965506551655265536554655565566557655865596560656165626563656465656566656765686569657065716572657365746575657665776578657965806581658265836584658565866587658865896590659165926593659465956596659765986599660066016602660366046605660666076608660966106611661266136614661566166617661866196620662166226623662466256626662766286629663066316632663366346635663666376638663966406641664266436644664566466647664866496650665166526653665466556656665766586659666066616662666366646665666666676668666966706671667266736674667566766677667866796680668166826683668466856686668766886689669066916692669366946695669666976698669967006701670267036704670567066707670867096710671167126713671467156716671767186719672067216722672367246725672667276728672967306731673267336734673567366737673867396740674167426743674467456746674767486749675067516752675367546755675667576758675967606761676267636764676567666767676867696770677167726773677467756776677767786779678067816782678367846785678667876788678967906791679267936794679567966797679867996800680168026803680468056806680768086809681068116812681368146815681668176818681968206821682268236824682568266827682868296830683168326833683468356836683768386839684068416842684368446845684668476848684968506851685268536854685568566857685868596860686168626863686468656866686768686869687068716872687368746875687668776878687968806881688268836884688568866887688868896890689168926893689468956896689768986899690069016902690369046905690669076908690969106911691269136914691569166917691869196920692169226923692469256926692769286929693069316932693369346935693669376938693969406941694269436944694569466947694869496950695169526953695469556956695769586959696069616962696369646965696669676968696969706971697269736974697569766977697869796980698169826983698469856986698769886989699069916992699369946995699669976998699970007001700270037004700570067007700870097010701170127013701470157016701770187019702070217022702370247025702670277028702970307031703270337034703570367037703870397040704170427043704470457046704770487049705070517052705370547055705670577058705970607061706270637064706570667067706870697070707170727073707470757076707770787079708070817082708370847085708670877088708970907091709270937094709570967097709870997100710171027103710471057106710771087109711071117112711371147115711671177118711971207121712271237124712571267127712871297130713171327133713471357136713771387139714071417142714371447145714671477148714971507151715271537154715571567157715871597160716171627163716471657166716771687169717071717172717371747175717671777178717971807181718271837184718571867187718871897190719171927193719471957196719771987199720072017202720372047205720672077208720972107211721272137214721572167217721872197220722172227223722472257226722772287229723072317232723372347235723672377238723972407241724272437244724572467247724872497250725172527253725472557256725772587259726072617262726372647265726672677268726972707271727272737274727572767277727872797280728172827283728472857286728772887289729072917292729372947295729672977298729973007301730273037304730573067307730873097310731173127313731473157316731773187319732073217322732373247325732673277328732973307331733273337334733573367337733873397340734173427343734473457346734773487349735073517352735373547355735673577358735973607361736273637364736573667367736873697370737173727373737473757376737773787379738073817382738373847385738673877388738973907391739273937394739573967397739873997400740174027403740474057406740774087409741074117412741374147415741674177418741974207421742274237424742574267427742874297430743174327433743474357436743774387439744074417442744374447445744674477448744974507451745274537454745574567457745874597460746174627463746474657466746774687469747074717472747374747475747674777478747974807481748274837484748574867487748874897490749174927493749474957496749774987499750075017502750375047505750675077508750975107511751275137514751575167517751875197520752175227523752475257526752775287529753075317532753375347535753675377538753975407541754275437544754575467547754875497550755175527553755475557556755775587559756075617562756375647565756675677568756975707571757275737574757575767577757875797580758175827583758475857586758775887589759075917592759375947595759675977598759976007601760276037604760576067607760876097610761176127613761476157616761776187619762076217622762376247625762676277628762976307631763276337634763576367637763876397640764176427643764476457646764776487649765076517652765376547655765676577658765976607661766276637664766576667667766876697670767176727673767476757676767776787679768076817682768376847685768676877688768976907691769276937694769576967697769876997700770177027703770477057706770777087709771077117712771377147715771677177718771977207721772277237724772577267727772877297730773177327733773477357736773777387739774077417742774377447745774677477748774977507751775277537754775577567757775877597760776177627763776477657766776777687769777077717772777377747775777677777778777977807781778277837784778577867787778877897790779177927793779477957796779777987799780078017802780378047805780678077808780978107811781278137814781578167817781878197820782178227823782478257826782778287829783078317832783378347835783678377838783978407841784278437844784578467847784878497850785178527853785478557856785778587859786078617862786378647865786678677868786978707871787278737874787578767877787878797880788178827883788478857886788778887889789078917892789378947895789678977898789979007901790279037904790579067907790879097910791179127913791479157916791779187919792079217922792379247925792679277928792979307931793279337934793579367937793879397940794179427943794479457946794779487949795079517952795379547955795679577958795979607961796279637964796579667967796879697970797179727973797479757976797779787979798079817982798379847985798679877988798979907991799279937994799579967997799879998000800180028003800480058006800780088009801080118012801380148015801680178018801980208021802280238024802580268027802880298030803180328033803480358036803780388039804080418042804380448045804680478048804980508051805280538054805580568057805880598060806180628063806480658066806780688069807080718072807380748075807680778078807980808081808280838084808580868087808880898090809180928093809480958096809780988099810081018102810381048105810681078108810981108111811281138114811581168117811881198120812181228123812481258126812781288129813081318132813381348135813681378138813981408141814281438144814581468147814881498150815181528153815481558156815781588159816081618162816381648165816681678168816981708171817281738174817581768177817881798180818181828183818481858186818781888189819081918192819381948195819681978198819982008201820282038204820582068207820882098210821182128213821482158216821782188219822082218222822382248225822682278228822982308231823282338234823582368237823882398240824182428243824482458246824782488249825082518252825382548255825682578258825982608261826282638264826582668267826882698270827182728273827482758276827782788279828082818282828382848285828682878288828982908291829282938294829582968297829882998300830183028303830483058306830783088309831083118312831383148315831683178318831983208321832283238324832583268327832883298330833183328333833483358336833783388339834083418342834383448345834683478348834983508351835283538354835583568357835883598360836183628363836483658366836783688369837083718372837383748375837683778378837983808381838283838384838583868387838883898390839183928393839483958396839783988399840084018402840384048405840684078408840984108411841284138414841584168417841884198420842184228423842484258426842784288429843084318432843384348435843684378438843984408441844284438444844584468447844884498450845184528453845484558456845784588459846084618462846384648465846684678468846984708471847284738474847584768477847884798480848184828483848484858486848784888489849084918492849384948495849684978498849985008501850285038504850585068507850885098510851185128513851485158516851785188519852085218522852385248525852685278528852985308531853285338534853585368537853885398540854185428543854485458546854785488549855085518552855385548555855685578558855985608561856285638564856585668567856885698570857185728573857485758576857785788579858085818582858385848585858685878588858985908591859285938594859585968597859885998600860186028603860486058606860786088609861086118612861386148615861686178618861986208621862286238624862586268627862886298630863186328633863486358636863786388639864086418642864386448645864686478648864986508651865286538654865586568657865886598660866186628663866486658666866786688669867086718672867386748675867686778678867986808681868286838684868586868687868886898690869186928693869486958696869786988699870087018702870387048705870687078708870987108711871287138714871587168717871887198720872187228723872487258726872787288729873087318732873387348735873687378738873987408741874287438744874587468747874887498750875187528753875487558756875787588759876087618762876387648765876687678768876987708771877287738774877587768777877887798780878187828783878487858786878787888789879087918792879387948795879687978798879988008801880288038804880588068807880888098810881188128813881488158816881788188819882088218822882388248825882688278828882988308831883288338834883588368837883888398840884188428843884488458846884788488849885088518852885388548855885688578858885988608861886288638864886588668867886888698870887188728873887488758876887788788879888088818882888388848885888688878888888988908891889288938894889588968897889888998900890189028903890489058906890789088909891089118912891389148915891689178918891989208921892289238924892589268927892889298930893189328933893489358936893789388939894089418942894389448945894689478948894989508951895289538954895589568957895889598960896189628963896489658966896789688969897089718972897389748975897689778978897989808981898289838984898589868987898889898990899189928993899489958996899789988999900090019002900390049005900690079008900990109011901290139014901590169017901890199020902190229023902490259026902790289029903090319032903390349035903690379038903990409041904290439044904590469047904890499050905190529053905490559056905790589059906090619062906390649065906690679068906990709071907290739074907590769077907890799080908190829083908490859086908790889089909090919092909390949095909690979098909991009101910291039104910591069107910891099110911191129113911491159116911791189119912091219122912391249125912691279128912991309131913291339134913591369137913891399140914191429143914491459146914791489149915091519152915391549155915691579158915991609161916291639164916591669167916891699170917191729173917491759176917791789179918091819182918391849185918691879188918991909191919291939194919591969197919891999200920192029203920492059206920792089209921092119212921392149215921692179218921992209221922292239224922592269227922892299230923192329233923492359236923792389239924092419242924392449245924692479248924992509251925292539254925592569257925892599260926192629263926492659266926792689269927092719272927392749275927692779278927992809281928292839284928592869287928892899290929192929293929492959296929792989299930093019302930393049305930693079308930993109311931293139314931593169317931893199320932193229323932493259326932793289329933093319332933393349335933693379338933993409341934293439344934593469347934893499350935193529353935493559356935793589359936093619362936393649365936693679368936993709371937293739374937593769377937893799380938193829383938493859386938793889389939093919392939393949395939693979398939994009401940294039404940594069407940894099410941194129413941494159416941794189419942094219422942394249425942694279428942994309431943294339434943594369437943894399440944194429443944494459446944794489449945094519452945394549455945694579458945994609461946294639464946594669467946894699470947194729473947494759476947794789479948094819482948394849485948694879488948994909491949294939494949594969497949894999500950195029503950495059506950795089509951095119512951395149515951695179518951995209521952295239524952595269527952895299530953195329533953495359536953795389539954095419542954395449545954695479548954995509551955295539554955595569557955895599560956195629563956495659566956795689569957095719572957395749575957695779578957995809581958295839584958595869587958895899590959195929593959495959596959795989599960096019602960396049605960696079608960996109611961296139614961596169617961896199620962196229623962496259626962796289629963096319632963396349635963696379638963996409641964296439644964596469647964896499650965196529653965496559656965796589659966096619662966396649665966696679668966996709671967296739674967596769677967896799680968196829683968496859686968796889689969096919692969396949695969696979698969997009701970297039704970597069707970897099710971197129713971497159716971797189719972097219722972397249725972697279728972997309731973297339734973597369737973897399740974197429743974497459746974797489749975097519752975397549755975697579758975997609761976297639764976597669767976897699770977197729773977497759776977797789779978097819782978397849785978697879788978997909791979297939794979597969797979897999800980198029803980498059806980798089809981098119812981398149815981698179818981998209821982298239824982598269827982898299830983198329833983498359836983798389839984098419842984398449845984698479848984998509851985298539854985598569857985898599860986198629863986498659866986798689869987098719872987398749875987698779878987998809881988298839884988598869887988898899890989198929893989498959896989798989899990099019902990399049905990699079908990999109911991299139914991599169917991899199920992199229923992499259926992799289929993099319932993399349935993699379938993999409941994299439944994599469947994899499950995199529953995499559956995799589959996099619962996399649965996699679968996999709971997299739974997599769977997899799980998199829983998499859986998799889989999099919992999399949995999699979998999910000100011000210003100041000510006100071000810009100101001110012100131001410015100161001710018100191002010021100221002310024100251002610027100281002910030100311003210033100341003510036100371003810039100401004110042100431004410045100461004710048100491005010051100521005310054100551005610057100581005910060100611006210063100641006510066100671006810069100701007110072100731007410075100761007710078100791008010081100821008310084100851008610087100881008910090100911009210093100941009510096100971009810099101001010110102101031010410105101061010710108101091011010111101121011310114101151011610117101181011910120101211012210123101241012510126101271012810129101301013110132101331013410135101361013710138101391014010141101421014310144101451014610147101481014910150101511015210153101541015510156101571015810159101601016110162101631016410165101661016710168101691017010171101721017310174101751017610177101781017910180101811018210183101841018510186101871018810189101901019110192101931019410195101961019710198101991020010201102021020310204102051020610207102081020910210102111021210213102141021510216102171021810219102201022110222102231022410225102261022710228102291023010231102321023310234102351023610237102381023910240102411024210243102441024510246102471024810249102501025110252102531025410255102561025710258102591026010261102621026310264102651026610267102681026910270102711027210273102741027510276102771027810279102801028110282102831028410285102861028710288102891029010291102921029310294102951029610297102981029910300103011030210303103041030510306103071030810309103101031110312103131031410315103161031710318103191032010321103221032310324103251032610327103281032910330103311033210333103341033510336103371033810339103401034110342103431034410345103461034710348103491035010351103521035310354103551035610357103581035910360103611036210363103641036510366103671036810369103701037110372103731037410375103761037710378103791038010381103821038310384103851038610387103881038910390103911039210393103941039510396103971039810399104001040110402104031040410405104061040710408104091041010411104121041310414104151041610417104181041910420104211042210423104241042510426104271042810429104301043110432104331043410435104361043710438104391044010441104421044310444104451044610447104481044910450104511045210453104541045510456104571045810459104601046110462104631046410465104661046710468104691047010471104721047310474104751047610477104781047910480104811048210483104841048510486104871048810489104901049110492104931049410495104961049710498104991050010501105021050310504105051050610507105081050910510105111051210513105141051510516105171051810519105201052110522105231052410525105261052710528105291053010531105321053310534105351053610537105381053910540105411054210543105441054510546105471054810549105501055110552105531055410555105561055710558105591056010561105621056310564105651056610567105681056910570105711057210573105741057510576105771057810579105801058110582105831058410585105861058710588105891059010591105921059310594105951059610597105981059910600106011060210603106041060510606106071060810609106101061110612106131061410615106161061710618106191062010621106221062310624106251062610627106281062910630106311063210633106341063510636106371063810639106401064110642106431064410645106461064710648106491065010651106521065310654106551065610657106581065910660106611066210663106641066510666106671066810669106701067110672106731067410675106761067710678106791068010681106821068310684106851068610687106881068910690106911069210693106941069510696106971069810699107001070110702107031070410705107061070710708107091071010711107121071310714107151071610717107181071910720107211072210723107241072510726107271072810729107301073110732107331073410735107361073710738107391074010741107421074310744107451074610747
  1. #include <stdlib.h>
  2. #include <string.h>
  3. #include <stddef.h>
  4. #include "gl_obs.h"
  5. #if defined(__APPLE__)
  6. #include <dlfcn.h>
  7. static void* AppleGLGetProcAddress (const char *name)
  8. {
  9. static void* image = NULL;
  10. if (NULL == image)
  11. image = dlopen("/System/Library/Frameworks/OpenGL.framework/Versions/Current/OpenGL", RTLD_LAZY);
  12. return (image ? dlsym(image, name) : NULL);
  13. }
  14. #define IntGetProcAddress(name) AppleGLGetProcAddress(name)
  15. #endif /* __APPLE__ */
  16. #if defined(_WIN32)
  17. #ifdef _MSC_VER
  18. #pragma warning(disable: 4055)
  19. #pragma warning(disable: 4054)
  20. #pragma warning(disable: 4996)
  21. #endif
  22. static PROC WinGetProcAddress(const char *name)
  23. {
  24. static HMODULE glMod = NULL;
  25. PROC pFunc = wglGetProcAddress((LPCSTR)name);
  26. if (pFunc) return pFunc;
  27. if (NULL == glMod)
  28. glMod = GetModuleHandleA("OpenGL32.dll");
  29. return (PROC)GetProcAddress(glMod, (LPCSTR)name);
  30. }
  31. #define IntGetProcAddress(name) WinGetProcAddress(name)
  32. #endif
  33. /* Linux, FreeBSD, other */
  34. #ifndef IntGetProcAddress
  35. #ifndef GLX_ARB_get_proc_address
  36. #define GLX_ARB_get_proc_address 1
  37. typedef void (*__GLXextFuncPtr)(void);
  38. extern __GLXextFuncPtr glXGetProcAddressARB (const GLubyte *);
  39. #endif /* GLX_ARB_get_proc_address */
  40. #define IntGetProcAddress(name) (*glXGetProcAddressARB)((const GLubyte*)name)
  41. #endif
  42. int ogl_ext_ARB_imaging = ogl_LOAD_FAILED;
  43. int ogl_ext_ARB_vertex_array_object = ogl_LOAD_FAILED;
  44. int ogl_ext_ARB_texture_rg = ogl_LOAD_FAILED;
  45. int ogl_ext_ARB_texture_compression_rgtc = ogl_LOAD_FAILED;
  46. int ogl_ext_ARB_map_buffer_range = ogl_LOAD_FAILED;
  47. int ogl_ext_ARB_half_float_vertex = ogl_LOAD_FAILED;
  48. int ogl_ext_ARB_framebuffer_sRGB = ogl_LOAD_FAILED;
  49. int ogl_ext_ARB_framebuffer_object = ogl_LOAD_FAILED;
  50. int ogl_ext_ARB_depth_buffer_float = ogl_LOAD_FAILED;
  51. int ogl_ext_ARB_uniform_buffer_object = ogl_LOAD_FAILED;
  52. int ogl_ext_ARB_copy_buffer = ogl_LOAD_FAILED;
  53. int ogl_ext_ARB_depth_clamp = ogl_LOAD_FAILED;
  54. int ogl_ext_ARB_draw_elements_base_vertex = ogl_LOAD_FAILED;
  55. int ogl_ext_ARB_fragment_coord_conventions = ogl_LOAD_FAILED;
  56. int ogl_ext_ARB_provoking_vertex = ogl_LOAD_FAILED;
  57. int ogl_ext_ARB_seamless_cube_map = ogl_LOAD_FAILED;
  58. int ogl_ext_ARB_sync = ogl_LOAD_FAILED;
  59. int ogl_ext_ARB_texture_multisample = ogl_LOAD_FAILED;
  60. int ogl_ext_ARB_vertex_array_bgra = ogl_LOAD_FAILED;
  61. int ogl_ext_ARB_texture_rgb10_a2ui = ogl_LOAD_FAILED;
  62. int ogl_ext_ARB_texture_swizzle = ogl_LOAD_FAILED;
  63. int ogl_ext_ARB_timer_query = ogl_LOAD_FAILED;
  64. int ogl_ext_ARB_vertex_type_2_10_10_10_rev = ogl_LOAD_FAILED;
  65. int ogl_ext_ARB_blend_func_extended = ogl_LOAD_FAILED;
  66. int ogl_ext_ARB_occlusion_query2 = ogl_LOAD_FAILED;
  67. int ogl_ext_ARB_sampler_objects = ogl_LOAD_FAILED;
  68. int ogl_ext_ARB_draw_indirect = ogl_LOAD_FAILED;
  69. int ogl_ext_ARB_gpu_shader5 = ogl_LOAD_FAILED;
  70. int ogl_ext_ARB_gpu_shader_fp64 = ogl_LOAD_FAILED;
  71. int ogl_ext_ARB_shader_subroutine = ogl_LOAD_FAILED;
  72. int ogl_ext_ARB_tessellation_shader = ogl_LOAD_FAILED;
  73. int ogl_ext_ARB_transform_feedback2 = ogl_LOAD_FAILED;
  74. int ogl_ext_ARB_transform_feedback3 = ogl_LOAD_FAILED;
  75. int ogl_ext_ARB_ES2_compatibility = ogl_LOAD_FAILED;
  76. int ogl_ext_ARB_get_program_binary = ogl_LOAD_FAILED;
  77. int ogl_ext_ARB_separate_shader_objects = ogl_LOAD_FAILED;
  78. int ogl_ext_ARB_vertex_attrib_64bit = ogl_LOAD_FAILED;
  79. int ogl_ext_ARB_viewport_array = ogl_LOAD_FAILED;
  80. int ogl_ext_ARB_base_instance = ogl_LOAD_FAILED;
  81. int ogl_ext_ARB_shading_language_420pack = ogl_LOAD_FAILED;
  82. int ogl_ext_ARB_transform_feedback_instanced = ogl_LOAD_FAILED;
  83. int ogl_ext_ARB_compressed_texture_pixel_storage = ogl_LOAD_FAILED;
  84. int ogl_ext_ARB_conservative_depth = ogl_LOAD_FAILED;
  85. int ogl_ext_ARB_internalformat_query = ogl_LOAD_FAILED;
  86. int ogl_ext_ARB_map_buffer_alignment = ogl_LOAD_FAILED;
  87. int ogl_ext_ARB_shader_atomic_counters = ogl_LOAD_FAILED;
  88. int ogl_ext_ARB_shader_image_load_store = ogl_LOAD_FAILED;
  89. int ogl_ext_ARB_shading_language_packing = ogl_LOAD_FAILED;
  90. int ogl_ext_ARB_texture_storage = ogl_LOAD_FAILED;
  91. int ogl_ext_KHR_debug = ogl_LOAD_FAILED;
  92. int ogl_ext_ARB_arrays_of_arrays = ogl_LOAD_FAILED;
  93. int ogl_ext_ARB_clear_buffer_object = ogl_LOAD_FAILED;
  94. int ogl_ext_ARB_compute_shader = ogl_LOAD_FAILED;
  95. int ogl_ext_ARB_copy_image = ogl_LOAD_FAILED;
  96. int ogl_ext_ARB_ES3_compatibility = ogl_LOAD_FAILED;
  97. int ogl_ext_ARB_explicit_uniform_location = ogl_LOAD_FAILED;
  98. int ogl_ext_ARB_fragment_layer_viewport = ogl_LOAD_FAILED;
  99. int ogl_ext_ARB_framebuffer_no_attachments = ogl_LOAD_FAILED;
  100. int ogl_ext_ARB_internalformat_query2 = ogl_LOAD_FAILED;
  101. int ogl_ext_ARB_invalidate_subdata = ogl_LOAD_FAILED;
  102. int ogl_ext_ARB_multi_draw_indirect = ogl_LOAD_FAILED;
  103. int ogl_ext_ARB_program_interface_query = ogl_LOAD_FAILED;
  104. int ogl_ext_ARB_shader_image_size = ogl_LOAD_FAILED;
  105. int ogl_ext_ARB_shader_storage_buffer_object = ogl_LOAD_FAILED;
  106. int ogl_ext_ARB_stencil_texturing = ogl_LOAD_FAILED;
  107. int ogl_ext_ARB_texture_buffer_range = ogl_LOAD_FAILED;
  108. int ogl_ext_ARB_texture_query_levels = ogl_LOAD_FAILED;
  109. int ogl_ext_ARB_texture_storage_multisample = ogl_LOAD_FAILED;
  110. int ogl_ext_ARB_texture_view = ogl_LOAD_FAILED;
  111. int ogl_ext_ARB_vertex_attrib_binding = ogl_LOAD_FAILED;
  112. int ogl_ext_3DFX_multisample = ogl_LOAD_FAILED;
  113. int ogl_ext_3DFX_tbuffer = ogl_LOAD_FAILED;
  114. int ogl_ext_3DFX_texture_compression_FXT1 = ogl_LOAD_FAILED;
  115. int ogl_ext_AMD_blend_minmax_factor = ogl_LOAD_FAILED;
  116. int ogl_ext_AMD_conservative_depth = ogl_LOAD_FAILED;
  117. int ogl_ext_AMD_debug_output = ogl_LOAD_FAILED;
  118. int ogl_ext_AMD_depth_clamp_separate = ogl_LOAD_FAILED;
  119. int ogl_ext_AMD_draw_buffers_blend = ogl_LOAD_FAILED;
  120. int ogl_ext_AMD_interleaved_elements = ogl_LOAD_FAILED;
  121. int ogl_ext_AMD_multi_draw_indirect = ogl_LOAD_FAILED;
  122. int ogl_ext_AMD_name_gen_delete = ogl_LOAD_FAILED;
  123. int ogl_ext_AMD_performance_monitor = ogl_LOAD_FAILED;
  124. int ogl_ext_AMD_pinned_memory = ogl_LOAD_FAILED;
  125. int ogl_ext_AMD_query_buffer_object = ogl_LOAD_FAILED;
  126. int ogl_ext_AMD_sample_positions = ogl_LOAD_FAILED;
  127. int ogl_ext_AMD_seamless_cubemap_per_texture = ogl_LOAD_FAILED;
  128. int ogl_ext_AMD_shader_stencil_export = ogl_LOAD_FAILED;
  129. int ogl_ext_AMD_shader_trinary_minmax = ogl_LOAD_FAILED;
  130. int ogl_ext_AMD_sparse_texture = ogl_LOAD_FAILED;
  131. int ogl_ext_AMD_stencil_operation_extended = ogl_LOAD_FAILED;
  132. int ogl_ext_AMD_texture_texture4 = ogl_LOAD_FAILED;
  133. int ogl_ext_AMD_transform_feedback3_lines_triangles = ogl_LOAD_FAILED;
  134. int ogl_ext_AMD_vertex_shader_layer = ogl_LOAD_FAILED;
  135. int ogl_ext_AMD_vertex_shader_tessellator = ogl_LOAD_FAILED;
  136. int ogl_ext_AMD_vertex_shader_viewport_index = ogl_LOAD_FAILED;
  137. int ogl_ext_APPLE_aux_depth_stencil = ogl_LOAD_FAILED;
  138. int ogl_ext_APPLE_client_storage = ogl_LOAD_FAILED;
  139. int ogl_ext_APPLE_element_array = ogl_LOAD_FAILED;
  140. int ogl_ext_APPLE_fence = ogl_LOAD_FAILED;
  141. int ogl_ext_APPLE_float_pixels = ogl_LOAD_FAILED;
  142. int ogl_ext_APPLE_flush_buffer_range = ogl_LOAD_FAILED;
  143. int ogl_ext_APPLE_object_purgeable = ogl_LOAD_FAILED;
  144. int ogl_ext_APPLE_rgb_422 = ogl_LOAD_FAILED;
  145. int ogl_ext_APPLE_row_bytes = ogl_LOAD_FAILED;
  146. int ogl_ext_APPLE_specular_vector = ogl_LOAD_FAILED;
  147. int ogl_ext_APPLE_texture_range = ogl_LOAD_FAILED;
  148. int ogl_ext_APPLE_transform_hint = ogl_LOAD_FAILED;
  149. int ogl_ext_APPLE_vertex_array_object = ogl_LOAD_FAILED;
  150. int ogl_ext_APPLE_vertex_array_range = ogl_LOAD_FAILED;
  151. int ogl_ext_APPLE_vertex_program_evaluators = ogl_LOAD_FAILED;
  152. int ogl_ext_APPLE_ycbcr_422 = ogl_LOAD_FAILED;
  153. int ogl_ext_ARB_bindless_texture = ogl_LOAD_FAILED;
  154. int ogl_ext_ARB_buffer_storage = ogl_LOAD_FAILED;
  155. int ogl_ext_ARB_cl_event = ogl_LOAD_FAILED;
  156. int ogl_ext_ARB_clear_texture = ogl_LOAD_FAILED;
  157. int ogl_ext_ARB_color_buffer_float = ogl_LOAD_FAILED;
  158. int ogl_ext_ARB_compatibility = ogl_LOAD_FAILED;
  159. int ogl_ext_ARB_compute_variable_group_size = ogl_LOAD_FAILED;
  160. int ogl_ext_ARB_debug_output = ogl_LOAD_FAILED;
  161. int ogl_ext_ARB_depth_texture = ogl_LOAD_FAILED;
  162. int ogl_ext_ARB_draw_buffers = ogl_LOAD_FAILED;
  163. int ogl_ext_ARB_draw_buffers_blend = ogl_LOAD_FAILED;
  164. int ogl_ext_ARB_draw_instanced = ogl_LOAD_FAILED;
  165. int ogl_ext_ARB_enhanced_layouts = ogl_LOAD_FAILED;
  166. int ogl_ext_ARB_explicit_attrib_location = ogl_LOAD_FAILED;
  167. int ogl_ext_ARB_fragment_program = ogl_LOAD_FAILED;
  168. int ogl_ext_ARB_fragment_program_shadow = ogl_LOAD_FAILED;
  169. int ogl_ext_ARB_fragment_shader = ogl_LOAD_FAILED;
  170. int ogl_ext_ARB_geometry_shader4 = ogl_LOAD_FAILED;
  171. int ogl_ext_ARB_half_float_pixel = ogl_LOAD_FAILED;
  172. int ogl_ext_ARB_indirect_parameters = ogl_LOAD_FAILED;
  173. int ogl_ext_ARB_instanced_arrays = ogl_LOAD_FAILED;
  174. int ogl_ext_ARB_matrix_palette = ogl_LOAD_FAILED;
  175. int ogl_ext_ARB_multi_bind = ogl_LOAD_FAILED;
  176. int ogl_ext_ARB_multisample = ogl_LOAD_FAILED;
  177. int ogl_ext_ARB_multitexture = ogl_LOAD_FAILED;
  178. int ogl_ext_ARB_occlusion_query = ogl_LOAD_FAILED;
  179. int ogl_ext_ARB_pixel_buffer_object = ogl_LOAD_FAILED;
  180. int ogl_ext_ARB_point_parameters = ogl_LOAD_FAILED;
  181. int ogl_ext_ARB_point_sprite = ogl_LOAD_FAILED;
  182. int ogl_ext_ARB_query_buffer_object = ogl_LOAD_FAILED;
  183. int ogl_ext_ARB_robust_buffer_access_behavior = ogl_LOAD_FAILED;
  184. int ogl_ext_ARB_robustness = ogl_LOAD_FAILED;
  185. int ogl_ext_ARB_robustness_isolation = ogl_LOAD_FAILED;
  186. int ogl_ext_ARB_sample_shading = ogl_LOAD_FAILED;
  187. int ogl_ext_ARB_seamless_cubemap_per_texture = ogl_LOAD_FAILED;
  188. int ogl_ext_ARB_shader_bit_encoding = ogl_LOAD_FAILED;
  189. int ogl_ext_ARB_shader_draw_parameters = ogl_LOAD_FAILED;
  190. int ogl_ext_ARB_shader_group_vote = ogl_LOAD_FAILED;
  191. int ogl_ext_ARB_shader_objects = ogl_LOAD_FAILED;
  192. int ogl_ext_ARB_shader_precision = ogl_LOAD_FAILED;
  193. int ogl_ext_ARB_shader_stencil_export = ogl_LOAD_FAILED;
  194. int ogl_ext_ARB_shader_texture_lod = ogl_LOAD_FAILED;
  195. int ogl_ext_ARB_shading_language_100 = ogl_LOAD_FAILED;
  196. int ogl_ext_ARB_shading_language_include = ogl_LOAD_FAILED;
  197. int ogl_ext_ARB_shadow = ogl_LOAD_FAILED;
  198. int ogl_ext_ARB_shadow_ambient = ogl_LOAD_FAILED;
  199. int ogl_ext_ARB_sparse_texture = ogl_LOAD_FAILED;
  200. int ogl_ext_ARB_texture_border_clamp = ogl_LOAD_FAILED;
  201. int ogl_ext_ARB_texture_buffer_object = ogl_LOAD_FAILED;
  202. int ogl_ext_ARB_texture_buffer_object_rgb32 = ogl_LOAD_FAILED;
  203. int ogl_ext_ARB_texture_compression = ogl_LOAD_FAILED;
  204. int ogl_ext_ARB_texture_compression_bptc = ogl_LOAD_FAILED;
  205. int ogl_ext_ARB_texture_cube_map = ogl_LOAD_FAILED;
  206. int ogl_ext_ARB_texture_cube_map_array = ogl_LOAD_FAILED;
  207. int ogl_ext_ARB_texture_env_add = ogl_LOAD_FAILED;
  208. int ogl_ext_ARB_texture_env_combine = ogl_LOAD_FAILED;
  209. int ogl_ext_ARB_texture_env_crossbar = ogl_LOAD_FAILED;
  210. int ogl_ext_ARB_texture_env_dot3 = ogl_LOAD_FAILED;
  211. int ogl_ext_ARB_texture_float = ogl_LOAD_FAILED;
  212. int ogl_ext_ARB_texture_gather = ogl_LOAD_FAILED;
  213. int ogl_ext_ARB_texture_mirror_clamp_to_edge = ogl_LOAD_FAILED;
  214. int ogl_ext_ARB_texture_mirrored_repeat = ogl_LOAD_FAILED;
  215. int ogl_ext_ARB_texture_non_power_of_two = ogl_LOAD_FAILED;
  216. int ogl_ext_ARB_texture_query_lod = ogl_LOAD_FAILED;
  217. int ogl_ext_ARB_texture_rectangle = ogl_LOAD_FAILED;
  218. int ogl_ext_ARB_texture_stencil8 = ogl_LOAD_FAILED;
  219. int ogl_ext_ARB_transpose_matrix = ogl_LOAD_FAILED;
  220. int ogl_ext_ARB_vertex_blend = ogl_LOAD_FAILED;
  221. int ogl_ext_ARB_vertex_buffer_object = ogl_LOAD_FAILED;
  222. int ogl_ext_ARB_vertex_program = ogl_LOAD_FAILED;
  223. int ogl_ext_ARB_vertex_shader = ogl_LOAD_FAILED;
  224. int ogl_ext_ARB_vertex_type_10f_11f_11f_rev = ogl_LOAD_FAILED;
  225. int ogl_ext_ARB_window_pos = ogl_LOAD_FAILED;
  226. int ogl_ext_ATI_draw_buffers = ogl_LOAD_FAILED;
  227. int ogl_ext_ATI_element_array = ogl_LOAD_FAILED;
  228. int ogl_ext_ATI_envmap_bumpmap = ogl_LOAD_FAILED;
  229. int ogl_ext_ATI_fragment_shader = ogl_LOAD_FAILED;
  230. int ogl_ext_ATI_map_object_buffer = ogl_LOAD_FAILED;
  231. int ogl_ext_ATI_meminfo = ogl_LOAD_FAILED;
  232. int ogl_ext_ATI_pixel_format_float = ogl_LOAD_FAILED;
  233. int ogl_ext_ATI_pn_triangles = ogl_LOAD_FAILED;
  234. int ogl_ext_ATI_separate_stencil = ogl_LOAD_FAILED;
  235. int ogl_ext_ATI_text_fragment_shader = ogl_LOAD_FAILED;
  236. int ogl_ext_ATI_texture_env_combine3 = ogl_LOAD_FAILED;
  237. int ogl_ext_ATI_texture_float = ogl_LOAD_FAILED;
  238. int ogl_ext_ATI_texture_mirror_once = ogl_LOAD_FAILED;
  239. int ogl_ext_ATI_vertex_array_object = ogl_LOAD_FAILED;
  240. int ogl_ext_ATI_vertex_attrib_array_object = ogl_LOAD_FAILED;
  241. int ogl_ext_ATI_vertex_streams = ogl_LOAD_FAILED;
  242. int ogl_ext_EXT_422_pixels = ogl_LOAD_FAILED;
  243. int ogl_ext_EXT_abgr = ogl_LOAD_FAILED;
  244. int ogl_ext_EXT_bgra = ogl_LOAD_FAILED;
  245. int ogl_ext_EXT_bindable_uniform = ogl_LOAD_FAILED;
  246. int ogl_ext_EXT_blend_color = ogl_LOAD_FAILED;
  247. int ogl_ext_EXT_blend_equation_separate = ogl_LOAD_FAILED;
  248. int ogl_ext_EXT_blend_func_separate = ogl_LOAD_FAILED;
  249. int ogl_ext_EXT_blend_logic_op = ogl_LOAD_FAILED;
  250. int ogl_ext_EXT_blend_minmax = ogl_LOAD_FAILED;
  251. int ogl_ext_EXT_blend_subtract = ogl_LOAD_FAILED;
  252. int ogl_ext_EXT_clip_volume_hint = ogl_LOAD_FAILED;
  253. int ogl_ext_EXT_cmyka = ogl_LOAD_FAILED;
  254. int ogl_ext_EXT_color_subtable = ogl_LOAD_FAILED;
  255. int ogl_ext_EXT_compiled_vertex_array = ogl_LOAD_FAILED;
  256. int ogl_ext_EXT_convolution = ogl_LOAD_FAILED;
  257. int ogl_ext_EXT_coordinate_frame = ogl_LOAD_FAILED;
  258. int ogl_ext_EXT_copy_texture = ogl_LOAD_FAILED;
  259. int ogl_ext_EXT_cull_vertex = ogl_LOAD_FAILED;
  260. int ogl_ext_EXT_depth_bounds_test = ogl_LOAD_FAILED;
  261. int ogl_ext_EXT_direct_state_access = ogl_LOAD_FAILED;
  262. int ogl_ext_EXT_draw_buffers2 = ogl_LOAD_FAILED;
  263. int ogl_ext_EXT_draw_instanced = ogl_LOAD_FAILED;
  264. int ogl_ext_EXT_draw_range_elements = ogl_LOAD_FAILED;
  265. int ogl_ext_EXT_fog_coord = ogl_LOAD_FAILED;
  266. int ogl_ext_EXT_framebuffer_blit = ogl_LOAD_FAILED;
  267. int ogl_ext_EXT_framebuffer_multisample = ogl_LOAD_FAILED;
  268. int ogl_ext_EXT_framebuffer_multisample_blit_scaled = ogl_LOAD_FAILED;
  269. int ogl_ext_EXT_framebuffer_object = ogl_LOAD_FAILED;
  270. int ogl_ext_EXT_framebuffer_sRGB = ogl_LOAD_FAILED;
  271. int ogl_ext_EXT_geometry_shader4 = ogl_LOAD_FAILED;
  272. int ogl_ext_EXT_gpu_program_parameters = ogl_LOAD_FAILED;
  273. int ogl_ext_EXT_gpu_shader4 = ogl_LOAD_FAILED;
  274. int ogl_ext_EXT_histogram = ogl_LOAD_FAILED;
  275. int ogl_ext_EXT_index_array_formats = ogl_LOAD_FAILED;
  276. int ogl_ext_EXT_index_func = ogl_LOAD_FAILED;
  277. int ogl_ext_EXT_index_material = ogl_LOAD_FAILED;
  278. int ogl_ext_EXT_index_texture = ogl_LOAD_FAILED;
  279. int ogl_ext_EXT_light_texture = ogl_LOAD_FAILED;
  280. int ogl_ext_EXT_misc_attribute = ogl_LOAD_FAILED;
  281. int ogl_ext_EXT_multi_draw_arrays = ogl_LOAD_FAILED;
  282. int ogl_ext_EXT_multisample = ogl_LOAD_FAILED;
  283. int ogl_ext_EXT_packed_depth_stencil = ogl_LOAD_FAILED;
  284. int ogl_ext_EXT_packed_float = ogl_LOAD_FAILED;
  285. int ogl_ext_EXT_packed_pixels = ogl_LOAD_FAILED;
  286. int ogl_ext_EXT_paletted_texture = ogl_LOAD_FAILED;
  287. int ogl_ext_EXT_pixel_buffer_object = ogl_LOAD_FAILED;
  288. int ogl_ext_EXT_pixel_transform = ogl_LOAD_FAILED;
  289. int ogl_ext_EXT_pixel_transform_color_table = ogl_LOAD_FAILED;
  290. int ogl_ext_EXT_point_parameters = ogl_LOAD_FAILED;
  291. int ogl_ext_EXT_polygon_offset = ogl_LOAD_FAILED;
  292. int ogl_ext_EXT_provoking_vertex = ogl_LOAD_FAILED;
  293. int ogl_ext_EXT_rescale_normal = ogl_LOAD_FAILED;
  294. int ogl_ext_EXT_secondary_color = ogl_LOAD_FAILED;
  295. int ogl_ext_EXT_separate_shader_objects = ogl_LOAD_FAILED;
  296. int ogl_ext_EXT_separate_specular_color = ogl_LOAD_FAILED;
  297. int ogl_ext_EXT_shader_image_load_store = ogl_LOAD_FAILED;
  298. int ogl_ext_EXT_shadow_funcs = ogl_LOAD_FAILED;
  299. int ogl_ext_EXT_shared_texture_palette = ogl_LOAD_FAILED;
  300. int ogl_ext_EXT_stencil_clear_tag = ogl_LOAD_FAILED;
  301. int ogl_ext_EXT_stencil_two_side = ogl_LOAD_FAILED;
  302. int ogl_ext_EXT_stencil_wrap = ogl_LOAD_FAILED;
  303. int ogl_ext_EXT_subtexture = ogl_LOAD_FAILED;
  304. int ogl_ext_EXT_texture = ogl_LOAD_FAILED;
  305. int ogl_ext_EXT_texture3D = ogl_LOAD_FAILED;
  306. int ogl_ext_EXT_texture_array = ogl_LOAD_FAILED;
  307. int ogl_ext_EXT_texture_buffer_object = ogl_LOAD_FAILED;
  308. int ogl_ext_EXT_texture_compression_latc = ogl_LOAD_FAILED;
  309. int ogl_ext_EXT_texture_compression_rgtc = ogl_LOAD_FAILED;
  310. int ogl_ext_EXT_texture_compression_s3tc = ogl_LOAD_FAILED;
  311. int ogl_ext_EXT_texture_cube_map = ogl_LOAD_FAILED;
  312. int ogl_ext_EXT_texture_env_add = ogl_LOAD_FAILED;
  313. int ogl_ext_EXT_texture_env_combine = ogl_LOAD_FAILED;
  314. int ogl_ext_EXT_texture_env_dot3 = ogl_LOAD_FAILED;
  315. int ogl_ext_EXT_texture_filter_anisotropic = ogl_LOAD_FAILED;
  316. int ogl_ext_EXT_texture_integer = ogl_LOAD_FAILED;
  317. int ogl_ext_EXT_texture_lod_bias = ogl_LOAD_FAILED;
  318. int ogl_ext_EXT_texture_mirror_clamp = ogl_LOAD_FAILED;
  319. int ogl_ext_EXT_texture_object = ogl_LOAD_FAILED;
  320. int ogl_ext_EXT_texture_perturb_normal = ogl_LOAD_FAILED;
  321. int ogl_ext_EXT_texture_sRGB = ogl_LOAD_FAILED;
  322. int ogl_ext_EXT_texture_sRGB_decode = ogl_LOAD_FAILED;
  323. int ogl_ext_EXT_texture_shared_exponent = ogl_LOAD_FAILED;
  324. int ogl_ext_EXT_texture_snorm = ogl_LOAD_FAILED;
  325. int ogl_ext_EXT_texture_swizzle = ogl_LOAD_FAILED;
  326. int ogl_ext_EXT_timer_query = ogl_LOAD_FAILED;
  327. int ogl_ext_EXT_transform_feedback = ogl_LOAD_FAILED;
  328. int ogl_ext_EXT_vertex_array = ogl_LOAD_FAILED;
  329. int ogl_ext_EXT_vertex_array_bgra = ogl_LOAD_FAILED;
  330. int ogl_ext_EXT_vertex_attrib_64bit = ogl_LOAD_FAILED;
  331. int ogl_ext_EXT_vertex_shader = ogl_LOAD_FAILED;
  332. int ogl_ext_EXT_vertex_weighting = ogl_LOAD_FAILED;
  333. int ogl_ext_EXT_x11_sync_object = ogl_LOAD_FAILED;
  334. int ogl_ext_GREMEDY_frame_terminator = ogl_LOAD_FAILED;
  335. int ogl_ext_GREMEDY_string_marker = ogl_LOAD_FAILED;
  336. int ogl_ext_HP_convolution_border_modes = ogl_LOAD_FAILED;
  337. int ogl_ext_HP_image_transform = ogl_LOAD_FAILED;
  338. int ogl_ext_HP_occlusion_test = ogl_LOAD_FAILED;
  339. int ogl_ext_HP_texture_lighting = ogl_LOAD_FAILED;
  340. int ogl_ext_IBM_cull_vertex = ogl_LOAD_FAILED;
  341. int ogl_ext_IBM_multimode_draw_arrays = ogl_LOAD_FAILED;
  342. int ogl_ext_IBM_rasterpos_clip = ogl_LOAD_FAILED;
  343. int ogl_ext_IBM_static_data = ogl_LOAD_FAILED;
  344. int ogl_ext_IBM_texture_mirrored_repeat = ogl_LOAD_FAILED;
  345. int ogl_ext_IBM_vertex_array_lists = ogl_LOAD_FAILED;
  346. int ogl_ext_INGR_blend_func_separate = ogl_LOAD_FAILED;
  347. int ogl_ext_INGR_color_clamp = ogl_LOAD_FAILED;
  348. int ogl_ext_INGR_interlace_read = ogl_LOAD_FAILED;
  349. int ogl_ext_INTEL_map_texture = ogl_LOAD_FAILED;
  350. int ogl_ext_INTEL_parallel_arrays = ogl_LOAD_FAILED;
  351. int ogl_ext_KHR_texture_compression_astc_ldr = ogl_LOAD_FAILED;
  352. int ogl_ext_MESAX_texture_stack = ogl_LOAD_FAILED;
  353. int ogl_ext_MESA_pack_invert = ogl_LOAD_FAILED;
  354. int ogl_ext_MESA_resize_buffers = ogl_LOAD_FAILED;
  355. int ogl_ext_MESA_window_pos = ogl_LOAD_FAILED;
  356. int ogl_ext_MESA_ycbcr_texture = ogl_LOAD_FAILED;
  357. int ogl_ext_NVX_conditional_render = ogl_LOAD_FAILED;
  358. int ogl_ext_NV_bindless_multi_draw_indirect = ogl_LOAD_FAILED;
  359. int ogl_ext_NV_bindless_texture = ogl_LOAD_FAILED;
  360. int ogl_ext_NV_blend_equation_advanced = ogl_LOAD_FAILED;
  361. int ogl_ext_NV_blend_equation_advanced_coherent = ogl_LOAD_FAILED;
  362. int ogl_ext_NV_blend_square = ogl_LOAD_FAILED;
  363. int ogl_ext_NV_compute_program5 = ogl_LOAD_FAILED;
  364. int ogl_ext_NV_conditional_render = ogl_LOAD_FAILED;
  365. int ogl_ext_NV_copy_depth_to_color = ogl_LOAD_FAILED;
  366. int ogl_ext_NV_copy_image = ogl_LOAD_FAILED;
  367. int ogl_ext_NV_deep_texture3D = ogl_LOAD_FAILED;
  368. int ogl_ext_NV_depth_buffer_float = ogl_LOAD_FAILED;
  369. int ogl_ext_NV_depth_clamp = ogl_LOAD_FAILED;
  370. int ogl_ext_NV_draw_texture = ogl_LOAD_FAILED;
  371. int ogl_ext_NV_evaluators = ogl_LOAD_FAILED;
  372. int ogl_ext_NV_explicit_multisample = ogl_LOAD_FAILED;
  373. int ogl_ext_NV_fence = ogl_LOAD_FAILED;
  374. int ogl_ext_NV_float_buffer = ogl_LOAD_FAILED;
  375. int ogl_ext_NV_fog_distance = ogl_LOAD_FAILED;
  376. int ogl_ext_NV_fragment_program = ogl_LOAD_FAILED;
  377. int ogl_ext_NV_fragment_program2 = ogl_LOAD_FAILED;
  378. int ogl_ext_NV_fragment_program4 = ogl_LOAD_FAILED;
  379. int ogl_ext_NV_fragment_program_option = ogl_LOAD_FAILED;
  380. int ogl_ext_NV_framebuffer_multisample_coverage = ogl_LOAD_FAILED;
  381. int ogl_ext_NV_geometry_program4 = ogl_LOAD_FAILED;
  382. int ogl_ext_NV_geometry_shader4 = ogl_LOAD_FAILED;
  383. int ogl_ext_NV_gpu_program4 = ogl_LOAD_FAILED;
  384. int ogl_ext_NV_gpu_program5 = ogl_LOAD_FAILED;
  385. int ogl_ext_NV_gpu_program5_mem_extended = ogl_LOAD_FAILED;
  386. int ogl_ext_NV_gpu_shader5 = ogl_LOAD_FAILED;
  387. int ogl_ext_NV_half_float = ogl_LOAD_FAILED;
  388. int ogl_ext_NV_light_max_exponent = ogl_LOAD_FAILED;
  389. int ogl_ext_NV_multisample_coverage = ogl_LOAD_FAILED;
  390. int ogl_ext_NV_multisample_filter_hint = ogl_LOAD_FAILED;
  391. int ogl_ext_NV_occlusion_query = ogl_LOAD_FAILED;
  392. int ogl_ext_NV_packed_depth_stencil = ogl_LOAD_FAILED;
  393. int ogl_ext_NV_parameter_buffer_object = ogl_LOAD_FAILED;
  394. int ogl_ext_NV_parameter_buffer_object2 = ogl_LOAD_FAILED;
  395. int ogl_ext_NV_path_rendering = ogl_LOAD_FAILED;
  396. int ogl_ext_NV_pixel_data_range = ogl_LOAD_FAILED;
  397. int ogl_ext_NV_point_sprite = ogl_LOAD_FAILED;
  398. int ogl_ext_NV_present_video = ogl_LOAD_FAILED;
  399. int ogl_ext_NV_primitive_restart = ogl_LOAD_FAILED;
  400. int ogl_ext_NV_register_combiners = ogl_LOAD_FAILED;
  401. int ogl_ext_NV_register_combiners2 = ogl_LOAD_FAILED;
  402. int ogl_ext_NV_shader_atomic_counters = ogl_LOAD_FAILED;
  403. int ogl_ext_NV_shader_atomic_float = ogl_LOAD_FAILED;
  404. int ogl_ext_NV_shader_buffer_load = ogl_LOAD_FAILED;
  405. int ogl_ext_NV_shader_buffer_store = ogl_LOAD_FAILED;
  406. int ogl_ext_NV_shader_storage_buffer_object = ogl_LOAD_FAILED;
  407. int ogl_ext_NV_tessellation_program5 = ogl_LOAD_FAILED;
  408. int ogl_ext_NV_texgen_emboss = ogl_LOAD_FAILED;
  409. int ogl_ext_NV_texgen_reflection = ogl_LOAD_FAILED;
  410. int ogl_ext_NV_texture_barrier = ogl_LOAD_FAILED;
  411. int ogl_ext_NV_texture_compression_vtc = ogl_LOAD_FAILED;
  412. int ogl_ext_NV_texture_env_combine4 = ogl_LOAD_FAILED;
  413. int ogl_ext_NV_texture_expand_normal = ogl_LOAD_FAILED;
  414. int ogl_ext_NV_texture_multisample = ogl_LOAD_FAILED;
  415. int ogl_ext_NV_texture_rectangle = ogl_LOAD_FAILED;
  416. int ogl_ext_NV_texture_shader = ogl_LOAD_FAILED;
  417. int ogl_ext_NV_texture_shader2 = ogl_LOAD_FAILED;
  418. int ogl_ext_NV_texture_shader3 = ogl_LOAD_FAILED;
  419. int ogl_ext_NV_transform_feedback = ogl_LOAD_FAILED;
  420. int ogl_ext_NV_transform_feedback2 = ogl_LOAD_FAILED;
  421. int ogl_ext_NV_vdpau_interop = ogl_LOAD_FAILED;
  422. int ogl_ext_NV_vertex_array_range = ogl_LOAD_FAILED;
  423. int ogl_ext_NV_vertex_array_range2 = ogl_LOAD_FAILED;
  424. int ogl_ext_NV_vertex_attrib_integer_64bit = ogl_LOAD_FAILED;
  425. int ogl_ext_NV_vertex_buffer_unified_memory = ogl_LOAD_FAILED;
  426. int ogl_ext_NV_vertex_program = ogl_LOAD_FAILED;
  427. int ogl_ext_NV_vertex_program1_1 = ogl_LOAD_FAILED;
  428. int ogl_ext_NV_vertex_program2 = ogl_LOAD_FAILED;
  429. int ogl_ext_NV_vertex_program2_option = ogl_LOAD_FAILED;
  430. int ogl_ext_NV_vertex_program3 = ogl_LOAD_FAILED;
  431. int ogl_ext_NV_vertex_program4 = ogl_LOAD_FAILED;
  432. int ogl_ext_NV_video_capture = ogl_LOAD_FAILED;
  433. int ogl_ext_OES_byte_coordinates = ogl_LOAD_FAILED;
  434. int ogl_ext_OES_compressed_paletted_texture = ogl_LOAD_FAILED;
  435. int ogl_ext_OES_fixed_point = ogl_LOAD_FAILED;
  436. int ogl_ext_OES_query_matrix = ogl_LOAD_FAILED;
  437. int ogl_ext_OES_read_format = ogl_LOAD_FAILED;
  438. int ogl_ext_OES_single_precision = ogl_LOAD_FAILED;
  439. int ogl_ext_OML_interlace = ogl_LOAD_FAILED;
  440. int ogl_ext_OML_resample = ogl_LOAD_FAILED;
  441. int ogl_ext_OML_subsample = ogl_LOAD_FAILED;
  442. int ogl_ext_PGI_misc_hints = ogl_LOAD_FAILED;
  443. int ogl_ext_PGI_vertex_hints = ogl_LOAD_FAILED;
  444. int ogl_ext_REND_screen_coordinates = ogl_LOAD_FAILED;
  445. int ogl_ext_S3_s3tc = ogl_LOAD_FAILED;
  446. int ogl_ext_SGIS_detail_texture = ogl_LOAD_FAILED;
  447. int ogl_ext_SGIS_fog_function = ogl_LOAD_FAILED;
  448. int ogl_ext_SGIS_generate_mipmap = ogl_LOAD_FAILED;
  449. int ogl_ext_SGIS_multisample = ogl_LOAD_FAILED;
  450. int ogl_ext_SGIS_pixel_texture = ogl_LOAD_FAILED;
  451. int ogl_ext_SGIS_point_line_texgen = ogl_LOAD_FAILED;
  452. int ogl_ext_SGIS_point_parameters = ogl_LOAD_FAILED;
  453. int ogl_ext_SGIS_sharpen_texture = ogl_LOAD_FAILED;
  454. int ogl_ext_SGIS_texture4D = ogl_LOAD_FAILED;
  455. int ogl_ext_SGIS_texture_border_clamp = ogl_LOAD_FAILED;
  456. int ogl_ext_SGIS_texture_color_mask = ogl_LOAD_FAILED;
  457. int ogl_ext_SGIS_texture_edge_clamp = ogl_LOAD_FAILED;
  458. int ogl_ext_SGIS_texture_filter4 = ogl_LOAD_FAILED;
  459. int ogl_ext_SGIS_texture_lod = ogl_LOAD_FAILED;
  460. int ogl_ext_SGIS_texture_select = ogl_LOAD_FAILED;
  461. int ogl_ext_SGIX_async = ogl_LOAD_FAILED;
  462. int ogl_ext_SGIX_async_histogram = ogl_LOAD_FAILED;
  463. int ogl_ext_SGIX_async_pixel = ogl_LOAD_FAILED;
  464. int ogl_ext_SGIX_blend_alpha_minmax = ogl_LOAD_FAILED;
  465. int ogl_ext_SGIX_calligraphic_fragment = ogl_LOAD_FAILED;
  466. int ogl_ext_SGIX_clipmap = ogl_LOAD_FAILED;
  467. int ogl_ext_SGIX_convolution_accuracy = ogl_LOAD_FAILED;
  468. int ogl_ext_SGIX_depth_pass_instrument = ogl_LOAD_FAILED;
  469. int ogl_ext_SGIX_depth_texture = ogl_LOAD_FAILED;
  470. int ogl_ext_SGIX_flush_raster = ogl_LOAD_FAILED;
  471. int ogl_ext_SGIX_fog_offset = ogl_LOAD_FAILED;
  472. int ogl_ext_SGIX_fragment_lighting = ogl_LOAD_FAILED;
  473. int ogl_ext_SGIX_framezoom = ogl_LOAD_FAILED;
  474. int ogl_ext_SGIX_igloo_interface = ogl_LOAD_FAILED;
  475. int ogl_ext_SGIX_instruments = ogl_LOAD_FAILED;
  476. int ogl_ext_SGIX_interlace = ogl_LOAD_FAILED;
  477. int ogl_ext_SGIX_ir_instrument1 = ogl_LOAD_FAILED;
  478. int ogl_ext_SGIX_list_priority = ogl_LOAD_FAILED;
  479. int ogl_ext_SGIX_pixel_texture = ogl_LOAD_FAILED;
  480. int ogl_ext_SGIX_pixel_tiles = ogl_LOAD_FAILED;
  481. int ogl_ext_SGIX_polynomial_ffd = ogl_LOAD_FAILED;
  482. int ogl_ext_SGIX_reference_plane = ogl_LOAD_FAILED;
  483. int ogl_ext_SGIX_resample = ogl_LOAD_FAILED;
  484. int ogl_ext_SGIX_scalebias_hint = ogl_LOAD_FAILED;
  485. int ogl_ext_SGIX_shadow = ogl_LOAD_FAILED;
  486. int ogl_ext_SGIX_shadow_ambient = ogl_LOAD_FAILED;
  487. int ogl_ext_SGIX_sprite = ogl_LOAD_FAILED;
  488. int ogl_ext_SGIX_subsample = ogl_LOAD_FAILED;
  489. int ogl_ext_SGIX_tag_sample_buffer = ogl_LOAD_FAILED;
  490. int ogl_ext_SGIX_texture_add_env = ogl_LOAD_FAILED;
  491. int ogl_ext_SGIX_texture_coordinate_clamp = ogl_LOAD_FAILED;
  492. int ogl_ext_SGIX_texture_lod_bias = ogl_LOAD_FAILED;
  493. int ogl_ext_SGIX_texture_multi_buffer = ogl_LOAD_FAILED;
  494. int ogl_ext_SGIX_texture_scale_bias = ogl_LOAD_FAILED;
  495. int ogl_ext_SGIX_vertex_preclip = ogl_LOAD_FAILED;
  496. int ogl_ext_SGIX_ycrcb = ogl_LOAD_FAILED;
  497. int ogl_ext_SGIX_ycrcb_subsample = ogl_LOAD_FAILED;
  498. int ogl_ext_SGIX_ycrcba = ogl_LOAD_FAILED;
  499. int ogl_ext_SGI_color_matrix = ogl_LOAD_FAILED;
  500. int ogl_ext_SGI_color_table = ogl_LOAD_FAILED;
  501. int ogl_ext_SGI_texture_color_table = ogl_LOAD_FAILED;
  502. int ogl_ext_SUNX_constant_data = ogl_LOAD_FAILED;
  503. int ogl_ext_SUN_convolution_border_modes = ogl_LOAD_FAILED;
  504. int ogl_ext_SUN_global_alpha = ogl_LOAD_FAILED;
  505. int ogl_ext_SUN_mesh_array = ogl_LOAD_FAILED;
  506. int ogl_ext_SUN_slice_accum = ogl_LOAD_FAILED;
  507. int ogl_ext_SUN_triangle_list = ogl_LOAD_FAILED;
  508. int ogl_ext_SUN_vertex = ogl_LOAD_FAILED;
  509. int ogl_ext_WIN_phong_shading = ogl_LOAD_FAILED;
  510. int ogl_ext_WIN_specular_fog = ogl_LOAD_FAILED;
  511. void (CODEGEN_FUNCPTR *_ptrc_glColorSubTable)(GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *) = NULL;
  512. void (CODEGEN_FUNCPTR *_ptrc_glColorTable)(GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *) = NULL;
  513. void (CODEGEN_FUNCPTR *_ptrc_glColorTableParameterfv)(GLenum, GLenum, const GLfloat *) = NULL;
  514. void (CODEGEN_FUNCPTR *_ptrc_glColorTableParameteriv)(GLenum, GLenum, const GLint *) = NULL;
  515. void (CODEGEN_FUNCPTR *_ptrc_glConvolutionFilter1D)(GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *) = NULL;
  516. void (CODEGEN_FUNCPTR *_ptrc_glConvolutionFilter2D)(GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *) = NULL;
  517. void (CODEGEN_FUNCPTR *_ptrc_glConvolutionParameterf)(GLenum, GLenum, GLfloat) = NULL;
  518. void (CODEGEN_FUNCPTR *_ptrc_glConvolutionParameterfv)(GLenum, GLenum, const GLfloat *) = NULL;
  519. void (CODEGEN_FUNCPTR *_ptrc_glConvolutionParameteri)(GLenum, GLenum, GLint) = NULL;
  520. void (CODEGEN_FUNCPTR *_ptrc_glConvolutionParameteriv)(GLenum, GLenum, const GLint *) = NULL;
  521. void (CODEGEN_FUNCPTR *_ptrc_glCopyColorSubTable)(GLenum, GLsizei, GLint, GLint, GLsizei) = NULL;
  522. void (CODEGEN_FUNCPTR *_ptrc_glCopyColorTable)(GLenum, GLenum, GLint, GLint, GLsizei) = NULL;
  523. void (CODEGEN_FUNCPTR *_ptrc_glCopyConvolutionFilter1D)(GLenum, GLenum, GLint, GLint, GLsizei) = NULL;
  524. void (CODEGEN_FUNCPTR *_ptrc_glCopyConvolutionFilter2D)(GLenum, GLenum, GLint, GLint, GLsizei, GLsizei) = NULL;
  525. void (CODEGEN_FUNCPTR *_ptrc_glGetColorTable)(GLenum, GLenum, GLenum, GLvoid *) = NULL;
  526. void (CODEGEN_FUNCPTR *_ptrc_glGetColorTableParameterfv)(GLenum, GLenum, GLfloat *) = NULL;
  527. void (CODEGEN_FUNCPTR *_ptrc_glGetColorTableParameteriv)(GLenum, GLenum, GLint *) = NULL;
  528. void (CODEGEN_FUNCPTR *_ptrc_glGetConvolutionFilter)(GLenum, GLenum, GLenum, GLvoid *) = NULL;
  529. void (CODEGEN_FUNCPTR *_ptrc_glGetConvolutionParameterfv)(GLenum, GLenum, GLfloat *) = NULL;
  530. void (CODEGEN_FUNCPTR *_ptrc_glGetConvolutionParameteriv)(GLenum, GLenum, GLint *) = NULL;
  531. void (CODEGEN_FUNCPTR *_ptrc_glGetHistogram)(GLenum, GLboolean, GLenum, GLenum, GLvoid *) = NULL;
  532. void (CODEGEN_FUNCPTR *_ptrc_glGetHistogramParameterfv)(GLenum, GLenum, GLfloat *) = NULL;
  533. void (CODEGEN_FUNCPTR *_ptrc_glGetHistogramParameteriv)(GLenum, GLenum, GLint *) = NULL;
  534. void (CODEGEN_FUNCPTR *_ptrc_glGetMinmax)(GLenum, GLboolean, GLenum, GLenum, GLvoid *) = NULL;
  535. void (CODEGEN_FUNCPTR *_ptrc_glGetMinmaxParameterfv)(GLenum, GLenum, GLfloat *) = NULL;
  536. void (CODEGEN_FUNCPTR *_ptrc_glGetMinmaxParameteriv)(GLenum, GLenum, GLint *) = NULL;
  537. void (CODEGEN_FUNCPTR *_ptrc_glGetSeparableFilter)(GLenum, GLenum, GLenum, GLvoid *, GLvoid *, GLvoid *) = NULL;
  538. void (CODEGEN_FUNCPTR *_ptrc_glHistogram)(GLenum, GLsizei, GLenum, GLboolean) = NULL;
  539. void (CODEGEN_FUNCPTR *_ptrc_glMinmax)(GLenum, GLenum, GLboolean) = NULL;
  540. void (CODEGEN_FUNCPTR *_ptrc_glResetHistogram)(GLenum) = NULL;
  541. void (CODEGEN_FUNCPTR *_ptrc_glResetMinmax)(GLenum) = NULL;
  542. void (CODEGEN_FUNCPTR *_ptrc_glSeparableFilter2D)(GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *, const GLvoid *) = NULL;
  543. static int Load_ARB_imaging()
  544. {
  545. int numFailed = 0;
  546. _ptrc_glColorSubTable = (void (CODEGEN_FUNCPTR *)(GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *))IntGetProcAddress("glColorSubTable");
  547. if(!_ptrc_glColorSubTable) numFailed++;
  548. _ptrc_glColorTable = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *))IntGetProcAddress("glColorTable");
  549. if(!_ptrc_glColorTable) numFailed++;
  550. _ptrc_glColorTableParameterfv = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, const GLfloat *))IntGetProcAddress("glColorTableParameterfv");
  551. if(!_ptrc_glColorTableParameterfv) numFailed++;
  552. _ptrc_glColorTableParameteriv = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, const GLint *))IntGetProcAddress("glColorTableParameteriv");
  553. if(!_ptrc_glColorTableParameteriv) numFailed++;
  554. _ptrc_glConvolutionFilter1D = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *))IntGetProcAddress("glConvolutionFilter1D");
  555. if(!_ptrc_glConvolutionFilter1D) numFailed++;
  556. _ptrc_glConvolutionFilter2D = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *))IntGetProcAddress("glConvolutionFilter2D");
  557. if(!_ptrc_glConvolutionFilter2D) numFailed++;
  558. _ptrc_glConvolutionParameterf = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLfloat))IntGetProcAddress("glConvolutionParameterf");
  559. if(!_ptrc_glConvolutionParameterf) numFailed++;
  560. _ptrc_glConvolutionParameterfv = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, const GLfloat *))IntGetProcAddress("glConvolutionParameterfv");
  561. if(!_ptrc_glConvolutionParameterfv) numFailed++;
  562. _ptrc_glConvolutionParameteri = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLint))IntGetProcAddress("glConvolutionParameteri");
  563. if(!_ptrc_glConvolutionParameteri) numFailed++;
  564. _ptrc_glConvolutionParameteriv = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, const GLint *))IntGetProcAddress("glConvolutionParameteriv");
  565. if(!_ptrc_glConvolutionParameteriv) numFailed++;
  566. _ptrc_glCopyColorSubTable = (void (CODEGEN_FUNCPTR *)(GLenum, GLsizei, GLint, GLint, GLsizei))IntGetProcAddress("glCopyColorSubTable");
  567. if(!_ptrc_glCopyColorSubTable) numFailed++;
  568. _ptrc_glCopyColorTable = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLint, GLint, GLsizei))IntGetProcAddress("glCopyColorTable");
  569. if(!_ptrc_glCopyColorTable) numFailed++;
  570. _ptrc_glCopyConvolutionFilter1D = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLint, GLint, GLsizei))IntGetProcAddress("glCopyConvolutionFilter1D");
  571. if(!_ptrc_glCopyConvolutionFilter1D) numFailed++;
  572. _ptrc_glCopyConvolutionFilter2D = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLint, GLint, GLsizei, GLsizei))IntGetProcAddress("glCopyConvolutionFilter2D");
  573. if(!_ptrc_glCopyConvolutionFilter2D) numFailed++;
  574. _ptrc_glGetColorTable = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLenum, GLvoid *))IntGetProcAddress("glGetColorTable");
  575. if(!_ptrc_glGetColorTable) numFailed++;
  576. _ptrc_glGetColorTableParameterfv = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLfloat *))IntGetProcAddress("glGetColorTableParameterfv");
  577. if(!_ptrc_glGetColorTableParameterfv) numFailed++;
  578. _ptrc_glGetColorTableParameteriv = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLint *))IntGetProcAddress("glGetColorTableParameteriv");
  579. if(!_ptrc_glGetColorTableParameteriv) numFailed++;
  580. _ptrc_glGetConvolutionFilter = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLenum, GLvoid *))IntGetProcAddress("glGetConvolutionFilter");
  581. if(!_ptrc_glGetConvolutionFilter) numFailed++;
  582. _ptrc_glGetConvolutionParameterfv = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLfloat *))IntGetProcAddress("glGetConvolutionParameterfv");
  583. if(!_ptrc_glGetConvolutionParameterfv) numFailed++;
  584. _ptrc_glGetConvolutionParameteriv = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLint *))IntGetProcAddress("glGetConvolutionParameteriv");
  585. if(!_ptrc_glGetConvolutionParameteriv) numFailed++;
  586. _ptrc_glGetHistogram = (void (CODEGEN_FUNCPTR *)(GLenum, GLboolean, GLenum, GLenum, GLvoid *))IntGetProcAddress("glGetHistogram");
  587. if(!_ptrc_glGetHistogram) numFailed++;
  588. _ptrc_glGetHistogramParameterfv = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLfloat *))IntGetProcAddress("glGetHistogramParameterfv");
  589. if(!_ptrc_glGetHistogramParameterfv) numFailed++;
  590. _ptrc_glGetHistogramParameteriv = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLint *))IntGetProcAddress("glGetHistogramParameteriv");
  591. if(!_ptrc_glGetHistogramParameteriv) numFailed++;
  592. _ptrc_glGetMinmax = (void (CODEGEN_FUNCPTR *)(GLenum, GLboolean, GLenum, GLenum, GLvoid *))IntGetProcAddress("glGetMinmax");
  593. if(!_ptrc_glGetMinmax) numFailed++;
  594. _ptrc_glGetMinmaxParameterfv = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLfloat *))IntGetProcAddress("glGetMinmaxParameterfv");
  595. if(!_ptrc_glGetMinmaxParameterfv) numFailed++;
  596. _ptrc_glGetMinmaxParameteriv = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLint *))IntGetProcAddress("glGetMinmaxParameteriv");
  597. if(!_ptrc_glGetMinmaxParameteriv) numFailed++;
  598. _ptrc_glGetSeparableFilter = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLenum, GLvoid *, GLvoid *, GLvoid *))IntGetProcAddress("glGetSeparableFilter");
  599. if(!_ptrc_glGetSeparableFilter) numFailed++;
  600. _ptrc_glHistogram = (void (CODEGEN_FUNCPTR *)(GLenum, GLsizei, GLenum, GLboolean))IntGetProcAddress("glHistogram");
  601. if(!_ptrc_glHistogram) numFailed++;
  602. _ptrc_glMinmax = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLboolean))IntGetProcAddress("glMinmax");
  603. if(!_ptrc_glMinmax) numFailed++;
  604. _ptrc_glResetHistogram = (void (CODEGEN_FUNCPTR *)(GLenum))IntGetProcAddress("glResetHistogram");
  605. if(!_ptrc_glResetHistogram) numFailed++;
  606. _ptrc_glResetMinmax = (void (CODEGEN_FUNCPTR *)(GLenum))IntGetProcAddress("glResetMinmax");
  607. if(!_ptrc_glResetMinmax) numFailed++;
  608. _ptrc_glSeparableFilter2D = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *, const GLvoid *))IntGetProcAddress("glSeparableFilter2D");
  609. if(!_ptrc_glSeparableFilter2D) numFailed++;
  610. return numFailed;
  611. }
  612. void (CODEGEN_FUNCPTR *_ptrc_glBindVertexArray)(GLuint) = NULL;
  613. void (CODEGEN_FUNCPTR *_ptrc_glDeleteVertexArrays)(GLsizei, const GLuint *) = NULL;
  614. void (CODEGEN_FUNCPTR *_ptrc_glGenVertexArrays)(GLsizei, GLuint *) = NULL;
  615. GLboolean (CODEGEN_FUNCPTR *_ptrc_glIsVertexArray)(GLuint) = NULL;
  616. static int Load_ARB_vertex_array_object()
  617. {
  618. int numFailed = 0;
  619. _ptrc_glBindVertexArray = (void (CODEGEN_FUNCPTR *)(GLuint))IntGetProcAddress("glBindVertexArray");
  620. if(!_ptrc_glBindVertexArray) numFailed++;
  621. _ptrc_glDeleteVertexArrays = (void (CODEGEN_FUNCPTR *)(GLsizei, const GLuint *))IntGetProcAddress("glDeleteVertexArrays");
  622. if(!_ptrc_glDeleteVertexArrays) numFailed++;
  623. _ptrc_glGenVertexArrays = (void (CODEGEN_FUNCPTR *)(GLsizei, GLuint *))IntGetProcAddress("glGenVertexArrays");
  624. if(!_ptrc_glGenVertexArrays) numFailed++;
  625. _ptrc_glIsVertexArray = (GLboolean (CODEGEN_FUNCPTR *)(GLuint))IntGetProcAddress("glIsVertexArray");
  626. if(!_ptrc_glIsVertexArray) numFailed++;
  627. return numFailed;
  628. }
  629. void (CODEGEN_FUNCPTR *_ptrc_glFlushMappedBufferRange)(GLenum, GLintptr, GLsizeiptr) = NULL;
  630. void * (CODEGEN_FUNCPTR *_ptrc_glMapBufferRange)(GLenum, GLintptr, GLsizeiptr, GLbitfield) = NULL;
  631. static int Load_ARB_map_buffer_range()
  632. {
  633. int numFailed = 0;
  634. _ptrc_glFlushMappedBufferRange = (void (CODEGEN_FUNCPTR *)(GLenum, GLintptr, GLsizeiptr))IntGetProcAddress("glFlushMappedBufferRange");
  635. if(!_ptrc_glFlushMappedBufferRange) numFailed++;
  636. _ptrc_glMapBufferRange = (void * (CODEGEN_FUNCPTR *)(GLenum, GLintptr, GLsizeiptr, GLbitfield))IntGetProcAddress("glMapBufferRange");
  637. if(!_ptrc_glMapBufferRange) numFailed++;
  638. return numFailed;
  639. }
  640. void (CODEGEN_FUNCPTR *_ptrc_glBindFramebuffer)(GLenum, GLuint) = NULL;
  641. void (CODEGEN_FUNCPTR *_ptrc_glBindRenderbuffer)(GLenum, GLuint) = NULL;
  642. void (CODEGEN_FUNCPTR *_ptrc_glBlitFramebuffer)(GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLbitfield, GLenum) = NULL;
  643. GLenum (CODEGEN_FUNCPTR *_ptrc_glCheckFramebufferStatus)(GLenum) = NULL;
  644. void (CODEGEN_FUNCPTR *_ptrc_glDeleteFramebuffers)(GLsizei, const GLuint *) = NULL;
  645. void (CODEGEN_FUNCPTR *_ptrc_glDeleteRenderbuffers)(GLsizei, const GLuint *) = NULL;
  646. void (CODEGEN_FUNCPTR *_ptrc_glFramebufferRenderbuffer)(GLenum, GLenum, GLenum, GLuint) = NULL;
  647. void (CODEGEN_FUNCPTR *_ptrc_glFramebufferTexture1D)(GLenum, GLenum, GLenum, GLuint, GLint) = NULL;
  648. void (CODEGEN_FUNCPTR *_ptrc_glFramebufferTexture2D)(GLenum, GLenum, GLenum, GLuint, GLint) = NULL;
  649. void (CODEGEN_FUNCPTR *_ptrc_glFramebufferTexture3D)(GLenum, GLenum, GLenum, GLuint, GLint, GLint) = NULL;
  650. void (CODEGEN_FUNCPTR *_ptrc_glFramebufferTextureLayer)(GLenum, GLenum, GLuint, GLint, GLint) = NULL;
  651. void (CODEGEN_FUNCPTR *_ptrc_glGenFramebuffers)(GLsizei, GLuint *) = NULL;
  652. void (CODEGEN_FUNCPTR *_ptrc_glGenRenderbuffers)(GLsizei, GLuint *) = NULL;
  653. void (CODEGEN_FUNCPTR *_ptrc_glGenerateMipmap)(GLenum) = NULL;
  654. void (CODEGEN_FUNCPTR *_ptrc_glGetFramebufferAttachmentParameteriv)(GLenum, GLenum, GLenum, GLint *) = NULL;
  655. void (CODEGEN_FUNCPTR *_ptrc_glGetRenderbufferParameteriv)(GLenum, GLenum, GLint *) = NULL;
  656. GLboolean (CODEGEN_FUNCPTR *_ptrc_glIsFramebuffer)(GLuint) = NULL;
  657. GLboolean (CODEGEN_FUNCPTR *_ptrc_glIsRenderbuffer)(GLuint) = NULL;
  658. void (CODEGEN_FUNCPTR *_ptrc_glRenderbufferStorage)(GLenum, GLenum, GLsizei, GLsizei) = NULL;
  659. void (CODEGEN_FUNCPTR *_ptrc_glRenderbufferStorageMultisample)(GLenum, GLsizei, GLenum, GLsizei, GLsizei) = NULL;
  660. static int Load_ARB_framebuffer_object()
  661. {
  662. int numFailed = 0;
  663. _ptrc_glBindFramebuffer = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint))IntGetProcAddress("glBindFramebuffer");
  664. if(!_ptrc_glBindFramebuffer) numFailed++;
  665. _ptrc_glBindRenderbuffer = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint))IntGetProcAddress("glBindRenderbuffer");
  666. if(!_ptrc_glBindRenderbuffer) numFailed++;
  667. _ptrc_glBlitFramebuffer = (void (CODEGEN_FUNCPTR *)(GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLbitfield, GLenum))IntGetProcAddress("glBlitFramebuffer");
  668. if(!_ptrc_glBlitFramebuffer) numFailed++;
  669. _ptrc_glCheckFramebufferStatus = (GLenum (CODEGEN_FUNCPTR *)(GLenum))IntGetProcAddress("glCheckFramebufferStatus");
  670. if(!_ptrc_glCheckFramebufferStatus) numFailed++;
  671. _ptrc_glDeleteFramebuffers = (void (CODEGEN_FUNCPTR *)(GLsizei, const GLuint *))IntGetProcAddress("glDeleteFramebuffers");
  672. if(!_ptrc_glDeleteFramebuffers) numFailed++;
  673. _ptrc_glDeleteRenderbuffers = (void (CODEGEN_FUNCPTR *)(GLsizei, const GLuint *))IntGetProcAddress("glDeleteRenderbuffers");
  674. if(!_ptrc_glDeleteRenderbuffers) numFailed++;
  675. _ptrc_glFramebufferRenderbuffer = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLenum, GLuint))IntGetProcAddress("glFramebufferRenderbuffer");
  676. if(!_ptrc_glFramebufferRenderbuffer) numFailed++;
  677. _ptrc_glFramebufferTexture1D = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLenum, GLuint, GLint))IntGetProcAddress("glFramebufferTexture1D");
  678. if(!_ptrc_glFramebufferTexture1D) numFailed++;
  679. _ptrc_glFramebufferTexture2D = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLenum, GLuint, GLint))IntGetProcAddress("glFramebufferTexture2D");
  680. if(!_ptrc_glFramebufferTexture2D) numFailed++;
  681. _ptrc_glFramebufferTexture3D = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLenum, GLuint, GLint, GLint))IntGetProcAddress("glFramebufferTexture3D");
  682. if(!_ptrc_glFramebufferTexture3D) numFailed++;
  683. _ptrc_glFramebufferTextureLayer = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLuint, GLint, GLint))IntGetProcAddress("glFramebufferTextureLayer");
  684. if(!_ptrc_glFramebufferTextureLayer) numFailed++;
  685. _ptrc_glGenFramebuffers = (void (CODEGEN_FUNCPTR *)(GLsizei, GLuint *))IntGetProcAddress("glGenFramebuffers");
  686. if(!_ptrc_glGenFramebuffers) numFailed++;
  687. _ptrc_glGenRenderbuffers = (void (CODEGEN_FUNCPTR *)(GLsizei, GLuint *))IntGetProcAddress("glGenRenderbuffers");
  688. if(!_ptrc_glGenRenderbuffers) numFailed++;
  689. _ptrc_glGenerateMipmap = (void (CODEGEN_FUNCPTR *)(GLenum))IntGetProcAddress("glGenerateMipmap");
  690. if(!_ptrc_glGenerateMipmap) numFailed++;
  691. _ptrc_glGetFramebufferAttachmentParameteriv = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLenum, GLint *))IntGetProcAddress("glGetFramebufferAttachmentParameteriv");
  692. if(!_ptrc_glGetFramebufferAttachmentParameteriv) numFailed++;
  693. _ptrc_glGetRenderbufferParameteriv = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLint *))IntGetProcAddress("glGetRenderbufferParameteriv");
  694. if(!_ptrc_glGetRenderbufferParameteriv) numFailed++;
  695. _ptrc_glIsFramebuffer = (GLboolean (CODEGEN_FUNCPTR *)(GLuint))IntGetProcAddress("glIsFramebuffer");
  696. if(!_ptrc_glIsFramebuffer) numFailed++;
  697. _ptrc_glIsRenderbuffer = (GLboolean (CODEGEN_FUNCPTR *)(GLuint))IntGetProcAddress("glIsRenderbuffer");
  698. if(!_ptrc_glIsRenderbuffer) numFailed++;
  699. _ptrc_glRenderbufferStorage = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLsizei, GLsizei))IntGetProcAddress("glRenderbufferStorage");
  700. if(!_ptrc_glRenderbufferStorage) numFailed++;
  701. _ptrc_glRenderbufferStorageMultisample = (void (CODEGEN_FUNCPTR *)(GLenum, GLsizei, GLenum, GLsizei, GLsizei))IntGetProcAddress("glRenderbufferStorageMultisample");
  702. if(!_ptrc_glRenderbufferStorageMultisample) numFailed++;
  703. return numFailed;
  704. }
  705. void (CODEGEN_FUNCPTR *_ptrc_glGetActiveUniformBlockName)(GLuint, GLuint, GLsizei, GLsizei *, GLchar *) = NULL;
  706. void (CODEGEN_FUNCPTR *_ptrc_glGetActiveUniformBlockiv)(GLuint, GLuint, GLenum, GLint *) = NULL;
  707. void (CODEGEN_FUNCPTR *_ptrc_glGetActiveUniformName)(GLuint, GLuint, GLsizei, GLsizei *, GLchar *) = NULL;
  708. void (CODEGEN_FUNCPTR *_ptrc_glGetActiveUniformsiv)(GLuint, GLsizei, const GLuint *, GLenum, GLint *) = NULL;
  709. GLuint (CODEGEN_FUNCPTR *_ptrc_glGetUniformBlockIndex)(GLuint, const GLchar *) = NULL;
  710. void (CODEGEN_FUNCPTR *_ptrc_glGetUniformIndices)(GLuint, GLsizei, const GLchar *const*, GLuint *) = NULL;
  711. void (CODEGEN_FUNCPTR *_ptrc_glUniformBlockBinding)(GLuint, GLuint, GLuint) = NULL;
  712. static int Load_ARB_uniform_buffer_object()
  713. {
  714. int numFailed = 0;
  715. _ptrc_glGetActiveUniformBlockName = (void (CODEGEN_FUNCPTR *)(GLuint, GLuint, GLsizei, GLsizei *, GLchar *))IntGetProcAddress("glGetActiveUniformBlockName");
  716. if(!_ptrc_glGetActiveUniformBlockName) numFailed++;
  717. _ptrc_glGetActiveUniformBlockiv = (void (CODEGEN_FUNCPTR *)(GLuint, GLuint, GLenum, GLint *))IntGetProcAddress("glGetActiveUniformBlockiv");
  718. if(!_ptrc_glGetActiveUniformBlockiv) numFailed++;
  719. _ptrc_glGetActiveUniformName = (void (CODEGEN_FUNCPTR *)(GLuint, GLuint, GLsizei, GLsizei *, GLchar *))IntGetProcAddress("glGetActiveUniformName");
  720. if(!_ptrc_glGetActiveUniformName) numFailed++;
  721. _ptrc_glGetActiveUniformsiv = (void (CODEGEN_FUNCPTR *)(GLuint, GLsizei, const GLuint *, GLenum, GLint *))IntGetProcAddress("glGetActiveUniformsiv");
  722. if(!_ptrc_glGetActiveUniformsiv) numFailed++;
  723. _ptrc_glGetUniformBlockIndex = (GLuint (CODEGEN_FUNCPTR *)(GLuint, const GLchar *))IntGetProcAddress("glGetUniformBlockIndex");
  724. if(!_ptrc_glGetUniformBlockIndex) numFailed++;
  725. _ptrc_glGetUniformIndices = (void (CODEGEN_FUNCPTR *)(GLuint, GLsizei, const GLchar *const*, GLuint *))IntGetProcAddress("glGetUniformIndices");
  726. if(!_ptrc_glGetUniformIndices) numFailed++;
  727. _ptrc_glUniformBlockBinding = (void (CODEGEN_FUNCPTR *)(GLuint, GLuint, GLuint))IntGetProcAddress("glUniformBlockBinding");
  728. if(!_ptrc_glUniformBlockBinding) numFailed++;
  729. return numFailed;
  730. }
  731. void (CODEGEN_FUNCPTR *_ptrc_glCopyBufferSubData)(GLenum, GLenum, GLintptr, GLintptr, GLsizeiptr) = NULL;
  732. static int Load_ARB_copy_buffer()
  733. {
  734. int numFailed = 0;
  735. _ptrc_glCopyBufferSubData = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLintptr, GLintptr, GLsizeiptr))IntGetProcAddress("glCopyBufferSubData");
  736. if(!_ptrc_glCopyBufferSubData) numFailed++;
  737. return numFailed;
  738. }
  739. void (CODEGEN_FUNCPTR *_ptrc_glDrawElementsBaseVertex)(GLenum, GLsizei, GLenum, const GLvoid *, GLint) = NULL;
  740. void (CODEGEN_FUNCPTR *_ptrc_glDrawElementsInstancedBaseVertex)(GLenum, GLsizei, GLenum, const GLvoid *, GLsizei, GLint) = NULL;
  741. void (CODEGEN_FUNCPTR *_ptrc_glDrawRangeElementsBaseVertex)(GLenum, GLuint, GLuint, GLsizei, GLenum, const GLvoid *, GLint) = NULL;
  742. void (CODEGEN_FUNCPTR *_ptrc_glMultiDrawElementsBaseVertex)(GLenum, const GLsizei *, GLenum, const GLvoid *const*, GLsizei, const GLint *) = NULL;
  743. static int Load_ARB_draw_elements_base_vertex()
  744. {
  745. int numFailed = 0;
  746. _ptrc_glDrawElementsBaseVertex = (void (CODEGEN_FUNCPTR *)(GLenum, GLsizei, GLenum, const GLvoid *, GLint))IntGetProcAddress("glDrawElementsBaseVertex");
  747. if(!_ptrc_glDrawElementsBaseVertex) numFailed++;
  748. _ptrc_glDrawElementsInstancedBaseVertex = (void (CODEGEN_FUNCPTR *)(GLenum, GLsizei, GLenum, const GLvoid *, GLsizei, GLint))IntGetProcAddress("glDrawElementsInstancedBaseVertex");
  749. if(!_ptrc_glDrawElementsInstancedBaseVertex) numFailed++;
  750. _ptrc_glDrawRangeElementsBaseVertex = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint, GLuint, GLsizei, GLenum, const GLvoid *, GLint))IntGetProcAddress("glDrawRangeElementsBaseVertex");
  751. if(!_ptrc_glDrawRangeElementsBaseVertex) numFailed++;
  752. _ptrc_glMultiDrawElementsBaseVertex = (void (CODEGEN_FUNCPTR *)(GLenum, const GLsizei *, GLenum, const GLvoid *const*, GLsizei, const GLint *))IntGetProcAddress("glMultiDrawElementsBaseVertex");
  753. if(!_ptrc_glMultiDrawElementsBaseVertex) numFailed++;
  754. return numFailed;
  755. }
  756. void (CODEGEN_FUNCPTR *_ptrc_glProvokingVertex)(GLenum) = NULL;
  757. static int Load_ARB_provoking_vertex()
  758. {
  759. int numFailed = 0;
  760. _ptrc_glProvokingVertex = (void (CODEGEN_FUNCPTR *)(GLenum))IntGetProcAddress("glProvokingVertex");
  761. if(!_ptrc_glProvokingVertex) numFailed++;
  762. return numFailed;
  763. }
  764. GLenum (CODEGEN_FUNCPTR *_ptrc_glClientWaitSync)(GLsync, GLbitfield, GLuint64) = NULL;
  765. void (CODEGEN_FUNCPTR *_ptrc_glDeleteSync)(GLsync) = NULL;
  766. GLsync (CODEGEN_FUNCPTR *_ptrc_glFenceSync)(GLenum, GLbitfield) = NULL;
  767. void (CODEGEN_FUNCPTR *_ptrc_glGetInteger64v)(GLenum, GLint64 *) = NULL;
  768. void (CODEGEN_FUNCPTR *_ptrc_glGetSynciv)(GLsync, GLenum, GLsizei, GLsizei *, GLint *) = NULL;
  769. GLboolean (CODEGEN_FUNCPTR *_ptrc_glIsSync)(GLsync) = NULL;
  770. void (CODEGEN_FUNCPTR *_ptrc_glWaitSync)(GLsync, GLbitfield, GLuint64) = NULL;
  771. static int Load_ARB_sync()
  772. {
  773. int numFailed = 0;
  774. _ptrc_glClientWaitSync = (GLenum (CODEGEN_FUNCPTR *)(GLsync, GLbitfield, GLuint64))IntGetProcAddress("glClientWaitSync");
  775. if(!_ptrc_glClientWaitSync) numFailed++;
  776. _ptrc_glDeleteSync = (void (CODEGEN_FUNCPTR *)(GLsync))IntGetProcAddress("glDeleteSync");
  777. if(!_ptrc_glDeleteSync) numFailed++;
  778. _ptrc_glFenceSync = (GLsync (CODEGEN_FUNCPTR *)(GLenum, GLbitfield))IntGetProcAddress("glFenceSync");
  779. if(!_ptrc_glFenceSync) numFailed++;
  780. _ptrc_glGetInteger64v = (void (CODEGEN_FUNCPTR *)(GLenum, GLint64 *))IntGetProcAddress("glGetInteger64v");
  781. if(!_ptrc_glGetInteger64v) numFailed++;
  782. _ptrc_glGetSynciv = (void (CODEGEN_FUNCPTR *)(GLsync, GLenum, GLsizei, GLsizei *, GLint *))IntGetProcAddress("glGetSynciv");
  783. if(!_ptrc_glGetSynciv) numFailed++;
  784. _ptrc_glIsSync = (GLboolean (CODEGEN_FUNCPTR *)(GLsync))IntGetProcAddress("glIsSync");
  785. if(!_ptrc_glIsSync) numFailed++;
  786. _ptrc_glWaitSync = (void (CODEGEN_FUNCPTR *)(GLsync, GLbitfield, GLuint64))IntGetProcAddress("glWaitSync");
  787. if(!_ptrc_glWaitSync) numFailed++;
  788. return numFailed;
  789. }
  790. void (CODEGEN_FUNCPTR *_ptrc_glGetMultisamplefv)(GLenum, GLuint, GLfloat *) = NULL;
  791. void (CODEGEN_FUNCPTR *_ptrc_glSampleMaski)(GLuint, GLbitfield) = NULL;
  792. void (CODEGEN_FUNCPTR *_ptrc_glTexImage2DMultisample)(GLenum, GLsizei, GLint, GLsizei, GLsizei, GLboolean) = NULL;
  793. void (CODEGEN_FUNCPTR *_ptrc_glTexImage3DMultisample)(GLenum, GLsizei, GLint, GLsizei, GLsizei, GLsizei, GLboolean) = NULL;
  794. static int Load_ARB_texture_multisample()
  795. {
  796. int numFailed = 0;
  797. _ptrc_glGetMultisamplefv = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint, GLfloat *))IntGetProcAddress("glGetMultisamplefv");
  798. if(!_ptrc_glGetMultisamplefv) numFailed++;
  799. _ptrc_glSampleMaski = (void (CODEGEN_FUNCPTR *)(GLuint, GLbitfield))IntGetProcAddress("glSampleMaski");
  800. if(!_ptrc_glSampleMaski) numFailed++;
  801. _ptrc_glTexImage2DMultisample = (void (CODEGEN_FUNCPTR *)(GLenum, GLsizei, GLint, GLsizei, GLsizei, GLboolean))IntGetProcAddress("glTexImage2DMultisample");
  802. if(!_ptrc_glTexImage2DMultisample) numFailed++;
  803. _ptrc_glTexImage3DMultisample = (void (CODEGEN_FUNCPTR *)(GLenum, GLsizei, GLint, GLsizei, GLsizei, GLsizei, GLboolean))IntGetProcAddress("glTexImage3DMultisample");
  804. if(!_ptrc_glTexImage3DMultisample) numFailed++;
  805. return numFailed;
  806. }
  807. void (CODEGEN_FUNCPTR *_ptrc_glGetQueryObjecti64v)(GLuint, GLenum, GLint64 *) = NULL;
  808. void (CODEGEN_FUNCPTR *_ptrc_glGetQueryObjectui64v)(GLuint, GLenum, GLuint64 *) = NULL;
  809. void (CODEGEN_FUNCPTR *_ptrc_glQueryCounter)(GLuint, GLenum) = NULL;
  810. static int Load_ARB_timer_query()
  811. {
  812. int numFailed = 0;
  813. _ptrc_glGetQueryObjecti64v = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLint64 *))IntGetProcAddress("glGetQueryObjecti64v");
  814. if(!_ptrc_glGetQueryObjecti64v) numFailed++;
  815. _ptrc_glGetQueryObjectui64v = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLuint64 *))IntGetProcAddress("glGetQueryObjectui64v");
  816. if(!_ptrc_glGetQueryObjectui64v) numFailed++;
  817. _ptrc_glQueryCounter = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum))IntGetProcAddress("glQueryCounter");
  818. if(!_ptrc_glQueryCounter) numFailed++;
  819. return numFailed;
  820. }
  821. void (CODEGEN_FUNCPTR *_ptrc_glColorP3ui)(GLenum, GLuint) = NULL;
  822. void (CODEGEN_FUNCPTR *_ptrc_glColorP3uiv)(GLenum, const GLuint *) = NULL;
  823. void (CODEGEN_FUNCPTR *_ptrc_glColorP4ui)(GLenum, GLuint) = NULL;
  824. void (CODEGEN_FUNCPTR *_ptrc_glColorP4uiv)(GLenum, const GLuint *) = NULL;
  825. void (CODEGEN_FUNCPTR *_ptrc_glMultiTexCoordP1ui)(GLenum, GLenum, GLuint) = NULL;
  826. void (CODEGEN_FUNCPTR *_ptrc_glMultiTexCoordP1uiv)(GLenum, GLenum, const GLuint *) = NULL;
  827. void (CODEGEN_FUNCPTR *_ptrc_glMultiTexCoordP2ui)(GLenum, GLenum, GLuint) = NULL;
  828. void (CODEGEN_FUNCPTR *_ptrc_glMultiTexCoordP2uiv)(GLenum, GLenum, const GLuint *) = NULL;
  829. void (CODEGEN_FUNCPTR *_ptrc_glMultiTexCoordP3ui)(GLenum, GLenum, GLuint) = NULL;
  830. void (CODEGEN_FUNCPTR *_ptrc_glMultiTexCoordP3uiv)(GLenum, GLenum, const GLuint *) = NULL;
  831. void (CODEGEN_FUNCPTR *_ptrc_glMultiTexCoordP4ui)(GLenum, GLenum, GLuint) = NULL;
  832. void (CODEGEN_FUNCPTR *_ptrc_glMultiTexCoordP4uiv)(GLenum, GLenum, const GLuint *) = NULL;
  833. void (CODEGEN_FUNCPTR *_ptrc_glNormalP3ui)(GLenum, GLuint) = NULL;
  834. void (CODEGEN_FUNCPTR *_ptrc_glNormalP3uiv)(GLenum, const GLuint *) = NULL;
  835. void (CODEGEN_FUNCPTR *_ptrc_glSecondaryColorP3ui)(GLenum, GLuint) = NULL;
  836. void (CODEGEN_FUNCPTR *_ptrc_glSecondaryColorP3uiv)(GLenum, const GLuint *) = NULL;
  837. void (CODEGEN_FUNCPTR *_ptrc_glTexCoordP1ui)(GLenum, GLuint) = NULL;
  838. void (CODEGEN_FUNCPTR *_ptrc_glTexCoordP1uiv)(GLenum, const GLuint *) = NULL;
  839. void (CODEGEN_FUNCPTR *_ptrc_glTexCoordP2ui)(GLenum, GLuint) = NULL;
  840. void (CODEGEN_FUNCPTR *_ptrc_glTexCoordP2uiv)(GLenum, const GLuint *) = NULL;
  841. void (CODEGEN_FUNCPTR *_ptrc_glTexCoordP3ui)(GLenum, GLuint) = NULL;
  842. void (CODEGEN_FUNCPTR *_ptrc_glTexCoordP3uiv)(GLenum, const GLuint *) = NULL;
  843. void (CODEGEN_FUNCPTR *_ptrc_glTexCoordP4ui)(GLenum, GLuint) = NULL;
  844. void (CODEGEN_FUNCPTR *_ptrc_glTexCoordP4uiv)(GLenum, const GLuint *) = NULL;
  845. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttribP1ui)(GLuint, GLenum, GLboolean, GLuint) = NULL;
  846. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttribP1uiv)(GLuint, GLenum, GLboolean, const GLuint *) = NULL;
  847. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttribP2ui)(GLuint, GLenum, GLboolean, GLuint) = NULL;
  848. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttribP2uiv)(GLuint, GLenum, GLboolean, const GLuint *) = NULL;
  849. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttribP3ui)(GLuint, GLenum, GLboolean, GLuint) = NULL;
  850. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttribP3uiv)(GLuint, GLenum, GLboolean, const GLuint *) = NULL;
  851. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttribP4ui)(GLuint, GLenum, GLboolean, GLuint) = NULL;
  852. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttribP4uiv)(GLuint, GLenum, GLboolean, const GLuint *) = NULL;
  853. void (CODEGEN_FUNCPTR *_ptrc_glVertexP2ui)(GLenum, GLuint) = NULL;
  854. void (CODEGEN_FUNCPTR *_ptrc_glVertexP2uiv)(GLenum, const GLuint *) = NULL;
  855. void (CODEGEN_FUNCPTR *_ptrc_glVertexP3ui)(GLenum, GLuint) = NULL;
  856. void (CODEGEN_FUNCPTR *_ptrc_glVertexP3uiv)(GLenum, const GLuint *) = NULL;
  857. void (CODEGEN_FUNCPTR *_ptrc_glVertexP4ui)(GLenum, GLuint) = NULL;
  858. void (CODEGEN_FUNCPTR *_ptrc_glVertexP4uiv)(GLenum, const GLuint *) = NULL;
  859. static int Load_ARB_vertex_type_2_10_10_10_rev()
  860. {
  861. int numFailed = 0;
  862. _ptrc_glColorP3ui = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint))IntGetProcAddress("glColorP3ui");
  863. if(!_ptrc_glColorP3ui) numFailed++;
  864. _ptrc_glColorP3uiv = (void (CODEGEN_FUNCPTR *)(GLenum, const GLuint *))IntGetProcAddress("glColorP3uiv");
  865. if(!_ptrc_glColorP3uiv) numFailed++;
  866. _ptrc_glColorP4ui = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint))IntGetProcAddress("glColorP4ui");
  867. if(!_ptrc_glColorP4ui) numFailed++;
  868. _ptrc_glColorP4uiv = (void (CODEGEN_FUNCPTR *)(GLenum, const GLuint *))IntGetProcAddress("glColorP4uiv");
  869. if(!_ptrc_glColorP4uiv) numFailed++;
  870. _ptrc_glMultiTexCoordP1ui = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLuint))IntGetProcAddress("glMultiTexCoordP1ui");
  871. if(!_ptrc_glMultiTexCoordP1ui) numFailed++;
  872. _ptrc_glMultiTexCoordP1uiv = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, const GLuint *))IntGetProcAddress("glMultiTexCoordP1uiv");
  873. if(!_ptrc_glMultiTexCoordP1uiv) numFailed++;
  874. _ptrc_glMultiTexCoordP2ui = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLuint))IntGetProcAddress("glMultiTexCoordP2ui");
  875. if(!_ptrc_glMultiTexCoordP2ui) numFailed++;
  876. _ptrc_glMultiTexCoordP2uiv = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, const GLuint *))IntGetProcAddress("glMultiTexCoordP2uiv");
  877. if(!_ptrc_glMultiTexCoordP2uiv) numFailed++;
  878. _ptrc_glMultiTexCoordP3ui = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLuint))IntGetProcAddress("glMultiTexCoordP3ui");
  879. if(!_ptrc_glMultiTexCoordP3ui) numFailed++;
  880. _ptrc_glMultiTexCoordP3uiv = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, const GLuint *))IntGetProcAddress("glMultiTexCoordP3uiv");
  881. if(!_ptrc_glMultiTexCoordP3uiv) numFailed++;
  882. _ptrc_glMultiTexCoordP4ui = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLuint))IntGetProcAddress("glMultiTexCoordP4ui");
  883. if(!_ptrc_glMultiTexCoordP4ui) numFailed++;
  884. _ptrc_glMultiTexCoordP4uiv = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, const GLuint *))IntGetProcAddress("glMultiTexCoordP4uiv");
  885. if(!_ptrc_glMultiTexCoordP4uiv) numFailed++;
  886. _ptrc_glNormalP3ui = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint))IntGetProcAddress("glNormalP3ui");
  887. if(!_ptrc_glNormalP3ui) numFailed++;
  888. _ptrc_glNormalP3uiv = (void (CODEGEN_FUNCPTR *)(GLenum, const GLuint *))IntGetProcAddress("glNormalP3uiv");
  889. if(!_ptrc_glNormalP3uiv) numFailed++;
  890. _ptrc_glSecondaryColorP3ui = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint))IntGetProcAddress("glSecondaryColorP3ui");
  891. if(!_ptrc_glSecondaryColorP3ui) numFailed++;
  892. _ptrc_glSecondaryColorP3uiv = (void (CODEGEN_FUNCPTR *)(GLenum, const GLuint *))IntGetProcAddress("glSecondaryColorP3uiv");
  893. if(!_ptrc_glSecondaryColorP3uiv) numFailed++;
  894. _ptrc_glTexCoordP1ui = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint))IntGetProcAddress("glTexCoordP1ui");
  895. if(!_ptrc_glTexCoordP1ui) numFailed++;
  896. _ptrc_glTexCoordP1uiv = (void (CODEGEN_FUNCPTR *)(GLenum, const GLuint *))IntGetProcAddress("glTexCoordP1uiv");
  897. if(!_ptrc_glTexCoordP1uiv) numFailed++;
  898. _ptrc_glTexCoordP2ui = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint))IntGetProcAddress("glTexCoordP2ui");
  899. if(!_ptrc_glTexCoordP2ui) numFailed++;
  900. _ptrc_glTexCoordP2uiv = (void (CODEGEN_FUNCPTR *)(GLenum, const GLuint *))IntGetProcAddress("glTexCoordP2uiv");
  901. if(!_ptrc_glTexCoordP2uiv) numFailed++;
  902. _ptrc_glTexCoordP3ui = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint))IntGetProcAddress("glTexCoordP3ui");
  903. if(!_ptrc_glTexCoordP3ui) numFailed++;
  904. _ptrc_glTexCoordP3uiv = (void (CODEGEN_FUNCPTR *)(GLenum, const GLuint *))IntGetProcAddress("glTexCoordP3uiv");
  905. if(!_ptrc_glTexCoordP3uiv) numFailed++;
  906. _ptrc_glTexCoordP4ui = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint))IntGetProcAddress("glTexCoordP4ui");
  907. if(!_ptrc_glTexCoordP4ui) numFailed++;
  908. _ptrc_glTexCoordP4uiv = (void (CODEGEN_FUNCPTR *)(GLenum, const GLuint *))IntGetProcAddress("glTexCoordP4uiv");
  909. if(!_ptrc_glTexCoordP4uiv) numFailed++;
  910. _ptrc_glVertexAttribP1ui = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLboolean, GLuint))IntGetProcAddress("glVertexAttribP1ui");
  911. if(!_ptrc_glVertexAttribP1ui) numFailed++;
  912. _ptrc_glVertexAttribP1uiv = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLboolean, const GLuint *))IntGetProcAddress("glVertexAttribP1uiv");
  913. if(!_ptrc_glVertexAttribP1uiv) numFailed++;
  914. _ptrc_glVertexAttribP2ui = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLboolean, GLuint))IntGetProcAddress("glVertexAttribP2ui");
  915. if(!_ptrc_glVertexAttribP2ui) numFailed++;
  916. _ptrc_glVertexAttribP2uiv = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLboolean, const GLuint *))IntGetProcAddress("glVertexAttribP2uiv");
  917. if(!_ptrc_glVertexAttribP2uiv) numFailed++;
  918. _ptrc_glVertexAttribP3ui = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLboolean, GLuint))IntGetProcAddress("glVertexAttribP3ui");
  919. if(!_ptrc_glVertexAttribP3ui) numFailed++;
  920. _ptrc_glVertexAttribP3uiv = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLboolean, const GLuint *))IntGetProcAddress("glVertexAttribP3uiv");
  921. if(!_ptrc_glVertexAttribP3uiv) numFailed++;
  922. _ptrc_glVertexAttribP4ui = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLboolean, GLuint))IntGetProcAddress("glVertexAttribP4ui");
  923. if(!_ptrc_glVertexAttribP4ui) numFailed++;
  924. _ptrc_glVertexAttribP4uiv = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLboolean, const GLuint *))IntGetProcAddress("glVertexAttribP4uiv");
  925. if(!_ptrc_glVertexAttribP4uiv) numFailed++;
  926. _ptrc_glVertexP2ui = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint))IntGetProcAddress("glVertexP2ui");
  927. if(!_ptrc_glVertexP2ui) numFailed++;
  928. _ptrc_glVertexP2uiv = (void (CODEGEN_FUNCPTR *)(GLenum, const GLuint *))IntGetProcAddress("glVertexP2uiv");
  929. if(!_ptrc_glVertexP2uiv) numFailed++;
  930. _ptrc_glVertexP3ui = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint))IntGetProcAddress("glVertexP3ui");
  931. if(!_ptrc_glVertexP3ui) numFailed++;
  932. _ptrc_glVertexP3uiv = (void (CODEGEN_FUNCPTR *)(GLenum, const GLuint *))IntGetProcAddress("glVertexP3uiv");
  933. if(!_ptrc_glVertexP3uiv) numFailed++;
  934. _ptrc_glVertexP4ui = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint))IntGetProcAddress("glVertexP4ui");
  935. if(!_ptrc_glVertexP4ui) numFailed++;
  936. _ptrc_glVertexP4uiv = (void (CODEGEN_FUNCPTR *)(GLenum, const GLuint *))IntGetProcAddress("glVertexP4uiv");
  937. if(!_ptrc_glVertexP4uiv) numFailed++;
  938. return numFailed;
  939. }
  940. void (CODEGEN_FUNCPTR *_ptrc_glBindFragDataLocationIndexed)(GLuint, GLuint, GLuint, const GLchar *) = NULL;
  941. GLint (CODEGEN_FUNCPTR *_ptrc_glGetFragDataIndex)(GLuint, const GLchar *) = NULL;
  942. static int Load_ARB_blend_func_extended()
  943. {
  944. int numFailed = 0;
  945. _ptrc_glBindFragDataLocationIndexed = (void (CODEGEN_FUNCPTR *)(GLuint, GLuint, GLuint, const GLchar *))IntGetProcAddress("glBindFragDataLocationIndexed");
  946. if(!_ptrc_glBindFragDataLocationIndexed) numFailed++;
  947. _ptrc_glGetFragDataIndex = (GLint (CODEGEN_FUNCPTR *)(GLuint, const GLchar *))IntGetProcAddress("glGetFragDataIndex");
  948. if(!_ptrc_glGetFragDataIndex) numFailed++;
  949. return numFailed;
  950. }
  951. void (CODEGEN_FUNCPTR *_ptrc_glBindSampler)(GLuint, GLuint) = NULL;
  952. void (CODEGEN_FUNCPTR *_ptrc_glDeleteSamplers)(GLsizei, const GLuint *) = NULL;
  953. void (CODEGEN_FUNCPTR *_ptrc_glGenSamplers)(GLsizei, GLuint *) = NULL;
  954. void (CODEGEN_FUNCPTR *_ptrc_glGetSamplerParameterIiv)(GLuint, GLenum, GLint *) = NULL;
  955. void (CODEGEN_FUNCPTR *_ptrc_glGetSamplerParameterIuiv)(GLuint, GLenum, GLuint *) = NULL;
  956. void (CODEGEN_FUNCPTR *_ptrc_glGetSamplerParameterfv)(GLuint, GLenum, GLfloat *) = NULL;
  957. void (CODEGEN_FUNCPTR *_ptrc_glGetSamplerParameteriv)(GLuint, GLenum, GLint *) = NULL;
  958. GLboolean (CODEGEN_FUNCPTR *_ptrc_glIsSampler)(GLuint) = NULL;
  959. void (CODEGEN_FUNCPTR *_ptrc_glSamplerParameterIiv)(GLuint, GLenum, const GLint *) = NULL;
  960. void (CODEGEN_FUNCPTR *_ptrc_glSamplerParameterIuiv)(GLuint, GLenum, const GLuint *) = NULL;
  961. void (CODEGEN_FUNCPTR *_ptrc_glSamplerParameterf)(GLuint, GLenum, GLfloat) = NULL;
  962. void (CODEGEN_FUNCPTR *_ptrc_glSamplerParameterfv)(GLuint, GLenum, const GLfloat *) = NULL;
  963. void (CODEGEN_FUNCPTR *_ptrc_glSamplerParameteri)(GLuint, GLenum, GLint) = NULL;
  964. void (CODEGEN_FUNCPTR *_ptrc_glSamplerParameteriv)(GLuint, GLenum, const GLint *) = NULL;
  965. static int Load_ARB_sampler_objects()
  966. {
  967. int numFailed = 0;
  968. _ptrc_glBindSampler = (void (CODEGEN_FUNCPTR *)(GLuint, GLuint))IntGetProcAddress("glBindSampler");
  969. if(!_ptrc_glBindSampler) numFailed++;
  970. _ptrc_glDeleteSamplers = (void (CODEGEN_FUNCPTR *)(GLsizei, const GLuint *))IntGetProcAddress("glDeleteSamplers");
  971. if(!_ptrc_glDeleteSamplers) numFailed++;
  972. _ptrc_glGenSamplers = (void (CODEGEN_FUNCPTR *)(GLsizei, GLuint *))IntGetProcAddress("glGenSamplers");
  973. if(!_ptrc_glGenSamplers) numFailed++;
  974. _ptrc_glGetSamplerParameterIiv = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLint *))IntGetProcAddress("glGetSamplerParameterIiv");
  975. if(!_ptrc_glGetSamplerParameterIiv) numFailed++;
  976. _ptrc_glGetSamplerParameterIuiv = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLuint *))IntGetProcAddress("glGetSamplerParameterIuiv");
  977. if(!_ptrc_glGetSamplerParameterIuiv) numFailed++;
  978. _ptrc_glGetSamplerParameterfv = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLfloat *))IntGetProcAddress("glGetSamplerParameterfv");
  979. if(!_ptrc_glGetSamplerParameterfv) numFailed++;
  980. _ptrc_glGetSamplerParameteriv = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLint *))IntGetProcAddress("glGetSamplerParameteriv");
  981. if(!_ptrc_glGetSamplerParameteriv) numFailed++;
  982. _ptrc_glIsSampler = (GLboolean (CODEGEN_FUNCPTR *)(GLuint))IntGetProcAddress("glIsSampler");
  983. if(!_ptrc_glIsSampler) numFailed++;
  984. _ptrc_glSamplerParameterIiv = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, const GLint *))IntGetProcAddress("glSamplerParameterIiv");
  985. if(!_ptrc_glSamplerParameterIiv) numFailed++;
  986. _ptrc_glSamplerParameterIuiv = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, const GLuint *))IntGetProcAddress("glSamplerParameterIuiv");
  987. if(!_ptrc_glSamplerParameterIuiv) numFailed++;
  988. _ptrc_glSamplerParameterf = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLfloat))IntGetProcAddress("glSamplerParameterf");
  989. if(!_ptrc_glSamplerParameterf) numFailed++;
  990. _ptrc_glSamplerParameterfv = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, const GLfloat *))IntGetProcAddress("glSamplerParameterfv");
  991. if(!_ptrc_glSamplerParameterfv) numFailed++;
  992. _ptrc_glSamplerParameteri = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLint))IntGetProcAddress("glSamplerParameteri");
  993. if(!_ptrc_glSamplerParameteri) numFailed++;
  994. _ptrc_glSamplerParameteriv = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, const GLint *))IntGetProcAddress("glSamplerParameteriv");
  995. if(!_ptrc_glSamplerParameteriv) numFailed++;
  996. return numFailed;
  997. }
  998. void (CODEGEN_FUNCPTR *_ptrc_glDrawArraysIndirect)(GLenum, const GLvoid *) = NULL;
  999. void (CODEGEN_FUNCPTR *_ptrc_glDrawElementsIndirect)(GLenum, GLenum, const GLvoid *) = NULL;
  1000. static int Load_ARB_draw_indirect()
  1001. {
  1002. int numFailed = 0;
  1003. _ptrc_glDrawArraysIndirect = (void (CODEGEN_FUNCPTR *)(GLenum, const GLvoid *))IntGetProcAddress("glDrawArraysIndirect");
  1004. if(!_ptrc_glDrawArraysIndirect) numFailed++;
  1005. _ptrc_glDrawElementsIndirect = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, const GLvoid *))IntGetProcAddress("glDrawElementsIndirect");
  1006. if(!_ptrc_glDrawElementsIndirect) numFailed++;
  1007. return numFailed;
  1008. }
  1009. void (CODEGEN_FUNCPTR *_ptrc_glGetUniformdv)(GLuint, GLint, GLdouble *) = NULL;
  1010. void (CODEGEN_FUNCPTR *_ptrc_glUniform1d)(GLint, GLdouble) = NULL;
  1011. void (CODEGEN_FUNCPTR *_ptrc_glUniform1dv)(GLint, GLsizei, const GLdouble *) = NULL;
  1012. void (CODEGEN_FUNCPTR *_ptrc_glUniform2d)(GLint, GLdouble, GLdouble) = NULL;
  1013. void (CODEGEN_FUNCPTR *_ptrc_glUniform2dv)(GLint, GLsizei, const GLdouble *) = NULL;
  1014. void (CODEGEN_FUNCPTR *_ptrc_glUniform3d)(GLint, GLdouble, GLdouble, GLdouble) = NULL;
  1015. void (CODEGEN_FUNCPTR *_ptrc_glUniform3dv)(GLint, GLsizei, const GLdouble *) = NULL;
  1016. void (CODEGEN_FUNCPTR *_ptrc_glUniform4d)(GLint, GLdouble, GLdouble, GLdouble, GLdouble) = NULL;
  1017. void (CODEGEN_FUNCPTR *_ptrc_glUniform4dv)(GLint, GLsizei, const GLdouble *) = NULL;
  1018. void (CODEGEN_FUNCPTR *_ptrc_glUniformMatrix2dv)(GLint, GLsizei, GLboolean, const GLdouble *) = NULL;
  1019. void (CODEGEN_FUNCPTR *_ptrc_glUniformMatrix2x3dv)(GLint, GLsizei, GLboolean, const GLdouble *) = NULL;
  1020. void (CODEGEN_FUNCPTR *_ptrc_glUniformMatrix2x4dv)(GLint, GLsizei, GLboolean, const GLdouble *) = NULL;
  1021. void (CODEGEN_FUNCPTR *_ptrc_glUniformMatrix3dv)(GLint, GLsizei, GLboolean, const GLdouble *) = NULL;
  1022. void (CODEGEN_FUNCPTR *_ptrc_glUniformMatrix3x2dv)(GLint, GLsizei, GLboolean, const GLdouble *) = NULL;
  1023. void (CODEGEN_FUNCPTR *_ptrc_glUniformMatrix3x4dv)(GLint, GLsizei, GLboolean, const GLdouble *) = NULL;
  1024. void (CODEGEN_FUNCPTR *_ptrc_glUniformMatrix4dv)(GLint, GLsizei, GLboolean, const GLdouble *) = NULL;
  1025. void (CODEGEN_FUNCPTR *_ptrc_glUniformMatrix4x2dv)(GLint, GLsizei, GLboolean, const GLdouble *) = NULL;
  1026. void (CODEGEN_FUNCPTR *_ptrc_glUniformMatrix4x3dv)(GLint, GLsizei, GLboolean, const GLdouble *) = NULL;
  1027. static int Load_ARB_gpu_shader_fp64()
  1028. {
  1029. int numFailed = 0;
  1030. _ptrc_glGetUniformdv = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLdouble *))IntGetProcAddress("glGetUniformdv");
  1031. if(!_ptrc_glGetUniformdv) numFailed++;
  1032. _ptrc_glUniform1d = (void (CODEGEN_FUNCPTR *)(GLint, GLdouble))IntGetProcAddress("glUniform1d");
  1033. if(!_ptrc_glUniform1d) numFailed++;
  1034. _ptrc_glUniform1dv = (void (CODEGEN_FUNCPTR *)(GLint, GLsizei, const GLdouble *))IntGetProcAddress("glUniform1dv");
  1035. if(!_ptrc_glUniform1dv) numFailed++;
  1036. _ptrc_glUniform2d = (void (CODEGEN_FUNCPTR *)(GLint, GLdouble, GLdouble))IntGetProcAddress("glUniform2d");
  1037. if(!_ptrc_glUniform2d) numFailed++;
  1038. _ptrc_glUniform2dv = (void (CODEGEN_FUNCPTR *)(GLint, GLsizei, const GLdouble *))IntGetProcAddress("glUniform2dv");
  1039. if(!_ptrc_glUniform2dv) numFailed++;
  1040. _ptrc_glUniform3d = (void (CODEGEN_FUNCPTR *)(GLint, GLdouble, GLdouble, GLdouble))IntGetProcAddress("glUniform3d");
  1041. if(!_ptrc_glUniform3d) numFailed++;
  1042. _ptrc_glUniform3dv = (void (CODEGEN_FUNCPTR *)(GLint, GLsizei, const GLdouble *))IntGetProcAddress("glUniform3dv");
  1043. if(!_ptrc_glUniform3dv) numFailed++;
  1044. _ptrc_glUniform4d = (void (CODEGEN_FUNCPTR *)(GLint, GLdouble, GLdouble, GLdouble, GLdouble))IntGetProcAddress("glUniform4d");
  1045. if(!_ptrc_glUniform4d) numFailed++;
  1046. _ptrc_glUniform4dv = (void (CODEGEN_FUNCPTR *)(GLint, GLsizei, const GLdouble *))IntGetProcAddress("glUniform4dv");
  1047. if(!_ptrc_glUniform4dv) numFailed++;
  1048. _ptrc_glUniformMatrix2dv = (void (CODEGEN_FUNCPTR *)(GLint, GLsizei, GLboolean, const GLdouble *))IntGetProcAddress("glUniformMatrix2dv");
  1049. if(!_ptrc_glUniformMatrix2dv) numFailed++;
  1050. _ptrc_glUniformMatrix2x3dv = (void (CODEGEN_FUNCPTR *)(GLint, GLsizei, GLboolean, const GLdouble *))IntGetProcAddress("glUniformMatrix2x3dv");
  1051. if(!_ptrc_glUniformMatrix2x3dv) numFailed++;
  1052. _ptrc_glUniformMatrix2x4dv = (void (CODEGEN_FUNCPTR *)(GLint, GLsizei, GLboolean, const GLdouble *))IntGetProcAddress("glUniformMatrix2x4dv");
  1053. if(!_ptrc_glUniformMatrix2x4dv) numFailed++;
  1054. _ptrc_glUniformMatrix3dv = (void (CODEGEN_FUNCPTR *)(GLint, GLsizei, GLboolean, const GLdouble *))IntGetProcAddress("glUniformMatrix3dv");
  1055. if(!_ptrc_glUniformMatrix3dv) numFailed++;
  1056. _ptrc_glUniformMatrix3x2dv = (void (CODEGEN_FUNCPTR *)(GLint, GLsizei, GLboolean, const GLdouble *))IntGetProcAddress("glUniformMatrix3x2dv");
  1057. if(!_ptrc_glUniformMatrix3x2dv) numFailed++;
  1058. _ptrc_glUniformMatrix3x4dv = (void (CODEGEN_FUNCPTR *)(GLint, GLsizei, GLboolean, const GLdouble *))IntGetProcAddress("glUniformMatrix3x4dv");
  1059. if(!_ptrc_glUniformMatrix3x4dv) numFailed++;
  1060. _ptrc_glUniformMatrix4dv = (void (CODEGEN_FUNCPTR *)(GLint, GLsizei, GLboolean, const GLdouble *))IntGetProcAddress("glUniformMatrix4dv");
  1061. if(!_ptrc_glUniformMatrix4dv) numFailed++;
  1062. _ptrc_glUniformMatrix4x2dv = (void (CODEGEN_FUNCPTR *)(GLint, GLsizei, GLboolean, const GLdouble *))IntGetProcAddress("glUniformMatrix4x2dv");
  1063. if(!_ptrc_glUniformMatrix4x2dv) numFailed++;
  1064. _ptrc_glUniformMatrix4x3dv = (void (CODEGEN_FUNCPTR *)(GLint, GLsizei, GLboolean, const GLdouble *))IntGetProcAddress("glUniformMatrix4x3dv");
  1065. if(!_ptrc_glUniformMatrix4x3dv) numFailed++;
  1066. return numFailed;
  1067. }
  1068. void (CODEGEN_FUNCPTR *_ptrc_glGetActiveSubroutineName)(GLuint, GLenum, GLuint, GLsizei, GLsizei *, GLchar *) = NULL;
  1069. void (CODEGEN_FUNCPTR *_ptrc_glGetActiveSubroutineUniformName)(GLuint, GLenum, GLuint, GLsizei, GLsizei *, GLchar *) = NULL;
  1070. void (CODEGEN_FUNCPTR *_ptrc_glGetActiveSubroutineUniformiv)(GLuint, GLenum, GLuint, GLenum, GLint *) = NULL;
  1071. void (CODEGEN_FUNCPTR *_ptrc_glGetProgramStageiv)(GLuint, GLenum, GLenum, GLint *) = NULL;
  1072. GLuint (CODEGEN_FUNCPTR *_ptrc_glGetSubroutineIndex)(GLuint, GLenum, const GLchar *) = NULL;
  1073. GLint (CODEGEN_FUNCPTR *_ptrc_glGetSubroutineUniformLocation)(GLuint, GLenum, const GLchar *) = NULL;
  1074. void (CODEGEN_FUNCPTR *_ptrc_glGetUniformSubroutineuiv)(GLenum, GLint, GLuint *) = NULL;
  1075. void (CODEGEN_FUNCPTR *_ptrc_glUniformSubroutinesuiv)(GLenum, GLsizei, const GLuint *) = NULL;
  1076. static int Load_ARB_shader_subroutine()
  1077. {
  1078. int numFailed = 0;
  1079. _ptrc_glGetActiveSubroutineName = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLuint, GLsizei, GLsizei *, GLchar *))IntGetProcAddress("glGetActiveSubroutineName");
  1080. if(!_ptrc_glGetActiveSubroutineName) numFailed++;
  1081. _ptrc_glGetActiveSubroutineUniformName = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLuint, GLsizei, GLsizei *, GLchar *))IntGetProcAddress("glGetActiveSubroutineUniformName");
  1082. if(!_ptrc_glGetActiveSubroutineUniformName) numFailed++;
  1083. _ptrc_glGetActiveSubroutineUniformiv = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLuint, GLenum, GLint *))IntGetProcAddress("glGetActiveSubroutineUniformiv");
  1084. if(!_ptrc_glGetActiveSubroutineUniformiv) numFailed++;
  1085. _ptrc_glGetProgramStageiv = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLenum, GLint *))IntGetProcAddress("glGetProgramStageiv");
  1086. if(!_ptrc_glGetProgramStageiv) numFailed++;
  1087. _ptrc_glGetSubroutineIndex = (GLuint (CODEGEN_FUNCPTR *)(GLuint, GLenum, const GLchar *))IntGetProcAddress("glGetSubroutineIndex");
  1088. if(!_ptrc_glGetSubroutineIndex) numFailed++;
  1089. _ptrc_glGetSubroutineUniformLocation = (GLint (CODEGEN_FUNCPTR *)(GLuint, GLenum, const GLchar *))IntGetProcAddress("glGetSubroutineUniformLocation");
  1090. if(!_ptrc_glGetSubroutineUniformLocation) numFailed++;
  1091. _ptrc_glGetUniformSubroutineuiv = (void (CODEGEN_FUNCPTR *)(GLenum, GLint, GLuint *))IntGetProcAddress("glGetUniformSubroutineuiv");
  1092. if(!_ptrc_glGetUniformSubroutineuiv) numFailed++;
  1093. _ptrc_glUniformSubroutinesuiv = (void (CODEGEN_FUNCPTR *)(GLenum, GLsizei, const GLuint *))IntGetProcAddress("glUniformSubroutinesuiv");
  1094. if(!_ptrc_glUniformSubroutinesuiv) numFailed++;
  1095. return numFailed;
  1096. }
  1097. void (CODEGEN_FUNCPTR *_ptrc_glPatchParameterfv)(GLenum, const GLfloat *) = NULL;
  1098. void (CODEGEN_FUNCPTR *_ptrc_glPatchParameteri)(GLenum, GLint) = NULL;
  1099. static int Load_ARB_tessellation_shader()
  1100. {
  1101. int numFailed = 0;
  1102. _ptrc_glPatchParameterfv = (void (CODEGEN_FUNCPTR *)(GLenum, const GLfloat *))IntGetProcAddress("glPatchParameterfv");
  1103. if(!_ptrc_glPatchParameterfv) numFailed++;
  1104. _ptrc_glPatchParameteri = (void (CODEGEN_FUNCPTR *)(GLenum, GLint))IntGetProcAddress("glPatchParameteri");
  1105. if(!_ptrc_glPatchParameteri) numFailed++;
  1106. return numFailed;
  1107. }
  1108. void (CODEGEN_FUNCPTR *_ptrc_glBindTransformFeedback)(GLenum, GLuint) = NULL;
  1109. void (CODEGEN_FUNCPTR *_ptrc_glDeleteTransformFeedbacks)(GLsizei, const GLuint *) = NULL;
  1110. void (CODEGEN_FUNCPTR *_ptrc_glDrawTransformFeedback)(GLenum, GLuint) = NULL;
  1111. void (CODEGEN_FUNCPTR *_ptrc_glGenTransformFeedbacks)(GLsizei, GLuint *) = NULL;
  1112. GLboolean (CODEGEN_FUNCPTR *_ptrc_glIsTransformFeedback)(GLuint) = NULL;
  1113. void (CODEGEN_FUNCPTR *_ptrc_glPauseTransformFeedback)() = NULL;
  1114. void (CODEGEN_FUNCPTR *_ptrc_glResumeTransformFeedback)() = NULL;
  1115. static int Load_ARB_transform_feedback2()
  1116. {
  1117. int numFailed = 0;
  1118. _ptrc_glBindTransformFeedback = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint))IntGetProcAddress("glBindTransformFeedback");
  1119. if(!_ptrc_glBindTransformFeedback) numFailed++;
  1120. _ptrc_glDeleteTransformFeedbacks = (void (CODEGEN_FUNCPTR *)(GLsizei, const GLuint *))IntGetProcAddress("glDeleteTransformFeedbacks");
  1121. if(!_ptrc_glDeleteTransformFeedbacks) numFailed++;
  1122. _ptrc_glDrawTransformFeedback = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint))IntGetProcAddress("glDrawTransformFeedback");
  1123. if(!_ptrc_glDrawTransformFeedback) numFailed++;
  1124. _ptrc_glGenTransformFeedbacks = (void (CODEGEN_FUNCPTR *)(GLsizei, GLuint *))IntGetProcAddress("glGenTransformFeedbacks");
  1125. if(!_ptrc_glGenTransformFeedbacks) numFailed++;
  1126. _ptrc_glIsTransformFeedback = (GLboolean (CODEGEN_FUNCPTR *)(GLuint))IntGetProcAddress("glIsTransformFeedback");
  1127. if(!_ptrc_glIsTransformFeedback) numFailed++;
  1128. _ptrc_glPauseTransformFeedback = (void (CODEGEN_FUNCPTR *)())IntGetProcAddress("glPauseTransformFeedback");
  1129. if(!_ptrc_glPauseTransformFeedback) numFailed++;
  1130. _ptrc_glResumeTransformFeedback = (void (CODEGEN_FUNCPTR *)())IntGetProcAddress("glResumeTransformFeedback");
  1131. if(!_ptrc_glResumeTransformFeedback) numFailed++;
  1132. return numFailed;
  1133. }
  1134. void (CODEGEN_FUNCPTR *_ptrc_glBeginQueryIndexed)(GLenum, GLuint, GLuint) = NULL;
  1135. void (CODEGEN_FUNCPTR *_ptrc_glDrawTransformFeedbackStream)(GLenum, GLuint, GLuint) = NULL;
  1136. void (CODEGEN_FUNCPTR *_ptrc_glEndQueryIndexed)(GLenum, GLuint) = NULL;
  1137. void (CODEGEN_FUNCPTR *_ptrc_glGetQueryIndexediv)(GLenum, GLuint, GLenum, GLint *) = NULL;
  1138. static int Load_ARB_transform_feedback3()
  1139. {
  1140. int numFailed = 0;
  1141. _ptrc_glBeginQueryIndexed = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint, GLuint))IntGetProcAddress("glBeginQueryIndexed");
  1142. if(!_ptrc_glBeginQueryIndexed) numFailed++;
  1143. _ptrc_glDrawTransformFeedbackStream = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint, GLuint))IntGetProcAddress("glDrawTransformFeedbackStream");
  1144. if(!_ptrc_glDrawTransformFeedbackStream) numFailed++;
  1145. _ptrc_glEndQueryIndexed = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint))IntGetProcAddress("glEndQueryIndexed");
  1146. if(!_ptrc_glEndQueryIndexed) numFailed++;
  1147. _ptrc_glGetQueryIndexediv = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint, GLenum, GLint *))IntGetProcAddress("glGetQueryIndexediv");
  1148. if(!_ptrc_glGetQueryIndexediv) numFailed++;
  1149. return numFailed;
  1150. }
  1151. void (CODEGEN_FUNCPTR *_ptrc_glClearDepthf)(GLfloat) = NULL;
  1152. void (CODEGEN_FUNCPTR *_ptrc_glDepthRangef)(GLfloat, GLfloat) = NULL;
  1153. void (CODEGEN_FUNCPTR *_ptrc_glGetShaderPrecisionFormat)(GLenum, GLenum, GLint *, GLint *) = NULL;
  1154. void (CODEGEN_FUNCPTR *_ptrc_glReleaseShaderCompiler)() = NULL;
  1155. void (CODEGEN_FUNCPTR *_ptrc_glShaderBinary)(GLsizei, const GLuint *, GLenum, const GLvoid *, GLsizei) = NULL;
  1156. static int Load_ARB_ES2_compatibility()
  1157. {
  1158. int numFailed = 0;
  1159. _ptrc_glClearDepthf = (void (CODEGEN_FUNCPTR *)(GLfloat))IntGetProcAddress("glClearDepthf");
  1160. if(!_ptrc_glClearDepthf) numFailed++;
  1161. _ptrc_glDepthRangef = (void (CODEGEN_FUNCPTR *)(GLfloat, GLfloat))IntGetProcAddress("glDepthRangef");
  1162. if(!_ptrc_glDepthRangef) numFailed++;
  1163. _ptrc_glGetShaderPrecisionFormat = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLint *, GLint *))IntGetProcAddress("glGetShaderPrecisionFormat");
  1164. if(!_ptrc_glGetShaderPrecisionFormat) numFailed++;
  1165. _ptrc_glReleaseShaderCompiler = (void (CODEGEN_FUNCPTR *)())IntGetProcAddress("glReleaseShaderCompiler");
  1166. if(!_ptrc_glReleaseShaderCompiler) numFailed++;
  1167. _ptrc_glShaderBinary = (void (CODEGEN_FUNCPTR *)(GLsizei, const GLuint *, GLenum, const GLvoid *, GLsizei))IntGetProcAddress("glShaderBinary");
  1168. if(!_ptrc_glShaderBinary) numFailed++;
  1169. return numFailed;
  1170. }
  1171. void (CODEGEN_FUNCPTR *_ptrc_glGetProgramBinary)(GLuint, GLsizei, GLsizei *, GLenum *, GLvoid *) = NULL;
  1172. void (CODEGEN_FUNCPTR *_ptrc_glProgramBinary)(GLuint, GLenum, const GLvoid *, GLsizei) = NULL;
  1173. void (CODEGEN_FUNCPTR *_ptrc_glProgramParameteri)(GLuint, GLenum, GLint) = NULL;
  1174. static int Load_ARB_get_program_binary()
  1175. {
  1176. int numFailed = 0;
  1177. _ptrc_glGetProgramBinary = (void (CODEGEN_FUNCPTR *)(GLuint, GLsizei, GLsizei *, GLenum *, GLvoid *))IntGetProcAddress("glGetProgramBinary");
  1178. if(!_ptrc_glGetProgramBinary) numFailed++;
  1179. _ptrc_glProgramBinary = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, const GLvoid *, GLsizei))IntGetProcAddress("glProgramBinary");
  1180. if(!_ptrc_glProgramBinary) numFailed++;
  1181. _ptrc_glProgramParameteri = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLint))IntGetProcAddress("glProgramParameteri");
  1182. if(!_ptrc_glProgramParameteri) numFailed++;
  1183. return numFailed;
  1184. }
  1185. void (CODEGEN_FUNCPTR *_ptrc_glActiveShaderProgram)(GLuint, GLuint) = NULL;
  1186. void (CODEGEN_FUNCPTR *_ptrc_glBindProgramPipeline)(GLuint) = NULL;
  1187. GLuint (CODEGEN_FUNCPTR *_ptrc_glCreateShaderProgramv)(GLenum, GLsizei, const GLchar *const*) = NULL;
  1188. void (CODEGEN_FUNCPTR *_ptrc_glDeleteProgramPipelines)(GLsizei, const GLuint *) = NULL;
  1189. void (CODEGEN_FUNCPTR *_ptrc_glGenProgramPipelines)(GLsizei, GLuint *) = NULL;
  1190. void (CODEGEN_FUNCPTR *_ptrc_glGetProgramPipelineInfoLog)(GLuint, GLsizei, GLsizei *, GLchar *) = NULL;
  1191. void (CODEGEN_FUNCPTR *_ptrc_glGetProgramPipelineiv)(GLuint, GLenum, GLint *) = NULL;
  1192. GLboolean (CODEGEN_FUNCPTR *_ptrc_glIsProgramPipeline)(GLuint) = NULL;
  1193. void (CODEGEN_FUNCPTR *_ptrc_glProgramUniform1d)(GLuint, GLint, GLdouble) = NULL;
  1194. void (CODEGEN_FUNCPTR *_ptrc_glProgramUniform1dv)(GLuint, GLint, GLsizei, const GLdouble *) = NULL;
  1195. void (CODEGEN_FUNCPTR *_ptrc_glProgramUniform1f)(GLuint, GLint, GLfloat) = NULL;
  1196. void (CODEGEN_FUNCPTR *_ptrc_glProgramUniform1fv)(GLuint, GLint, GLsizei, const GLfloat *) = NULL;
  1197. void (CODEGEN_FUNCPTR *_ptrc_glProgramUniform1i)(GLuint, GLint, GLint) = NULL;
  1198. void (CODEGEN_FUNCPTR *_ptrc_glProgramUniform1iv)(GLuint, GLint, GLsizei, const GLint *) = NULL;
  1199. void (CODEGEN_FUNCPTR *_ptrc_glProgramUniform1ui)(GLuint, GLint, GLuint) = NULL;
  1200. void (CODEGEN_FUNCPTR *_ptrc_glProgramUniform1uiv)(GLuint, GLint, GLsizei, const GLuint *) = NULL;
  1201. void (CODEGEN_FUNCPTR *_ptrc_glProgramUniform2d)(GLuint, GLint, GLdouble, GLdouble) = NULL;
  1202. void (CODEGEN_FUNCPTR *_ptrc_glProgramUniform2dv)(GLuint, GLint, GLsizei, const GLdouble *) = NULL;
  1203. void (CODEGEN_FUNCPTR *_ptrc_glProgramUniform2f)(GLuint, GLint, GLfloat, GLfloat) = NULL;
  1204. void (CODEGEN_FUNCPTR *_ptrc_glProgramUniform2fv)(GLuint, GLint, GLsizei, const GLfloat *) = NULL;
  1205. void (CODEGEN_FUNCPTR *_ptrc_glProgramUniform2i)(GLuint, GLint, GLint, GLint) = NULL;
  1206. void (CODEGEN_FUNCPTR *_ptrc_glProgramUniform2iv)(GLuint, GLint, GLsizei, const GLint *) = NULL;
  1207. void (CODEGEN_FUNCPTR *_ptrc_glProgramUniform2ui)(GLuint, GLint, GLuint, GLuint) = NULL;
  1208. void (CODEGEN_FUNCPTR *_ptrc_glProgramUniform2uiv)(GLuint, GLint, GLsizei, const GLuint *) = NULL;
  1209. void (CODEGEN_FUNCPTR *_ptrc_glProgramUniform3d)(GLuint, GLint, GLdouble, GLdouble, GLdouble) = NULL;
  1210. void (CODEGEN_FUNCPTR *_ptrc_glProgramUniform3dv)(GLuint, GLint, GLsizei, const GLdouble *) = NULL;
  1211. void (CODEGEN_FUNCPTR *_ptrc_glProgramUniform3f)(GLuint, GLint, GLfloat, GLfloat, GLfloat) = NULL;
  1212. void (CODEGEN_FUNCPTR *_ptrc_glProgramUniform3fv)(GLuint, GLint, GLsizei, const GLfloat *) = NULL;
  1213. void (CODEGEN_FUNCPTR *_ptrc_glProgramUniform3i)(GLuint, GLint, GLint, GLint, GLint) = NULL;
  1214. void (CODEGEN_FUNCPTR *_ptrc_glProgramUniform3iv)(GLuint, GLint, GLsizei, const GLint *) = NULL;
  1215. void (CODEGEN_FUNCPTR *_ptrc_glProgramUniform3ui)(GLuint, GLint, GLuint, GLuint, GLuint) = NULL;
  1216. void (CODEGEN_FUNCPTR *_ptrc_glProgramUniform3uiv)(GLuint, GLint, GLsizei, const GLuint *) = NULL;
  1217. void (CODEGEN_FUNCPTR *_ptrc_glProgramUniform4d)(GLuint, GLint, GLdouble, GLdouble, GLdouble, GLdouble) = NULL;
  1218. void (CODEGEN_FUNCPTR *_ptrc_glProgramUniform4dv)(GLuint, GLint, GLsizei, const GLdouble *) = NULL;
  1219. void (CODEGEN_FUNCPTR *_ptrc_glProgramUniform4f)(GLuint, GLint, GLfloat, GLfloat, GLfloat, GLfloat) = NULL;
  1220. void (CODEGEN_FUNCPTR *_ptrc_glProgramUniform4fv)(GLuint, GLint, GLsizei, const GLfloat *) = NULL;
  1221. void (CODEGEN_FUNCPTR *_ptrc_glProgramUniform4i)(GLuint, GLint, GLint, GLint, GLint, GLint) = NULL;
  1222. void (CODEGEN_FUNCPTR *_ptrc_glProgramUniform4iv)(GLuint, GLint, GLsizei, const GLint *) = NULL;
  1223. void (CODEGEN_FUNCPTR *_ptrc_glProgramUniform4ui)(GLuint, GLint, GLuint, GLuint, GLuint, GLuint) = NULL;
  1224. void (CODEGEN_FUNCPTR *_ptrc_glProgramUniform4uiv)(GLuint, GLint, GLsizei, const GLuint *) = NULL;
  1225. void (CODEGEN_FUNCPTR *_ptrc_glProgramUniformMatrix2dv)(GLuint, GLint, GLsizei, GLboolean, const GLdouble *) = NULL;
  1226. void (CODEGEN_FUNCPTR *_ptrc_glProgramUniformMatrix2fv)(GLuint, GLint, GLsizei, GLboolean, const GLfloat *) = NULL;
  1227. void (CODEGEN_FUNCPTR *_ptrc_glProgramUniformMatrix2x3dv)(GLuint, GLint, GLsizei, GLboolean, const GLdouble *) = NULL;
  1228. void (CODEGEN_FUNCPTR *_ptrc_glProgramUniformMatrix2x3fv)(GLuint, GLint, GLsizei, GLboolean, const GLfloat *) = NULL;
  1229. void (CODEGEN_FUNCPTR *_ptrc_glProgramUniformMatrix2x4dv)(GLuint, GLint, GLsizei, GLboolean, const GLdouble *) = NULL;
  1230. void (CODEGEN_FUNCPTR *_ptrc_glProgramUniformMatrix2x4fv)(GLuint, GLint, GLsizei, GLboolean, const GLfloat *) = NULL;
  1231. void (CODEGEN_FUNCPTR *_ptrc_glProgramUniformMatrix3dv)(GLuint, GLint, GLsizei, GLboolean, const GLdouble *) = NULL;
  1232. void (CODEGEN_FUNCPTR *_ptrc_glProgramUniformMatrix3fv)(GLuint, GLint, GLsizei, GLboolean, const GLfloat *) = NULL;
  1233. void (CODEGEN_FUNCPTR *_ptrc_glProgramUniformMatrix3x2dv)(GLuint, GLint, GLsizei, GLboolean, const GLdouble *) = NULL;
  1234. void (CODEGEN_FUNCPTR *_ptrc_glProgramUniformMatrix3x2fv)(GLuint, GLint, GLsizei, GLboolean, const GLfloat *) = NULL;
  1235. void (CODEGEN_FUNCPTR *_ptrc_glProgramUniformMatrix3x4dv)(GLuint, GLint, GLsizei, GLboolean, const GLdouble *) = NULL;
  1236. void (CODEGEN_FUNCPTR *_ptrc_glProgramUniformMatrix3x4fv)(GLuint, GLint, GLsizei, GLboolean, const GLfloat *) = NULL;
  1237. void (CODEGEN_FUNCPTR *_ptrc_glProgramUniformMatrix4dv)(GLuint, GLint, GLsizei, GLboolean, const GLdouble *) = NULL;
  1238. void (CODEGEN_FUNCPTR *_ptrc_glProgramUniformMatrix4fv)(GLuint, GLint, GLsizei, GLboolean, const GLfloat *) = NULL;
  1239. void (CODEGEN_FUNCPTR *_ptrc_glProgramUniformMatrix4x2dv)(GLuint, GLint, GLsizei, GLboolean, const GLdouble *) = NULL;
  1240. void (CODEGEN_FUNCPTR *_ptrc_glProgramUniformMatrix4x2fv)(GLuint, GLint, GLsizei, GLboolean, const GLfloat *) = NULL;
  1241. void (CODEGEN_FUNCPTR *_ptrc_glProgramUniformMatrix4x3dv)(GLuint, GLint, GLsizei, GLboolean, const GLdouble *) = NULL;
  1242. void (CODEGEN_FUNCPTR *_ptrc_glProgramUniformMatrix4x3fv)(GLuint, GLint, GLsizei, GLboolean, const GLfloat *) = NULL;
  1243. void (CODEGEN_FUNCPTR *_ptrc_glUseProgramStages)(GLuint, GLbitfield, GLuint) = NULL;
  1244. void (CODEGEN_FUNCPTR *_ptrc_glValidateProgramPipeline)(GLuint) = NULL;
  1245. static int Load_ARB_separate_shader_objects()
  1246. {
  1247. int numFailed = 0;
  1248. _ptrc_glActiveShaderProgram = (void (CODEGEN_FUNCPTR *)(GLuint, GLuint))IntGetProcAddress("glActiveShaderProgram");
  1249. if(!_ptrc_glActiveShaderProgram) numFailed++;
  1250. _ptrc_glBindProgramPipeline = (void (CODEGEN_FUNCPTR *)(GLuint))IntGetProcAddress("glBindProgramPipeline");
  1251. if(!_ptrc_glBindProgramPipeline) numFailed++;
  1252. _ptrc_glCreateShaderProgramv = (GLuint (CODEGEN_FUNCPTR *)(GLenum, GLsizei, const GLchar *const*))IntGetProcAddress("glCreateShaderProgramv");
  1253. if(!_ptrc_glCreateShaderProgramv) numFailed++;
  1254. _ptrc_glDeleteProgramPipelines = (void (CODEGEN_FUNCPTR *)(GLsizei, const GLuint *))IntGetProcAddress("glDeleteProgramPipelines");
  1255. if(!_ptrc_glDeleteProgramPipelines) numFailed++;
  1256. _ptrc_glGenProgramPipelines = (void (CODEGEN_FUNCPTR *)(GLsizei, GLuint *))IntGetProcAddress("glGenProgramPipelines");
  1257. if(!_ptrc_glGenProgramPipelines) numFailed++;
  1258. _ptrc_glGetProgramPipelineInfoLog = (void (CODEGEN_FUNCPTR *)(GLuint, GLsizei, GLsizei *, GLchar *))IntGetProcAddress("glGetProgramPipelineInfoLog");
  1259. if(!_ptrc_glGetProgramPipelineInfoLog) numFailed++;
  1260. _ptrc_glGetProgramPipelineiv = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLint *))IntGetProcAddress("glGetProgramPipelineiv");
  1261. if(!_ptrc_glGetProgramPipelineiv) numFailed++;
  1262. _ptrc_glIsProgramPipeline = (GLboolean (CODEGEN_FUNCPTR *)(GLuint))IntGetProcAddress("glIsProgramPipeline");
  1263. if(!_ptrc_glIsProgramPipeline) numFailed++;
  1264. _ptrc_glProgramUniform1d = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLdouble))IntGetProcAddress("glProgramUniform1d");
  1265. if(!_ptrc_glProgramUniform1d) numFailed++;
  1266. _ptrc_glProgramUniform1dv = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLsizei, const GLdouble *))IntGetProcAddress("glProgramUniform1dv");
  1267. if(!_ptrc_glProgramUniform1dv) numFailed++;
  1268. _ptrc_glProgramUniform1f = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLfloat))IntGetProcAddress("glProgramUniform1f");
  1269. if(!_ptrc_glProgramUniform1f) numFailed++;
  1270. _ptrc_glProgramUniform1fv = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLsizei, const GLfloat *))IntGetProcAddress("glProgramUniform1fv");
  1271. if(!_ptrc_glProgramUniform1fv) numFailed++;
  1272. _ptrc_glProgramUniform1i = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLint))IntGetProcAddress("glProgramUniform1i");
  1273. if(!_ptrc_glProgramUniform1i) numFailed++;
  1274. _ptrc_glProgramUniform1iv = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLsizei, const GLint *))IntGetProcAddress("glProgramUniform1iv");
  1275. if(!_ptrc_glProgramUniform1iv) numFailed++;
  1276. _ptrc_glProgramUniform1ui = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLuint))IntGetProcAddress("glProgramUniform1ui");
  1277. if(!_ptrc_glProgramUniform1ui) numFailed++;
  1278. _ptrc_glProgramUniform1uiv = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLsizei, const GLuint *))IntGetProcAddress("glProgramUniform1uiv");
  1279. if(!_ptrc_glProgramUniform1uiv) numFailed++;
  1280. _ptrc_glProgramUniform2d = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLdouble, GLdouble))IntGetProcAddress("glProgramUniform2d");
  1281. if(!_ptrc_glProgramUniform2d) numFailed++;
  1282. _ptrc_glProgramUniform2dv = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLsizei, const GLdouble *))IntGetProcAddress("glProgramUniform2dv");
  1283. if(!_ptrc_glProgramUniform2dv) numFailed++;
  1284. _ptrc_glProgramUniform2f = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLfloat, GLfloat))IntGetProcAddress("glProgramUniform2f");
  1285. if(!_ptrc_glProgramUniform2f) numFailed++;
  1286. _ptrc_glProgramUniform2fv = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLsizei, const GLfloat *))IntGetProcAddress("glProgramUniform2fv");
  1287. if(!_ptrc_glProgramUniform2fv) numFailed++;
  1288. _ptrc_glProgramUniform2i = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLint, GLint))IntGetProcAddress("glProgramUniform2i");
  1289. if(!_ptrc_glProgramUniform2i) numFailed++;
  1290. _ptrc_glProgramUniform2iv = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLsizei, const GLint *))IntGetProcAddress("glProgramUniform2iv");
  1291. if(!_ptrc_glProgramUniform2iv) numFailed++;
  1292. _ptrc_glProgramUniform2ui = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLuint, GLuint))IntGetProcAddress("glProgramUniform2ui");
  1293. if(!_ptrc_glProgramUniform2ui) numFailed++;
  1294. _ptrc_glProgramUniform2uiv = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLsizei, const GLuint *))IntGetProcAddress("glProgramUniform2uiv");
  1295. if(!_ptrc_glProgramUniform2uiv) numFailed++;
  1296. _ptrc_glProgramUniform3d = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLdouble, GLdouble, GLdouble))IntGetProcAddress("glProgramUniform3d");
  1297. if(!_ptrc_glProgramUniform3d) numFailed++;
  1298. _ptrc_glProgramUniform3dv = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLsizei, const GLdouble *))IntGetProcAddress("glProgramUniform3dv");
  1299. if(!_ptrc_glProgramUniform3dv) numFailed++;
  1300. _ptrc_glProgramUniform3f = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLfloat, GLfloat, GLfloat))IntGetProcAddress("glProgramUniform3f");
  1301. if(!_ptrc_glProgramUniform3f) numFailed++;
  1302. _ptrc_glProgramUniform3fv = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLsizei, const GLfloat *))IntGetProcAddress("glProgramUniform3fv");
  1303. if(!_ptrc_glProgramUniform3fv) numFailed++;
  1304. _ptrc_glProgramUniform3i = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLint, GLint, GLint))IntGetProcAddress("glProgramUniform3i");
  1305. if(!_ptrc_glProgramUniform3i) numFailed++;
  1306. _ptrc_glProgramUniform3iv = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLsizei, const GLint *))IntGetProcAddress("glProgramUniform3iv");
  1307. if(!_ptrc_glProgramUniform3iv) numFailed++;
  1308. _ptrc_glProgramUniform3ui = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLuint, GLuint, GLuint))IntGetProcAddress("glProgramUniform3ui");
  1309. if(!_ptrc_glProgramUniform3ui) numFailed++;
  1310. _ptrc_glProgramUniform3uiv = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLsizei, const GLuint *))IntGetProcAddress("glProgramUniform3uiv");
  1311. if(!_ptrc_glProgramUniform3uiv) numFailed++;
  1312. _ptrc_glProgramUniform4d = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLdouble, GLdouble, GLdouble, GLdouble))IntGetProcAddress("glProgramUniform4d");
  1313. if(!_ptrc_glProgramUniform4d) numFailed++;
  1314. _ptrc_glProgramUniform4dv = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLsizei, const GLdouble *))IntGetProcAddress("glProgramUniform4dv");
  1315. if(!_ptrc_glProgramUniform4dv) numFailed++;
  1316. _ptrc_glProgramUniform4f = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLfloat, GLfloat, GLfloat, GLfloat))IntGetProcAddress("glProgramUniform4f");
  1317. if(!_ptrc_glProgramUniform4f) numFailed++;
  1318. _ptrc_glProgramUniform4fv = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLsizei, const GLfloat *))IntGetProcAddress("glProgramUniform4fv");
  1319. if(!_ptrc_glProgramUniform4fv) numFailed++;
  1320. _ptrc_glProgramUniform4i = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLint, GLint, GLint, GLint))IntGetProcAddress("glProgramUniform4i");
  1321. if(!_ptrc_glProgramUniform4i) numFailed++;
  1322. _ptrc_glProgramUniform4iv = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLsizei, const GLint *))IntGetProcAddress("glProgramUniform4iv");
  1323. if(!_ptrc_glProgramUniform4iv) numFailed++;
  1324. _ptrc_glProgramUniform4ui = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLuint, GLuint, GLuint, GLuint))IntGetProcAddress("glProgramUniform4ui");
  1325. if(!_ptrc_glProgramUniform4ui) numFailed++;
  1326. _ptrc_glProgramUniform4uiv = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLsizei, const GLuint *))IntGetProcAddress("glProgramUniform4uiv");
  1327. if(!_ptrc_glProgramUniform4uiv) numFailed++;
  1328. _ptrc_glProgramUniformMatrix2dv = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLsizei, GLboolean, const GLdouble *))IntGetProcAddress("glProgramUniformMatrix2dv");
  1329. if(!_ptrc_glProgramUniformMatrix2dv) numFailed++;
  1330. _ptrc_glProgramUniformMatrix2fv = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLsizei, GLboolean, const GLfloat *))IntGetProcAddress("glProgramUniformMatrix2fv");
  1331. if(!_ptrc_glProgramUniformMatrix2fv) numFailed++;
  1332. _ptrc_glProgramUniformMatrix2x3dv = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLsizei, GLboolean, const GLdouble *))IntGetProcAddress("glProgramUniformMatrix2x3dv");
  1333. if(!_ptrc_glProgramUniformMatrix2x3dv) numFailed++;
  1334. _ptrc_glProgramUniformMatrix2x3fv = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLsizei, GLboolean, const GLfloat *))IntGetProcAddress("glProgramUniformMatrix2x3fv");
  1335. if(!_ptrc_glProgramUniformMatrix2x3fv) numFailed++;
  1336. _ptrc_glProgramUniformMatrix2x4dv = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLsizei, GLboolean, const GLdouble *))IntGetProcAddress("glProgramUniformMatrix2x4dv");
  1337. if(!_ptrc_glProgramUniformMatrix2x4dv) numFailed++;
  1338. _ptrc_glProgramUniformMatrix2x4fv = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLsizei, GLboolean, const GLfloat *))IntGetProcAddress("glProgramUniformMatrix2x4fv");
  1339. if(!_ptrc_glProgramUniformMatrix2x4fv) numFailed++;
  1340. _ptrc_glProgramUniformMatrix3dv = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLsizei, GLboolean, const GLdouble *))IntGetProcAddress("glProgramUniformMatrix3dv");
  1341. if(!_ptrc_glProgramUniformMatrix3dv) numFailed++;
  1342. _ptrc_glProgramUniformMatrix3fv = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLsizei, GLboolean, const GLfloat *))IntGetProcAddress("glProgramUniformMatrix3fv");
  1343. if(!_ptrc_glProgramUniformMatrix3fv) numFailed++;
  1344. _ptrc_glProgramUniformMatrix3x2dv = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLsizei, GLboolean, const GLdouble *))IntGetProcAddress("glProgramUniformMatrix3x2dv");
  1345. if(!_ptrc_glProgramUniformMatrix3x2dv) numFailed++;
  1346. _ptrc_glProgramUniformMatrix3x2fv = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLsizei, GLboolean, const GLfloat *))IntGetProcAddress("glProgramUniformMatrix3x2fv");
  1347. if(!_ptrc_glProgramUniformMatrix3x2fv) numFailed++;
  1348. _ptrc_glProgramUniformMatrix3x4dv = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLsizei, GLboolean, const GLdouble *))IntGetProcAddress("glProgramUniformMatrix3x4dv");
  1349. if(!_ptrc_glProgramUniformMatrix3x4dv) numFailed++;
  1350. _ptrc_glProgramUniformMatrix3x4fv = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLsizei, GLboolean, const GLfloat *))IntGetProcAddress("glProgramUniformMatrix3x4fv");
  1351. if(!_ptrc_glProgramUniformMatrix3x4fv) numFailed++;
  1352. _ptrc_glProgramUniformMatrix4dv = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLsizei, GLboolean, const GLdouble *))IntGetProcAddress("glProgramUniformMatrix4dv");
  1353. if(!_ptrc_glProgramUniformMatrix4dv) numFailed++;
  1354. _ptrc_glProgramUniformMatrix4fv = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLsizei, GLboolean, const GLfloat *))IntGetProcAddress("glProgramUniformMatrix4fv");
  1355. if(!_ptrc_glProgramUniformMatrix4fv) numFailed++;
  1356. _ptrc_glProgramUniformMatrix4x2dv = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLsizei, GLboolean, const GLdouble *))IntGetProcAddress("glProgramUniformMatrix4x2dv");
  1357. if(!_ptrc_glProgramUniformMatrix4x2dv) numFailed++;
  1358. _ptrc_glProgramUniformMatrix4x2fv = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLsizei, GLboolean, const GLfloat *))IntGetProcAddress("glProgramUniformMatrix4x2fv");
  1359. if(!_ptrc_glProgramUniformMatrix4x2fv) numFailed++;
  1360. _ptrc_glProgramUniformMatrix4x3dv = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLsizei, GLboolean, const GLdouble *))IntGetProcAddress("glProgramUniformMatrix4x3dv");
  1361. if(!_ptrc_glProgramUniformMatrix4x3dv) numFailed++;
  1362. _ptrc_glProgramUniformMatrix4x3fv = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLsizei, GLboolean, const GLfloat *))IntGetProcAddress("glProgramUniformMatrix4x3fv");
  1363. if(!_ptrc_glProgramUniformMatrix4x3fv) numFailed++;
  1364. _ptrc_glUseProgramStages = (void (CODEGEN_FUNCPTR *)(GLuint, GLbitfield, GLuint))IntGetProcAddress("glUseProgramStages");
  1365. if(!_ptrc_glUseProgramStages) numFailed++;
  1366. _ptrc_glValidateProgramPipeline = (void (CODEGEN_FUNCPTR *)(GLuint))IntGetProcAddress("glValidateProgramPipeline");
  1367. if(!_ptrc_glValidateProgramPipeline) numFailed++;
  1368. return numFailed;
  1369. }
  1370. void (CODEGEN_FUNCPTR *_ptrc_glGetVertexAttribLdv)(GLuint, GLenum, GLdouble *) = NULL;
  1371. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttribL1d)(GLuint, GLdouble) = NULL;
  1372. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttribL1dv)(GLuint, const GLdouble *) = NULL;
  1373. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttribL2d)(GLuint, GLdouble, GLdouble) = NULL;
  1374. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttribL2dv)(GLuint, const GLdouble *) = NULL;
  1375. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttribL3d)(GLuint, GLdouble, GLdouble, GLdouble) = NULL;
  1376. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttribL3dv)(GLuint, const GLdouble *) = NULL;
  1377. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttribL4d)(GLuint, GLdouble, GLdouble, GLdouble, GLdouble) = NULL;
  1378. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttribL4dv)(GLuint, const GLdouble *) = NULL;
  1379. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttribLPointer)(GLuint, GLint, GLenum, GLsizei, const GLvoid *) = NULL;
  1380. static int Load_ARB_vertex_attrib_64bit()
  1381. {
  1382. int numFailed = 0;
  1383. _ptrc_glGetVertexAttribLdv = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLdouble *))IntGetProcAddress("glGetVertexAttribLdv");
  1384. if(!_ptrc_glGetVertexAttribLdv) numFailed++;
  1385. _ptrc_glVertexAttribL1d = (void (CODEGEN_FUNCPTR *)(GLuint, GLdouble))IntGetProcAddress("glVertexAttribL1d");
  1386. if(!_ptrc_glVertexAttribL1d) numFailed++;
  1387. _ptrc_glVertexAttribL1dv = (void (CODEGEN_FUNCPTR *)(GLuint, const GLdouble *))IntGetProcAddress("glVertexAttribL1dv");
  1388. if(!_ptrc_glVertexAttribL1dv) numFailed++;
  1389. _ptrc_glVertexAttribL2d = (void (CODEGEN_FUNCPTR *)(GLuint, GLdouble, GLdouble))IntGetProcAddress("glVertexAttribL2d");
  1390. if(!_ptrc_glVertexAttribL2d) numFailed++;
  1391. _ptrc_glVertexAttribL2dv = (void (CODEGEN_FUNCPTR *)(GLuint, const GLdouble *))IntGetProcAddress("glVertexAttribL2dv");
  1392. if(!_ptrc_glVertexAttribL2dv) numFailed++;
  1393. _ptrc_glVertexAttribL3d = (void (CODEGEN_FUNCPTR *)(GLuint, GLdouble, GLdouble, GLdouble))IntGetProcAddress("glVertexAttribL3d");
  1394. if(!_ptrc_glVertexAttribL3d) numFailed++;
  1395. _ptrc_glVertexAttribL3dv = (void (CODEGEN_FUNCPTR *)(GLuint, const GLdouble *))IntGetProcAddress("glVertexAttribL3dv");
  1396. if(!_ptrc_glVertexAttribL3dv) numFailed++;
  1397. _ptrc_glVertexAttribL4d = (void (CODEGEN_FUNCPTR *)(GLuint, GLdouble, GLdouble, GLdouble, GLdouble))IntGetProcAddress("glVertexAttribL4d");
  1398. if(!_ptrc_glVertexAttribL4d) numFailed++;
  1399. _ptrc_glVertexAttribL4dv = (void (CODEGEN_FUNCPTR *)(GLuint, const GLdouble *))IntGetProcAddress("glVertexAttribL4dv");
  1400. if(!_ptrc_glVertexAttribL4dv) numFailed++;
  1401. _ptrc_glVertexAttribLPointer = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLenum, GLsizei, const GLvoid *))IntGetProcAddress("glVertexAttribLPointer");
  1402. if(!_ptrc_glVertexAttribLPointer) numFailed++;
  1403. return numFailed;
  1404. }
  1405. void (CODEGEN_FUNCPTR *_ptrc_glDepthRangeArrayv)(GLuint, GLsizei, const GLdouble *) = NULL;
  1406. void (CODEGEN_FUNCPTR *_ptrc_glDepthRangeIndexed)(GLuint, GLdouble, GLdouble) = NULL;
  1407. void (CODEGEN_FUNCPTR *_ptrc_glGetDoublei_v)(GLenum, GLuint, GLdouble *) = NULL;
  1408. void (CODEGEN_FUNCPTR *_ptrc_glGetFloati_v)(GLenum, GLuint, GLfloat *) = NULL;
  1409. void (CODEGEN_FUNCPTR *_ptrc_glScissorArrayv)(GLuint, GLsizei, const GLint *) = NULL;
  1410. void (CODEGEN_FUNCPTR *_ptrc_glScissorIndexed)(GLuint, GLint, GLint, GLsizei, GLsizei) = NULL;
  1411. void (CODEGEN_FUNCPTR *_ptrc_glScissorIndexedv)(GLuint, const GLint *) = NULL;
  1412. void (CODEGEN_FUNCPTR *_ptrc_glViewportArrayv)(GLuint, GLsizei, const GLfloat *) = NULL;
  1413. void (CODEGEN_FUNCPTR *_ptrc_glViewportIndexedf)(GLuint, GLfloat, GLfloat, GLfloat, GLfloat) = NULL;
  1414. void (CODEGEN_FUNCPTR *_ptrc_glViewportIndexedfv)(GLuint, const GLfloat *) = NULL;
  1415. static int Load_ARB_viewport_array()
  1416. {
  1417. int numFailed = 0;
  1418. _ptrc_glDepthRangeArrayv = (void (CODEGEN_FUNCPTR *)(GLuint, GLsizei, const GLdouble *))IntGetProcAddress("glDepthRangeArrayv");
  1419. if(!_ptrc_glDepthRangeArrayv) numFailed++;
  1420. _ptrc_glDepthRangeIndexed = (void (CODEGEN_FUNCPTR *)(GLuint, GLdouble, GLdouble))IntGetProcAddress("glDepthRangeIndexed");
  1421. if(!_ptrc_glDepthRangeIndexed) numFailed++;
  1422. _ptrc_glGetDoublei_v = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint, GLdouble *))IntGetProcAddress("glGetDoublei_v");
  1423. if(!_ptrc_glGetDoublei_v) numFailed++;
  1424. _ptrc_glGetFloati_v = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint, GLfloat *))IntGetProcAddress("glGetFloati_v");
  1425. if(!_ptrc_glGetFloati_v) numFailed++;
  1426. _ptrc_glScissorArrayv = (void (CODEGEN_FUNCPTR *)(GLuint, GLsizei, const GLint *))IntGetProcAddress("glScissorArrayv");
  1427. if(!_ptrc_glScissorArrayv) numFailed++;
  1428. _ptrc_glScissorIndexed = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLint, GLsizei, GLsizei))IntGetProcAddress("glScissorIndexed");
  1429. if(!_ptrc_glScissorIndexed) numFailed++;
  1430. _ptrc_glScissorIndexedv = (void (CODEGEN_FUNCPTR *)(GLuint, const GLint *))IntGetProcAddress("glScissorIndexedv");
  1431. if(!_ptrc_glScissorIndexedv) numFailed++;
  1432. _ptrc_glViewportArrayv = (void (CODEGEN_FUNCPTR *)(GLuint, GLsizei, const GLfloat *))IntGetProcAddress("glViewportArrayv");
  1433. if(!_ptrc_glViewportArrayv) numFailed++;
  1434. _ptrc_glViewportIndexedf = (void (CODEGEN_FUNCPTR *)(GLuint, GLfloat, GLfloat, GLfloat, GLfloat))IntGetProcAddress("glViewportIndexedf");
  1435. if(!_ptrc_glViewportIndexedf) numFailed++;
  1436. _ptrc_glViewportIndexedfv = (void (CODEGEN_FUNCPTR *)(GLuint, const GLfloat *))IntGetProcAddress("glViewportIndexedfv");
  1437. if(!_ptrc_glViewportIndexedfv) numFailed++;
  1438. return numFailed;
  1439. }
  1440. void (CODEGEN_FUNCPTR *_ptrc_glDrawArraysInstancedBaseInstance)(GLenum, GLint, GLsizei, GLsizei, GLuint) = NULL;
  1441. void (CODEGEN_FUNCPTR *_ptrc_glDrawElementsInstancedBaseInstance)(GLenum, GLsizei, GLenum, const void *, GLsizei, GLuint) = NULL;
  1442. void (CODEGEN_FUNCPTR *_ptrc_glDrawElementsInstancedBaseVertexBaseInstance)(GLenum, GLsizei, GLenum, const void *, GLsizei, GLint, GLuint) = NULL;
  1443. static int Load_ARB_base_instance()
  1444. {
  1445. int numFailed = 0;
  1446. _ptrc_glDrawArraysInstancedBaseInstance = (void (CODEGEN_FUNCPTR *)(GLenum, GLint, GLsizei, GLsizei, GLuint))IntGetProcAddress("glDrawArraysInstancedBaseInstance");
  1447. if(!_ptrc_glDrawArraysInstancedBaseInstance) numFailed++;
  1448. _ptrc_glDrawElementsInstancedBaseInstance = (void (CODEGEN_FUNCPTR *)(GLenum, GLsizei, GLenum, const void *, GLsizei, GLuint))IntGetProcAddress("glDrawElementsInstancedBaseInstance");
  1449. if(!_ptrc_glDrawElementsInstancedBaseInstance) numFailed++;
  1450. _ptrc_glDrawElementsInstancedBaseVertexBaseInstance = (void (CODEGEN_FUNCPTR *)(GLenum, GLsizei, GLenum, const void *, GLsizei, GLint, GLuint))IntGetProcAddress("glDrawElementsInstancedBaseVertexBaseInstance");
  1451. if(!_ptrc_glDrawElementsInstancedBaseVertexBaseInstance) numFailed++;
  1452. return numFailed;
  1453. }
  1454. void (CODEGEN_FUNCPTR *_ptrc_glDrawTransformFeedbackInstanced)(GLenum, GLuint, GLsizei) = NULL;
  1455. void (CODEGEN_FUNCPTR *_ptrc_glDrawTransformFeedbackStreamInstanced)(GLenum, GLuint, GLuint, GLsizei) = NULL;
  1456. static int Load_ARB_transform_feedback_instanced()
  1457. {
  1458. int numFailed = 0;
  1459. _ptrc_glDrawTransformFeedbackInstanced = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint, GLsizei))IntGetProcAddress("glDrawTransformFeedbackInstanced");
  1460. if(!_ptrc_glDrawTransformFeedbackInstanced) numFailed++;
  1461. _ptrc_glDrawTransformFeedbackStreamInstanced = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint, GLuint, GLsizei))IntGetProcAddress("glDrawTransformFeedbackStreamInstanced");
  1462. if(!_ptrc_glDrawTransformFeedbackStreamInstanced) numFailed++;
  1463. return numFailed;
  1464. }
  1465. void (CODEGEN_FUNCPTR *_ptrc_glGetInternalformativ)(GLenum, GLenum, GLenum, GLsizei, GLint *) = NULL;
  1466. static int Load_ARB_internalformat_query()
  1467. {
  1468. int numFailed = 0;
  1469. _ptrc_glGetInternalformativ = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLenum, GLsizei, GLint *))IntGetProcAddress("glGetInternalformativ");
  1470. if(!_ptrc_glGetInternalformativ) numFailed++;
  1471. return numFailed;
  1472. }
  1473. void (CODEGEN_FUNCPTR *_ptrc_glGetActiveAtomicCounterBufferiv)(GLuint, GLuint, GLenum, GLint *) = NULL;
  1474. static int Load_ARB_shader_atomic_counters()
  1475. {
  1476. int numFailed = 0;
  1477. _ptrc_glGetActiveAtomicCounterBufferiv = (void (CODEGEN_FUNCPTR *)(GLuint, GLuint, GLenum, GLint *))IntGetProcAddress("glGetActiveAtomicCounterBufferiv");
  1478. if(!_ptrc_glGetActiveAtomicCounterBufferiv) numFailed++;
  1479. return numFailed;
  1480. }
  1481. void (CODEGEN_FUNCPTR *_ptrc_glBindImageTexture)(GLuint, GLuint, GLint, GLboolean, GLint, GLenum, GLenum) = NULL;
  1482. void (CODEGEN_FUNCPTR *_ptrc_glMemoryBarrier)(GLbitfield) = NULL;
  1483. static int Load_ARB_shader_image_load_store()
  1484. {
  1485. int numFailed = 0;
  1486. _ptrc_glBindImageTexture = (void (CODEGEN_FUNCPTR *)(GLuint, GLuint, GLint, GLboolean, GLint, GLenum, GLenum))IntGetProcAddress("glBindImageTexture");
  1487. if(!_ptrc_glBindImageTexture) numFailed++;
  1488. _ptrc_glMemoryBarrier = (void (CODEGEN_FUNCPTR *)(GLbitfield))IntGetProcAddress("glMemoryBarrier");
  1489. if(!_ptrc_glMemoryBarrier) numFailed++;
  1490. return numFailed;
  1491. }
  1492. void (CODEGEN_FUNCPTR *_ptrc_glTexStorage1D)(GLenum, GLsizei, GLenum, GLsizei) = NULL;
  1493. void (CODEGEN_FUNCPTR *_ptrc_glTexStorage2D)(GLenum, GLsizei, GLenum, GLsizei, GLsizei) = NULL;
  1494. void (CODEGEN_FUNCPTR *_ptrc_glTexStorage3D)(GLenum, GLsizei, GLenum, GLsizei, GLsizei, GLsizei) = NULL;
  1495. static int Load_ARB_texture_storage()
  1496. {
  1497. int numFailed = 0;
  1498. _ptrc_glTexStorage1D = (void (CODEGEN_FUNCPTR *)(GLenum, GLsizei, GLenum, GLsizei))IntGetProcAddress("glTexStorage1D");
  1499. if(!_ptrc_glTexStorage1D) numFailed++;
  1500. _ptrc_glTexStorage2D = (void (CODEGEN_FUNCPTR *)(GLenum, GLsizei, GLenum, GLsizei, GLsizei))IntGetProcAddress("glTexStorage2D");
  1501. if(!_ptrc_glTexStorage2D) numFailed++;
  1502. _ptrc_glTexStorage3D = (void (CODEGEN_FUNCPTR *)(GLenum, GLsizei, GLenum, GLsizei, GLsizei, GLsizei))IntGetProcAddress("glTexStorage3D");
  1503. if(!_ptrc_glTexStorage3D) numFailed++;
  1504. return numFailed;
  1505. }
  1506. void (CODEGEN_FUNCPTR *_ptrc_glDebugMessageCallback)(GLDEBUGPROC, const void *) = NULL;
  1507. void (CODEGEN_FUNCPTR *_ptrc_glDebugMessageControl)(GLenum, GLenum, GLenum, GLsizei, const GLuint *, GLboolean) = NULL;
  1508. void (CODEGEN_FUNCPTR *_ptrc_glDebugMessageInsert)(GLenum, GLenum, GLuint, GLenum, GLsizei, const GLchar *) = NULL;
  1509. GLuint (CODEGEN_FUNCPTR *_ptrc_glGetDebugMessageLog)(GLuint, GLsizei, GLenum *, GLenum *, GLuint *, GLenum *, GLsizei *, GLchar *) = NULL;
  1510. void (CODEGEN_FUNCPTR *_ptrc_glGetObjectLabel)(GLenum, GLuint, GLsizei, GLsizei *, GLchar *) = NULL;
  1511. void (CODEGEN_FUNCPTR *_ptrc_glGetObjectPtrLabel)(const void *, GLsizei, GLsizei *, GLchar *) = NULL;
  1512. void (CODEGEN_FUNCPTR *_ptrc_glGetPointerv)(GLenum, GLvoid **) = NULL;
  1513. void (CODEGEN_FUNCPTR *_ptrc_glObjectLabel)(GLenum, GLuint, GLsizei, const GLchar *) = NULL;
  1514. void (CODEGEN_FUNCPTR *_ptrc_glObjectPtrLabel)(const void *, GLsizei, const GLchar *) = NULL;
  1515. void (CODEGEN_FUNCPTR *_ptrc_glPopDebugGroup)() = NULL;
  1516. void (CODEGEN_FUNCPTR *_ptrc_glPushDebugGroup)(GLenum, GLuint, GLsizei, const GLchar *) = NULL;
  1517. static int Load_KHR_debug()
  1518. {
  1519. int numFailed = 0;
  1520. _ptrc_glDebugMessageCallback = (void (CODEGEN_FUNCPTR *)(GLDEBUGPROC, const void *))IntGetProcAddress("glDebugMessageCallback");
  1521. if(!_ptrc_glDebugMessageCallback) numFailed++;
  1522. _ptrc_glDebugMessageControl = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLenum, GLsizei, const GLuint *, GLboolean))IntGetProcAddress("glDebugMessageControl");
  1523. if(!_ptrc_glDebugMessageControl) numFailed++;
  1524. _ptrc_glDebugMessageInsert = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLuint, GLenum, GLsizei, const GLchar *))IntGetProcAddress("glDebugMessageInsert");
  1525. if(!_ptrc_glDebugMessageInsert) numFailed++;
  1526. _ptrc_glGetDebugMessageLog = (GLuint (CODEGEN_FUNCPTR *)(GLuint, GLsizei, GLenum *, GLenum *, GLuint *, GLenum *, GLsizei *, GLchar *))IntGetProcAddress("glGetDebugMessageLog");
  1527. if(!_ptrc_glGetDebugMessageLog) numFailed++;
  1528. _ptrc_glGetObjectLabel = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint, GLsizei, GLsizei *, GLchar *))IntGetProcAddress("glGetObjectLabel");
  1529. if(!_ptrc_glGetObjectLabel) numFailed++;
  1530. _ptrc_glGetObjectPtrLabel = (void (CODEGEN_FUNCPTR *)(const void *, GLsizei, GLsizei *, GLchar *))IntGetProcAddress("glGetObjectPtrLabel");
  1531. if(!_ptrc_glGetObjectPtrLabel) numFailed++;
  1532. _ptrc_glGetPointerv = (void (CODEGEN_FUNCPTR *)(GLenum, GLvoid **))IntGetProcAddress("glGetPointerv");
  1533. if(!_ptrc_glGetPointerv) numFailed++;
  1534. _ptrc_glObjectLabel = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint, GLsizei, const GLchar *))IntGetProcAddress("glObjectLabel");
  1535. if(!_ptrc_glObjectLabel) numFailed++;
  1536. _ptrc_glObjectPtrLabel = (void (CODEGEN_FUNCPTR *)(const void *, GLsizei, const GLchar *))IntGetProcAddress("glObjectPtrLabel");
  1537. if(!_ptrc_glObjectPtrLabel) numFailed++;
  1538. _ptrc_glPopDebugGroup = (void (CODEGEN_FUNCPTR *)())IntGetProcAddress("glPopDebugGroup");
  1539. if(!_ptrc_glPopDebugGroup) numFailed++;
  1540. _ptrc_glPushDebugGroup = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint, GLsizei, const GLchar *))IntGetProcAddress("glPushDebugGroup");
  1541. if(!_ptrc_glPushDebugGroup) numFailed++;
  1542. return numFailed;
  1543. }
  1544. void (CODEGEN_FUNCPTR *_ptrc_glClearBufferData)(GLenum, GLenum, GLenum, GLenum, const void *) = NULL;
  1545. void (CODEGEN_FUNCPTR *_ptrc_glClearBufferSubData)(GLenum, GLenum, GLintptr, GLsizeiptr, GLenum, GLenum, const void *) = NULL;
  1546. static int Load_ARB_clear_buffer_object()
  1547. {
  1548. int numFailed = 0;
  1549. _ptrc_glClearBufferData = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLenum, GLenum, const void *))IntGetProcAddress("glClearBufferData");
  1550. if(!_ptrc_glClearBufferData) numFailed++;
  1551. _ptrc_glClearBufferSubData = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLintptr, GLsizeiptr, GLenum, GLenum, const void *))IntGetProcAddress("glClearBufferSubData");
  1552. if(!_ptrc_glClearBufferSubData) numFailed++;
  1553. return numFailed;
  1554. }
  1555. void (CODEGEN_FUNCPTR *_ptrc_glDispatchCompute)(GLuint, GLuint, GLuint) = NULL;
  1556. void (CODEGEN_FUNCPTR *_ptrc_glDispatchComputeIndirect)(GLintptr) = NULL;
  1557. static int Load_ARB_compute_shader()
  1558. {
  1559. int numFailed = 0;
  1560. _ptrc_glDispatchCompute = (void (CODEGEN_FUNCPTR *)(GLuint, GLuint, GLuint))IntGetProcAddress("glDispatchCompute");
  1561. if(!_ptrc_glDispatchCompute) numFailed++;
  1562. _ptrc_glDispatchComputeIndirect = (void (CODEGEN_FUNCPTR *)(GLintptr))IntGetProcAddress("glDispatchComputeIndirect");
  1563. if(!_ptrc_glDispatchComputeIndirect) numFailed++;
  1564. return numFailed;
  1565. }
  1566. void (CODEGEN_FUNCPTR *_ptrc_glCopyImageSubData)(GLuint, GLenum, GLint, GLint, GLint, GLint, GLuint, GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei) = NULL;
  1567. static int Load_ARB_copy_image()
  1568. {
  1569. int numFailed = 0;
  1570. _ptrc_glCopyImageSubData = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLint, GLint, GLint, GLint, GLuint, GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei))IntGetProcAddress("glCopyImageSubData");
  1571. if(!_ptrc_glCopyImageSubData) numFailed++;
  1572. return numFailed;
  1573. }
  1574. void (CODEGEN_FUNCPTR *_ptrc_glFramebufferParameteri)(GLenum, GLenum, GLint) = NULL;
  1575. void (CODEGEN_FUNCPTR *_ptrc_glGetFramebufferParameteriv)(GLenum, GLenum, GLint *) = NULL;
  1576. static int Load_ARB_framebuffer_no_attachments()
  1577. {
  1578. int numFailed = 0;
  1579. _ptrc_glFramebufferParameteri = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLint))IntGetProcAddress("glFramebufferParameteri");
  1580. if(!_ptrc_glFramebufferParameteri) numFailed++;
  1581. _ptrc_glGetFramebufferParameteriv = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLint *))IntGetProcAddress("glGetFramebufferParameteriv");
  1582. if(!_ptrc_glGetFramebufferParameteriv) numFailed++;
  1583. return numFailed;
  1584. }
  1585. void (CODEGEN_FUNCPTR *_ptrc_glGetInternalformati64v)(GLenum, GLenum, GLenum, GLsizei, GLint64 *) = NULL;
  1586. static int Load_ARB_internalformat_query2()
  1587. {
  1588. int numFailed = 0;
  1589. _ptrc_glGetInternalformati64v = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLenum, GLsizei, GLint64 *))IntGetProcAddress("glGetInternalformati64v");
  1590. if(!_ptrc_glGetInternalformati64v) numFailed++;
  1591. return numFailed;
  1592. }
  1593. void (CODEGEN_FUNCPTR *_ptrc_glInvalidateBufferData)(GLuint) = NULL;
  1594. void (CODEGEN_FUNCPTR *_ptrc_glInvalidateBufferSubData)(GLuint, GLintptr, GLsizeiptr) = NULL;
  1595. void (CODEGEN_FUNCPTR *_ptrc_glInvalidateFramebuffer)(GLenum, GLsizei, const GLenum *) = NULL;
  1596. void (CODEGEN_FUNCPTR *_ptrc_glInvalidateSubFramebuffer)(GLenum, GLsizei, const GLenum *, GLint, GLint, GLsizei, GLsizei) = NULL;
  1597. void (CODEGEN_FUNCPTR *_ptrc_glInvalidateTexImage)(GLuint, GLint) = NULL;
  1598. void (CODEGEN_FUNCPTR *_ptrc_glInvalidateTexSubImage)(GLuint, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei) = NULL;
  1599. static int Load_ARB_invalidate_subdata()
  1600. {
  1601. int numFailed = 0;
  1602. _ptrc_glInvalidateBufferData = (void (CODEGEN_FUNCPTR *)(GLuint))IntGetProcAddress("glInvalidateBufferData");
  1603. if(!_ptrc_glInvalidateBufferData) numFailed++;
  1604. _ptrc_glInvalidateBufferSubData = (void (CODEGEN_FUNCPTR *)(GLuint, GLintptr, GLsizeiptr))IntGetProcAddress("glInvalidateBufferSubData");
  1605. if(!_ptrc_glInvalidateBufferSubData) numFailed++;
  1606. _ptrc_glInvalidateFramebuffer = (void (CODEGEN_FUNCPTR *)(GLenum, GLsizei, const GLenum *))IntGetProcAddress("glInvalidateFramebuffer");
  1607. if(!_ptrc_glInvalidateFramebuffer) numFailed++;
  1608. _ptrc_glInvalidateSubFramebuffer = (void (CODEGEN_FUNCPTR *)(GLenum, GLsizei, const GLenum *, GLint, GLint, GLsizei, GLsizei))IntGetProcAddress("glInvalidateSubFramebuffer");
  1609. if(!_ptrc_glInvalidateSubFramebuffer) numFailed++;
  1610. _ptrc_glInvalidateTexImage = (void (CODEGEN_FUNCPTR *)(GLuint, GLint))IntGetProcAddress("glInvalidateTexImage");
  1611. if(!_ptrc_glInvalidateTexImage) numFailed++;
  1612. _ptrc_glInvalidateTexSubImage = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei))IntGetProcAddress("glInvalidateTexSubImage");
  1613. if(!_ptrc_glInvalidateTexSubImage) numFailed++;
  1614. return numFailed;
  1615. }
  1616. void (CODEGEN_FUNCPTR *_ptrc_glMultiDrawArraysIndirect)(GLenum, const void *, GLsizei, GLsizei) = NULL;
  1617. void (CODEGEN_FUNCPTR *_ptrc_glMultiDrawElementsIndirect)(GLenum, GLenum, const void *, GLsizei, GLsizei) = NULL;
  1618. static int Load_ARB_multi_draw_indirect()
  1619. {
  1620. int numFailed = 0;
  1621. _ptrc_glMultiDrawArraysIndirect = (void (CODEGEN_FUNCPTR *)(GLenum, const void *, GLsizei, GLsizei))IntGetProcAddress("glMultiDrawArraysIndirect");
  1622. if(!_ptrc_glMultiDrawArraysIndirect) numFailed++;
  1623. _ptrc_glMultiDrawElementsIndirect = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, const void *, GLsizei, GLsizei))IntGetProcAddress("glMultiDrawElementsIndirect");
  1624. if(!_ptrc_glMultiDrawElementsIndirect) numFailed++;
  1625. return numFailed;
  1626. }
  1627. void (CODEGEN_FUNCPTR *_ptrc_glGetProgramInterfaceiv)(GLuint, GLenum, GLenum, GLint *) = NULL;
  1628. GLuint (CODEGEN_FUNCPTR *_ptrc_glGetProgramResourceIndex)(GLuint, GLenum, const GLchar *) = NULL;
  1629. GLint (CODEGEN_FUNCPTR *_ptrc_glGetProgramResourceLocation)(GLuint, GLenum, const GLchar *) = NULL;
  1630. GLint (CODEGEN_FUNCPTR *_ptrc_glGetProgramResourceLocationIndex)(GLuint, GLenum, const GLchar *) = NULL;
  1631. void (CODEGEN_FUNCPTR *_ptrc_glGetProgramResourceName)(GLuint, GLenum, GLuint, GLsizei, GLsizei *, GLchar *) = NULL;
  1632. void (CODEGEN_FUNCPTR *_ptrc_glGetProgramResourceiv)(GLuint, GLenum, GLuint, GLsizei, const GLenum *, GLsizei, GLsizei *, GLint *) = NULL;
  1633. static int Load_ARB_program_interface_query()
  1634. {
  1635. int numFailed = 0;
  1636. _ptrc_glGetProgramInterfaceiv = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLenum, GLint *))IntGetProcAddress("glGetProgramInterfaceiv");
  1637. if(!_ptrc_glGetProgramInterfaceiv) numFailed++;
  1638. _ptrc_glGetProgramResourceIndex = (GLuint (CODEGEN_FUNCPTR *)(GLuint, GLenum, const GLchar *))IntGetProcAddress("glGetProgramResourceIndex");
  1639. if(!_ptrc_glGetProgramResourceIndex) numFailed++;
  1640. _ptrc_glGetProgramResourceLocation = (GLint (CODEGEN_FUNCPTR *)(GLuint, GLenum, const GLchar *))IntGetProcAddress("glGetProgramResourceLocation");
  1641. if(!_ptrc_glGetProgramResourceLocation) numFailed++;
  1642. _ptrc_glGetProgramResourceLocationIndex = (GLint (CODEGEN_FUNCPTR *)(GLuint, GLenum, const GLchar *))IntGetProcAddress("glGetProgramResourceLocationIndex");
  1643. if(!_ptrc_glGetProgramResourceLocationIndex) numFailed++;
  1644. _ptrc_glGetProgramResourceName = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLuint, GLsizei, GLsizei *, GLchar *))IntGetProcAddress("glGetProgramResourceName");
  1645. if(!_ptrc_glGetProgramResourceName) numFailed++;
  1646. _ptrc_glGetProgramResourceiv = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLuint, GLsizei, const GLenum *, GLsizei, GLsizei *, GLint *))IntGetProcAddress("glGetProgramResourceiv");
  1647. if(!_ptrc_glGetProgramResourceiv) numFailed++;
  1648. return numFailed;
  1649. }
  1650. void (CODEGEN_FUNCPTR *_ptrc_glShaderStorageBlockBinding)(GLuint, GLuint, GLuint) = NULL;
  1651. static int Load_ARB_shader_storage_buffer_object()
  1652. {
  1653. int numFailed = 0;
  1654. _ptrc_glShaderStorageBlockBinding = (void (CODEGEN_FUNCPTR *)(GLuint, GLuint, GLuint))IntGetProcAddress("glShaderStorageBlockBinding");
  1655. if(!_ptrc_glShaderStorageBlockBinding) numFailed++;
  1656. return numFailed;
  1657. }
  1658. void (CODEGEN_FUNCPTR *_ptrc_glTexBufferRange)(GLenum, GLenum, GLuint, GLintptr, GLsizeiptr) = NULL;
  1659. static int Load_ARB_texture_buffer_range()
  1660. {
  1661. int numFailed = 0;
  1662. _ptrc_glTexBufferRange = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLuint, GLintptr, GLsizeiptr))IntGetProcAddress("glTexBufferRange");
  1663. if(!_ptrc_glTexBufferRange) numFailed++;
  1664. return numFailed;
  1665. }
  1666. void (CODEGEN_FUNCPTR *_ptrc_glTexStorage2DMultisample)(GLenum, GLsizei, GLenum, GLsizei, GLsizei, GLboolean) = NULL;
  1667. void (CODEGEN_FUNCPTR *_ptrc_glTexStorage3DMultisample)(GLenum, GLsizei, GLenum, GLsizei, GLsizei, GLsizei, GLboolean) = NULL;
  1668. static int Load_ARB_texture_storage_multisample()
  1669. {
  1670. int numFailed = 0;
  1671. _ptrc_glTexStorage2DMultisample = (void (CODEGEN_FUNCPTR *)(GLenum, GLsizei, GLenum, GLsizei, GLsizei, GLboolean))IntGetProcAddress("glTexStorage2DMultisample");
  1672. if(!_ptrc_glTexStorage2DMultisample) numFailed++;
  1673. _ptrc_glTexStorage3DMultisample = (void (CODEGEN_FUNCPTR *)(GLenum, GLsizei, GLenum, GLsizei, GLsizei, GLsizei, GLboolean))IntGetProcAddress("glTexStorage3DMultisample");
  1674. if(!_ptrc_glTexStorage3DMultisample) numFailed++;
  1675. return numFailed;
  1676. }
  1677. void (CODEGEN_FUNCPTR *_ptrc_glTextureView)(GLuint, GLenum, GLuint, GLenum, GLuint, GLuint, GLuint, GLuint) = NULL;
  1678. static int Load_ARB_texture_view()
  1679. {
  1680. int numFailed = 0;
  1681. _ptrc_glTextureView = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLuint, GLenum, GLuint, GLuint, GLuint, GLuint))IntGetProcAddress("glTextureView");
  1682. if(!_ptrc_glTextureView) numFailed++;
  1683. return numFailed;
  1684. }
  1685. void (CODEGEN_FUNCPTR *_ptrc_glBindVertexBuffer)(GLuint, GLuint, GLintptr, GLsizei) = NULL;
  1686. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttribBinding)(GLuint, GLuint) = NULL;
  1687. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttribFormat)(GLuint, GLint, GLenum, GLboolean, GLuint) = NULL;
  1688. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttribIFormat)(GLuint, GLint, GLenum, GLuint) = NULL;
  1689. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttribLFormat)(GLuint, GLint, GLenum, GLuint) = NULL;
  1690. void (CODEGEN_FUNCPTR *_ptrc_glVertexBindingDivisor)(GLuint, GLuint) = NULL;
  1691. static int Load_ARB_vertex_attrib_binding()
  1692. {
  1693. int numFailed = 0;
  1694. _ptrc_glBindVertexBuffer = (void (CODEGEN_FUNCPTR *)(GLuint, GLuint, GLintptr, GLsizei))IntGetProcAddress("glBindVertexBuffer");
  1695. if(!_ptrc_glBindVertexBuffer) numFailed++;
  1696. _ptrc_glVertexAttribBinding = (void (CODEGEN_FUNCPTR *)(GLuint, GLuint))IntGetProcAddress("glVertexAttribBinding");
  1697. if(!_ptrc_glVertexAttribBinding) numFailed++;
  1698. _ptrc_glVertexAttribFormat = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLenum, GLboolean, GLuint))IntGetProcAddress("glVertexAttribFormat");
  1699. if(!_ptrc_glVertexAttribFormat) numFailed++;
  1700. _ptrc_glVertexAttribIFormat = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLenum, GLuint))IntGetProcAddress("glVertexAttribIFormat");
  1701. if(!_ptrc_glVertexAttribIFormat) numFailed++;
  1702. _ptrc_glVertexAttribLFormat = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLenum, GLuint))IntGetProcAddress("glVertexAttribLFormat");
  1703. if(!_ptrc_glVertexAttribLFormat) numFailed++;
  1704. _ptrc_glVertexBindingDivisor = (void (CODEGEN_FUNCPTR *)(GLuint, GLuint))IntGetProcAddress("glVertexBindingDivisor");
  1705. if(!_ptrc_glVertexBindingDivisor) numFailed++;
  1706. return numFailed;
  1707. }
  1708. void (CODEGEN_FUNCPTR *_ptrc_glTbufferMask3DFX)(GLuint) = NULL;
  1709. static int Load_3DFX_tbuffer()
  1710. {
  1711. int numFailed = 0;
  1712. _ptrc_glTbufferMask3DFX = (void (CODEGEN_FUNCPTR *)(GLuint))IntGetProcAddress("glTbufferMask3DFX");
  1713. if(!_ptrc_glTbufferMask3DFX) numFailed++;
  1714. return numFailed;
  1715. }
  1716. void (CODEGEN_FUNCPTR *_ptrc_glDebugMessageCallbackAMD)(GLDEBUGPROCAMD, void *) = NULL;
  1717. void (CODEGEN_FUNCPTR *_ptrc_glDebugMessageEnableAMD)(GLenum, GLenum, GLsizei, const GLuint *, GLboolean) = NULL;
  1718. void (CODEGEN_FUNCPTR *_ptrc_glDebugMessageInsertAMD)(GLenum, GLenum, GLuint, GLsizei, const GLchar *) = NULL;
  1719. GLuint (CODEGEN_FUNCPTR *_ptrc_glGetDebugMessageLogAMD)(GLuint, GLsizei, GLenum *, GLuint *, GLuint *, GLsizei *, GLchar *) = NULL;
  1720. static int Load_AMD_debug_output()
  1721. {
  1722. int numFailed = 0;
  1723. _ptrc_glDebugMessageCallbackAMD = (void (CODEGEN_FUNCPTR *)(GLDEBUGPROCAMD, void *))IntGetProcAddress("glDebugMessageCallbackAMD");
  1724. if(!_ptrc_glDebugMessageCallbackAMD) numFailed++;
  1725. _ptrc_glDebugMessageEnableAMD = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLsizei, const GLuint *, GLboolean))IntGetProcAddress("glDebugMessageEnableAMD");
  1726. if(!_ptrc_glDebugMessageEnableAMD) numFailed++;
  1727. _ptrc_glDebugMessageInsertAMD = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLuint, GLsizei, const GLchar *))IntGetProcAddress("glDebugMessageInsertAMD");
  1728. if(!_ptrc_glDebugMessageInsertAMD) numFailed++;
  1729. _ptrc_glGetDebugMessageLogAMD = (GLuint (CODEGEN_FUNCPTR *)(GLuint, GLsizei, GLenum *, GLuint *, GLuint *, GLsizei *, GLchar *))IntGetProcAddress("glGetDebugMessageLogAMD");
  1730. if(!_ptrc_glGetDebugMessageLogAMD) numFailed++;
  1731. return numFailed;
  1732. }
  1733. void (CODEGEN_FUNCPTR *_ptrc_glBlendEquationIndexedAMD)(GLuint, GLenum) = NULL;
  1734. void (CODEGEN_FUNCPTR *_ptrc_glBlendEquationSeparateIndexedAMD)(GLuint, GLenum, GLenum) = NULL;
  1735. void (CODEGEN_FUNCPTR *_ptrc_glBlendFuncIndexedAMD)(GLuint, GLenum, GLenum) = NULL;
  1736. void (CODEGEN_FUNCPTR *_ptrc_glBlendFuncSeparateIndexedAMD)(GLuint, GLenum, GLenum, GLenum, GLenum) = NULL;
  1737. static int Load_AMD_draw_buffers_blend()
  1738. {
  1739. int numFailed = 0;
  1740. _ptrc_glBlendEquationIndexedAMD = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum))IntGetProcAddress("glBlendEquationIndexedAMD");
  1741. if(!_ptrc_glBlendEquationIndexedAMD) numFailed++;
  1742. _ptrc_glBlendEquationSeparateIndexedAMD = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLenum))IntGetProcAddress("glBlendEquationSeparateIndexedAMD");
  1743. if(!_ptrc_glBlendEquationSeparateIndexedAMD) numFailed++;
  1744. _ptrc_glBlendFuncIndexedAMD = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLenum))IntGetProcAddress("glBlendFuncIndexedAMD");
  1745. if(!_ptrc_glBlendFuncIndexedAMD) numFailed++;
  1746. _ptrc_glBlendFuncSeparateIndexedAMD = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLenum, GLenum, GLenum))IntGetProcAddress("glBlendFuncSeparateIndexedAMD");
  1747. if(!_ptrc_glBlendFuncSeparateIndexedAMD) numFailed++;
  1748. return numFailed;
  1749. }
  1750. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttribParameteriAMD)(GLuint, GLenum, GLint) = NULL;
  1751. static int Load_AMD_interleaved_elements()
  1752. {
  1753. int numFailed = 0;
  1754. _ptrc_glVertexAttribParameteriAMD = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLint))IntGetProcAddress("glVertexAttribParameteriAMD");
  1755. if(!_ptrc_glVertexAttribParameteriAMD) numFailed++;
  1756. return numFailed;
  1757. }
  1758. void (CODEGEN_FUNCPTR *_ptrc_glMultiDrawArraysIndirectAMD)(GLenum, const GLvoid *, GLsizei, GLsizei) = NULL;
  1759. void (CODEGEN_FUNCPTR *_ptrc_glMultiDrawElementsIndirectAMD)(GLenum, GLenum, const GLvoid *, GLsizei, GLsizei) = NULL;
  1760. static int Load_AMD_multi_draw_indirect()
  1761. {
  1762. int numFailed = 0;
  1763. _ptrc_glMultiDrawArraysIndirectAMD = (void (CODEGEN_FUNCPTR *)(GLenum, const GLvoid *, GLsizei, GLsizei))IntGetProcAddress("glMultiDrawArraysIndirectAMD");
  1764. if(!_ptrc_glMultiDrawArraysIndirectAMD) numFailed++;
  1765. _ptrc_glMultiDrawElementsIndirectAMD = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, const GLvoid *, GLsizei, GLsizei))IntGetProcAddress("glMultiDrawElementsIndirectAMD");
  1766. if(!_ptrc_glMultiDrawElementsIndirectAMD) numFailed++;
  1767. return numFailed;
  1768. }
  1769. void (CODEGEN_FUNCPTR *_ptrc_glDeleteNamesAMD)(GLenum, GLuint, const GLuint *) = NULL;
  1770. void (CODEGEN_FUNCPTR *_ptrc_glGenNamesAMD)(GLenum, GLuint, GLuint *) = NULL;
  1771. GLboolean (CODEGEN_FUNCPTR *_ptrc_glIsNameAMD)(GLenum, GLuint) = NULL;
  1772. static int Load_AMD_name_gen_delete()
  1773. {
  1774. int numFailed = 0;
  1775. _ptrc_glDeleteNamesAMD = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint, const GLuint *))IntGetProcAddress("glDeleteNamesAMD");
  1776. if(!_ptrc_glDeleteNamesAMD) numFailed++;
  1777. _ptrc_glGenNamesAMD = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint, GLuint *))IntGetProcAddress("glGenNamesAMD");
  1778. if(!_ptrc_glGenNamesAMD) numFailed++;
  1779. _ptrc_glIsNameAMD = (GLboolean (CODEGEN_FUNCPTR *)(GLenum, GLuint))IntGetProcAddress("glIsNameAMD");
  1780. if(!_ptrc_glIsNameAMD) numFailed++;
  1781. return numFailed;
  1782. }
  1783. void (CODEGEN_FUNCPTR *_ptrc_glBeginPerfMonitorAMD)(GLuint) = NULL;
  1784. void (CODEGEN_FUNCPTR *_ptrc_glDeletePerfMonitorsAMD)(GLsizei, GLuint *) = NULL;
  1785. void (CODEGEN_FUNCPTR *_ptrc_glEndPerfMonitorAMD)(GLuint) = NULL;
  1786. void (CODEGEN_FUNCPTR *_ptrc_glGenPerfMonitorsAMD)(GLsizei, GLuint *) = NULL;
  1787. void (CODEGEN_FUNCPTR *_ptrc_glGetPerfMonitorCounterDataAMD)(GLuint, GLenum, GLsizei, GLuint *, GLint *) = NULL;
  1788. void (CODEGEN_FUNCPTR *_ptrc_glGetPerfMonitorCounterInfoAMD)(GLuint, GLuint, GLenum, GLvoid *) = NULL;
  1789. void (CODEGEN_FUNCPTR *_ptrc_glGetPerfMonitorCounterStringAMD)(GLuint, GLuint, GLsizei, GLsizei *, GLchar *) = NULL;
  1790. void (CODEGEN_FUNCPTR *_ptrc_glGetPerfMonitorCountersAMD)(GLuint, GLint *, GLint *, GLsizei, GLuint *) = NULL;
  1791. void (CODEGEN_FUNCPTR *_ptrc_glGetPerfMonitorGroupStringAMD)(GLuint, GLsizei, GLsizei *, GLchar *) = NULL;
  1792. void (CODEGEN_FUNCPTR *_ptrc_glGetPerfMonitorGroupsAMD)(GLint *, GLsizei, GLuint *) = NULL;
  1793. void (CODEGEN_FUNCPTR *_ptrc_glSelectPerfMonitorCountersAMD)(GLuint, GLboolean, GLuint, GLint, GLuint *) = NULL;
  1794. static int Load_AMD_performance_monitor()
  1795. {
  1796. int numFailed = 0;
  1797. _ptrc_glBeginPerfMonitorAMD = (void (CODEGEN_FUNCPTR *)(GLuint))IntGetProcAddress("glBeginPerfMonitorAMD");
  1798. if(!_ptrc_glBeginPerfMonitorAMD) numFailed++;
  1799. _ptrc_glDeletePerfMonitorsAMD = (void (CODEGEN_FUNCPTR *)(GLsizei, GLuint *))IntGetProcAddress("glDeletePerfMonitorsAMD");
  1800. if(!_ptrc_glDeletePerfMonitorsAMD) numFailed++;
  1801. _ptrc_glEndPerfMonitorAMD = (void (CODEGEN_FUNCPTR *)(GLuint))IntGetProcAddress("glEndPerfMonitorAMD");
  1802. if(!_ptrc_glEndPerfMonitorAMD) numFailed++;
  1803. _ptrc_glGenPerfMonitorsAMD = (void (CODEGEN_FUNCPTR *)(GLsizei, GLuint *))IntGetProcAddress("glGenPerfMonitorsAMD");
  1804. if(!_ptrc_glGenPerfMonitorsAMD) numFailed++;
  1805. _ptrc_glGetPerfMonitorCounterDataAMD = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLsizei, GLuint *, GLint *))IntGetProcAddress("glGetPerfMonitorCounterDataAMD");
  1806. if(!_ptrc_glGetPerfMonitorCounterDataAMD) numFailed++;
  1807. _ptrc_glGetPerfMonitorCounterInfoAMD = (void (CODEGEN_FUNCPTR *)(GLuint, GLuint, GLenum, GLvoid *))IntGetProcAddress("glGetPerfMonitorCounterInfoAMD");
  1808. if(!_ptrc_glGetPerfMonitorCounterInfoAMD) numFailed++;
  1809. _ptrc_glGetPerfMonitorCounterStringAMD = (void (CODEGEN_FUNCPTR *)(GLuint, GLuint, GLsizei, GLsizei *, GLchar *))IntGetProcAddress("glGetPerfMonitorCounterStringAMD");
  1810. if(!_ptrc_glGetPerfMonitorCounterStringAMD) numFailed++;
  1811. _ptrc_glGetPerfMonitorCountersAMD = (void (CODEGEN_FUNCPTR *)(GLuint, GLint *, GLint *, GLsizei, GLuint *))IntGetProcAddress("glGetPerfMonitorCountersAMD");
  1812. if(!_ptrc_glGetPerfMonitorCountersAMD) numFailed++;
  1813. _ptrc_glGetPerfMonitorGroupStringAMD = (void (CODEGEN_FUNCPTR *)(GLuint, GLsizei, GLsizei *, GLchar *))IntGetProcAddress("glGetPerfMonitorGroupStringAMD");
  1814. if(!_ptrc_glGetPerfMonitorGroupStringAMD) numFailed++;
  1815. _ptrc_glGetPerfMonitorGroupsAMD = (void (CODEGEN_FUNCPTR *)(GLint *, GLsizei, GLuint *))IntGetProcAddress("glGetPerfMonitorGroupsAMD");
  1816. if(!_ptrc_glGetPerfMonitorGroupsAMD) numFailed++;
  1817. _ptrc_glSelectPerfMonitorCountersAMD = (void (CODEGEN_FUNCPTR *)(GLuint, GLboolean, GLuint, GLint, GLuint *))IntGetProcAddress("glSelectPerfMonitorCountersAMD");
  1818. if(!_ptrc_glSelectPerfMonitorCountersAMD) numFailed++;
  1819. return numFailed;
  1820. }
  1821. void (CODEGEN_FUNCPTR *_ptrc_glSetMultisamplefvAMD)(GLenum, GLuint, const GLfloat *) = NULL;
  1822. static int Load_AMD_sample_positions()
  1823. {
  1824. int numFailed = 0;
  1825. _ptrc_glSetMultisamplefvAMD = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint, const GLfloat *))IntGetProcAddress("glSetMultisamplefvAMD");
  1826. if(!_ptrc_glSetMultisamplefvAMD) numFailed++;
  1827. return numFailed;
  1828. }
  1829. void (CODEGEN_FUNCPTR *_ptrc_glTexStorageSparseAMD)(GLenum, GLenum, GLsizei, GLsizei, GLsizei, GLsizei, GLbitfield) = NULL;
  1830. void (CODEGEN_FUNCPTR *_ptrc_glTextureStorageSparseAMD)(GLuint, GLenum, GLenum, GLsizei, GLsizei, GLsizei, GLsizei, GLbitfield) = NULL;
  1831. static int Load_AMD_sparse_texture()
  1832. {
  1833. int numFailed = 0;
  1834. _ptrc_glTexStorageSparseAMD = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLsizei, GLsizei, GLsizei, GLsizei, GLbitfield))IntGetProcAddress("glTexStorageSparseAMD");
  1835. if(!_ptrc_glTexStorageSparseAMD) numFailed++;
  1836. _ptrc_glTextureStorageSparseAMD = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLenum, GLsizei, GLsizei, GLsizei, GLsizei, GLbitfield))IntGetProcAddress("glTextureStorageSparseAMD");
  1837. if(!_ptrc_glTextureStorageSparseAMD) numFailed++;
  1838. return numFailed;
  1839. }
  1840. void (CODEGEN_FUNCPTR *_ptrc_glStencilOpValueAMD)(GLenum, GLuint) = NULL;
  1841. static int Load_AMD_stencil_operation_extended()
  1842. {
  1843. int numFailed = 0;
  1844. _ptrc_glStencilOpValueAMD = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint))IntGetProcAddress("glStencilOpValueAMD");
  1845. if(!_ptrc_glStencilOpValueAMD) numFailed++;
  1846. return numFailed;
  1847. }
  1848. void (CODEGEN_FUNCPTR *_ptrc_glTessellationFactorAMD)(GLfloat) = NULL;
  1849. void (CODEGEN_FUNCPTR *_ptrc_glTessellationModeAMD)(GLenum) = NULL;
  1850. static int Load_AMD_vertex_shader_tessellator()
  1851. {
  1852. int numFailed = 0;
  1853. _ptrc_glTessellationFactorAMD = (void (CODEGEN_FUNCPTR *)(GLfloat))IntGetProcAddress("glTessellationFactorAMD");
  1854. if(!_ptrc_glTessellationFactorAMD) numFailed++;
  1855. _ptrc_glTessellationModeAMD = (void (CODEGEN_FUNCPTR *)(GLenum))IntGetProcAddress("glTessellationModeAMD");
  1856. if(!_ptrc_glTessellationModeAMD) numFailed++;
  1857. return numFailed;
  1858. }
  1859. void (CODEGEN_FUNCPTR *_ptrc_glDrawElementArrayAPPLE)(GLenum, GLint, GLsizei) = NULL;
  1860. void (CODEGEN_FUNCPTR *_ptrc_glDrawRangeElementArrayAPPLE)(GLenum, GLuint, GLuint, GLint, GLsizei) = NULL;
  1861. void (CODEGEN_FUNCPTR *_ptrc_glElementPointerAPPLE)(GLenum, const GLvoid *) = NULL;
  1862. void (CODEGEN_FUNCPTR *_ptrc_glMultiDrawElementArrayAPPLE)(GLenum, const GLint *, const GLsizei *, GLsizei) = NULL;
  1863. void (CODEGEN_FUNCPTR *_ptrc_glMultiDrawRangeElementArrayAPPLE)(GLenum, GLuint, GLuint, const GLint *, const GLsizei *, GLsizei) = NULL;
  1864. static int Load_APPLE_element_array()
  1865. {
  1866. int numFailed = 0;
  1867. _ptrc_glDrawElementArrayAPPLE = (void (CODEGEN_FUNCPTR *)(GLenum, GLint, GLsizei))IntGetProcAddress("glDrawElementArrayAPPLE");
  1868. if(!_ptrc_glDrawElementArrayAPPLE) numFailed++;
  1869. _ptrc_glDrawRangeElementArrayAPPLE = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint, GLuint, GLint, GLsizei))IntGetProcAddress("glDrawRangeElementArrayAPPLE");
  1870. if(!_ptrc_glDrawRangeElementArrayAPPLE) numFailed++;
  1871. _ptrc_glElementPointerAPPLE = (void (CODEGEN_FUNCPTR *)(GLenum, const GLvoid *))IntGetProcAddress("glElementPointerAPPLE");
  1872. if(!_ptrc_glElementPointerAPPLE) numFailed++;
  1873. _ptrc_glMultiDrawElementArrayAPPLE = (void (CODEGEN_FUNCPTR *)(GLenum, const GLint *, const GLsizei *, GLsizei))IntGetProcAddress("glMultiDrawElementArrayAPPLE");
  1874. if(!_ptrc_glMultiDrawElementArrayAPPLE) numFailed++;
  1875. _ptrc_glMultiDrawRangeElementArrayAPPLE = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint, GLuint, const GLint *, const GLsizei *, GLsizei))IntGetProcAddress("glMultiDrawRangeElementArrayAPPLE");
  1876. if(!_ptrc_glMultiDrawRangeElementArrayAPPLE) numFailed++;
  1877. return numFailed;
  1878. }
  1879. void (CODEGEN_FUNCPTR *_ptrc_glDeleteFencesAPPLE)(GLsizei, const GLuint *) = NULL;
  1880. void (CODEGEN_FUNCPTR *_ptrc_glFinishFenceAPPLE)(GLuint) = NULL;
  1881. void (CODEGEN_FUNCPTR *_ptrc_glFinishObjectAPPLE)(GLenum, GLint) = NULL;
  1882. void (CODEGEN_FUNCPTR *_ptrc_glGenFencesAPPLE)(GLsizei, GLuint *) = NULL;
  1883. GLboolean (CODEGEN_FUNCPTR *_ptrc_glIsFenceAPPLE)(GLuint) = NULL;
  1884. void (CODEGEN_FUNCPTR *_ptrc_glSetFenceAPPLE)(GLuint) = NULL;
  1885. GLboolean (CODEGEN_FUNCPTR *_ptrc_glTestFenceAPPLE)(GLuint) = NULL;
  1886. GLboolean (CODEGEN_FUNCPTR *_ptrc_glTestObjectAPPLE)(GLenum, GLuint) = NULL;
  1887. static int Load_APPLE_fence()
  1888. {
  1889. int numFailed = 0;
  1890. _ptrc_glDeleteFencesAPPLE = (void (CODEGEN_FUNCPTR *)(GLsizei, const GLuint *))IntGetProcAddress("glDeleteFencesAPPLE");
  1891. if(!_ptrc_glDeleteFencesAPPLE) numFailed++;
  1892. _ptrc_glFinishFenceAPPLE = (void (CODEGEN_FUNCPTR *)(GLuint))IntGetProcAddress("glFinishFenceAPPLE");
  1893. if(!_ptrc_glFinishFenceAPPLE) numFailed++;
  1894. _ptrc_glFinishObjectAPPLE = (void (CODEGEN_FUNCPTR *)(GLenum, GLint))IntGetProcAddress("glFinishObjectAPPLE");
  1895. if(!_ptrc_glFinishObjectAPPLE) numFailed++;
  1896. _ptrc_glGenFencesAPPLE = (void (CODEGEN_FUNCPTR *)(GLsizei, GLuint *))IntGetProcAddress("glGenFencesAPPLE");
  1897. if(!_ptrc_glGenFencesAPPLE) numFailed++;
  1898. _ptrc_glIsFenceAPPLE = (GLboolean (CODEGEN_FUNCPTR *)(GLuint))IntGetProcAddress("glIsFenceAPPLE");
  1899. if(!_ptrc_glIsFenceAPPLE) numFailed++;
  1900. _ptrc_glSetFenceAPPLE = (void (CODEGEN_FUNCPTR *)(GLuint))IntGetProcAddress("glSetFenceAPPLE");
  1901. if(!_ptrc_glSetFenceAPPLE) numFailed++;
  1902. _ptrc_glTestFenceAPPLE = (GLboolean (CODEGEN_FUNCPTR *)(GLuint))IntGetProcAddress("glTestFenceAPPLE");
  1903. if(!_ptrc_glTestFenceAPPLE) numFailed++;
  1904. _ptrc_glTestObjectAPPLE = (GLboolean (CODEGEN_FUNCPTR *)(GLenum, GLuint))IntGetProcAddress("glTestObjectAPPLE");
  1905. if(!_ptrc_glTestObjectAPPLE) numFailed++;
  1906. return numFailed;
  1907. }
  1908. void (CODEGEN_FUNCPTR *_ptrc_glBufferParameteriAPPLE)(GLenum, GLenum, GLint) = NULL;
  1909. void (CODEGEN_FUNCPTR *_ptrc_glFlushMappedBufferRangeAPPLE)(GLenum, GLintptr, GLsizeiptr) = NULL;
  1910. static int Load_APPLE_flush_buffer_range()
  1911. {
  1912. int numFailed = 0;
  1913. _ptrc_glBufferParameteriAPPLE = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLint))IntGetProcAddress("glBufferParameteriAPPLE");
  1914. if(!_ptrc_glBufferParameteriAPPLE) numFailed++;
  1915. _ptrc_glFlushMappedBufferRangeAPPLE = (void (CODEGEN_FUNCPTR *)(GLenum, GLintptr, GLsizeiptr))IntGetProcAddress("glFlushMappedBufferRangeAPPLE");
  1916. if(!_ptrc_glFlushMappedBufferRangeAPPLE) numFailed++;
  1917. return numFailed;
  1918. }
  1919. void (CODEGEN_FUNCPTR *_ptrc_glGetObjectParameterivAPPLE)(GLenum, GLuint, GLenum, GLint *) = NULL;
  1920. GLenum (CODEGEN_FUNCPTR *_ptrc_glObjectPurgeableAPPLE)(GLenum, GLuint, GLenum) = NULL;
  1921. GLenum (CODEGEN_FUNCPTR *_ptrc_glObjectUnpurgeableAPPLE)(GLenum, GLuint, GLenum) = NULL;
  1922. static int Load_APPLE_object_purgeable()
  1923. {
  1924. int numFailed = 0;
  1925. _ptrc_glGetObjectParameterivAPPLE = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint, GLenum, GLint *))IntGetProcAddress("glGetObjectParameterivAPPLE");
  1926. if(!_ptrc_glGetObjectParameterivAPPLE) numFailed++;
  1927. _ptrc_glObjectPurgeableAPPLE = (GLenum (CODEGEN_FUNCPTR *)(GLenum, GLuint, GLenum))IntGetProcAddress("glObjectPurgeableAPPLE");
  1928. if(!_ptrc_glObjectPurgeableAPPLE) numFailed++;
  1929. _ptrc_glObjectUnpurgeableAPPLE = (GLenum (CODEGEN_FUNCPTR *)(GLenum, GLuint, GLenum))IntGetProcAddress("glObjectUnpurgeableAPPLE");
  1930. if(!_ptrc_glObjectUnpurgeableAPPLE) numFailed++;
  1931. return numFailed;
  1932. }
  1933. void (CODEGEN_FUNCPTR *_ptrc_glGetTexParameterPointervAPPLE)(GLenum, GLenum, GLvoid **) = NULL;
  1934. void (CODEGEN_FUNCPTR *_ptrc_glTextureRangeAPPLE)(GLenum, GLsizei, const GLvoid *) = NULL;
  1935. static int Load_APPLE_texture_range()
  1936. {
  1937. int numFailed = 0;
  1938. _ptrc_glGetTexParameterPointervAPPLE = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLvoid **))IntGetProcAddress("glGetTexParameterPointervAPPLE");
  1939. if(!_ptrc_glGetTexParameterPointervAPPLE) numFailed++;
  1940. _ptrc_glTextureRangeAPPLE = (void (CODEGEN_FUNCPTR *)(GLenum, GLsizei, const GLvoid *))IntGetProcAddress("glTextureRangeAPPLE");
  1941. if(!_ptrc_glTextureRangeAPPLE) numFailed++;
  1942. return numFailed;
  1943. }
  1944. void (CODEGEN_FUNCPTR *_ptrc_glBindVertexArrayAPPLE)(GLuint) = NULL;
  1945. void (CODEGEN_FUNCPTR *_ptrc_glDeleteVertexArraysAPPLE)(GLsizei, const GLuint *) = NULL;
  1946. void (CODEGEN_FUNCPTR *_ptrc_glGenVertexArraysAPPLE)(GLsizei, GLuint *) = NULL;
  1947. GLboolean (CODEGEN_FUNCPTR *_ptrc_glIsVertexArrayAPPLE)(GLuint) = NULL;
  1948. static int Load_APPLE_vertex_array_object()
  1949. {
  1950. int numFailed = 0;
  1951. _ptrc_glBindVertexArrayAPPLE = (void (CODEGEN_FUNCPTR *)(GLuint))IntGetProcAddress("glBindVertexArrayAPPLE");
  1952. if(!_ptrc_glBindVertexArrayAPPLE) numFailed++;
  1953. _ptrc_glDeleteVertexArraysAPPLE = (void (CODEGEN_FUNCPTR *)(GLsizei, const GLuint *))IntGetProcAddress("glDeleteVertexArraysAPPLE");
  1954. if(!_ptrc_glDeleteVertexArraysAPPLE) numFailed++;
  1955. _ptrc_glGenVertexArraysAPPLE = (void (CODEGEN_FUNCPTR *)(GLsizei, GLuint *))IntGetProcAddress("glGenVertexArraysAPPLE");
  1956. if(!_ptrc_glGenVertexArraysAPPLE) numFailed++;
  1957. _ptrc_glIsVertexArrayAPPLE = (GLboolean (CODEGEN_FUNCPTR *)(GLuint))IntGetProcAddress("glIsVertexArrayAPPLE");
  1958. if(!_ptrc_glIsVertexArrayAPPLE) numFailed++;
  1959. return numFailed;
  1960. }
  1961. void (CODEGEN_FUNCPTR *_ptrc_glFlushVertexArrayRangeAPPLE)(GLsizei, GLvoid *) = NULL;
  1962. void (CODEGEN_FUNCPTR *_ptrc_glVertexArrayParameteriAPPLE)(GLenum, GLint) = NULL;
  1963. void (CODEGEN_FUNCPTR *_ptrc_glVertexArrayRangeAPPLE)(GLsizei, GLvoid *) = NULL;
  1964. static int Load_APPLE_vertex_array_range()
  1965. {
  1966. int numFailed = 0;
  1967. _ptrc_glFlushVertexArrayRangeAPPLE = (void (CODEGEN_FUNCPTR *)(GLsizei, GLvoid *))IntGetProcAddress("glFlushVertexArrayRangeAPPLE");
  1968. if(!_ptrc_glFlushVertexArrayRangeAPPLE) numFailed++;
  1969. _ptrc_glVertexArrayParameteriAPPLE = (void (CODEGEN_FUNCPTR *)(GLenum, GLint))IntGetProcAddress("glVertexArrayParameteriAPPLE");
  1970. if(!_ptrc_glVertexArrayParameteriAPPLE) numFailed++;
  1971. _ptrc_glVertexArrayRangeAPPLE = (void (CODEGEN_FUNCPTR *)(GLsizei, GLvoid *))IntGetProcAddress("glVertexArrayRangeAPPLE");
  1972. if(!_ptrc_glVertexArrayRangeAPPLE) numFailed++;
  1973. return numFailed;
  1974. }
  1975. void (CODEGEN_FUNCPTR *_ptrc_glDisableVertexAttribAPPLE)(GLuint, GLenum) = NULL;
  1976. void (CODEGEN_FUNCPTR *_ptrc_glEnableVertexAttribAPPLE)(GLuint, GLenum) = NULL;
  1977. GLboolean (CODEGEN_FUNCPTR *_ptrc_glIsVertexAttribEnabledAPPLE)(GLuint, GLenum) = NULL;
  1978. void (CODEGEN_FUNCPTR *_ptrc_glMapVertexAttrib1dAPPLE)(GLuint, GLuint, GLdouble, GLdouble, GLint, GLint, const GLdouble *) = NULL;
  1979. void (CODEGEN_FUNCPTR *_ptrc_glMapVertexAttrib1fAPPLE)(GLuint, GLuint, GLfloat, GLfloat, GLint, GLint, const GLfloat *) = NULL;
  1980. void (CODEGEN_FUNCPTR *_ptrc_glMapVertexAttrib2dAPPLE)(GLuint, GLuint, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, const GLdouble *) = NULL;
  1981. void (CODEGEN_FUNCPTR *_ptrc_glMapVertexAttrib2fAPPLE)(GLuint, GLuint, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, const GLfloat *) = NULL;
  1982. static int Load_APPLE_vertex_program_evaluators()
  1983. {
  1984. int numFailed = 0;
  1985. _ptrc_glDisableVertexAttribAPPLE = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum))IntGetProcAddress("glDisableVertexAttribAPPLE");
  1986. if(!_ptrc_glDisableVertexAttribAPPLE) numFailed++;
  1987. _ptrc_glEnableVertexAttribAPPLE = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum))IntGetProcAddress("glEnableVertexAttribAPPLE");
  1988. if(!_ptrc_glEnableVertexAttribAPPLE) numFailed++;
  1989. _ptrc_glIsVertexAttribEnabledAPPLE = (GLboolean (CODEGEN_FUNCPTR *)(GLuint, GLenum))IntGetProcAddress("glIsVertexAttribEnabledAPPLE");
  1990. if(!_ptrc_glIsVertexAttribEnabledAPPLE) numFailed++;
  1991. _ptrc_glMapVertexAttrib1dAPPLE = (void (CODEGEN_FUNCPTR *)(GLuint, GLuint, GLdouble, GLdouble, GLint, GLint, const GLdouble *))IntGetProcAddress("glMapVertexAttrib1dAPPLE");
  1992. if(!_ptrc_glMapVertexAttrib1dAPPLE) numFailed++;
  1993. _ptrc_glMapVertexAttrib1fAPPLE = (void (CODEGEN_FUNCPTR *)(GLuint, GLuint, GLfloat, GLfloat, GLint, GLint, const GLfloat *))IntGetProcAddress("glMapVertexAttrib1fAPPLE");
  1994. if(!_ptrc_glMapVertexAttrib1fAPPLE) numFailed++;
  1995. _ptrc_glMapVertexAttrib2dAPPLE = (void (CODEGEN_FUNCPTR *)(GLuint, GLuint, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, const GLdouble *))IntGetProcAddress("glMapVertexAttrib2dAPPLE");
  1996. if(!_ptrc_glMapVertexAttrib2dAPPLE) numFailed++;
  1997. _ptrc_glMapVertexAttrib2fAPPLE = (void (CODEGEN_FUNCPTR *)(GLuint, GLuint, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, const GLfloat *))IntGetProcAddress("glMapVertexAttrib2fAPPLE");
  1998. if(!_ptrc_glMapVertexAttrib2fAPPLE) numFailed++;
  1999. return numFailed;
  2000. }
  2001. GLuint64 (CODEGEN_FUNCPTR *_ptrc_glGetImageHandleARB)(GLuint, GLint, GLboolean, GLint, GLenum) = NULL;
  2002. GLuint64 (CODEGEN_FUNCPTR *_ptrc_glGetTextureHandleARB)(GLuint) = NULL;
  2003. GLuint64 (CODEGEN_FUNCPTR *_ptrc_glGetTextureSamplerHandleARB)(GLuint, GLuint) = NULL;
  2004. void (CODEGEN_FUNCPTR *_ptrc_glGetVertexAttribLui64vARB)(GLuint, GLenum, GLuint64EXT *) = NULL;
  2005. GLboolean (CODEGEN_FUNCPTR *_ptrc_glIsImageHandleResidentARB)(GLuint64) = NULL;
  2006. GLboolean (CODEGEN_FUNCPTR *_ptrc_glIsTextureHandleResidentARB)(GLuint64) = NULL;
  2007. void (CODEGEN_FUNCPTR *_ptrc_glMakeImageHandleNonResidentARB)(GLuint64) = NULL;
  2008. void (CODEGEN_FUNCPTR *_ptrc_glMakeImageHandleResidentARB)(GLuint64, GLenum) = NULL;
  2009. void (CODEGEN_FUNCPTR *_ptrc_glMakeTextureHandleNonResidentARB)(GLuint64) = NULL;
  2010. void (CODEGEN_FUNCPTR *_ptrc_glMakeTextureHandleResidentARB)(GLuint64) = NULL;
  2011. void (CODEGEN_FUNCPTR *_ptrc_glProgramUniformHandleui64ARB)(GLuint, GLint, GLuint64) = NULL;
  2012. void (CODEGEN_FUNCPTR *_ptrc_glProgramUniformHandleui64vARB)(GLuint, GLint, GLsizei, const GLuint64 *) = NULL;
  2013. void (CODEGEN_FUNCPTR *_ptrc_glUniformHandleui64ARB)(GLint, GLuint64) = NULL;
  2014. void (CODEGEN_FUNCPTR *_ptrc_glUniformHandleui64vARB)(GLint, GLsizei, const GLuint64 *) = NULL;
  2015. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttribL1ui64ARB)(GLuint, GLuint64EXT) = NULL;
  2016. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttribL1ui64vARB)(GLuint, const GLuint64EXT *) = NULL;
  2017. static int Load_ARB_bindless_texture()
  2018. {
  2019. int numFailed = 0;
  2020. _ptrc_glGetImageHandleARB = (GLuint64 (CODEGEN_FUNCPTR *)(GLuint, GLint, GLboolean, GLint, GLenum))IntGetProcAddress("glGetImageHandleARB");
  2021. if(!_ptrc_glGetImageHandleARB) numFailed++;
  2022. _ptrc_glGetTextureHandleARB = (GLuint64 (CODEGEN_FUNCPTR *)(GLuint))IntGetProcAddress("glGetTextureHandleARB");
  2023. if(!_ptrc_glGetTextureHandleARB) numFailed++;
  2024. _ptrc_glGetTextureSamplerHandleARB = (GLuint64 (CODEGEN_FUNCPTR *)(GLuint, GLuint))IntGetProcAddress("glGetTextureSamplerHandleARB");
  2025. if(!_ptrc_glGetTextureSamplerHandleARB) numFailed++;
  2026. _ptrc_glGetVertexAttribLui64vARB = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLuint64EXT *))IntGetProcAddress("glGetVertexAttribLui64vARB");
  2027. if(!_ptrc_glGetVertexAttribLui64vARB) numFailed++;
  2028. _ptrc_glIsImageHandleResidentARB = (GLboolean (CODEGEN_FUNCPTR *)(GLuint64))IntGetProcAddress("glIsImageHandleResidentARB");
  2029. if(!_ptrc_glIsImageHandleResidentARB) numFailed++;
  2030. _ptrc_glIsTextureHandleResidentARB = (GLboolean (CODEGEN_FUNCPTR *)(GLuint64))IntGetProcAddress("glIsTextureHandleResidentARB");
  2031. if(!_ptrc_glIsTextureHandleResidentARB) numFailed++;
  2032. _ptrc_glMakeImageHandleNonResidentARB = (void (CODEGEN_FUNCPTR *)(GLuint64))IntGetProcAddress("glMakeImageHandleNonResidentARB");
  2033. if(!_ptrc_glMakeImageHandleNonResidentARB) numFailed++;
  2034. _ptrc_glMakeImageHandleResidentARB = (void (CODEGEN_FUNCPTR *)(GLuint64, GLenum))IntGetProcAddress("glMakeImageHandleResidentARB");
  2035. if(!_ptrc_glMakeImageHandleResidentARB) numFailed++;
  2036. _ptrc_glMakeTextureHandleNonResidentARB = (void (CODEGEN_FUNCPTR *)(GLuint64))IntGetProcAddress("glMakeTextureHandleNonResidentARB");
  2037. if(!_ptrc_glMakeTextureHandleNonResidentARB) numFailed++;
  2038. _ptrc_glMakeTextureHandleResidentARB = (void (CODEGEN_FUNCPTR *)(GLuint64))IntGetProcAddress("glMakeTextureHandleResidentARB");
  2039. if(!_ptrc_glMakeTextureHandleResidentARB) numFailed++;
  2040. _ptrc_glProgramUniformHandleui64ARB = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLuint64))IntGetProcAddress("glProgramUniformHandleui64ARB");
  2041. if(!_ptrc_glProgramUniformHandleui64ARB) numFailed++;
  2042. _ptrc_glProgramUniformHandleui64vARB = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLsizei, const GLuint64 *))IntGetProcAddress("glProgramUniformHandleui64vARB");
  2043. if(!_ptrc_glProgramUniformHandleui64vARB) numFailed++;
  2044. _ptrc_glUniformHandleui64ARB = (void (CODEGEN_FUNCPTR *)(GLint, GLuint64))IntGetProcAddress("glUniformHandleui64ARB");
  2045. if(!_ptrc_glUniformHandleui64ARB) numFailed++;
  2046. _ptrc_glUniformHandleui64vARB = (void (CODEGEN_FUNCPTR *)(GLint, GLsizei, const GLuint64 *))IntGetProcAddress("glUniformHandleui64vARB");
  2047. if(!_ptrc_glUniformHandleui64vARB) numFailed++;
  2048. _ptrc_glVertexAttribL1ui64ARB = (void (CODEGEN_FUNCPTR *)(GLuint, GLuint64EXT))IntGetProcAddress("glVertexAttribL1ui64ARB");
  2049. if(!_ptrc_glVertexAttribL1ui64ARB) numFailed++;
  2050. _ptrc_glVertexAttribL1ui64vARB = (void (CODEGEN_FUNCPTR *)(GLuint, const GLuint64EXT *))IntGetProcAddress("glVertexAttribL1ui64vARB");
  2051. if(!_ptrc_glVertexAttribL1ui64vARB) numFailed++;
  2052. return numFailed;
  2053. }
  2054. void (CODEGEN_FUNCPTR *_ptrc_glBufferStorage)(GLenum, GLsizeiptr, const void *, GLbitfield) = NULL;
  2055. static int Load_ARB_buffer_storage()
  2056. {
  2057. int numFailed = 0;
  2058. _ptrc_glBufferStorage = (void (CODEGEN_FUNCPTR *)(GLenum, GLsizeiptr, const void *, GLbitfield))IntGetProcAddress("glBufferStorage");
  2059. if(!_ptrc_glBufferStorage) numFailed++;
  2060. return numFailed;
  2061. }
  2062. GLsync (CODEGEN_FUNCPTR *_ptrc_glCreateSyncFromCLeventARB)(struct _cl_context *, struct _cl_event *, GLbitfield) = NULL;
  2063. static int Load_ARB_cl_event()
  2064. {
  2065. int numFailed = 0;
  2066. _ptrc_glCreateSyncFromCLeventARB = (GLsync (CODEGEN_FUNCPTR *)(struct _cl_context *, struct _cl_event *, GLbitfield))IntGetProcAddress("glCreateSyncFromCLeventARB");
  2067. if(!_ptrc_glCreateSyncFromCLeventARB) numFailed++;
  2068. return numFailed;
  2069. }
  2070. void (CODEGEN_FUNCPTR *_ptrc_glClearTexImage)(GLuint, GLint, GLenum, GLenum, const void *) = NULL;
  2071. void (CODEGEN_FUNCPTR *_ptrc_glClearTexSubImage)(GLuint, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, const void *) = NULL;
  2072. static int Load_ARB_clear_texture()
  2073. {
  2074. int numFailed = 0;
  2075. _ptrc_glClearTexImage = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLenum, GLenum, const void *))IntGetProcAddress("glClearTexImage");
  2076. if(!_ptrc_glClearTexImage) numFailed++;
  2077. _ptrc_glClearTexSubImage = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, const void *))IntGetProcAddress("glClearTexSubImage");
  2078. if(!_ptrc_glClearTexSubImage) numFailed++;
  2079. return numFailed;
  2080. }
  2081. void (CODEGEN_FUNCPTR *_ptrc_glClampColorARB)(GLenum, GLenum) = NULL;
  2082. static int Load_ARB_color_buffer_float()
  2083. {
  2084. int numFailed = 0;
  2085. _ptrc_glClampColorARB = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum))IntGetProcAddress("glClampColorARB");
  2086. if(!_ptrc_glClampColorARB) numFailed++;
  2087. return numFailed;
  2088. }
  2089. void (CODEGEN_FUNCPTR *_ptrc_glDispatchComputeGroupSizeARB)(GLuint, GLuint, GLuint, GLuint, GLuint, GLuint) = NULL;
  2090. static int Load_ARB_compute_variable_group_size()
  2091. {
  2092. int numFailed = 0;
  2093. _ptrc_glDispatchComputeGroupSizeARB = (void (CODEGEN_FUNCPTR *)(GLuint, GLuint, GLuint, GLuint, GLuint, GLuint))IntGetProcAddress("glDispatchComputeGroupSizeARB");
  2094. if(!_ptrc_glDispatchComputeGroupSizeARB) numFailed++;
  2095. return numFailed;
  2096. }
  2097. void (CODEGEN_FUNCPTR *_ptrc_glDebugMessageCallbackARB)(GLDEBUGPROCARB, const void *) = NULL;
  2098. void (CODEGEN_FUNCPTR *_ptrc_glDebugMessageControlARB)(GLenum, GLenum, GLenum, GLsizei, const GLuint *, GLboolean) = NULL;
  2099. void (CODEGEN_FUNCPTR *_ptrc_glDebugMessageInsertARB)(GLenum, GLenum, GLuint, GLenum, GLsizei, const GLchar *) = NULL;
  2100. GLuint (CODEGEN_FUNCPTR *_ptrc_glGetDebugMessageLogARB)(GLuint, GLsizei, GLenum *, GLenum *, GLuint *, GLenum *, GLsizei *, GLchar *) = NULL;
  2101. static int Load_ARB_debug_output()
  2102. {
  2103. int numFailed = 0;
  2104. _ptrc_glDebugMessageCallbackARB = (void (CODEGEN_FUNCPTR *)(GLDEBUGPROCARB, const void *))IntGetProcAddress("glDebugMessageCallbackARB");
  2105. if(!_ptrc_glDebugMessageCallbackARB) numFailed++;
  2106. _ptrc_glDebugMessageControlARB = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLenum, GLsizei, const GLuint *, GLboolean))IntGetProcAddress("glDebugMessageControlARB");
  2107. if(!_ptrc_glDebugMessageControlARB) numFailed++;
  2108. _ptrc_glDebugMessageInsertARB = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLuint, GLenum, GLsizei, const GLchar *))IntGetProcAddress("glDebugMessageInsertARB");
  2109. if(!_ptrc_glDebugMessageInsertARB) numFailed++;
  2110. _ptrc_glGetDebugMessageLogARB = (GLuint (CODEGEN_FUNCPTR *)(GLuint, GLsizei, GLenum *, GLenum *, GLuint *, GLenum *, GLsizei *, GLchar *))IntGetProcAddress("glGetDebugMessageLogARB");
  2111. if(!_ptrc_glGetDebugMessageLogARB) numFailed++;
  2112. return numFailed;
  2113. }
  2114. void (CODEGEN_FUNCPTR *_ptrc_glDrawBuffersARB)(GLsizei, const GLenum *) = NULL;
  2115. static int Load_ARB_draw_buffers()
  2116. {
  2117. int numFailed = 0;
  2118. _ptrc_glDrawBuffersARB = (void (CODEGEN_FUNCPTR *)(GLsizei, const GLenum *))IntGetProcAddress("glDrawBuffersARB");
  2119. if(!_ptrc_glDrawBuffersARB) numFailed++;
  2120. return numFailed;
  2121. }
  2122. void (CODEGEN_FUNCPTR *_ptrc_glBlendEquationSeparateiARB)(GLuint, GLenum, GLenum) = NULL;
  2123. void (CODEGEN_FUNCPTR *_ptrc_glBlendEquationiARB)(GLuint, GLenum) = NULL;
  2124. void (CODEGEN_FUNCPTR *_ptrc_glBlendFuncSeparateiARB)(GLuint, GLenum, GLenum, GLenum, GLenum) = NULL;
  2125. void (CODEGEN_FUNCPTR *_ptrc_glBlendFunciARB)(GLuint, GLenum, GLenum) = NULL;
  2126. static int Load_ARB_draw_buffers_blend()
  2127. {
  2128. int numFailed = 0;
  2129. _ptrc_glBlendEquationSeparateiARB = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLenum))IntGetProcAddress("glBlendEquationSeparateiARB");
  2130. if(!_ptrc_glBlendEquationSeparateiARB) numFailed++;
  2131. _ptrc_glBlendEquationiARB = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum))IntGetProcAddress("glBlendEquationiARB");
  2132. if(!_ptrc_glBlendEquationiARB) numFailed++;
  2133. _ptrc_glBlendFuncSeparateiARB = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLenum, GLenum, GLenum))IntGetProcAddress("glBlendFuncSeparateiARB");
  2134. if(!_ptrc_glBlendFuncSeparateiARB) numFailed++;
  2135. _ptrc_glBlendFunciARB = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLenum))IntGetProcAddress("glBlendFunciARB");
  2136. if(!_ptrc_glBlendFunciARB) numFailed++;
  2137. return numFailed;
  2138. }
  2139. void (CODEGEN_FUNCPTR *_ptrc_glDrawArraysInstancedARB)(GLenum, GLint, GLsizei, GLsizei) = NULL;
  2140. void (CODEGEN_FUNCPTR *_ptrc_glDrawElementsInstancedARB)(GLenum, GLsizei, GLenum, const GLvoid *, GLsizei) = NULL;
  2141. static int Load_ARB_draw_instanced()
  2142. {
  2143. int numFailed = 0;
  2144. _ptrc_glDrawArraysInstancedARB = (void (CODEGEN_FUNCPTR *)(GLenum, GLint, GLsizei, GLsizei))IntGetProcAddress("glDrawArraysInstancedARB");
  2145. if(!_ptrc_glDrawArraysInstancedARB) numFailed++;
  2146. _ptrc_glDrawElementsInstancedARB = (void (CODEGEN_FUNCPTR *)(GLenum, GLsizei, GLenum, const GLvoid *, GLsizei))IntGetProcAddress("glDrawElementsInstancedARB");
  2147. if(!_ptrc_glDrawElementsInstancedARB) numFailed++;
  2148. return numFailed;
  2149. }
  2150. void (CODEGEN_FUNCPTR *_ptrc_glBindProgramARB)(GLenum, GLuint) = NULL;
  2151. void (CODEGEN_FUNCPTR *_ptrc_glDeleteProgramsARB)(GLsizei, const GLuint *) = NULL;
  2152. void (CODEGEN_FUNCPTR *_ptrc_glGenProgramsARB)(GLsizei, GLuint *) = NULL;
  2153. void (CODEGEN_FUNCPTR *_ptrc_glGetProgramEnvParameterdvARB)(GLenum, GLuint, GLdouble *) = NULL;
  2154. void (CODEGEN_FUNCPTR *_ptrc_glGetProgramEnvParameterfvARB)(GLenum, GLuint, GLfloat *) = NULL;
  2155. void (CODEGEN_FUNCPTR *_ptrc_glGetProgramLocalParameterdvARB)(GLenum, GLuint, GLdouble *) = NULL;
  2156. void (CODEGEN_FUNCPTR *_ptrc_glGetProgramLocalParameterfvARB)(GLenum, GLuint, GLfloat *) = NULL;
  2157. void (CODEGEN_FUNCPTR *_ptrc_glGetProgramStringARB)(GLenum, GLenum, GLvoid *) = NULL;
  2158. void (CODEGEN_FUNCPTR *_ptrc_glGetProgramivARB)(GLenum, GLenum, GLint *) = NULL;
  2159. GLboolean (CODEGEN_FUNCPTR *_ptrc_glIsProgramARB)(GLuint) = NULL;
  2160. void (CODEGEN_FUNCPTR *_ptrc_glProgramEnvParameter4dARB)(GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble) = NULL;
  2161. void (CODEGEN_FUNCPTR *_ptrc_glProgramEnvParameter4dvARB)(GLenum, GLuint, const GLdouble *) = NULL;
  2162. void (CODEGEN_FUNCPTR *_ptrc_glProgramEnvParameter4fARB)(GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat) = NULL;
  2163. void (CODEGEN_FUNCPTR *_ptrc_glProgramEnvParameter4fvARB)(GLenum, GLuint, const GLfloat *) = NULL;
  2164. void (CODEGEN_FUNCPTR *_ptrc_glProgramLocalParameter4dARB)(GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble) = NULL;
  2165. void (CODEGEN_FUNCPTR *_ptrc_glProgramLocalParameter4dvARB)(GLenum, GLuint, const GLdouble *) = NULL;
  2166. void (CODEGEN_FUNCPTR *_ptrc_glProgramLocalParameter4fARB)(GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat) = NULL;
  2167. void (CODEGEN_FUNCPTR *_ptrc_glProgramLocalParameter4fvARB)(GLenum, GLuint, const GLfloat *) = NULL;
  2168. void (CODEGEN_FUNCPTR *_ptrc_glProgramStringARB)(GLenum, GLenum, GLsizei, const GLvoid *) = NULL;
  2169. static int Load_ARB_fragment_program()
  2170. {
  2171. int numFailed = 0;
  2172. _ptrc_glBindProgramARB = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint))IntGetProcAddress("glBindProgramARB");
  2173. if(!_ptrc_glBindProgramARB) numFailed++;
  2174. _ptrc_glDeleteProgramsARB = (void (CODEGEN_FUNCPTR *)(GLsizei, const GLuint *))IntGetProcAddress("glDeleteProgramsARB");
  2175. if(!_ptrc_glDeleteProgramsARB) numFailed++;
  2176. _ptrc_glGenProgramsARB = (void (CODEGEN_FUNCPTR *)(GLsizei, GLuint *))IntGetProcAddress("glGenProgramsARB");
  2177. if(!_ptrc_glGenProgramsARB) numFailed++;
  2178. _ptrc_glGetProgramEnvParameterdvARB = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint, GLdouble *))IntGetProcAddress("glGetProgramEnvParameterdvARB");
  2179. if(!_ptrc_glGetProgramEnvParameterdvARB) numFailed++;
  2180. _ptrc_glGetProgramEnvParameterfvARB = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint, GLfloat *))IntGetProcAddress("glGetProgramEnvParameterfvARB");
  2181. if(!_ptrc_glGetProgramEnvParameterfvARB) numFailed++;
  2182. _ptrc_glGetProgramLocalParameterdvARB = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint, GLdouble *))IntGetProcAddress("glGetProgramLocalParameterdvARB");
  2183. if(!_ptrc_glGetProgramLocalParameterdvARB) numFailed++;
  2184. _ptrc_glGetProgramLocalParameterfvARB = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint, GLfloat *))IntGetProcAddress("glGetProgramLocalParameterfvARB");
  2185. if(!_ptrc_glGetProgramLocalParameterfvARB) numFailed++;
  2186. _ptrc_glGetProgramStringARB = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLvoid *))IntGetProcAddress("glGetProgramStringARB");
  2187. if(!_ptrc_glGetProgramStringARB) numFailed++;
  2188. _ptrc_glGetProgramivARB = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLint *))IntGetProcAddress("glGetProgramivARB");
  2189. if(!_ptrc_glGetProgramivARB) numFailed++;
  2190. _ptrc_glIsProgramARB = (GLboolean (CODEGEN_FUNCPTR *)(GLuint))IntGetProcAddress("glIsProgramARB");
  2191. if(!_ptrc_glIsProgramARB) numFailed++;
  2192. _ptrc_glProgramEnvParameter4dARB = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble))IntGetProcAddress("glProgramEnvParameter4dARB");
  2193. if(!_ptrc_glProgramEnvParameter4dARB) numFailed++;
  2194. _ptrc_glProgramEnvParameter4dvARB = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint, const GLdouble *))IntGetProcAddress("glProgramEnvParameter4dvARB");
  2195. if(!_ptrc_glProgramEnvParameter4dvARB) numFailed++;
  2196. _ptrc_glProgramEnvParameter4fARB = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat))IntGetProcAddress("glProgramEnvParameter4fARB");
  2197. if(!_ptrc_glProgramEnvParameter4fARB) numFailed++;
  2198. _ptrc_glProgramEnvParameter4fvARB = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint, const GLfloat *))IntGetProcAddress("glProgramEnvParameter4fvARB");
  2199. if(!_ptrc_glProgramEnvParameter4fvARB) numFailed++;
  2200. _ptrc_glProgramLocalParameter4dARB = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble))IntGetProcAddress("glProgramLocalParameter4dARB");
  2201. if(!_ptrc_glProgramLocalParameter4dARB) numFailed++;
  2202. _ptrc_glProgramLocalParameter4dvARB = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint, const GLdouble *))IntGetProcAddress("glProgramLocalParameter4dvARB");
  2203. if(!_ptrc_glProgramLocalParameter4dvARB) numFailed++;
  2204. _ptrc_glProgramLocalParameter4fARB = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat))IntGetProcAddress("glProgramLocalParameter4fARB");
  2205. if(!_ptrc_glProgramLocalParameter4fARB) numFailed++;
  2206. _ptrc_glProgramLocalParameter4fvARB = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint, const GLfloat *))IntGetProcAddress("glProgramLocalParameter4fvARB");
  2207. if(!_ptrc_glProgramLocalParameter4fvARB) numFailed++;
  2208. _ptrc_glProgramStringARB = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLsizei, const GLvoid *))IntGetProcAddress("glProgramStringARB");
  2209. if(!_ptrc_glProgramStringARB) numFailed++;
  2210. return numFailed;
  2211. }
  2212. void (CODEGEN_FUNCPTR *_ptrc_glFramebufferTextureARB)(GLenum, GLenum, GLuint, GLint) = NULL;
  2213. void (CODEGEN_FUNCPTR *_ptrc_glFramebufferTextureFaceARB)(GLenum, GLenum, GLuint, GLint, GLenum) = NULL;
  2214. void (CODEGEN_FUNCPTR *_ptrc_glFramebufferTextureLayerARB)(GLenum, GLenum, GLuint, GLint, GLint) = NULL;
  2215. void (CODEGEN_FUNCPTR *_ptrc_glProgramParameteriARB)(GLuint, GLenum, GLint) = NULL;
  2216. static int Load_ARB_geometry_shader4()
  2217. {
  2218. int numFailed = 0;
  2219. _ptrc_glFramebufferTextureARB = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLuint, GLint))IntGetProcAddress("glFramebufferTextureARB");
  2220. if(!_ptrc_glFramebufferTextureARB) numFailed++;
  2221. _ptrc_glFramebufferTextureFaceARB = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLuint, GLint, GLenum))IntGetProcAddress("glFramebufferTextureFaceARB");
  2222. if(!_ptrc_glFramebufferTextureFaceARB) numFailed++;
  2223. _ptrc_glFramebufferTextureLayerARB = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLuint, GLint, GLint))IntGetProcAddress("glFramebufferTextureLayerARB");
  2224. if(!_ptrc_glFramebufferTextureLayerARB) numFailed++;
  2225. _ptrc_glProgramParameteriARB = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLint))IntGetProcAddress("glProgramParameteriARB");
  2226. if(!_ptrc_glProgramParameteriARB) numFailed++;
  2227. return numFailed;
  2228. }
  2229. void (CODEGEN_FUNCPTR *_ptrc_glMultiDrawArraysIndirectCountARB)(GLenum, GLintptr, GLintptr, GLsizei, GLsizei) = NULL;
  2230. void (CODEGEN_FUNCPTR *_ptrc_glMultiDrawElementsIndirectCountARB)(GLenum, GLenum, GLintptr, GLintptr, GLsizei, GLsizei) = NULL;
  2231. static int Load_ARB_indirect_parameters()
  2232. {
  2233. int numFailed = 0;
  2234. _ptrc_glMultiDrawArraysIndirectCountARB = (void (CODEGEN_FUNCPTR *)(GLenum, GLintptr, GLintptr, GLsizei, GLsizei))IntGetProcAddress("glMultiDrawArraysIndirectCountARB");
  2235. if(!_ptrc_glMultiDrawArraysIndirectCountARB) numFailed++;
  2236. _ptrc_glMultiDrawElementsIndirectCountARB = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLintptr, GLintptr, GLsizei, GLsizei))IntGetProcAddress("glMultiDrawElementsIndirectCountARB");
  2237. if(!_ptrc_glMultiDrawElementsIndirectCountARB) numFailed++;
  2238. return numFailed;
  2239. }
  2240. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttribDivisorARB)(GLuint, GLuint) = NULL;
  2241. static int Load_ARB_instanced_arrays()
  2242. {
  2243. int numFailed = 0;
  2244. _ptrc_glVertexAttribDivisorARB = (void (CODEGEN_FUNCPTR *)(GLuint, GLuint))IntGetProcAddress("glVertexAttribDivisorARB");
  2245. if(!_ptrc_glVertexAttribDivisorARB) numFailed++;
  2246. return numFailed;
  2247. }
  2248. void (CODEGEN_FUNCPTR *_ptrc_glCurrentPaletteMatrixARB)(GLint) = NULL;
  2249. void (CODEGEN_FUNCPTR *_ptrc_glMatrixIndexPointerARB)(GLint, GLenum, GLsizei, const GLvoid *) = NULL;
  2250. void (CODEGEN_FUNCPTR *_ptrc_glMatrixIndexubvARB)(GLint, const GLubyte *) = NULL;
  2251. void (CODEGEN_FUNCPTR *_ptrc_glMatrixIndexuivARB)(GLint, const GLuint *) = NULL;
  2252. void (CODEGEN_FUNCPTR *_ptrc_glMatrixIndexusvARB)(GLint, const GLushort *) = NULL;
  2253. static int Load_ARB_matrix_palette()
  2254. {
  2255. int numFailed = 0;
  2256. _ptrc_glCurrentPaletteMatrixARB = (void (CODEGEN_FUNCPTR *)(GLint))IntGetProcAddress("glCurrentPaletteMatrixARB");
  2257. if(!_ptrc_glCurrentPaletteMatrixARB) numFailed++;
  2258. _ptrc_glMatrixIndexPointerARB = (void (CODEGEN_FUNCPTR *)(GLint, GLenum, GLsizei, const GLvoid *))IntGetProcAddress("glMatrixIndexPointerARB");
  2259. if(!_ptrc_glMatrixIndexPointerARB) numFailed++;
  2260. _ptrc_glMatrixIndexubvARB = (void (CODEGEN_FUNCPTR *)(GLint, const GLubyte *))IntGetProcAddress("glMatrixIndexubvARB");
  2261. if(!_ptrc_glMatrixIndexubvARB) numFailed++;
  2262. _ptrc_glMatrixIndexuivARB = (void (CODEGEN_FUNCPTR *)(GLint, const GLuint *))IntGetProcAddress("glMatrixIndexuivARB");
  2263. if(!_ptrc_glMatrixIndexuivARB) numFailed++;
  2264. _ptrc_glMatrixIndexusvARB = (void (CODEGEN_FUNCPTR *)(GLint, const GLushort *))IntGetProcAddress("glMatrixIndexusvARB");
  2265. if(!_ptrc_glMatrixIndexusvARB) numFailed++;
  2266. return numFailed;
  2267. }
  2268. void (CODEGEN_FUNCPTR *_ptrc_glBindBuffersBase)(GLenum, GLuint, GLsizei, const GLuint *) = NULL;
  2269. void (CODEGEN_FUNCPTR *_ptrc_glBindBuffersRange)(GLenum, GLuint, GLsizei, const GLuint *, const GLintptr *, const GLsizeiptr *) = NULL;
  2270. void (CODEGEN_FUNCPTR *_ptrc_glBindImageTextures)(GLuint, GLsizei, const GLuint *) = NULL;
  2271. void (CODEGEN_FUNCPTR *_ptrc_glBindSamplers)(GLuint, GLsizei, const GLuint *) = NULL;
  2272. void (CODEGEN_FUNCPTR *_ptrc_glBindTextures)(GLuint, GLsizei, const GLuint *) = NULL;
  2273. void (CODEGEN_FUNCPTR *_ptrc_glBindVertexBuffers)(GLuint, GLsizei, const GLuint *, const GLintptr *, const GLsizei *) = NULL;
  2274. static int Load_ARB_multi_bind()
  2275. {
  2276. int numFailed = 0;
  2277. _ptrc_glBindBuffersBase = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint, GLsizei, const GLuint *))IntGetProcAddress("glBindBuffersBase");
  2278. if(!_ptrc_glBindBuffersBase) numFailed++;
  2279. _ptrc_glBindBuffersRange = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint, GLsizei, const GLuint *, const GLintptr *, const GLsizeiptr *))IntGetProcAddress("glBindBuffersRange");
  2280. if(!_ptrc_glBindBuffersRange) numFailed++;
  2281. _ptrc_glBindImageTextures = (void (CODEGEN_FUNCPTR *)(GLuint, GLsizei, const GLuint *))IntGetProcAddress("glBindImageTextures");
  2282. if(!_ptrc_glBindImageTextures) numFailed++;
  2283. _ptrc_glBindSamplers = (void (CODEGEN_FUNCPTR *)(GLuint, GLsizei, const GLuint *))IntGetProcAddress("glBindSamplers");
  2284. if(!_ptrc_glBindSamplers) numFailed++;
  2285. _ptrc_glBindTextures = (void (CODEGEN_FUNCPTR *)(GLuint, GLsizei, const GLuint *))IntGetProcAddress("glBindTextures");
  2286. if(!_ptrc_glBindTextures) numFailed++;
  2287. _ptrc_glBindVertexBuffers = (void (CODEGEN_FUNCPTR *)(GLuint, GLsizei, const GLuint *, const GLintptr *, const GLsizei *))IntGetProcAddress("glBindVertexBuffers");
  2288. if(!_ptrc_glBindVertexBuffers) numFailed++;
  2289. return numFailed;
  2290. }
  2291. void (CODEGEN_FUNCPTR *_ptrc_glSampleCoverageARB)(GLfloat, GLboolean) = NULL;
  2292. static int Load_ARB_multisample()
  2293. {
  2294. int numFailed = 0;
  2295. _ptrc_glSampleCoverageARB = (void (CODEGEN_FUNCPTR *)(GLfloat, GLboolean))IntGetProcAddress("glSampleCoverageARB");
  2296. if(!_ptrc_glSampleCoverageARB) numFailed++;
  2297. return numFailed;
  2298. }
  2299. void (CODEGEN_FUNCPTR *_ptrc_glActiveTextureARB)(GLenum) = NULL;
  2300. void (CODEGEN_FUNCPTR *_ptrc_glClientActiveTextureARB)(GLenum) = NULL;
  2301. void (CODEGEN_FUNCPTR *_ptrc_glMultiTexCoord1dARB)(GLenum, GLdouble) = NULL;
  2302. void (CODEGEN_FUNCPTR *_ptrc_glMultiTexCoord1dvARB)(GLenum, const GLdouble *) = NULL;
  2303. void (CODEGEN_FUNCPTR *_ptrc_glMultiTexCoord1fARB)(GLenum, GLfloat) = NULL;
  2304. void (CODEGEN_FUNCPTR *_ptrc_glMultiTexCoord1fvARB)(GLenum, const GLfloat *) = NULL;
  2305. void (CODEGEN_FUNCPTR *_ptrc_glMultiTexCoord1iARB)(GLenum, GLint) = NULL;
  2306. void (CODEGEN_FUNCPTR *_ptrc_glMultiTexCoord1ivARB)(GLenum, const GLint *) = NULL;
  2307. void (CODEGEN_FUNCPTR *_ptrc_glMultiTexCoord1sARB)(GLenum, GLshort) = NULL;
  2308. void (CODEGEN_FUNCPTR *_ptrc_glMultiTexCoord1svARB)(GLenum, const GLshort *) = NULL;
  2309. void (CODEGEN_FUNCPTR *_ptrc_glMultiTexCoord2dARB)(GLenum, GLdouble, GLdouble) = NULL;
  2310. void (CODEGEN_FUNCPTR *_ptrc_glMultiTexCoord2dvARB)(GLenum, const GLdouble *) = NULL;
  2311. void (CODEGEN_FUNCPTR *_ptrc_glMultiTexCoord2fARB)(GLenum, GLfloat, GLfloat) = NULL;
  2312. void (CODEGEN_FUNCPTR *_ptrc_glMultiTexCoord2fvARB)(GLenum, const GLfloat *) = NULL;
  2313. void (CODEGEN_FUNCPTR *_ptrc_glMultiTexCoord2iARB)(GLenum, GLint, GLint) = NULL;
  2314. void (CODEGEN_FUNCPTR *_ptrc_glMultiTexCoord2ivARB)(GLenum, const GLint *) = NULL;
  2315. void (CODEGEN_FUNCPTR *_ptrc_glMultiTexCoord2sARB)(GLenum, GLshort, GLshort) = NULL;
  2316. void (CODEGEN_FUNCPTR *_ptrc_glMultiTexCoord2svARB)(GLenum, const GLshort *) = NULL;
  2317. void (CODEGEN_FUNCPTR *_ptrc_glMultiTexCoord3dARB)(GLenum, GLdouble, GLdouble, GLdouble) = NULL;
  2318. void (CODEGEN_FUNCPTR *_ptrc_glMultiTexCoord3dvARB)(GLenum, const GLdouble *) = NULL;
  2319. void (CODEGEN_FUNCPTR *_ptrc_glMultiTexCoord3fARB)(GLenum, GLfloat, GLfloat, GLfloat) = NULL;
  2320. void (CODEGEN_FUNCPTR *_ptrc_glMultiTexCoord3fvARB)(GLenum, const GLfloat *) = NULL;
  2321. void (CODEGEN_FUNCPTR *_ptrc_glMultiTexCoord3iARB)(GLenum, GLint, GLint, GLint) = NULL;
  2322. void (CODEGEN_FUNCPTR *_ptrc_glMultiTexCoord3ivARB)(GLenum, const GLint *) = NULL;
  2323. void (CODEGEN_FUNCPTR *_ptrc_glMultiTexCoord3sARB)(GLenum, GLshort, GLshort, GLshort) = NULL;
  2324. void (CODEGEN_FUNCPTR *_ptrc_glMultiTexCoord3svARB)(GLenum, const GLshort *) = NULL;
  2325. void (CODEGEN_FUNCPTR *_ptrc_glMultiTexCoord4dARB)(GLenum, GLdouble, GLdouble, GLdouble, GLdouble) = NULL;
  2326. void (CODEGEN_FUNCPTR *_ptrc_glMultiTexCoord4dvARB)(GLenum, const GLdouble *) = NULL;
  2327. void (CODEGEN_FUNCPTR *_ptrc_glMultiTexCoord4fARB)(GLenum, GLfloat, GLfloat, GLfloat, GLfloat) = NULL;
  2328. void (CODEGEN_FUNCPTR *_ptrc_glMultiTexCoord4fvARB)(GLenum, const GLfloat *) = NULL;
  2329. void (CODEGEN_FUNCPTR *_ptrc_glMultiTexCoord4iARB)(GLenum, GLint, GLint, GLint, GLint) = NULL;
  2330. void (CODEGEN_FUNCPTR *_ptrc_glMultiTexCoord4ivARB)(GLenum, const GLint *) = NULL;
  2331. void (CODEGEN_FUNCPTR *_ptrc_glMultiTexCoord4sARB)(GLenum, GLshort, GLshort, GLshort, GLshort) = NULL;
  2332. void (CODEGEN_FUNCPTR *_ptrc_glMultiTexCoord4svARB)(GLenum, const GLshort *) = NULL;
  2333. static int Load_ARB_multitexture()
  2334. {
  2335. int numFailed = 0;
  2336. _ptrc_glActiveTextureARB = (void (CODEGEN_FUNCPTR *)(GLenum))IntGetProcAddress("glActiveTextureARB");
  2337. if(!_ptrc_glActiveTextureARB) numFailed++;
  2338. _ptrc_glClientActiveTextureARB = (void (CODEGEN_FUNCPTR *)(GLenum))IntGetProcAddress("glClientActiveTextureARB");
  2339. if(!_ptrc_glClientActiveTextureARB) numFailed++;
  2340. _ptrc_glMultiTexCoord1dARB = (void (CODEGEN_FUNCPTR *)(GLenum, GLdouble))IntGetProcAddress("glMultiTexCoord1dARB");
  2341. if(!_ptrc_glMultiTexCoord1dARB) numFailed++;
  2342. _ptrc_glMultiTexCoord1dvARB = (void (CODEGEN_FUNCPTR *)(GLenum, const GLdouble *))IntGetProcAddress("glMultiTexCoord1dvARB");
  2343. if(!_ptrc_glMultiTexCoord1dvARB) numFailed++;
  2344. _ptrc_glMultiTexCoord1fARB = (void (CODEGEN_FUNCPTR *)(GLenum, GLfloat))IntGetProcAddress("glMultiTexCoord1fARB");
  2345. if(!_ptrc_glMultiTexCoord1fARB) numFailed++;
  2346. _ptrc_glMultiTexCoord1fvARB = (void (CODEGEN_FUNCPTR *)(GLenum, const GLfloat *))IntGetProcAddress("glMultiTexCoord1fvARB");
  2347. if(!_ptrc_glMultiTexCoord1fvARB) numFailed++;
  2348. _ptrc_glMultiTexCoord1iARB = (void (CODEGEN_FUNCPTR *)(GLenum, GLint))IntGetProcAddress("glMultiTexCoord1iARB");
  2349. if(!_ptrc_glMultiTexCoord1iARB) numFailed++;
  2350. _ptrc_glMultiTexCoord1ivARB = (void (CODEGEN_FUNCPTR *)(GLenum, const GLint *))IntGetProcAddress("glMultiTexCoord1ivARB");
  2351. if(!_ptrc_glMultiTexCoord1ivARB) numFailed++;
  2352. _ptrc_glMultiTexCoord1sARB = (void (CODEGEN_FUNCPTR *)(GLenum, GLshort))IntGetProcAddress("glMultiTexCoord1sARB");
  2353. if(!_ptrc_glMultiTexCoord1sARB) numFailed++;
  2354. _ptrc_glMultiTexCoord1svARB = (void (CODEGEN_FUNCPTR *)(GLenum, const GLshort *))IntGetProcAddress("glMultiTexCoord1svARB");
  2355. if(!_ptrc_glMultiTexCoord1svARB) numFailed++;
  2356. _ptrc_glMultiTexCoord2dARB = (void (CODEGEN_FUNCPTR *)(GLenum, GLdouble, GLdouble))IntGetProcAddress("glMultiTexCoord2dARB");
  2357. if(!_ptrc_glMultiTexCoord2dARB) numFailed++;
  2358. _ptrc_glMultiTexCoord2dvARB = (void (CODEGEN_FUNCPTR *)(GLenum, const GLdouble *))IntGetProcAddress("glMultiTexCoord2dvARB");
  2359. if(!_ptrc_glMultiTexCoord2dvARB) numFailed++;
  2360. _ptrc_glMultiTexCoord2fARB = (void (CODEGEN_FUNCPTR *)(GLenum, GLfloat, GLfloat))IntGetProcAddress("glMultiTexCoord2fARB");
  2361. if(!_ptrc_glMultiTexCoord2fARB) numFailed++;
  2362. _ptrc_glMultiTexCoord2fvARB = (void (CODEGEN_FUNCPTR *)(GLenum, const GLfloat *))IntGetProcAddress("glMultiTexCoord2fvARB");
  2363. if(!_ptrc_glMultiTexCoord2fvARB) numFailed++;
  2364. _ptrc_glMultiTexCoord2iARB = (void (CODEGEN_FUNCPTR *)(GLenum, GLint, GLint))IntGetProcAddress("glMultiTexCoord2iARB");
  2365. if(!_ptrc_glMultiTexCoord2iARB) numFailed++;
  2366. _ptrc_glMultiTexCoord2ivARB = (void (CODEGEN_FUNCPTR *)(GLenum, const GLint *))IntGetProcAddress("glMultiTexCoord2ivARB");
  2367. if(!_ptrc_glMultiTexCoord2ivARB) numFailed++;
  2368. _ptrc_glMultiTexCoord2sARB = (void (CODEGEN_FUNCPTR *)(GLenum, GLshort, GLshort))IntGetProcAddress("glMultiTexCoord2sARB");
  2369. if(!_ptrc_glMultiTexCoord2sARB) numFailed++;
  2370. _ptrc_glMultiTexCoord2svARB = (void (CODEGEN_FUNCPTR *)(GLenum, const GLshort *))IntGetProcAddress("glMultiTexCoord2svARB");
  2371. if(!_ptrc_glMultiTexCoord2svARB) numFailed++;
  2372. _ptrc_glMultiTexCoord3dARB = (void (CODEGEN_FUNCPTR *)(GLenum, GLdouble, GLdouble, GLdouble))IntGetProcAddress("glMultiTexCoord3dARB");
  2373. if(!_ptrc_glMultiTexCoord3dARB) numFailed++;
  2374. _ptrc_glMultiTexCoord3dvARB = (void (CODEGEN_FUNCPTR *)(GLenum, const GLdouble *))IntGetProcAddress("glMultiTexCoord3dvARB");
  2375. if(!_ptrc_glMultiTexCoord3dvARB) numFailed++;
  2376. _ptrc_glMultiTexCoord3fARB = (void (CODEGEN_FUNCPTR *)(GLenum, GLfloat, GLfloat, GLfloat))IntGetProcAddress("glMultiTexCoord3fARB");
  2377. if(!_ptrc_glMultiTexCoord3fARB) numFailed++;
  2378. _ptrc_glMultiTexCoord3fvARB = (void (CODEGEN_FUNCPTR *)(GLenum, const GLfloat *))IntGetProcAddress("glMultiTexCoord3fvARB");
  2379. if(!_ptrc_glMultiTexCoord3fvARB) numFailed++;
  2380. _ptrc_glMultiTexCoord3iARB = (void (CODEGEN_FUNCPTR *)(GLenum, GLint, GLint, GLint))IntGetProcAddress("glMultiTexCoord3iARB");
  2381. if(!_ptrc_glMultiTexCoord3iARB) numFailed++;
  2382. _ptrc_glMultiTexCoord3ivARB = (void (CODEGEN_FUNCPTR *)(GLenum, const GLint *))IntGetProcAddress("glMultiTexCoord3ivARB");
  2383. if(!_ptrc_glMultiTexCoord3ivARB) numFailed++;
  2384. _ptrc_glMultiTexCoord3sARB = (void (CODEGEN_FUNCPTR *)(GLenum, GLshort, GLshort, GLshort))IntGetProcAddress("glMultiTexCoord3sARB");
  2385. if(!_ptrc_glMultiTexCoord3sARB) numFailed++;
  2386. _ptrc_glMultiTexCoord3svARB = (void (CODEGEN_FUNCPTR *)(GLenum, const GLshort *))IntGetProcAddress("glMultiTexCoord3svARB");
  2387. if(!_ptrc_glMultiTexCoord3svARB) numFailed++;
  2388. _ptrc_glMultiTexCoord4dARB = (void (CODEGEN_FUNCPTR *)(GLenum, GLdouble, GLdouble, GLdouble, GLdouble))IntGetProcAddress("glMultiTexCoord4dARB");
  2389. if(!_ptrc_glMultiTexCoord4dARB) numFailed++;
  2390. _ptrc_glMultiTexCoord4dvARB = (void (CODEGEN_FUNCPTR *)(GLenum, const GLdouble *))IntGetProcAddress("glMultiTexCoord4dvARB");
  2391. if(!_ptrc_glMultiTexCoord4dvARB) numFailed++;
  2392. _ptrc_glMultiTexCoord4fARB = (void (CODEGEN_FUNCPTR *)(GLenum, GLfloat, GLfloat, GLfloat, GLfloat))IntGetProcAddress("glMultiTexCoord4fARB");
  2393. if(!_ptrc_glMultiTexCoord4fARB) numFailed++;
  2394. _ptrc_glMultiTexCoord4fvARB = (void (CODEGEN_FUNCPTR *)(GLenum, const GLfloat *))IntGetProcAddress("glMultiTexCoord4fvARB");
  2395. if(!_ptrc_glMultiTexCoord4fvARB) numFailed++;
  2396. _ptrc_glMultiTexCoord4iARB = (void (CODEGEN_FUNCPTR *)(GLenum, GLint, GLint, GLint, GLint))IntGetProcAddress("glMultiTexCoord4iARB");
  2397. if(!_ptrc_glMultiTexCoord4iARB) numFailed++;
  2398. _ptrc_glMultiTexCoord4ivARB = (void (CODEGEN_FUNCPTR *)(GLenum, const GLint *))IntGetProcAddress("glMultiTexCoord4ivARB");
  2399. if(!_ptrc_glMultiTexCoord4ivARB) numFailed++;
  2400. _ptrc_glMultiTexCoord4sARB = (void (CODEGEN_FUNCPTR *)(GLenum, GLshort, GLshort, GLshort, GLshort))IntGetProcAddress("glMultiTexCoord4sARB");
  2401. if(!_ptrc_glMultiTexCoord4sARB) numFailed++;
  2402. _ptrc_glMultiTexCoord4svARB = (void (CODEGEN_FUNCPTR *)(GLenum, const GLshort *))IntGetProcAddress("glMultiTexCoord4svARB");
  2403. if(!_ptrc_glMultiTexCoord4svARB) numFailed++;
  2404. return numFailed;
  2405. }
  2406. void (CODEGEN_FUNCPTR *_ptrc_glBeginQueryARB)(GLenum, GLuint) = NULL;
  2407. void (CODEGEN_FUNCPTR *_ptrc_glDeleteQueriesARB)(GLsizei, const GLuint *) = NULL;
  2408. void (CODEGEN_FUNCPTR *_ptrc_glEndQueryARB)(GLenum) = NULL;
  2409. void (CODEGEN_FUNCPTR *_ptrc_glGenQueriesARB)(GLsizei, GLuint *) = NULL;
  2410. void (CODEGEN_FUNCPTR *_ptrc_glGetQueryObjectivARB)(GLuint, GLenum, GLint *) = NULL;
  2411. void (CODEGEN_FUNCPTR *_ptrc_glGetQueryObjectuivARB)(GLuint, GLenum, GLuint *) = NULL;
  2412. void (CODEGEN_FUNCPTR *_ptrc_glGetQueryivARB)(GLenum, GLenum, GLint *) = NULL;
  2413. GLboolean (CODEGEN_FUNCPTR *_ptrc_glIsQueryARB)(GLuint) = NULL;
  2414. static int Load_ARB_occlusion_query()
  2415. {
  2416. int numFailed = 0;
  2417. _ptrc_glBeginQueryARB = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint))IntGetProcAddress("glBeginQueryARB");
  2418. if(!_ptrc_glBeginQueryARB) numFailed++;
  2419. _ptrc_glDeleteQueriesARB = (void (CODEGEN_FUNCPTR *)(GLsizei, const GLuint *))IntGetProcAddress("glDeleteQueriesARB");
  2420. if(!_ptrc_glDeleteQueriesARB) numFailed++;
  2421. _ptrc_glEndQueryARB = (void (CODEGEN_FUNCPTR *)(GLenum))IntGetProcAddress("glEndQueryARB");
  2422. if(!_ptrc_glEndQueryARB) numFailed++;
  2423. _ptrc_glGenQueriesARB = (void (CODEGEN_FUNCPTR *)(GLsizei, GLuint *))IntGetProcAddress("glGenQueriesARB");
  2424. if(!_ptrc_glGenQueriesARB) numFailed++;
  2425. _ptrc_glGetQueryObjectivARB = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLint *))IntGetProcAddress("glGetQueryObjectivARB");
  2426. if(!_ptrc_glGetQueryObjectivARB) numFailed++;
  2427. _ptrc_glGetQueryObjectuivARB = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLuint *))IntGetProcAddress("glGetQueryObjectuivARB");
  2428. if(!_ptrc_glGetQueryObjectuivARB) numFailed++;
  2429. _ptrc_glGetQueryivARB = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLint *))IntGetProcAddress("glGetQueryivARB");
  2430. if(!_ptrc_glGetQueryivARB) numFailed++;
  2431. _ptrc_glIsQueryARB = (GLboolean (CODEGEN_FUNCPTR *)(GLuint))IntGetProcAddress("glIsQueryARB");
  2432. if(!_ptrc_glIsQueryARB) numFailed++;
  2433. return numFailed;
  2434. }
  2435. void (CODEGEN_FUNCPTR *_ptrc_glPointParameterfARB)(GLenum, GLfloat) = NULL;
  2436. void (CODEGEN_FUNCPTR *_ptrc_glPointParameterfvARB)(GLenum, const GLfloat *) = NULL;
  2437. static int Load_ARB_point_parameters()
  2438. {
  2439. int numFailed = 0;
  2440. _ptrc_glPointParameterfARB = (void (CODEGEN_FUNCPTR *)(GLenum, GLfloat))IntGetProcAddress("glPointParameterfARB");
  2441. if(!_ptrc_glPointParameterfARB) numFailed++;
  2442. _ptrc_glPointParameterfvARB = (void (CODEGEN_FUNCPTR *)(GLenum, const GLfloat *))IntGetProcAddress("glPointParameterfvARB");
  2443. if(!_ptrc_glPointParameterfvARB) numFailed++;
  2444. return numFailed;
  2445. }
  2446. GLenum (CODEGEN_FUNCPTR *_ptrc_glGetGraphicsResetStatusARB)() = NULL;
  2447. void (CODEGEN_FUNCPTR *_ptrc_glGetnColorTableARB)(GLenum, GLenum, GLenum, GLsizei, GLvoid *) = NULL;
  2448. void (CODEGEN_FUNCPTR *_ptrc_glGetnCompressedTexImageARB)(GLenum, GLint, GLsizei, GLvoid *) = NULL;
  2449. void (CODEGEN_FUNCPTR *_ptrc_glGetnConvolutionFilterARB)(GLenum, GLenum, GLenum, GLsizei, GLvoid *) = NULL;
  2450. void (CODEGEN_FUNCPTR *_ptrc_glGetnHistogramARB)(GLenum, GLboolean, GLenum, GLenum, GLsizei, GLvoid *) = NULL;
  2451. void (CODEGEN_FUNCPTR *_ptrc_glGetnMapdvARB)(GLenum, GLenum, GLsizei, GLdouble *) = NULL;
  2452. void (CODEGEN_FUNCPTR *_ptrc_glGetnMapfvARB)(GLenum, GLenum, GLsizei, GLfloat *) = NULL;
  2453. void (CODEGEN_FUNCPTR *_ptrc_glGetnMapivARB)(GLenum, GLenum, GLsizei, GLint *) = NULL;
  2454. void (CODEGEN_FUNCPTR *_ptrc_glGetnMinmaxARB)(GLenum, GLboolean, GLenum, GLenum, GLsizei, GLvoid *) = NULL;
  2455. void (CODEGEN_FUNCPTR *_ptrc_glGetnPixelMapfvARB)(GLenum, GLsizei, GLfloat *) = NULL;
  2456. void (CODEGEN_FUNCPTR *_ptrc_glGetnPixelMapuivARB)(GLenum, GLsizei, GLuint *) = NULL;
  2457. void (CODEGEN_FUNCPTR *_ptrc_glGetnPixelMapusvARB)(GLenum, GLsizei, GLushort *) = NULL;
  2458. void (CODEGEN_FUNCPTR *_ptrc_glGetnPolygonStippleARB)(GLsizei, GLubyte *) = NULL;
  2459. void (CODEGEN_FUNCPTR *_ptrc_glGetnSeparableFilterARB)(GLenum, GLenum, GLenum, GLsizei, GLvoid *, GLsizei, GLvoid *, GLvoid *) = NULL;
  2460. void (CODEGEN_FUNCPTR *_ptrc_glGetnTexImageARB)(GLenum, GLint, GLenum, GLenum, GLsizei, GLvoid *) = NULL;
  2461. void (CODEGEN_FUNCPTR *_ptrc_glGetnUniformdvARB)(GLuint, GLint, GLsizei, GLdouble *) = NULL;
  2462. void (CODEGEN_FUNCPTR *_ptrc_glGetnUniformfvARB)(GLuint, GLint, GLsizei, GLfloat *) = NULL;
  2463. void (CODEGEN_FUNCPTR *_ptrc_glGetnUniformivARB)(GLuint, GLint, GLsizei, GLint *) = NULL;
  2464. void (CODEGEN_FUNCPTR *_ptrc_glGetnUniformuivARB)(GLuint, GLint, GLsizei, GLuint *) = NULL;
  2465. void (CODEGEN_FUNCPTR *_ptrc_glReadnPixelsARB)(GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, GLsizei, GLvoid *) = NULL;
  2466. static int Load_ARB_robustness()
  2467. {
  2468. int numFailed = 0;
  2469. _ptrc_glGetGraphicsResetStatusARB = (GLenum (CODEGEN_FUNCPTR *)())IntGetProcAddress("glGetGraphicsResetStatusARB");
  2470. if(!_ptrc_glGetGraphicsResetStatusARB) numFailed++;
  2471. _ptrc_glGetnColorTableARB = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLenum, GLsizei, GLvoid *))IntGetProcAddress("glGetnColorTableARB");
  2472. if(!_ptrc_glGetnColorTableARB) numFailed++;
  2473. _ptrc_glGetnCompressedTexImageARB = (void (CODEGEN_FUNCPTR *)(GLenum, GLint, GLsizei, GLvoid *))IntGetProcAddress("glGetnCompressedTexImageARB");
  2474. if(!_ptrc_glGetnCompressedTexImageARB) numFailed++;
  2475. _ptrc_glGetnConvolutionFilterARB = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLenum, GLsizei, GLvoid *))IntGetProcAddress("glGetnConvolutionFilterARB");
  2476. if(!_ptrc_glGetnConvolutionFilterARB) numFailed++;
  2477. _ptrc_glGetnHistogramARB = (void (CODEGEN_FUNCPTR *)(GLenum, GLboolean, GLenum, GLenum, GLsizei, GLvoid *))IntGetProcAddress("glGetnHistogramARB");
  2478. if(!_ptrc_glGetnHistogramARB) numFailed++;
  2479. _ptrc_glGetnMapdvARB = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLsizei, GLdouble *))IntGetProcAddress("glGetnMapdvARB");
  2480. if(!_ptrc_glGetnMapdvARB) numFailed++;
  2481. _ptrc_glGetnMapfvARB = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLsizei, GLfloat *))IntGetProcAddress("glGetnMapfvARB");
  2482. if(!_ptrc_glGetnMapfvARB) numFailed++;
  2483. _ptrc_glGetnMapivARB = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLsizei, GLint *))IntGetProcAddress("glGetnMapivARB");
  2484. if(!_ptrc_glGetnMapivARB) numFailed++;
  2485. _ptrc_glGetnMinmaxARB = (void (CODEGEN_FUNCPTR *)(GLenum, GLboolean, GLenum, GLenum, GLsizei, GLvoid *))IntGetProcAddress("glGetnMinmaxARB");
  2486. if(!_ptrc_glGetnMinmaxARB) numFailed++;
  2487. _ptrc_glGetnPixelMapfvARB = (void (CODEGEN_FUNCPTR *)(GLenum, GLsizei, GLfloat *))IntGetProcAddress("glGetnPixelMapfvARB");
  2488. if(!_ptrc_glGetnPixelMapfvARB) numFailed++;
  2489. _ptrc_glGetnPixelMapuivARB = (void (CODEGEN_FUNCPTR *)(GLenum, GLsizei, GLuint *))IntGetProcAddress("glGetnPixelMapuivARB");
  2490. if(!_ptrc_glGetnPixelMapuivARB) numFailed++;
  2491. _ptrc_glGetnPixelMapusvARB = (void (CODEGEN_FUNCPTR *)(GLenum, GLsizei, GLushort *))IntGetProcAddress("glGetnPixelMapusvARB");
  2492. if(!_ptrc_glGetnPixelMapusvARB) numFailed++;
  2493. _ptrc_glGetnPolygonStippleARB = (void (CODEGEN_FUNCPTR *)(GLsizei, GLubyte *))IntGetProcAddress("glGetnPolygonStippleARB");
  2494. if(!_ptrc_glGetnPolygonStippleARB) numFailed++;
  2495. _ptrc_glGetnSeparableFilterARB = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLenum, GLsizei, GLvoid *, GLsizei, GLvoid *, GLvoid *))IntGetProcAddress("glGetnSeparableFilterARB");
  2496. if(!_ptrc_glGetnSeparableFilterARB) numFailed++;
  2497. _ptrc_glGetnTexImageARB = (void (CODEGEN_FUNCPTR *)(GLenum, GLint, GLenum, GLenum, GLsizei, GLvoid *))IntGetProcAddress("glGetnTexImageARB");
  2498. if(!_ptrc_glGetnTexImageARB) numFailed++;
  2499. _ptrc_glGetnUniformdvARB = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLsizei, GLdouble *))IntGetProcAddress("glGetnUniformdvARB");
  2500. if(!_ptrc_glGetnUniformdvARB) numFailed++;
  2501. _ptrc_glGetnUniformfvARB = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLsizei, GLfloat *))IntGetProcAddress("glGetnUniformfvARB");
  2502. if(!_ptrc_glGetnUniformfvARB) numFailed++;
  2503. _ptrc_glGetnUniformivARB = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLsizei, GLint *))IntGetProcAddress("glGetnUniformivARB");
  2504. if(!_ptrc_glGetnUniformivARB) numFailed++;
  2505. _ptrc_glGetnUniformuivARB = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLsizei, GLuint *))IntGetProcAddress("glGetnUniformuivARB");
  2506. if(!_ptrc_glGetnUniformuivARB) numFailed++;
  2507. _ptrc_glReadnPixelsARB = (void (CODEGEN_FUNCPTR *)(GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, GLsizei, GLvoid *))IntGetProcAddress("glReadnPixelsARB");
  2508. if(!_ptrc_glReadnPixelsARB) numFailed++;
  2509. return numFailed;
  2510. }
  2511. void (CODEGEN_FUNCPTR *_ptrc_glMinSampleShadingARB)(GLfloat) = NULL;
  2512. static int Load_ARB_sample_shading()
  2513. {
  2514. int numFailed = 0;
  2515. _ptrc_glMinSampleShadingARB = (void (CODEGEN_FUNCPTR *)(GLfloat))IntGetProcAddress("glMinSampleShadingARB");
  2516. if(!_ptrc_glMinSampleShadingARB) numFailed++;
  2517. return numFailed;
  2518. }
  2519. void (CODEGEN_FUNCPTR *_ptrc_glAttachObjectARB)(GLhandleARB, GLhandleARB) = NULL;
  2520. void (CODEGEN_FUNCPTR *_ptrc_glCompileShaderARB)(GLhandleARB) = NULL;
  2521. GLhandleARB (CODEGEN_FUNCPTR *_ptrc_glCreateProgramObjectARB)() = NULL;
  2522. GLhandleARB (CODEGEN_FUNCPTR *_ptrc_glCreateShaderObjectARB)(GLenum) = NULL;
  2523. void (CODEGEN_FUNCPTR *_ptrc_glDeleteObjectARB)(GLhandleARB) = NULL;
  2524. void (CODEGEN_FUNCPTR *_ptrc_glDetachObjectARB)(GLhandleARB, GLhandleARB) = NULL;
  2525. void (CODEGEN_FUNCPTR *_ptrc_glGetActiveUniformARB)(GLhandleARB, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, GLcharARB *) = NULL;
  2526. void (CODEGEN_FUNCPTR *_ptrc_glGetAttachedObjectsARB)(GLhandleARB, GLsizei, GLsizei *, GLhandleARB *) = NULL;
  2527. GLhandleARB (CODEGEN_FUNCPTR *_ptrc_glGetHandleARB)(GLenum) = NULL;
  2528. void (CODEGEN_FUNCPTR *_ptrc_glGetInfoLogARB)(GLhandleARB, GLsizei, GLsizei *, GLcharARB *) = NULL;
  2529. void (CODEGEN_FUNCPTR *_ptrc_glGetObjectParameterfvARB)(GLhandleARB, GLenum, GLfloat *) = NULL;
  2530. void (CODEGEN_FUNCPTR *_ptrc_glGetObjectParameterivARB)(GLhandleARB, GLenum, GLint *) = NULL;
  2531. void (CODEGEN_FUNCPTR *_ptrc_glGetShaderSourceARB)(GLhandleARB, GLsizei, GLsizei *, GLcharARB *) = NULL;
  2532. GLint (CODEGEN_FUNCPTR *_ptrc_glGetUniformLocationARB)(GLhandleARB, const GLcharARB *) = NULL;
  2533. void (CODEGEN_FUNCPTR *_ptrc_glGetUniformfvARB)(GLhandleARB, GLint, GLfloat *) = NULL;
  2534. void (CODEGEN_FUNCPTR *_ptrc_glGetUniformivARB)(GLhandleARB, GLint, GLint *) = NULL;
  2535. void (CODEGEN_FUNCPTR *_ptrc_glLinkProgramARB)(GLhandleARB) = NULL;
  2536. void (CODEGEN_FUNCPTR *_ptrc_glShaderSourceARB)(GLhandleARB, GLsizei, const GLcharARB **, const GLint *) = NULL;
  2537. void (CODEGEN_FUNCPTR *_ptrc_glUniform1fARB)(GLint, GLfloat) = NULL;
  2538. void (CODEGEN_FUNCPTR *_ptrc_glUniform1fvARB)(GLint, GLsizei, const GLfloat *) = NULL;
  2539. void (CODEGEN_FUNCPTR *_ptrc_glUniform1iARB)(GLint, GLint) = NULL;
  2540. void (CODEGEN_FUNCPTR *_ptrc_glUniform1ivARB)(GLint, GLsizei, const GLint *) = NULL;
  2541. void (CODEGEN_FUNCPTR *_ptrc_glUniform2fARB)(GLint, GLfloat, GLfloat) = NULL;
  2542. void (CODEGEN_FUNCPTR *_ptrc_glUniform2fvARB)(GLint, GLsizei, const GLfloat *) = NULL;
  2543. void (CODEGEN_FUNCPTR *_ptrc_glUniform2iARB)(GLint, GLint, GLint) = NULL;
  2544. void (CODEGEN_FUNCPTR *_ptrc_glUniform2ivARB)(GLint, GLsizei, const GLint *) = NULL;
  2545. void (CODEGEN_FUNCPTR *_ptrc_glUniform3fARB)(GLint, GLfloat, GLfloat, GLfloat) = NULL;
  2546. void (CODEGEN_FUNCPTR *_ptrc_glUniform3fvARB)(GLint, GLsizei, const GLfloat *) = NULL;
  2547. void (CODEGEN_FUNCPTR *_ptrc_glUniform3iARB)(GLint, GLint, GLint, GLint) = NULL;
  2548. void (CODEGEN_FUNCPTR *_ptrc_glUniform3ivARB)(GLint, GLsizei, const GLint *) = NULL;
  2549. void (CODEGEN_FUNCPTR *_ptrc_glUniform4fARB)(GLint, GLfloat, GLfloat, GLfloat, GLfloat) = NULL;
  2550. void (CODEGEN_FUNCPTR *_ptrc_glUniform4fvARB)(GLint, GLsizei, const GLfloat *) = NULL;
  2551. void (CODEGEN_FUNCPTR *_ptrc_glUniform4iARB)(GLint, GLint, GLint, GLint, GLint) = NULL;
  2552. void (CODEGEN_FUNCPTR *_ptrc_glUniform4ivARB)(GLint, GLsizei, const GLint *) = NULL;
  2553. void (CODEGEN_FUNCPTR *_ptrc_glUniformMatrix2fvARB)(GLint, GLsizei, GLboolean, const GLfloat *) = NULL;
  2554. void (CODEGEN_FUNCPTR *_ptrc_glUniformMatrix3fvARB)(GLint, GLsizei, GLboolean, const GLfloat *) = NULL;
  2555. void (CODEGEN_FUNCPTR *_ptrc_glUniformMatrix4fvARB)(GLint, GLsizei, GLboolean, const GLfloat *) = NULL;
  2556. void (CODEGEN_FUNCPTR *_ptrc_glUseProgramObjectARB)(GLhandleARB) = NULL;
  2557. void (CODEGEN_FUNCPTR *_ptrc_glValidateProgramARB)(GLhandleARB) = NULL;
  2558. static int Load_ARB_shader_objects()
  2559. {
  2560. int numFailed = 0;
  2561. _ptrc_glAttachObjectARB = (void (CODEGEN_FUNCPTR *)(GLhandleARB, GLhandleARB))IntGetProcAddress("glAttachObjectARB");
  2562. if(!_ptrc_glAttachObjectARB) numFailed++;
  2563. _ptrc_glCompileShaderARB = (void (CODEGEN_FUNCPTR *)(GLhandleARB))IntGetProcAddress("glCompileShaderARB");
  2564. if(!_ptrc_glCompileShaderARB) numFailed++;
  2565. _ptrc_glCreateProgramObjectARB = (GLhandleARB (CODEGEN_FUNCPTR *)())IntGetProcAddress("glCreateProgramObjectARB");
  2566. if(!_ptrc_glCreateProgramObjectARB) numFailed++;
  2567. _ptrc_glCreateShaderObjectARB = (GLhandleARB (CODEGEN_FUNCPTR *)(GLenum))IntGetProcAddress("glCreateShaderObjectARB");
  2568. if(!_ptrc_glCreateShaderObjectARB) numFailed++;
  2569. _ptrc_glDeleteObjectARB = (void (CODEGEN_FUNCPTR *)(GLhandleARB))IntGetProcAddress("glDeleteObjectARB");
  2570. if(!_ptrc_glDeleteObjectARB) numFailed++;
  2571. _ptrc_glDetachObjectARB = (void (CODEGEN_FUNCPTR *)(GLhandleARB, GLhandleARB))IntGetProcAddress("glDetachObjectARB");
  2572. if(!_ptrc_glDetachObjectARB) numFailed++;
  2573. _ptrc_glGetActiveUniformARB = (void (CODEGEN_FUNCPTR *)(GLhandleARB, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, GLcharARB *))IntGetProcAddress("glGetActiveUniformARB");
  2574. if(!_ptrc_glGetActiveUniformARB) numFailed++;
  2575. _ptrc_glGetAttachedObjectsARB = (void (CODEGEN_FUNCPTR *)(GLhandleARB, GLsizei, GLsizei *, GLhandleARB *))IntGetProcAddress("glGetAttachedObjectsARB");
  2576. if(!_ptrc_glGetAttachedObjectsARB) numFailed++;
  2577. _ptrc_glGetHandleARB = (GLhandleARB (CODEGEN_FUNCPTR *)(GLenum))IntGetProcAddress("glGetHandleARB");
  2578. if(!_ptrc_glGetHandleARB) numFailed++;
  2579. _ptrc_glGetInfoLogARB = (void (CODEGEN_FUNCPTR *)(GLhandleARB, GLsizei, GLsizei *, GLcharARB *))IntGetProcAddress("glGetInfoLogARB");
  2580. if(!_ptrc_glGetInfoLogARB) numFailed++;
  2581. _ptrc_glGetObjectParameterfvARB = (void (CODEGEN_FUNCPTR *)(GLhandleARB, GLenum, GLfloat *))IntGetProcAddress("glGetObjectParameterfvARB");
  2582. if(!_ptrc_glGetObjectParameterfvARB) numFailed++;
  2583. _ptrc_glGetObjectParameterivARB = (void (CODEGEN_FUNCPTR *)(GLhandleARB, GLenum, GLint *))IntGetProcAddress("glGetObjectParameterivARB");
  2584. if(!_ptrc_glGetObjectParameterivARB) numFailed++;
  2585. _ptrc_glGetShaderSourceARB = (void (CODEGEN_FUNCPTR *)(GLhandleARB, GLsizei, GLsizei *, GLcharARB *))IntGetProcAddress("glGetShaderSourceARB");
  2586. if(!_ptrc_glGetShaderSourceARB) numFailed++;
  2587. _ptrc_glGetUniformLocationARB = (GLint (CODEGEN_FUNCPTR *)(GLhandleARB, const GLcharARB *))IntGetProcAddress("glGetUniformLocationARB");
  2588. if(!_ptrc_glGetUniformLocationARB) numFailed++;
  2589. _ptrc_glGetUniformfvARB = (void (CODEGEN_FUNCPTR *)(GLhandleARB, GLint, GLfloat *))IntGetProcAddress("glGetUniformfvARB");
  2590. if(!_ptrc_glGetUniformfvARB) numFailed++;
  2591. _ptrc_glGetUniformivARB = (void (CODEGEN_FUNCPTR *)(GLhandleARB, GLint, GLint *))IntGetProcAddress("glGetUniformivARB");
  2592. if(!_ptrc_glGetUniformivARB) numFailed++;
  2593. _ptrc_glLinkProgramARB = (void (CODEGEN_FUNCPTR *)(GLhandleARB))IntGetProcAddress("glLinkProgramARB");
  2594. if(!_ptrc_glLinkProgramARB) numFailed++;
  2595. _ptrc_glShaderSourceARB = (void (CODEGEN_FUNCPTR *)(GLhandleARB, GLsizei, const GLcharARB **, const GLint *))IntGetProcAddress("glShaderSourceARB");
  2596. if(!_ptrc_glShaderSourceARB) numFailed++;
  2597. _ptrc_glUniform1fARB = (void (CODEGEN_FUNCPTR *)(GLint, GLfloat))IntGetProcAddress("glUniform1fARB");
  2598. if(!_ptrc_glUniform1fARB) numFailed++;
  2599. _ptrc_glUniform1fvARB = (void (CODEGEN_FUNCPTR *)(GLint, GLsizei, const GLfloat *))IntGetProcAddress("glUniform1fvARB");
  2600. if(!_ptrc_glUniform1fvARB) numFailed++;
  2601. _ptrc_glUniform1iARB = (void (CODEGEN_FUNCPTR *)(GLint, GLint))IntGetProcAddress("glUniform1iARB");
  2602. if(!_ptrc_glUniform1iARB) numFailed++;
  2603. _ptrc_glUniform1ivARB = (void (CODEGEN_FUNCPTR *)(GLint, GLsizei, const GLint *))IntGetProcAddress("glUniform1ivARB");
  2604. if(!_ptrc_glUniform1ivARB) numFailed++;
  2605. _ptrc_glUniform2fARB = (void (CODEGEN_FUNCPTR *)(GLint, GLfloat, GLfloat))IntGetProcAddress("glUniform2fARB");
  2606. if(!_ptrc_glUniform2fARB) numFailed++;
  2607. _ptrc_glUniform2fvARB = (void (CODEGEN_FUNCPTR *)(GLint, GLsizei, const GLfloat *))IntGetProcAddress("glUniform2fvARB");
  2608. if(!_ptrc_glUniform2fvARB) numFailed++;
  2609. _ptrc_glUniform2iARB = (void (CODEGEN_FUNCPTR *)(GLint, GLint, GLint))IntGetProcAddress("glUniform2iARB");
  2610. if(!_ptrc_glUniform2iARB) numFailed++;
  2611. _ptrc_glUniform2ivARB = (void (CODEGEN_FUNCPTR *)(GLint, GLsizei, const GLint *))IntGetProcAddress("glUniform2ivARB");
  2612. if(!_ptrc_glUniform2ivARB) numFailed++;
  2613. _ptrc_glUniform3fARB = (void (CODEGEN_FUNCPTR *)(GLint, GLfloat, GLfloat, GLfloat))IntGetProcAddress("glUniform3fARB");
  2614. if(!_ptrc_glUniform3fARB) numFailed++;
  2615. _ptrc_glUniform3fvARB = (void (CODEGEN_FUNCPTR *)(GLint, GLsizei, const GLfloat *))IntGetProcAddress("glUniform3fvARB");
  2616. if(!_ptrc_glUniform3fvARB) numFailed++;
  2617. _ptrc_glUniform3iARB = (void (CODEGEN_FUNCPTR *)(GLint, GLint, GLint, GLint))IntGetProcAddress("glUniform3iARB");
  2618. if(!_ptrc_glUniform3iARB) numFailed++;
  2619. _ptrc_glUniform3ivARB = (void (CODEGEN_FUNCPTR *)(GLint, GLsizei, const GLint *))IntGetProcAddress("glUniform3ivARB");
  2620. if(!_ptrc_glUniform3ivARB) numFailed++;
  2621. _ptrc_glUniform4fARB = (void (CODEGEN_FUNCPTR *)(GLint, GLfloat, GLfloat, GLfloat, GLfloat))IntGetProcAddress("glUniform4fARB");
  2622. if(!_ptrc_glUniform4fARB) numFailed++;
  2623. _ptrc_glUniform4fvARB = (void (CODEGEN_FUNCPTR *)(GLint, GLsizei, const GLfloat *))IntGetProcAddress("glUniform4fvARB");
  2624. if(!_ptrc_glUniform4fvARB) numFailed++;
  2625. _ptrc_glUniform4iARB = (void (CODEGEN_FUNCPTR *)(GLint, GLint, GLint, GLint, GLint))IntGetProcAddress("glUniform4iARB");
  2626. if(!_ptrc_glUniform4iARB) numFailed++;
  2627. _ptrc_glUniform4ivARB = (void (CODEGEN_FUNCPTR *)(GLint, GLsizei, const GLint *))IntGetProcAddress("glUniform4ivARB");
  2628. if(!_ptrc_glUniform4ivARB) numFailed++;
  2629. _ptrc_glUniformMatrix2fvARB = (void (CODEGEN_FUNCPTR *)(GLint, GLsizei, GLboolean, const GLfloat *))IntGetProcAddress("glUniformMatrix2fvARB");
  2630. if(!_ptrc_glUniformMatrix2fvARB) numFailed++;
  2631. _ptrc_glUniformMatrix3fvARB = (void (CODEGEN_FUNCPTR *)(GLint, GLsizei, GLboolean, const GLfloat *))IntGetProcAddress("glUniformMatrix3fvARB");
  2632. if(!_ptrc_glUniformMatrix3fvARB) numFailed++;
  2633. _ptrc_glUniformMatrix4fvARB = (void (CODEGEN_FUNCPTR *)(GLint, GLsizei, GLboolean, const GLfloat *))IntGetProcAddress("glUniformMatrix4fvARB");
  2634. if(!_ptrc_glUniformMatrix4fvARB) numFailed++;
  2635. _ptrc_glUseProgramObjectARB = (void (CODEGEN_FUNCPTR *)(GLhandleARB))IntGetProcAddress("glUseProgramObjectARB");
  2636. if(!_ptrc_glUseProgramObjectARB) numFailed++;
  2637. _ptrc_glValidateProgramARB = (void (CODEGEN_FUNCPTR *)(GLhandleARB))IntGetProcAddress("glValidateProgramARB");
  2638. if(!_ptrc_glValidateProgramARB) numFailed++;
  2639. return numFailed;
  2640. }
  2641. void (CODEGEN_FUNCPTR *_ptrc_glCompileShaderIncludeARB)(GLuint, GLsizei, const GLchar *const*, const GLint *) = NULL;
  2642. void (CODEGEN_FUNCPTR *_ptrc_glDeleteNamedStringARB)(GLint, const GLchar *) = NULL;
  2643. void (CODEGEN_FUNCPTR *_ptrc_glGetNamedStringARB)(GLint, const GLchar *, GLsizei, GLint *, GLchar *) = NULL;
  2644. void (CODEGEN_FUNCPTR *_ptrc_glGetNamedStringivARB)(GLint, const GLchar *, GLenum, GLint *) = NULL;
  2645. GLboolean (CODEGEN_FUNCPTR *_ptrc_glIsNamedStringARB)(GLint, const GLchar *) = NULL;
  2646. void (CODEGEN_FUNCPTR *_ptrc_glNamedStringARB)(GLenum, GLint, const GLchar *, GLint, const GLchar *) = NULL;
  2647. static int Load_ARB_shading_language_include()
  2648. {
  2649. int numFailed = 0;
  2650. _ptrc_glCompileShaderIncludeARB = (void (CODEGEN_FUNCPTR *)(GLuint, GLsizei, const GLchar *const*, const GLint *))IntGetProcAddress("glCompileShaderIncludeARB");
  2651. if(!_ptrc_glCompileShaderIncludeARB) numFailed++;
  2652. _ptrc_glDeleteNamedStringARB = (void (CODEGEN_FUNCPTR *)(GLint, const GLchar *))IntGetProcAddress("glDeleteNamedStringARB");
  2653. if(!_ptrc_glDeleteNamedStringARB) numFailed++;
  2654. _ptrc_glGetNamedStringARB = (void (CODEGEN_FUNCPTR *)(GLint, const GLchar *, GLsizei, GLint *, GLchar *))IntGetProcAddress("glGetNamedStringARB");
  2655. if(!_ptrc_glGetNamedStringARB) numFailed++;
  2656. _ptrc_glGetNamedStringivARB = (void (CODEGEN_FUNCPTR *)(GLint, const GLchar *, GLenum, GLint *))IntGetProcAddress("glGetNamedStringivARB");
  2657. if(!_ptrc_glGetNamedStringivARB) numFailed++;
  2658. _ptrc_glIsNamedStringARB = (GLboolean (CODEGEN_FUNCPTR *)(GLint, const GLchar *))IntGetProcAddress("glIsNamedStringARB");
  2659. if(!_ptrc_glIsNamedStringARB) numFailed++;
  2660. _ptrc_glNamedStringARB = (void (CODEGEN_FUNCPTR *)(GLenum, GLint, const GLchar *, GLint, const GLchar *))IntGetProcAddress("glNamedStringARB");
  2661. if(!_ptrc_glNamedStringARB) numFailed++;
  2662. return numFailed;
  2663. }
  2664. void (CODEGEN_FUNCPTR *_ptrc_glTexPageCommitmentARB)(GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLboolean) = NULL;
  2665. static int Load_ARB_sparse_texture()
  2666. {
  2667. int numFailed = 0;
  2668. _ptrc_glTexPageCommitmentARB = (void (CODEGEN_FUNCPTR *)(GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLboolean))IntGetProcAddress("glTexPageCommitmentARB");
  2669. if(!_ptrc_glTexPageCommitmentARB) numFailed++;
  2670. return numFailed;
  2671. }
  2672. void (CODEGEN_FUNCPTR *_ptrc_glTexBufferARB)(GLenum, GLenum, GLuint) = NULL;
  2673. static int Load_ARB_texture_buffer_object()
  2674. {
  2675. int numFailed = 0;
  2676. _ptrc_glTexBufferARB = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLuint))IntGetProcAddress("glTexBufferARB");
  2677. if(!_ptrc_glTexBufferARB) numFailed++;
  2678. return numFailed;
  2679. }
  2680. void (CODEGEN_FUNCPTR *_ptrc_glCompressedTexImage1DARB)(GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, const GLvoid *) = NULL;
  2681. void (CODEGEN_FUNCPTR *_ptrc_glCompressedTexImage2DARB)(GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *) = NULL;
  2682. void (CODEGEN_FUNCPTR *_ptrc_glCompressedTexImage3DARB)(GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *) = NULL;
  2683. void (CODEGEN_FUNCPTR *_ptrc_glCompressedTexSubImage1DARB)(GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, const GLvoid *) = NULL;
  2684. void (CODEGEN_FUNCPTR *_ptrc_glCompressedTexSubImage2DARB)(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *) = NULL;
  2685. void (CODEGEN_FUNCPTR *_ptrc_glCompressedTexSubImage3DARB)(GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *) = NULL;
  2686. void (CODEGEN_FUNCPTR *_ptrc_glGetCompressedTexImageARB)(GLenum, GLint, GLvoid *) = NULL;
  2687. static int Load_ARB_texture_compression()
  2688. {
  2689. int numFailed = 0;
  2690. _ptrc_glCompressedTexImage1DARB = (void (CODEGEN_FUNCPTR *)(GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, const GLvoid *))IntGetProcAddress("glCompressedTexImage1DARB");
  2691. if(!_ptrc_glCompressedTexImage1DARB) numFailed++;
  2692. _ptrc_glCompressedTexImage2DARB = (void (CODEGEN_FUNCPTR *)(GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *))IntGetProcAddress("glCompressedTexImage2DARB");
  2693. if(!_ptrc_glCompressedTexImage2DARB) numFailed++;
  2694. _ptrc_glCompressedTexImage3DARB = (void (CODEGEN_FUNCPTR *)(GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *))IntGetProcAddress("glCompressedTexImage3DARB");
  2695. if(!_ptrc_glCompressedTexImage3DARB) numFailed++;
  2696. _ptrc_glCompressedTexSubImage1DARB = (void (CODEGEN_FUNCPTR *)(GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, const GLvoid *))IntGetProcAddress("glCompressedTexSubImage1DARB");
  2697. if(!_ptrc_glCompressedTexSubImage1DARB) numFailed++;
  2698. _ptrc_glCompressedTexSubImage2DARB = (void (CODEGEN_FUNCPTR *)(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *))IntGetProcAddress("glCompressedTexSubImage2DARB");
  2699. if(!_ptrc_glCompressedTexSubImage2DARB) numFailed++;
  2700. _ptrc_glCompressedTexSubImage3DARB = (void (CODEGEN_FUNCPTR *)(GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *))IntGetProcAddress("glCompressedTexSubImage3DARB");
  2701. if(!_ptrc_glCompressedTexSubImage3DARB) numFailed++;
  2702. _ptrc_glGetCompressedTexImageARB = (void (CODEGEN_FUNCPTR *)(GLenum, GLint, GLvoid *))IntGetProcAddress("glGetCompressedTexImageARB");
  2703. if(!_ptrc_glGetCompressedTexImageARB) numFailed++;
  2704. return numFailed;
  2705. }
  2706. void (CODEGEN_FUNCPTR *_ptrc_glLoadTransposeMatrixdARB)(const GLdouble *) = NULL;
  2707. void (CODEGEN_FUNCPTR *_ptrc_glLoadTransposeMatrixfARB)(const GLfloat *) = NULL;
  2708. void (CODEGEN_FUNCPTR *_ptrc_glMultTransposeMatrixdARB)(const GLdouble *) = NULL;
  2709. void (CODEGEN_FUNCPTR *_ptrc_glMultTransposeMatrixfARB)(const GLfloat *) = NULL;
  2710. static int Load_ARB_transpose_matrix()
  2711. {
  2712. int numFailed = 0;
  2713. _ptrc_glLoadTransposeMatrixdARB = (void (CODEGEN_FUNCPTR *)(const GLdouble *))IntGetProcAddress("glLoadTransposeMatrixdARB");
  2714. if(!_ptrc_glLoadTransposeMatrixdARB) numFailed++;
  2715. _ptrc_glLoadTransposeMatrixfARB = (void (CODEGEN_FUNCPTR *)(const GLfloat *))IntGetProcAddress("glLoadTransposeMatrixfARB");
  2716. if(!_ptrc_glLoadTransposeMatrixfARB) numFailed++;
  2717. _ptrc_glMultTransposeMatrixdARB = (void (CODEGEN_FUNCPTR *)(const GLdouble *))IntGetProcAddress("glMultTransposeMatrixdARB");
  2718. if(!_ptrc_glMultTransposeMatrixdARB) numFailed++;
  2719. _ptrc_glMultTransposeMatrixfARB = (void (CODEGEN_FUNCPTR *)(const GLfloat *))IntGetProcAddress("glMultTransposeMatrixfARB");
  2720. if(!_ptrc_glMultTransposeMatrixfARB) numFailed++;
  2721. return numFailed;
  2722. }
  2723. void (CODEGEN_FUNCPTR *_ptrc_glVertexBlendARB)(GLint) = NULL;
  2724. void (CODEGEN_FUNCPTR *_ptrc_glWeightPointerARB)(GLint, GLenum, GLsizei, const GLvoid *) = NULL;
  2725. void (CODEGEN_FUNCPTR *_ptrc_glWeightbvARB)(GLint, const GLbyte *) = NULL;
  2726. void (CODEGEN_FUNCPTR *_ptrc_glWeightdvARB)(GLint, const GLdouble *) = NULL;
  2727. void (CODEGEN_FUNCPTR *_ptrc_glWeightfvARB)(GLint, const GLfloat *) = NULL;
  2728. void (CODEGEN_FUNCPTR *_ptrc_glWeightivARB)(GLint, const GLint *) = NULL;
  2729. void (CODEGEN_FUNCPTR *_ptrc_glWeightsvARB)(GLint, const GLshort *) = NULL;
  2730. void (CODEGEN_FUNCPTR *_ptrc_glWeightubvARB)(GLint, const GLubyte *) = NULL;
  2731. void (CODEGEN_FUNCPTR *_ptrc_glWeightuivARB)(GLint, const GLuint *) = NULL;
  2732. void (CODEGEN_FUNCPTR *_ptrc_glWeightusvARB)(GLint, const GLushort *) = NULL;
  2733. static int Load_ARB_vertex_blend()
  2734. {
  2735. int numFailed = 0;
  2736. _ptrc_glVertexBlendARB = (void (CODEGEN_FUNCPTR *)(GLint))IntGetProcAddress("glVertexBlendARB");
  2737. if(!_ptrc_glVertexBlendARB) numFailed++;
  2738. _ptrc_glWeightPointerARB = (void (CODEGEN_FUNCPTR *)(GLint, GLenum, GLsizei, const GLvoid *))IntGetProcAddress("glWeightPointerARB");
  2739. if(!_ptrc_glWeightPointerARB) numFailed++;
  2740. _ptrc_glWeightbvARB = (void (CODEGEN_FUNCPTR *)(GLint, const GLbyte *))IntGetProcAddress("glWeightbvARB");
  2741. if(!_ptrc_glWeightbvARB) numFailed++;
  2742. _ptrc_glWeightdvARB = (void (CODEGEN_FUNCPTR *)(GLint, const GLdouble *))IntGetProcAddress("glWeightdvARB");
  2743. if(!_ptrc_glWeightdvARB) numFailed++;
  2744. _ptrc_glWeightfvARB = (void (CODEGEN_FUNCPTR *)(GLint, const GLfloat *))IntGetProcAddress("glWeightfvARB");
  2745. if(!_ptrc_glWeightfvARB) numFailed++;
  2746. _ptrc_glWeightivARB = (void (CODEGEN_FUNCPTR *)(GLint, const GLint *))IntGetProcAddress("glWeightivARB");
  2747. if(!_ptrc_glWeightivARB) numFailed++;
  2748. _ptrc_glWeightsvARB = (void (CODEGEN_FUNCPTR *)(GLint, const GLshort *))IntGetProcAddress("glWeightsvARB");
  2749. if(!_ptrc_glWeightsvARB) numFailed++;
  2750. _ptrc_glWeightubvARB = (void (CODEGEN_FUNCPTR *)(GLint, const GLubyte *))IntGetProcAddress("glWeightubvARB");
  2751. if(!_ptrc_glWeightubvARB) numFailed++;
  2752. _ptrc_glWeightuivARB = (void (CODEGEN_FUNCPTR *)(GLint, const GLuint *))IntGetProcAddress("glWeightuivARB");
  2753. if(!_ptrc_glWeightuivARB) numFailed++;
  2754. _ptrc_glWeightusvARB = (void (CODEGEN_FUNCPTR *)(GLint, const GLushort *))IntGetProcAddress("glWeightusvARB");
  2755. if(!_ptrc_glWeightusvARB) numFailed++;
  2756. return numFailed;
  2757. }
  2758. void (CODEGEN_FUNCPTR *_ptrc_glBindBufferARB)(GLenum, GLuint) = NULL;
  2759. void (CODEGEN_FUNCPTR *_ptrc_glBufferDataARB)(GLenum, GLsizeiptrARB, const GLvoid *, GLenum) = NULL;
  2760. void (CODEGEN_FUNCPTR *_ptrc_glBufferSubDataARB)(GLenum, GLintptrARB, GLsizeiptrARB, const GLvoid *) = NULL;
  2761. void (CODEGEN_FUNCPTR *_ptrc_glDeleteBuffersARB)(GLsizei, const GLuint *) = NULL;
  2762. void (CODEGEN_FUNCPTR *_ptrc_glGenBuffersARB)(GLsizei, GLuint *) = NULL;
  2763. void (CODEGEN_FUNCPTR *_ptrc_glGetBufferParameterivARB)(GLenum, GLenum, GLint *) = NULL;
  2764. void (CODEGEN_FUNCPTR *_ptrc_glGetBufferPointervARB)(GLenum, GLenum, GLvoid **) = NULL;
  2765. void (CODEGEN_FUNCPTR *_ptrc_glGetBufferSubDataARB)(GLenum, GLintptrARB, GLsizeiptrARB, GLvoid *) = NULL;
  2766. GLboolean (CODEGEN_FUNCPTR *_ptrc_glIsBufferARB)(GLuint) = NULL;
  2767. void * (CODEGEN_FUNCPTR *_ptrc_glMapBufferARB)(GLenum, GLenum) = NULL;
  2768. GLboolean (CODEGEN_FUNCPTR *_ptrc_glUnmapBufferARB)(GLenum) = NULL;
  2769. static int Load_ARB_vertex_buffer_object()
  2770. {
  2771. int numFailed = 0;
  2772. _ptrc_glBindBufferARB = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint))IntGetProcAddress("glBindBufferARB");
  2773. if(!_ptrc_glBindBufferARB) numFailed++;
  2774. _ptrc_glBufferDataARB = (void (CODEGEN_FUNCPTR *)(GLenum, GLsizeiptrARB, const GLvoid *, GLenum))IntGetProcAddress("glBufferDataARB");
  2775. if(!_ptrc_glBufferDataARB) numFailed++;
  2776. _ptrc_glBufferSubDataARB = (void (CODEGEN_FUNCPTR *)(GLenum, GLintptrARB, GLsizeiptrARB, const GLvoid *))IntGetProcAddress("glBufferSubDataARB");
  2777. if(!_ptrc_glBufferSubDataARB) numFailed++;
  2778. _ptrc_glDeleteBuffersARB = (void (CODEGEN_FUNCPTR *)(GLsizei, const GLuint *))IntGetProcAddress("glDeleteBuffersARB");
  2779. if(!_ptrc_glDeleteBuffersARB) numFailed++;
  2780. _ptrc_glGenBuffersARB = (void (CODEGEN_FUNCPTR *)(GLsizei, GLuint *))IntGetProcAddress("glGenBuffersARB");
  2781. if(!_ptrc_glGenBuffersARB) numFailed++;
  2782. _ptrc_glGetBufferParameterivARB = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLint *))IntGetProcAddress("glGetBufferParameterivARB");
  2783. if(!_ptrc_glGetBufferParameterivARB) numFailed++;
  2784. _ptrc_glGetBufferPointervARB = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLvoid **))IntGetProcAddress("glGetBufferPointervARB");
  2785. if(!_ptrc_glGetBufferPointervARB) numFailed++;
  2786. _ptrc_glGetBufferSubDataARB = (void (CODEGEN_FUNCPTR *)(GLenum, GLintptrARB, GLsizeiptrARB, GLvoid *))IntGetProcAddress("glGetBufferSubDataARB");
  2787. if(!_ptrc_glGetBufferSubDataARB) numFailed++;
  2788. _ptrc_glIsBufferARB = (GLboolean (CODEGEN_FUNCPTR *)(GLuint))IntGetProcAddress("glIsBufferARB");
  2789. if(!_ptrc_glIsBufferARB) numFailed++;
  2790. _ptrc_glMapBufferARB = (void * (CODEGEN_FUNCPTR *)(GLenum, GLenum))IntGetProcAddress("glMapBufferARB");
  2791. if(!_ptrc_glMapBufferARB) numFailed++;
  2792. _ptrc_glUnmapBufferARB = (GLboolean (CODEGEN_FUNCPTR *)(GLenum))IntGetProcAddress("glUnmapBufferARB");
  2793. if(!_ptrc_glUnmapBufferARB) numFailed++;
  2794. return numFailed;
  2795. }
  2796. void (CODEGEN_FUNCPTR *_ptrc_glDisableVertexAttribArrayARB)(GLuint) = NULL;
  2797. void (CODEGEN_FUNCPTR *_ptrc_glEnableVertexAttribArrayARB)(GLuint) = NULL;
  2798. void (CODEGEN_FUNCPTR *_ptrc_glGetVertexAttribPointervARB)(GLuint, GLenum, GLvoid **) = NULL;
  2799. void (CODEGEN_FUNCPTR *_ptrc_glGetVertexAttribdvARB)(GLuint, GLenum, GLdouble *) = NULL;
  2800. void (CODEGEN_FUNCPTR *_ptrc_glGetVertexAttribfvARB)(GLuint, GLenum, GLfloat *) = NULL;
  2801. void (CODEGEN_FUNCPTR *_ptrc_glGetVertexAttribivARB)(GLuint, GLenum, GLint *) = NULL;
  2802. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib1dARB)(GLuint, GLdouble) = NULL;
  2803. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib1dvARB)(GLuint, const GLdouble *) = NULL;
  2804. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib1fARB)(GLuint, GLfloat) = NULL;
  2805. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib1fvARB)(GLuint, const GLfloat *) = NULL;
  2806. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib1sARB)(GLuint, GLshort) = NULL;
  2807. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib1svARB)(GLuint, const GLshort *) = NULL;
  2808. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib2dARB)(GLuint, GLdouble, GLdouble) = NULL;
  2809. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib2dvARB)(GLuint, const GLdouble *) = NULL;
  2810. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib2fARB)(GLuint, GLfloat, GLfloat) = NULL;
  2811. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib2fvARB)(GLuint, const GLfloat *) = NULL;
  2812. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib2sARB)(GLuint, GLshort, GLshort) = NULL;
  2813. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib2svARB)(GLuint, const GLshort *) = NULL;
  2814. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib3dARB)(GLuint, GLdouble, GLdouble, GLdouble) = NULL;
  2815. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib3dvARB)(GLuint, const GLdouble *) = NULL;
  2816. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib3fARB)(GLuint, GLfloat, GLfloat, GLfloat) = NULL;
  2817. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib3fvARB)(GLuint, const GLfloat *) = NULL;
  2818. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib3sARB)(GLuint, GLshort, GLshort, GLshort) = NULL;
  2819. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib3svARB)(GLuint, const GLshort *) = NULL;
  2820. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib4NbvARB)(GLuint, const GLbyte *) = NULL;
  2821. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib4NivARB)(GLuint, const GLint *) = NULL;
  2822. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib4NsvARB)(GLuint, const GLshort *) = NULL;
  2823. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib4NubARB)(GLuint, GLubyte, GLubyte, GLubyte, GLubyte) = NULL;
  2824. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib4NubvARB)(GLuint, const GLubyte *) = NULL;
  2825. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib4NuivARB)(GLuint, const GLuint *) = NULL;
  2826. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib4NusvARB)(GLuint, const GLushort *) = NULL;
  2827. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib4bvARB)(GLuint, const GLbyte *) = NULL;
  2828. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib4dARB)(GLuint, GLdouble, GLdouble, GLdouble, GLdouble) = NULL;
  2829. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib4dvARB)(GLuint, const GLdouble *) = NULL;
  2830. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib4fARB)(GLuint, GLfloat, GLfloat, GLfloat, GLfloat) = NULL;
  2831. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib4fvARB)(GLuint, const GLfloat *) = NULL;
  2832. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib4ivARB)(GLuint, const GLint *) = NULL;
  2833. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib4sARB)(GLuint, GLshort, GLshort, GLshort, GLshort) = NULL;
  2834. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib4svARB)(GLuint, const GLshort *) = NULL;
  2835. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib4ubvARB)(GLuint, const GLubyte *) = NULL;
  2836. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib4uivARB)(GLuint, const GLuint *) = NULL;
  2837. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib4usvARB)(GLuint, const GLushort *) = NULL;
  2838. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttribPointerARB)(GLuint, GLint, GLenum, GLboolean, GLsizei, const GLvoid *) = NULL;
  2839. static int Load_ARB_vertex_program()
  2840. {
  2841. int numFailed = 0;
  2842. _ptrc_glBindProgramARB = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint))IntGetProcAddress("glBindProgramARB");
  2843. if(!_ptrc_glBindProgramARB) numFailed++;
  2844. _ptrc_glDeleteProgramsARB = (void (CODEGEN_FUNCPTR *)(GLsizei, const GLuint *))IntGetProcAddress("glDeleteProgramsARB");
  2845. if(!_ptrc_glDeleteProgramsARB) numFailed++;
  2846. _ptrc_glDisableVertexAttribArrayARB = (void (CODEGEN_FUNCPTR *)(GLuint))IntGetProcAddress("glDisableVertexAttribArrayARB");
  2847. if(!_ptrc_glDisableVertexAttribArrayARB) numFailed++;
  2848. _ptrc_glEnableVertexAttribArrayARB = (void (CODEGEN_FUNCPTR *)(GLuint))IntGetProcAddress("glEnableVertexAttribArrayARB");
  2849. if(!_ptrc_glEnableVertexAttribArrayARB) numFailed++;
  2850. _ptrc_glGenProgramsARB = (void (CODEGEN_FUNCPTR *)(GLsizei, GLuint *))IntGetProcAddress("glGenProgramsARB");
  2851. if(!_ptrc_glGenProgramsARB) numFailed++;
  2852. _ptrc_glGetProgramEnvParameterdvARB = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint, GLdouble *))IntGetProcAddress("glGetProgramEnvParameterdvARB");
  2853. if(!_ptrc_glGetProgramEnvParameterdvARB) numFailed++;
  2854. _ptrc_glGetProgramEnvParameterfvARB = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint, GLfloat *))IntGetProcAddress("glGetProgramEnvParameterfvARB");
  2855. if(!_ptrc_glGetProgramEnvParameterfvARB) numFailed++;
  2856. _ptrc_glGetProgramLocalParameterdvARB = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint, GLdouble *))IntGetProcAddress("glGetProgramLocalParameterdvARB");
  2857. if(!_ptrc_glGetProgramLocalParameterdvARB) numFailed++;
  2858. _ptrc_glGetProgramLocalParameterfvARB = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint, GLfloat *))IntGetProcAddress("glGetProgramLocalParameterfvARB");
  2859. if(!_ptrc_glGetProgramLocalParameterfvARB) numFailed++;
  2860. _ptrc_glGetProgramStringARB = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLvoid *))IntGetProcAddress("glGetProgramStringARB");
  2861. if(!_ptrc_glGetProgramStringARB) numFailed++;
  2862. _ptrc_glGetProgramivARB = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLint *))IntGetProcAddress("glGetProgramivARB");
  2863. if(!_ptrc_glGetProgramivARB) numFailed++;
  2864. _ptrc_glGetVertexAttribPointervARB = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLvoid **))IntGetProcAddress("glGetVertexAttribPointervARB");
  2865. if(!_ptrc_glGetVertexAttribPointervARB) numFailed++;
  2866. _ptrc_glGetVertexAttribdvARB = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLdouble *))IntGetProcAddress("glGetVertexAttribdvARB");
  2867. if(!_ptrc_glGetVertexAttribdvARB) numFailed++;
  2868. _ptrc_glGetVertexAttribfvARB = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLfloat *))IntGetProcAddress("glGetVertexAttribfvARB");
  2869. if(!_ptrc_glGetVertexAttribfvARB) numFailed++;
  2870. _ptrc_glGetVertexAttribivARB = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLint *))IntGetProcAddress("glGetVertexAttribivARB");
  2871. if(!_ptrc_glGetVertexAttribivARB) numFailed++;
  2872. _ptrc_glIsProgramARB = (GLboolean (CODEGEN_FUNCPTR *)(GLuint))IntGetProcAddress("glIsProgramARB");
  2873. if(!_ptrc_glIsProgramARB) numFailed++;
  2874. _ptrc_glProgramEnvParameter4dARB = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble))IntGetProcAddress("glProgramEnvParameter4dARB");
  2875. if(!_ptrc_glProgramEnvParameter4dARB) numFailed++;
  2876. _ptrc_glProgramEnvParameter4dvARB = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint, const GLdouble *))IntGetProcAddress("glProgramEnvParameter4dvARB");
  2877. if(!_ptrc_glProgramEnvParameter4dvARB) numFailed++;
  2878. _ptrc_glProgramEnvParameter4fARB = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat))IntGetProcAddress("glProgramEnvParameter4fARB");
  2879. if(!_ptrc_glProgramEnvParameter4fARB) numFailed++;
  2880. _ptrc_glProgramEnvParameter4fvARB = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint, const GLfloat *))IntGetProcAddress("glProgramEnvParameter4fvARB");
  2881. if(!_ptrc_glProgramEnvParameter4fvARB) numFailed++;
  2882. _ptrc_glProgramLocalParameter4dARB = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble))IntGetProcAddress("glProgramLocalParameter4dARB");
  2883. if(!_ptrc_glProgramLocalParameter4dARB) numFailed++;
  2884. _ptrc_glProgramLocalParameter4dvARB = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint, const GLdouble *))IntGetProcAddress("glProgramLocalParameter4dvARB");
  2885. if(!_ptrc_glProgramLocalParameter4dvARB) numFailed++;
  2886. _ptrc_glProgramLocalParameter4fARB = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat))IntGetProcAddress("glProgramLocalParameter4fARB");
  2887. if(!_ptrc_glProgramLocalParameter4fARB) numFailed++;
  2888. _ptrc_glProgramLocalParameter4fvARB = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint, const GLfloat *))IntGetProcAddress("glProgramLocalParameter4fvARB");
  2889. if(!_ptrc_glProgramLocalParameter4fvARB) numFailed++;
  2890. _ptrc_glProgramStringARB = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLsizei, const GLvoid *))IntGetProcAddress("glProgramStringARB");
  2891. if(!_ptrc_glProgramStringARB) numFailed++;
  2892. _ptrc_glVertexAttrib1dARB = (void (CODEGEN_FUNCPTR *)(GLuint, GLdouble))IntGetProcAddress("glVertexAttrib1dARB");
  2893. if(!_ptrc_glVertexAttrib1dARB) numFailed++;
  2894. _ptrc_glVertexAttrib1dvARB = (void (CODEGEN_FUNCPTR *)(GLuint, const GLdouble *))IntGetProcAddress("glVertexAttrib1dvARB");
  2895. if(!_ptrc_glVertexAttrib1dvARB) numFailed++;
  2896. _ptrc_glVertexAttrib1fARB = (void (CODEGEN_FUNCPTR *)(GLuint, GLfloat))IntGetProcAddress("glVertexAttrib1fARB");
  2897. if(!_ptrc_glVertexAttrib1fARB) numFailed++;
  2898. _ptrc_glVertexAttrib1fvARB = (void (CODEGEN_FUNCPTR *)(GLuint, const GLfloat *))IntGetProcAddress("glVertexAttrib1fvARB");
  2899. if(!_ptrc_glVertexAttrib1fvARB) numFailed++;
  2900. _ptrc_glVertexAttrib1sARB = (void (CODEGEN_FUNCPTR *)(GLuint, GLshort))IntGetProcAddress("glVertexAttrib1sARB");
  2901. if(!_ptrc_glVertexAttrib1sARB) numFailed++;
  2902. _ptrc_glVertexAttrib1svARB = (void (CODEGEN_FUNCPTR *)(GLuint, const GLshort *))IntGetProcAddress("glVertexAttrib1svARB");
  2903. if(!_ptrc_glVertexAttrib1svARB) numFailed++;
  2904. _ptrc_glVertexAttrib2dARB = (void (CODEGEN_FUNCPTR *)(GLuint, GLdouble, GLdouble))IntGetProcAddress("glVertexAttrib2dARB");
  2905. if(!_ptrc_glVertexAttrib2dARB) numFailed++;
  2906. _ptrc_glVertexAttrib2dvARB = (void (CODEGEN_FUNCPTR *)(GLuint, const GLdouble *))IntGetProcAddress("glVertexAttrib2dvARB");
  2907. if(!_ptrc_glVertexAttrib2dvARB) numFailed++;
  2908. _ptrc_glVertexAttrib2fARB = (void (CODEGEN_FUNCPTR *)(GLuint, GLfloat, GLfloat))IntGetProcAddress("glVertexAttrib2fARB");
  2909. if(!_ptrc_glVertexAttrib2fARB) numFailed++;
  2910. _ptrc_glVertexAttrib2fvARB = (void (CODEGEN_FUNCPTR *)(GLuint, const GLfloat *))IntGetProcAddress("glVertexAttrib2fvARB");
  2911. if(!_ptrc_glVertexAttrib2fvARB) numFailed++;
  2912. _ptrc_glVertexAttrib2sARB = (void (CODEGEN_FUNCPTR *)(GLuint, GLshort, GLshort))IntGetProcAddress("glVertexAttrib2sARB");
  2913. if(!_ptrc_glVertexAttrib2sARB) numFailed++;
  2914. _ptrc_glVertexAttrib2svARB = (void (CODEGEN_FUNCPTR *)(GLuint, const GLshort *))IntGetProcAddress("glVertexAttrib2svARB");
  2915. if(!_ptrc_glVertexAttrib2svARB) numFailed++;
  2916. _ptrc_glVertexAttrib3dARB = (void (CODEGEN_FUNCPTR *)(GLuint, GLdouble, GLdouble, GLdouble))IntGetProcAddress("glVertexAttrib3dARB");
  2917. if(!_ptrc_glVertexAttrib3dARB) numFailed++;
  2918. _ptrc_glVertexAttrib3dvARB = (void (CODEGEN_FUNCPTR *)(GLuint, const GLdouble *))IntGetProcAddress("glVertexAttrib3dvARB");
  2919. if(!_ptrc_glVertexAttrib3dvARB) numFailed++;
  2920. _ptrc_glVertexAttrib3fARB = (void (CODEGEN_FUNCPTR *)(GLuint, GLfloat, GLfloat, GLfloat))IntGetProcAddress("glVertexAttrib3fARB");
  2921. if(!_ptrc_glVertexAttrib3fARB) numFailed++;
  2922. _ptrc_glVertexAttrib3fvARB = (void (CODEGEN_FUNCPTR *)(GLuint, const GLfloat *))IntGetProcAddress("glVertexAttrib3fvARB");
  2923. if(!_ptrc_glVertexAttrib3fvARB) numFailed++;
  2924. _ptrc_glVertexAttrib3sARB = (void (CODEGEN_FUNCPTR *)(GLuint, GLshort, GLshort, GLshort))IntGetProcAddress("glVertexAttrib3sARB");
  2925. if(!_ptrc_glVertexAttrib3sARB) numFailed++;
  2926. _ptrc_glVertexAttrib3svARB = (void (CODEGEN_FUNCPTR *)(GLuint, const GLshort *))IntGetProcAddress("glVertexAttrib3svARB");
  2927. if(!_ptrc_glVertexAttrib3svARB) numFailed++;
  2928. _ptrc_glVertexAttrib4NbvARB = (void (CODEGEN_FUNCPTR *)(GLuint, const GLbyte *))IntGetProcAddress("glVertexAttrib4NbvARB");
  2929. if(!_ptrc_glVertexAttrib4NbvARB) numFailed++;
  2930. _ptrc_glVertexAttrib4NivARB = (void (CODEGEN_FUNCPTR *)(GLuint, const GLint *))IntGetProcAddress("glVertexAttrib4NivARB");
  2931. if(!_ptrc_glVertexAttrib4NivARB) numFailed++;
  2932. _ptrc_glVertexAttrib4NsvARB = (void (CODEGEN_FUNCPTR *)(GLuint, const GLshort *))IntGetProcAddress("glVertexAttrib4NsvARB");
  2933. if(!_ptrc_glVertexAttrib4NsvARB) numFailed++;
  2934. _ptrc_glVertexAttrib4NubARB = (void (CODEGEN_FUNCPTR *)(GLuint, GLubyte, GLubyte, GLubyte, GLubyte))IntGetProcAddress("glVertexAttrib4NubARB");
  2935. if(!_ptrc_glVertexAttrib4NubARB) numFailed++;
  2936. _ptrc_glVertexAttrib4NubvARB = (void (CODEGEN_FUNCPTR *)(GLuint, const GLubyte *))IntGetProcAddress("glVertexAttrib4NubvARB");
  2937. if(!_ptrc_glVertexAttrib4NubvARB) numFailed++;
  2938. _ptrc_glVertexAttrib4NuivARB = (void (CODEGEN_FUNCPTR *)(GLuint, const GLuint *))IntGetProcAddress("glVertexAttrib4NuivARB");
  2939. if(!_ptrc_glVertexAttrib4NuivARB) numFailed++;
  2940. _ptrc_glVertexAttrib4NusvARB = (void (CODEGEN_FUNCPTR *)(GLuint, const GLushort *))IntGetProcAddress("glVertexAttrib4NusvARB");
  2941. if(!_ptrc_glVertexAttrib4NusvARB) numFailed++;
  2942. _ptrc_glVertexAttrib4bvARB = (void (CODEGEN_FUNCPTR *)(GLuint, const GLbyte *))IntGetProcAddress("glVertexAttrib4bvARB");
  2943. if(!_ptrc_glVertexAttrib4bvARB) numFailed++;
  2944. _ptrc_glVertexAttrib4dARB = (void (CODEGEN_FUNCPTR *)(GLuint, GLdouble, GLdouble, GLdouble, GLdouble))IntGetProcAddress("glVertexAttrib4dARB");
  2945. if(!_ptrc_glVertexAttrib4dARB) numFailed++;
  2946. _ptrc_glVertexAttrib4dvARB = (void (CODEGEN_FUNCPTR *)(GLuint, const GLdouble *))IntGetProcAddress("glVertexAttrib4dvARB");
  2947. if(!_ptrc_glVertexAttrib4dvARB) numFailed++;
  2948. _ptrc_glVertexAttrib4fARB = (void (CODEGEN_FUNCPTR *)(GLuint, GLfloat, GLfloat, GLfloat, GLfloat))IntGetProcAddress("glVertexAttrib4fARB");
  2949. if(!_ptrc_glVertexAttrib4fARB) numFailed++;
  2950. _ptrc_glVertexAttrib4fvARB = (void (CODEGEN_FUNCPTR *)(GLuint, const GLfloat *))IntGetProcAddress("glVertexAttrib4fvARB");
  2951. if(!_ptrc_glVertexAttrib4fvARB) numFailed++;
  2952. _ptrc_glVertexAttrib4ivARB = (void (CODEGEN_FUNCPTR *)(GLuint, const GLint *))IntGetProcAddress("glVertexAttrib4ivARB");
  2953. if(!_ptrc_glVertexAttrib4ivARB) numFailed++;
  2954. _ptrc_glVertexAttrib4sARB = (void (CODEGEN_FUNCPTR *)(GLuint, GLshort, GLshort, GLshort, GLshort))IntGetProcAddress("glVertexAttrib4sARB");
  2955. if(!_ptrc_glVertexAttrib4sARB) numFailed++;
  2956. _ptrc_glVertexAttrib4svARB = (void (CODEGEN_FUNCPTR *)(GLuint, const GLshort *))IntGetProcAddress("glVertexAttrib4svARB");
  2957. if(!_ptrc_glVertexAttrib4svARB) numFailed++;
  2958. _ptrc_glVertexAttrib4ubvARB = (void (CODEGEN_FUNCPTR *)(GLuint, const GLubyte *))IntGetProcAddress("glVertexAttrib4ubvARB");
  2959. if(!_ptrc_glVertexAttrib4ubvARB) numFailed++;
  2960. _ptrc_glVertexAttrib4uivARB = (void (CODEGEN_FUNCPTR *)(GLuint, const GLuint *))IntGetProcAddress("glVertexAttrib4uivARB");
  2961. if(!_ptrc_glVertexAttrib4uivARB) numFailed++;
  2962. _ptrc_glVertexAttrib4usvARB = (void (CODEGEN_FUNCPTR *)(GLuint, const GLushort *))IntGetProcAddress("glVertexAttrib4usvARB");
  2963. if(!_ptrc_glVertexAttrib4usvARB) numFailed++;
  2964. _ptrc_glVertexAttribPointerARB = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLenum, GLboolean, GLsizei, const GLvoid *))IntGetProcAddress("glVertexAttribPointerARB");
  2965. if(!_ptrc_glVertexAttribPointerARB) numFailed++;
  2966. return numFailed;
  2967. }
  2968. void (CODEGEN_FUNCPTR *_ptrc_glBindAttribLocationARB)(GLhandleARB, GLuint, const GLcharARB *) = NULL;
  2969. void (CODEGEN_FUNCPTR *_ptrc_glGetActiveAttribARB)(GLhandleARB, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, GLcharARB *) = NULL;
  2970. GLint (CODEGEN_FUNCPTR *_ptrc_glGetAttribLocationARB)(GLhandleARB, const GLcharARB *) = NULL;
  2971. static int Load_ARB_vertex_shader()
  2972. {
  2973. int numFailed = 0;
  2974. _ptrc_glBindAttribLocationARB = (void (CODEGEN_FUNCPTR *)(GLhandleARB, GLuint, const GLcharARB *))IntGetProcAddress("glBindAttribLocationARB");
  2975. if(!_ptrc_glBindAttribLocationARB) numFailed++;
  2976. _ptrc_glGetActiveAttribARB = (void (CODEGEN_FUNCPTR *)(GLhandleARB, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, GLcharARB *))IntGetProcAddress("glGetActiveAttribARB");
  2977. if(!_ptrc_glGetActiveAttribARB) numFailed++;
  2978. _ptrc_glGetAttribLocationARB = (GLint (CODEGEN_FUNCPTR *)(GLhandleARB, const GLcharARB *))IntGetProcAddress("glGetAttribLocationARB");
  2979. if(!_ptrc_glGetAttribLocationARB) numFailed++;
  2980. return numFailed;
  2981. }
  2982. void (CODEGEN_FUNCPTR *_ptrc_glWindowPos2dARB)(GLdouble, GLdouble) = NULL;
  2983. void (CODEGEN_FUNCPTR *_ptrc_glWindowPos2dvARB)(const GLdouble *) = NULL;
  2984. void (CODEGEN_FUNCPTR *_ptrc_glWindowPos2fARB)(GLfloat, GLfloat) = NULL;
  2985. void (CODEGEN_FUNCPTR *_ptrc_glWindowPos2fvARB)(const GLfloat *) = NULL;
  2986. void (CODEGEN_FUNCPTR *_ptrc_glWindowPos2iARB)(GLint, GLint) = NULL;
  2987. void (CODEGEN_FUNCPTR *_ptrc_glWindowPos2ivARB)(const GLint *) = NULL;
  2988. void (CODEGEN_FUNCPTR *_ptrc_glWindowPos2sARB)(GLshort, GLshort) = NULL;
  2989. void (CODEGEN_FUNCPTR *_ptrc_glWindowPos2svARB)(const GLshort *) = NULL;
  2990. void (CODEGEN_FUNCPTR *_ptrc_glWindowPos3dARB)(GLdouble, GLdouble, GLdouble) = NULL;
  2991. void (CODEGEN_FUNCPTR *_ptrc_glWindowPos3dvARB)(const GLdouble *) = NULL;
  2992. void (CODEGEN_FUNCPTR *_ptrc_glWindowPos3fARB)(GLfloat, GLfloat, GLfloat) = NULL;
  2993. void (CODEGEN_FUNCPTR *_ptrc_glWindowPos3fvARB)(const GLfloat *) = NULL;
  2994. void (CODEGEN_FUNCPTR *_ptrc_glWindowPos3iARB)(GLint, GLint, GLint) = NULL;
  2995. void (CODEGEN_FUNCPTR *_ptrc_glWindowPos3ivARB)(const GLint *) = NULL;
  2996. void (CODEGEN_FUNCPTR *_ptrc_glWindowPos3sARB)(GLshort, GLshort, GLshort) = NULL;
  2997. void (CODEGEN_FUNCPTR *_ptrc_glWindowPos3svARB)(const GLshort *) = NULL;
  2998. static int Load_ARB_window_pos()
  2999. {
  3000. int numFailed = 0;
  3001. _ptrc_glWindowPos2dARB = (void (CODEGEN_FUNCPTR *)(GLdouble, GLdouble))IntGetProcAddress("glWindowPos2dARB");
  3002. if(!_ptrc_glWindowPos2dARB) numFailed++;
  3003. _ptrc_glWindowPos2dvARB = (void (CODEGEN_FUNCPTR *)(const GLdouble *))IntGetProcAddress("glWindowPos2dvARB");
  3004. if(!_ptrc_glWindowPos2dvARB) numFailed++;
  3005. _ptrc_glWindowPos2fARB = (void (CODEGEN_FUNCPTR *)(GLfloat, GLfloat))IntGetProcAddress("glWindowPos2fARB");
  3006. if(!_ptrc_glWindowPos2fARB) numFailed++;
  3007. _ptrc_glWindowPos2fvARB = (void (CODEGEN_FUNCPTR *)(const GLfloat *))IntGetProcAddress("glWindowPos2fvARB");
  3008. if(!_ptrc_glWindowPos2fvARB) numFailed++;
  3009. _ptrc_glWindowPos2iARB = (void (CODEGEN_FUNCPTR *)(GLint, GLint))IntGetProcAddress("glWindowPos2iARB");
  3010. if(!_ptrc_glWindowPos2iARB) numFailed++;
  3011. _ptrc_glWindowPos2ivARB = (void (CODEGEN_FUNCPTR *)(const GLint *))IntGetProcAddress("glWindowPos2ivARB");
  3012. if(!_ptrc_glWindowPos2ivARB) numFailed++;
  3013. _ptrc_glWindowPos2sARB = (void (CODEGEN_FUNCPTR *)(GLshort, GLshort))IntGetProcAddress("glWindowPos2sARB");
  3014. if(!_ptrc_glWindowPos2sARB) numFailed++;
  3015. _ptrc_glWindowPos2svARB = (void (CODEGEN_FUNCPTR *)(const GLshort *))IntGetProcAddress("glWindowPos2svARB");
  3016. if(!_ptrc_glWindowPos2svARB) numFailed++;
  3017. _ptrc_glWindowPos3dARB = (void (CODEGEN_FUNCPTR *)(GLdouble, GLdouble, GLdouble))IntGetProcAddress("glWindowPos3dARB");
  3018. if(!_ptrc_glWindowPos3dARB) numFailed++;
  3019. _ptrc_glWindowPos3dvARB = (void (CODEGEN_FUNCPTR *)(const GLdouble *))IntGetProcAddress("glWindowPos3dvARB");
  3020. if(!_ptrc_glWindowPos3dvARB) numFailed++;
  3021. _ptrc_glWindowPos3fARB = (void (CODEGEN_FUNCPTR *)(GLfloat, GLfloat, GLfloat))IntGetProcAddress("glWindowPos3fARB");
  3022. if(!_ptrc_glWindowPos3fARB) numFailed++;
  3023. _ptrc_glWindowPos3fvARB = (void (CODEGEN_FUNCPTR *)(const GLfloat *))IntGetProcAddress("glWindowPos3fvARB");
  3024. if(!_ptrc_glWindowPos3fvARB) numFailed++;
  3025. _ptrc_glWindowPos3iARB = (void (CODEGEN_FUNCPTR *)(GLint, GLint, GLint))IntGetProcAddress("glWindowPos3iARB");
  3026. if(!_ptrc_glWindowPos3iARB) numFailed++;
  3027. _ptrc_glWindowPos3ivARB = (void (CODEGEN_FUNCPTR *)(const GLint *))IntGetProcAddress("glWindowPos3ivARB");
  3028. if(!_ptrc_glWindowPos3ivARB) numFailed++;
  3029. _ptrc_glWindowPos3sARB = (void (CODEGEN_FUNCPTR *)(GLshort, GLshort, GLshort))IntGetProcAddress("glWindowPos3sARB");
  3030. if(!_ptrc_glWindowPos3sARB) numFailed++;
  3031. _ptrc_glWindowPos3svARB = (void (CODEGEN_FUNCPTR *)(const GLshort *))IntGetProcAddress("glWindowPos3svARB");
  3032. if(!_ptrc_glWindowPos3svARB) numFailed++;
  3033. return numFailed;
  3034. }
  3035. void (CODEGEN_FUNCPTR *_ptrc_glDrawBuffersATI)(GLsizei, const GLenum *) = NULL;
  3036. static int Load_ATI_draw_buffers()
  3037. {
  3038. int numFailed = 0;
  3039. _ptrc_glDrawBuffersATI = (void (CODEGEN_FUNCPTR *)(GLsizei, const GLenum *))IntGetProcAddress("glDrawBuffersATI");
  3040. if(!_ptrc_glDrawBuffersATI) numFailed++;
  3041. return numFailed;
  3042. }
  3043. void (CODEGEN_FUNCPTR *_ptrc_glDrawElementArrayATI)(GLenum, GLsizei) = NULL;
  3044. void (CODEGEN_FUNCPTR *_ptrc_glDrawRangeElementArrayATI)(GLenum, GLuint, GLuint, GLsizei) = NULL;
  3045. void (CODEGEN_FUNCPTR *_ptrc_glElementPointerATI)(GLenum, const GLvoid *) = NULL;
  3046. static int Load_ATI_element_array()
  3047. {
  3048. int numFailed = 0;
  3049. _ptrc_glDrawElementArrayATI = (void (CODEGEN_FUNCPTR *)(GLenum, GLsizei))IntGetProcAddress("glDrawElementArrayATI");
  3050. if(!_ptrc_glDrawElementArrayATI) numFailed++;
  3051. _ptrc_glDrawRangeElementArrayATI = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint, GLuint, GLsizei))IntGetProcAddress("glDrawRangeElementArrayATI");
  3052. if(!_ptrc_glDrawRangeElementArrayATI) numFailed++;
  3053. _ptrc_glElementPointerATI = (void (CODEGEN_FUNCPTR *)(GLenum, const GLvoid *))IntGetProcAddress("glElementPointerATI");
  3054. if(!_ptrc_glElementPointerATI) numFailed++;
  3055. return numFailed;
  3056. }
  3057. void (CODEGEN_FUNCPTR *_ptrc_glGetTexBumpParameterfvATI)(GLenum, GLfloat *) = NULL;
  3058. void (CODEGEN_FUNCPTR *_ptrc_glGetTexBumpParameterivATI)(GLenum, GLint *) = NULL;
  3059. void (CODEGEN_FUNCPTR *_ptrc_glTexBumpParameterfvATI)(GLenum, const GLfloat *) = NULL;
  3060. void (CODEGEN_FUNCPTR *_ptrc_glTexBumpParameterivATI)(GLenum, const GLint *) = NULL;
  3061. static int Load_ATI_envmap_bumpmap()
  3062. {
  3063. int numFailed = 0;
  3064. _ptrc_glGetTexBumpParameterfvATI = (void (CODEGEN_FUNCPTR *)(GLenum, GLfloat *))IntGetProcAddress("glGetTexBumpParameterfvATI");
  3065. if(!_ptrc_glGetTexBumpParameterfvATI) numFailed++;
  3066. _ptrc_glGetTexBumpParameterivATI = (void (CODEGEN_FUNCPTR *)(GLenum, GLint *))IntGetProcAddress("glGetTexBumpParameterivATI");
  3067. if(!_ptrc_glGetTexBumpParameterivATI) numFailed++;
  3068. _ptrc_glTexBumpParameterfvATI = (void (CODEGEN_FUNCPTR *)(GLenum, const GLfloat *))IntGetProcAddress("glTexBumpParameterfvATI");
  3069. if(!_ptrc_glTexBumpParameterfvATI) numFailed++;
  3070. _ptrc_glTexBumpParameterivATI = (void (CODEGEN_FUNCPTR *)(GLenum, const GLint *))IntGetProcAddress("glTexBumpParameterivATI");
  3071. if(!_ptrc_glTexBumpParameterivATI) numFailed++;
  3072. return numFailed;
  3073. }
  3074. void (CODEGEN_FUNCPTR *_ptrc_glAlphaFragmentOp1ATI)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint) = NULL;
  3075. void (CODEGEN_FUNCPTR *_ptrc_glAlphaFragmentOp2ATI)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint) = NULL;
  3076. void (CODEGEN_FUNCPTR *_ptrc_glAlphaFragmentOp3ATI)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint) = NULL;
  3077. void (CODEGEN_FUNCPTR *_ptrc_glBeginFragmentShaderATI)() = NULL;
  3078. void (CODEGEN_FUNCPTR *_ptrc_glBindFragmentShaderATI)(GLuint) = NULL;
  3079. void (CODEGEN_FUNCPTR *_ptrc_glColorFragmentOp1ATI)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint) = NULL;
  3080. void (CODEGEN_FUNCPTR *_ptrc_glColorFragmentOp2ATI)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint) = NULL;
  3081. void (CODEGEN_FUNCPTR *_ptrc_glColorFragmentOp3ATI)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint) = NULL;
  3082. void (CODEGEN_FUNCPTR *_ptrc_glDeleteFragmentShaderATI)(GLuint) = NULL;
  3083. void (CODEGEN_FUNCPTR *_ptrc_glEndFragmentShaderATI)() = NULL;
  3084. GLuint (CODEGEN_FUNCPTR *_ptrc_glGenFragmentShadersATI)(GLuint) = NULL;
  3085. void (CODEGEN_FUNCPTR *_ptrc_glPassTexCoordATI)(GLuint, GLuint, GLenum) = NULL;
  3086. void (CODEGEN_FUNCPTR *_ptrc_glSampleMapATI)(GLuint, GLuint, GLenum) = NULL;
  3087. void (CODEGEN_FUNCPTR *_ptrc_glSetFragmentShaderConstantATI)(GLuint, const GLfloat *) = NULL;
  3088. static int Load_ATI_fragment_shader()
  3089. {
  3090. int numFailed = 0;
  3091. _ptrc_glAlphaFragmentOp1ATI = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint))IntGetProcAddress("glAlphaFragmentOp1ATI");
  3092. if(!_ptrc_glAlphaFragmentOp1ATI) numFailed++;
  3093. _ptrc_glAlphaFragmentOp2ATI = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint))IntGetProcAddress("glAlphaFragmentOp2ATI");
  3094. if(!_ptrc_glAlphaFragmentOp2ATI) numFailed++;
  3095. _ptrc_glAlphaFragmentOp3ATI = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint))IntGetProcAddress("glAlphaFragmentOp3ATI");
  3096. if(!_ptrc_glAlphaFragmentOp3ATI) numFailed++;
  3097. _ptrc_glBeginFragmentShaderATI = (void (CODEGEN_FUNCPTR *)())IntGetProcAddress("glBeginFragmentShaderATI");
  3098. if(!_ptrc_glBeginFragmentShaderATI) numFailed++;
  3099. _ptrc_glBindFragmentShaderATI = (void (CODEGEN_FUNCPTR *)(GLuint))IntGetProcAddress("glBindFragmentShaderATI");
  3100. if(!_ptrc_glBindFragmentShaderATI) numFailed++;
  3101. _ptrc_glColorFragmentOp1ATI = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint))IntGetProcAddress("glColorFragmentOp1ATI");
  3102. if(!_ptrc_glColorFragmentOp1ATI) numFailed++;
  3103. _ptrc_glColorFragmentOp2ATI = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint))IntGetProcAddress("glColorFragmentOp2ATI");
  3104. if(!_ptrc_glColorFragmentOp2ATI) numFailed++;
  3105. _ptrc_glColorFragmentOp3ATI = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint))IntGetProcAddress("glColorFragmentOp3ATI");
  3106. if(!_ptrc_glColorFragmentOp3ATI) numFailed++;
  3107. _ptrc_glDeleteFragmentShaderATI = (void (CODEGEN_FUNCPTR *)(GLuint))IntGetProcAddress("glDeleteFragmentShaderATI");
  3108. if(!_ptrc_glDeleteFragmentShaderATI) numFailed++;
  3109. _ptrc_glEndFragmentShaderATI = (void (CODEGEN_FUNCPTR *)())IntGetProcAddress("glEndFragmentShaderATI");
  3110. if(!_ptrc_glEndFragmentShaderATI) numFailed++;
  3111. _ptrc_glGenFragmentShadersATI = (GLuint (CODEGEN_FUNCPTR *)(GLuint))IntGetProcAddress("glGenFragmentShadersATI");
  3112. if(!_ptrc_glGenFragmentShadersATI) numFailed++;
  3113. _ptrc_glPassTexCoordATI = (void (CODEGEN_FUNCPTR *)(GLuint, GLuint, GLenum))IntGetProcAddress("glPassTexCoordATI");
  3114. if(!_ptrc_glPassTexCoordATI) numFailed++;
  3115. _ptrc_glSampleMapATI = (void (CODEGEN_FUNCPTR *)(GLuint, GLuint, GLenum))IntGetProcAddress("glSampleMapATI");
  3116. if(!_ptrc_glSampleMapATI) numFailed++;
  3117. _ptrc_glSetFragmentShaderConstantATI = (void (CODEGEN_FUNCPTR *)(GLuint, const GLfloat *))IntGetProcAddress("glSetFragmentShaderConstantATI");
  3118. if(!_ptrc_glSetFragmentShaderConstantATI) numFailed++;
  3119. return numFailed;
  3120. }
  3121. void * (CODEGEN_FUNCPTR *_ptrc_glMapObjectBufferATI)(GLuint) = NULL;
  3122. void (CODEGEN_FUNCPTR *_ptrc_glUnmapObjectBufferATI)(GLuint) = NULL;
  3123. static int Load_ATI_map_object_buffer()
  3124. {
  3125. int numFailed = 0;
  3126. _ptrc_glMapObjectBufferATI = (void * (CODEGEN_FUNCPTR *)(GLuint))IntGetProcAddress("glMapObjectBufferATI");
  3127. if(!_ptrc_glMapObjectBufferATI) numFailed++;
  3128. _ptrc_glUnmapObjectBufferATI = (void (CODEGEN_FUNCPTR *)(GLuint))IntGetProcAddress("glUnmapObjectBufferATI");
  3129. if(!_ptrc_glUnmapObjectBufferATI) numFailed++;
  3130. return numFailed;
  3131. }
  3132. void (CODEGEN_FUNCPTR *_ptrc_glPNTrianglesfATI)(GLenum, GLfloat) = NULL;
  3133. void (CODEGEN_FUNCPTR *_ptrc_glPNTrianglesiATI)(GLenum, GLint) = NULL;
  3134. static int Load_ATI_pn_triangles()
  3135. {
  3136. int numFailed = 0;
  3137. _ptrc_glPNTrianglesfATI = (void (CODEGEN_FUNCPTR *)(GLenum, GLfloat))IntGetProcAddress("glPNTrianglesfATI");
  3138. if(!_ptrc_glPNTrianglesfATI) numFailed++;
  3139. _ptrc_glPNTrianglesiATI = (void (CODEGEN_FUNCPTR *)(GLenum, GLint))IntGetProcAddress("glPNTrianglesiATI");
  3140. if(!_ptrc_glPNTrianglesiATI) numFailed++;
  3141. return numFailed;
  3142. }
  3143. void (CODEGEN_FUNCPTR *_ptrc_glStencilFuncSeparateATI)(GLenum, GLenum, GLint, GLuint) = NULL;
  3144. void (CODEGEN_FUNCPTR *_ptrc_glStencilOpSeparateATI)(GLenum, GLenum, GLenum, GLenum) = NULL;
  3145. static int Load_ATI_separate_stencil()
  3146. {
  3147. int numFailed = 0;
  3148. _ptrc_glStencilFuncSeparateATI = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLint, GLuint))IntGetProcAddress("glStencilFuncSeparateATI");
  3149. if(!_ptrc_glStencilFuncSeparateATI) numFailed++;
  3150. _ptrc_glStencilOpSeparateATI = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLenum, GLenum))IntGetProcAddress("glStencilOpSeparateATI");
  3151. if(!_ptrc_glStencilOpSeparateATI) numFailed++;
  3152. return numFailed;
  3153. }
  3154. void (CODEGEN_FUNCPTR *_ptrc_glArrayObjectATI)(GLenum, GLint, GLenum, GLsizei, GLuint, GLuint) = NULL;
  3155. void (CODEGEN_FUNCPTR *_ptrc_glFreeObjectBufferATI)(GLuint) = NULL;
  3156. void (CODEGEN_FUNCPTR *_ptrc_glGetArrayObjectfvATI)(GLenum, GLenum, GLfloat *) = NULL;
  3157. void (CODEGEN_FUNCPTR *_ptrc_glGetArrayObjectivATI)(GLenum, GLenum, GLint *) = NULL;
  3158. void (CODEGEN_FUNCPTR *_ptrc_glGetObjectBufferfvATI)(GLuint, GLenum, GLfloat *) = NULL;
  3159. void (CODEGEN_FUNCPTR *_ptrc_glGetObjectBufferivATI)(GLuint, GLenum, GLint *) = NULL;
  3160. void (CODEGEN_FUNCPTR *_ptrc_glGetVariantArrayObjectfvATI)(GLuint, GLenum, GLfloat *) = NULL;
  3161. void (CODEGEN_FUNCPTR *_ptrc_glGetVariantArrayObjectivATI)(GLuint, GLenum, GLint *) = NULL;
  3162. GLboolean (CODEGEN_FUNCPTR *_ptrc_glIsObjectBufferATI)(GLuint) = NULL;
  3163. GLuint (CODEGEN_FUNCPTR *_ptrc_glNewObjectBufferATI)(GLsizei, const GLvoid *, GLenum) = NULL;
  3164. void (CODEGEN_FUNCPTR *_ptrc_glUpdateObjectBufferATI)(GLuint, GLuint, GLsizei, const GLvoid *, GLenum) = NULL;
  3165. void (CODEGEN_FUNCPTR *_ptrc_glVariantArrayObjectATI)(GLuint, GLenum, GLsizei, GLuint, GLuint) = NULL;
  3166. static int Load_ATI_vertex_array_object()
  3167. {
  3168. int numFailed = 0;
  3169. _ptrc_glArrayObjectATI = (void (CODEGEN_FUNCPTR *)(GLenum, GLint, GLenum, GLsizei, GLuint, GLuint))IntGetProcAddress("glArrayObjectATI");
  3170. if(!_ptrc_glArrayObjectATI) numFailed++;
  3171. _ptrc_glFreeObjectBufferATI = (void (CODEGEN_FUNCPTR *)(GLuint))IntGetProcAddress("glFreeObjectBufferATI");
  3172. if(!_ptrc_glFreeObjectBufferATI) numFailed++;
  3173. _ptrc_glGetArrayObjectfvATI = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLfloat *))IntGetProcAddress("glGetArrayObjectfvATI");
  3174. if(!_ptrc_glGetArrayObjectfvATI) numFailed++;
  3175. _ptrc_glGetArrayObjectivATI = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLint *))IntGetProcAddress("glGetArrayObjectivATI");
  3176. if(!_ptrc_glGetArrayObjectivATI) numFailed++;
  3177. _ptrc_glGetObjectBufferfvATI = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLfloat *))IntGetProcAddress("glGetObjectBufferfvATI");
  3178. if(!_ptrc_glGetObjectBufferfvATI) numFailed++;
  3179. _ptrc_glGetObjectBufferivATI = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLint *))IntGetProcAddress("glGetObjectBufferivATI");
  3180. if(!_ptrc_glGetObjectBufferivATI) numFailed++;
  3181. _ptrc_glGetVariantArrayObjectfvATI = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLfloat *))IntGetProcAddress("glGetVariantArrayObjectfvATI");
  3182. if(!_ptrc_glGetVariantArrayObjectfvATI) numFailed++;
  3183. _ptrc_glGetVariantArrayObjectivATI = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLint *))IntGetProcAddress("glGetVariantArrayObjectivATI");
  3184. if(!_ptrc_glGetVariantArrayObjectivATI) numFailed++;
  3185. _ptrc_glIsObjectBufferATI = (GLboolean (CODEGEN_FUNCPTR *)(GLuint))IntGetProcAddress("glIsObjectBufferATI");
  3186. if(!_ptrc_glIsObjectBufferATI) numFailed++;
  3187. _ptrc_glNewObjectBufferATI = (GLuint (CODEGEN_FUNCPTR *)(GLsizei, const GLvoid *, GLenum))IntGetProcAddress("glNewObjectBufferATI");
  3188. if(!_ptrc_glNewObjectBufferATI) numFailed++;
  3189. _ptrc_glUpdateObjectBufferATI = (void (CODEGEN_FUNCPTR *)(GLuint, GLuint, GLsizei, const GLvoid *, GLenum))IntGetProcAddress("glUpdateObjectBufferATI");
  3190. if(!_ptrc_glUpdateObjectBufferATI) numFailed++;
  3191. _ptrc_glVariantArrayObjectATI = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLsizei, GLuint, GLuint))IntGetProcAddress("glVariantArrayObjectATI");
  3192. if(!_ptrc_glVariantArrayObjectATI) numFailed++;
  3193. return numFailed;
  3194. }
  3195. void (CODEGEN_FUNCPTR *_ptrc_glGetVertexAttribArrayObjectfvATI)(GLuint, GLenum, GLfloat *) = NULL;
  3196. void (CODEGEN_FUNCPTR *_ptrc_glGetVertexAttribArrayObjectivATI)(GLuint, GLenum, GLint *) = NULL;
  3197. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttribArrayObjectATI)(GLuint, GLint, GLenum, GLboolean, GLsizei, GLuint, GLuint) = NULL;
  3198. static int Load_ATI_vertex_attrib_array_object()
  3199. {
  3200. int numFailed = 0;
  3201. _ptrc_glGetVertexAttribArrayObjectfvATI = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLfloat *))IntGetProcAddress("glGetVertexAttribArrayObjectfvATI");
  3202. if(!_ptrc_glGetVertexAttribArrayObjectfvATI) numFailed++;
  3203. _ptrc_glGetVertexAttribArrayObjectivATI = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLint *))IntGetProcAddress("glGetVertexAttribArrayObjectivATI");
  3204. if(!_ptrc_glGetVertexAttribArrayObjectivATI) numFailed++;
  3205. _ptrc_glVertexAttribArrayObjectATI = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLenum, GLboolean, GLsizei, GLuint, GLuint))IntGetProcAddress("glVertexAttribArrayObjectATI");
  3206. if(!_ptrc_glVertexAttribArrayObjectATI) numFailed++;
  3207. return numFailed;
  3208. }
  3209. void (CODEGEN_FUNCPTR *_ptrc_glClientActiveVertexStreamATI)(GLenum) = NULL;
  3210. void (CODEGEN_FUNCPTR *_ptrc_glNormalStream3bATI)(GLenum, GLbyte, GLbyte, GLbyte) = NULL;
  3211. void (CODEGEN_FUNCPTR *_ptrc_glNormalStream3bvATI)(GLenum, const GLbyte *) = NULL;
  3212. void (CODEGEN_FUNCPTR *_ptrc_glNormalStream3dATI)(GLenum, GLdouble, GLdouble, GLdouble) = NULL;
  3213. void (CODEGEN_FUNCPTR *_ptrc_glNormalStream3dvATI)(GLenum, const GLdouble *) = NULL;
  3214. void (CODEGEN_FUNCPTR *_ptrc_glNormalStream3fATI)(GLenum, GLfloat, GLfloat, GLfloat) = NULL;
  3215. void (CODEGEN_FUNCPTR *_ptrc_glNormalStream3fvATI)(GLenum, const GLfloat *) = NULL;
  3216. void (CODEGEN_FUNCPTR *_ptrc_glNormalStream3iATI)(GLenum, GLint, GLint, GLint) = NULL;
  3217. void (CODEGEN_FUNCPTR *_ptrc_glNormalStream3ivATI)(GLenum, const GLint *) = NULL;
  3218. void (CODEGEN_FUNCPTR *_ptrc_glNormalStream3sATI)(GLenum, GLshort, GLshort, GLshort) = NULL;
  3219. void (CODEGEN_FUNCPTR *_ptrc_glNormalStream3svATI)(GLenum, const GLshort *) = NULL;
  3220. void (CODEGEN_FUNCPTR *_ptrc_glVertexBlendEnvfATI)(GLenum, GLfloat) = NULL;
  3221. void (CODEGEN_FUNCPTR *_ptrc_glVertexBlendEnviATI)(GLenum, GLint) = NULL;
  3222. void (CODEGEN_FUNCPTR *_ptrc_glVertexStream1dATI)(GLenum, GLdouble) = NULL;
  3223. void (CODEGEN_FUNCPTR *_ptrc_glVertexStream1dvATI)(GLenum, const GLdouble *) = NULL;
  3224. void (CODEGEN_FUNCPTR *_ptrc_glVertexStream1fATI)(GLenum, GLfloat) = NULL;
  3225. void (CODEGEN_FUNCPTR *_ptrc_glVertexStream1fvATI)(GLenum, const GLfloat *) = NULL;
  3226. void (CODEGEN_FUNCPTR *_ptrc_glVertexStream1iATI)(GLenum, GLint) = NULL;
  3227. void (CODEGEN_FUNCPTR *_ptrc_glVertexStream1ivATI)(GLenum, const GLint *) = NULL;
  3228. void (CODEGEN_FUNCPTR *_ptrc_glVertexStream1sATI)(GLenum, GLshort) = NULL;
  3229. void (CODEGEN_FUNCPTR *_ptrc_glVertexStream1svATI)(GLenum, const GLshort *) = NULL;
  3230. void (CODEGEN_FUNCPTR *_ptrc_glVertexStream2dATI)(GLenum, GLdouble, GLdouble) = NULL;
  3231. void (CODEGEN_FUNCPTR *_ptrc_glVertexStream2dvATI)(GLenum, const GLdouble *) = NULL;
  3232. void (CODEGEN_FUNCPTR *_ptrc_glVertexStream2fATI)(GLenum, GLfloat, GLfloat) = NULL;
  3233. void (CODEGEN_FUNCPTR *_ptrc_glVertexStream2fvATI)(GLenum, const GLfloat *) = NULL;
  3234. void (CODEGEN_FUNCPTR *_ptrc_glVertexStream2iATI)(GLenum, GLint, GLint) = NULL;
  3235. void (CODEGEN_FUNCPTR *_ptrc_glVertexStream2ivATI)(GLenum, const GLint *) = NULL;
  3236. void (CODEGEN_FUNCPTR *_ptrc_glVertexStream2sATI)(GLenum, GLshort, GLshort) = NULL;
  3237. void (CODEGEN_FUNCPTR *_ptrc_glVertexStream2svATI)(GLenum, const GLshort *) = NULL;
  3238. void (CODEGEN_FUNCPTR *_ptrc_glVertexStream3dATI)(GLenum, GLdouble, GLdouble, GLdouble) = NULL;
  3239. void (CODEGEN_FUNCPTR *_ptrc_glVertexStream3dvATI)(GLenum, const GLdouble *) = NULL;
  3240. void (CODEGEN_FUNCPTR *_ptrc_glVertexStream3fATI)(GLenum, GLfloat, GLfloat, GLfloat) = NULL;
  3241. void (CODEGEN_FUNCPTR *_ptrc_glVertexStream3fvATI)(GLenum, const GLfloat *) = NULL;
  3242. void (CODEGEN_FUNCPTR *_ptrc_glVertexStream3iATI)(GLenum, GLint, GLint, GLint) = NULL;
  3243. void (CODEGEN_FUNCPTR *_ptrc_glVertexStream3ivATI)(GLenum, const GLint *) = NULL;
  3244. void (CODEGEN_FUNCPTR *_ptrc_glVertexStream3sATI)(GLenum, GLshort, GLshort, GLshort) = NULL;
  3245. void (CODEGEN_FUNCPTR *_ptrc_glVertexStream3svATI)(GLenum, const GLshort *) = NULL;
  3246. void (CODEGEN_FUNCPTR *_ptrc_glVertexStream4dATI)(GLenum, GLdouble, GLdouble, GLdouble, GLdouble) = NULL;
  3247. void (CODEGEN_FUNCPTR *_ptrc_glVertexStream4dvATI)(GLenum, const GLdouble *) = NULL;
  3248. void (CODEGEN_FUNCPTR *_ptrc_glVertexStream4fATI)(GLenum, GLfloat, GLfloat, GLfloat, GLfloat) = NULL;
  3249. void (CODEGEN_FUNCPTR *_ptrc_glVertexStream4fvATI)(GLenum, const GLfloat *) = NULL;
  3250. void (CODEGEN_FUNCPTR *_ptrc_glVertexStream4iATI)(GLenum, GLint, GLint, GLint, GLint) = NULL;
  3251. void (CODEGEN_FUNCPTR *_ptrc_glVertexStream4ivATI)(GLenum, const GLint *) = NULL;
  3252. void (CODEGEN_FUNCPTR *_ptrc_glVertexStream4sATI)(GLenum, GLshort, GLshort, GLshort, GLshort) = NULL;
  3253. void (CODEGEN_FUNCPTR *_ptrc_glVertexStream4svATI)(GLenum, const GLshort *) = NULL;
  3254. static int Load_ATI_vertex_streams()
  3255. {
  3256. int numFailed = 0;
  3257. _ptrc_glClientActiveVertexStreamATI = (void (CODEGEN_FUNCPTR *)(GLenum))IntGetProcAddress("glClientActiveVertexStreamATI");
  3258. if(!_ptrc_glClientActiveVertexStreamATI) numFailed++;
  3259. _ptrc_glNormalStream3bATI = (void (CODEGEN_FUNCPTR *)(GLenum, GLbyte, GLbyte, GLbyte))IntGetProcAddress("glNormalStream3bATI");
  3260. if(!_ptrc_glNormalStream3bATI) numFailed++;
  3261. _ptrc_glNormalStream3bvATI = (void (CODEGEN_FUNCPTR *)(GLenum, const GLbyte *))IntGetProcAddress("glNormalStream3bvATI");
  3262. if(!_ptrc_glNormalStream3bvATI) numFailed++;
  3263. _ptrc_glNormalStream3dATI = (void (CODEGEN_FUNCPTR *)(GLenum, GLdouble, GLdouble, GLdouble))IntGetProcAddress("glNormalStream3dATI");
  3264. if(!_ptrc_glNormalStream3dATI) numFailed++;
  3265. _ptrc_glNormalStream3dvATI = (void (CODEGEN_FUNCPTR *)(GLenum, const GLdouble *))IntGetProcAddress("glNormalStream3dvATI");
  3266. if(!_ptrc_glNormalStream3dvATI) numFailed++;
  3267. _ptrc_glNormalStream3fATI = (void (CODEGEN_FUNCPTR *)(GLenum, GLfloat, GLfloat, GLfloat))IntGetProcAddress("glNormalStream3fATI");
  3268. if(!_ptrc_glNormalStream3fATI) numFailed++;
  3269. _ptrc_glNormalStream3fvATI = (void (CODEGEN_FUNCPTR *)(GLenum, const GLfloat *))IntGetProcAddress("glNormalStream3fvATI");
  3270. if(!_ptrc_glNormalStream3fvATI) numFailed++;
  3271. _ptrc_glNormalStream3iATI = (void (CODEGEN_FUNCPTR *)(GLenum, GLint, GLint, GLint))IntGetProcAddress("glNormalStream3iATI");
  3272. if(!_ptrc_glNormalStream3iATI) numFailed++;
  3273. _ptrc_glNormalStream3ivATI = (void (CODEGEN_FUNCPTR *)(GLenum, const GLint *))IntGetProcAddress("glNormalStream3ivATI");
  3274. if(!_ptrc_glNormalStream3ivATI) numFailed++;
  3275. _ptrc_glNormalStream3sATI = (void (CODEGEN_FUNCPTR *)(GLenum, GLshort, GLshort, GLshort))IntGetProcAddress("glNormalStream3sATI");
  3276. if(!_ptrc_glNormalStream3sATI) numFailed++;
  3277. _ptrc_glNormalStream3svATI = (void (CODEGEN_FUNCPTR *)(GLenum, const GLshort *))IntGetProcAddress("glNormalStream3svATI");
  3278. if(!_ptrc_glNormalStream3svATI) numFailed++;
  3279. _ptrc_glVertexBlendEnvfATI = (void (CODEGEN_FUNCPTR *)(GLenum, GLfloat))IntGetProcAddress("glVertexBlendEnvfATI");
  3280. if(!_ptrc_glVertexBlendEnvfATI) numFailed++;
  3281. _ptrc_glVertexBlendEnviATI = (void (CODEGEN_FUNCPTR *)(GLenum, GLint))IntGetProcAddress("glVertexBlendEnviATI");
  3282. if(!_ptrc_glVertexBlendEnviATI) numFailed++;
  3283. _ptrc_glVertexStream1dATI = (void (CODEGEN_FUNCPTR *)(GLenum, GLdouble))IntGetProcAddress("glVertexStream1dATI");
  3284. if(!_ptrc_glVertexStream1dATI) numFailed++;
  3285. _ptrc_glVertexStream1dvATI = (void (CODEGEN_FUNCPTR *)(GLenum, const GLdouble *))IntGetProcAddress("glVertexStream1dvATI");
  3286. if(!_ptrc_glVertexStream1dvATI) numFailed++;
  3287. _ptrc_glVertexStream1fATI = (void (CODEGEN_FUNCPTR *)(GLenum, GLfloat))IntGetProcAddress("glVertexStream1fATI");
  3288. if(!_ptrc_glVertexStream1fATI) numFailed++;
  3289. _ptrc_glVertexStream1fvATI = (void (CODEGEN_FUNCPTR *)(GLenum, const GLfloat *))IntGetProcAddress("glVertexStream1fvATI");
  3290. if(!_ptrc_glVertexStream1fvATI) numFailed++;
  3291. _ptrc_glVertexStream1iATI = (void (CODEGEN_FUNCPTR *)(GLenum, GLint))IntGetProcAddress("glVertexStream1iATI");
  3292. if(!_ptrc_glVertexStream1iATI) numFailed++;
  3293. _ptrc_glVertexStream1ivATI = (void (CODEGEN_FUNCPTR *)(GLenum, const GLint *))IntGetProcAddress("glVertexStream1ivATI");
  3294. if(!_ptrc_glVertexStream1ivATI) numFailed++;
  3295. _ptrc_glVertexStream1sATI = (void (CODEGEN_FUNCPTR *)(GLenum, GLshort))IntGetProcAddress("glVertexStream1sATI");
  3296. if(!_ptrc_glVertexStream1sATI) numFailed++;
  3297. _ptrc_glVertexStream1svATI = (void (CODEGEN_FUNCPTR *)(GLenum, const GLshort *))IntGetProcAddress("glVertexStream1svATI");
  3298. if(!_ptrc_glVertexStream1svATI) numFailed++;
  3299. _ptrc_glVertexStream2dATI = (void (CODEGEN_FUNCPTR *)(GLenum, GLdouble, GLdouble))IntGetProcAddress("glVertexStream2dATI");
  3300. if(!_ptrc_glVertexStream2dATI) numFailed++;
  3301. _ptrc_glVertexStream2dvATI = (void (CODEGEN_FUNCPTR *)(GLenum, const GLdouble *))IntGetProcAddress("glVertexStream2dvATI");
  3302. if(!_ptrc_glVertexStream2dvATI) numFailed++;
  3303. _ptrc_glVertexStream2fATI = (void (CODEGEN_FUNCPTR *)(GLenum, GLfloat, GLfloat))IntGetProcAddress("glVertexStream2fATI");
  3304. if(!_ptrc_glVertexStream2fATI) numFailed++;
  3305. _ptrc_glVertexStream2fvATI = (void (CODEGEN_FUNCPTR *)(GLenum, const GLfloat *))IntGetProcAddress("glVertexStream2fvATI");
  3306. if(!_ptrc_glVertexStream2fvATI) numFailed++;
  3307. _ptrc_glVertexStream2iATI = (void (CODEGEN_FUNCPTR *)(GLenum, GLint, GLint))IntGetProcAddress("glVertexStream2iATI");
  3308. if(!_ptrc_glVertexStream2iATI) numFailed++;
  3309. _ptrc_glVertexStream2ivATI = (void (CODEGEN_FUNCPTR *)(GLenum, const GLint *))IntGetProcAddress("glVertexStream2ivATI");
  3310. if(!_ptrc_glVertexStream2ivATI) numFailed++;
  3311. _ptrc_glVertexStream2sATI = (void (CODEGEN_FUNCPTR *)(GLenum, GLshort, GLshort))IntGetProcAddress("glVertexStream2sATI");
  3312. if(!_ptrc_glVertexStream2sATI) numFailed++;
  3313. _ptrc_glVertexStream2svATI = (void (CODEGEN_FUNCPTR *)(GLenum, const GLshort *))IntGetProcAddress("glVertexStream2svATI");
  3314. if(!_ptrc_glVertexStream2svATI) numFailed++;
  3315. _ptrc_glVertexStream3dATI = (void (CODEGEN_FUNCPTR *)(GLenum, GLdouble, GLdouble, GLdouble))IntGetProcAddress("glVertexStream3dATI");
  3316. if(!_ptrc_glVertexStream3dATI) numFailed++;
  3317. _ptrc_glVertexStream3dvATI = (void (CODEGEN_FUNCPTR *)(GLenum, const GLdouble *))IntGetProcAddress("glVertexStream3dvATI");
  3318. if(!_ptrc_glVertexStream3dvATI) numFailed++;
  3319. _ptrc_glVertexStream3fATI = (void (CODEGEN_FUNCPTR *)(GLenum, GLfloat, GLfloat, GLfloat))IntGetProcAddress("glVertexStream3fATI");
  3320. if(!_ptrc_glVertexStream3fATI) numFailed++;
  3321. _ptrc_glVertexStream3fvATI = (void (CODEGEN_FUNCPTR *)(GLenum, const GLfloat *))IntGetProcAddress("glVertexStream3fvATI");
  3322. if(!_ptrc_glVertexStream3fvATI) numFailed++;
  3323. _ptrc_glVertexStream3iATI = (void (CODEGEN_FUNCPTR *)(GLenum, GLint, GLint, GLint))IntGetProcAddress("glVertexStream3iATI");
  3324. if(!_ptrc_glVertexStream3iATI) numFailed++;
  3325. _ptrc_glVertexStream3ivATI = (void (CODEGEN_FUNCPTR *)(GLenum, const GLint *))IntGetProcAddress("glVertexStream3ivATI");
  3326. if(!_ptrc_glVertexStream3ivATI) numFailed++;
  3327. _ptrc_glVertexStream3sATI = (void (CODEGEN_FUNCPTR *)(GLenum, GLshort, GLshort, GLshort))IntGetProcAddress("glVertexStream3sATI");
  3328. if(!_ptrc_glVertexStream3sATI) numFailed++;
  3329. _ptrc_glVertexStream3svATI = (void (CODEGEN_FUNCPTR *)(GLenum, const GLshort *))IntGetProcAddress("glVertexStream3svATI");
  3330. if(!_ptrc_glVertexStream3svATI) numFailed++;
  3331. _ptrc_glVertexStream4dATI = (void (CODEGEN_FUNCPTR *)(GLenum, GLdouble, GLdouble, GLdouble, GLdouble))IntGetProcAddress("glVertexStream4dATI");
  3332. if(!_ptrc_glVertexStream4dATI) numFailed++;
  3333. _ptrc_glVertexStream4dvATI = (void (CODEGEN_FUNCPTR *)(GLenum, const GLdouble *))IntGetProcAddress("glVertexStream4dvATI");
  3334. if(!_ptrc_glVertexStream4dvATI) numFailed++;
  3335. _ptrc_glVertexStream4fATI = (void (CODEGEN_FUNCPTR *)(GLenum, GLfloat, GLfloat, GLfloat, GLfloat))IntGetProcAddress("glVertexStream4fATI");
  3336. if(!_ptrc_glVertexStream4fATI) numFailed++;
  3337. _ptrc_glVertexStream4fvATI = (void (CODEGEN_FUNCPTR *)(GLenum, const GLfloat *))IntGetProcAddress("glVertexStream4fvATI");
  3338. if(!_ptrc_glVertexStream4fvATI) numFailed++;
  3339. _ptrc_glVertexStream4iATI = (void (CODEGEN_FUNCPTR *)(GLenum, GLint, GLint, GLint, GLint))IntGetProcAddress("glVertexStream4iATI");
  3340. if(!_ptrc_glVertexStream4iATI) numFailed++;
  3341. _ptrc_glVertexStream4ivATI = (void (CODEGEN_FUNCPTR *)(GLenum, const GLint *))IntGetProcAddress("glVertexStream4ivATI");
  3342. if(!_ptrc_glVertexStream4ivATI) numFailed++;
  3343. _ptrc_glVertexStream4sATI = (void (CODEGEN_FUNCPTR *)(GLenum, GLshort, GLshort, GLshort, GLshort))IntGetProcAddress("glVertexStream4sATI");
  3344. if(!_ptrc_glVertexStream4sATI) numFailed++;
  3345. _ptrc_glVertexStream4svATI = (void (CODEGEN_FUNCPTR *)(GLenum, const GLshort *))IntGetProcAddress("glVertexStream4svATI");
  3346. if(!_ptrc_glVertexStream4svATI) numFailed++;
  3347. return numFailed;
  3348. }
  3349. GLint (CODEGEN_FUNCPTR *_ptrc_glGetUniformBufferSizeEXT)(GLuint, GLint) = NULL;
  3350. GLintptr (CODEGEN_FUNCPTR *_ptrc_glGetUniformOffsetEXT)(GLuint, GLint) = NULL;
  3351. void (CODEGEN_FUNCPTR *_ptrc_glUniformBufferEXT)(GLuint, GLint, GLuint) = NULL;
  3352. static int Load_EXT_bindable_uniform()
  3353. {
  3354. int numFailed = 0;
  3355. _ptrc_glGetUniformBufferSizeEXT = (GLint (CODEGEN_FUNCPTR *)(GLuint, GLint))IntGetProcAddress("glGetUniformBufferSizeEXT");
  3356. if(!_ptrc_glGetUniformBufferSizeEXT) numFailed++;
  3357. _ptrc_glGetUniformOffsetEXT = (GLintptr (CODEGEN_FUNCPTR *)(GLuint, GLint))IntGetProcAddress("glGetUniformOffsetEXT");
  3358. if(!_ptrc_glGetUniformOffsetEXT) numFailed++;
  3359. _ptrc_glUniformBufferEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLuint))IntGetProcAddress("glUniformBufferEXT");
  3360. if(!_ptrc_glUniformBufferEXT) numFailed++;
  3361. return numFailed;
  3362. }
  3363. void (CODEGEN_FUNCPTR *_ptrc_glBlendColorEXT)(GLfloat, GLfloat, GLfloat, GLfloat) = NULL;
  3364. static int Load_EXT_blend_color()
  3365. {
  3366. int numFailed = 0;
  3367. _ptrc_glBlendColorEXT = (void (CODEGEN_FUNCPTR *)(GLfloat, GLfloat, GLfloat, GLfloat))IntGetProcAddress("glBlendColorEXT");
  3368. if(!_ptrc_glBlendColorEXT) numFailed++;
  3369. return numFailed;
  3370. }
  3371. void (CODEGEN_FUNCPTR *_ptrc_glBlendEquationSeparateEXT)(GLenum, GLenum) = NULL;
  3372. static int Load_EXT_blend_equation_separate()
  3373. {
  3374. int numFailed = 0;
  3375. _ptrc_glBlendEquationSeparateEXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum))IntGetProcAddress("glBlendEquationSeparateEXT");
  3376. if(!_ptrc_glBlendEquationSeparateEXT) numFailed++;
  3377. return numFailed;
  3378. }
  3379. void (CODEGEN_FUNCPTR *_ptrc_glBlendFuncSeparateEXT)(GLenum, GLenum, GLenum, GLenum) = NULL;
  3380. static int Load_EXT_blend_func_separate()
  3381. {
  3382. int numFailed = 0;
  3383. _ptrc_glBlendFuncSeparateEXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLenum, GLenum))IntGetProcAddress("glBlendFuncSeparateEXT");
  3384. if(!_ptrc_glBlendFuncSeparateEXT) numFailed++;
  3385. return numFailed;
  3386. }
  3387. void (CODEGEN_FUNCPTR *_ptrc_glBlendEquationEXT)(GLenum) = NULL;
  3388. static int Load_EXT_blend_minmax()
  3389. {
  3390. int numFailed = 0;
  3391. _ptrc_glBlendEquationEXT = (void (CODEGEN_FUNCPTR *)(GLenum))IntGetProcAddress("glBlendEquationEXT");
  3392. if(!_ptrc_glBlendEquationEXT) numFailed++;
  3393. return numFailed;
  3394. }
  3395. void (CODEGEN_FUNCPTR *_ptrc_glColorSubTableEXT)(GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *) = NULL;
  3396. void (CODEGEN_FUNCPTR *_ptrc_glCopyColorSubTableEXT)(GLenum, GLsizei, GLint, GLint, GLsizei) = NULL;
  3397. static int Load_EXT_color_subtable()
  3398. {
  3399. int numFailed = 0;
  3400. _ptrc_glColorSubTableEXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *))IntGetProcAddress("glColorSubTableEXT");
  3401. if(!_ptrc_glColorSubTableEXT) numFailed++;
  3402. _ptrc_glCopyColorSubTableEXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLsizei, GLint, GLint, GLsizei))IntGetProcAddress("glCopyColorSubTableEXT");
  3403. if(!_ptrc_glCopyColorSubTableEXT) numFailed++;
  3404. return numFailed;
  3405. }
  3406. void (CODEGEN_FUNCPTR *_ptrc_glLockArraysEXT)(GLint, GLsizei) = NULL;
  3407. void (CODEGEN_FUNCPTR *_ptrc_glUnlockArraysEXT)() = NULL;
  3408. static int Load_EXT_compiled_vertex_array()
  3409. {
  3410. int numFailed = 0;
  3411. _ptrc_glLockArraysEXT = (void (CODEGEN_FUNCPTR *)(GLint, GLsizei))IntGetProcAddress("glLockArraysEXT");
  3412. if(!_ptrc_glLockArraysEXT) numFailed++;
  3413. _ptrc_glUnlockArraysEXT = (void (CODEGEN_FUNCPTR *)())IntGetProcAddress("glUnlockArraysEXT");
  3414. if(!_ptrc_glUnlockArraysEXT) numFailed++;
  3415. return numFailed;
  3416. }
  3417. void (CODEGEN_FUNCPTR *_ptrc_glConvolutionFilter1DEXT)(GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *) = NULL;
  3418. void (CODEGEN_FUNCPTR *_ptrc_glConvolutionFilter2DEXT)(GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *) = NULL;
  3419. void (CODEGEN_FUNCPTR *_ptrc_glConvolutionParameterfEXT)(GLenum, GLenum, GLfloat) = NULL;
  3420. void (CODEGEN_FUNCPTR *_ptrc_glConvolutionParameterfvEXT)(GLenum, GLenum, const GLfloat *) = NULL;
  3421. void (CODEGEN_FUNCPTR *_ptrc_glConvolutionParameteriEXT)(GLenum, GLenum, GLint) = NULL;
  3422. void (CODEGEN_FUNCPTR *_ptrc_glConvolutionParameterivEXT)(GLenum, GLenum, const GLint *) = NULL;
  3423. void (CODEGEN_FUNCPTR *_ptrc_glCopyConvolutionFilter1DEXT)(GLenum, GLenum, GLint, GLint, GLsizei) = NULL;
  3424. void (CODEGEN_FUNCPTR *_ptrc_glCopyConvolutionFilter2DEXT)(GLenum, GLenum, GLint, GLint, GLsizei, GLsizei) = NULL;
  3425. void (CODEGEN_FUNCPTR *_ptrc_glGetConvolutionFilterEXT)(GLenum, GLenum, GLenum, GLvoid *) = NULL;
  3426. void (CODEGEN_FUNCPTR *_ptrc_glGetConvolutionParameterfvEXT)(GLenum, GLenum, GLfloat *) = NULL;
  3427. void (CODEGEN_FUNCPTR *_ptrc_glGetConvolutionParameterivEXT)(GLenum, GLenum, GLint *) = NULL;
  3428. void (CODEGEN_FUNCPTR *_ptrc_glGetSeparableFilterEXT)(GLenum, GLenum, GLenum, GLvoid *, GLvoid *, GLvoid *) = NULL;
  3429. void (CODEGEN_FUNCPTR *_ptrc_glSeparableFilter2DEXT)(GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *, const GLvoid *) = NULL;
  3430. static int Load_EXT_convolution()
  3431. {
  3432. int numFailed = 0;
  3433. _ptrc_glConvolutionFilter1DEXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *))IntGetProcAddress("glConvolutionFilter1DEXT");
  3434. if(!_ptrc_glConvolutionFilter1DEXT) numFailed++;
  3435. _ptrc_glConvolutionFilter2DEXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *))IntGetProcAddress("glConvolutionFilter2DEXT");
  3436. if(!_ptrc_glConvolutionFilter2DEXT) numFailed++;
  3437. _ptrc_glConvolutionParameterfEXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLfloat))IntGetProcAddress("glConvolutionParameterfEXT");
  3438. if(!_ptrc_glConvolutionParameterfEXT) numFailed++;
  3439. _ptrc_glConvolutionParameterfvEXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, const GLfloat *))IntGetProcAddress("glConvolutionParameterfvEXT");
  3440. if(!_ptrc_glConvolutionParameterfvEXT) numFailed++;
  3441. _ptrc_glConvolutionParameteriEXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLint))IntGetProcAddress("glConvolutionParameteriEXT");
  3442. if(!_ptrc_glConvolutionParameteriEXT) numFailed++;
  3443. _ptrc_glConvolutionParameterivEXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, const GLint *))IntGetProcAddress("glConvolutionParameterivEXT");
  3444. if(!_ptrc_glConvolutionParameterivEXT) numFailed++;
  3445. _ptrc_glCopyConvolutionFilter1DEXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLint, GLint, GLsizei))IntGetProcAddress("glCopyConvolutionFilter1DEXT");
  3446. if(!_ptrc_glCopyConvolutionFilter1DEXT) numFailed++;
  3447. _ptrc_glCopyConvolutionFilter2DEXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLint, GLint, GLsizei, GLsizei))IntGetProcAddress("glCopyConvolutionFilter2DEXT");
  3448. if(!_ptrc_glCopyConvolutionFilter2DEXT) numFailed++;
  3449. _ptrc_glGetConvolutionFilterEXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLenum, GLvoid *))IntGetProcAddress("glGetConvolutionFilterEXT");
  3450. if(!_ptrc_glGetConvolutionFilterEXT) numFailed++;
  3451. _ptrc_glGetConvolutionParameterfvEXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLfloat *))IntGetProcAddress("glGetConvolutionParameterfvEXT");
  3452. if(!_ptrc_glGetConvolutionParameterfvEXT) numFailed++;
  3453. _ptrc_glGetConvolutionParameterivEXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLint *))IntGetProcAddress("glGetConvolutionParameterivEXT");
  3454. if(!_ptrc_glGetConvolutionParameterivEXT) numFailed++;
  3455. _ptrc_glGetSeparableFilterEXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLenum, GLvoid *, GLvoid *, GLvoid *))IntGetProcAddress("glGetSeparableFilterEXT");
  3456. if(!_ptrc_glGetSeparableFilterEXT) numFailed++;
  3457. _ptrc_glSeparableFilter2DEXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *, const GLvoid *))IntGetProcAddress("glSeparableFilter2DEXT");
  3458. if(!_ptrc_glSeparableFilter2DEXT) numFailed++;
  3459. return numFailed;
  3460. }
  3461. void (CODEGEN_FUNCPTR *_ptrc_glBinormal3bEXT)(GLbyte, GLbyte, GLbyte) = NULL;
  3462. void (CODEGEN_FUNCPTR *_ptrc_glBinormal3bvEXT)(const GLbyte *) = NULL;
  3463. void (CODEGEN_FUNCPTR *_ptrc_glBinormal3dEXT)(GLdouble, GLdouble, GLdouble) = NULL;
  3464. void (CODEGEN_FUNCPTR *_ptrc_glBinormal3dvEXT)(const GLdouble *) = NULL;
  3465. void (CODEGEN_FUNCPTR *_ptrc_glBinormal3fEXT)(GLfloat, GLfloat, GLfloat) = NULL;
  3466. void (CODEGEN_FUNCPTR *_ptrc_glBinormal3fvEXT)(const GLfloat *) = NULL;
  3467. void (CODEGEN_FUNCPTR *_ptrc_glBinormal3iEXT)(GLint, GLint, GLint) = NULL;
  3468. void (CODEGEN_FUNCPTR *_ptrc_glBinormal3ivEXT)(const GLint *) = NULL;
  3469. void (CODEGEN_FUNCPTR *_ptrc_glBinormal3sEXT)(GLshort, GLshort, GLshort) = NULL;
  3470. void (CODEGEN_FUNCPTR *_ptrc_glBinormal3svEXT)(const GLshort *) = NULL;
  3471. void (CODEGEN_FUNCPTR *_ptrc_glBinormalPointerEXT)(GLenum, GLsizei, const GLvoid *) = NULL;
  3472. void (CODEGEN_FUNCPTR *_ptrc_glTangent3bEXT)(GLbyte, GLbyte, GLbyte) = NULL;
  3473. void (CODEGEN_FUNCPTR *_ptrc_glTangent3bvEXT)(const GLbyte *) = NULL;
  3474. void (CODEGEN_FUNCPTR *_ptrc_glTangent3dEXT)(GLdouble, GLdouble, GLdouble) = NULL;
  3475. void (CODEGEN_FUNCPTR *_ptrc_glTangent3dvEXT)(const GLdouble *) = NULL;
  3476. void (CODEGEN_FUNCPTR *_ptrc_glTangent3fEXT)(GLfloat, GLfloat, GLfloat) = NULL;
  3477. void (CODEGEN_FUNCPTR *_ptrc_glTangent3fvEXT)(const GLfloat *) = NULL;
  3478. void (CODEGEN_FUNCPTR *_ptrc_glTangent3iEXT)(GLint, GLint, GLint) = NULL;
  3479. void (CODEGEN_FUNCPTR *_ptrc_glTangent3ivEXT)(const GLint *) = NULL;
  3480. void (CODEGEN_FUNCPTR *_ptrc_glTangent3sEXT)(GLshort, GLshort, GLshort) = NULL;
  3481. void (CODEGEN_FUNCPTR *_ptrc_glTangent3svEXT)(const GLshort *) = NULL;
  3482. void (CODEGEN_FUNCPTR *_ptrc_glTangentPointerEXT)(GLenum, GLsizei, const GLvoid *) = NULL;
  3483. static int Load_EXT_coordinate_frame()
  3484. {
  3485. int numFailed = 0;
  3486. _ptrc_glBinormal3bEXT = (void (CODEGEN_FUNCPTR *)(GLbyte, GLbyte, GLbyte))IntGetProcAddress("glBinormal3bEXT");
  3487. if(!_ptrc_glBinormal3bEXT) numFailed++;
  3488. _ptrc_glBinormal3bvEXT = (void (CODEGEN_FUNCPTR *)(const GLbyte *))IntGetProcAddress("glBinormal3bvEXT");
  3489. if(!_ptrc_glBinormal3bvEXT) numFailed++;
  3490. _ptrc_glBinormal3dEXT = (void (CODEGEN_FUNCPTR *)(GLdouble, GLdouble, GLdouble))IntGetProcAddress("glBinormal3dEXT");
  3491. if(!_ptrc_glBinormal3dEXT) numFailed++;
  3492. _ptrc_glBinormal3dvEXT = (void (CODEGEN_FUNCPTR *)(const GLdouble *))IntGetProcAddress("glBinormal3dvEXT");
  3493. if(!_ptrc_glBinormal3dvEXT) numFailed++;
  3494. _ptrc_glBinormal3fEXT = (void (CODEGEN_FUNCPTR *)(GLfloat, GLfloat, GLfloat))IntGetProcAddress("glBinormal3fEXT");
  3495. if(!_ptrc_glBinormal3fEXT) numFailed++;
  3496. _ptrc_glBinormal3fvEXT = (void (CODEGEN_FUNCPTR *)(const GLfloat *))IntGetProcAddress("glBinormal3fvEXT");
  3497. if(!_ptrc_glBinormal3fvEXT) numFailed++;
  3498. _ptrc_glBinormal3iEXT = (void (CODEGEN_FUNCPTR *)(GLint, GLint, GLint))IntGetProcAddress("glBinormal3iEXT");
  3499. if(!_ptrc_glBinormal3iEXT) numFailed++;
  3500. _ptrc_glBinormal3ivEXT = (void (CODEGEN_FUNCPTR *)(const GLint *))IntGetProcAddress("glBinormal3ivEXT");
  3501. if(!_ptrc_glBinormal3ivEXT) numFailed++;
  3502. _ptrc_glBinormal3sEXT = (void (CODEGEN_FUNCPTR *)(GLshort, GLshort, GLshort))IntGetProcAddress("glBinormal3sEXT");
  3503. if(!_ptrc_glBinormal3sEXT) numFailed++;
  3504. _ptrc_glBinormal3svEXT = (void (CODEGEN_FUNCPTR *)(const GLshort *))IntGetProcAddress("glBinormal3svEXT");
  3505. if(!_ptrc_glBinormal3svEXT) numFailed++;
  3506. _ptrc_glBinormalPointerEXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLsizei, const GLvoid *))IntGetProcAddress("glBinormalPointerEXT");
  3507. if(!_ptrc_glBinormalPointerEXT) numFailed++;
  3508. _ptrc_glTangent3bEXT = (void (CODEGEN_FUNCPTR *)(GLbyte, GLbyte, GLbyte))IntGetProcAddress("glTangent3bEXT");
  3509. if(!_ptrc_glTangent3bEXT) numFailed++;
  3510. _ptrc_glTangent3bvEXT = (void (CODEGEN_FUNCPTR *)(const GLbyte *))IntGetProcAddress("glTangent3bvEXT");
  3511. if(!_ptrc_glTangent3bvEXT) numFailed++;
  3512. _ptrc_glTangent3dEXT = (void (CODEGEN_FUNCPTR *)(GLdouble, GLdouble, GLdouble))IntGetProcAddress("glTangent3dEXT");
  3513. if(!_ptrc_glTangent3dEXT) numFailed++;
  3514. _ptrc_glTangent3dvEXT = (void (CODEGEN_FUNCPTR *)(const GLdouble *))IntGetProcAddress("glTangent3dvEXT");
  3515. if(!_ptrc_glTangent3dvEXT) numFailed++;
  3516. _ptrc_glTangent3fEXT = (void (CODEGEN_FUNCPTR *)(GLfloat, GLfloat, GLfloat))IntGetProcAddress("glTangent3fEXT");
  3517. if(!_ptrc_glTangent3fEXT) numFailed++;
  3518. _ptrc_glTangent3fvEXT = (void (CODEGEN_FUNCPTR *)(const GLfloat *))IntGetProcAddress("glTangent3fvEXT");
  3519. if(!_ptrc_glTangent3fvEXT) numFailed++;
  3520. _ptrc_glTangent3iEXT = (void (CODEGEN_FUNCPTR *)(GLint, GLint, GLint))IntGetProcAddress("glTangent3iEXT");
  3521. if(!_ptrc_glTangent3iEXT) numFailed++;
  3522. _ptrc_glTangent3ivEXT = (void (CODEGEN_FUNCPTR *)(const GLint *))IntGetProcAddress("glTangent3ivEXT");
  3523. if(!_ptrc_glTangent3ivEXT) numFailed++;
  3524. _ptrc_glTangent3sEXT = (void (CODEGEN_FUNCPTR *)(GLshort, GLshort, GLshort))IntGetProcAddress("glTangent3sEXT");
  3525. if(!_ptrc_glTangent3sEXT) numFailed++;
  3526. _ptrc_glTangent3svEXT = (void (CODEGEN_FUNCPTR *)(const GLshort *))IntGetProcAddress("glTangent3svEXT");
  3527. if(!_ptrc_glTangent3svEXT) numFailed++;
  3528. _ptrc_glTangentPointerEXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLsizei, const GLvoid *))IntGetProcAddress("glTangentPointerEXT");
  3529. if(!_ptrc_glTangentPointerEXT) numFailed++;
  3530. return numFailed;
  3531. }
  3532. void (CODEGEN_FUNCPTR *_ptrc_glCopyTexImage1DEXT)(GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLint) = NULL;
  3533. void (CODEGEN_FUNCPTR *_ptrc_glCopyTexImage2DEXT)(GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLsizei, GLint) = NULL;
  3534. void (CODEGEN_FUNCPTR *_ptrc_glCopyTexSubImage1DEXT)(GLenum, GLint, GLint, GLint, GLint, GLsizei) = NULL;
  3535. void (CODEGEN_FUNCPTR *_ptrc_glCopyTexSubImage2DEXT)(GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei) = NULL;
  3536. void (CODEGEN_FUNCPTR *_ptrc_glCopyTexSubImage3DEXT)(GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei) = NULL;
  3537. static int Load_EXT_copy_texture()
  3538. {
  3539. int numFailed = 0;
  3540. _ptrc_glCopyTexImage1DEXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLint))IntGetProcAddress("glCopyTexImage1DEXT");
  3541. if(!_ptrc_glCopyTexImage1DEXT) numFailed++;
  3542. _ptrc_glCopyTexImage2DEXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLsizei, GLint))IntGetProcAddress("glCopyTexImage2DEXT");
  3543. if(!_ptrc_glCopyTexImage2DEXT) numFailed++;
  3544. _ptrc_glCopyTexSubImage1DEXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLint, GLint, GLint, GLint, GLsizei))IntGetProcAddress("glCopyTexSubImage1DEXT");
  3545. if(!_ptrc_glCopyTexSubImage1DEXT) numFailed++;
  3546. _ptrc_glCopyTexSubImage2DEXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei))IntGetProcAddress("glCopyTexSubImage2DEXT");
  3547. if(!_ptrc_glCopyTexSubImage2DEXT) numFailed++;
  3548. _ptrc_glCopyTexSubImage3DEXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei))IntGetProcAddress("glCopyTexSubImage3DEXT");
  3549. if(!_ptrc_glCopyTexSubImage3DEXT) numFailed++;
  3550. return numFailed;
  3551. }
  3552. void (CODEGEN_FUNCPTR *_ptrc_glCullParameterdvEXT)(GLenum, GLdouble *) = NULL;
  3553. void (CODEGEN_FUNCPTR *_ptrc_glCullParameterfvEXT)(GLenum, GLfloat *) = NULL;
  3554. static int Load_EXT_cull_vertex()
  3555. {
  3556. int numFailed = 0;
  3557. _ptrc_glCullParameterdvEXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLdouble *))IntGetProcAddress("glCullParameterdvEXT");
  3558. if(!_ptrc_glCullParameterdvEXT) numFailed++;
  3559. _ptrc_glCullParameterfvEXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLfloat *))IntGetProcAddress("glCullParameterfvEXT");
  3560. if(!_ptrc_glCullParameterfvEXT) numFailed++;
  3561. return numFailed;
  3562. }
  3563. void (CODEGEN_FUNCPTR *_ptrc_glDepthBoundsEXT)(GLclampd, GLclampd) = NULL;
  3564. static int Load_EXT_depth_bounds_test()
  3565. {
  3566. int numFailed = 0;
  3567. _ptrc_glDepthBoundsEXT = (void (CODEGEN_FUNCPTR *)(GLclampd, GLclampd))IntGetProcAddress("glDepthBoundsEXT");
  3568. if(!_ptrc_glDepthBoundsEXT) numFailed++;
  3569. return numFailed;
  3570. }
  3571. void (CODEGEN_FUNCPTR *_ptrc_glBindMultiTextureEXT)(GLenum, GLenum, GLuint) = NULL;
  3572. GLenum (CODEGEN_FUNCPTR *_ptrc_glCheckNamedFramebufferStatusEXT)(GLuint, GLenum) = NULL;
  3573. void (CODEGEN_FUNCPTR *_ptrc_glClearNamedBufferDataEXT)(GLuint, GLenum, GLenum, GLenum, const void *) = NULL;
  3574. void (CODEGEN_FUNCPTR *_ptrc_glClearNamedBufferSubDataEXT)(GLuint, GLenum, GLenum, GLenum, GLsizeiptr, GLsizeiptr, const void *) = NULL;
  3575. void (CODEGEN_FUNCPTR *_ptrc_glClientAttribDefaultEXT)(GLbitfield) = NULL;
  3576. void (CODEGEN_FUNCPTR *_ptrc_glCompressedMultiTexImage1DEXT)(GLenum, GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, const GLvoid *) = NULL;
  3577. void (CODEGEN_FUNCPTR *_ptrc_glCompressedMultiTexImage2DEXT)(GLenum, GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *) = NULL;
  3578. void (CODEGEN_FUNCPTR *_ptrc_glCompressedMultiTexImage3DEXT)(GLenum, GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *) = NULL;
  3579. void (CODEGEN_FUNCPTR *_ptrc_glCompressedMultiTexSubImage1DEXT)(GLenum, GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, const GLvoid *) = NULL;
  3580. void (CODEGEN_FUNCPTR *_ptrc_glCompressedMultiTexSubImage2DEXT)(GLenum, GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *) = NULL;
  3581. void (CODEGEN_FUNCPTR *_ptrc_glCompressedMultiTexSubImage3DEXT)(GLenum, GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *) = NULL;
  3582. void (CODEGEN_FUNCPTR *_ptrc_glCompressedTextureImage1DEXT)(GLuint, GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, const GLvoid *) = NULL;
  3583. void (CODEGEN_FUNCPTR *_ptrc_glCompressedTextureImage2DEXT)(GLuint, GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *) = NULL;
  3584. void (CODEGEN_FUNCPTR *_ptrc_glCompressedTextureImage3DEXT)(GLuint, GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *) = NULL;
  3585. void (CODEGEN_FUNCPTR *_ptrc_glCompressedTextureSubImage1DEXT)(GLuint, GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, const GLvoid *) = NULL;
  3586. void (CODEGEN_FUNCPTR *_ptrc_glCompressedTextureSubImage2DEXT)(GLuint, GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *) = NULL;
  3587. void (CODEGEN_FUNCPTR *_ptrc_glCompressedTextureSubImage3DEXT)(GLuint, GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *) = NULL;
  3588. void (CODEGEN_FUNCPTR *_ptrc_glCopyMultiTexImage1DEXT)(GLenum, GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLint) = NULL;
  3589. void (CODEGEN_FUNCPTR *_ptrc_glCopyMultiTexImage2DEXT)(GLenum, GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLsizei, GLint) = NULL;
  3590. void (CODEGEN_FUNCPTR *_ptrc_glCopyMultiTexSubImage1DEXT)(GLenum, GLenum, GLint, GLint, GLint, GLint, GLsizei) = NULL;
  3591. void (CODEGEN_FUNCPTR *_ptrc_glCopyMultiTexSubImage2DEXT)(GLenum, GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei) = NULL;
  3592. void (CODEGEN_FUNCPTR *_ptrc_glCopyMultiTexSubImage3DEXT)(GLenum, GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei) = NULL;
  3593. void (CODEGEN_FUNCPTR *_ptrc_glCopyTextureImage1DEXT)(GLuint, GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLint) = NULL;
  3594. void (CODEGEN_FUNCPTR *_ptrc_glCopyTextureImage2DEXT)(GLuint, GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLsizei, GLint) = NULL;
  3595. void (CODEGEN_FUNCPTR *_ptrc_glCopyTextureSubImage1DEXT)(GLuint, GLenum, GLint, GLint, GLint, GLint, GLsizei) = NULL;
  3596. void (CODEGEN_FUNCPTR *_ptrc_glCopyTextureSubImage2DEXT)(GLuint, GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei) = NULL;
  3597. void (CODEGEN_FUNCPTR *_ptrc_glCopyTextureSubImage3DEXT)(GLuint, GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei) = NULL;
  3598. void (CODEGEN_FUNCPTR *_ptrc_glDisableClientStateIndexedEXT)(GLenum, GLuint) = NULL;
  3599. void (CODEGEN_FUNCPTR *_ptrc_glDisableClientStateiEXT)(GLenum, GLuint) = NULL;
  3600. void (CODEGEN_FUNCPTR *_ptrc_glDisableIndexedEXT)(GLenum, GLuint) = NULL;
  3601. void (CODEGEN_FUNCPTR *_ptrc_glDisableVertexArrayAttribEXT)(GLuint, GLuint) = NULL;
  3602. void (CODEGEN_FUNCPTR *_ptrc_glDisableVertexArrayEXT)(GLuint, GLenum) = NULL;
  3603. void (CODEGEN_FUNCPTR *_ptrc_glEnableClientStateIndexedEXT)(GLenum, GLuint) = NULL;
  3604. void (CODEGEN_FUNCPTR *_ptrc_glEnableClientStateiEXT)(GLenum, GLuint) = NULL;
  3605. void (CODEGEN_FUNCPTR *_ptrc_glEnableIndexedEXT)(GLenum, GLuint) = NULL;
  3606. void (CODEGEN_FUNCPTR *_ptrc_glEnableVertexArrayAttribEXT)(GLuint, GLuint) = NULL;
  3607. void (CODEGEN_FUNCPTR *_ptrc_glEnableVertexArrayEXT)(GLuint, GLenum) = NULL;
  3608. void (CODEGEN_FUNCPTR *_ptrc_glFlushMappedNamedBufferRangeEXT)(GLuint, GLintptr, GLsizeiptr) = NULL;
  3609. void (CODEGEN_FUNCPTR *_ptrc_glFramebufferDrawBufferEXT)(GLuint, GLenum) = NULL;
  3610. void (CODEGEN_FUNCPTR *_ptrc_glFramebufferDrawBuffersEXT)(GLuint, GLsizei, const GLenum *) = NULL;
  3611. void (CODEGEN_FUNCPTR *_ptrc_glFramebufferReadBufferEXT)(GLuint, GLenum) = NULL;
  3612. void (CODEGEN_FUNCPTR *_ptrc_glGenerateMultiTexMipmapEXT)(GLenum, GLenum) = NULL;
  3613. void (CODEGEN_FUNCPTR *_ptrc_glGenerateTextureMipmapEXT)(GLuint, GLenum) = NULL;
  3614. void (CODEGEN_FUNCPTR *_ptrc_glGetBooleanIndexedvEXT)(GLenum, GLuint, GLboolean *) = NULL;
  3615. void (CODEGEN_FUNCPTR *_ptrc_glGetCompressedMultiTexImageEXT)(GLenum, GLenum, GLint, GLvoid *) = NULL;
  3616. void (CODEGEN_FUNCPTR *_ptrc_glGetCompressedTextureImageEXT)(GLuint, GLenum, GLint, GLvoid *) = NULL;
  3617. void (CODEGEN_FUNCPTR *_ptrc_glGetDoubleIndexedvEXT)(GLenum, GLuint, GLdouble *) = NULL;
  3618. void (CODEGEN_FUNCPTR *_ptrc_glGetDoublei_vEXT)(GLenum, GLuint, GLdouble *) = NULL;
  3619. void (CODEGEN_FUNCPTR *_ptrc_glGetFloatIndexedvEXT)(GLenum, GLuint, GLfloat *) = NULL;
  3620. void (CODEGEN_FUNCPTR *_ptrc_glGetFloati_vEXT)(GLenum, GLuint, GLfloat *) = NULL;
  3621. void (CODEGEN_FUNCPTR *_ptrc_glGetFramebufferParameterivEXT)(GLuint, GLenum, GLint *) = NULL;
  3622. void (CODEGEN_FUNCPTR *_ptrc_glGetIntegerIndexedvEXT)(GLenum, GLuint, GLint *) = NULL;
  3623. void (CODEGEN_FUNCPTR *_ptrc_glGetMultiTexEnvfvEXT)(GLenum, GLenum, GLenum, GLfloat *) = NULL;
  3624. void (CODEGEN_FUNCPTR *_ptrc_glGetMultiTexEnvivEXT)(GLenum, GLenum, GLenum, GLint *) = NULL;
  3625. void (CODEGEN_FUNCPTR *_ptrc_glGetMultiTexGendvEXT)(GLenum, GLenum, GLenum, GLdouble *) = NULL;
  3626. void (CODEGEN_FUNCPTR *_ptrc_glGetMultiTexGenfvEXT)(GLenum, GLenum, GLenum, GLfloat *) = NULL;
  3627. void (CODEGEN_FUNCPTR *_ptrc_glGetMultiTexGenivEXT)(GLenum, GLenum, GLenum, GLint *) = NULL;
  3628. void (CODEGEN_FUNCPTR *_ptrc_glGetMultiTexImageEXT)(GLenum, GLenum, GLint, GLenum, GLenum, GLvoid *) = NULL;
  3629. void (CODEGEN_FUNCPTR *_ptrc_glGetMultiTexLevelParameterfvEXT)(GLenum, GLenum, GLint, GLenum, GLfloat *) = NULL;
  3630. void (CODEGEN_FUNCPTR *_ptrc_glGetMultiTexLevelParameterivEXT)(GLenum, GLenum, GLint, GLenum, GLint *) = NULL;
  3631. void (CODEGEN_FUNCPTR *_ptrc_glGetMultiTexParameterIivEXT)(GLenum, GLenum, GLenum, GLint *) = NULL;
  3632. void (CODEGEN_FUNCPTR *_ptrc_glGetMultiTexParameterIuivEXT)(GLenum, GLenum, GLenum, GLuint *) = NULL;
  3633. void (CODEGEN_FUNCPTR *_ptrc_glGetMultiTexParameterfvEXT)(GLenum, GLenum, GLenum, GLfloat *) = NULL;
  3634. void (CODEGEN_FUNCPTR *_ptrc_glGetMultiTexParameterivEXT)(GLenum, GLenum, GLenum, GLint *) = NULL;
  3635. void (CODEGEN_FUNCPTR *_ptrc_glGetNamedBufferParameterivEXT)(GLuint, GLenum, GLint *) = NULL;
  3636. void (CODEGEN_FUNCPTR *_ptrc_glGetNamedBufferPointervEXT)(GLuint, GLenum, GLvoid **) = NULL;
  3637. void (CODEGEN_FUNCPTR *_ptrc_glGetNamedBufferSubDataEXT)(GLuint, GLintptr, GLsizeiptr, GLvoid *) = NULL;
  3638. void (CODEGEN_FUNCPTR *_ptrc_glGetNamedFramebufferAttachmentParameterivEXT)(GLuint, GLenum, GLenum, GLint *) = NULL;
  3639. void (CODEGEN_FUNCPTR *_ptrc_glGetNamedFramebufferParameterivEXT)(GLuint, GLenum, GLint *) = NULL;
  3640. void (CODEGEN_FUNCPTR *_ptrc_glGetNamedProgramLocalParameterIivEXT)(GLuint, GLenum, GLuint, GLint *) = NULL;
  3641. void (CODEGEN_FUNCPTR *_ptrc_glGetNamedProgramLocalParameterIuivEXT)(GLuint, GLenum, GLuint, GLuint *) = NULL;
  3642. void (CODEGEN_FUNCPTR *_ptrc_glGetNamedProgramLocalParameterdvEXT)(GLuint, GLenum, GLuint, GLdouble *) = NULL;
  3643. void (CODEGEN_FUNCPTR *_ptrc_glGetNamedProgramLocalParameterfvEXT)(GLuint, GLenum, GLuint, GLfloat *) = NULL;
  3644. void (CODEGEN_FUNCPTR *_ptrc_glGetNamedProgramStringEXT)(GLuint, GLenum, GLenum, GLvoid *) = NULL;
  3645. void (CODEGEN_FUNCPTR *_ptrc_glGetNamedProgramivEXT)(GLuint, GLenum, GLenum, GLint *) = NULL;
  3646. void (CODEGEN_FUNCPTR *_ptrc_glGetNamedRenderbufferParameterivEXT)(GLuint, GLenum, GLint *) = NULL;
  3647. void (CODEGEN_FUNCPTR *_ptrc_glGetPointerIndexedvEXT)(GLenum, GLuint, GLvoid **) = NULL;
  3648. void (CODEGEN_FUNCPTR *_ptrc_glGetPointeri_vEXT)(GLenum, GLuint, GLvoid **) = NULL;
  3649. void (CODEGEN_FUNCPTR *_ptrc_glGetTextureImageEXT)(GLuint, GLenum, GLint, GLenum, GLenum, GLvoid *) = NULL;
  3650. void (CODEGEN_FUNCPTR *_ptrc_glGetTextureLevelParameterfvEXT)(GLuint, GLenum, GLint, GLenum, GLfloat *) = NULL;
  3651. void (CODEGEN_FUNCPTR *_ptrc_glGetTextureLevelParameterivEXT)(GLuint, GLenum, GLint, GLenum, GLint *) = NULL;
  3652. void (CODEGEN_FUNCPTR *_ptrc_glGetTextureParameterIivEXT)(GLuint, GLenum, GLenum, GLint *) = NULL;
  3653. void (CODEGEN_FUNCPTR *_ptrc_glGetTextureParameterIuivEXT)(GLuint, GLenum, GLenum, GLuint *) = NULL;
  3654. void (CODEGEN_FUNCPTR *_ptrc_glGetTextureParameterfvEXT)(GLuint, GLenum, GLenum, GLfloat *) = NULL;
  3655. void (CODEGEN_FUNCPTR *_ptrc_glGetTextureParameterivEXT)(GLuint, GLenum, GLenum, GLint *) = NULL;
  3656. void (CODEGEN_FUNCPTR *_ptrc_glGetVertexArrayIntegeri_vEXT)(GLuint, GLuint, GLenum, GLint *) = NULL;
  3657. void (CODEGEN_FUNCPTR *_ptrc_glGetVertexArrayIntegervEXT)(GLuint, GLenum, GLint *) = NULL;
  3658. void (CODEGEN_FUNCPTR *_ptrc_glGetVertexArrayPointeri_vEXT)(GLuint, GLuint, GLenum, GLvoid **) = NULL;
  3659. void (CODEGEN_FUNCPTR *_ptrc_glGetVertexArrayPointervEXT)(GLuint, GLenum, GLvoid **) = NULL;
  3660. GLboolean (CODEGEN_FUNCPTR *_ptrc_glIsEnabledIndexedEXT)(GLenum, GLuint) = NULL;
  3661. void * (CODEGEN_FUNCPTR *_ptrc_glMapNamedBufferEXT)(GLuint, GLenum) = NULL;
  3662. void * (CODEGEN_FUNCPTR *_ptrc_glMapNamedBufferRangeEXT)(GLuint, GLintptr, GLsizeiptr, GLbitfield) = NULL;
  3663. void (CODEGEN_FUNCPTR *_ptrc_glMatrixFrustumEXT)(GLenum, GLdouble, GLdouble, GLdouble, GLdouble, GLdouble, GLdouble) = NULL;
  3664. void (CODEGEN_FUNCPTR *_ptrc_glMatrixLoadIdentityEXT)(GLenum) = NULL;
  3665. void (CODEGEN_FUNCPTR *_ptrc_glMatrixLoadTransposedEXT)(GLenum, const GLdouble *) = NULL;
  3666. void (CODEGEN_FUNCPTR *_ptrc_glMatrixLoadTransposefEXT)(GLenum, const GLfloat *) = NULL;
  3667. void (CODEGEN_FUNCPTR *_ptrc_glMatrixLoaddEXT)(GLenum, const GLdouble *) = NULL;
  3668. void (CODEGEN_FUNCPTR *_ptrc_glMatrixLoadfEXT)(GLenum, const GLfloat *) = NULL;
  3669. void (CODEGEN_FUNCPTR *_ptrc_glMatrixMultTransposedEXT)(GLenum, const GLdouble *) = NULL;
  3670. void (CODEGEN_FUNCPTR *_ptrc_glMatrixMultTransposefEXT)(GLenum, const GLfloat *) = NULL;
  3671. void (CODEGEN_FUNCPTR *_ptrc_glMatrixMultdEXT)(GLenum, const GLdouble *) = NULL;
  3672. void (CODEGEN_FUNCPTR *_ptrc_glMatrixMultfEXT)(GLenum, const GLfloat *) = NULL;
  3673. void (CODEGEN_FUNCPTR *_ptrc_glMatrixOrthoEXT)(GLenum, GLdouble, GLdouble, GLdouble, GLdouble, GLdouble, GLdouble) = NULL;
  3674. void (CODEGEN_FUNCPTR *_ptrc_glMatrixPopEXT)(GLenum) = NULL;
  3675. void (CODEGEN_FUNCPTR *_ptrc_glMatrixPushEXT)(GLenum) = NULL;
  3676. void (CODEGEN_FUNCPTR *_ptrc_glMatrixRotatedEXT)(GLenum, GLdouble, GLdouble, GLdouble, GLdouble) = NULL;
  3677. void (CODEGEN_FUNCPTR *_ptrc_glMatrixRotatefEXT)(GLenum, GLfloat, GLfloat, GLfloat, GLfloat) = NULL;
  3678. void (CODEGEN_FUNCPTR *_ptrc_glMatrixScaledEXT)(GLenum, GLdouble, GLdouble, GLdouble) = NULL;
  3679. void (CODEGEN_FUNCPTR *_ptrc_glMatrixScalefEXT)(GLenum, GLfloat, GLfloat, GLfloat) = NULL;
  3680. void (CODEGEN_FUNCPTR *_ptrc_glMatrixTranslatedEXT)(GLenum, GLdouble, GLdouble, GLdouble) = NULL;
  3681. void (CODEGEN_FUNCPTR *_ptrc_glMatrixTranslatefEXT)(GLenum, GLfloat, GLfloat, GLfloat) = NULL;
  3682. void (CODEGEN_FUNCPTR *_ptrc_glMultiTexBufferEXT)(GLenum, GLenum, GLenum, GLuint) = NULL;
  3683. void (CODEGEN_FUNCPTR *_ptrc_glMultiTexCoordPointerEXT)(GLenum, GLint, GLenum, GLsizei, const GLvoid *) = NULL;
  3684. void (CODEGEN_FUNCPTR *_ptrc_glMultiTexEnvfEXT)(GLenum, GLenum, GLenum, GLfloat) = NULL;
  3685. void (CODEGEN_FUNCPTR *_ptrc_glMultiTexEnvfvEXT)(GLenum, GLenum, GLenum, const GLfloat *) = NULL;
  3686. void (CODEGEN_FUNCPTR *_ptrc_glMultiTexEnviEXT)(GLenum, GLenum, GLenum, GLint) = NULL;
  3687. void (CODEGEN_FUNCPTR *_ptrc_glMultiTexEnvivEXT)(GLenum, GLenum, GLenum, const GLint *) = NULL;
  3688. void (CODEGEN_FUNCPTR *_ptrc_glMultiTexGendEXT)(GLenum, GLenum, GLenum, GLdouble) = NULL;
  3689. void (CODEGEN_FUNCPTR *_ptrc_glMultiTexGendvEXT)(GLenum, GLenum, GLenum, const GLdouble *) = NULL;
  3690. void (CODEGEN_FUNCPTR *_ptrc_glMultiTexGenfEXT)(GLenum, GLenum, GLenum, GLfloat) = NULL;
  3691. void (CODEGEN_FUNCPTR *_ptrc_glMultiTexGenfvEXT)(GLenum, GLenum, GLenum, const GLfloat *) = NULL;
  3692. void (CODEGEN_FUNCPTR *_ptrc_glMultiTexGeniEXT)(GLenum, GLenum, GLenum, GLint) = NULL;
  3693. void (CODEGEN_FUNCPTR *_ptrc_glMultiTexGenivEXT)(GLenum, GLenum, GLenum, const GLint *) = NULL;
  3694. void (CODEGEN_FUNCPTR *_ptrc_glMultiTexImage1DEXT)(GLenum, GLenum, GLint, GLint, GLsizei, GLint, GLenum, GLenum, const GLvoid *) = NULL;
  3695. void (CODEGEN_FUNCPTR *_ptrc_glMultiTexImage2DEXT)(GLenum, GLenum, GLint, GLint, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *) = NULL;
  3696. void (CODEGEN_FUNCPTR *_ptrc_glMultiTexImage3DEXT)(GLenum, GLenum, GLint, GLint, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *) = NULL;
  3697. void (CODEGEN_FUNCPTR *_ptrc_glMultiTexParameterIivEXT)(GLenum, GLenum, GLenum, const GLint *) = NULL;
  3698. void (CODEGEN_FUNCPTR *_ptrc_glMultiTexParameterIuivEXT)(GLenum, GLenum, GLenum, const GLuint *) = NULL;
  3699. void (CODEGEN_FUNCPTR *_ptrc_glMultiTexParameterfEXT)(GLenum, GLenum, GLenum, GLfloat) = NULL;
  3700. void (CODEGEN_FUNCPTR *_ptrc_glMultiTexParameterfvEXT)(GLenum, GLenum, GLenum, const GLfloat *) = NULL;
  3701. void (CODEGEN_FUNCPTR *_ptrc_glMultiTexParameteriEXT)(GLenum, GLenum, GLenum, GLint) = NULL;
  3702. void (CODEGEN_FUNCPTR *_ptrc_glMultiTexParameterivEXT)(GLenum, GLenum, GLenum, const GLint *) = NULL;
  3703. void (CODEGEN_FUNCPTR *_ptrc_glMultiTexRenderbufferEXT)(GLenum, GLenum, GLuint) = NULL;
  3704. void (CODEGEN_FUNCPTR *_ptrc_glMultiTexSubImage1DEXT)(GLenum, GLenum, GLint, GLint, GLsizei, GLenum, GLenum, const GLvoid *) = NULL;
  3705. void (CODEGEN_FUNCPTR *_ptrc_glMultiTexSubImage2DEXT)(GLenum, GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *) = NULL;
  3706. void (CODEGEN_FUNCPTR *_ptrc_glMultiTexSubImage3DEXT)(GLenum, GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *) = NULL;
  3707. void (CODEGEN_FUNCPTR *_ptrc_glNamedBufferDataEXT)(GLuint, GLsizeiptr, const GLvoid *, GLenum) = NULL;
  3708. void (CODEGEN_FUNCPTR *_ptrc_glNamedBufferSubDataEXT)(GLuint, GLintptr, GLsizeiptr, const GLvoid *) = NULL;
  3709. void (CODEGEN_FUNCPTR *_ptrc_glNamedCopyBufferSubDataEXT)(GLuint, GLuint, GLintptr, GLintptr, GLsizeiptr) = NULL;
  3710. void (CODEGEN_FUNCPTR *_ptrc_glNamedFramebufferParameteriEXT)(GLuint, GLenum, GLint) = NULL;
  3711. void (CODEGEN_FUNCPTR *_ptrc_glNamedFramebufferRenderbufferEXT)(GLuint, GLenum, GLenum, GLuint) = NULL;
  3712. void (CODEGEN_FUNCPTR *_ptrc_glNamedFramebufferTexture1DEXT)(GLuint, GLenum, GLenum, GLuint, GLint) = NULL;
  3713. void (CODEGEN_FUNCPTR *_ptrc_glNamedFramebufferTexture2DEXT)(GLuint, GLenum, GLenum, GLuint, GLint) = NULL;
  3714. void (CODEGEN_FUNCPTR *_ptrc_glNamedFramebufferTexture3DEXT)(GLuint, GLenum, GLenum, GLuint, GLint, GLint) = NULL;
  3715. void (CODEGEN_FUNCPTR *_ptrc_glNamedFramebufferTextureEXT)(GLuint, GLenum, GLuint, GLint) = NULL;
  3716. void (CODEGEN_FUNCPTR *_ptrc_glNamedFramebufferTextureFaceEXT)(GLuint, GLenum, GLuint, GLint, GLenum) = NULL;
  3717. void (CODEGEN_FUNCPTR *_ptrc_glNamedFramebufferTextureLayerEXT)(GLuint, GLenum, GLuint, GLint, GLint) = NULL;
  3718. void (CODEGEN_FUNCPTR *_ptrc_glNamedProgramLocalParameter4dEXT)(GLuint, GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble) = NULL;
  3719. void (CODEGEN_FUNCPTR *_ptrc_glNamedProgramLocalParameter4dvEXT)(GLuint, GLenum, GLuint, const GLdouble *) = NULL;
  3720. void (CODEGEN_FUNCPTR *_ptrc_glNamedProgramLocalParameter4fEXT)(GLuint, GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat) = NULL;
  3721. void (CODEGEN_FUNCPTR *_ptrc_glNamedProgramLocalParameter4fvEXT)(GLuint, GLenum, GLuint, const GLfloat *) = NULL;
  3722. void (CODEGEN_FUNCPTR *_ptrc_glNamedProgramLocalParameterI4iEXT)(GLuint, GLenum, GLuint, GLint, GLint, GLint, GLint) = NULL;
  3723. void (CODEGEN_FUNCPTR *_ptrc_glNamedProgramLocalParameterI4ivEXT)(GLuint, GLenum, GLuint, const GLint *) = NULL;
  3724. void (CODEGEN_FUNCPTR *_ptrc_glNamedProgramLocalParameterI4uiEXT)(GLuint, GLenum, GLuint, GLuint, GLuint, GLuint, GLuint) = NULL;
  3725. void (CODEGEN_FUNCPTR *_ptrc_glNamedProgramLocalParameterI4uivEXT)(GLuint, GLenum, GLuint, const GLuint *) = NULL;
  3726. void (CODEGEN_FUNCPTR *_ptrc_glNamedProgramLocalParameters4fvEXT)(GLuint, GLenum, GLuint, GLsizei, const GLfloat *) = NULL;
  3727. void (CODEGEN_FUNCPTR *_ptrc_glNamedProgramLocalParametersI4ivEXT)(GLuint, GLenum, GLuint, GLsizei, const GLint *) = NULL;
  3728. void (CODEGEN_FUNCPTR *_ptrc_glNamedProgramLocalParametersI4uivEXT)(GLuint, GLenum, GLuint, GLsizei, const GLuint *) = NULL;
  3729. void (CODEGEN_FUNCPTR *_ptrc_glNamedProgramStringEXT)(GLuint, GLenum, GLenum, GLsizei, const GLvoid *) = NULL;
  3730. void (CODEGEN_FUNCPTR *_ptrc_glNamedRenderbufferStorageEXT)(GLuint, GLenum, GLsizei, GLsizei) = NULL;
  3731. void (CODEGEN_FUNCPTR *_ptrc_glNamedRenderbufferStorageMultisampleCoverageEXT)(GLuint, GLsizei, GLsizei, GLenum, GLsizei, GLsizei) = NULL;
  3732. void (CODEGEN_FUNCPTR *_ptrc_glNamedRenderbufferStorageMultisampleEXT)(GLuint, GLsizei, GLenum, GLsizei, GLsizei) = NULL;
  3733. void (CODEGEN_FUNCPTR *_ptrc_glProgramUniform1dEXT)(GLuint, GLint, GLdouble) = NULL;
  3734. void (CODEGEN_FUNCPTR *_ptrc_glProgramUniform1dvEXT)(GLuint, GLint, GLsizei, const GLdouble *) = NULL;
  3735. void (CODEGEN_FUNCPTR *_ptrc_glProgramUniform1fEXT)(GLuint, GLint, GLfloat) = NULL;
  3736. void (CODEGEN_FUNCPTR *_ptrc_glProgramUniform1fvEXT)(GLuint, GLint, GLsizei, const GLfloat *) = NULL;
  3737. void (CODEGEN_FUNCPTR *_ptrc_glProgramUniform1iEXT)(GLuint, GLint, GLint) = NULL;
  3738. void (CODEGEN_FUNCPTR *_ptrc_glProgramUniform1ivEXT)(GLuint, GLint, GLsizei, const GLint *) = NULL;
  3739. void (CODEGEN_FUNCPTR *_ptrc_glProgramUniform1uiEXT)(GLuint, GLint, GLuint) = NULL;
  3740. void (CODEGEN_FUNCPTR *_ptrc_glProgramUniform1uivEXT)(GLuint, GLint, GLsizei, const GLuint *) = NULL;
  3741. void (CODEGEN_FUNCPTR *_ptrc_glProgramUniform2dEXT)(GLuint, GLint, GLdouble, GLdouble) = NULL;
  3742. void (CODEGEN_FUNCPTR *_ptrc_glProgramUniform2dvEXT)(GLuint, GLint, GLsizei, const GLdouble *) = NULL;
  3743. void (CODEGEN_FUNCPTR *_ptrc_glProgramUniform2fEXT)(GLuint, GLint, GLfloat, GLfloat) = NULL;
  3744. void (CODEGEN_FUNCPTR *_ptrc_glProgramUniform2fvEXT)(GLuint, GLint, GLsizei, const GLfloat *) = NULL;
  3745. void (CODEGEN_FUNCPTR *_ptrc_glProgramUniform2iEXT)(GLuint, GLint, GLint, GLint) = NULL;
  3746. void (CODEGEN_FUNCPTR *_ptrc_glProgramUniform2ivEXT)(GLuint, GLint, GLsizei, const GLint *) = NULL;
  3747. void (CODEGEN_FUNCPTR *_ptrc_glProgramUniform2uiEXT)(GLuint, GLint, GLuint, GLuint) = NULL;
  3748. void (CODEGEN_FUNCPTR *_ptrc_glProgramUniform2uivEXT)(GLuint, GLint, GLsizei, const GLuint *) = NULL;
  3749. void (CODEGEN_FUNCPTR *_ptrc_glProgramUniform3dEXT)(GLuint, GLint, GLdouble, GLdouble, GLdouble) = NULL;
  3750. void (CODEGEN_FUNCPTR *_ptrc_glProgramUniform3dvEXT)(GLuint, GLint, GLsizei, const GLdouble *) = NULL;
  3751. void (CODEGEN_FUNCPTR *_ptrc_glProgramUniform3fEXT)(GLuint, GLint, GLfloat, GLfloat, GLfloat) = NULL;
  3752. void (CODEGEN_FUNCPTR *_ptrc_glProgramUniform3fvEXT)(GLuint, GLint, GLsizei, const GLfloat *) = NULL;
  3753. void (CODEGEN_FUNCPTR *_ptrc_glProgramUniform3iEXT)(GLuint, GLint, GLint, GLint, GLint) = NULL;
  3754. void (CODEGEN_FUNCPTR *_ptrc_glProgramUniform3ivEXT)(GLuint, GLint, GLsizei, const GLint *) = NULL;
  3755. void (CODEGEN_FUNCPTR *_ptrc_glProgramUniform3uiEXT)(GLuint, GLint, GLuint, GLuint, GLuint) = NULL;
  3756. void (CODEGEN_FUNCPTR *_ptrc_glProgramUniform3uivEXT)(GLuint, GLint, GLsizei, const GLuint *) = NULL;
  3757. void (CODEGEN_FUNCPTR *_ptrc_glProgramUniform4dEXT)(GLuint, GLint, GLdouble, GLdouble, GLdouble, GLdouble) = NULL;
  3758. void (CODEGEN_FUNCPTR *_ptrc_glProgramUniform4dvEXT)(GLuint, GLint, GLsizei, const GLdouble *) = NULL;
  3759. void (CODEGEN_FUNCPTR *_ptrc_glProgramUniform4fEXT)(GLuint, GLint, GLfloat, GLfloat, GLfloat, GLfloat) = NULL;
  3760. void (CODEGEN_FUNCPTR *_ptrc_glProgramUniform4fvEXT)(GLuint, GLint, GLsizei, const GLfloat *) = NULL;
  3761. void (CODEGEN_FUNCPTR *_ptrc_glProgramUniform4iEXT)(GLuint, GLint, GLint, GLint, GLint, GLint) = NULL;
  3762. void (CODEGEN_FUNCPTR *_ptrc_glProgramUniform4ivEXT)(GLuint, GLint, GLsizei, const GLint *) = NULL;
  3763. void (CODEGEN_FUNCPTR *_ptrc_glProgramUniform4uiEXT)(GLuint, GLint, GLuint, GLuint, GLuint, GLuint) = NULL;
  3764. void (CODEGEN_FUNCPTR *_ptrc_glProgramUniform4uivEXT)(GLuint, GLint, GLsizei, const GLuint *) = NULL;
  3765. void (CODEGEN_FUNCPTR *_ptrc_glProgramUniformMatrix2dvEXT)(GLuint, GLint, GLsizei, GLboolean, const GLdouble *) = NULL;
  3766. void (CODEGEN_FUNCPTR *_ptrc_glProgramUniformMatrix2fvEXT)(GLuint, GLint, GLsizei, GLboolean, const GLfloat *) = NULL;
  3767. void (CODEGEN_FUNCPTR *_ptrc_glProgramUniformMatrix2x3dvEXT)(GLuint, GLint, GLsizei, GLboolean, const GLdouble *) = NULL;
  3768. void (CODEGEN_FUNCPTR *_ptrc_glProgramUniformMatrix2x3fvEXT)(GLuint, GLint, GLsizei, GLboolean, const GLfloat *) = NULL;
  3769. void (CODEGEN_FUNCPTR *_ptrc_glProgramUniformMatrix2x4dvEXT)(GLuint, GLint, GLsizei, GLboolean, const GLdouble *) = NULL;
  3770. void (CODEGEN_FUNCPTR *_ptrc_glProgramUniformMatrix2x4fvEXT)(GLuint, GLint, GLsizei, GLboolean, const GLfloat *) = NULL;
  3771. void (CODEGEN_FUNCPTR *_ptrc_glProgramUniformMatrix3dvEXT)(GLuint, GLint, GLsizei, GLboolean, const GLdouble *) = NULL;
  3772. void (CODEGEN_FUNCPTR *_ptrc_glProgramUniformMatrix3fvEXT)(GLuint, GLint, GLsizei, GLboolean, const GLfloat *) = NULL;
  3773. void (CODEGEN_FUNCPTR *_ptrc_glProgramUniformMatrix3x2dvEXT)(GLuint, GLint, GLsizei, GLboolean, const GLdouble *) = NULL;
  3774. void (CODEGEN_FUNCPTR *_ptrc_glProgramUniformMatrix3x2fvEXT)(GLuint, GLint, GLsizei, GLboolean, const GLfloat *) = NULL;
  3775. void (CODEGEN_FUNCPTR *_ptrc_glProgramUniformMatrix3x4dvEXT)(GLuint, GLint, GLsizei, GLboolean, const GLdouble *) = NULL;
  3776. void (CODEGEN_FUNCPTR *_ptrc_glProgramUniformMatrix3x4fvEXT)(GLuint, GLint, GLsizei, GLboolean, const GLfloat *) = NULL;
  3777. void (CODEGEN_FUNCPTR *_ptrc_glProgramUniformMatrix4dvEXT)(GLuint, GLint, GLsizei, GLboolean, const GLdouble *) = NULL;
  3778. void (CODEGEN_FUNCPTR *_ptrc_glProgramUniformMatrix4fvEXT)(GLuint, GLint, GLsizei, GLboolean, const GLfloat *) = NULL;
  3779. void (CODEGEN_FUNCPTR *_ptrc_glProgramUniformMatrix4x2dvEXT)(GLuint, GLint, GLsizei, GLboolean, const GLdouble *) = NULL;
  3780. void (CODEGEN_FUNCPTR *_ptrc_glProgramUniformMatrix4x2fvEXT)(GLuint, GLint, GLsizei, GLboolean, const GLfloat *) = NULL;
  3781. void (CODEGEN_FUNCPTR *_ptrc_glProgramUniformMatrix4x3dvEXT)(GLuint, GLint, GLsizei, GLboolean, const GLdouble *) = NULL;
  3782. void (CODEGEN_FUNCPTR *_ptrc_glProgramUniformMatrix4x3fvEXT)(GLuint, GLint, GLsizei, GLboolean, const GLfloat *) = NULL;
  3783. void (CODEGEN_FUNCPTR *_ptrc_glPushClientAttribDefaultEXT)(GLbitfield) = NULL;
  3784. void (CODEGEN_FUNCPTR *_ptrc_glTextureBufferEXT)(GLuint, GLenum, GLenum, GLuint) = NULL;
  3785. void (CODEGEN_FUNCPTR *_ptrc_glTextureBufferRangeEXT)(GLuint, GLenum, GLenum, GLuint, GLintptr, GLsizeiptr) = NULL;
  3786. void (CODEGEN_FUNCPTR *_ptrc_glTextureImage1DEXT)(GLuint, GLenum, GLint, GLint, GLsizei, GLint, GLenum, GLenum, const GLvoid *) = NULL;
  3787. void (CODEGEN_FUNCPTR *_ptrc_glTextureImage2DEXT)(GLuint, GLenum, GLint, GLint, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *) = NULL;
  3788. void (CODEGEN_FUNCPTR *_ptrc_glTextureImage3DEXT)(GLuint, GLenum, GLint, GLint, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *) = NULL;
  3789. void (CODEGEN_FUNCPTR *_ptrc_glTexturePageCommitmentEXT)(GLuint, GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLboolean) = NULL;
  3790. void (CODEGEN_FUNCPTR *_ptrc_glTextureParameterIivEXT)(GLuint, GLenum, GLenum, const GLint *) = NULL;
  3791. void (CODEGEN_FUNCPTR *_ptrc_glTextureParameterIuivEXT)(GLuint, GLenum, GLenum, const GLuint *) = NULL;
  3792. void (CODEGEN_FUNCPTR *_ptrc_glTextureParameterfEXT)(GLuint, GLenum, GLenum, GLfloat) = NULL;
  3793. void (CODEGEN_FUNCPTR *_ptrc_glTextureParameterfvEXT)(GLuint, GLenum, GLenum, const GLfloat *) = NULL;
  3794. void (CODEGEN_FUNCPTR *_ptrc_glTextureParameteriEXT)(GLuint, GLenum, GLenum, GLint) = NULL;
  3795. void (CODEGEN_FUNCPTR *_ptrc_glTextureParameterivEXT)(GLuint, GLenum, GLenum, const GLint *) = NULL;
  3796. void (CODEGEN_FUNCPTR *_ptrc_glTextureRenderbufferEXT)(GLuint, GLenum, GLuint) = NULL;
  3797. void (CODEGEN_FUNCPTR *_ptrc_glTextureStorage1DEXT)(GLuint, GLenum, GLsizei, GLenum, GLsizei) = NULL;
  3798. void (CODEGEN_FUNCPTR *_ptrc_glTextureStorage2DEXT)(GLuint, GLenum, GLsizei, GLenum, GLsizei, GLsizei) = NULL;
  3799. void (CODEGEN_FUNCPTR *_ptrc_glTextureStorage2DMultisampleEXT)(GLuint, GLenum, GLsizei, GLenum, GLsizei, GLsizei, GLboolean) = NULL;
  3800. void (CODEGEN_FUNCPTR *_ptrc_glTextureStorage3DEXT)(GLuint, GLenum, GLsizei, GLenum, GLsizei, GLsizei, GLsizei) = NULL;
  3801. void (CODEGEN_FUNCPTR *_ptrc_glTextureStorage3DMultisampleEXT)(GLuint, GLenum, GLsizei, GLenum, GLsizei, GLsizei, GLsizei, GLboolean) = NULL;
  3802. void (CODEGEN_FUNCPTR *_ptrc_glTextureSubImage1DEXT)(GLuint, GLenum, GLint, GLint, GLsizei, GLenum, GLenum, const GLvoid *) = NULL;
  3803. void (CODEGEN_FUNCPTR *_ptrc_glTextureSubImage2DEXT)(GLuint, GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *) = NULL;
  3804. void (CODEGEN_FUNCPTR *_ptrc_glTextureSubImage3DEXT)(GLuint, GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *) = NULL;
  3805. GLboolean (CODEGEN_FUNCPTR *_ptrc_glUnmapNamedBufferEXT)(GLuint) = NULL;
  3806. void (CODEGEN_FUNCPTR *_ptrc_glVertexArrayBindVertexBufferEXT)(GLuint, GLuint, GLuint, GLintptr, GLsizei) = NULL;
  3807. void (CODEGEN_FUNCPTR *_ptrc_glVertexArrayColorOffsetEXT)(GLuint, GLuint, GLint, GLenum, GLsizei, GLintptr) = NULL;
  3808. void (CODEGEN_FUNCPTR *_ptrc_glVertexArrayEdgeFlagOffsetEXT)(GLuint, GLuint, GLsizei, GLintptr) = NULL;
  3809. void (CODEGEN_FUNCPTR *_ptrc_glVertexArrayFogCoordOffsetEXT)(GLuint, GLuint, GLenum, GLsizei, GLintptr) = NULL;
  3810. void (CODEGEN_FUNCPTR *_ptrc_glVertexArrayIndexOffsetEXT)(GLuint, GLuint, GLenum, GLsizei, GLintptr) = NULL;
  3811. void (CODEGEN_FUNCPTR *_ptrc_glVertexArrayMultiTexCoordOffsetEXT)(GLuint, GLuint, GLenum, GLint, GLenum, GLsizei, GLintptr) = NULL;
  3812. void (CODEGEN_FUNCPTR *_ptrc_glVertexArrayNormalOffsetEXT)(GLuint, GLuint, GLenum, GLsizei, GLintptr) = NULL;
  3813. void (CODEGEN_FUNCPTR *_ptrc_glVertexArraySecondaryColorOffsetEXT)(GLuint, GLuint, GLint, GLenum, GLsizei, GLintptr) = NULL;
  3814. void (CODEGEN_FUNCPTR *_ptrc_glVertexArrayTexCoordOffsetEXT)(GLuint, GLuint, GLint, GLenum, GLsizei, GLintptr) = NULL;
  3815. void (CODEGEN_FUNCPTR *_ptrc_glVertexArrayVertexAttribBindingEXT)(GLuint, GLuint, GLuint) = NULL;
  3816. void (CODEGEN_FUNCPTR *_ptrc_glVertexArrayVertexAttribFormatEXT)(GLuint, GLuint, GLint, GLenum, GLboolean, GLuint) = NULL;
  3817. void (CODEGEN_FUNCPTR *_ptrc_glVertexArrayVertexAttribIFormatEXT)(GLuint, GLuint, GLint, GLenum, GLuint) = NULL;
  3818. void (CODEGEN_FUNCPTR *_ptrc_glVertexArrayVertexAttribIOffsetEXT)(GLuint, GLuint, GLuint, GLint, GLenum, GLsizei, GLintptr) = NULL;
  3819. void (CODEGEN_FUNCPTR *_ptrc_glVertexArrayVertexAttribLFormatEXT)(GLuint, GLuint, GLint, GLenum, GLuint) = NULL;
  3820. void (CODEGEN_FUNCPTR *_ptrc_glVertexArrayVertexAttribLOffsetEXT)(GLuint, GLuint, GLuint, GLint, GLenum, GLsizei, GLintptr) = NULL;
  3821. void (CODEGEN_FUNCPTR *_ptrc_glVertexArrayVertexAttribOffsetEXT)(GLuint, GLuint, GLuint, GLint, GLenum, GLboolean, GLsizei, GLintptr) = NULL;
  3822. void (CODEGEN_FUNCPTR *_ptrc_glVertexArrayVertexBindingDivisorEXT)(GLuint, GLuint, GLuint) = NULL;
  3823. void (CODEGEN_FUNCPTR *_ptrc_glVertexArrayVertexOffsetEXT)(GLuint, GLuint, GLint, GLenum, GLsizei, GLintptr) = NULL;
  3824. static int Load_EXT_direct_state_access()
  3825. {
  3826. int numFailed = 0;
  3827. _ptrc_glBindMultiTextureEXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLuint))IntGetProcAddress("glBindMultiTextureEXT");
  3828. if(!_ptrc_glBindMultiTextureEXT) numFailed++;
  3829. _ptrc_glCheckNamedFramebufferStatusEXT = (GLenum (CODEGEN_FUNCPTR *)(GLuint, GLenum))IntGetProcAddress("glCheckNamedFramebufferStatusEXT");
  3830. if(!_ptrc_glCheckNamedFramebufferStatusEXT) numFailed++;
  3831. _ptrc_glClearNamedBufferDataEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLenum, GLenum, const void *))IntGetProcAddress("glClearNamedBufferDataEXT");
  3832. if(!_ptrc_glClearNamedBufferDataEXT) numFailed++;
  3833. _ptrc_glClearNamedBufferSubDataEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLenum, GLenum, GLsizeiptr, GLsizeiptr, const void *))IntGetProcAddress("glClearNamedBufferSubDataEXT");
  3834. if(!_ptrc_glClearNamedBufferSubDataEXT) numFailed++;
  3835. _ptrc_glClientAttribDefaultEXT = (void (CODEGEN_FUNCPTR *)(GLbitfield))IntGetProcAddress("glClientAttribDefaultEXT");
  3836. if(!_ptrc_glClientAttribDefaultEXT) numFailed++;
  3837. _ptrc_glCompressedMultiTexImage1DEXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, const GLvoid *))IntGetProcAddress("glCompressedMultiTexImage1DEXT");
  3838. if(!_ptrc_glCompressedMultiTexImage1DEXT) numFailed++;
  3839. _ptrc_glCompressedMultiTexImage2DEXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *))IntGetProcAddress("glCompressedMultiTexImage2DEXT");
  3840. if(!_ptrc_glCompressedMultiTexImage2DEXT) numFailed++;
  3841. _ptrc_glCompressedMultiTexImage3DEXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *))IntGetProcAddress("glCompressedMultiTexImage3DEXT");
  3842. if(!_ptrc_glCompressedMultiTexImage3DEXT) numFailed++;
  3843. _ptrc_glCompressedMultiTexSubImage1DEXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, const GLvoid *))IntGetProcAddress("glCompressedMultiTexSubImage1DEXT");
  3844. if(!_ptrc_glCompressedMultiTexSubImage1DEXT) numFailed++;
  3845. _ptrc_glCompressedMultiTexSubImage2DEXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *))IntGetProcAddress("glCompressedMultiTexSubImage2DEXT");
  3846. if(!_ptrc_glCompressedMultiTexSubImage2DEXT) numFailed++;
  3847. _ptrc_glCompressedMultiTexSubImage3DEXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *))IntGetProcAddress("glCompressedMultiTexSubImage3DEXT");
  3848. if(!_ptrc_glCompressedMultiTexSubImage3DEXT) numFailed++;
  3849. _ptrc_glCompressedTextureImage1DEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, const GLvoid *))IntGetProcAddress("glCompressedTextureImage1DEXT");
  3850. if(!_ptrc_glCompressedTextureImage1DEXT) numFailed++;
  3851. _ptrc_glCompressedTextureImage2DEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *))IntGetProcAddress("glCompressedTextureImage2DEXT");
  3852. if(!_ptrc_glCompressedTextureImage2DEXT) numFailed++;
  3853. _ptrc_glCompressedTextureImage3DEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *))IntGetProcAddress("glCompressedTextureImage3DEXT");
  3854. if(!_ptrc_glCompressedTextureImage3DEXT) numFailed++;
  3855. _ptrc_glCompressedTextureSubImage1DEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, const GLvoid *))IntGetProcAddress("glCompressedTextureSubImage1DEXT");
  3856. if(!_ptrc_glCompressedTextureSubImage1DEXT) numFailed++;
  3857. _ptrc_glCompressedTextureSubImage2DEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *))IntGetProcAddress("glCompressedTextureSubImage2DEXT");
  3858. if(!_ptrc_glCompressedTextureSubImage2DEXT) numFailed++;
  3859. _ptrc_glCompressedTextureSubImage3DEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *))IntGetProcAddress("glCompressedTextureSubImage3DEXT");
  3860. if(!_ptrc_glCompressedTextureSubImage3DEXT) numFailed++;
  3861. _ptrc_glCopyMultiTexImage1DEXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLint))IntGetProcAddress("glCopyMultiTexImage1DEXT");
  3862. if(!_ptrc_glCopyMultiTexImage1DEXT) numFailed++;
  3863. _ptrc_glCopyMultiTexImage2DEXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLsizei, GLint))IntGetProcAddress("glCopyMultiTexImage2DEXT");
  3864. if(!_ptrc_glCopyMultiTexImage2DEXT) numFailed++;
  3865. _ptrc_glCopyMultiTexSubImage1DEXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLint, GLint, GLint, GLint, GLsizei))IntGetProcAddress("glCopyMultiTexSubImage1DEXT");
  3866. if(!_ptrc_glCopyMultiTexSubImage1DEXT) numFailed++;
  3867. _ptrc_glCopyMultiTexSubImage2DEXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei))IntGetProcAddress("glCopyMultiTexSubImage2DEXT");
  3868. if(!_ptrc_glCopyMultiTexSubImage2DEXT) numFailed++;
  3869. _ptrc_glCopyMultiTexSubImage3DEXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei))IntGetProcAddress("glCopyMultiTexSubImage3DEXT");
  3870. if(!_ptrc_glCopyMultiTexSubImage3DEXT) numFailed++;
  3871. _ptrc_glCopyTextureImage1DEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLint))IntGetProcAddress("glCopyTextureImage1DEXT");
  3872. if(!_ptrc_glCopyTextureImage1DEXT) numFailed++;
  3873. _ptrc_glCopyTextureImage2DEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLsizei, GLint))IntGetProcAddress("glCopyTextureImage2DEXT");
  3874. if(!_ptrc_glCopyTextureImage2DEXT) numFailed++;
  3875. _ptrc_glCopyTextureSubImage1DEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLint, GLint, GLint, GLint, GLsizei))IntGetProcAddress("glCopyTextureSubImage1DEXT");
  3876. if(!_ptrc_glCopyTextureSubImage1DEXT) numFailed++;
  3877. _ptrc_glCopyTextureSubImage2DEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei))IntGetProcAddress("glCopyTextureSubImage2DEXT");
  3878. if(!_ptrc_glCopyTextureSubImage2DEXT) numFailed++;
  3879. _ptrc_glCopyTextureSubImage3DEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei))IntGetProcAddress("glCopyTextureSubImage3DEXT");
  3880. if(!_ptrc_glCopyTextureSubImage3DEXT) numFailed++;
  3881. _ptrc_glDisableClientStateIndexedEXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint))IntGetProcAddress("glDisableClientStateIndexedEXT");
  3882. if(!_ptrc_glDisableClientStateIndexedEXT) numFailed++;
  3883. _ptrc_glDisableClientStateiEXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint))IntGetProcAddress("glDisableClientStateiEXT");
  3884. if(!_ptrc_glDisableClientStateiEXT) numFailed++;
  3885. _ptrc_glDisableIndexedEXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint))IntGetProcAddress("glDisableIndexedEXT");
  3886. if(!_ptrc_glDisableIndexedEXT) numFailed++;
  3887. _ptrc_glDisableVertexArrayAttribEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLuint))IntGetProcAddress("glDisableVertexArrayAttribEXT");
  3888. if(!_ptrc_glDisableVertexArrayAttribEXT) numFailed++;
  3889. _ptrc_glDisableVertexArrayEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum))IntGetProcAddress("glDisableVertexArrayEXT");
  3890. if(!_ptrc_glDisableVertexArrayEXT) numFailed++;
  3891. _ptrc_glEnableClientStateIndexedEXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint))IntGetProcAddress("glEnableClientStateIndexedEXT");
  3892. if(!_ptrc_glEnableClientStateIndexedEXT) numFailed++;
  3893. _ptrc_glEnableClientStateiEXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint))IntGetProcAddress("glEnableClientStateiEXT");
  3894. if(!_ptrc_glEnableClientStateiEXT) numFailed++;
  3895. _ptrc_glEnableIndexedEXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint))IntGetProcAddress("glEnableIndexedEXT");
  3896. if(!_ptrc_glEnableIndexedEXT) numFailed++;
  3897. _ptrc_glEnableVertexArrayAttribEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLuint))IntGetProcAddress("glEnableVertexArrayAttribEXT");
  3898. if(!_ptrc_glEnableVertexArrayAttribEXT) numFailed++;
  3899. _ptrc_glEnableVertexArrayEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum))IntGetProcAddress("glEnableVertexArrayEXT");
  3900. if(!_ptrc_glEnableVertexArrayEXT) numFailed++;
  3901. _ptrc_glFlushMappedNamedBufferRangeEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLintptr, GLsizeiptr))IntGetProcAddress("glFlushMappedNamedBufferRangeEXT");
  3902. if(!_ptrc_glFlushMappedNamedBufferRangeEXT) numFailed++;
  3903. _ptrc_glFramebufferDrawBufferEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum))IntGetProcAddress("glFramebufferDrawBufferEXT");
  3904. if(!_ptrc_glFramebufferDrawBufferEXT) numFailed++;
  3905. _ptrc_glFramebufferDrawBuffersEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLsizei, const GLenum *))IntGetProcAddress("glFramebufferDrawBuffersEXT");
  3906. if(!_ptrc_glFramebufferDrawBuffersEXT) numFailed++;
  3907. _ptrc_glFramebufferReadBufferEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum))IntGetProcAddress("glFramebufferReadBufferEXT");
  3908. if(!_ptrc_glFramebufferReadBufferEXT) numFailed++;
  3909. _ptrc_glGenerateMultiTexMipmapEXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum))IntGetProcAddress("glGenerateMultiTexMipmapEXT");
  3910. if(!_ptrc_glGenerateMultiTexMipmapEXT) numFailed++;
  3911. _ptrc_glGenerateTextureMipmapEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum))IntGetProcAddress("glGenerateTextureMipmapEXT");
  3912. if(!_ptrc_glGenerateTextureMipmapEXT) numFailed++;
  3913. _ptrc_glGetBooleanIndexedvEXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint, GLboolean *))IntGetProcAddress("glGetBooleanIndexedvEXT");
  3914. if(!_ptrc_glGetBooleanIndexedvEXT) numFailed++;
  3915. _ptrc_glGetCompressedMultiTexImageEXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLint, GLvoid *))IntGetProcAddress("glGetCompressedMultiTexImageEXT");
  3916. if(!_ptrc_glGetCompressedMultiTexImageEXT) numFailed++;
  3917. _ptrc_glGetCompressedTextureImageEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLint, GLvoid *))IntGetProcAddress("glGetCompressedTextureImageEXT");
  3918. if(!_ptrc_glGetCompressedTextureImageEXT) numFailed++;
  3919. _ptrc_glGetDoubleIndexedvEXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint, GLdouble *))IntGetProcAddress("glGetDoubleIndexedvEXT");
  3920. if(!_ptrc_glGetDoubleIndexedvEXT) numFailed++;
  3921. _ptrc_glGetDoublei_vEXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint, GLdouble *))IntGetProcAddress("glGetDoublei_vEXT");
  3922. if(!_ptrc_glGetDoublei_vEXT) numFailed++;
  3923. _ptrc_glGetFloatIndexedvEXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint, GLfloat *))IntGetProcAddress("glGetFloatIndexedvEXT");
  3924. if(!_ptrc_glGetFloatIndexedvEXT) numFailed++;
  3925. _ptrc_glGetFloati_vEXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint, GLfloat *))IntGetProcAddress("glGetFloati_vEXT");
  3926. if(!_ptrc_glGetFloati_vEXT) numFailed++;
  3927. _ptrc_glGetFramebufferParameterivEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLint *))IntGetProcAddress("glGetFramebufferParameterivEXT");
  3928. if(!_ptrc_glGetFramebufferParameterivEXT) numFailed++;
  3929. _ptrc_glGetIntegerIndexedvEXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint, GLint *))IntGetProcAddress("glGetIntegerIndexedvEXT");
  3930. if(!_ptrc_glGetIntegerIndexedvEXT) numFailed++;
  3931. _ptrc_glGetMultiTexEnvfvEXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLenum, GLfloat *))IntGetProcAddress("glGetMultiTexEnvfvEXT");
  3932. if(!_ptrc_glGetMultiTexEnvfvEXT) numFailed++;
  3933. _ptrc_glGetMultiTexEnvivEXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLenum, GLint *))IntGetProcAddress("glGetMultiTexEnvivEXT");
  3934. if(!_ptrc_glGetMultiTexEnvivEXT) numFailed++;
  3935. _ptrc_glGetMultiTexGendvEXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLenum, GLdouble *))IntGetProcAddress("glGetMultiTexGendvEXT");
  3936. if(!_ptrc_glGetMultiTexGendvEXT) numFailed++;
  3937. _ptrc_glGetMultiTexGenfvEXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLenum, GLfloat *))IntGetProcAddress("glGetMultiTexGenfvEXT");
  3938. if(!_ptrc_glGetMultiTexGenfvEXT) numFailed++;
  3939. _ptrc_glGetMultiTexGenivEXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLenum, GLint *))IntGetProcAddress("glGetMultiTexGenivEXT");
  3940. if(!_ptrc_glGetMultiTexGenivEXT) numFailed++;
  3941. _ptrc_glGetMultiTexImageEXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLint, GLenum, GLenum, GLvoid *))IntGetProcAddress("glGetMultiTexImageEXT");
  3942. if(!_ptrc_glGetMultiTexImageEXT) numFailed++;
  3943. _ptrc_glGetMultiTexLevelParameterfvEXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLint, GLenum, GLfloat *))IntGetProcAddress("glGetMultiTexLevelParameterfvEXT");
  3944. if(!_ptrc_glGetMultiTexLevelParameterfvEXT) numFailed++;
  3945. _ptrc_glGetMultiTexLevelParameterivEXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLint, GLenum, GLint *))IntGetProcAddress("glGetMultiTexLevelParameterivEXT");
  3946. if(!_ptrc_glGetMultiTexLevelParameterivEXT) numFailed++;
  3947. _ptrc_glGetMultiTexParameterIivEXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLenum, GLint *))IntGetProcAddress("glGetMultiTexParameterIivEXT");
  3948. if(!_ptrc_glGetMultiTexParameterIivEXT) numFailed++;
  3949. _ptrc_glGetMultiTexParameterIuivEXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLenum, GLuint *))IntGetProcAddress("glGetMultiTexParameterIuivEXT");
  3950. if(!_ptrc_glGetMultiTexParameterIuivEXT) numFailed++;
  3951. _ptrc_glGetMultiTexParameterfvEXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLenum, GLfloat *))IntGetProcAddress("glGetMultiTexParameterfvEXT");
  3952. if(!_ptrc_glGetMultiTexParameterfvEXT) numFailed++;
  3953. _ptrc_glGetMultiTexParameterivEXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLenum, GLint *))IntGetProcAddress("glGetMultiTexParameterivEXT");
  3954. if(!_ptrc_glGetMultiTexParameterivEXT) numFailed++;
  3955. _ptrc_glGetNamedBufferParameterivEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLint *))IntGetProcAddress("glGetNamedBufferParameterivEXT");
  3956. if(!_ptrc_glGetNamedBufferParameterivEXT) numFailed++;
  3957. _ptrc_glGetNamedBufferPointervEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLvoid **))IntGetProcAddress("glGetNamedBufferPointervEXT");
  3958. if(!_ptrc_glGetNamedBufferPointervEXT) numFailed++;
  3959. _ptrc_glGetNamedBufferSubDataEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLintptr, GLsizeiptr, GLvoid *))IntGetProcAddress("glGetNamedBufferSubDataEXT");
  3960. if(!_ptrc_glGetNamedBufferSubDataEXT) numFailed++;
  3961. _ptrc_glGetNamedFramebufferAttachmentParameterivEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLenum, GLint *))IntGetProcAddress("glGetNamedFramebufferAttachmentParameterivEXT");
  3962. if(!_ptrc_glGetNamedFramebufferAttachmentParameterivEXT) numFailed++;
  3963. _ptrc_glGetNamedFramebufferParameterivEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLint *))IntGetProcAddress("glGetNamedFramebufferParameterivEXT");
  3964. if(!_ptrc_glGetNamedFramebufferParameterivEXT) numFailed++;
  3965. _ptrc_glGetNamedProgramLocalParameterIivEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLuint, GLint *))IntGetProcAddress("glGetNamedProgramLocalParameterIivEXT");
  3966. if(!_ptrc_glGetNamedProgramLocalParameterIivEXT) numFailed++;
  3967. _ptrc_glGetNamedProgramLocalParameterIuivEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLuint, GLuint *))IntGetProcAddress("glGetNamedProgramLocalParameterIuivEXT");
  3968. if(!_ptrc_glGetNamedProgramLocalParameterIuivEXT) numFailed++;
  3969. _ptrc_glGetNamedProgramLocalParameterdvEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLuint, GLdouble *))IntGetProcAddress("glGetNamedProgramLocalParameterdvEXT");
  3970. if(!_ptrc_glGetNamedProgramLocalParameterdvEXT) numFailed++;
  3971. _ptrc_glGetNamedProgramLocalParameterfvEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLuint, GLfloat *))IntGetProcAddress("glGetNamedProgramLocalParameterfvEXT");
  3972. if(!_ptrc_glGetNamedProgramLocalParameterfvEXT) numFailed++;
  3973. _ptrc_glGetNamedProgramStringEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLenum, GLvoid *))IntGetProcAddress("glGetNamedProgramStringEXT");
  3974. if(!_ptrc_glGetNamedProgramStringEXT) numFailed++;
  3975. _ptrc_glGetNamedProgramivEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLenum, GLint *))IntGetProcAddress("glGetNamedProgramivEXT");
  3976. if(!_ptrc_glGetNamedProgramivEXT) numFailed++;
  3977. _ptrc_glGetNamedRenderbufferParameterivEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLint *))IntGetProcAddress("glGetNamedRenderbufferParameterivEXT");
  3978. if(!_ptrc_glGetNamedRenderbufferParameterivEXT) numFailed++;
  3979. _ptrc_glGetPointerIndexedvEXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint, GLvoid **))IntGetProcAddress("glGetPointerIndexedvEXT");
  3980. if(!_ptrc_glGetPointerIndexedvEXT) numFailed++;
  3981. _ptrc_glGetPointeri_vEXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint, GLvoid **))IntGetProcAddress("glGetPointeri_vEXT");
  3982. if(!_ptrc_glGetPointeri_vEXT) numFailed++;
  3983. _ptrc_glGetTextureImageEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLint, GLenum, GLenum, GLvoid *))IntGetProcAddress("glGetTextureImageEXT");
  3984. if(!_ptrc_glGetTextureImageEXT) numFailed++;
  3985. _ptrc_glGetTextureLevelParameterfvEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLint, GLenum, GLfloat *))IntGetProcAddress("glGetTextureLevelParameterfvEXT");
  3986. if(!_ptrc_glGetTextureLevelParameterfvEXT) numFailed++;
  3987. _ptrc_glGetTextureLevelParameterivEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLint, GLenum, GLint *))IntGetProcAddress("glGetTextureLevelParameterivEXT");
  3988. if(!_ptrc_glGetTextureLevelParameterivEXT) numFailed++;
  3989. _ptrc_glGetTextureParameterIivEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLenum, GLint *))IntGetProcAddress("glGetTextureParameterIivEXT");
  3990. if(!_ptrc_glGetTextureParameterIivEXT) numFailed++;
  3991. _ptrc_glGetTextureParameterIuivEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLenum, GLuint *))IntGetProcAddress("glGetTextureParameterIuivEXT");
  3992. if(!_ptrc_glGetTextureParameterIuivEXT) numFailed++;
  3993. _ptrc_glGetTextureParameterfvEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLenum, GLfloat *))IntGetProcAddress("glGetTextureParameterfvEXT");
  3994. if(!_ptrc_glGetTextureParameterfvEXT) numFailed++;
  3995. _ptrc_glGetTextureParameterivEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLenum, GLint *))IntGetProcAddress("glGetTextureParameterivEXT");
  3996. if(!_ptrc_glGetTextureParameterivEXT) numFailed++;
  3997. _ptrc_glGetVertexArrayIntegeri_vEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLuint, GLenum, GLint *))IntGetProcAddress("glGetVertexArrayIntegeri_vEXT");
  3998. if(!_ptrc_glGetVertexArrayIntegeri_vEXT) numFailed++;
  3999. _ptrc_glGetVertexArrayIntegervEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLint *))IntGetProcAddress("glGetVertexArrayIntegervEXT");
  4000. if(!_ptrc_glGetVertexArrayIntegervEXT) numFailed++;
  4001. _ptrc_glGetVertexArrayPointeri_vEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLuint, GLenum, GLvoid **))IntGetProcAddress("glGetVertexArrayPointeri_vEXT");
  4002. if(!_ptrc_glGetVertexArrayPointeri_vEXT) numFailed++;
  4003. _ptrc_glGetVertexArrayPointervEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLvoid **))IntGetProcAddress("glGetVertexArrayPointervEXT");
  4004. if(!_ptrc_glGetVertexArrayPointervEXT) numFailed++;
  4005. _ptrc_glIsEnabledIndexedEXT = (GLboolean (CODEGEN_FUNCPTR *)(GLenum, GLuint))IntGetProcAddress("glIsEnabledIndexedEXT");
  4006. if(!_ptrc_glIsEnabledIndexedEXT) numFailed++;
  4007. _ptrc_glMapNamedBufferEXT = (void * (CODEGEN_FUNCPTR *)(GLuint, GLenum))IntGetProcAddress("glMapNamedBufferEXT");
  4008. if(!_ptrc_glMapNamedBufferEXT) numFailed++;
  4009. _ptrc_glMapNamedBufferRangeEXT = (void * (CODEGEN_FUNCPTR *)(GLuint, GLintptr, GLsizeiptr, GLbitfield))IntGetProcAddress("glMapNamedBufferRangeEXT");
  4010. if(!_ptrc_glMapNamedBufferRangeEXT) numFailed++;
  4011. _ptrc_glMatrixFrustumEXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLdouble, GLdouble, GLdouble, GLdouble, GLdouble, GLdouble))IntGetProcAddress("glMatrixFrustumEXT");
  4012. if(!_ptrc_glMatrixFrustumEXT) numFailed++;
  4013. _ptrc_glMatrixLoadIdentityEXT = (void (CODEGEN_FUNCPTR *)(GLenum))IntGetProcAddress("glMatrixLoadIdentityEXT");
  4014. if(!_ptrc_glMatrixLoadIdentityEXT) numFailed++;
  4015. _ptrc_glMatrixLoadTransposedEXT = (void (CODEGEN_FUNCPTR *)(GLenum, const GLdouble *))IntGetProcAddress("glMatrixLoadTransposedEXT");
  4016. if(!_ptrc_glMatrixLoadTransposedEXT) numFailed++;
  4017. _ptrc_glMatrixLoadTransposefEXT = (void (CODEGEN_FUNCPTR *)(GLenum, const GLfloat *))IntGetProcAddress("glMatrixLoadTransposefEXT");
  4018. if(!_ptrc_glMatrixLoadTransposefEXT) numFailed++;
  4019. _ptrc_glMatrixLoaddEXT = (void (CODEGEN_FUNCPTR *)(GLenum, const GLdouble *))IntGetProcAddress("glMatrixLoaddEXT");
  4020. if(!_ptrc_glMatrixLoaddEXT) numFailed++;
  4021. _ptrc_glMatrixLoadfEXT = (void (CODEGEN_FUNCPTR *)(GLenum, const GLfloat *))IntGetProcAddress("glMatrixLoadfEXT");
  4022. if(!_ptrc_glMatrixLoadfEXT) numFailed++;
  4023. _ptrc_glMatrixMultTransposedEXT = (void (CODEGEN_FUNCPTR *)(GLenum, const GLdouble *))IntGetProcAddress("glMatrixMultTransposedEXT");
  4024. if(!_ptrc_glMatrixMultTransposedEXT) numFailed++;
  4025. _ptrc_glMatrixMultTransposefEXT = (void (CODEGEN_FUNCPTR *)(GLenum, const GLfloat *))IntGetProcAddress("glMatrixMultTransposefEXT");
  4026. if(!_ptrc_glMatrixMultTransposefEXT) numFailed++;
  4027. _ptrc_glMatrixMultdEXT = (void (CODEGEN_FUNCPTR *)(GLenum, const GLdouble *))IntGetProcAddress("glMatrixMultdEXT");
  4028. if(!_ptrc_glMatrixMultdEXT) numFailed++;
  4029. _ptrc_glMatrixMultfEXT = (void (CODEGEN_FUNCPTR *)(GLenum, const GLfloat *))IntGetProcAddress("glMatrixMultfEXT");
  4030. if(!_ptrc_glMatrixMultfEXT) numFailed++;
  4031. _ptrc_glMatrixOrthoEXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLdouble, GLdouble, GLdouble, GLdouble, GLdouble, GLdouble))IntGetProcAddress("glMatrixOrthoEXT");
  4032. if(!_ptrc_glMatrixOrthoEXT) numFailed++;
  4033. _ptrc_glMatrixPopEXT = (void (CODEGEN_FUNCPTR *)(GLenum))IntGetProcAddress("glMatrixPopEXT");
  4034. if(!_ptrc_glMatrixPopEXT) numFailed++;
  4035. _ptrc_glMatrixPushEXT = (void (CODEGEN_FUNCPTR *)(GLenum))IntGetProcAddress("glMatrixPushEXT");
  4036. if(!_ptrc_glMatrixPushEXT) numFailed++;
  4037. _ptrc_glMatrixRotatedEXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLdouble, GLdouble, GLdouble, GLdouble))IntGetProcAddress("glMatrixRotatedEXT");
  4038. if(!_ptrc_glMatrixRotatedEXT) numFailed++;
  4039. _ptrc_glMatrixRotatefEXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLfloat, GLfloat, GLfloat, GLfloat))IntGetProcAddress("glMatrixRotatefEXT");
  4040. if(!_ptrc_glMatrixRotatefEXT) numFailed++;
  4041. _ptrc_glMatrixScaledEXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLdouble, GLdouble, GLdouble))IntGetProcAddress("glMatrixScaledEXT");
  4042. if(!_ptrc_glMatrixScaledEXT) numFailed++;
  4043. _ptrc_glMatrixScalefEXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLfloat, GLfloat, GLfloat))IntGetProcAddress("glMatrixScalefEXT");
  4044. if(!_ptrc_glMatrixScalefEXT) numFailed++;
  4045. _ptrc_glMatrixTranslatedEXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLdouble, GLdouble, GLdouble))IntGetProcAddress("glMatrixTranslatedEXT");
  4046. if(!_ptrc_glMatrixTranslatedEXT) numFailed++;
  4047. _ptrc_glMatrixTranslatefEXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLfloat, GLfloat, GLfloat))IntGetProcAddress("glMatrixTranslatefEXT");
  4048. if(!_ptrc_glMatrixTranslatefEXT) numFailed++;
  4049. _ptrc_glMultiTexBufferEXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLenum, GLuint))IntGetProcAddress("glMultiTexBufferEXT");
  4050. if(!_ptrc_glMultiTexBufferEXT) numFailed++;
  4051. _ptrc_glMultiTexCoordPointerEXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLint, GLenum, GLsizei, const GLvoid *))IntGetProcAddress("glMultiTexCoordPointerEXT");
  4052. if(!_ptrc_glMultiTexCoordPointerEXT) numFailed++;
  4053. _ptrc_glMultiTexEnvfEXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLenum, GLfloat))IntGetProcAddress("glMultiTexEnvfEXT");
  4054. if(!_ptrc_glMultiTexEnvfEXT) numFailed++;
  4055. _ptrc_glMultiTexEnvfvEXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLenum, const GLfloat *))IntGetProcAddress("glMultiTexEnvfvEXT");
  4056. if(!_ptrc_glMultiTexEnvfvEXT) numFailed++;
  4057. _ptrc_glMultiTexEnviEXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLenum, GLint))IntGetProcAddress("glMultiTexEnviEXT");
  4058. if(!_ptrc_glMultiTexEnviEXT) numFailed++;
  4059. _ptrc_glMultiTexEnvivEXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLenum, const GLint *))IntGetProcAddress("glMultiTexEnvivEXT");
  4060. if(!_ptrc_glMultiTexEnvivEXT) numFailed++;
  4061. _ptrc_glMultiTexGendEXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLenum, GLdouble))IntGetProcAddress("glMultiTexGendEXT");
  4062. if(!_ptrc_glMultiTexGendEXT) numFailed++;
  4063. _ptrc_glMultiTexGendvEXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLenum, const GLdouble *))IntGetProcAddress("glMultiTexGendvEXT");
  4064. if(!_ptrc_glMultiTexGendvEXT) numFailed++;
  4065. _ptrc_glMultiTexGenfEXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLenum, GLfloat))IntGetProcAddress("glMultiTexGenfEXT");
  4066. if(!_ptrc_glMultiTexGenfEXT) numFailed++;
  4067. _ptrc_glMultiTexGenfvEXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLenum, const GLfloat *))IntGetProcAddress("glMultiTexGenfvEXT");
  4068. if(!_ptrc_glMultiTexGenfvEXT) numFailed++;
  4069. _ptrc_glMultiTexGeniEXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLenum, GLint))IntGetProcAddress("glMultiTexGeniEXT");
  4070. if(!_ptrc_glMultiTexGeniEXT) numFailed++;
  4071. _ptrc_glMultiTexGenivEXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLenum, const GLint *))IntGetProcAddress("glMultiTexGenivEXT");
  4072. if(!_ptrc_glMultiTexGenivEXT) numFailed++;
  4073. _ptrc_glMultiTexImage1DEXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLint, GLint, GLsizei, GLint, GLenum, GLenum, const GLvoid *))IntGetProcAddress("glMultiTexImage1DEXT");
  4074. if(!_ptrc_glMultiTexImage1DEXT) numFailed++;
  4075. _ptrc_glMultiTexImage2DEXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLint, GLint, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *))IntGetProcAddress("glMultiTexImage2DEXT");
  4076. if(!_ptrc_glMultiTexImage2DEXT) numFailed++;
  4077. _ptrc_glMultiTexImage3DEXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLint, GLint, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *))IntGetProcAddress("glMultiTexImage3DEXT");
  4078. if(!_ptrc_glMultiTexImage3DEXT) numFailed++;
  4079. _ptrc_glMultiTexParameterIivEXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLenum, const GLint *))IntGetProcAddress("glMultiTexParameterIivEXT");
  4080. if(!_ptrc_glMultiTexParameterIivEXT) numFailed++;
  4081. _ptrc_glMultiTexParameterIuivEXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLenum, const GLuint *))IntGetProcAddress("glMultiTexParameterIuivEXT");
  4082. if(!_ptrc_glMultiTexParameterIuivEXT) numFailed++;
  4083. _ptrc_glMultiTexParameterfEXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLenum, GLfloat))IntGetProcAddress("glMultiTexParameterfEXT");
  4084. if(!_ptrc_glMultiTexParameterfEXT) numFailed++;
  4085. _ptrc_glMultiTexParameterfvEXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLenum, const GLfloat *))IntGetProcAddress("glMultiTexParameterfvEXT");
  4086. if(!_ptrc_glMultiTexParameterfvEXT) numFailed++;
  4087. _ptrc_glMultiTexParameteriEXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLenum, GLint))IntGetProcAddress("glMultiTexParameteriEXT");
  4088. if(!_ptrc_glMultiTexParameteriEXT) numFailed++;
  4089. _ptrc_glMultiTexParameterivEXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLenum, const GLint *))IntGetProcAddress("glMultiTexParameterivEXT");
  4090. if(!_ptrc_glMultiTexParameterivEXT) numFailed++;
  4091. _ptrc_glMultiTexRenderbufferEXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLuint))IntGetProcAddress("glMultiTexRenderbufferEXT");
  4092. if(!_ptrc_glMultiTexRenderbufferEXT) numFailed++;
  4093. _ptrc_glMultiTexSubImage1DEXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLint, GLint, GLsizei, GLenum, GLenum, const GLvoid *))IntGetProcAddress("glMultiTexSubImage1DEXT");
  4094. if(!_ptrc_glMultiTexSubImage1DEXT) numFailed++;
  4095. _ptrc_glMultiTexSubImage2DEXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *))IntGetProcAddress("glMultiTexSubImage2DEXT");
  4096. if(!_ptrc_glMultiTexSubImage2DEXT) numFailed++;
  4097. _ptrc_glMultiTexSubImage3DEXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *))IntGetProcAddress("glMultiTexSubImage3DEXT");
  4098. if(!_ptrc_glMultiTexSubImage3DEXT) numFailed++;
  4099. _ptrc_glNamedBufferDataEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLsizeiptr, const GLvoid *, GLenum))IntGetProcAddress("glNamedBufferDataEXT");
  4100. if(!_ptrc_glNamedBufferDataEXT) numFailed++;
  4101. _ptrc_glNamedBufferSubDataEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLintptr, GLsizeiptr, const GLvoid *))IntGetProcAddress("glNamedBufferSubDataEXT");
  4102. if(!_ptrc_glNamedBufferSubDataEXT) numFailed++;
  4103. _ptrc_glNamedCopyBufferSubDataEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLuint, GLintptr, GLintptr, GLsizeiptr))IntGetProcAddress("glNamedCopyBufferSubDataEXT");
  4104. if(!_ptrc_glNamedCopyBufferSubDataEXT) numFailed++;
  4105. _ptrc_glNamedFramebufferParameteriEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLint))IntGetProcAddress("glNamedFramebufferParameteriEXT");
  4106. if(!_ptrc_glNamedFramebufferParameteriEXT) numFailed++;
  4107. _ptrc_glNamedFramebufferRenderbufferEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLenum, GLuint))IntGetProcAddress("glNamedFramebufferRenderbufferEXT");
  4108. if(!_ptrc_glNamedFramebufferRenderbufferEXT) numFailed++;
  4109. _ptrc_glNamedFramebufferTexture1DEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLenum, GLuint, GLint))IntGetProcAddress("glNamedFramebufferTexture1DEXT");
  4110. if(!_ptrc_glNamedFramebufferTexture1DEXT) numFailed++;
  4111. _ptrc_glNamedFramebufferTexture2DEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLenum, GLuint, GLint))IntGetProcAddress("glNamedFramebufferTexture2DEXT");
  4112. if(!_ptrc_glNamedFramebufferTexture2DEXT) numFailed++;
  4113. _ptrc_glNamedFramebufferTexture3DEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLenum, GLuint, GLint, GLint))IntGetProcAddress("glNamedFramebufferTexture3DEXT");
  4114. if(!_ptrc_glNamedFramebufferTexture3DEXT) numFailed++;
  4115. _ptrc_glNamedFramebufferTextureEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLuint, GLint))IntGetProcAddress("glNamedFramebufferTextureEXT");
  4116. if(!_ptrc_glNamedFramebufferTextureEXT) numFailed++;
  4117. _ptrc_glNamedFramebufferTextureFaceEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLuint, GLint, GLenum))IntGetProcAddress("glNamedFramebufferTextureFaceEXT");
  4118. if(!_ptrc_glNamedFramebufferTextureFaceEXT) numFailed++;
  4119. _ptrc_glNamedFramebufferTextureLayerEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLuint, GLint, GLint))IntGetProcAddress("glNamedFramebufferTextureLayerEXT");
  4120. if(!_ptrc_glNamedFramebufferTextureLayerEXT) numFailed++;
  4121. _ptrc_glNamedProgramLocalParameter4dEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble))IntGetProcAddress("glNamedProgramLocalParameter4dEXT");
  4122. if(!_ptrc_glNamedProgramLocalParameter4dEXT) numFailed++;
  4123. _ptrc_glNamedProgramLocalParameter4dvEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLuint, const GLdouble *))IntGetProcAddress("glNamedProgramLocalParameter4dvEXT");
  4124. if(!_ptrc_glNamedProgramLocalParameter4dvEXT) numFailed++;
  4125. _ptrc_glNamedProgramLocalParameter4fEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat))IntGetProcAddress("glNamedProgramLocalParameter4fEXT");
  4126. if(!_ptrc_glNamedProgramLocalParameter4fEXT) numFailed++;
  4127. _ptrc_glNamedProgramLocalParameter4fvEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLuint, const GLfloat *))IntGetProcAddress("glNamedProgramLocalParameter4fvEXT");
  4128. if(!_ptrc_glNamedProgramLocalParameter4fvEXT) numFailed++;
  4129. _ptrc_glNamedProgramLocalParameterI4iEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLuint, GLint, GLint, GLint, GLint))IntGetProcAddress("glNamedProgramLocalParameterI4iEXT");
  4130. if(!_ptrc_glNamedProgramLocalParameterI4iEXT) numFailed++;
  4131. _ptrc_glNamedProgramLocalParameterI4ivEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLuint, const GLint *))IntGetProcAddress("glNamedProgramLocalParameterI4ivEXT");
  4132. if(!_ptrc_glNamedProgramLocalParameterI4ivEXT) numFailed++;
  4133. _ptrc_glNamedProgramLocalParameterI4uiEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLuint, GLuint, GLuint, GLuint, GLuint))IntGetProcAddress("glNamedProgramLocalParameterI4uiEXT");
  4134. if(!_ptrc_glNamedProgramLocalParameterI4uiEXT) numFailed++;
  4135. _ptrc_glNamedProgramLocalParameterI4uivEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLuint, const GLuint *))IntGetProcAddress("glNamedProgramLocalParameterI4uivEXT");
  4136. if(!_ptrc_glNamedProgramLocalParameterI4uivEXT) numFailed++;
  4137. _ptrc_glNamedProgramLocalParameters4fvEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLuint, GLsizei, const GLfloat *))IntGetProcAddress("glNamedProgramLocalParameters4fvEXT");
  4138. if(!_ptrc_glNamedProgramLocalParameters4fvEXT) numFailed++;
  4139. _ptrc_glNamedProgramLocalParametersI4ivEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLuint, GLsizei, const GLint *))IntGetProcAddress("glNamedProgramLocalParametersI4ivEXT");
  4140. if(!_ptrc_glNamedProgramLocalParametersI4ivEXT) numFailed++;
  4141. _ptrc_glNamedProgramLocalParametersI4uivEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLuint, GLsizei, const GLuint *))IntGetProcAddress("glNamedProgramLocalParametersI4uivEXT");
  4142. if(!_ptrc_glNamedProgramLocalParametersI4uivEXT) numFailed++;
  4143. _ptrc_glNamedProgramStringEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLenum, GLsizei, const GLvoid *))IntGetProcAddress("glNamedProgramStringEXT");
  4144. if(!_ptrc_glNamedProgramStringEXT) numFailed++;
  4145. _ptrc_glNamedRenderbufferStorageEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLsizei, GLsizei))IntGetProcAddress("glNamedRenderbufferStorageEXT");
  4146. if(!_ptrc_glNamedRenderbufferStorageEXT) numFailed++;
  4147. _ptrc_glNamedRenderbufferStorageMultisampleCoverageEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLsizei, GLsizei, GLenum, GLsizei, GLsizei))IntGetProcAddress("glNamedRenderbufferStorageMultisampleCoverageEXT");
  4148. if(!_ptrc_glNamedRenderbufferStorageMultisampleCoverageEXT) numFailed++;
  4149. _ptrc_glNamedRenderbufferStorageMultisampleEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLsizei, GLenum, GLsizei, GLsizei))IntGetProcAddress("glNamedRenderbufferStorageMultisampleEXT");
  4150. if(!_ptrc_glNamedRenderbufferStorageMultisampleEXT) numFailed++;
  4151. _ptrc_glProgramUniform1dEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLdouble))IntGetProcAddress("glProgramUniform1dEXT");
  4152. if(!_ptrc_glProgramUniform1dEXT) numFailed++;
  4153. _ptrc_glProgramUniform1dvEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLsizei, const GLdouble *))IntGetProcAddress("glProgramUniform1dvEXT");
  4154. if(!_ptrc_glProgramUniform1dvEXT) numFailed++;
  4155. _ptrc_glProgramUniform1fEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLfloat))IntGetProcAddress("glProgramUniform1fEXT");
  4156. if(!_ptrc_glProgramUniform1fEXT) numFailed++;
  4157. _ptrc_glProgramUniform1fvEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLsizei, const GLfloat *))IntGetProcAddress("glProgramUniform1fvEXT");
  4158. if(!_ptrc_glProgramUniform1fvEXT) numFailed++;
  4159. _ptrc_glProgramUniform1iEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLint))IntGetProcAddress("glProgramUniform1iEXT");
  4160. if(!_ptrc_glProgramUniform1iEXT) numFailed++;
  4161. _ptrc_glProgramUniform1ivEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLsizei, const GLint *))IntGetProcAddress("glProgramUniform1ivEXT");
  4162. if(!_ptrc_glProgramUniform1ivEXT) numFailed++;
  4163. _ptrc_glProgramUniform1uiEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLuint))IntGetProcAddress("glProgramUniform1uiEXT");
  4164. if(!_ptrc_glProgramUniform1uiEXT) numFailed++;
  4165. _ptrc_glProgramUniform1uivEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLsizei, const GLuint *))IntGetProcAddress("glProgramUniform1uivEXT");
  4166. if(!_ptrc_glProgramUniform1uivEXT) numFailed++;
  4167. _ptrc_glProgramUniform2dEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLdouble, GLdouble))IntGetProcAddress("glProgramUniform2dEXT");
  4168. if(!_ptrc_glProgramUniform2dEXT) numFailed++;
  4169. _ptrc_glProgramUniform2dvEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLsizei, const GLdouble *))IntGetProcAddress("glProgramUniform2dvEXT");
  4170. if(!_ptrc_glProgramUniform2dvEXT) numFailed++;
  4171. _ptrc_glProgramUniform2fEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLfloat, GLfloat))IntGetProcAddress("glProgramUniform2fEXT");
  4172. if(!_ptrc_glProgramUniform2fEXT) numFailed++;
  4173. _ptrc_glProgramUniform2fvEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLsizei, const GLfloat *))IntGetProcAddress("glProgramUniform2fvEXT");
  4174. if(!_ptrc_glProgramUniform2fvEXT) numFailed++;
  4175. _ptrc_glProgramUniform2iEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLint, GLint))IntGetProcAddress("glProgramUniform2iEXT");
  4176. if(!_ptrc_glProgramUniform2iEXT) numFailed++;
  4177. _ptrc_glProgramUniform2ivEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLsizei, const GLint *))IntGetProcAddress("glProgramUniform2ivEXT");
  4178. if(!_ptrc_glProgramUniform2ivEXT) numFailed++;
  4179. _ptrc_glProgramUniform2uiEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLuint, GLuint))IntGetProcAddress("glProgramUniform2uiEXT");
  4180. if(!_ptrc_glProgramUniform2uiEXT) numFailed++;
  4181. _ptrc_glProgramUniform2uivEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLsizei, const GLuint *))IntGetProcAddress("glProgramUniform2uivEXT");
  4182. if(!_ptrc_glProgramUniform2uivEXT) numFailed++;
  4183. _ptrc_glProgramUniform3dEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLdouble, GLdouble, GLdouble))IntGetProcAddress("glProgramUniform3dEXT");
  4184. if(!_ptrc_glProgramUniform3dEXT) numFailed++;
  4185. _ptrc_glProgramUniform3dvEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLsizei, const GLdouble *))IntGetProcAddress("glProgramUniform3dvEXT");
  4186. if(!_ptrc_glProgramUniform3dvEXT) numFailed++;
  4187. _ptrc_glProgramUniform3fEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLfloat, GLfloat, GLfloat))IntGetProcAddress("glProgramUniform3fEXT");
  4188. if(!_ptrc_glProgramUniform3fEXT) numFailed++;
  4189. _ptrc_glProgramUniform3fvEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLsizei, const GLfloat *))IntGetProcAddress("glProgramUniform3fvEXT");
  4190. if(!_ptrc_glProgramUniform3fvEXT) numFailed++;
  4191. _ptrc_glProgramUniform3iEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLint, GLint, GLint))IntGetProcAddress("glProgramUniform3iEXT");
  4192. if(!_ptrc_glProgramUniform3iEXT) numFailed++;
  4193. _ptrc_glProgramUniform3ivEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLsizei, const GLint *))IntGetProcAddress("glProgramUniform3ivEXT");
  4194. if(!_ptrc_glProgramUniform3ivEXT) numFailed++;
  4195. _ptrc_glProgramUniform3uiEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLuint, GLuint, GLuint))IntGetProcAddress("glProgramUniform3uiEXT");
  4196. if(!_ptrc_glProgramUniform3uiEXT) numFailed++;
  4197. _ptrc_glProgramUniform3uivEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLsizei, const GLuint *))IntGetProcAddress("glProgramUniform3uivEXT");
  4198. if(!_ptrc_glProgramUniform3uivEXT) numFailed++;
  4199. _ptrc_glProgramUniform4dEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLdouble, GLdouble, GLdouble, GLdouble))IntGetProcAddress("glProgramUniform4dEXT");
  4200. if(!_ptrc_glProgramUniform4dEXT) numFailed++;
  4201. _ptrc_glProgramUniform4dvEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLsizei, const GLdouble *))IntGetProcAddress("glProgramUniform4dvEXT");
  4202. if(!_ptrc_glProgramUniform4dvEXT) numFailed++;
  4203. _ptrc_glProgramUniform4fEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLfloat, GLfloat, GLfloat, GLfloat))IntGetProcAddress("glProgramUniform4fEXT");
  4204. if(!_ptrc_glProgramUniform4fEXT) numFailed++;
  4205. _ptrc_glProgramUniform4fvEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLsizei, const GLfloat *))IntGetProcAddress("glProgramUniform4fvEXT");
  4206. if(!_ptrc_glProgramUniform4fvEXT) numFailed++;
  4207. _ptrc_glProgramUniform4iEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLint, GLint, GLint, GLint))IntGetProcAddress("glProgramUniform4iEXT");
  4208. if(!_ptrc_glProgramUniform4iEXT) numFailed++;
  4209. _ptrc_glProgramUniform4ivEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLsizei, const GLint *))IntGetProcAddress("glProgramUniform4ivEXT");
  4210. if(!_ptrc_glProgramUniform4ivEXT) numFailed++;
  4211. _ptrc_glProgramUniform4uiEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLuint, GLuint, GLuint, GLuint))IntGetProcAddress("glProgramUniform4uiEXT");
  4212. if(!_ptrc_glProgramUniform4uiEXT) numFailed++;
  4213. _ptrc_glProgramUniform4uivEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLsizei, const GLuint *))IntGetProcAddress("glProgramUniform4uivEXT");
  4214. if(!_ptrc_glProgramUniform4uivEXT) numFailed++;
  4215. _ptrc_glProgramUniformMatrix2dvEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLsizei, GLboolean, const GLdouble *))IntGetProcAddress("glProgramUniformMatrix2dvEXT");
  4216. if(!_ptrc_glProgramUniformMatrix2dvEXT) numFailed++;
  4217. _ptrc_glProgramUniformMatrix2fvEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLsizei, GLboolean, const GLfloat *))IntGetProcAddress("glProgramUniformMatrix2fvEXT");
  4218. if(!_ptrc_glProgramUniformMatrix2fvEXT) numFailed++;
  4219. _ptrc_glProgramUniformMatrix2x3dvEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLsizei, GLboolean, const GLdouble *))IntGetProcAddress("glProgramUniformMatrix2x3dvEXT");
  4220. if(!_ptrc_glProgramUniformMatrix2x3dvEXT) numFailed++;
  4221. _ptrc_glProgramUniformMatrix2x3fvEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLsizei, GLboolean, const GLfloat *))IntGetProcAddress("glProgramUniformMatrix2x3fvEXT");
  4222. if(!_ptrc_glProgramUniformMatrix2x3fvEXT) numFailed++;
  4223. _ptrc_glProgramUniformMatrix2x4dvEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLsizei, GLboolean, const GLdouble *))IntGetProcAddress("glProgramUniformMatrix2x4dvEXT");
  4224. if(!_ptrc_glProgramUniformMatrix2x4dvEXT) numFailed++;
  4225. _ptrc_glProgramUniformMatrix2x4fvEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLsizei, GLboolean, const GLfloat *))IntGetProcAddress("glProgramUniformMatrix2x4fvEXT");
  4226. if(!_ptrc_glProgramUniformMatrix2x4fvEXT) numFailed++;
  4227. _ptrc_glProgramUniformMatrix3dvEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLsizei, GLboolean, const GLdouble *))IntGetProcAddress("glProgramUniformMatrix3dvEXT");
  4228. if(!_ptrc_glProgramUniformMatrix3dvEXT) numFailed++;
  4229. _ptrc_glProgramUniformMatrix3fvEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLsizei, GLboolean, const GLfloat *))IntGetProcAddress("glProgramUniformMatrix3fvEXT");
  4230. if(!_ptrc_glProgramUniformMatrix3fvEXT) numFailed++;
  4231. _ptrc_glProgramUniformMatrix3x2dvEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLsizei, GLboolean, const GLdouble *))IntGetProcAddress("glProgramUniformMatrix3x2dvEXT");
  4232. if(!_ptrc_glProgramUniformMatrix3x2dvEXT) numFailed++;
  4233. _ptrc_glProgramUniformMatrix3x2fvEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLsizei, GLboolean, const GLfloat *))IntGetProcAddress("glProgramUniformMatrix3x2fvEXT");
  4234. if(!_ptrc_glProgramUniformMatrix3x2fvEXT) numFailed++;
  4235. _ptrc_glProgramUniformMatrix3x4dvEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLsizei, GLboolean, const GLdouble *))IntGetProcAddress("glProgramUniformMatrix3x4dvEXT");
  4236. if(!_ptrc_glProgramUniformMatrix3x4dvEXT) numFailed++;
  4237. _ptrc_glProgramUniformMatrix3x4fvEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLsizei, GLboolean, const GLfloat *))IntGetProcAddress("glProgramUniformMatrix3x4fvEXT");
  4238. if(!_ptrc_glProgramUniformMatrix3x4fvEXT) numFailed++;
  4239. _ptrc_glProgramUniformMatrix4dvEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLsizei, GLboolean, const GLdouble *))IntGetProcAddress("glProgramUniformMatrix4dvEXT");
  4240. if(!_ptrc_glProgramUniformMatrix4dvEXT) numFailed++;
  4241. _ptrc_glProgramUniformMatrix4fvEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLsizei, GLboolean, const GLfloat *))IntGetProcAddress("glProgramUniformMatrix4fvEXT");
  4242. if(!_ptrc_glProgramUniformMatrix4fvEXT) numFailed++;
  4243. _ptrc_glProgramUniformMatrix4x2dvEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLsizei, GLboolean, const GLdouble *))IntGetProcAddress("glProgramUniformMatrix4x2dvEXT");
  4244. if(!_ptrc_glProgramUniformMatrix4x2dvEXT) numFailed++;
  4245. _ptrc_glProgramUniformMatrix4x2fvEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLsizei, GLboolean, const GLfloat *))IntGetProcAddress("glProgramUniformMatrix4x2fvEXT");
  4246. if(!_ptrc_glProgramUniformMatrix4x2fvEXT) numFailed++;
  4247. _ptrc_glProgramUniformMatrix4x3dvEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLsizei, GLboolean, const GLdouble *))IntGetProcAddress("glProgramUniformMatrix4x3dvEXT");
  4248. if(!_ptrc_glProgramUniformMatrix4x3dvEXT) numFailed++;
  4249. _ptrc_glProgramUniformMatrix4x3fvEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLsizei, GLboolean, const GLfloat *))IntGetProcAddress("glProgramUniformMatrix4x3fvEXT");
  4250. if(!_ptrc_glProgramUniformMatrix4x3fvEXT) numFailed++;
  4251. _ptrc_glPushClientAttribDefaultEXT = (void (CODEGEN_FUNCPTR *)(GLbitfield))IntGetProcAddress("glPushClientAttribDefaultEXT");
  4252. if(!_ptrc_glPushClientAttribDefaultEXT) numFailed++;
  4253. _ptrc_glTextureBufferEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLenum, GLuint))IntGetProcAddress("glTextureBufferEXT");
  4254. if(!_ptrc_glTextureBufferEXT) numFailed++;
  4255. _ptrc_glTextureBufferRangeEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLenum, GLuint, GLintptr, GLsizeiptr))IntGetProcAddress("glTextureBufferRangeEXT");
  4256. if(!_ptrc_glTextureBufferRangeEXT) numFailed++;
  4257. _ptrc_glTextureImage1DEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLint, GLint, GLsizei, GLint, GLenum, GLenum, const GLvoid *))IntGetProcAddress("glTextureImage1DEXT");
  4258. if(!_ptrc_glTextureImage1DEXT) numFailed++;
  4259. _ptrc_glTextureImage2DEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLint, GLint, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *))IntGetProcAddress("glTextureImage2DEXT");
  4260. if(!_ptrc_glTextureImage2DEXT) numFailed++;
  4261. _ptrc_glTextureImage3DEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLint, GLint, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *))IntGetProcAddress("glTextureImage3DEXT");
  4262. if(!_ptrc_glTextureImage3DEXT) numFailed++;
  4263. _ptrc_glTexturePageCommitmentEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLboolean))IntGetProcAddress("glTexturePageCommitmentEXT");
  4264. if(!_ptrc_glTexturePageCommitmentEXT) numFailed++;
  4265. _ptrc_glTextureParameterIivEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLenum, const GLint *))IntGetProcAddress("glTextureParameterIivEXT");
  4266. if(!_ptrc_glTextureParameterIivEXT) numFailed++;
  4267. _ptrc_glTextureParameterIuivEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLenum, const GLuint *))IntGetProcAddress("glTextureParameterIuivEXT");
  4268. if(!_ptrc_glTextureParameterIuivEXT) numFailed++;
  4269. _ptrc_glTextureParameterfEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLenum, GLfloat))IntGetProcAddress("glTextureParameterfEXT");
  4270. if(!_ptrc_glTextureParameterfEXT) numFailed++;
  4271. _ptrc_glTextureParameterfvEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLenum, const GLfloat *))IntGetProcAddress("glTextureParameterfvEXT");
  4272. if(!_ptrc_glTextureParameterfvEXT) numFailed++;
  4273. _ptrc_glTextureParameteriEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLenum, GLint))IntGetProcAddress("glTextureParameteriEXT");
  4274. if(!_ptrc_glTextureParameteriEXT) numFailed++;
  4275. _ptrc_glTextureParameterivEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLenum, const GLint *))IntGetProcAddress("glTextureParameterivEXT");
  4276. if(!_ptrc_glTextureParameterivEXT) numFailed++;
  4277. _ptrc_glTextureRenderbufferEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLuint))IntGetProcAddress("glTextureRenderbufferEXT");
  4278. if(!_ptrc_glTextureRenderbufferEXT) numFailed++;
  4279. _ptrc_glTextureStorage1DEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLsizei, GLenum, GLsizei))IntGetProcAddress("glTextureStorage1DEXT");
  4280. if(!_ptrc_glTextureStorage1DEXT) numFailed++;
  4281. _ptrc_glTextureStorage2DEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLsizei, GLenum, GLsizei, GLsizei))IntGetProcAddress("glTextureStorage2DEXT");
  4282. if(!_ptrc_glTextureStorage2DEXT) numFailed++;
  4283. _ptrc_glTextureStorage2DMultisampleEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLsizei, GLenum, GLsizei, GLsizei, GLboolean))IntGetProcAddress("glTextureStorage2DMultisampleEXT");
  4284. if(!_ptrc_glTextureStorage2DMultisampleEXT) numFailed++;
  4285. _ptrc_glTextureStorage3DEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLsizei, GLenum, GLsizei, GLsizei, GLsizei))IntGetProcAddress("glTextureStorage3DEXT");
  4286. if(!_ptrc_glTextureStorage3DEXT) numFailed++;
  4287. _ptrc_glTextureStorage3DMultisampleEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLsizei, GLenum, GLsizei, GLsizei, GLsizei, GLboolean))IntGetProcAddress("glTextureStorage3DMultisampleEXT");
  4288. if(!_ptrc_glTextureStorage3DMultisampleEXT) numFailed++;
  4289. _ptrc_glTextureSubImage1DEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLint, GLint, GLsizei, GLenum, GLenum, const GLvoid *))IntGetProcAddress("glTextureSubImage1DEXT");
  4290. if(!_ptrc_glTextureSubImage1DEXT) numFailed++;
  4291. _ptrc_glTextureSubImage2DEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *))IntGetProcAddress("glTextureSubImage2DEXT");
  4292. if(!_ptrc_glTextureSubImage2DEXT) numFailed++;
  4293. _ptrc_glTextureSubImage3DEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *))IntGetProcAddress("glTextureSubImage3DEXT");
  4294. if(!_ptrc_glTextureSubImage3DEXT) numFailed++;
  4295. _ptrc_glUnmapNamedBufferEXT = (GLboolean (CODEGEN_FUNCPTR *)(GLuint))IntGetProcAddress("glUnmapNamedBufferEXT");
  4296. if(!_ptrc_glUnmapNamedBufferEXT) numFailed++;
  4297. _ptrc_glVertexArrayBindVertexBufferEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLuint, GLuint, GLintptr, GLsizei))IntGetProcAddress("glVertexArrayBindVertexBufferEXT");
  4298. if(!_ptrc_glVertexArrayBindVertexBufferEXT) numFailed++;
  4299. _ptrc_glVertexArrayColorOffsetEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLuint, GLint, GLenum, GLsizei, GLintptr))IntGetProcAddress("glVertexArrayColorOffsetEXT");
  4300. if(!_ptrc_glVertexArrayColorOffsetEXT) numFailed++;
  4301. _ptrc_glVertexArrayEdgeFlagOffsetEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLuint, GLsizei, GLintptr))IntGetProcAddress("glVertexArrayEdgeFlagOffsetEXT");
  4302. if(!_ptrc_glVertexArrayEdgeFlagOffsetEXT) numFailed++;
  4303. _ptrc_glVertexArrayFogCoordOffsetEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLuint, GLenum, GLsizei, GLintptr))IntGetProcAddress("glVertexArrayFogCoordOffsetEXT");
  4304. if(!_ptrc_glVertexArrayFogCoordOffsetEXT) numFailed++;
  4305. _ptrc_glVertexArrayIndexOffsetEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLuint, GLenum, GLsizei, GLintptr))IntGetProcAddress("glVertexArrayIndexOffsetEXT");
  4306. if(!_ptrc_glVertexArrayIndexOffsetEXT) numFailed++;
  4307. _ptrc_glVertexArrayMultiTexCoordOffsetEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLuint, GLenum, GLint, GLenum, GLsizei, GLintptr))IntGetProcAddress("glVertexArrayMultiTexCoordOffsetEXT");
  4308. if(!_ptrc_glVertexArrayMultiTexCoordOffsetEXT) numFailed++;
  4309. _ptrc_glVertexArrayNormalOffsetEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLuint, GLenum, GLsizei, GLintptr))IntGetProcAddress("glVertexArrayNormalOffsetEXT");
  4310. if(!_ptrc_glVertexArrayNormalOffsetEXT) numFailed++;
  4311. _ptrc_glVertexArraySecondaryColorOffsetEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLuint, GLint, GLenum, GLsizei, GLintptr))IntGetProcAddress("glVertexArraySecondaryColorOffsetEXT");
  4312. if(!_ptrc_glVertexArraySecondaryColorOffsetEXT) numFailed++;
  4313. _ptrc_glVertexArrayTexCoordOffsetEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLuint, GLint, GLenum, GLsizei, GLintptr))IntGetProcAddress("glVertexArrayTexCoordOffsetEXT");
  4314. if(!_ptrc_glVertexArrayTexCoordOffsetEXT) numFailed++;
  4315. _ptrc_glVertexArrayVertexAttribBindingEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLuint, GLuint))IntGetProcAddress("glVertexArrayVertexAttribBindingEXT");
  4316. if(!_ptrc_glVertexArrayVertexAttribBindingEXT) numFailed++;
  4317. _ptrc_glVertexArrayVertexAttribFormatEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLuint, GLint, GLenum, GLboolean, GLuint))IntGetProcAddress("glVertexArrayVertexAttribFormatEXT");
  4318. if(!_ptrc_glVertexArrayVertexAttribFormatEXT) numFailed++;
  4319. _ptrc_glVertexArrayVertexAttribIFormatEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLuint, GLint, GLenum, GLuint))IntGetProcAddress("glVertexArrayVertexAttribIFormatEXT");
  4320. if(!_ptrc_glVertexArrayVertexAttribIFormatEXT) numFailed++;
  4321. _ptrc_glVertexArrayVertexAttribIOffsetEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLuint, GLuint, GLint, GLenum, GLsizei, GLintptr))IntGetProcAddress("glVertexArrayVertexAttribIOffsetEXT");
  4322. if(!_ptrc_glVertexArrayVertexAttribIOffsetEXT) numFailed++;
  4323. _ptrc_glVertexArrayVertexAttribLFormatEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLuint, GLint, GLenum, GLuint))IntGetProcAddress("glVertexArrayVertexAttribLFormatEXT");
  4324. if(!_ptrc_glVertexArrayVertexAttribLFormatEXT) numFailed++;
  4325. _ptrc_glVertexArrayVertexAttribLOffsetEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLuint, GLuint, GLint, GLenum, GLsizei, GLintptr))IntGetProcAddress("glVertexArrayVertexAttribLOffsetEXT");
  4326. if(!_ptrc_glVertexArrayVertexAttribLOffsetEXT) numFailed++;
  4327. _ptrc_glVertexArrayVertexAttribOffsetEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLuint, GLuint, GLint, GLenum, GLboolean, GLsizei, GLintptr))IntGetProcAddress("glVertexArrayVertexAttribOffsetEXT");
  4328. if(!_ptrc_glVertexArrayVertexAttribOffsetEXT) numFailed++;
  4329. _ptrc_glVertexArrayVertexBindingDivisorEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLuint, GLuint))IntGetProcAddress("glVertexArrayVertexBindingDivisorEXT");
  4330. if(!_ptrc_glVertexArrayVertexBindingDivisorEXT) numFailed++;
  4331. _ptrc_glVertexArrayVertexOffsetEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLuint, GLint, GLenum, GLsizei, GLintptr))IntGetProcAddress("glVertexArrayVertexOffsetEXT");
  4332. if(!_ptrc_glVertexArrayVertexOffsetEXT) numFailed++;
  4333. return numFailed;
  4334. }
  4335. void (CODEGEN_FUNCPTR *_ptrc_glColorMaskIndexedEXT)(GLuint, GLboolean, GLboolean, GLboolean, GLboolean) = NULL;
  4336. static int Load_EXT_draw_buffers2()
  4337. {
  4338. int numFailed = 0;
  4339. _ptrc_glColorMaskIndexedEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLboolean, GLboolean, GLboolean, GLboolean))IntGetProcAddress("glColorMaskIndexedEXT");
  4340. if(!_ptrc_glColorMaskIndexedEXT) numFailed++;
  4341. _ptrc_glDisableIndexedEXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint))IntGetProcAddress("glDisableIndexedEXT");
  4342. if(!_ptrc_glDisableIndexedEXT) numFailed++;
  4343. _ptrc_glEnableIndexedEXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint))IntGetProcAddress("glEnableIndexedEXT");
  4344. if(!_ptrc_glEnableIndexedEXT) numFailed++;
  4345. _ptrc_glGetBooleanIndexedvEXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint, GLboolean *))IntGetProcAddress("glGetBooleanIndexedvEXT");
  4346. if(!_ptrc_glGetBooleanIndexedvEXT) numFailed++;
  4347. _ptrc_glGetIntegerIndexedvEXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint, GLint *))IntGetProcAddress("glGetIntegerIndexedvEXT");
  4348. if(!_ptrc_glGetIntegerIndexedvEXT) numFailed++;
  4349. _ptrc_glIsEnabledIndexedEXT = (GLboolean (CODEGEN_FUNCPTR *)(GLenum, GLuint))IntGetProcAddress("glIsEnabledIndexedEXT");
  4350. if(!_ptrc_glIsEnabledIndexedEXT) numFailed++;
  4351. return numFailed;
  4352. }
  4353. void (CODEGEN_FUNCPTR *_ptrc_glDrawArraysInstancedEXT)(GLenum, GLint, GLsizei, GLsizei) = NULL;
  4354. void (CODEGEN_FUNCPTR *_ptrc_glDrawElementsInstancedEXT)(GLenum, GLsizei, GLenum, const GLvoid *, GLsizei) = NULL;
  4355. static int Load_EXT_draw_instanced()
  4356. {
  4357. int numFailed = 0;
  4358. _ptrc_glDrawArraysInstancedEXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLint, GLsizei, GLsizei))IntGetProcAddress("glDrawArraysInstancedEXT");
  4359. if(!_ptrc_glDrawArraysInstancedEXT) numFailed++;
  4360. _ptrc_glDrawElementsInstancedEXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLsizei, GLenum, const GLvoid *, GLsizei))IntGetProcAddress("glDrawElementsInstancedEXT");
  4361. if(!_ptrc_glDrawElementsInstancedEXT) numFailed++;
  4362. return numFailed;
  4363. }
  4364. void (CODEGEN_FUNCPTR *_ptrc_glDrawRangeElementsEXT)(GLenum, GLuint, GLuint, GLsizei, GLenum, const GLvoid *) = NULL;
  4365. static int Load_EXT_draw_range_elements()
  4366. {
  4367. int numFailed = 0;
  4368. _ptrc_glDrawRangeElementsEXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint, GLuint, GLsizei, GLenum, const GLvoid *))IntGetProcAddress("glDrawRangeElementsEXT");
  4369. if(!_ptrc_glDrawRangeElementsEXT) numFailed++;
  4370. return numFailed;
  4371. }
  4372. void (CODEGEN_FUNCPTR *_ptrc_glFogCoordPointerEXT)(GLenum, GLsizei, const GLvoid *) = NULL;
  4373. void (CODEGEN_FUNCPTR *_ptrc_glFogCoorddEXT)(GLdouble) = NULL;
  4374. void (CODEGEN_FUNCPTR *_ptrc_glFogCoorddvEXT)(const GLdouble *) = NULL;
  4375. void (CODEGEN_FUNCPTR *_ptrc_glFogCoordfEXT)(GLfloat) = NULL;
  4376. void (CODEGEN_FUNCPTR *_ptrc_glFogCoordfvEXT)(const GLfloat *) = NULL;
  4377. static int Load_EXT_fog_coord()
  4378. {
  4379. int numFailed = 0;
  4380. _ptrc_glFogCoordPointerEXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLsizei, const GLvoid *))IntGetProcAddress("glFogCoordPointerEXT");
  4381. if(!_ptrc_glFogCoordPointerEXT) numFailed++;
  4382. _ptrc_glFogCoorddEXT = (void (CODEGEN_FUNCPTR *)(GLdouble))IntGetProcAddress("glFogCoorddEXT");
  4383. if(!_ptrc_glFogCoorddEXT) numFailed++;
  4384. _ptrc_glFogCoorddvEXT = (void (CODEGEN_FUNCPTR *)(const GLdouble *))IntGetProcAddress("glFogCoorddvEXT");
  4385. if(!_ptrc_glFogCoorddvEXT) numFailed++;
  4386. _ptrc_glFogCoordfEXT = (void (CODEGEN_FUNCPTR *)(GLfloat))IntGetProcAddress("glFogCoordfEXT");
  4387. if(!_ptrc_glFogCoordfEXT) numFailed++;
  4388. _ptrc_glFogCoordfvEXT = (void (CODEGEN_FUNCPTR *)(const GLfloat *))IntGetProcAddress("glFogCoordfvEXT");
  4389. if(!_ptrc_glFogCoordfvEXT) numFailed++;
  4390. return numFailed;
  4391. }
  4392. void (CODEGEN_FUNCPTR *_ptrc_glBlitFramebufferEXT)(GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLbitfield, GLenum) = NULL;
  4393. static int Load_EXT_framebuffer_blit()
  4394. {
  4395. int numFailed = 0;
  4396. _ptrc_glBlitFramebufferEXT = (void (CODEGEN_FUNCPTR *)(GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLbitfield, GLenum))IntGetProcAddress("glBlitFramebufferEXT");
  4397. if(!_ptrc_glBlitFramebufferEXT) numFailed++;
  4398. return numFailed;
  4399. }
  4400. void (CODEGEN_FUNCPTR *_ptrc_glRenderbufferStorageMultisampleEXT)(GLenum, GLsizei, GLenum, GLsizei, GLsizei) = NULL;
  4401. static int Load_EXT_framebuffer_multisample()
  4402. {
  4403. int numFailed = 0;
  4404. _ptrc_glRenderbufferStorageMultisampleEXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLsizei, GLenum, GLsizei, GLsizei))IntGetProcAddress("glRenderbufferStorageMultisampleEXT");
  4405. if(!_ptrc_glRenderbufferStorageMultisampleEXT) numFailed++;
  4406. return numFailed;
  4407. }
  4408. void (CODEGEN_FUNCPTR *_ptrc_glBindFramebufferEXT)(GLenum, GLuint) = NULL;
  4409. void (CODEGEN_FUNCPTR *_ptrc_glBindRenderbufferEXT)(GLenum, GLuint) = NULL;
  4410. GLenum (CODEGEN_FUNCPTR *_ptrc_glCheckFramebufferStatusEXT)(GLenum) = NULL;
  4411. void (CODEGEN_FUNCPTR *_ptrc_glDeleteFramebuffersEXT)(GLsizei, const GLuint *) = NULL;
  4412. void (CODEGEN_FUNCPTR *_ptrc_glDeleteRenderbuffersEXT)(GLsizei, const GLuint *) = NULL;
  4413. void (CODEGEN_FUNCPTR *_ptrc_glFramebufferRenderbufferEXT)(GLenum, GLenum, GLenum, GLuint) = NULL;
  4414. void (CODEGEN_FUNCPTR *_ptrc_glFramebufferTexture1DEXT)(GLenum, GLenum, GLenum, GLuint, GLint) = NULL;
  4415. void (CODEGEN_FUNCPTR *_ptrc_glFramebufferTexture2DEXT)(GLenum, GLenum, GLenum, GLuint, GLint) = NULL;
  4416. void (CODEGEN_FUNCPTR *_ptrc_glFramebufferTexture3DEXT)(GLenum, GLenum, GLenum, GLuint, GLint, GLint) = NULL;
  4417. void (CODEGEN_FUNCPTR *_ptrc_glGenFramebuffersEXT)(GLsizei, GLuint *) = NULL;
  4418. void (CODEGEN_FUNCPTR *_ptrc_glGenRenderbuffersEXT)(GLsizei, GLuint *) = NULL;
  4419. void (CODEGEN_FUNCPTR *_ptrc_glGenerateMipmapEXT)(GLenum) = NULL;
  4420. void (CODEGEN_FUNCPTR *_ptrc_glGetFramebufferAttachmentParameterivEXT)(GLenum, GLenum, GLenum, GLint *) = NULL;
  4421. void (CODEGEN_FUNCPTR *_ptrc_glGetRenderbufferParameterivEXT)(GLenum, GLenum, GLint *) = NULL;
  4422. GLboolean (CODEGEN_FUNCPTR *_ptrc_glIsFramebufferEXT)(GLuint) = NULL;
  4423. GLboolean (CODEGEN_FUNCPTR *_ptrc_glIsRenderbufferEXT)(GLuint) = NULL;
  4424. void (CODEGEN_FUNCPTR *_ptrc_glRenderbufferStorageEXT)(GLenum, GLenum, GLsizei, GLsizei) = NULL;
  4425. static int Load_EXT_framebuffer_object()
  4426. {
  4427. int numFailed = 0;
  4428. _ptrc_glBindFramebufferEXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint))IntGetProcAddress("glBindFramebufferEXT");
  4429. if(!_ptrc_glBindFramebufferEXT) numFailed++;
  4430. _ptrc_glBindRenderbufferEXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint))IntGetProcAddress("glBindRenderbufferEXT");
  4431. if(!_ptrc_glBindRenderbufferEXT) numFailed++;
  4432. _ptrc_glCheckFramebufferStatusEXT = (GLenum (CODEGEN_FUNCPTR *)(GLenum))IntGetProcAddress("glCheckFramebufferStatusEXT");
  4433. if(!_ptrc_glCheckFramebufferStatusEXT) numFailed++;
  4434. _ptrc_glDeleteFramebuffersEXT = (void (CODEGEN_FUNCPTR *)(GLsizei, const GLuint *))IntGetProcAddress("glDeleteFramebuffersEXT");
  4435. if(!_ptrc_glDeleteFramebuffersEXT) numFailed++;
  4436. _ptrc_glDeleteRenderbuffersEXT = (void (CODEGEN_FUNCPTR *)(GLsizei, const GLuint *))IntGetProcAddress("glDeleteRenderbuffersEXT");
  4437. if(!_ptrc_glDeleteRenderbuffersEXT) numFailed++;
  4438. _ptrc_glFramebufferRenderbufferEXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLenum, GLuint))IntGetProcAddress("glFramebufferRenderbufferEXT");
  4439. if(!_ptrc_glFramebufferRenderbufferEXT) numFailed++;
  4440. _ptrc_glFramebufferTexture1DEXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLenum, GLuint, GLint))IntGetProcAddress("glFramebufferTexture1DEXT");
  4441. if(!_ptrc_glFramebufferTexture1DEXT) numFailed++;
  4442. _ptrc_glFramebufferTexture2DEXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLenum, GLuint, GLint))IntGetProcAddress("glFramebufferTexture2DEXT");
  4443. if(!_ptrc_glFramebufferTexture2DEXT) numFailed++;
  4444. _ptrc_glFramebufferTexture3DEXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLenum, GLuint, GLint, GLint))IntGetProcAddress("glFramebufferTexture3DEXT");
  4445. if(!_ptrc_glFramebufferTexture3DEXT) numFailed++;
  4446. _ptrc_glGenFramebuffersEXT = (void (CODEGEN_FUNCPTR *)(GLsizei, GLuint *))IntGetProcAddress("glGenFramebuffersEXT");
  4447. if(!_ptrc_glGenFramebuffersEXT) numFailed++;
  4448. _ptrc_glGenRenderbuffersEXT = (void (CODEGEN_FUNCPTR *)(GLsizei, GLuint *))IntGetProcAddress("glGenRenderbuffersEXT");
  4449. if(!_ptrc_glGenRenderbuffersEXT) numFailed++;
  4450. _ptrc_glGenerateMipmapEXT = (void (CODEGEN_FUNCPTR *)(GLenum))IntGetProcAddress("glGenerateMipmapEXT");
  4451. if(!_ptrc_glGenerateMipmapEXT) numFailed++;
  4452. _ptrc_glGetFramebufferAttachmentParameterivEXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLenum, GLint *))IntGetProcAddress("glGetFramebufferAttachmentParameterivEXT");
  4453. if(!_ptrc_glGetFramebufferAttachmentParameterivEXT) numFailed++;
  4454. _ptrc_glGetRenderbufferParameterivEXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLint *))IntGetProcAddress("glGetRenderbufferParameterivEXT");
  4455. if(!_ptrc_glGetRenderbufferParameterivEXT) numFailed++;
  4456. _ptrc_glIsFramebufferEXT = (GLboolean (CODEGEN_FUNCPTR *)(GLuint))IntGetProcAddress("glIsFramebufferEXT");
  4457. if(!_ptrc_glIsFramebufferEXT) numFailed++;
  4458. _ptrc_glIsRenderbufferEXT = (GLboolean (CODEGEN_FUNCPTR *)(GLuint))IntGetProcAddress("glIsRenderbufferEXT");
  4459. if(!_ptrc_glIsRenderbufferEXT) numFailed++;
  4460. _ptrc_glRenderbufferStorageEXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLsizei, GLsizei))IntGetProcAddress("glRenderbufferStorageEXT");
  4461. if(!_ptrc_glRenderbufferStorageEXT) numFailed++;
  4462. return numFailed;
  4463. }
  4464. void (CODEGEN_FUNCPTR *_ptrc_glProgramParameteriEXT)(GLuint, GLenum, GLint) = NULL;
  4465. static int Load_EXT_geometry_shader4()
  4466. {
  4467. int numFailed = 0;
  4468. _ptrc_glProgramParameteriEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLint))IntGetProcAddress("glProgramParameteriEXT");
  4469. if(!_ptrc_glProgramParameteriEXT) numFailed++;
  4470. return numFailed;
  4471. }
  4472. void (CODEGEN_FUNCPTR *_ptrc_glProgramEnvParameters4fvEXT)(GLenum, GLuint, GLsizei, const GLfloat *) = NULL;
  4473. void (CODEGEN_FUNCPTR *_ptrc_glProgramLocalParameters4fvEXT)(GLenum, GLuint, GLsizei, const GLfloat *) = NULL;
  4474. static int Load_EXT_gpu_program_parameters()
  4475. {
  4476. int numFailed = 0;
  4477. _ptrc_glProgramEnvParameters4fvEXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint, GLsizei, const GLfloat *))IntGetProcAddress("glProgramEnvParameters4fvEXT");
  4478. if(!_ptrc_glProgramEnvParameters4fvEXT) numFailed++;
  4479. _ptrc_glProgramLocalParameters4fvEXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint, GLsizei, const GLfloat *))IntGetProcAddress("glProgramLocalParameters4fvEXT");
  4480. if(!_ptrc_glProgramLocalParameters4fvEXT) numFailed++;
  4481. return numFailed;
  4482. }
  4483. void (CODEGEN_FUNCPTR *_ptrc_glBindFragDataLocationEXT)(GLuint, GLuint, const GLchar *) = NULL;
  4484. GLint (CODEGEN_FUNCPTR *_ptrc_glGetFragDataLocationEXT)(GLuint, const GLchar *) = NULL;
  4485. void (CODEGEN_FUNCPTR *_ptrc_glGetUniformuivEXT)(GLuint, GLint, GLuint *) = NULL;
  4486. void (CODEGEN_FUNCPTR *_ptrc_glUniform1uiEXT)(GLint, GLuint) = NULL;
  4487. void (CODEGEN_FUNCPTR *_ptrc_glUniform1uivEXT)(GLint, GLsizei, const GLuint *) = NULL;
  4488. void (CODEGEN_FUNCPTR *_ptrc_glUniform2uiEXT)(GLint, GLuint, GLuint) = NULL;
  4489. void (CODEGEN_FUNCPTR *_ptrc_glUniform2uivEXT)(GLint, GLsizei, const GLuint *) = NULL;
  4490. void (CODEGEN_FUNCPTR *_ptrc_glUniform3uiEXT)(GLint, GLuint, GLuint, GLuint) = NULL;
  4491. void (CODEGEN_FUNCPTR *_ptrc_glUniform3uivEXT)(GLint, GLsizei, const GLuint *) = NULL;
  4492. void (CODEGEN_FUNCPTR *_ptrc_glUniform4uiEXT)(GLint, GLuint, GLuint, GLuint, GLuint) = NULL;
  4493. void (CODEGEN_FUNCPTR *_ptrc_glUniform4uivEXT)(GLint, GLsizei, const GLuint *) = NULL;
  4494. static int Load_EXT_gpu_shader4()
  4495. {
  4496. int numFailed = 0;
  4497. _ptrc_glBindFragDataLocationEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLuint, const GLchar *))IntGetProcAddress("glBindFragDataLocationEXT");
  4498. if(!_ptrc_glBindFragDataLocationEXT) numFailed++;
  4499. _ptrc_glGetFragDataLocationEXT = (GLint (CODEGEN_FUNCPTR *)(GLuint, const GLchar *))IntGetProcAddress("glGetFragDataLocationEXT");
  4500. if(!_ptrc_glGetFragDataLocationEXT) numFailed++;
  4501. _ptrc_glGetUniformuivEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLuint *))IntGetProcAddress("glGetUniformuivEXT");
  4502. if(!_ptrc_glGetUniformuivEXT) numFailed++;
  4503. _ptrc_glUniform1uiEXT = (void (CODEGEN_FUNCPTR *)(GLint, GLuint))IntGetProcAddress("glUniform1uiEXT");
  4504. if(!_ptrc_glUniform1uiEXT) numFailed++;
  4505. _ptrc_glUniform1uivEXT = (void (CODEGEN_FUNCPTR *)(GLint, GLsizei, const GLuint *))IntGetProcAddress("glUniform1uivEXT");
  4506. if(!_ptrc_glUniform1uivEXT) numFailed++;
  4507. _ptrc_glUniform2uiEXT = (void (CODEGEN_FUNCPTR *)(GLint, GLuint, GLuint))IntGetProcAddress("glUniform2uiEXT");
  4508. if(!_ptrc_glUniform2uiEXT) numFailed++;
  4509. _ptrc_glUniform2uivEXT = (void (CODEGEN_FUNCPTR *)(GLint, GLsizei, const GLuint *))IntGetProcAddress("glUniform2uivEXT");
  4510. if(!_ptrc_glUniform2uivEXT) numFailed++;
  4511. _ptrc_glUniform3uiEXT = (void (CODEGEN_FUNCPTR *)(GLint, GLuint, GLuint, GLuint))IntGetProcAddress("glUniform3uiEXT");
  4512. if(!_ptrc_glUniform3uiEXT) numFailed++;
  4513. _ptrc_glUniform3uivEXT = (void (CODEGEN_FUNCPTR *)(GLint, GLsizei, const GLuint *))IntGetProcAddress("glUniform3uivEXT");
  4514. if(!_ptrc_glUniform3uivEXT) numFailed++;
  4515. _ptrc_glUniform4uiEXT = (void (CODEGEN_FUNCPTR *)(GLint, GLuint, GLuint, GLuint, GLuint))IntGetProcAddress("glUniform4uiEXT");
  4516. if(!_ptrc_glUniform4uiEXT) numFailed++;
  4517. _ptrc_glUniform4uivEXT = (void (CODEGEN_FUNCPTR *)(GLint, GLsizei, const GLuint *))IntGetProcAddress("glUniform4uivEXT");
  4518. if(!_ptrc_glUniform4uivEXT) numFailed++;
  4519. return numFailed;
  4520. }
  4521. void (CODEGEN_FUNCPTR *_ptrc_glGetHistogramEXT)(GLenum, GLboolean, GLenum, GLenum, GLvoid *) = NULL;
  4522. void (CODEGEN_FUNCPTR *_ptrc_glGetHistogramParameterfvEXT)(GLenum, GLenum, GLfloat *) = NULL;
  4523. void (CODEGEN_FUNCPTR *_ptrc_glGetHistogramParameterivEXT)(GLenum, GLenum, GLint *) = NULL;
  4524. void (CODEGEN_FUNCPTR *_ptrc_glGetMinmaxEXT)(GLenum, GLboolean, GLenum, GLenum, GLvoid *) = NULL;
  4525. void (CODEGEN_FUNCPTR *_ptrc_glGetMinmaxParameterfvEXT)(GLenum, GLenum, GLfloat *) = NULL;
  4526. void (CODEGEN_FUNCPTR *_ptrc_glGetMinmaxParameterivEXT)(GLenum, GLenum, GLint *) = NULL;
  4527. void (CODEGEN_FUNCPTR *_ptrc_glHistogramEXT)(GLenum, GLsizei, GLenum, GLboolean) = NULL;
  4528. void (CODEGEN_FUNCPTR *_ptrc_glMinmaxEXT)(GLenum, GLenum, GLboolean) = NULL;
  4529. void (CODEGEN_FUNCPTR *_ptrc_glResetHistogramEXT)(GLenum) = NULL;
  4530. void (CODEGEN_FUNCPTR *_ptrc_glResetMinmaxEXT)(GLenum) = NULL;
  4531. static int Load_EXT_histogram()
  4532. {
  4533. int numFailed = 0;
  4534. _ptrc_glGetHistogramEXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLboolean, GLenum, GLenum, GLvoid *))IntGetProcAddress("glGetHistogramEXT");
  4535. if(!_ptrc_glGetHistogramEXT) numFailed++;
  4536. _ptrc_glGetHistogramParameterfvEXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLfloat *))IntGetProcAddress("glGetHistogramParameterfvEXT");
  4537. if(!_ptrc_glGetHistogramParameterfvEXT) numFailed++;
  4538. _ptrc_glGetHistogramParameterivEXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLint *))IntGetProcAddress("glGetHistogramParameterivEXT");
  4539. if(!_ptrc_glGetHistogramParameterivEXT) numFailed++;
  4540. _ptrc_glGetMinmaxEXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLboolean, GLenum, GLenum, GLvoid *))IntGetProcAddress("glGetMinmaxEXT");
  4541. if(!_ptrc_glGetMinmaxEXT) numFailed++;
  4542. _ptrc_glGetMinmaxParameterfvEXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLfloat *))IntGetProcAddress("glGetMinmaxParameterfvEXT");
  4543. if(!_ptrc_glGetMinmaxParameterfvEXT) numFailed++;
  4544. _ptrc_glGetMinmaxParameterivEXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLint *))IntGetProcAddress("glGetMinmaxParameterivEXT");
  4545. if(!_ptrc_glGetMinmaxParameterivEXT) numFailed++;
  4546. _ptrc_glHistogramEXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLsizei, GLenum, GLboolean))IntGetProcAddress("glHistogramEXT");
  4547. if(!_ptrc_glHistogramEXT) numFailed++;
  4548. _ptrc_glMinmaxEXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLboolean))IntGetProcAddress("glMinmaxEXT");
  4549. if(!_ptrc_glMinmaxEXT) numFailed++;
  4550. _ptrc_glResetHistogramEXT = (void (CODEGEN_FUNCPTR *)(GLenum))IntGetProcAddress("glResetHistogramEXT");
  4551. if(!_ptrc_glResetHistogramEXT) numFailed++;
  4552. _ptrc_glResetMinmaxEXT = (void (CODEGEN_FUNCPTR *)(GLenum))IntGetProcAddress("glResetMinmaxEXT");
  4553. if(!_ptrc_glResetMinmaxEXT) numFailed++;
  4554. return numFailed;
  4555. }
  4556. void (CODEGEN_FUNCPTR *_ptrc_glIndexFuncEXT)(GLenum, GLclampf) = NULL;
  4557. static int Load_EXT_index_func()
  4558. {
  4559. int numFailed = 0;
  4560. _ptrc_glIndexFuncEXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLclampf))IntGetProcAddress("glIndexFuncEXT");
  4561. if(!_ptrc_glIndexFuncEXT) numFailed++;
  4562. return numFailed;
  4563. }
  4564. void (CODEGEN_FUNCPTR *_ptrc_glIndexMaterialEXT)(GLenum, GLenum) = NULL;
  4565. static int Load_EXT_index_material()
  4566. {
  4567. int numFailed = 0;
  4568. _ptrc_glIndexMaterialEXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum))IntGetProcAddress("glIndexMaterialEXT");
  4569. if(!_ptrc_glIndexMaterialEXT) numFailed++;
  4570. return numFailed;
  4571. }
  4572. void (CODEGEN_FUNCPTR *_ptrc_glApplyTextureEXT)(GLenum) = NULL;
  4573. void (CODEGEN_FUNCPTR *_ptrc_glTextureLightEXT)(GLenum) = NULL;
  4574. void (CODEGEN_FUNCPTR *_ptrc_glTextureMaterialEXT)(GLenum, GLenum) = NULL;
  4575. static int Load_EXT_light_texture()
  4576. {
  4577. int numFailed = 0;
  4578. _ptrc_glApplyTextureEXT = (void (CODEGEN_FUNCPTR *)(GLenum))IntGetProcAddress("glApplyTextureEXT");
  4579. if(!_ptrc_glApplyTextureEXT) numFailed++;
  4580. _ptrc_glTextureLightEXT = (void (CODEGEN_FUNCPTR *)(GLenum))IntGetProcAddress("glTextureLightEXT");
  4581. if(!_ptrc_glTextureLightEXT) numFailed++;
  4582. _ptrc_glTextureMaterialEXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum))IntGetProcAddress("glTextureMaterialEXT");
  4583. if(!_ptrc_glTextureMaterialEXT) numFailed++;
  4584. return numFailed;
  4585. }
  4586. void (CODEGEN_FUNCPTR *_ptrc_glMultiDrawArraysEXT)(GLenum, const GLint *, const GLsizei *, GLsizei) = NULL;
  4587. void (CODEGEN_FUNCPTR *_ptrc_glMultiDrawElementsEXT)(GLenum, const GLsizei *, GLenum, const GLvoid *const*, GLsizei) = NULL;
  4588. static int Load_EXT_multi_draw_arrays()
  4589. {
  4590. int numFailed = 0;
  4591. _ptrc_glMultiDrawArraysEXT = (void (CODEGEN_FUNCPTR *)(GLenum, const GLint *, const GLsizei *, GLsizei))IntGetProcAddress("glMultiDrawArraysEXT");
  4592. if(!_ptrc_glMultiDrawArraysEXT) numFailed++;
  4593. _ptrc_glMultiDrawElementsEXT = (void (CODEGEN_FUNCPTR *)(GLenum, const GLsizei *, GLenum, const GLvoid *const*, GLsizei))IntGetProcAddress("glMultiDrawElementsEXT");
  4594. if(!_ptrc_glMultiDrawElementsEXT) numFailed++;
  4595. return numFailed;
  4596. }
  4597. void (CODEGEN_FUNCPTR *_ptrc_glSampleMaskEXT)(GLclampf, GLboolean) = NULL;
  4598. void (CODEGEN_FUNCPTR *_ptrc_glSamplePatternEXT)(GLenum) = NULL;
  4599. static int Load_EXT_multisample()
  4600. {
  4601. int numFailed = 0;
  4602. _ptrc_glSampleMaskEXT = (void (CODEGEN_FUNCPTR *)(GLclampf, GLboolean))IntGetProcAddress("glSampleMaskEXT");
  4603. if(!_ptrc_glSampleMaskEXT) numFailed++;
  4604. _ptrc_glSamplePatternEXT = (void (CODEGEN_FUNCPTR *)(GLenum))IntGetProcAddress("glSamplePatternEXT");
  4605. if(!_ptrc_glSamplePatternEXT) numFailed++;
  4606. return numFailed;
  4607. }
  4608. void (CODEGEN_FUNCPTR *_ptrc_glColorTableEXT)(GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *) = NULL;
  4609. void (CODEGEN_FUNCPTR *_ptrc_glGetColorTableEXT)(GLenum, GLenum, GLenum, GLvoid *) = NULL;
  4610. void (CODEGEN_FUNCPTR *_ptrc_glGetColorTableParameterfvEXT)(GLenum, GLenum, GLfloat *) = NULL;
  4611. void (CODEGEN_FUNCPTR *_ptrc_glGetColorTableParameterivEXT)(GLenum, GLenum, GLint *) = NULL;
  4612. static int Load_EXT_paletted_texture()
  4613. {
  4614. int numFailed = 0;
  4615. _ptrc_glColorTableEXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *))IntGetProcAddress("glColorTableEXT");
  4616. if(!_ptrc_glColorTableEXT) numFailed++;
  4617. _ptrc_glGetColorTableEXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLenum, GLvoid *))IntGetProcAddress("glGetColorTableEXT");
  4618. if(!_ptrc_glGetColorTableEXT) numFailed++;
  4619. _ptrc_glGetColorTableParameterfvEXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLfloat *))IntGetProcAddress("glGetColorTableParameterfvEXT");
  4620. if(!_ptrc_glGetColorTableParameterfvEXT) numFailed++;
  4621. _ptrc_glGetColorTableParameterivEXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLint *))IntGetProcAddress("glGetColorTableParameterivEXT");
  4622. if(!_ptrc_glGetColorTableParameterivEXT) numFailed++;
  4623. return numFailed;
  4624. }
  4625. void (CODEGEN_FUNCPTR *_ptrc_glGetPixelTransformParameterfvEXT)(GLenum, GLenum, GLfloat *) = NULL;
  4626. void (CODEGEN_FUNCPTR *_ptrc_glGetPixelTransformParameterivEXT)(GLenum, GLenum, GLint *) = NULL;
  4627. void (CODEGEN_FUNCPTR *_ptrc_glPixelTransformParameterfEXT)(GLenum, GLenum, GLfloat) = NULL;
  4628. void (CODEGEN_FUNCPTR *_ptrc_glPixelTransformParameterfvEXT)(GLenum, GLenum, const GLfloat *) = NULL;
  4629. void (CODEGEN_FUNCPTR *_ptrc_glPixelTransformParameteriEXT)(GLenum, GLenum, GLint) = NULL;
  4630. void (CODEGEN_FUNCPTR *_ptrc_glPixelTransformParameterivEXT)(GLenum, GLenum, const GLint *) = NULL;
  4631. static int Load_EXT_pixel_transform()
  4632. {
  4633. int numFailed = 0;
  4634. _ptrc_glGetPixelTransformParameterfvEXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLfloat *))IntGetProcAddress("glGetPixelTransformParameterfvEXT");
  4635. if(!_ptrc_glGetPixelTransformParameterfvEXT) numFailed++;
  4636. _ptrc_glGetPixelTransformParameterivEXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLint *))IntGetProcAddress("glGetPixelTransformParameterivEXT");
  4637. if(!_ptrc_glGetPixelTransformParameterivEXT) numFailed++;
  4638. _ptrc_glPixelTransformParameterfEXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLfloat))IntGetProcAddress("glPixelTransformParameterfEXT");
  4639. if(!_ptrc_glPixelTransformParameterfEXT) numFailed++;
  4640. _ptrc_glPixelTransformParameterfvEXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, const GLfloat *))IntGetProcAddress("glPixelTransformParameterfvEXT");
  4641. if(!_ptrc_glPixelTransformParameterfvEXT) numFailed++;
  4642. _ptrc_glPixelTransformParameteriEXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLint))IntGetProcAddress("glPixelTransformParameteriEXT");
  4643. if(!_ptrc_glPixelTransformParameteriEXT) numFailed++;
  4644. _ptrc_glPixelTransformParameterivEXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, const GLint *))IntGetProcAddress("glPixelTransformParameterivEXT");
  4645. if(!_ptrc_glPixelTransformParameterivEXT) numFailed++;
  4646. return numFailed;
  4647. }
  4648. void (CODEGEN_FUNCPTR *_ptrc_glPointParameterfEXT)(GLenum, GLfloat) = NULL;
  4649. void (CODEGEN_FUNCPTR *_ptrc_glPointParameterfvEXT)(GLenum, const GLfloat *) = NULL;
  4650. static int Load_EXT_point_parameters()
  4651. {
  4652. int numFailed = 0;
  4653. _ptrc_glPointParameterfEXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLfloat))IntGetProcAddress("glPointParameterfEXT");
  4654. if(!_ptrc_glPointParameterfEXT) numFailed++;
  4655. _ptrc_glPointParameterfvEXT = (void (CODEGEN_FUNCPTR *)(GLenum, const GLfloat *))IntGetProcAddress("glPointParameterfvEXT");
  4656. if(!_ptrc_glPointParameterfvEXT) numFailed++;
  4657. return numFailed;
  4658. }
  4659. void (CODEGEN_FUNCPTR *_ptrc_glPolygonOffsetEXT)(GLfloat, GLfloat) = NULL;
  4660. static int Load_EXT_polygon_offset()
  4661. {
  4662. int numFailed = 0;
  4663. _ptrc_glPolygonOffsetEXT = (void (CODEGEN_FUNCPTR *)(GLfloat, GLfloat))IntGetProcAddress("glPolygonOffsetEXT");
  4664. if(!_ptrc_glPolygonOffsetEXT) numFailed++;
  4665. return numFailed;
  4666. }
  4667. void (CODEGEN_FUNCPTR *_ptrc_glProvokingVertexEXT)(GLenum) = NULL;
  4668. static int Load_EXT_provoking_vertex()
  4669. {
  4670. int numFailed = 0;
  4671. _ptrc_glProvokingVertexEXT = (void (CODEGEN_FUNCPTR *)(GLenum))IntGetProcAddress("glProvokingVertexEXT");
  4672. if(!_ptrc_glProvokingVertexEXT) numFailed++;
  4673. return numFailed;
  4674. }
  4675. void (CODEGEN_FUNCPTR *_ptrc_glSecondaryColor3bEXT)(GLbyte, GLbyte, GLbyte) = NULL;
  4676. void (CODEGEN_FUNCPTR *_ptrc_glSecondaryColor3bvEXT)(const GLbyte *) = NULL;
  4677. void (CODEGEN_FUNCPTR *_ptrc_glSecondaryColor3dEXT)(GLdouble, GLdouble, GLdouble) = NULL;
  4678. void (CODEGEN_FUNCPTR *_ptrc_glSecondaryColor3dvEXT)(const GLdouble *) = NULL;
  4679. void (CODEGEN_FUNCPTR *_ptrc_glSecondaryColor3fEXT)(GLfloat, GLfloat, GLfloat) = NULL;
  4680. void (CODEGEN_FUNCPTR *_ptrc_glSecondaryColor3fvEXT)(const GLfloat *) = NULL;
  4681. void (CODEGEN_FUNCPTR *_ptrc_glSecondaryColor3iEXT)(GLint, GLint, GLint) = NULL;
  4682. void (CODEGEN_FUNCPTR *_ptrc_glSecondaryColor3ivEXT)(const GLint *) = NULL;
  4683. void (CODEGEN_FUNCPTR *_ptrc_glSecondaryColor3sEXT)(GLshort, GLshort, GLshort) = NULL;
  4684. void (CODEGEN_FUNCPTR *_ptrc_glSecondaryColor3svEXT)(const GLshort *) = NULL;
  4685. void (CODEGEN_FUNCPTR *_ptrc_glSecondaryColor3ubEXT)(GLubyte, GLubyte, GLubyte) = NULL;
  4686. void (CODEGEN_FUNCPTR *_ptrc_glSecondaryColor3ubvEXT)(const GLubyte *) = NULL;
  4687. void (CODEGEN_FUNCPTR *_ptrc_glSecondaryColor3uiEXT)(GLuint, GLuint, GLuint) = NULL;
  4688. void (CODEGEN_FUNCPTR *_ptrc_glSecondaryColor3uivEXT)(const GLuint *) = NULL;
  4689. void (CODEGEN_FUNCPTR *_ptrc_glSecondaryColor3usEXT)(GLushort, GLushort, GLushort) = NULL;
  4690. void (CODEGEN_FUNCPTR *_ptrc_glSecondaryColor3usvEXT)(const GLushort *) = NULL;
  4691. void (CODEGEN_FUNCPTR *_ptrc_glSecondaryColorPointerEXT)(GLint, GLenum, GLsizei, const GLvoid *) = NULL;
  4692. static int Load_EXT_secondary_color()
  4693. {
  4694. int numFailed = 0;
  4695. _ptrc_glSecondaryColor3bEXT = (void (CODEGEN_FUNCPTR *)(GLbyte, GLbyte, GLbyte))IntGetProcAddress("glSecondaryColor3bEXT");
  4696. if(!_ptrc_glSecondaryColor3bEXT) numFailed++;
  4697. _ptrc_glSecondaryColor3bvEXT = (void (CODEGEN_FUNCPTR *)(const GLbyte *))IntGetProcAddress("glSecondaryColor3bvEXT");
  4698. if(!_ptrc_glSecondaryColor3bvEXT) numFailed++;
  4699. _ptrc_glSecondaryColor3dEXT = (void (CODEGEN_FUNCPTR *)(GLdouble, GLdouble, GLdouble))IntGetProcAddress("glSecondaryColor3dEXT");
  4700. if(!_ptrc_glSecondaryColor3dEXT) numFailed++;
  4701. _ptrc_glSecondaryColor3dvEXT = (void (CODEGEN_FUNCPTR *)(const GLdouble *))IntGetProcAddress("glSecondaryColor3dvEXT");
  4702. if(!_ptrc_glSecondaryColor3dvEXT) numFailed++;
  4703. _ptrc_glSecondaryColor3fEXT = (void (CODEGEN_FUNCPTR *)(GLfloat, GLfloat, GLfloat))IntGetProcAddress("glSecondaryColor3fEXT");
  4704. if(!_ptrc_glSecondaryColor3fEXT) numFailed++;
  4705. _ptrc_glSecondaryColor3fvEXT = (void (CODEGEN_FUNCPTR *)(const GLfloat *))IntGetProcAddress("glSecondaryColor3fvEXT");
  4706. if(!_ptrc_glSecondaryColor3fvEXT) numFailed++;
  4707. _ptrc_glSecondaryColor3iEXT = (void (CODEGEN_FUNCPTR *)(GLint, GLint, GLint))IntGetProcAddress("glSecondaryColor3iEXT");
  4708. if(!_ptrc_glSecondaryColor3iEXT) numFailed++;
  4709. _ptrc_glSecondaryColor3ivEXT = (void (CODEGEN_FUNCPTR *)(const GLint *))IntGetProcAddress("glSecondaryColor3ivEXT");
  4710. if(!_ptrc_glSecondaryColor3ivEXT) numFailed++;
  4711. _ptrc_glSecondaryColor3sEXT = (void (CODEGEN_FUNCPTR *)(GLshort, GLshort, GLshort))IntGetProcAddress("glSecondaryColor3sEXT");
  4712. if(!_ptrc_glSecondaryColor3sEXT) numFailed++;
  4713. _ptrc_glSecondaryColor3svEXT = (void (CODEGEN_FUNCPTR *)(const GLshort *))IntGetProcAddress("glSecondaryColor3svEXT");
  4714. if(!_ptrc_glSecondaryColor3svEXT) numFailed++;
  4715. _ptrc_glSecondaryColor3ubEXT = (void (CODEGEN_FUNCPTR *)(GLubyte, GLubyte, GLubyte))IntGetProcAddress("glSecondaryColor3ubEXT");
  4716. if(!_ptrc_glSecondaryColor3ubEXT) numFailed++;
  4717. _ptrc_glSecondaryColor3ubvEXT = (void (CODEGEN_FUNCPTR *)(const GLubyte *))IntGetProcAddress("glSecondaryColor3ubvEXT");
  4718. if(!_ptrc_glSecondaryColor3ubvEXT) numFailed++;
  4719. _ptrc_glSecondaryColor3uiEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLuint, GLuint))IntGetProcAddress("glSecondaryColor3uiEXT");
  4720. if(!_ptrc_glSecondaryColor3uiEXT) numFailed++;
  4721. _ptrc_glSecondaryColor3uivEXT = (void (CODEGEN_FUNCPTR *)(const GLuint *))IntGetProcAddress("glSecondaryColor3uivEXT");
  4722. if(!_ptrc_glSecondaryColor3uivEXT) numFailed++;
  4723. _ptrc_glSecondaryColor3usEXT = (void (CODEGEN_FUNCPTR *)(GLushort, GLushort, GLushort))IntGetProcAddress("glSecondaryColor3usEXT");
  4724. if(!_ptrc_glSecondaryColor3usEXT) numFailed++;
  4725. _ptrc_glSecondaryColor3usvEXT = (void (CODEGEN_FUNCPTR *)(const GLushort *))IntGetProcAddress("glSecondaryColor3usvEXT");
  4726. if(!_ptrc_glSecondaryColor3usvEXT) numFailed++;
  4727. _ptrc_glSecondaryColorPointerEXT = (void (CODEGEN_FUNCPTR *)(GLint, GLenum, GLsizei, const GLvoid *))IntGetProcAddress("glSecondaryColorPointerEXT");
  4728. if(!_ptrc_glSecondaryColorPointerEXT) numFailed++;
  4729. return numFailed;
  4730. }
  4731. void (CODEGEN_FUNCPTR *_ptrc_glActiveProgramEXT)(GLuint) = NULL;
  4732. GLuint (CODEGEN_FUNCPTR *_ptrc_glCreateShaderProgramEXT)(GLenum, const GLchar *) = NULL;
  4733. void (CODEGEN_FUNCPTR *_ptrc_glUseShaderProgramEXT)(GLenum, GLuint) = NULL;
  4734. static int Load_EXT_separate_shader_objects()
  4735. {
  4736. int numFailed = 0;
  4737. _ptrc_glActiveProgramEXT = (void (CODEGEN_FUNCPTR *)(GLuint))IntGetProcAddress("glActiveProgramEXT");
  4738. if(!_ptrc_glActiveProgramEXT) numFailed++;
  4739. _ptrc_glCreateShaderProgramEXT = (GLuint (CODEGEN_FUNCPTR *)(GLenum, const GLchar *))IntGetProcAddress("glCreateShaderProgramEXT");
  4740. if(!_ptrc_glCreateShaderProgramEXT) numFailed++;
  4741. _ptrc_glUseShaderProgramEXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint))IntGetProcAddress("glUseShaderProgramEXT");
  4742. if(!_ptrc_glUseShaderProgramEXT) numFailed++;
  4743. return numFailed;
  4744. }
  4745. void (CODEGEN_FUNCPTR *_ptrc_glBindImageTextureEXT)(GLuint, GLuint, GLint, GLboolean, GLint, GLenum, GLint) = NULL;
  4746. void (CODEGEN_FUNCPTR *_ptrc_glMemoryBarrierEXT)(GLbitfield) = NULL;
  4747. static int Load_EXT_shader_image_load_store()
  4748. {
  4749. int numFailed = 0;
  4750. _ptrc_glBindImageTextureEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLuint, GLint, GLboolean, GLint, GLenum, GLint))IntGetProcAddress("glBindImageTextureEXT");
  4751. if(!_ptrc_glBindImageTextureEXT) numFailed++;
  4752. _ptrc_glMemoryBarrierEXT = (void (CODEGEN_FUNCPTR *)(GLbitfield))IntGetProcAddress("glMemoryBarrierEXT");
  4753. if(!_ptrc_glMemoryBarrierEXT) numFailed++;
  4754. return numFailed;
  4755. }
  4756. void (CODEGEN_FUNCPTR *_ptrc_glStencilClearTagEXT)(GLsizei, GLuint) = NULL;
  4757. static int Load_EXT_stencil_clear_tag()
  4758. {
  4759. int numFailed = 0;
  4760. _ptrc_glStencilClearTagEXT = (void (CODEGEN_FUNCPTR *)(GLsizei, GLuint))IntGetProcAddress("glStencilClearTagEXT");
  4761. if(!_ptrc_glStencilClearTagEXT) numFailed++;
  4762. return numFailed;
  4763. }
  4764. void (CODEGEN_FUNCPTR *_ptrc_glActiveStencilFaceEXT)(GLenum) = NULL;
  4765. static int Load_EXT_stencil_two_side()
  4766. {
  4767. int numFailed = 0;
  4768. _ptrc_glActiveStencilFaceEXT = (void (CODEGEN_FUNCPTR *)(GLenum))IntGetProcAddress("glActiveStencilFaceEXT");
  4769. if(!_ptrc_glActiveStencilFaceEXT) numFailed++;
  4770. return numFailed;
  4771. }
  4772. void (CODEGEN_FUNCPTR *_ptrc_glTexSubImage1DEXT)(GLenum, GLint, GLint, GLsizei, GLenum, GLenum, const GLvoid *) = NULL;
  4773. void (CODEGEN_FUNCPTR *_ptrc_glTexSubImage2DEXT)(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *) = NULL;
  4774. static int Load_EXT_subtexture()
  4775. {
  4776. int numFailed = 0;
  4777. _ptrc_glTexSubImage1DEXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLint, GLint, GLsizei, GLenum, GLenum, const GLvoid *))IntGetProcAddress("glTexSubImage1DEXT");
  4778. if(!_ptrc_glTexSubImage1DEXT) numFailed++;
  4779. _ptrc_glTexSubImage2DEXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *))IntGetProcAddress("glTexSubImage2DEXT");
  4780. if(!_ptrc_glTexSubImage2DEXT) numFailed++;
  4781. return numFailed;
  4782. }
  4783. void (CODEGEN_FUNCPTR *_ptrc_glTexImage3DEXT)(GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *) = NULL;
  4784. void (CODEGEN_FUNCPTR *_ptrc_glTexSubImage3DEXT)(GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *) = NULL;
  4785. static int Load_EXT_texture3D()
  4786. {
  4787. int numFailed = 0;
  4788. _ptrc_glTexImage3DEXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *))IntGetProcAddress("glTexImage3DEXT");
  4789. if(!_ptrc_glTexImage3DEXT) numFailed++;
  4790. _ptrc_glTexSubImage3DEXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *))IntGetProcAddress("glTexSubImage3DEXT");
  4791. if(!_ptrc_glTexSubImage3DEXT) numFailed++;
  4792. return numFailed;
  4793. }
  4794. void (CODEGEN_FUNCPTR *_ptrc_glTexBufferEXT)(GLenum, GLenum, GLuint) = NULL;
  4795. static int Load_EXT_texture_buffer_object()
  4796. {
  4797. int numFailed = 0;
  4798. _ptrc_glTexBufferEXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLuint))IntGetProcAddress("glTexBufferEXT");
  4799. if(!_ptrc_glTexBufferEXT) numFailed++;
  4800. return numFailed;
  4801. }
  4802. void (CODEGEN_FUNCPTR *_ptrc_glClearColorIiEXT)(GLint, GLint, GLint, GLint) = NULL;
  4803. void (CODEGEN_FUNCPTR *_ptrc_glClearColorIuiEXT)(GLuint, GLuint, GLuint, GLuint) = NULL;
  4804. void (CODEGEN_FUNCPTR *_ptrc_glGetTexParameterIivEXT)(GLenum, GLenum, GLint *) = NULL;
  4805. void (CODEGEN_FUNCPTR *_ptrc_glGetTexParameterIuivEXT)(GLenum, GLenum, GLuint *) = NULL;
  4806. void (CODEGEN_FUNCPTR *_ptrc_glTexParameterIivEXT)(GLenum, GLenum, const GLint *) = NULL;
  4807. void (CODEGEN_FUNCPTR *_ptrc_glTexParameterIuivEXT)(GLenum, GLenum, const GLuint *) = NULL;
  4808. static int Load_EXT_texture_integer()
  4809. {
  4810. int numFailed = 0;
  4811. _ptrc_glClearColorIiEXT = (void (CODEGEN_FUNCPTR *)(GLint, GLint, GLint, GLint))IntGetProcAddress("glClearColorIiEXT");
  4812. if(!_ptrc_glClearColorIiEXT) numFailed++;
  4813. _ptrc_glClearColorIuiEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLuint, GLuint, GLuint))IntGetProcAddress("glClearColorIuiEXT");
  4814. if(!_ptrc_glClearColorIuiEXT) numFailed++;
  4815. _ptrc_glGetTexParameterIivEXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLint *))IntGetProcAddress("glGetTexParameterIivEXT");
  4816. if(!_ptrc_glGetTexParameterIivEXT) numFailed++;
  4817. _ptrc_glGetTexParameterIuivEXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLuint *))IntGetProcAddress("glGetTexParameterIuivEXT");
  4818. if(!_ptrc_glGetTexParameterIuivEXT) numFailed++;
  4819. _ptrc_glTexParameterIivEXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, const GLint *))IntGetProcAddress("glTexParameterIivEXT");
  4820. if(!_ptrc_glTexParameterIivEXT) numFailed++;
  4821. _ptrc_glTexParameterIuivEXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, const GLuint *))IntGetProcAddress("glTexParameterIuivEXT");
  4822. if(!_ptrc_glTexParameterIuivEXT) numFailed++;
  4823. return numFailed;
  4824. }
  4825. GLboolean (CODEGEN_FUNCPTR *_ptrc_glAreTexturesResidentEXT)(GLsizei, const GLuint *, GLboolean *) = NULL;
  4826. void (CODEGEN_FUNCPTR *_ptrc_glBindTextureEXT)(GLenum, GLuint) = NULL;
  4827. void (CODEGEN_FUNCPTR *_ptrc_glDeleteTexturesEXT)(GLsizei, const GLuint *) = NULL;
  4828. void (CODEGEN_FUNCPTR *_ptrc_glGenTexturesEXT)(GLsizei, GLuint *) = NULL;
  4829. GLboolean (CODEGEN_FUNCPTR *_ptrc_glIsTextureEXT)(GLuint) = NULL;
  4830. void (CODEGEN_FUNCPTR *_ptrc_glPrioritizeTexturesEXT)(GLsizei, const GLuint *, const GLclampf *) = NULL;
  4831. static int Load_EXT_texture_object()
  4832. {
  4833. int numFailed = 0;
  4834. _ptrc_glAreTexturesResidentEXT = (GLboolean (CODEGEN_FUNCPTR *)(GLsizei, const GLuint *, GLboolean *))IntGetProcAddress("glAreTexturesResidentEXT");
  4835. if(!_ptrc_glAreTexturesResidentEXT) numFailed++;
  4836. _ptrc_glBindTextureEXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint))IntGetProcAddress("glBindTextureEXT");
  4837. if(!_ptrc_glBindTextureEXT) numFailed++;
  4838. _ptrc_glDeleteTexturesEXT = (void (CODEGEN_FUNCPTR *)(GLsizei, const GLuint *))IntGetProcAddress("glDeleteTexturesEXT");
  4839. if(!_ptrc_glDeleteTexturesEXT) numFailed++;
  4840. _ptrc_glGenTexturesEXT = (void (CODEGEN_FUNCPTR *)(GLsizei, GLuint *))IntGetProcAddress("glGenTexturesEXT");
  4841. if(!_ptrc_glGenTexturesEXT) numFailed++;
  4842. _ptrc_glIsTextureEXT = (GLboolean (CODEGEN_FUNCPTR *)(GLuint))IntGetProcAddress("glIsTextureEXT");
  4843. if(!_ptrc_glIsTextureEXT) numFailed++;
  4844. _ptrc_glPrioritizeTexturesEXT = (void (CODEGEN_FUNCPTR *)(GLsizei, const GLuint *, const GLclampf *))IntGetProcAddress("glPrioritizeTexturesEXT");
  4845. if(!_ptrc_glPrioritizeTexturesEXT) numFailed++;
  4846. return numFailed;
  4847. }
  4848. void (CODEGEN_FUNCPTR *_ptrc_glTextureNormalEXT)(GLenum) = NULL;
  4849. static int Load_EXT_texture_perturb_normal()
  4850. {
  4851. int numFailed = 0;
  4852. _ptrc_glTextureNormalEXT = (void (CODEGEN_FUNCPTR *)(GLenum))IntGetProcAddress("glTextureNormalEXT");
  4853. if(!_ptrc_glTextureNormalEXT) numFailed++;
  4854. return numFailed;
  4855. }
  4856. void (CODEGEN_FUNCPTR *_ptrc_glGetQueryObjecti64vEXT)(GLuint, GLenum, GLint64 *) = NULL;
  4857. void (CODEGEN_FUNCPTR *_ptrc_glGetQueryObjectui64vEXT)(GLuint, GLenum, GLuint64 *) = NULL;
  4858. static int Load_EXT_timer_query()
  4859. {
  4860. int numFailed = 0;
  4861. _ptrc_glGetQueryObjecti64vEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLint64 *))IntGetProcAddress("glGetQueryObjecti64vEXT");
  4862. if(!_ptrc_glGetQueryObjecti64vEXT) numFailed++;
  4863. _ptrc_glGetQueryObjectui64vEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLuint64 *))IntGetProcAddress("glGetQueryObjectui64vEXT");
  4864. if(!_ptrc_glGetQueryObjectui64vEXT) numFailed++;
  4865. return numFailed;
  4866. }
  4867. void (CODEGEN_FUNCPTR *_ptrc_glBeginTransformFeedbackEXT)(GLenum) = NULL;
  4868. void (CODEGEN_FUNCPTR *_ptrc_glBindBufferBaseEXT)(GLenum, GLuint, GLuint) = NULL;
  4869. void (CODEGEN_FUNCPTR *_ptrc_glBindBufferOffsetEXT)(GLenum, GLuint, GLuint, GLintptr) = NULL;
  4870. void (CODEGEN_FUNCPTR *_ptrc_glBindBufferRangeEXT)(GLenum, GLuint, GLuint, GLintptr, GLsizeiptr) = NULL;
  4871. void (CODEGEN_FUNCPTR *_ptrc_glEndTransformFeedbackEXT)() = NULL;
  4872. void (CODEGEN_FUNCPTR *_ptrc_glGetTransformFeedbackVaryingEXT)(GLuint, GLuint, GLsizei, GLsizei *, GLsizei *, GLenum *, GLchar *) = NULL;
  4873. void (CODEGEN_FUNCPTR *_ptrc_glTransformFeedbackVaryingsEXT)(GLuint, GLsizei, const GLchar *const*, GLenum) = NULL;
  4874. static int Load_EXT_transform_feedback()
  4875. {
  4876. int numFailed = 0;
  4877. _ptrc_glBeginTransformFeedbackEXT = (void (CODEGEN_FUNCPTR *)(GLenum))IntGetProcAddress("glBeginTransformFeedbackEXT");
  4878. if(!_ptrc_glBeginTransformFeedbackEXT) numFailed++;
  4879. _ptrc_glBindBufferBaseEXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint, GLuint))IntGetProcAddress("glBindBufferBaseEXT");
  4880. if(!_ptrc_glBindBufferBaseEXT) numFailed++;
  4881. _ptrc_glBindBufferOffsetEXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint, GLuint, GLintptr))IntGetProcAddress("glBindBufferOffsetEXT");
  4882. if(!_ptrc_glBindBufferOffsetEXT) numFailed++;
  4883. _ptrc_glBindBufferRangeEXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint, GLuint, GLintptr, GLsizeiptr))IntGetProcAddress("glBindBufferRangeEXT");
  4884. if(!_ptrc_glBindBufferRangeEXT) numFailed++;
  4885. _ptrc_glEndTransformFeedbackEXT = (void (CODEGEN_FUNCPTR *)())IntGetProcAddress("glEndTransformFeedbackEXT");
  4886. if(!_ptrc_glEndTransformFeedbackEXT) numFailed++;
  4887. _ptrc_glGetTransformFeedbackVaryingEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLuint, GLsizei, GLsizei *, GLsizei *, GLenum *, GLchar *))IntGetProcAddress("glGetTransformFeedbackVaryingEXT");
  4888. if(!_ptrc_glGetTransformFeedbackVaryingEXT) numFailed++;
  4889. _ptrc_glTransformFeedbackVaryingsEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLsizei, const GLchar *const*, GLenum))IntGetProcAddress("glTransformFeedbackVaryingsEXT");
  4890. if(!_ptrc_glTransformFeedbackVaryingsEXT) numFailed++;
  4891. return numFailed;
  4892. }
  4893. void (CODEGEN_FUNCPTR *_ptrc_glArrayElementEXT)(GLint) = NULL;
  4894. void (CODEGEN_FUNCPTR *_ptrc_glColorPointerEXT)(GLint, GLenum, GLsizei, GLsizei, const GLvoid *) = NULL;
  4895. void (CODEGEN_FUNCPTR *_ptrc_glDrawArraysEXT)(GLenum, GLint, GLsizei) = NULL;
  4896. void (CODEGEN_FUNCPTR *_ptrc_glEdgeFlagPointerEXT)(GLsizei, GLsizei, const GLboolean *) = NULL;
  4897. void (CODEGEN_FUNCPTR *_ptrc_glGetPointervEXT)(GLenum, GLvoid **) = NULL;
  4898. void (CODEGEN_FUNCPTR *_ptrc_glIndexPointerEXT)(GLenum, GLsizei, GLsizei, const GLvoid *) = NULL;
  4899. void (CODEGEN_FUNCPTR *_ptrc_glNormalPointerEXT)(GLenum, GLsizei, GLsizei, const GLvoid *) = NULL;
  4900. void (CODEGEN_FUNCPTR *_ptrc_glTexCoordPointerEXT)(GLint, GLenum, GLsizei, GLsizei, const GLvoid *) = NULL;
  4901. void (CODEGEN_FUNCPTR *_ptrc_glVertexPointerEXT)(GLint, GLenum, GLsizei, GLsizei, const GLvoid *) = NULL;
  4902. static int Load_EXT_vertex_array()
  4903. {
  4904. int numFailed = 0;
  4905. _ptrc_glArrayElementEXT = (void (CODEGEN_FUNCPTR *)(GLint))IntGetProcAddress("glArrayElementEXT");
  4906. if(!_ptrc_glArrayElementEXT) numFailed++;
  4907. _ptrc_glColorPointerEXT = (void (CODEGEN_FUNCPTR *)(GLint, GLenum, GLsizei, GLsizei, const GLvoid *))IntGetProcAddress("glColorPointerEXT");
  4908. if(!_ptrc_glColorPointerEXT) numFailed++;
  4909. _ptrc_glDrawArraysEXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLint, GLsizei))IntGetProcAddress("glDrawArraysEXT");
  4910. if(!_ptrc_glDrawArraysEXT) numFailed++;
  4911. _ptrc_glEdgeFlagPointerEXT = (void (CODEGEN_FUNCPTR *)(GLsizei, GLsizei, const GLboolean *))IntGetProcAddress("glEdgeFlagPointerEXT");
  4912. if(!_ptrc_glEdgeFlagPointerEXT) numFailed++;
  4913. _ptrc_glGetPointervEXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLvoid **))IntGetProcAddress("glGetPointervEXT");
  4914. if(!_ptrc_glGetPointervEXT) numFailed++;
  4915. _ptrc_glIndexPointerEXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLsizei, GLsizei, const GLvoid *))IntGetProcAddress("glIndexPointerEXT");
  4916. if(!_ptrc_glIndexPointerEXT) numFailed++;
  4917. _ptrc_glNormalPointerEXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLsizei, GLsizei, const GLvoid *))IntGetProcAddress("glNormalPointerEXT");
  4918. if(!_ptrc_glNormalPointerEXT) numFailed++;
  4919. _ptrc_glTexCoordPointerEXT = (void (CODEGEN_FUNCPTR *)(GLint, GLenum, GLsizei, GLsizei, const GLvoid *))IntGetProcAddress("glTexCoordPointerEXT");
  4920. if(!_ptrc_glTexCoordPointerEXT) numFailed++;
  4921. _ptrc_glVertexPointerEXT = (void (CODEGEN_FUNCPTR *)(GLint, GLenum, GLsizei, GLsizei, const GLvoid *))IntGetProcAddress("glVertexPointerEXT");
  4922. if(!_ptrc_glVertexPointerEXT) numFailed++;
  4923. return numFailed;
  4924. }
  4925. void (CODEGEN_FUNCPTR *_ptrc_glGetVertexAttribLdvEXT)(GLuint, GLenum, GLdouble *) = NULL;
  4926. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttribL1dEXT)(GLuint, GLdouble) = NULL;
  4927. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttribL1dvEXT)(GLuint, const GLdouble *) = NULL;
  4928. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttribL2dEXT)(GLuint, GLdouble, GLdouble) = NULL;
  4929. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttribL2dvEXT)(GLuint, const GLdouble *) = NULL;
  4930. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttribL3dEXT)(GLuint, GLdouble, GLdouble, GLdouble) = NULL;
  4931. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttribL3dvEXT)(GLuint, const GLdouble *) = NULL;
  4932. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttribL4dEXT)(GLuint, GLdouble, GLdouble, GLdouble, GLdouble) = NULL;
  4933. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttribL4dvEXT)(GLuint, const GLdouble *) = NULL;
  4934. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttribLPointerEXT)(GLuint, GLint, GLenum, GLsizei, const GLvoid *) = NULL;
  4935. static int Load_EXT_vertex_attrib_64bit()
  4936. {
  4937. int numFailed = 0;
  4938. _ptrc_glGetVertexAttribLdvEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLdouble *))IntGetProcAddress("glGetVertexAttribLdvEXT");
  4939. if(!_ptrc_glGetVertexAttribLdvEXT) numFailed++;
  4940. _ptrc_glVertexAttribL1dEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLdouble))IntGetProcAddress("glVertexAttribL1dEXT");
  4941. if(!_ptrc_glVertexAttribL1dEXT) numFailed++;
  4942. _ptrc_glVertexAttribL1dvEXT = (void (CODEGEN_FUNCPTR *)(GLuint, const GLdouble *))IntGetProcAddress("glVertexAttribL1dvEXT");
  4943. if(!_ptrc_glVertexAttribL1dvEXT) numFailed++;
  4944. _ptrc_glVertexAttribL2dEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLdouble, GLdouble))IntGetProcAddress("glVertexAttribL2dEXT");
  4945. if(!_ptrc_glVertexAttribL2dEXT) numFailed++;
  4946. _ptrc_glVertexAttribL2dvEXT = (void (CODEGEN_FUNCPTR *)(GLuint, const GLdouble *))IntGetProcAddress("glVertexAttribL2dvEXT");
  4947. if(!_ptrc_glVertexAttribL2dvEXT) numFailed++;
  4948. _ptrc_glVertexAttribL3dEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLdouble, GLdouble, GLdouble))IntGetProcAddress("glVertexAttribL3dEXT");
  4949. if(!_ptrc_glVertexAttribL3dEXT) numFailed++;
  4950. _ptrc_glVertexAttribL3dvEXT = (void (CODEGEN_FUNCPTR *)(GLuint, const GLdouble *))IntGetProcAddress("glVertexAttribL3dvEXT");
  4951. if(!_ptrc_glVertexAttribL3dvEXT) numFailed++;
  4952. _ptrc_glVertexAttribL4dEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLdouble, GLdouble, GLdouble, GLdouble))IntGetProcAddress("glVertexAttribL4dEXT");
  4953. if(!_ptrc_glVertexAttribL4dEXT) numFailed++;
  4954. _ptrc_glVertexAttribL4dvEXT = (void (CODEGEN_FUNCPTR *)(GLuint, const GLdouble *))IntGetProcAddress("glVertexAttribL4dvEXT");
  4955. if(!_ptrc_glVertexAttribL4dvEXT) numFailed++;
  4956. _ptrc_glVertexAttribLPointerEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLenum, GLsizei, const GLvoid *))IntGetProcAddress("glVertexAttribLPointerEXT");
  4957. if(!_ptrc_glVertexAttribLPointerEXT) numFailed++;
  4958. return numFailed;
  4959. }
  4960. void (CODEGEN_FUNCPTR *_ptrc_glBeginVertexShaderEXT)() = NULL;
  4961. GLuint (CODEGEN_FUNCPTR *_ptrc_glBindLightParameterEXT)(GLenum, GLenum) = NULL;
  4962. GLuint (CODEGEN_FUNCPTR *_ptrc_glBindMaterialParameterEXT)(GLenum, GLenum) = NULL;
  4963. GLuint (CODEGEN_FUNCPTR *_ptrc_glBindParameterEXT)(GLenum) = NULL;
  4964. GLuint (CODEGEN_FUNCPTR *_ptrc_glBindTexGenParameterEXT)(GLenum, GLenum, GLenum) = NULL;
  4965. GLuint (CODEGEN_FUNCPTR *_ptrc_glBindTextureUnitParameterEXT)(GLenum, GLenum) = NULL;
  4966. void (CODEGEN_FUNCPTR *_ptrc_glBindVertexShaderEXT)(GLuint) = NULL;
  4967. void (CODEGEN_FUNCPTR *_ptrc_glDeleteVertexShaderEXT)(GLuint) = NULL;
  4968. void (CODEGEN_FUNCPTR *_ptrc_glDisableVariantClientStateEXT)(GLuint) = NULL;
  4969. void (CODEGEN_FUNCPTR *_ptrc_glEnableVariantClientStateEXT)(GLuint) = NULL;
  4970. void (CODEGEN_FUNCPTR *_ptrc_glEndVertexShaderEXT)() = NULL;
  4971. void (CODEGEN_FUNCPTR *_ptrc_glExtractComponentEXT)(GLuint, GLuint, GLuint) = NULL;
  4972. GLuint (CODEGEN_FUNCPTR *_ptrc_glGenSymbolsEXT)(GLenum, GLenum, GLenum, GLuint) = NULL;
  4973. GLuint (CODEGEN_FUNCPTR *_ptrc_glGenVertexShadersEXT)(GLuint) = NULL;
  4974. void (CODEGEN_FUNCPTR *_ptrc_glGetInvariantBooleanvEXT)(GLuint, GLenum, GLboolean *) = NULL;
  4975. void (CODEGEN_FUNCPTR *_ptrc_glGetInvariantFloatvEXT)(GLuint, GLenum, GLfloat *) = NULL;
  4976. void (CODEGEN_FUNCPTR *_ptrc_glGetInvariantIntegervEXT)(GLuint, GLenum, GLint *) = NULL;
  4977. void (CODEGEN_FUNCPTR *_ptrc_glGetLocalConstantBooleanvEXT)(GLuint, GLenum, GLboolean *) = NULL;
  4978. void (CODEGEN_FUNCPTR *_ptrc_glGetLocalConstantFloatvEXT)(GLuint, GLenum, GLfloat *) = NULL;
  4979. void (CODEGEN_FUNCPTR *_ptrc_glGetLocalConstantIntegervEXT)(GLuint, GLenum, GLint *) = NULL;
  4980. void (CODEGEN_FUNCPTR *_ptrc_glGetVariantBooleanvEXT)(GLuint, GLenum, GLboolean *) = NULL;
  4981. void (CODEGEN_FUNCPTR *_ptrc_glGetVariantFloatvEXT)(GLuint, GLenum, GLfloat *) = NULL;
  4982. void (CODEGEN_FUNCPTR *_ptrc_glGetVariantIntegervEXT)(GLuint, GLenum, GLint *) = NULL;
  4983. void (CODEGEN_FUNCPTR *_ptrc_glGetVariantPointervEXT)(GLuint, GLenum, GLvoid **) = NULL;
  4984. void (CODEGEN_FUNCPTR *_ptrc_glInsertComponentEXT)(GLuint, GLuint, GLuint) = NULL;
  4985. GLboolean (CODEGEN_FUNCPTR *_ptrc_glIsVariantEnabledEXT)(GLuint, GLenum) = NULL;
  4986. void (CODEGEN_FUNCPTR *_ptrc_glSetInvariantEXT)(GLuint, GLenum, const GLvoid *) = NULL;
  4987. void (CODEGEN_FUNCPTR *_ptrc_glSetLocalConstantEXT)(GLuint, GLenum, const GLvoid *) = NULL;
  4988. void (CODEGEN_FUNCPTR *_ptrc_glShaderOp1EXT)(GLenum, GLuint, GLuint) = NULL;
  4989. void (CODEGEN_FUNCPTR *_ptrc_glShaderOp2EXT)(GLenum, GLuint, GLuint, GLuint) = NULL;
  4990. void (CODEGEN_FUNCPTR *_ptrc_glShaderOp3EXT)(GLenum, GLuint, GLuint, GLuint, GLuint) = NULL;
  4991. void (CODEGEN_FUNCPTR *_ptrc_glSwizzleEXT)(GLuint, GLuint, GLenum, GLenum, GLenum, GLenum) = NULL;
  4992. void (CODEGEN_FUNCPTR *_ptrc_glVariantPointerEXT)(GLuint, GLenum, GLuint, const GLvoid *) = NULL;
  4993. void (CODEGEN_FUNCPTR *_ptrc_glVariantbvEXT)(GLuint, const GLbyte *) = NULL;
  4994. void (CODEGEN_FUNCPTR *_ptrc_glVariantdvEXT)(GLuint, const GLdouble *) = NULL;
  4995. void (CODEGEN_FUNCPTR *_ptrc_glVariantfvEXT)(GLuint, const GLfloat *) = NULL;
  4996. void (CODEGEN_FUNCPTR *_ptrc_glVariantivEXT)(GLuint, const GLint *) = NULL;
  4997. void (CODEGEN_FUNCPTR *_ptrc_glVariantsvEXT)(GLuint, const GLshort *) = NULL;
  4998. void (CODEGEN_FUNCPTR *_ptrc_glVariantubvEXT)(GLuint, const GLubyte *) = NULL;
  4999. void (CODEGEN_FUNCPTR *_ptrc_glVariantuivEXT)(GLuint, const GLuint *) = NULL;
  5000. void (CODEGEN_FUNCPTR *_ptrc_glVariantusvEXT)(GLuint, const GLushort *) = NULL;
  5001. void (CODEGEN_FUNCPTR *_ptrc_glWriteMaskEXT)(GLuint, GLuint, GLenum, GLenum, GLenum, GLenum) = NULL;
  5002. static int Load_EXT_vertex_shader()
  5003. {
  5004. int numFailed = 0;
  5005. _ptrc_glBeginVertexShaderEXT = (void (CODEGEN_FUNCPTR *)())IntGetProcAddress("glBeginVertexShaderEXT");
  5006. if(!_ptrc_glBeginVertexShaderEXT) numFailed++;
  5007. _ptrc_glBindLightParameterEXT = (GLuint (CODEGEN_FUNCPTR *)(GLenum, GLenum))IntGetProcAddress("glBindLightParameterEXT");
  5008. if(!_ptrc_glBindLightParameterEXT) numFailed++;
  5009. _ptrc_glBindMaterialParameterEXT = (GLuint (CODEGEN_FUNCPTR *)(GLenum, GLenum))IntGetProcAddress("glBindMaterialParameterEXT");
  5010. if(!_ptrc_glBindMaterialParameterEXT) numFailed++;
  5011. _ptrc_glBindParameterEXT = (GLuint (CODEGEN_FUNCPTR *)(GLenum))IntGetProcAddress("glBindParameterEXT");
  5012. if(!_ptrc_glBindParameterEXT) numFailed++;
  5013. _ptrc_glBindTexGenParameterEXT = (GLuint (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLenum))IntGetProcAddress("glBindTexGenParameterEXT");
  5014. if(!_ptrc_glBindTexGenParameterEXT) numFailed++;
  5015. _ptrc_glBindTextureUnitParameterEXT = (GLuint (CODEGEN_FUNCPTR *)(GLenum, GLenum))IntGetProcAddress("glBindTextureUnitParameterEXT");
  5016. if(!_ptrc_glBindTextureUnitParameterEXT) numFailed++;
  5017. _ptrc_glBindVertexShaderEXT = (void (CODEGEN_FUNCPTR *)(GLuint))IntGetProcAddress("glBindVertexShaderEXT");
  5018. if(!_ptrc_glBindVertexShaderEXT) numFailed++;
  5019. _ptrc_glDeleteVertexShaderEXT = (void (CODEGEN_FUNCPTR *)(GLuint))IntGetProcAddress("glDeleteVertexShaderEXT");
  5020. if(!_ptrc_glDeleteVertexShaderEXT) numFailed++;
  5021. _ptrc_glDisableVariantClientStateEXT = (void (CODEGEN_FUNCPTR *)(GLuint))IntGetProcAddress("glDisableVariantClientStateEXT");
  5022. if(!_ptrc_glDisableVariantClientStateEXT) numFailed++;
  5023. _ptrc_glEnableVariantClientStateEXT = (void (CODEGEN_FUNCPTR *)(GLuint))IntGetProcAddress("glEnableVariantClientStateEXT");
  5024. if(!_ptrc_glEnableVariantClientStateEXT) numFailed++;
  5025. _ptrc_glEndVertexShaderEXT = (void (CODEGEN_FUNCPTR *)())IntGetProcAddress("glEndVertexShaderEXT");
  5026. if(!_ptrc_glEndVertexShaderEXT) numFailed++;
  5027. _ptrc_glExtractComponentEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLuint, GLuint))IntGetProcAddress("glExtractComponentEXT");
  5028. if(!_ptrc_glExtractComponentEXT) numFailed++;
  5029. _ptrc_glGenSymbolsEXT = (GLuint (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLenum, GLuint))IntGetProcAddress("glGenSymbolsEXT");
  5030. if(!_ptrc_glGenSymbolsEXT) numFailed++;
  5031. _ptrc_glGenVertexShadersEXT = (GLuint (CODEGEN_FUNCPTR *)(GLuint))IntGetProcAddress("glGenVertexShadersEXT");
  5032. if(!_ptrc_glGenVertexShadersEXT) numFailed++;
  5033. _ptrc_glGetInvariantBooleanvEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLboolean *))IntGetProcAddress("glGetInvariantBooleanvEXT");
  5034. if(!_ptrc_glGetInvariantBooleanvEXT) numFailed++;
  5035. _ptrc_glGetInvariantFloatvEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLfloat *))IntGetProcAddress("glGetInvariantFloatvEXT");
  5036. if(!_ptrc_glGetInvariantFloatvEXT) numFailed++;
  5037. _ptrc_glGetInvariantIntegervEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLint *))IntGetProcAddress("glGetInvariantIntegervEXT");
  5038. if(!_ptrc_glGetInvariantIntegervEXT) numFailed++;
  5039. _ptrc_glGetLocalConstantBooleanvEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLboolean *))IntGetProcAddress("glGetLocalConstantBooleanvEXT");
  5040. if(!_ptrc_glGetLocalConstantBooleanvEXT) numFailed++;
  5041. _ptrc_glGetLocalConstantFloatvEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLfloat *))IntGetProcAddress("glGetLocalConstantFloatvEXT");
  5042. if(!_ptrc_glGetLocalConstantFloatvEXT) numFailed++;
  5043. _ptrc_glGetLocalConstantIntegervEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLint *))IntGetProcAddress("glGetLocalConstantIntegervEXT");
  5044. if(!_ptrc_glGetLocalConstantIntegervEXT) numFailed++;
  5045. _ptrc_glGetVariantBooleanvEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLboolean *))IntGetProcAddress("glGetVariantBooleanvEXT");
  5046. if(!_ptrc_glGetVariantBooleanvEXT) numFailed++;
  5047. _ptrc_glGetVariantFloatvEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLfloat *))IntGetProcAddress("glGetVariantFloatvEXT");
  5048. if(!_ptrc_glGetVariantFloatvEXT) numFailed++;
  5049. _ptrc_glGetVariantIntegervEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLint *))IntGetProcAddress("glGetVariantIntegervEXT");
  5050. if(!_ptrc_glGetVariantIntegervEXT) numFailed++;
  5051. _ptrc_glGetVariantPointervEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLvoid **))IntGetProcAddress("glGetVariantPointervEXT");
  5052. if(!_ptrc_glGetVariantPointervEXT) numFailed++;
  5053. _ptrc_glInsertComponentEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLuint, GLuint))IntGetProcAddress("glInsertComponentEXT");
  5054. if(!_ptrc_glInsertComponentEXT) numFailed++;
  5055. _ptrc_glIsVariantEnabledEXT = (GLboolean (CODEGEN_FUNCPTR *)(GLuint, GLenum))IntGetProcAddress("glIsVariantEnabledEXT");
  5056. if(!_ptrc_glIsVariantEnabledEXT) numFailed++;
  5057. _ptrc_glSetInvariantEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, const GLvoid *))IntGetProcAddress("glSetInvariantEXT");
  5058. if(!_ptrc_glSetInvariantEXT) numFailed++;
  5059. _ptrc_glSetLocalConstantEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, const GLvoid *))IntGetProcAddress("glSetLocalConstantEXT");
  5060. if(!_ptrc_glSetLocalConstantEXT) numFailed++;
  5061. _ptrc_glShaderOp1EXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint, GLuint))IntGetProcAddress("glShaderOp1EXT");
  5062. if(!_ptrc_glShaderOp1EXT) numFailed++;
  5063. _ptrc_glShaderOp2EXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint, GLuint, GLuint))IntGetProcAddress("glShaderOp2EXT");
  5064. if(!_ptrc_glShaderOp2EXT) numFailed++;
  5065. _ptrc_glShaderOp3EXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint, GLuint, GLuint, GLuint))IntGetProcAddress("glShaderOp3EXT");
  5066. if(!_ptrc_glShaderOp3EXT) numFailed++;
  5067. _ptrc_glSwizzleEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLuint, GLenum, GLenum, GLenum, GLenum))IntGetProcAddress("glSwizzleEXT");
  5068. if(!_ptrc_glSwizzleEXT) numFailed++;
  5069. _ptrc_glVariantPointerEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLuint, const GLvoid *))IntGetProcAddress("glVariantPointerEXT");
  5070. if(!_ptrc_glVariantPointerEXT) numFailed++;
  5071. _ptrc_glVariantbvEXT = (void (CODEGEN_FUNCPTR *)(GLuint, const GLbyte *))IntGetProcAddress("glVariantbvEXT");
  5072. if(!_ptrc_glVariantbvEXT) numFailed++;
  5073. _ptrc_glVariantdvEXT = (void (CODEGEN_FUNCPTR *)(GLuint, const GLdouble *))IntGetProcAddress("glVariantdvEXT");
  5074. if(!_ptrc_glVariantdvEXT) numFailed++;
  5075. _ptrc_glVariantfvEXT = (void (CODEGEN_FUNCPTR *)(GLuint, const GLfloat *))IntGetProcAddress("glVariantfvEXT");
  5076. if(!_ptrc_glVariantfvEXT) numFailed++;
  5077. _ptrc_glVariantivEXT = (void (CODEGEN_FUNCPTR *)(GLuint, const GLint *))IntGetProcAddress("glVariantivEXT");
  5078. if(!_ptrc_glVariantivEXT) numFailed++;
  5079. _ptrc_glVariantsvEXT = (void (CODEGEN_FUNCPTR *)(GLuint, const GLshort *))IntGetProcAddress("glVariantsvEXT");
  5080. if(!_ptrc_glVariantsvEXT) numFailed++;
  5081. _ptrc_glVariantubvEXT = (void (CODEGEN_FUNCPTR *)(GLuint, const GLubyte *))IntGetProcAddress("glVariantubvEXT");
  5082. if(!_ptrc_glVariantubvEXT) numFailed++;
  5083. _ptrc_glVariantuivEXT = (void (CODEGEN_FUNCPTR *)(GLuint, const GLuint *))IntGetProcAddress("glVariantuivEXT");
  5084. if(!_ptrc_glVariantuivEXT) numFailed++;
  5085. _ptrc_glVariantusvEXT = (void (CODEGEN_FUNCPTR *)(GLuint, const GLushort *))IntGetProcAddress("glVariantusvEXT");
  5086. if(!_ptrc_glVariantusvEXT) numFailed++;
  5087. _ptrc_glWriteMaskEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLuint, GLenum, GLenum, GLenum, GLenum))IntGetProcAddress("glWriteMaskEXT");
  5088. if(!_ptrc_glWriteMaskEXT) numFailed++;
  5089. return numFailed;
  5090. }
  5091. void (CODEGEN_FUNCPTR *_ptrc_glVertexWeightPointerEXT)(GLint, GLenum, GLsizei, const GLvoid *) = NULL;
  5092. void (CODEGEN_FUNCPTR *_ptrc_glVertexWeightfEXT)(GLfloat) = NULL;
  5093. void (CODEGEN_FUNCPTR *_ptrc_glVertexWeightfvEXT)(const GLfloat *) = NULL;
  5094. static int Load_EXT_vertex_weighting()
  5095. {
  5096. int numFailed = 0;
  5097. _ptrc_glVertexWeightPointerEXT = (void (CODEGEN_FUNCPTR *)(GLint, GLenum, GLsizei, const GLvoid *))IntGetProcAddress("glVertexWeightPointerEXT");
  5098. if(!_ptrc_glVertexWeightPointerEXT) numFailed++;
  5099. _ptrc_glVertexWeightfEXT = (void (CODEGEN_FUNCPTR *)(GLfloat))IntGetProcAddress("glVertexWeightfEXT");
  5100. if(!_ptrc_glVertexWeightfEXT) numFailed++;
  5101. _ptrc_glVertexWeightfvEXT = (void (CODEGEN_FUNCPTR *)(const GLfloat *))IntGetProcAddress("glVertexWeightfvEXT");
  5102. if(!_ptrc_glVertexWeightfvEXT) numFailed++;
  5103. return numFailed;
  5104. }
  5105. GLsync (CODEGEN_FUNCPTR *_ptrc_glImportSyncEXT)(GLenum, GLintptr, GLbitfield) = NULL;
  5106. static int Load_EXT_x11_sync_object()
  5107. {
  5108. int numFailed = 0;
  5109. _ptrc_glImportSyncEXT = (GLsync (CODEGEN_FUNCPTR *)(GLenum, GLintptr, GLbitfield))IntGetProcAddress("glImportSyncEXT");
  5110. if(!_ptrc_glImportSyncEXT) numFailed++;
  5111. return numFailed;
  5112. }
  5113. void (CODEGEN_FUNCPTR *_ptrc_glFrameTerminatorGREMEDY)() = NULL;
  5114. static int Load_GREMEDY_frame_terminator()
  5115. {
  5116. int numFailed = 0;
  5117. _ptrc_glFrameTerminatorGREMEDY = (void (CODEGEN_FUNCPTR *)())IntGetProcAddress("glFrameTerminatorGREMEDY");
  5118. if(!_ptrc_glFrameTerminatorGREMEDY) numFailed++;
  5119. return numFailed;
  5120. }
  5121. void (CODEGEN_FUNCPTR *_ptrc_glStringMarkerGREMEDY)(GLsizei, const GLvoid *) = NULL;
  5122. static int Load_GREMEDY_string_marker()
  5123. {
  5124. int numFailed = 0;
  5125. _ptrc_glStringMarkerGREMEDY = (void (CODEGEN_FUNCPTR *)(GLsizei, const GLvoid *))IntGetProcAddress("glStringMarkerGREMEDY");
  5126. if(!_ptrc_glStringMarkerGREMEDY) numFailed++;
  5127. return numFailed;
  5128. }
  5129. void (CODEGEN_FUNCPTR *_ptrc_glGetImageTransformParameterfvHP)(GLenum, GLenum, GLfloat *) = NULL;
  5130. void (CODEGEN_FUNCPTR *_ptrc_glGetImageTransformParameterivHP)(GLenum, GLenum, GLint *) = NULL;
  5131. void (CODEGEN_FUNCPTR *_ptrc_glImageTransformParameterfHP)(GLenum, GLenum, GLfloat) = NULL;
  5132. void (CODEGEN_FUNCPTR *_ptrc_glImageTransformParameterfvHP)(GLenum, GLenum, const GLfloat *) = NULL;
  5133. void (CODEGEN_FUNCPTR *_ptrc_glImageTransformParameteriHP)(GLenum, GLenum, GLint) = NULL;
  5134. void (CODEGEN_FUNCPTR *_ptrc_glImageTransformParameterivHP)(GLenum, GLenum, const GLint *) = NULL;
  5135. static int Load_HP_image_transform()
  5136. {
  5137. int numFailed = 0;
  5138. _ptrc_glGetImageTransformParameterfvHP = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLfloat *))IntGetProcAddress("glGetImageTransformParameterfvHP");
  5139. if(!_ptrc_glGetImageTransformParameterfvHP) numFailed++;
  5140. _ptrc_glGetImageTransformParameterivHP = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLint *))IntGetProcAddress("glGetImageTransformParameterivHP");
  5141. if(!_ptrc_glGetImageTransformParameterivHP) numFailed++;
  5142. _ptrc_glImageTransformParameterfHP = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLfloat))IntGetProcAddress("glImageTransformParameterfHP");
  5143. if(!_ptrc_glImageTransformParameterfHP) numFailed++;
  5144. _ptrc_glImageTransformParameterfvHP = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, const GLfloat *))IntGetProcAddress("glImageTransformParameterfvHP");
  5145. if(!_ptrc_glImageTransformParameterfvHP) numFailed++;
  5146. _ptrc_glImageTransformParameteriHP = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLint))IntGetProcAddress("glImageTransformParameteriHP");
  5147. if(!_ptrc_glImageTransformParameteriHP) numFailed++;
  5148. _ptrc_glImageTransformParameterivHP = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, const GLint *))IntGetProcAddress("glImageTransformParameterivHP");
  5149. if(!_ptrc_glImageTransformParameterivHP) numFailed++;
  5150. return numFailed;
  5151. }
  5152. void (CODEGEN_FUNCPTR *_ptrc_glMultiModeDrawArraysIBM)(const GLenum *, const GLint *, const GLsizei *, GLsizei, GLint) = NULL;
  5153. void (CODEGEN_FUNCPTR *_ptrc_glMultiModeDrawElementsIBM)(const GLenum *, const GLsizei *, GLenum, const GLvoid *const*, GLsizei, GLint) = NULL;
  5154. static int Load_IBM_multimode_draw_arrays()
  5155. {
  5156. int numFailed = 0;
  5157. _ptrc_glMultiModeDrawArraysIBM = (void (CODEGEN_FUNCPTR *)(const GLenum *, const GLint *, const GLsizei *, GLsizei, GLint))IntGetProcAddress("glMultiModeDrawArraysIBM");
  5158. if(!_ptrc_glMultiModeDrawArraysIBM) numFailed++;
  5159. _ptrc_glMultiModeDrawElementsIBM = (void (CODEGEN_FUNCPTR *)(const GLenum *, const GLsizei *, GLenum, const GLvoid *const*, GLsizei, GLint))IntGetProcAddress("glMultiModeDrawElementsIBM");
  5160. if(!_ptrc_glMultiModeDrawElementsIBM) numFailed++;
  5161. return numFailed;
  5162. }
  5163. void (CODEGEN_FUNCPTR *_ptrc_glFlushStaticDataIBM)(GLenum) = NULL;
  5164. static int Load_IBM_static_data()
  5165. {
  5166. int numFailed = 0;
  5167. _ptrc_glFlushStaticDataIBM = (void (CODEGEN_FUNCPTR *)(GLenum))IntGetProcAddress("glFlushStaticDataIBM");
  5168. if(!_ptrc_glFlushStaticDataIBM) numFailed++;
  5169. return numFailed;
  5170. }
  5171. void (CODEGEN_FUNCPTR *_ptrc_glColorPointerListIBM)(GLint, GLenum, GLint, const GLvoid **, GLint) = NULL;
  5172. void (CODEGEN_FUNCPTR *_ptrc_glEdgeFlagPointerListIBM)(GLint, const GLboolean **, GLint) = NULL;
  5173. void (CODEGEN_FUNCPTR *_ptrc_glFogCoordPointerListIBM)(GLenum, GLint, const GLvoid **, GLint) = NULL;
  5174. void (CODEGEN_FUNCPTR *_ptrc_glIndexPointerListIBM)(GLenum, GLint, const GLvoid **, GLint) = NULL;
  5175. void (CODEGEN_FUNCPTR *_ptrc_glNormalPointerListIBM)(GLenum, GLint, const GLvoid **, GLint) = NULL;
  5176. void (CODEGEN_FUNCPTR *_ptrc_glSecondaryColorPointerListIBM)(GLint, GLenum, GLint, const GLvoid **, GLint) = NULL;
  5177. void (CODEGEN_FUNCPTR *_ptrc_glTexCoordPointerListIBM)(GLint, GLenum, GLint, const GLvoid **, GLint) = NULL;
  5178. void (CODEGEN_FUNCPTR *_ptrc_glVertexPointerListIBM)(GLint, GLenum, GLint, const GLvoid **, GLint) = NULL;
  5179. static int Load_IBM_vertex_array_lists()
  5180. {
  5181. int numFailed = 0;
  5182. _ptrc_glColorPointerListIBM = (void (CODEGEN_FUNCPTR *)(GLint, GLenum, GLint, const GLvoid **, GLint))IntGetProcAddress("glColorPointerListIBM");
  5183. if(!_ptrc_glColorPointerListIBM) numFailed++;
  5184. _ptrc_glEdgeFlagPointerListIBM = (void (CODEGEN_FUNCPTR *)(GLint, const GLboolean **, GLint))IntGetProcAddress("glEdgeFlagPointerListIBM");
  5185. if(!_ptrc_glEdgeFlagPointerListIBM) numFailed++;
  5186. _ptrc_glFogCoordPointerListIBM = (void (CODEGEN_FUNCPTR *)(GLenum, GLint, const GLvoid **, GLint))IntGetProcAddress("glFogCoordPointerListIBM");
  5187. if(!_ptrc_glFogCoordPointerListIBM) numFailed++;
  5188. _ptrc_glIndexPointerListIBM = (void (CODEGEN_FUNCPTR *)(GLenum, GLint, const GLvoid **, GLint))IntGetProcAddress("glIndexPointerListIBM");
  5189. if(!_ptrc_glIndexPointerListIBM) numFailed++;
  5190. _ptrc_glNormalPointerListIBM = (void (CODEGEN_FUNCPTR *)(GLenum, GLint, const GLvoid **, GLint))IntGetProcAddress("glNormalPointerListIBM");
  5191. if(!_ptrc_glNormalPointerListIBM) numFailed++;
  5192. _ptrc_glSecondaryColorPointerListIBM = (void (CODEGEN_FUNCPTR *)(GLint, GLenum, GLint, const GLvoid **, GLint))IntGetProcAddress("glSecondaryColorPointerListIBM");
  5193. if(!_ptrc_glSecondaryColorPointerListIBM) numFailed++;
  5194. _ptrc_glTexCoordPointerListIBM = (void (CODEGEN_FUNCPTR *)(GLint, GLenum, GLint, const GLvoid **, GLint))IntGetProcAddress("glTexCoordPointerListIBM");
  5195. if(!_ptrc_glTexCoordPointerListIBM) numFailed++;
  5196. _ptrc_glVertexPointerListIBM = (void (CODEGEN_FUNCPTR *)(GLint, GLenum, GLint, const GLvoid **, GLint))IntGetProcAddress("glVertexPointerListIBM");
  5197. if(!_ptrc_glVertexPointerListIBM) numFailed++;
  5198. return numFailed;
  5199. }
  5200. void (CODEGEN_FUNCPTR *_ptrc_glBlendFuncSeparateINGR)(GLenum, GLenum, GLenum, GLenum) = NULL;
  5201. static int Load_INGR_blend_func_separate()
  5202. {
  5203. int numFailed = 0;
  5204. _ptrc_glBlendFuncSeparateINGR = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLenum, GLenum))IntGetProcAddress("glBlendFuncSeparateINGR");
  5205. if(!_ptrc_glBlendFuncSeparateINGR) numFailed++;
  5206. return numFailed;
  5207. }
  5208. void * (CODEGEN_FUNCPTR *_ptrc_glMapTexture2DINTEL)(GLuint, GLint, GLbitfield, const GLint *, const GLenum *) = NULL;
  5209. void (CODEGEN_FUNCPTR *_ptrc_glSyncTextureINTEL)(GLuint) = NULL;
  5210. void (CODEGEN_FUNCPTR *_ptrc_glUnmapTexture2DINTEL)(GLuint, GLint) = NULL;
  5211. static int Load_INTEL_map_texture()
  5212. {
  5213. int numFailed = 0;
  5214. _ptrc_glMapTexture2DINTEL = (void * (CODEGEN_FUNCPTR *)(GLuint, GLint, GLbitfield, const GLint *, const GLenum *))IntGetProcAddress("glMapTexture2DINTEL");
  5215. if(!_ptrc_glMapTexture2DINTEL) numFailed++;
  5216. _ptrc_glSyncTextureINTEL = (void (CODEGEN_FUNCPTR *)(GLuint))IntGetProcAddress("glSyncTextureINTEL");
  5217. if(!_ptrc_glSyncTextureINTEL) numFailed++;
  5218. _ptrc_glUnmapTexture2DINTEL = (void (CODEGEN_FUNCPTR *)(GLuint, GLint))IntGetProcAddress("glUnmapTexture2DINTEL");
  5219. if(!_ptrc_glUnmapTexture2DINTEL) numFailed++;
  5220. return numFailed;
  5221. }
  5222. void (CODEGEN_FUNCPTR *_ptrc_glColorPointervINTEL)(GLint, GLenum, const GLvoid **) = NULL;
  5223. void (CODEGEN_FUNCPTR *_ptrc_glNormalPointervINTEL)(GLenum, const GLvoid **) = NULL;
  5224. void (CODEGEN_FUNCPTR *_ptrc_glTexCoordPointervINTEL)(GLint, GLenum, const GLvoid **) = NULL;
  5225. void (CODEGEN_FUNCPTR *_ptrc_glVertexPointervINTEL)(GLint, GLenum, const GLvoid **) = NULL;
  5226. static int Load_INTEL_parallel_arrays()
  5227. {
  5228. int numFailed = 0;
  5229. _ptrc_glColorPointervINTEL = (void (CODEGEN_FUNCPTR *)(GLint, GLenum, const GLvoid **))IntGetProcAddress("glColorPointervINTEL");
  5230. if(!_ptrc_glColorPointervINTEL) numFailed++;
  5231. _ptrc_glNormalPointervINTEL = (void (CODEGEN_FUNCPTR *)(GLenum, const GLvoid **))IntGetProcAddress("glNormalPointervINTEL");
  5232. if(!_ptrc_glNormalPointervINTEL) numFailed++;
  5233. _ptrc_glTexCoordPointervINTEL = (void (CODEGEN_FUNCPTR *)(GLint, GLenum, const GLvoid **))IntGetProcAddress("glTexCoordPointervINTEL");
  5234. if(!_ptrc_glTexCoordPointervINTEL) numFailed++;
  5235. _ptrc_glVertexPointervINTEL = (void (CODEGEN_FUNCPTR *)(GLint, GLenum, const GLvoid **))IntGetProcAddress("glVertexPointervINTEL");
  5236. if(!_ptrc_glVertexPointervINTEL) numFailed++;
  5237. return numFailed;
  5238. }
  5239. void (CODEGEN_FUNCPTR *_ptrc_glResizeBuffersMESA)() = NULL;
  5240. static int Load_MESA_resize_buffers()
  5241. {
  5242. int numFailed = 0;
  5243. _ptrc_glResizeBuffersMESA = (void (CODEGEN_FUNCPTR *)())IntGetProcAddress("glResizeBuffersMESA");
  5244. if(!_ptrc_glResizeBuffersMESA) numFailed++;
  5245. return numFailed;
  5246. }
  5247. void (CODEGEN_FUNCPTR *_ptrc_glWindowPos2dMESA)(GLdouble, GLdouble) = NULL;
  5248. void (CODEGEN_FUNCPTR *_ptrc_glWindowPos2dvMESA)(const GLdouble *) = NULL;
  5249. void (CODEGEN_FUNCPTR *_ptrc_glWindowPos2fMESA)(GLfloat, GLfloat) = NULL;
  5250. void (CODEGEN_FUNCPTR *_ptrc_glWindowPos2fvMESA)(const GLfloat *) = NULL;
  5251. void (CODEGEN_FUNCPTR *_ptrc_glWindowPos2iMESA)(GLint, GLint) = NULL;
  5252. void (CODEGEN_FUNCPTR *_ptrc_glWindowPos2ivMESA)(const GLint *) = NULL;
  5253. void (CODEGEN_FUNCPTR *_ptrc_glWindowPos2sMESA)(GLshort, GLshort) = NULL;
  5254. void (CODEGEN_FUNCPTR *_ptrc_glWindowPos2svMESA)(const GLshort *) = NULL;
  5255. void (CODEGEN_FUNCPTR *_ptrc_glWindowPos3dMESA)(GLdouble, GLdouble, GLdouble) = NULL;
  5256. void (CODEGEN_FUNCPTR *_ptrc_glWindowPos3dvMESA)(const GLdouble *) = NULL;
  5257. void (CODEGEN_FUNCPTR *_ptrc_glWindowPos3fMESA)(GLfloat, GLfloat, GLfloat) = NULL;
  5258. void (CODEGEN_FUNCPTR *_ptrc_glWindowPos3fvMESA)(const GLfloat *) = NULL;
  5259. void (CODEGEN_FUNCPTR *_ptrc_glWindowPos3iMESA)(GLint, GLint, GLint) = NULL;
  5260. void (CODEGEN_FUNCPTR *_ptrc_glWindowPos3ivMESA)(const GLint *) = NULL;
  5261. void (CODEGEN_FUNCPTR *_ptrc_glWindowPos3sMESA)(GLshort, GLshort, GLshort) = NULL;
  5262. void (CODEGEN_FUNCPTR *_ptrc_glWindowPos3svMESA)(const GLshort *) = NULL;
  5263. void (CODEGEN_FUNCPTR *_ptrc_glWindowPos4dMESA)(GLdouble, GLdouble, GLdouble, GLdouble) = NULL;
  5264. void (CODEGEN_FUNCPTR *_ptrc_glWindowPos4dvMESA)(const GLdouble *) = NULL;
  5265. void (CODEGEN_FUNCPTR *_ptrc_glWindowPos4fMESA)(GLfloat, GLfloat, GLfloat, GLfloat) = NULL;
  5266. void (CODEGEN_FUNCPTR *_ptrc_glWindowPos4fvMESA)(const GLfloat *) = NULL;
  5267. void (CODEGEN_FUNCPTR *_ptrc_glWindowPos4iMESA)(GLint, GLint, GLint, GLint) = NULL;
  5268. void (CODEGEN_FUNCPTR *_ptrc_glWindowPos4ivMESA)(const GLint *) = NULL;
  5269. void (CODEGEN_FUNCPTR *_ptrc_glWindowPos4sMESA)(GLshort, GLshort, GLshort, GLshort) = NULL;
  5270. void (CODEGEN_FUNCPTR *_ptrc_glWindowPos4svMESA)(const GLshort *) = NULL;
  5271. static int Load_MESA_window_pos()
  5272. {
  5273. int numFailed = 0;
  5274. _ptrc_glWindowPos2dMESA = (void (CODEGEN_FUNCPTR *)(GLdouble, GLdouble))IntGetProcAddress("glWindowPos2dMESA");
  5275. if(!_ptrc_glWindowPos2dMESA) numFailed++;
  5276. _ptrc_glWindowPos2dvMESA = (void (CODEGEN_FUNCPTR *)(const GLdouble *))IntGetProcAddress("glWindowPos2dvMESA");
  5277. if(!_ptrc_glWindowPos2dvMESA) numFailed++;
  5278. _ptrc_glWindowPos2fMESA = (void (CODEGEN_FUNCPTR *)(GLfloat, GLfloat))IntGetProcAddress("glWindowPos2fMESA");
  5279. if(!_ptrc_glWindowPos2fMESA) numFailed++;
  5280. _ptrc_glWindowPos2fvMESA = (void (CODEGEN_FUNCPTR *)(const GLfloat *))IntGetProcAddress("glWindowPos2fvMESA");
  5281. if(!_ptrc_glWindowPos2fvMESA) numFailed++;
  5282. _ptrc_glWindowPos2iMESA = (void (CODEGEN_FUNCPTR *)(GLint, GLint))IntGetProcAddress("glWindowPos2iMESA");
  5283. if(!_ptrc_glWindowPos2iMESA) numFailed++;
  5284. _ptrc_glWindowPos2ivMESA = (void (CODEGEN_FUNCPTR *)(const GLint *))IntGetProcAddress("glWindowPos2ivMESA");
  5285. if(!_ptrc_glWindowPos2ivMESA) numFailed++;
  5286. _ptrc_glWindowPos2sMESA = (void (CODEGEN_FUNCPTR *)(GLshort, GLshort))IntGetProcAddress("glWindowPos2sMESA");
  5287. if(!_ptrc_glWindowPos2sMESA) numFailed++;
  5288. _ptrc_glWindowPos2svMESA = (void (CODEGEN_FUNCPTR *)(const GLshort *))IntGetProcAddress("glWindowPos2svMESA");
  5289. if(!_ptrc_glWindowPos2svMESA) numFailed++;
  5290. _ptrc_glWindowPos3dMESA = (void (CODEGEN_FUNCPTR *)(GLdouble, GLdouble, GLdouble))IntGetProcAddress("glWindowPos3dMESA");
  5291. if(!_ptrc_glWindowPos3dMESA) numFailed++;
  5292. _ptrc_glWindowPos3dvMESA = (void (CODEGEN_FUNCPTR *)(const GLdouble *))IntGetProcAddress("glWindowPos3dvMESA");
  5293. if(!_ptrc_glWindowPos3dvMESA) numFailed++;
  5294. _ptrc_glWindowPos3fMESA = (void (CODEGEN_FUNCPTR *)(GLfloat, GLfloat, GLfloat))IntGetProcAddress("glWindowPos3fMESA");
  5295. if(!_ptrc_glWindowPos3fMESA) numFailed++;
  5296. _ptrc_glWindowPos3fvMESA = (void (CODEGEN_FUNCPTR *)(const GLfloat *))IntGetProcAddress("glWindowPos3fvMESA");
  5297. if(!_ptrc_glWindowPos3fvMESA) numFailed++;
  5298. _ptrc_glWindowPos3iMESA = (void (CODEGEN_FUNCPTR *)(GLint, GLint, GLint))IntGetProcAddress("glWindowPos3iMESA");
  5299. if(!_ptrc_glWindowPos3iMESA) numFailed++;
  5300. _ptrc_glWindowPos3ivMESA = (void (CODEGEN_FUNCPTR *)(const GLint *))IntGetProcAddress("glWindowPos3ivMESA");
  5301. if(!_ptrc_glWindowPos3ivMESA) numFailed++;
  5302. _ptrc_glWindowPos3sMESA = (void (CODEGEN_FUNCPTR *)(GLshort, GLshort, GLshort))IntGetProcAddress("glWindowPos3sMESA");
  5303. if(!_ptrc_glWindowPos3sMESA) numFailed++;
  5304. _ptrc_glWindowPos3svMESA = (void (CODEGEN_FUNCPTR *)(const GLshort *))IntGetProcAddress("glWindowPos3svMESA");
  5305. if(!_ptrc_glWindowPos3svMESA) numFailed++;
  5306. _ptrc_glWindowPos4dMESA = (void (CODEGEN_FUNCPTR *)(GLdouble, GLdouble, GLdouble, GLdouble))IntGetProcAddress("glWindowPos4dMESA");
  5307. if(!_ptrc_glWindowPos4dMESA) numFailed++;
  5308. _ptrc_glWindowPos4dvMESA = (void (CODEGEN_FUNCPTR *)(const GLdouble *))IntGetProcAddress("glWindowPos4dvMESA");
  5309. if(!_ptrc_glWindowPos4dvMESA) numFailed++;
  5310. _ptrc_glWindowPos4fMESA = (void (CODEGEN_FUNCPTR *)(GLfloat, GLfloat, GLfloat, GLfloat))IntGetProcAddress("glWindowPos4fMESA");
  5311. if(!_ptrc_glWindowPos4fMESA) numFailed++;
  5312. _ptrc_glWindowPos4fvMESA = (void (CODEGEN_FUNCPTR *)(const GLfloat *))IntGetProcAddress("glWindowPos4fvMESA");
  5313. if(!_ptrc_glWindowPos4fvMESA) numFailed++;
  5314. _ptrc_glWindowPos4iMESA = (void (CODEGEN_FUNCPTR *)(GLint, GLint, GLint, GLint))IntGetProcAddress("glWindowPos4iMESA");
  5315. if(!_ptrc_glWindowPos4iMESA) numFailed++;
  5316. _ptrc_glWindowPos4ivMESA = (void (CODEGEN_FUNCPTR *)(const GLint *))IntGetProcAddress("glWindowPos4ivMESA");
  5317. if(!_ptrc_glWindowPos4ivMESA) numFailed++;
  5318. _ptrc_glWindowPos4sMESA = (void (CODEGEN_FUNCPTR *)(GLshort, GLshort, GLshort, GLshort))IntGetProcAddress("glWindowPos4sMESA");
  5319. if(!_ptrc_glWindowPos4sMESA) numFailed++;
  5320. _ptrc_glWindowPos4svMESA = (void (CODEGEN_FUNCPTR *)(const GLshort *))IntGetProcAddress("glWindowPos4svMESA");
  5321. if(!_ptrc_glWindowPos4svMESA) numFailed++;
  5322. return numFailed;
  5323. }
  5324. void (CODEGEN_FUNCPTR *_ptrc_glBeginConditionalRenderNVX)(GLuint) = NULL;
  5325. void (CODEGEN_FUNCPTR *_ptrc_glEndConditionalRenderNVX)() = NULL;
  5326. static int Load_NVX_conditional_render()
  5327. {
  5328. int numFailed = 0;
  5329. _ptrc_glBeginConditionalRenderNVX = (void (CODEGEN_FUNCPTR *)(GLuint))IntGetProcAddress("glBeginConditionalRenderNVX");
  5330. if(!_ptrc_glBeginConditionalRenderNVX) numFailed++;
  5331. _ptrc_glEndConditionalRenderNVX = (void (CODEGEN_FUNCPTR *)())IntGetProcAddress("glEndConditionalRenderNVX");
  5332. if(!_ptrc_glEndConditionalRenderNVX) numFailed++;
  5333. return numFailed;
  5334. }
  5335. void (CODEGEN_FUNCPTR *_ptrc_glMultiDrawArraysIndirectBindlessNV)(GLenum, const GLvoid *, GLsizei, GLsizei, GLint) = NULL;
  5336. void (CODEGEN_FUNCPTR *_ptrc_glMultiDrawElementsIndirectBindlessNV)(GLenum, GLenum, const GLvoid *, GLsizei, GLsizei, GLint) = NULL;
  5337. static int Load_NV_bindless_multi_draw_indirect()
  5338. {
  5339. int numFailed = 0;
  5340. _ptrc_glMultiDrawArraysIndirectBindlessNV = (void (CODEGEN_FUNCPTR *)(GLenum, const GLvoid *, GLsizei, GLsizei, GLint))IntGetProcAddress("glMultiDrawArraysIndirectBindlessNV");
  5341. if(!_ptrc_glMultiDrawArraysIndirectBindlessNV) numFailed++;
  5342. _ptrc_glMultiDrawElementsIndirectBindlessNV = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, const GLvoid *, GLsizei, GLsizei, GLint))IntGetProcAddress("glMultiDrawElementsIndirectBindlessNV");
  5343. if(!_ptrc_glMultiDrawElementsIndirectBindlessNV) numFailed++;
  5344. return numFailed;
  5345. }
  5346. GLuint64 (CODEGEN_FUNCPTR *_ptrc_glGetImageHandleNV)(GLuint, GLint, GLboolean, GLint, GLenum) = NULL;
  5347. GLuint64 (CODEGEN_FUNCPTR *_ptrc_glGetTextureHandleNV)(GLuint) = NULL;
  5348. GLuint64 (CODEGEN_FUNCPTR *_ptrc_glGetTextureSamplerHandleNV)(GLuint, GLuint) = NULL;
  5349. GLboolean (CODEGEN_FUNCPTR *_ptrc_glIsImageHandleResidentNV)(GLuint64) = NULL;
  5350. GLboolean (CODEGEN_FUNCPTR *_ptrc_glIsTextureHandleResidentNV)(GLuint64) = NULL;
  5351. void (CODEGEN_FUNCPTR *_ptrc_glMakeImageHandleNonResidentNV)(GLuint64) = NULL;
  5352. void (CODEGEN_FUNCPTR *_ptrc_glMakeImageHandleResidentNV)(GLuint64, GLenum) = NULL;
  5353. void (CODEGEN_FUNCPTR *_ptrc_glMakeTextureHandleNonResidentNV)(GLuint64) = NULL;
  5354. void (CODEGEN_FUNCPTR *_ptrc_glMakeTextureHandleResidentNV)(GLuint64) = NULL;
  5355. void (CODEGEN_FUNCPTR *_ptrc_glProgramUniformHandleui64NV)(GLuint, GLint, GLuint64) = NULL;
  5356. void (CODEGEN_FUNCPTR *_ptrc_glProgramUniformHandleui64vNV)(GLuint, GLint, GLsizei, const GLuint64 *) = NULL;
  5357. void (CODEGEN_FUNCPTR *_ptrc_glUniformHandleui64NV)(GLint, GLuint64) = NULL;
  5358. void (CODEGEN_FUNCPTR *_ptrc_glUniformHandleui64vNV)(GLint, GLsizei, const GLuint64 *) = NULL;
  5359. static int Load_NV_bindless_texture()
  5360. {
  5361. int numFailed = 0;
  5362. _ptrc_glGetImageHandleNV = (GLuint64 (CODEGEN_FUNCPTR *)(GLuint, GLint, GLboolean, GLint, GLenum))IntGetProcAddress("glGetImageHandleNV");
  5363. if(!_ptrc_glGetImageHandleNV) numFailed++;
  5364. _ptrc_glGetTextureHandleNV = (GLuint64 (CODEGEN_FUNCPTR *)(GLuint))IntGetProcAddress("glGetTextureHandleNV");
  5365. if(!_ptrc_glGetTextureHandleNV) numFailed++;
  5366. _ptrc_glGetTextureSamplerHandleNV = (GLuint64 (CODEGEN_FUNCPTR *)(GLuint, GLuint))IntGetProcAddress("glGetTextureSamplerHandleNV");
  5367. if(!_ptrc_glGetTextureSamplerHandleNV) numFailed++;
  5368. _ptrc_glIsImageHandleResidentNV = (GLboolean (CODEGEN_FUNCPTR *)(GLuint64))IntGetProcAddress("glIsImageHandleResidentNV");
  5369. if(!_ptrc_glIsImageHandleResidentNV) numFailed++;
  5370. _ptrc_glIsTextureHandleResidentNV = (GLboolean (CODEGEN_FUNCPTR *)(GLuint64))IntGetProcAddress("glIsTextureHandleResidentNV");
  5371. if(!_ptrc_glIsTextureHandleResidentNV) numFailed++;
  5372. _ptrc_glMakeImageHandleNonResidentNV = (void (CODEGEN_FUNCPTR *)(GLuint64))IntGetProcAddress("glMakeImageHandleNonResidentNV");
  5373. if(!_ptrc_glMakeImageHandleNonResidentNV) numFailed++;
  5374. _ptrc_glMakeImageHandleResidentNV = (void (CODEGEN_FUNCPTR *)(GLuint64, GLenum))IntGetProcAddress("glMakeImageHandleResidentNV");
  5375. if(!_ptrc_glMakeImageHandleResidentNV) numFailed++;
  5376. _ptrc_glMakeTextureHandleNonResidentNV = (void (CODEGEN_FUNCPTR *)(GLuint64))IntGetProcAddress("glMakeTextureHandleNonResidentNV");
  5377. if(!_ptrc_glMakeTextureHandleNonResidentNV) numFailed++;
  5378. _ptrc_glMakeTextureHandleResidentNV = (void (CODEGEN_FUNCPTR *)(GLuint64))IntGetProcAddress("glMakeTextureHandleResidentNV");
  5379. if(!_ptrc_glMakeTextureHandleResidentNV) numFailed++;
  5380. _ptrc_glProgramUniformHandleui64NV = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLuint64))IntGetProcAddress("glProgramUniformHandleui64NV");
  5381. if(!_ptrc_glProgramUniformHandleui64NV) numFailed++;
  5382. _ptrc_glProgramUniformHandleui64vNV = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLsizei, const GLuint64 *))IntGetProcAddress("glProgramUniformHandleui64vNV");
  5383. if(!_ptrc_glProgramUniformHandleui64vNV) numFailed++;
  5384. _ptrc_glUniformHandleui64NV = (void (CODEGEN_FUNCPTR *)(GLint, GLuint64))IntGetProcAddress("glUniformHandleui64NV");
  5385. if(!_ptrc_glUniformHandleui64NV) numFailed++;
  5386. _ptrc_glUniformHandleui64vNV = (void (CODEGEN_FUNCPTR *)(GLint, GLsizei, const GLuint64 *))IntGetProcAddress("glUniformHandleui64vNV");
  5387. if(!_ptrc_glUniformHandleui64vNV) numFailed++;
  5388. return numFailed;
  5389. }
  5390. void (CODEGEN_FUNCPTR *_ptrc_glBlendBarrierNV)() = NULL;
  5391. void (CODEGEN_FUNCPTR *_ptrc_glBlendParameteriNV)(GLenum, GLint) = NULL;
  5392. static int Load_NV_blend_equation_advanced()
  5393. {
  5394. int numFailed = 0;
  5395. _ptrc_glBlendBarrierNV = (void (CODEGEN_FUNCPTR *)())IntGetProcAddress("glBlendBarrierNV");
  5396. if(!_ptrc_glBlendBarrierNV) numFailed++;
  5397. _ptrc_glBlendParameteriNV = (void (CODEGEN_FUNCPTR *)(GLenum, GLint))IntGetProcAddress("glBlendParameteriNV");
  5398. if(!_ptrc_glBlendParameteriNV) numFailed++;
  5399. return numFailed;
  5400. }
  5401. void (CODEGEN_FUNCPTR *_ptrc_glBeginConditionalRenderNV)(GLuint, GLenum) = NULL;
  5402. void (CODEGEN_FUNCPTR *_ptrc_glEndConditionalRenderNV)() = NULL;
  5403. static int Load_NV_conditional_render()
  5404. {
  5405. int numFailed = 0;
  5406. _ptrc_glBeginConditionalRenderNV = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum))IntGetProcAddress("glBeginConditionalRenderNV");
  5407. if(!_ptrc_glBeginConditionalRenderNV) numFailed++;
  5408. _ptrc_glEndConditionalRenderNV = (void (CODEGEN_FUNCPTR *)())IntGetProcAddress("glEndConditionalRenderNV");
  5409. if(!_ptrc_glEndConditionalRenderNV) numFailed++;
  5410. return numFailed;
  5411. }
  5412. void (CODEGEN_FUNCPTR *_ptrc_glCopyImageSubDataNV)(GLuint, GLenum, GLint, GLint, GLint, GLint, GLuint, GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei) = NULL;
  5413. static int Load_NV_copy_image()
  5414. {
  5415. int numFailed = 0;
  5416. _ptrc_glCopyImageSubDataNV = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLint, GLint, GLint, GLint, GLuint, GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei))IntGetProcAddress("glCopyImageSubDataNV");
  5417. if(!_ptrc_glCopyImageSubDataNV) numFailed++;
  5418. return numFailed;
  5419. }
  5420. void (CODEGEN_FUNCPTR *_ptrc_glClearDepthdNV)(GLdouble) = NULL;
  5421. void (CODEGEN_FUNCPTR *_ptrc_glDepthBoundsdNV)(GLdouble, GLdouble) = NULL;
  5422. void (CODEGEN_FUNCPTR *_ptrc_glDepthRangedNV)(GLdouble, GLdouble) = NULL;
  5423. static int Load_NV_depth_buffer_float()
  5424. {
  5425. int numFailed = 0;
  5426. _ptrc_glClearDepthdNV = (void (CODEGEN_FUNCPTR *)(GLdouble))IntGetProcAddress("glClearDepthdNV");
  5427. if(!_ptrc_glClearDepthdNV) numFailed++;
  5428. _ptrc_glDepthBoundsdNV = (void (CODEGEN_FUNCPTR *)(GLdouble, GLdouble))IntGetProcAddress("glDepthBoundsdNV");
  5429. if(!_ptrc_glDepthBoundsdNV) numFailed++;
  5430. _ptrc_glDepthRangedNV = (void (CODEGEN_FUNCPTR *)(GLdouble, GLdouble))IntGetProcAddress("glDepthRangedNV");
  5431. if(!_ptrc_glDepthRangedNV) numFailed++;
  5432. return numFailed;
  5433. }
  5434. void (CODEGEN_FUNCPTR *_ptrc_glDrawTextureNV)(GLuint, GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat) = NULL;
  5435. static int Load_NV_draw_texture()
  5436. {
  5437. int numFailed = 0;
  5438. _ptrc_glDrawTextureNV = (void (CODEGEN_FUNCPTR *)(GLuint, GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat))IntGetProcAddress("glDrawTextureNV");
  5439. if(!_ptrc_glDrawTextureNV) numFailed++;
  5440. return numFailed;
  5441. }
  5442. void (CODEGEN_FUNCPTR *_ptrc_glEvalMapsNV)(GLenum, GLenum) = NULL;
  5443. void (CODEGEN_FUNCPTR *_ptrc_glGetMapAttribParameterfvNV)(GLenum, GLuint, GLenum, GLfloat *) = NULL;
  5444. void (CODEGEN_FUNCPTR *_ptrc_glGetMapAttribParameterivNV)(GLenum, GLuint, GLenum, GLint *) = NULL;
  5445. void (CODEGEN_FUNCPTR *_ptrc_glGetMapControlPointsNV)(GLenum, GLuint, GLenum, GLsizei, GLsizei, GLboolean, GLvoid *) = NULL;
  5446. void (CODEGEN_FUNCPTR *_ptrc_glGetMapParameterfvNV)(GLenum, GLenum, GLfloat *) = NULL;
  5447. void (CODEGEN_FUNCPTR *_ptrc_glGetMapParameterivNV)(GLenum, GLenum, GLint *) = NULL;
  5448. void (CODEGEN_FUNCPTR *_ptrc_glMapControlPointsNV)(GLenum, GLuint, GLenum, GLsizei, GLsizei, GLint, GLint, GLboolean, const GLvoid *) = NULL;
  5449. void (CODEGEN_FUNCPTR *_ptrc_glMapParameterfvNV)(GLenum, GLenum, const GLfloat *) = NULL;
  5450. void (CODEGEN_FUNCPTR *_ptrc_glMapParameterivNV)(GLenum, GLenum, const GLint *) = NULL;
  5451. static int Load_NV_evaluators()
  5452. {
  5453. int numFailed = 0;
  5454. _ptrc_glEvalMapsNV = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum))IntGetProcAddress("glEvalMapsNV");
  5455. if(!_ptrc_glEvalMapsNV) numFailed++;
  5456. _ptrc_glGetMapAttribParameterfvNV = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint, GLenum, GLfloat *))IntGetProcAddress("glGetMapAttribParameterfvNV");
  5457. if(!_ptrc_glGetMapAttribParameterfvNV) numFailed++;
  5458. _ptrc_glGetMapAttribParameterivNV = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint, GLenum, GLint *))IntGetProcAddress("glGetMapAttribParameterivNV");
  5459. if(!_ptrc_glGetMapAttribParameterivNV) numFailed++;
  5460. _ptrc_glGetMapControlPointsNV = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint, GLenum, GLsizei, GLsizei, GLboolean, GLvoid *))IntGetProcAddress("glGetMapControlPointsNV");
  5461. if(!_ptrc_glGetMapControlPointsNV) numFailed++;
  5462. _ptrc_glGetMapParameterfvNV = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLfloat *))IntGetProcAddress("glGetMapParameterfvNV");
  5463. if(!_ptrc_glGetMapParameterfvNV) numFailed++;
  5464. _ptrc_glGetMapParameterivNV = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLint *))IntGetProcAddress("glGetMapParameterivNV");
  5465. if(!_ptrc_glGetMapParameterivNV) numFailed++;
  5466. _ptrc_glMapControlPointsNV = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint, GLenum, GLsizei, GLsizei, GLint, GLint, GLboolean, const GLvoid *))IntGetProcAddress("glMapControlPointsNV");
  5467. if(!_ptrc_glMapControlPointsNV) numFailed++;
  5468. _ptrc_glMapParameterfvNV = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, const GLfloat *))IntGetProcAddress("glMapParameterfvNV");
  5469. if(!_ptrc_glMapParameterfvNV) numFailed++;
  5470. _ptrc_glMapParameterivNV = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, const GLint *))IntGetProcAddress("glMapParameterivNV");
  5471. if(!_ptrc_glMapParameterivNV) numFailed++;
  5472. return numFailed;
  5473. }
  5474. void (CODEGEN_FUNCPTR *_ptrc_glGetMultisamplefvNV)(GLenum, GLuint, GLfloat *) = NULL;
  5475. void (CODEGEN_FUNCPTR *_ptrc_glSampleMaskIndexedNV)(GLuint, GLbitfield) = NULL;
  5476. void (CODEGEN_FUNCPTR *_ptrc_glTexRenderbufferNV)(GLenum, GLuint) = NULL;
  5477. static int Load_NV_explicit_multisample()
  5478. {
  5479. int numFailed = 0;
  5480. _ptrc_glGetMultisamplefvNV = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint, GLfloat *))IntGetProcAddress("glGetMultisamplefvNV");
  5481. if(!_ptrc_glGetMultisamplefvNV) numFailed++;
  5482. _ptrc_glSampleMaskIndexedNV = (void (CODEGEN_FUNCPTR *)(GLuint, GLbitfield))IntGetProcAddress("glSampleMaskIndexedNV");
  5483. if(!_ptrc_glSampleMaskIndexedNV) numFailed++;
  5484. _ptrc_glTexRenderbufferNV = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint))IntGetProcAddress("glTexRenderbufferNV");
  5485. if(!_ptrc_glTexRenderbufferNV) numFailed++;
  5486. return numFailed;
  5487. }
  5488. void (CODEGEN_FUNCPTR *_ptrc_glDeleteFencesNV)(GLsizei, const GLuint *) = NULL;
  5489. void (CODEGEN_FUNCPTR *_ptrc_glFinishFenceNV)(GLuint) = NULL;
  5490. void (CODEGEN_FUNCPTR *_ptrc_glGenFencesNV)(GLsizei, GLuint *) = NULL;
  5491. void (CODEGEN_FUNCPTR *_ptrc_glGetFenceivNV)(GLuint, GLenum, GLint *) = NULL;
  5492. GLboolean (CODEGEN_FUNCPTR *_ptrc_glIsFenceNV)(GLuint) = NULL;
  5493. void (CODEGEN_FUNCPTR *_ptrc_glSetFenceNV)(GLuint, GLenum) = NULL;
  5494. GLboolean (CODEGEN_FUNCPTR *_ptrc_glTestFenceNV)(GLuint) = NULL;
  5495. static int Load_NV_fence()
  5496. {
  5497. int numFailed = 0;
  5498. _ptrc_glDeleteFencesNV = (void (CODEGEN_FUNCPTR *)(GLsizei, const GLuint *))IntGetProcAddress("glDeleteFencesNV");
  5499. if(!_ptrc_glDeleteFencesNV) numFailed++;
  5500. _ptrc_glFinishFenceNV = (void (CODEGEN_FUNCPTR *)(GLuint))IntGetProcAddress("glFinishFenceNV");
  5501. if(!_ptrc_glFinishFenceNV) numFailed++;
  5502. _ptrc_glGenFencesNV = (void (CODEGEN_FUNCPTR *)(GLsizei, GLuint *))IntGetProcAddress("glGenFencesNV");
  5503. if(!_ptrc_glGenFencesNV) numFailed++;
  5504. _ptrc_glGetFenceivNV = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLint *))IntGetProcAddress("glGetFenceivNV");
  5505. if(!_ptrc_glGetFenceivNV) numFailed++;
  5506. _ptrc_glIsFenceNV = (GLboolean (CODEGEN_FUNCPTR *)(GLuint))IntGetProcAddress("glIsFenceNV");
  5507. if(!_ptrc_glIsFenceNV) numFailed++;
  5508. _ptrc_glSetFenceNV = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum))IntGetProcAddress("glSetFenceNV");
  5509. if(!_ptrc_glSetFenceNV) numFailed++;
  5510. _ptrc_glTestFenceNV = (GLboolean (CODEGEN_FUNCPTR *)(GLuint))IntGetProcAddress("glTestFenceNV");
  5511. if(!_ptrc_glTestFenceNV) numFailed++;
  5512. return numFailed;
  5513. }
  5514. void (CODEGEN_FUNCPTR *_ptrc_glGetProgramNamedParameterdvNV)(GLuint, GLsizei, const GLubyte *, GLdouble *) = NULL;
  5515. void (CODEGEN_FUNCPTR *_ptrc_glGetProgramNamedParameterfvNV)(GLuint, GLsizei, const GLubyte *, GLfloat *) = NULL;
  5516. void (CODEGEN_FUNCPTR *_ptrc_glProgramNamedParameter4dNV)(GLuint, GLsizei, const GLubyte *, GLdouble, GLdouble, GLdouble, GLdouble) = NULL;
  5517. void (CODEGEN_FUNCPTR *_ptrc_glProgramNamedParameter4dvNV)(GLuint, GLsizei, const GLubyte *, const GLdouble *) = NULL;
  5518. void (CODEGEN_FUNCPTR *_ptrc_glProgramNamedParameter4fNV)(GLuint, GLsizei, const GLubyte *, GLfloat, GLfloat, GLfloat, GLfloat) = NULL;
  5519. void (CODEGEN_FUNCPTR *_ptrc_glProgramNamedParameter4fvNV)(GLuint, GLsizei, const GLubyte *, const GLfloat *) = NULL;
  5520. static int Load_NV_fragment_program()
  5521. {
  5522. int numFailed = 0;
  5523. _ptrc_glGetProgramNamedParameterdvNV = (void (CODEGEN_FUNCPTR *)(GLuint, GLsizei, const GLubyte *, GLdouble *))IntGetProcAddress("glGetProgramNamedParameterdvNV");
  5524. if(!_ptrc_glGetProgramNamedParameterdvNV) numFailed++;
  5525. _ptrc_glGetProgramNamedParameterfvNV = (void (CODEGEN_FUNCPTR *)(GLuint, GLsizei, const GLubyte *, GLfloat *))IntGetProcAddress("glGetProgramNamedParameterfvNV");
  5526. if(!_ptrc_glGetProgramNamedParameterfvNV) numFailed++;
  5527. _ptrc_glProgramNamedParameter4dNV = (void (CODEGEN_FUNCPTR *)(GLuint, GLsizei, const GLubyte *, GLdouble, GLdouble, GLdouble, GLdouble))IntGetProcAddress("glProgramNamedParameter4dNV");
  5528. if(!_ptrc_glProgramNamedParameter4dNV) numFailed++;
  5529. _ptrc_glProgramNamedParameter4dvNV = (void (CODEGEN_FUNCPTR *)(GLuint, GLsizei, const GLubyte *, const GLdouble *))IntGetProcAddress("glProgramNamedParameter4dvNV");
  5530. if(!_ptrc_glProgramNamedParameter4dvNV) numFailed++;
  5531. _ptrc_glProgramNamedParameter4fNV = (void (CODEGEN_FUNCPTR *)(GLuint, GLsizei, const GLubyte *, GLfloat, GLfloat, GLfloat, GLfloat))IntGetProcAddress("glProgramNamedParameter4fNV");
  5532. if(!_ptrc_glProgramNamedParameter4fNV) numFailed++;
  5533. _ptrc_glProgramNamedParameter4fvNV = (void (CODEGEN_FUNCPTR *)(GLuint, GLsizei, const GLubyte *, const GLfloat *))IntGetProcAddress("glProgramNamedParameter4fvNV");
  5534. if(!_ptrc_glProgramNamedParameter4fvNV) numFailed++;
  5535. return numFailed;
  5536. }
  5537. void (CODEGEN_FUNCPTR *_ptrc_glRenderbufferStorageMultisampleCoverageNV)(GLenum, GLsizei, GLsizei, GLenum, GLsizei, GLsizei) = NULL;
  5538. static int Load_NV_framebuffer_multisample_coverage()
  5539. {
  5540. int numFailed = 0;
  5541. _ptrc_glRenderbufferStorageMultisampleCoverageNV = (void (CODEGEN_FUNCPTR *)(GLenum, GLsizei, GLsizei, GLenum, GLsizei, GLsizei))IntGetProcAddress("glRenderbufferStorageMultisampleCoverageNV");
  5542. if(!_ptrc_glRenderbufferStorageMultisampleCoverageNV) numFailed++;
  5543. return numFailed;
  5544. }
  5545. void (CODEGEN_FUNCPTR *_ptrc_glFramebufferTextureEXT)(GLenum, GLenum, GLuint, GLint) = NULL;
  5546. void (CODEGEN_FUNCPTR *_ptrc_glFramebufferTextureFaceEXT)(GLenum, GLenum, GLuint, GLint, GLenum) = NULL;
  5547. void (CODEGEN_FUNCPTR *_ptrc_glFramebufferTextureLayerEXT)(GLenum, GLenum, GLuint, GLint, GLint) = NULL;
  5548. void (CODEGEN_FUNCPTR *_ptrc_glProgramVertexLimitNV)(GLenum, GLint) = NULL;
  5549. static int Load_NV_geometry_program4()
  5550. {
  5551. int numFailed = 0;
  5552. _ptrc_glFramebufferTextureEXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLuint, GLint))IntGetProcAddress("glFramebufferTextureEXT");
  5553. if(!_ptrc_glFramebufferTextureEXT) numFailed++;
  5554. _ptrc_glFramebufferTextureFaceEXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLuint, GLint, GLenum))IntGetProcAddress("glFramebufferTextureFaceEXT");
  5555. if(!_ptrc_glFramebufferTextureFaceEXT) numFailed++;
  5556. _ptrc_glFramebufferTextureLayerEXT = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLuint, GLint, GLint))IntGetProcAddress("glFramebufferTextureLayerEXT");
  5557. if(!_ptrc_glFramebufferTextureLayerEXT) numFailed++;
  5558. _ptrc_glProgramVertexLimitNV = (void (CODEGEN_FUNCPTR *)(GLenum, GLint))IntGetProcAddress("glProgramVertexLimitNV");
  5559. if(!_ptrc_glProgramVertexLimitNV) numFailed++;
  5560. return numFailed;
  5561. }
  5562. void (CODEGEN_FUNCPTR *_ptrc_glGetProgramEnvParameterIivNV)(GLenum, GLuint, GLint *) = NULL;
  5563. void (CODEGEN_FUNCPTR *_ptrc_glGetProgramEnvParameterIuivNV)(GLenum, GLuint, GLuint *) = NULL;
  5564. void (CODEGEN_FUNCPTR *_ptrc_glGetProgramLocalParameterIivNV)(GLenum, GLuint, GLint *) = NULL;
  5565. void (CODEGEN_FUNCPTR *_ptrc_glGetProgramLocalParameterIuivNV)(GLenum, GLuint, GLuint *) = NULL;
  5566. void (CODEGEN_FUNCPTR *_ptrc_glProgramEnvParameterI4iNV)(GLenum, GLuint, GLint, GLint, GLint, GLint) = NULL;
  5567. void (CODEGEN_FUNCPTR *_ptrc_glProgramEnvParameterI4ivNV)(GLenum, GLuint, const GLint *) = NULL;
  5568. void (CODEGEN_FUNCPTR *_ptrc_glProgramEnvParameterI4uiNV)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint) = NULL;
  5569. void (CODEGEN_FUNCPTR *_ptrc_glProgramEnvParameterI4uivNV)(GLenum, GLuint, const GLuint *) = NULL;
  5570. void (CODEGEN_FUNCPTR *_ptrc_glProgramEnvParametersI4ivNV)(GLenum, GLuint, GLsizei, const GLint *) = NULL;
  5571. void (CODEGEN_FUNCPTR *_ptrc_glProgramEnvParametersI4uivNV)(GLenum, GLuint, GLsizei, const GLuint *) = NULL;
  5572. void (CODEGEN_FUNCPTR *_ptrc_glProgramLocalParameterI4iNV)(GLenum, GLuint, GLint, GLint, GLint, GLint) = NULL;
  5573. void (CODEGEN_FUNCPTR *_ptrc_glProgramLocalParameterI4ivNV)(GLenum, GLuint, const GLint *) = NULL;
  5574. void (CODEGEN_FUNCPTR *_ptrc_glProgramLocalParameterI4uiNV)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint) = NULL;
  5575. void (CODEGEN_FUNCPTR *_ptrc_glProgramLocalParameterI4uivNV)(GLenum, GLuint, const GLuint *) = NULL;
  5576. void (CODEGEN_FUNCPTR *_ptrc_glProgramLocalParametersI4ivNV)(GLenum, GLuint, GLsizei, const GLint *) = NULL;
  5577. void (CODEGEN_FUNCPTR *_ptrc_glProgramLocalParametersI4uivNV)(GLenum, GLuint, GLsizei, const GLuint *) = NULL;
  5578. static int Load_NV_gpu_program4()
  5579. {
  5580. int numFailed = 0;
  5581. _ptrc_glGetProgramEnvParameterIivNV = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint, GLint *))IntGetProcAddress("glGetProgramEnvParameterIivNV");
  5582. if(!_ptrc_glGetProgramEnvParameterIivNV) numFailed++;
  5583. _ptrc_glGetProgramEnvParameterIuivNV = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint, GLuint *))IntGetProcAddress("glGetProgramEnvParameterIuivNV");
  5584. if(!_ptrc_glGetProgramEnvParameterIuivNV) numFailed++;
  5585. _ptrc_glGetProgramLocalParameterIivNV = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint, GLint *))IntGetProcAddress("glGetProgramLocalParameterIivNV");
  5586. if(!_ptrc_glGetProgramLocalParameterIivNV) numFailed++;
  5587. _ptrc_glGetProgramLocalParameterIuivNV = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint, GLuint *))IntGetProcAddress("glGetProgramLocalParameterIuivNV");
  5588. if(!_ptrc_glGetProgramLocalParameterIuivNV) numFailed++;
  5589. _ptrc_glProgramEnvParameterI4iNV = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint, GLint, GLint, GLint, GLint))IntGetProcAddress("glProgramEnvParameterI4iNV");
  5590. if(!_ptrc_glProgramEnvParameterI4iNV) numFailed++;
  5591. _ptrc_glProgramEnvParameterI4ivNV = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint, const GLint *))IntGetProcAddress("glProgramEnvParameterI4ivNV");
  5592. if(!_ptrc_glProgramEnvParameterI4ivNV) numFailed++;
  5593. _ptrc_glProgramEnvParameterI4uiNV = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint))IntGetProcAddress("glProgramEnvParameterI4uiNV");
  5594. if(!_ptrc_glProgramEnvParameterI4uiNV) numFailed++;
  5595. _ptrc_glProgramEnvParameterI4uivNV = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint, const GLuint *))IntGetProcAddress("glProgramEnvParameterI4uivNV");
  5596. if(!_ptrc_glProgramEnvParameterI4uivNV) numFailed++;
  5597. _ptrc_glProgramEnvParametersI4ivNV = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint, GLsizei, const GLint *))IntGetProcAddress("glProgramEnvParametersI4ivNV");
  5598. if(!_ptrc_glProgramEnvParametersI4ivNV) numFailed++;
  5599. _ptrc_glProgramEnvParametersI4uivNV = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint, GLsizei, const GLuint *))IntGetProcAddress("glProgramEnvParametersI4uivNV");
  5600. if(!_ptrc_glProgramEnvParametersI4uivNV) numFailed++;
  5601. _ptrc_glProgramLocalParameterI4iNV = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint, GLint, GLint, GLint, GLint))IntGetProcAddress("glProgramLocalParameterI4iNV");
  5602. if(!_ptrc_glProgramLocalParameterI4iNV) numFailed++;
  5603. _ptrc_glProgramLocalParameterI4ivNV = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint, const GLint *))IntGetProcAddress("glProgramLocalParameterI4ivNV");
  5604. if(!_ptrc_glProgramLocalParameterI4ivNV) numFailed++;
  5605. _ptrc_glProgramLocalParameterI4uiNV = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint))IntGetProcAddress("glProgramLocalParameterI4uiNV");
  5606. if(!_ptrc_glProgramLocalParameterI4uiNV) numFailed++;
  5607. _ptrc_glProgramLocalParameterI4uivNV = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint, const GLuint *))IntGetProcAddress("glProgramLocalParameterI4uivNV");
  5608. if(!_ptrc_glProgramLocalParameterI4uivNV) numFailed++;
  5609. _ptrc_glProgramLocalParametersI4ivNV = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint, GLsizei, const GLint *))IntGetProcAddress("glProgramLocalParametersI4ivNV");
  5610. if(!_ptrc_glProgramLocalParametersI4ivNV) numFailed++;
  5611. _ptrc_glProgramLocalParametersI4uivNV = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint, GLsizei, const GLuint *))IntGetProcAddress("glProgramLocalParametersI4uivNV");
  5612. if(!_ptrc_glProgramLocalParametersI4uivNV) numFailed++;
  5613. return numFailed;
  5614. }
  5615. void (CODEGEN_FUNCPTR *_ptrc_glGetProgramSubroutineParameteruivNV)(GLenum, GLuint, GLuint *) = NULL;
  5616. void (CODEGEN_FUNCPTR *_ptrc_glProgramSubroutineParametersuivNV)(GLenum, GLsizei, const GLuint *) = NULL;
  5617. static int Load_NV_gpu_program5()
  5618. {
  5619. int numFailed = 0;
  5620. _ptrc_glGetProgramSubroutineParameteruivNV = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint, GLuint *))IntGetProcAddress("glGetProgramSubroutineParameteruivNV");
  5621. if(!_ptrc_glGetProgramSubroutineParameteruivNV) numFailed++;
  5622. _ptrc_glProgramSubroutineParametersuivNV = (void (CODEGEN_FUNCPTR *)(GLenum, GLsizei, const GLuint *))IntGetProcAddress("glProgramSubroutineParametersuivNV");
  5623. if(!_ptrc_glProgramSubroutineParametersuivNV) numFailed++;
  5624. return numFailed;
  5625. }
  5626. void (CODEGEN_FUNCPTR *_ptrc_glGetUniformi64vNV)(GLuint, GLint, GLint64EXT *) = NULL;
  5627. void (CODEGEN_FUNCPTR *_ptrc_glProgramUniform1i64NV)(GLuint, GLint, GLint64EXT) = NULL;
  5628. void (CODEGEN_FUNCPTR *_ptrc_glProgramUniform1i64vNV)(GLuint, GLint, GLsizei, const GLint64EXT *) = NULL;
  5629. void (CODEGEN_FUNCPTR *_ptrc_glProgramUniform1ui64NV)(GLuint, GLint, GLuint64EXT) = NULL;
  5630. void (CODEGEN_FUNCPTR *_ptrc_glProgramUniform1ui64vNV)(GLuint, GLint, GLsizei, const GLuint64EXT *) = NULL;
  5631. void (CODEGEN_FUNCPTR *_ptrc_glProgramUniform2i64NV)(GLuint, GLint, GLint64EXT, GLint64EXT) = NULL;
  5632. void (CODEGEN_FUNCPTR *_ptrc_glProgramUniform2i64vNV)(GLuint, GLint, GLsizei, const GLint64EXT *) = NULL;
  5633. void (CODEGEN_FUNCPTR *_ptrc_glProgramUniform2ui64NV)(GLuint, GLint, GLuint64EXT, GLuint64EXT) = NULL;
  5634. void (CODEGEN_FUNCPTR *_ptrc_glProgramUniform2ui64vNV)(GLuint, GLint, GLsizei, const GLuint64EXT *) = NULL;
  5635. void (CODEGEN_FUNCPTR *_ptrc_glProgramUniform3i64NV)(GLuint, GLint, GLint64EXT, GLint64EXT, GLint64EXT) = NULL;
  5636. void (CODEGEN_FUNCPTR *_ptrc_glProgramUniform3i64vNV)(GLuint, GLint, GLsizei, const GLint64EXT *) = NULL;
  5637. void (CODEGEN_FUNCPTR *_ptrc_glProgramUniform3ui64NV)(GLuint, GLint, GLuint64EXT, GLuint64EXT, GLuint64EXT) = NULL;
  5638. void (CODEGEN_FUNCPTR *_ptrc_glProgramUniform3ui64vNV)(GLuint, GLint, GLsizei, const GLuint64EXT *) = NULL;
  5639. void (CODEGEN_FUNCPTR *_ptrc_glProgramUniform4i64NV)(GLuint, GLint, GLint64EXT, GLint64EXT, GLint64EXT, GLint64EXT) = NULL;
  5640. void (CODEGEN_FUNCPTR *_ptrc_glProgramUniform4i64vNV)(GLuint, GLint, GLsizei, const GLint64EXT *) = NULL;
  5641. void (CODEGEN_FUNCPTR *_ptrc_glProgramUniform4ui64NV)(GLuint, GLint, GLuint64EXT, GLuint64EXT, GLuint64EXT, GLuint64EXT) = NULL;
  5642. void (CODEGEN_FUNCPTR *_ptrc_glProgramUniform4ui64vNV)(GLuint, GLint, GLsizei, const GLuint64EXT *) = NULL;
  5643. void (CODEGEN_FUNCPTR *_ptrc_glUniform1i64NV)(GLint, GLint64EXT) = NULL;
  5644. void (CODEGEN_FUNCPTR *_ptrc_glUniform1i64vNV)(GLint, GLsizei, const GLint64EXT *) = NULL;
  5645. void (CODEGEN_FUNCPTR *_ptrc_glUniform1ui64NV)(GLint, GLuint64EXT) = NULL;
  5646. void (CODEGEN_FUNCPTR *_ptrc_glUniform1ui64vNV)(GLint, GLsizei, const GLuint64EXT *) = NULL;
  5647. void (CODEGEN_FUNCPTR *_ptrc_glUniform2i64NV)(GLint, GLint64EXT, GLint64EXT) = NULL;
  5648. void (CODEGEN_FUNCPTR *_ptrc_glUniform2i64vNV)(GLint, GLsizei, const GLint64EXT *) = NULL;
  5649. void (CODEGEN_FUNCPTR *_ptrc_glUniform2ui64NV)(GLint, GLuint64EXT, GLuint64EXT) = NULL;
  5650. void (CODEGEN_FUNCPTR *_ptrc_glUniform2ui64vNV)(GLint, GLsizei, const GLuint64EXT *) = NULL;
  5651. void (CODEGEN_FUNCPTR *_ptrc_glUniform3i64NV)(GLint, GLint64EXT, GLint64EXT, GLint64EXT) = NULL;
  5652. void (CODEGEN_FUNCPTR *_ptrc_glUniform3i64vNV)(GLint, GLsizei, const GLint64EXT *) = NULL;
  5653. void (CODEGEN_FUNCPTR *_ptrc_glUniform3ui64NV)(GLint, GLuint64EXT, GLuint64EXT, GLuint64EXT) = NULL;
  5654. void (CODEGEN_FUNCPTR *_ptrc_glUniform3ui64vNV)(GLint, GLsizei, const GLuint64EXT *) = NULL;
  5655. void (CODEGEN_FUNCPTR *_ptrc_glUniform4i64NV)(GLint, GLint64EXT, GLint64EXT, GLint64EXT, GLint64EXT) = NULL;
  5656. void (CODEGEN_FUNCPTR *_ptrc_glUniform4i64vNV)(GLint, GLsizei, const GLint64EXT *) = NULL;
  5657. void (CODEGEN_FUNCPTR *_ptrc_glUniform4ui64NV)(GLint, GLuint64EXT, GLuint64EXT, GLuint64EXT, GLuint64EXT) = NULL;
  5658. void (CODEGEN_FUNCPTR *_ptrc_glUniform4ui64vNV)(GLint, GLsizei, const GLuint64EXT *) = NULL;
  5659. static int Load_NV_gpu_shader5()
  5660. {
  5661. int numFailed = 0;
  5662. _ptrc_glGetUniformi64vNV = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLint64EXT *))IntGetProcAddress("glGetUniformi64vNV");
  5663. if(!_ptrc_glGetUniformi64vNV) numFailed++;
  5664. _ptrc_glProgramUniform1i64NV = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLint64EXT))IntGetProcAddress("glProgramUniform1i64NV");
  5665. if(!_ptrc_glProgramUniform1i64NV) numFailed++;
  5666. _ptrc_glProgramUniform1i64vNV = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLsizei, const GLint64EXT *))IntGetProcAddress("glProgramUniform1i64vNV");
  5667. if(!_ptrc_glProgramUniform1i64vNV) numFailed++;
  5668. _ptrc_glProgramUniform1ui64NV = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLuint64EXT))IntGetProcAddress("glProgramUniform1ui64NV");
  5669. if(!_ptrc_glProgramUniform1ui64NV) numFailed++;
  5670. _ptrc_glProgramUniform1ui64vNV = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLsizei, const GLuint64EXT *))IntGetProcAddress("glProgramUniform1ui64vNV");
  5671. if(!_ptrc_glProgramUniform1ui64vNV) numFailed++;
  5672. _ptrc_glProgramUniform2i64NV = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLint64EXT, GLint64EXT))IntGetProcAddress("glProgramUniform2i64NV");
  5673. if(!_ptrc_glProgramUniform2i64NV) numFailed++;
  5674. _ptrc_glProgramUniform2i64vNV = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLsizei, const GLint64EXT *))IntGetProcAddress("glProgramUniform2i64vNV");
  5675. if(!_ptrc_glProgramUniform2i64vNV) numFailed++;
  5676. _ptrc_glProgramUniform2ui64NV = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLuint64EXT, GLuint64EXT))IntGetProcAddress("glProgramUniform2ui64NV");
  5677. if(!_ptrc_glProgramUniform2ui64NV) numFailed++;
  5678. _ptrc_glProgramUniform2ui64vNV = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLsizei, const GLuint64EXT *))IntGetProcAddress("glProgramUniform2ui64vNV");
  5679. if(!_ptrc_glProgramUniform2ui64vNV) numFailed++;
  5680. _ptrc_glProgramUniform3i64NV = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLint64EXT, GLint64EXT, GLint64EXT))IntGetProcAddress("glProgramUniform3i64NV");
  5681. if(!_ptrc_glProgramUniform3i64NV) numFailed++;
  5682. _ptrc_glProgramUniform3i64vNV = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLsizei, const GLint64EXT *))IntGetProcAddress("glProgramUniform3i64vNV");
  5683. if(!_ptrc_glProgramUniform3i64vNV) numFailed++;
  5684. _ptrc_glProgramUniform3ui64NV = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLuint64EXT, GLuint64EXT, GLuint64EXT))IntGetProcAddress("glProgramUniform3ui64NV");
  5685. if(!_ptrc_glProgramUniform3ui64NV) numFailed++;
  5686. _ptrc_glProgramUniform3ui64vNV = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLsizei, const GLuint64EXT *))IntGetProcAddress("glProgramUniform3ui64vNV");
  5687. if(!_ptrc_glProgramUniform3ui64vNV) numFailed++;
  5688. _ptrc_glProgramUniform4i64NV = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLint64EXT, GLint64EXT, GLint64EXT, GLint64EXT))IntGetProcAddress("glProgramUniform4i64NV");
  5689. if(!_ptrc_glProgramUniform4i64NV) numFailed++;
  5690. _ptrc_glProgramUniform4i64vNV = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLsizei, const GLint64EXT *))IntGetProcAddress("glProgramUniform4i64vNV");
  5691. if(!_ptrc_glProgramUniform4i64vNV) numFailed++;
  5692. _ptrc_glProgramUniform4ui64NV = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLuint64EXT, GLuint64EXT, GLuint64EXT, GLuint64EXT))IntGetProcAddress("glProgramUniform4ui64NV");
  5693. if(!_ptrc_glProgramUniform4ui64NV) numFailed++;
  5694. _ptrc_glProgramUniform4ui64vNV = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLsizei, const GLuint64EXT *))IntGetProcAddress("glProgramUniform4ui64vNV");
  5695. if(!_ptrc_glProgramUniform4ui64vNV) numFailed++;
  5696. _ptrc_glUniform1i64NV = (void (CODEGEN_FUNCPTR *)(GLint, GLint64EXT))IntGetProcAddress("glUniform1i64NV");
  5697. if(!_ptrc_glUniform1i64NV) numFailed++;
  5698. _ptrc_glUniform1i64vNV = (void (CODEGEN_FUNCPTR *)(GLint, GLsizei, const GLint64EXT *))IntGetProcAddress("glUniform1i64vNV");
  5699. if(!_ptrc_glUniform1i64vNV) numFailed++;
  5700. _ptrc_glUniform1ui64NV = (void (CODEGEN_FUNCPTR *)(GLint, GLuint64EXT))IntGetProcAddress("glUniform1ui64NV");
  5701. if(!_ptrc_glUniform1ui64NV) numFailed++;
  5702. _ptrc_glUniform1ui64vNV = (void (CODEGEN_FUNCPTR *)(GLint, GLsizei, const GLuint64EXT *))IntGetProcAddress("glUniform1ui64vNV");
  5703. if(!_ptrc_glUniform1ui64vNV) numFailed++;
  5704. _ptrc_glUniform2i64NV = (void (CODEGEN_FUNCPTR *)(GLint, GLint64EXT, GLint64EXT))IntGetProcAddress("glUniform2i64NV");
  5705. if(!_ptrc_glUniform2i64NV) numFailed++;
  5706. _ptrc_glUniform2i64vNV = (void (CODEGEN_FUNCPTR *)(GLint, GLsizei, const GLint64EXT *))IntGetProcAddress("glUniform2i64vNV");
  5707. if(!_ptrc_glUniform2i64vNV) numFailed++;
  5708. _ptrc_glUniform2ui64NV = (void (CODEGEN_FUNCPTR *)(GLint, GLuint64EXT, GLuint64EXT))IntGetProcAddress("glUniform2ui64NV");
  5709. if(!_ptrc_glUniform2ui64NV) numFailed++;
  5710. _ptrc_glUniform2ui64vNV = (void (CODEGEN_FUNCPTR *)(GLint, GLsizei, const GLuint64EXT *))IntGetProcAddress("glUniform2ui64vNV");
  5711. if(!_ptrc_glUniform2ui64vNV) numFailed++;
  5712. _ptrc_glUniform3i64NV = (void (CODEGEN_FUNCPTR *)(GLint, GLint64EXT, GLint64EXT, GLint64EXT))IntGetProcAddress("glUniform3i64NV");
  5713. if(!_ptrc_glUniform3i64NV) numFailed++;
  5714. _ptrc_glUniform3i64vNV = (void (CODEGEN_FUNCPTR *)(GLint, GLsizei, const GLint64EXT *))IntGetProcAddress("glUniform3i64vNV");
  5715. if(!_ptrc_glUniform3i64vNV) numFailed++;
  5716. _ptrc_glUniform3ui64NV = (void (CODEGEN_FUNCPTR *)(GLint, GLuint64EXT, GLuint64EXT, GLuint64EXT))IntGetProcAddress("glUniform3ui64NV");
  5717. if(!_ptrc_glUniform3ui64NV) numFailed++;
  5718. _ptrc_glUniform3ui64vNV = (void (CODEGEN_FUNCPTR *)(GLint, GLsizei, const GLuint64EXT *))IntGetProcAddress("glUniform3ui64vNV");
  5719. if(!_ptrc_glUniform3ui64vNV) numFailed++;
  5720. _ptrc_glUniform4i64NV = (void (CODEGEN_FUNCPTR *)(GLint, GLint64EXT, GLint64EXT, GLint64EXT, GLint64EXT))IntGetProcAddress("glUniform4i64NV");
  5721. if(!_ptrc_glUniform4i64NV) numFailed++;
  5722. _ptrc_glUniform4i64vNV = (void (CODEGEN_FUNCPTR *)(GLint, GLsizei, const GLint64EXT *))IntGetProcAddress("glUniform4i64vNV");
  5723. if(!_ptrc_glUniform4i64vNV) numFailed++;
  5724. _ptrc_glUniform4ui64NV = (void (CODEGEN_FUNCPTR *)(GLint, GLuint64EXT, GLuint64EXT, GLuint64EXT, GLuint64EXT))IntGetProcAddress("glUniform4ui64NV");
  5725. if(!_ptrc_glUniform4ui64NV) numFailed++;
  5726. _ptrc_glUniform4ui64vNV = (void (CODEGEN_FUNCPTR *)(GLint, GLsizei, const GLuint64EXT *))IntGetProcAddress("glUniform4ui64vNV");
  5727. if(!_ptrc_glUniform4ui64vNV) numFailed++;
  5728. return numFailed;
  5729. }
  5730. void (CODEGEN_FUNCPTR *_ptrc_glColor3hNV)(GLhalfNV, GLhalfNV, GLhalfNV) = NULL;
  5731. void (CODEGEN_FUNCPTR *_ptrc_glColor3hvNV)(const GLhalfNV *) = NULL;
  5732. void (CODEGEN_FUNCPTR *_ptrc_glColor4hNV)(GLhalfNV, GLhalfNV, GLhalfNV, GLhalfNV) = NULL;
  5733. void (CODEGEN_FUNCPTR *_ptrc_glColor4hvNV)(const GLhalfNV *) = NULL;
  5734. void (CODEGEN_FUNCPTR *_ptrc_glFogCoordhNV)(GLhalfNV) = NULL;
  5735. void (CODEGEN_FUNCPTR *_ptrc_glFogCoordhvNV)(const GLhalfNV *) = NULL;
  5736. void (CODEGEN_FUNCPTR *_ptrc_glMultiTexCoord1hNV)(GLenum, GLhalfNV) = NULL;
  5737. void (CODEGEN_FUNCPTR *_ptrc_glMultiTexCoord1hvNV)(GLenum, const GLhalfNV *) = NULL;
  5738. void (CODEGEN_FUNCPTR *_ptrc_glMultiTexCoord2hNV)(GLenum, GLhalfNV, GLhalfNV) = NULL;
  5739. void (CODEGEN_FUNCPTR *_ptrc_glMultiTexCoord2hvNV)(GLenum, const GLhalfNV *) = NULL;
  5740. void (CODEGEN_FUNCPTR *_ptrc_glMultiTexCoord3hNV)(GLenum, GLhalfNV, GLhalfNV, GLhalfNV) = NULL;
  5741. void (CODEGEN_FUNCPTR *_ptrc_glMultiTexCoord3hvNV)(GLenum, const GLhalfNV *) = NULL;
  5742. void (CODEGEN_FUNCPTR *_ptrc_glMultiTexCoord4hNV)(GLenum, GLhalfNV, GLhalfNV, GLhalfNV, GLhalfNV) = NULL;
  5743. void (CODEGEN_FUNCPTR *_ptrc_glMultiTexCoord4hvNV)(GLenum, const GLhalfNV *) = NULL;
  5744. void (CODEGEN_FUNCPTR *_ptrc_glNormal3hNV)(GLhalfNV, GLhalfNV, GLhalfNV) = NULL;
  5745. void (CODEGEN_FUNCPTR *_ptrc_glNormal3hvNV)(const GLhalfNV *) = NULL;
  5746. void (CODEGEN_FUNCPTR *_ptrc_glSecondaryColor3hNV)(GLhalfNV, GLhalfNV, GLhalfNV) = NULL;
  5747. void (CODEGEN_FUNCPTR *_ptrc_glSecondaryColor3hvNV)(const GLhalfNV *) = NULL;
  5748. void (CODEGEN_FUNCPTR *_ptrc_glTexCoord1hNV)(GLhalfNV) = NULL;
  5749. void (CODEGEN_FUNCPTR *_ptrc_glTexCoord1hvNV)(const GLhalfNV *) = NULL;
  5750. void (CODEGEN_FUNCPTR *_ptrc_glTexCoord2hNV)(GLhalfNV, GLhalfNV) = NULL;
  5751. void (CODEGEN_FUNCPTR *_ptrc_glTexCoord2hvNV)(const GLhalfNV *) = NULL;
  5752. void (CODEGEN_FUNCPTR *_ptrc_glTexCoord3hNV)(GLhalfNV, GLhalfNV, GLhalfNV) = NULL;
  5753. void (CODEGEN_FUNCPTR *_ptrc_glTexCoord3hvNV)(const GLhalfNV *) = NULL;
  5754. void (CODEGEN_FUNCPTR *_ptrc_glTexCoord4hNV)(GLhalfNV, GLhalfNV, GLhalfNV, GLhalfNV) = NULL;
  5755. void (CODEGEN_FUNCPTR *_ptrc_glTexCoord4hvNV)(const GLhalfNV *) = NULL;
  5756. void (CODEGEN_FUNCPTR *_ptrc_glVertex2hNV)(GLhalfNV, GLhalfNV) = NULL;
  5757. void (CODEGEN_FUNCPTR *_ptrc_glVertex2hvNV)(const GLhalfNV *) = NULL;
  5758. void (CODEGEN_FUNCPTR *_ptrc_glVertex3hNV)(GLhalfNV, GLhalfNV, GLhalfNV) = NULL;
  5759. void (CODEGEN_FUNCPTR *_ptrc_glVertex3hvNV)(const GLhalfNV *) = NULL;
  5760. void (CODEGEN_FUNCPTR *_ptrc_glVertex4hNV)(GLhalfNV, GLhalfNV, GLhalfNV, GLhalfNV) = NULL;
  5761. void (CODEGEN_FUNCPTR *_ptrc_glVertex4hvNV)(const GLhalfNV *) = NULL;
  5762. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib1hNV)(GLuint, GLhalfNV) = NULL;
  5763. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib1hvNV)(GLuint, const GLhalfNV *) = NULL;
  5764. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib2hNV)(GLuint, GLhalfNV, GLhalfNV) = NULL;
  5765. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib2hvNV)(GLuint, const GLhalfNV *) = NULL;
  5766. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib3hNV)(GLuint, GLhalfNV, GLhalfNV, GLhalfNV) = NULL;
  5767. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib3hvNV)(GLuint, const GLhalfNV *) = NULL;
  5768. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib4hNV)(GLuint, GLhalfNV, GLhalfNV, GLhalfNV, GLhalfNV) = NULL;
  5769. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib4hvNV)(GLuint, const GLhalfNV *) = NULL;
  5770. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttribs1hvNV)(GLuint, GLsizei, const GLhalfNV *) = NULL;
  5771. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttribs2hvNV)(GLuint, GLsizei, const GLhalfNV *) = NULL;
  5772. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttribs3hvNV)(GLuint, GLsizei, const GLhalfNV *) = NULL;
  5773. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttribs4hvNV)(GLuint, GLsizei, const GLhalfNV *) = NULL;
  5774. void (CODEGEN_FUNCPTR *_ptrc_glVertexWeighthNV)(GLhalfNV) = NULL;
  5775. void (CODEGEN_FUNCPTR *_ptrc_glVertexWeighthvNV)(const GLhalfNV *) = NULL;
  5776. static int Load_NV_half_float()
  5777. {
  5778. int numFailed = 0;
  5779. _ptrc_glColor3hNV = (void (CODEGEN_FUNCPTR *)(GLhalfNV, GLhalfNV, GLhalfNV))IntGetProcAddress("glColor3hNV");
  5780. if(!_ptrc_glColor3hNV) numFailed++;
  5781. _ptrc_glColor3hvNV = (void (CODEGEN_FUNCPTR *)(const GLhalfNV *))IntGetProcAddress("glColor3hvNV");
  5782. if(!_ptrc_glColor3hvNV) numFailed++;
  5783. _ptrc_glColor4hNV = (void (CODEGEN_FUNCPTR *)(GLhalfNV, GLhalfNV, GLhalfNV, GLhalfNV))IntGetProcAddress("glColor4hNV");
  5784. if(!_ptrc_glColor4hNV) numFailed++;
  5785. _ptrc_glColor4hvNV = (void (CODEGEN_FUNCPTR *)(const GLhalfNV *))IntGetProcAddress("glColor4hvNV");
  5786. if(!_ptrc_glColor4hvNV) numFailed++;
  5787. _ptrc_glFogCoordhNV = (void (CODEGEN_FUNCPTR *)(GLhalfNV))IntGetProcAddress("glFogCoordhNV");
  5788. if(!_ptrc_glFogCoordhNV) numFailed++;
  5789. _ptrc_glFogCoordhvNV = (void (CODEGEN_FUNCPTR *)(const GLhalfNV *))IntGetProcAddress("glFogCoordhvNV");
  5790. if(!_ptrc_glFogCoordhvNV) numFailed++;
  5791. _ptrc_glMultiTexCoord1hNV = (void (CODEGEN_FUNCPTR *)(GLenum, GLhalfNV))IntGetProcAddress("glMultiTexCoord1hNV");
  5792. if(!_ptrc_glMultiTexCoord1hNV) numFailed++;
  5793. _ptrc_glMultiTexCoord1hvNV = (void (CODEGEN_FUNCPTR *)(GLenum, const GLhalfNV *))IntGetProcAddress("glMultiTexCoord1hvNV");
  5794. if(!_ptrc_glMultiTexCoord1hvNV) numFailed++;
  5795. _ptrc_glMultiTexCoord2hNV = (void (CODEGEN_FUNCPTR *)(GLenum, GLhalfNV, GLhalfNV))IntGetProcAddress("glMultiTexCoord2hNV");
  5796. if(!_ptrc_glMultiTexCoord2hNV) numFailed++;
  5797. _ptrc_glMultiTexCoord2hvNV = (void (CODEGEN_FUNCPTR *)(GLenum, const GLhalfNV *))IntGetProcAddress("glMultiTexCoord2hvNV");
  5798. if(!_ptrc_glMultiTexCoord2hvNV) numFailed++;
  5799. _ptrc_glMultiTexCoord3hNV = (void (CODEGEN_FUNCPTR *)(GLenum, GLhalfNV, GLhalfNV, GLhalfNV))IntGetProcAddress("glMultiTexCoord3hNV");
  5800. if(!_ptrc_glMultiTexCoord3hNV) numFailed++;
  5801. _ptrc_glMultiTexCoord3hvNV = (void (CODEGEN_FUNCPTR *)(GLenum, const GLhalfNV *))IntGetProcAddress("glMultiTexCoord3hvNV");
  5802. if(!_ptrc_glMultiTexCoord3hvNV) numFailed++;
  5803. _ptrc_glMultiTexCoord4hNV = (void (CODEGEN_FUNCPTR *)(GLenum, GLhalfNV, GLhalfNV, GLhalfNV, GLhalfNV))IntGetProcAddress("glMultiTexCoord4hNV");
  5804. if(!_ptrc_glMultiTexCoord4hNV) numFailed++;
  5805. _ptrc_glMultiTexCoord4hvNV = (void (CODEGEN_FUNCPTR *)(GLenum, const GLhalfNV *))IntGetProcAddress("glMultiTexCoord4hvNV");
  5806. if(!_ptrc_glMultiTexCoord4hvNV) numFailed++;
  5807. _ptrc_glNormal3hNV = (void (CODEGEN_FUNCPTR *)(GLhalfNV, GLhalfNV, GLhalfNV))IntGetProcAddress("glNormal3hNV");
  5808. if(!_ptrc_glNormal3hNV) numFailed++;
  5809. _ptrc_glNormal3hvNV = (void (CODEGEN_FUNCPTR *)(const GLhalfNV *))IntGetProcAddress("glNormal3hvNV");
  5810. if(!_ptrc_glNormal3hvNV) numFailed++;
  5811. _ptrc_glSecondaryColor3hNV = (void (CODEGEN_FUNCPTR *)(GLhalfNV, GLhalfNV, GLhalfNV))IntGetProcAddress("glSecondaryColor3hNV");
  5812. if(!_ptrc_glSecondaryColor3hNV) numFailed++;
  5813. _ptrc_glSecondaryColor3hvNV = (void (CODEGEN_FUNCPTR *)(const GLhalfNV *))IntGetProcAddress("glSecondaryColor3hvNV");
  5814. if(!_ptrc_glSecondaryColor3hvNV) numFailed++;
  5815. _ptrc_glTexCoord1hNV = (void (CODEGEN_FUNCPTR *)(GLhalfNV))IntGetProcAddress("glTexCoord1hNV");
  5816. if(!_ptrc_glTexCoord1hNV) numFailed++;
  5817. _ptrc_glTexCoord1hvNV = (void (CODEGEN_FUNCPTR *)(const GLhalfNV *))IntGetProcAddress("glTexCoord1hvNV");
  5818. if(!_ptrc_glTexCoord1hvNV) numFailed++;
  5819. _ptrc_glTexCoord2hNV = (void (CODEGEN_FUNCPTR *)(GLhalfNV, GLhalfNV))IntGetProcAddress("glTexCoord2hNV");
  5820. if(!_ptrc_glTexCoord2hNV) numFailed++;
  5821. _ptrc_glTexCoord2hvNV = (void (CODEGEN_FUNCPTR *)(const GLhalfNV *))IntGetProcAddress("glTexCoord2hvNV");
  5822. if(!_ptrc_glTexCoord2hvNV) numFailed++;
  5823. _ptrc_glTexCoord3hNV = (void (CODEGEN_FUNCPTR *)(GLhalfNV, GLhalfNV, GLhalfNV))IntGetProcAddress("glTexCoord3hNV");
  5824. if(!_ptrc_glTexCoord3hNV) numFailed++;
  5825. _ptrc_glTexCoord3hvNV = (void (CODEGEN_FUNCPTR *)(const GLhalfNV *))IntGetProcAddress("glTexCoord3hvNV");
  5826. if(!_ptrc_glTexCoord3hvNV) numFailed++;
  5827. _ptrc_glTexCoord4hNV = (void (CODEGEN_FUNCPTR *)(GLhalfNV, GLhalfNV, GLhalfNV, GLhalfNV))IntGetProcAddress("glTexCoord4hNV");
  5828. if(!_ptrc_glTexCoord4hNV) numFailed++;
  5829. _ptrc_glTexCoord4hvNV = (void (CODEGEN_FUNCPTR *)(const GLhalfNV *))IntGetProcAddress("glTexCoord4hvNV");
  5830. if(!_ptrc_glTexCoord4hvNV) numFailed++;
  5831. _ptrc_glVertex2hNV = (void (CODEGEN_FUNCPTR *)(GLhalfNV, GLhalfNV))IntGetProcAddress("glVertex2hNV");
  5832. if(!_ptrc_glVertex2hNV) numFailed++;
  5833. _ptrc_glVertex2hvNV = (void (CODEGEN_FUNCPTR *)(const GLhalfNV *))IntGetProcAddress("glVertex2hvNV");
  5834. if(!_ptrc_glVertex2hvNV) numFailed++;
  5835. _ptrc_glVertex3hNV = (void (CODEGEN_FUNCPTR *)(GLhalfNV, GLhalfNV, GLhalfNV))IntGetProcAddress("glVertex3hNV");
  5836. if(!_ptrc_glVertex3hNV) numFailed++;
  5837. _ptrc_glVertex3hvNV = (void (CODEGEN_FUNCPTR *)(const GLhalfNV *))IntGetProcAddress("glVertex3hvNV");
  5838. if(!_ptrc_glVertex3hvNV) numFailed++;
  5839. _ptrc_glVertex4hNV = (void (CODEGEN_FUNCPTR *)(GLhalfNV, GLhalfNV, GLhalfNV, GLhalfNV))IntGetProcAddress("glVertex4hNV");
  5840. if(!_ptrc_glVertex4hNV) numFailed++;
  5841. _ptrc_glVertex4hvNV = (void (CODEGEN_FUNCPTR *)(const GLhalfNV *))IntGetProcAddress("glVertex4hvNV");
  5842. if(!_ptrc_glVertex4hvNV) numFailed++;
  5843. _ptrc_glVertexAttrib1hNV = (void (CODEGEN_FUNCPTR *)(GLuint, GLhalfNV))IntGetProcAddress("glVertexAttrib1hNV");
  5844. if(!_ptrc_glVertexAttrib1hNV) numFailed++;
  5845. _ptrc_glVertexAttrib1hvNV = (void (CODEGEN_FUNCPTR *)(GLuint, const GLhalfNV *))IntGetProcAddress("glVertexAttrib1hvNV");
  5846. if(!_ptrc_glVertexAttrib1hvNV) numFailed++;
  5847. _ptrc_glVertexAttrib2hNV = (void (CODEGEN_FUNCPTR *)(GLuint, GLhalfNV, GLhalfNV))IntGetProcAddress("glVertexAttrib2hNV");
  5848. if(!_ptrc_glVertexAttrib2hNV) numFailed++;
  5849. _ptrc_glVertexAttrib2hvNV = (void (CODEGEN_FUNCPTR *)(GLuint, const GLhalfNV *))IntGetProcAddress("glVertexAttrib2hvNV");
  5850. if(!_ptrc_glVertexAttrib2hvNV) numFailed++;
  5851. _ptrc_glVertexAttrib3hNV = (void (CODEGEN_FUNCPTR *)(GLuint, GLhalfNV, GLhalfNV, GLhalfNV))IntGetProcAddress("glVertexAttrib3hNV");
  5852. if(!_ptrc_glVertexAttrib3hNV) numFailed++;
  5853. _ptrc_glVertexAttrib3hvNV = (void (CODEGEN_FUNCPTR *)(GLuint, const GLhalfNV *))IntGetProcAddress("glVertexAttrib3hvNV");
  5854. if(!_ptrc_glVertexAttrib3hvNV) numFailed++;
  5855. _ptrc_glVertexAttrib4hNV = (void (CODEGEN_FUNCPTR *)(GLuint, GLhalfNV, GLhalfNV, GLhalfNV, GLhalfNV))IntGetProcAddress("glVertexAttrib4hNV");
  5856. if(!_ptrc_glVertexAttrib4hNV) numFailed++;
  5857. _ptrc_glVertexAttrib4hvNV = (void (CODEGEN_FUNCPTR *)(GLuint, const GLhalfNV *))IntGetProcAddress("glVertexAttrib4hvNV");
  5858. if(!_ptrc_glVertexAttrib4hvNV) numFailed++;
  5859. _ptrc_glVertexAttribs1hvNV = (void (CODEGEN_FUNCPTR *)(GLuint, GLsizei, const GLhalfNV *))IntGetProcAddress("glVertexAttribs1hvNV");
  5860. if(!_ptrc_glVertexAttribs1hvNV) numFailed++;
  5861. _ptrc_glVertexAttribs2hvNV = (void (CODEGEN_FUNCPTR *)(GLuint, GLsizei, const GLhalfNV *))IntGetProcAddress("glVertexAttribs2hvNV");
  5862. if(!_ptrc_glVertexAttribs2hvNV) numFailed++;
  5863. _ptrc_glVertexAttribs3hvNV = (void (CODEGEN_FUNCPTR *)(GLuint, GLsizei, const GLhalfNV *))IntGetProcAddress("glVertexAttribs3hvNV");
  5864. if(!_ptrc_glVertexAttribs3hvNV) numFailed++;
  5865. _ptrc_glVertexAttribs4hvNV = (void (CODEGEN_FUNCPTR *)(GLuint, GLsizei, const GLhalfNV *))IntGetProcAddress("glVertexAttribs4hvNV");
  5866. if(!_ptrc_glVertexAttribs4hvNV) numFailed++;
  5867. _ptrc_glVertexWeighthNV = (void (CODEGEN_FUNCPTR *)(GLhalfNV))IntGetProcAddress("glVertexWeighthNV");
  5868. if(!_ptrc_glVertexWeighthNV) numFailed++;
  5869. _ptrc_glVertexWeighthvNV = (void (CODEGEN_FUNCPTR *)(const GLhalfNV *))IntGetProcAddress("glVertexWeighthvNV");
  5870. if(!_ptrc_glVertexWeighthvNV) numFailed++;
  5871. return numFailed;
  5872. }
  5873. void (CODEGEN_FUNCPTR *_ptrc_glBeginOcclusionQueryNV)(GLuint) = NULL;
  5874. void (CODEGEN_FUNCPTR *_ptrc_glDeleteOcclusionQueriesNV)(GLsizei, const GLuint *) = NULL;
  5875. void (CODEGEN_FUNCPTR *_ptrc_glEndOcclusionQueryNV)() = NULL;
  5876. void (CODEGEN_FUNCPTR *_ptrc_glGenOcclusionQueriesNV)(GLsizei, GLuint *) = NULL;
  5877. void (CODEGEN_FUNCPTR *_ptrc_glGetOcclusionQueryivNV)(GLuint, GLenum, GLint *) = NULL;
  5878. void (CODEGEN_FUNCPTR *_ptrc_glGetOcclusionQueryuivNV)(GLuint, GLenum, GLuint *) = NULL;
  5879. GLboolean (CODEGEN_FUNCPTR *_ptrc_glIsOcclusionQueryNV)(GLuint) = NULL;
  5880. static int Load_NV_occlusion_query()
  5881. {
  5882. int numFailed = 0;
  5883. _ptrc_glBeginOcclusionQueryNV = (void (CODEGEN_FUNCPTR *)(GLuint))IntGetProcAddress("glBeginOcclusionQueryNV");
  5884. if(!_ptrc_glBeginOcclusionQueryNV) numFailed++;
  5885. _ptrc_glDeleteOcclusionQueriesNV = (void (CODEGEN_FUNCPTR *)(GLsizei, const GLuint *))IntGetProcAddress("glDeleteOcclusionQueriesNV");
  5886. if(!_ptrc_glDeleteOcclusionQueriesNV) numFailed++;
  5887. _ptrc_glEndOcclusionQueryNV = (void (CODEGEN_FUNCPTR *)())IntGetProcAddress("glEndOcclusionQueryNV");
  5888. if(!_ptrc_glEndOcclusionQueryNV) numFailed++;
  5889. _ptrc_glGenOcclusionQueriesNV = (void (CODEGEN_FUNCPTR *)(GLsizei, GLuint *))IntGetProcAddress("glGenOcclusionQueriesNV");
  5890. if(!_ptrc_glGenOcclusionQueriesNV) numFailed++;
  5891. _ptrc_glGetOcclusionQueryivNV = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLint *))IntGetProcAddress("glGetOcclusionQueryivNV");
  5892. if(!_ptrc_glGetOcclusionQueryivNV) numFailed++;
  5893. _ptrc_glGetOcclusionQueryuivNV = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLuint *))IntGetProcAddress("glGetOcclusionQueryuivNV");
  5894. if(!_ptrc_glGetOcclusionQueryuivNV) numFailed++;
  5895. _ptrc_glIsOcclusionQueryNV = (GLboolean (CODEGEN_FUNCPTR *)(GLuint))IntGetProcAddress("glIsOcclusionQueryNV");
  5896. if(!_ptrc_glIsOcclusionQueryNV) numFailed++;
  5897. return numFailed;
  5898. }
  5899. void (CODEGEN_FUNCPTR *_ptrc_glProgramBufferParametersIivNV)(GLenum, GLuint, GLuint, GLsizei, const GLint *) = NULL;
  5900. void (CODEGEN_FUNCPTR *_ptrc_glProgramBufferParametersIuivNV)(GLenum, GLuint, GLuint, GLsizei, const GLuint *) = NULL;
  5901. void (CODEGEN_FUNCPTR *_ptrc_glProgramBufferParametersfvNV)(GLenum, GLuint, GLuint, GLsizei, const GLfloat *) = NULL;
  5902. static int Load_NV_parameter_buffer_object()
  5903. {
  5904. int numFailed = 0;
  5905. _ptrc_glProgramBufferParametersIivNV = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint, GLuint, GLsizei, const GLint *))IntGetProcAddress("glProgramBufferParametersIivNV");
  5906. if(!_ptrc_glProgramBufferParametersIivNV) numFailed++;
  5907. _ptrc_glProgramBufferParametersIuivNV = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint, GLuint, GLsizei, const GLuint *))IntGetProcAddress("glProgramBufferParametersIuivNV");
  5908. if(!_ptrc_glProgramBufferParametersIuivNV) numFailed++;
  5909. _ptrc_glProgramBufferParametersfvNV = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint, GLuint, GLsizei, const GLfloat *))IntGetProcAddress("glProgramBufferParametersfvNV");
  5910. if(!_ptrc_glProgramBufferParametersfvNV) numFailed++;
  5911. return numFailed;
  5912. }
  5913. void (CODEGEN_FUNCPTR *_ptrc_glCopyPathNV)(GLuint, GLuint) = NULL;
  5914. void (CODEGEN_FUNCPTR *_ptrc_glCoverFillPathInstancedNV)(GLsizei, GLenum, const GLvoid *, GLuint, GLenum, GLenum, const GLfloat *) = NULL;
  5915. void (CODEGEN_FUNCPTR *_ptrc_glCoverFillPathNV)(GLuint, GLenum) = NULL;
  5916. void (CODEGEN_FUNCPTR *_ptrc_glCoverStrokePathInstancedNV)(GLsizei, GLenum, const GLvoid *, GLuint, GLenum, GLenum, const GLfloat *) = NULL;
  5917. void (CODEGEN_FUNCPTR *_ptrc_glCoverStrokePathNV)(GLuint, GLenum) = NULL;
  5918. void (CODEGEN_FUNCPTR *_ptrc_glDeletePathsNV)(GLuint, GLsizei) = NULL;
  5919. GLuint (CODEGEN_FUNCPTR *_ptrc_glGenPathsNV)(GLsizei) = NULL;
  5920. void (CODEGEN_FUNCPTR *_ptrc_glGetPathColorGenfvNV)(GLenum, GLenum, GLfloat *) = NULL;
  5921. void (CODEGEN_FUNCPTR *_ptrc_glGetPathColorGenivNV)(GLenum, GLenum, GLint *) = NULL;
  5922. void (CODEGEN_FUNCPTR *_ptrc_glGetPathCommandsNV)(GLuint, GLubyte *) = NULL;
  5923. void (CODEGEN_FUNCPTR *_ptrc_glGetPathCoordsNV)(GLuint, GLfloat *) = NULL;
  5924. void (CODEGEN_FUNCPTR *_ptrc_glGetPathDashArrayNV)(GLuint, GLfloat *) = NULL;
  5925. GLfloat (CODEGEN_FUNCPTR *_ptrc_glGetPathLengthNV)(GLuint, GLsizei, GLsizei) = NULL;
  5926. void (CODEGEN_FUNCPTR *_ptrc_glGetPathMetricRangeNV)(GLbitfield, GLuint, GLsizei, GLsizei, GLfloat *) = NULL;
  5927. void (CODEGEN_FUNCPTR *_ptrc_glGetPathMetricsNV)(GLbitfield, GLsizei, GLenum, const GLvoid *, GLuint, GLsizei, GLfloat *) = NULL;
  5928. void (CODEGEN_FUNCPTR *_ptrc_glGetPathParameterfvNV)(GLuint, GLenum, GLfloat *) = NULL;
  5929. void (CODEGEN_FUNCPTR *_ptrc_glGetPathParameterivNV)(GLuint, GLenum, GLint *) = NULL;
  5930. void (CODEGEN_FUNCPTR *_ptrc_glGetPathSpacingNV)(GLenum, GLsizei, GLenum, const GLvoid *, GLuint, GLfloat, GLfloat, GLenum, GLfloat *) = NULL;
  5931. void (CODEGEN_FUNCPTR *_ptrc_glGetPathTexGenfvNV)(GLenum, GLenum, GLfloat *) = NULL;
  5932. void (CODEGEN_FUNCPTR *_ptrc_glGetPathTexGenivNV)(GLenum, GLenum, GLint *) = NULL;
  5933. void (CODEGEN_FUNCPTR *_ptrc_glInterpolatePathsNV)(GLuint, GLuint, GLuint, GLfloat) = NULL;
  5934. GLboolean (CODEGEN_FUNCPTR *_ptrc_glIsPathNV)(GLuint) = NULL;
  5935. GLboolean (CODEGEN_FUNCPTR *_ptrc_glIsPointInFillPathNV)(GLuint, GLuint, GLfloat, GLfloat) = NULL;
  5936. GLboolean (CODEGEN_FUNCPTR *_ptrc_glIsPointInStrokePathNV)(GLuint, GLfloat, GLfloat) = NULL;
  5937. void (CODEGEN_FUNCPTR *_ptrc_glPathColorGenNV)(GLenum, GLenum, GLenum, const GLfloat *) = NULL;
  5938. void (CODEGEN_FUNCPTR *_ptrc_glPathCommandsNV)(GLuint, GLsizei, const GLubyte *, GLsizei, GLenum, const GLvoid *) = NULL;
  5939. void (CODEGEN_FUNCPTR *_ptrc_glPathCoordsNV)(GLuint, GLsizei, GLenum, const GLvoid *) = NULL;
  5940. void (CODEGEN_FUNCPTR *_ptrc_glPathCoverDepthFuncNV)(GLenum) = NULL;
  5941. void (CODEGEN_FUNCPTR *_ptrc_glPathDashArrayNV)(GLuint, GLsizei, const GLfloat *) = NULL;
  5942. void (CODEGEN_FUNCPTR *_ptrc_glPathFogGenNV)(GLenum) = NULL;
  5943. void (CODEGEN_FUNCPTR *_ptrc_glPathGlyphRangeNV)(GLuint, GLenum, const GLvoid *, GLbitfield, GLuint, GLsizei, GLenum, GLuint, GLfloat) = NULL;
  5944. void (CODEGEN_FUNCPTR *_ptrc_glPathGlyphsNV)(GLuint, GLenum, const GLvoid *, GLbitfield, GLsizei, GLenum, const GLvoid *, GLenum, GLuint, GLfloat) = NULL;
  5945. void (CODEGEN_FUNCPTR *_ptrc_glPathParameterfNV)(GLuint, GLenum, GLfloat) = NULL;
  5946. void (CODEGEN_FUNCPTR *_ptrc_glPathParameterfvNV)(GLuint, GLenum, const GLfloat *) = NULL;
  5947. void (CODEGEN_FUNCPTR *_ptrc_glPathParameteriNV)(GLuint, GLenum, GLint) = NULL;
  5948. void (CODEGEN_FUNCPTR *_ptrc_glPathParameterivNV)(GLuint, GLenum, const GLint *) = NULL;
  5949. void (CODEGEN_FUNCPTR *_ptrc_glPathStencilDepthOffsetNV)(GLfloat, GLfloat) = NULL;
  5950. void (CODEGEN_FUNCPTR *_ptrc_glPathStencilFuncNV)(GLenum, GLint, GLuint) = NULL;
  5951. void (CODEGEN_FUNCPTR *_ptrc_glPathStringNV)(GLuint, GLenum, GLsizei, const GLvoid *) = NULL;
  5952. void (CODEGEN_FUNCPTR *_ptrc_glPathSubCommandsNV)(GLuint, GLsizei, GLsizei, GLsizei, const GLubyte *, GLsizei, GLenum, const GLvoid *) = NULL;
  5953. void (CODEGEN_FUNCPTR *_ptrc_glPathSubCoordsNV)(GLuint, GLsizei, GLsizei, GLenum, const GLvoid *) = NULL;
  5954. void (CODEGEN_FUNCPTR *_ptrc_glPathTexGenNV)(GLenum, GLenum, GLint, const GLfloat *) = NULL;
  5955. GLboolean (CODEGEN_FUNCPTR *_ptrc_glPointAlongPathNV)(GLuint, GLsizei, GLsizei, GLfloat, GLfloat *, GLfloat *, GLfloat *, GLfloat *) = NULL;
  5956. void (CODEGEN_FUNCPTR *_ptrc_glStencilFillPathInstancedNV)(GLsizei, GLenum, const GLvoid *, GLuint, GLenum, GLuint, GLenum, const GLfloat *) = NULL;
  5957. void (CODEGEN_FUNCPTR *_ptrc_glStencilFillPathNV)(GLuint, GLenum, GLuint) = NULL;
  5958. void (CODEGEN_FUNCPTR *_ptrc_glStencilStrokePathInstancedNV)(GLsizei, GLenum, const GLvoid *, GLuint, GLint, GLuint, GLenum, const GLfloat *) = NULL;
  5959. void (CODEGEN_FUNCPTR *_ptrc_glStencilStrokePathNV)(GLuint, GLint, GLuint) = NULL;
  5960. void (CODEGEN_FUNCPTR *_ptrc_glTransformPathNV)(GLuint, GLuint, GLenum, const GLfloat *) = NULL;
  5961. void (CODEGEN_FUNCPTR *_ptrc_glWeightPathsNV)(GLuint, GLsizei, const GLuint *, const GLfloat *) = NULL;
  5962. static int Load_NV_path_rendering()
  5963. {
  5964. int numFailed = 0;
  5965. _ptrc_glCopyPathNV = (void (CODEGEN_FUNCPTR *)(GLuint, GLuint))IntGetProcAddress("glCopyPathNV");
  5966. if(!_ptrc_glCopyPathNV) numFailed++;
  5967. _ptrc_glCoverFillPathInstancedNV = (void (CODEGEN_FUNCPTR *)(GLsizei, GLenum, const GLvoid *, GLuint, GLenum, GLenum, const GLfloat *))IntGetProcAddress("glCoverFillPathInstancedNV");
  5968. if(!_ptrc_glCoverFillPathInstancedNV) numFailed++;
  5969. _ptrc_glCoverFillPathNV = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum))IntGetProcAddress("glCoverFillPathNV");
  5970. if(!_ptrc_glCoverFillPathNV) numFailed++;
  5971. _ptrc_glCoverStrokePathInstancedNV = (void (CODEGEN_FUNCPTR *)(GLsizei, GLenum, const GLvoid *, GLuint, GLenum, GLenum, const GLfloat *))IntGetProcAddress("glCoverStrokePathInstancedNV");
  5972. if(!_ptrc_glCoverStrokePathInstancedNV) numFailed++;
  5973. _ptrc_glCoverStrokePathNV = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum))IntGetProcAddress("glCoverStrokePathNV");
  5974. if(!_ptrc_glCoverStrokePathNV) numFailed++;
  5975. _ptrc_glDeletePathsNV = (void (CODEGEN_FUNCPTR *)(GLuint, GLsizei))IntGetProcAddress("glDeletePathsNV");
  5976. if(!_ptrc_glDeletePathsNV) numFailed++;
  5977. _ptrc_glGenPathsNV = (GLuint (CODEGEN_FUNCPTR *)(GLsizei))IntGetProcAddress("glGenPathsNV");
  5978. if(!_ptrc_glGenPathsNV) numFailed++;
  5979. _ptrc_glGetPathColorGenfvNV = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLfloat *))IntGetProcAddress("glGetPathColorGenfvNV");
  5980. if(!_ptrc_glGetPathColorGenfvNV) numFailed++;
  5981. _ptrc_glGetPathColorGenivNV = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLint *))IntGetProcAddress("glGetPathColorGenivNV");
  5982. if(!_ptrc_glGetPathColorGenivNV) numFailed++;
  5983. _ptrc_glGetPathCommandsNV = (void (CODEGEN_FUNCPTR *)(GLuint, GLubyte *))IntGetProcAddress("glGetPathCommandsNV");
  5984. if(!_ptrc_glGetPathCommandsNV) numFailed++;
  5985. _ptrc_glGetPathCoordsNV = (void (CODEGEN_FUNCPTR *)(GLuint, GLfloat *))IntGetProcAddress("glGetPathCoordsNV");
  5986. if(!_ptrc_glGetPathCoordsNV) numFailed++;
  5987. _ptrc_glGetPathDashArrayNV = (void (CODEGEN_FUNCPTR *)(GLuint, GLfloat *))IntGetProcAddress("glGetPathDashArrayNV");
  5988. if(!_ptrc_glGetPathDashArrayNV) numFailed++;
  5989. _ptrc_glGetPathLengthNV = (GLfloat (CODEGEN_FUNCPTR *)(GLuint, GLsizei, GLsizei))IntGetProcAddress("glGetPathLengthNV");
  5990. if(!_ptrc_glGetPathLengthNV) numFailed++;
  5991. _ptrc_glGetPathMetricRangeNV = (void (CODEGEN_FUNCPTR *)(GLbitfield, GLuint, GLsizei, GLsizei, GLfloat *))IntGetProcAddress("glGetPathMetricRangeNV");
  5992. if(!_ptrc_glGetPathMetricRangeNV) numFailed++;
  5993. _ptrc_glGetPathMetricsNV = (void (CODEGEN_FUNCPTR *)(GLbitfield, GLsizei, GLenum, const GLvoid *, GLuint, GLsizei, GLfloat *))IntGetProcAddress("glGetPathMetricsNV");
  5994. if(!_ptrc_glGetPathMetricsNV) numFailed++;
  5995. _ptrc_glGetPathParameterfvNV = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLfloat *))IntGetProcAddress("glGetPathParameterfvNV");
  5996. if(!_ptrc_glGetPathParameterfvNV) numFailed++;
  5997. _ptrc_glGetPathParameterivNV = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLint *))IntGetProcAddress("glGetPathParameterivNV");
  5998. if(!_ptrc_glGetPathParameterivNV) numFailed++;
  5999. _ptrc_glGetPathSpacingNV = (void (CODEGEN_FUNCPTR *)(GLenum, GLsizei, GLenum, const GLvoid *, GLuint, GLfloat, GLfloat, GLenum, GLfloat *))IntGetProcAddress("glGetPathSpacingNV");
  6000. if(!_ptrc_glGetPathSpacingNV) numFailed++;
  6001. _ptrc_glGetPathTexGenfvNV = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLfloat *))IntGetProcAddress("glGetPathTexGenfvNV");
  6002. if(!_ptrc_glGetPathTexGenfvNV) numFailed++;
  6003. _ptrc_glGetPathTexGenivNV = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLint *))IntGetProcAddress("glGetPathTexGenivNV");
  6004. if(!_ptrc_glGetPathTexGenivNV) numFailed++;
  6005. _ptrc_glInterpolatePathsNV = (void (CODEGEN_FUNCPTR *)(GLuint, GLuint, GLuint, GLfloat))IntGetProcAddress("glInterpolatePathsNV");
  6006. if(!_ptrc_glInterpolatePathsNV) numFailed++;
  6007. _ptrc_glIsPathNV = (GLboolean (CODEGEN_FUNCPTR *)(GLuint))IntGetProcAddress("glIsPathNV");
  6008. if(!_ptrc_glIsPathNV) numFailed++;
  6009. _ptrc_glIsPointInFillPathNV = (GLboolean (CODEGEN_FUNCPTR *)(GLuint, GLuint, GLfloat, GLfloat))IntGetProcAddress("glIsPointInFillPathNV");
  6010. if(!_ptrc_glIsPointInFillPathNV) numFailed++;
  6011. _ptrc_glIsPointInStrokePathNV = (GLboolean (CODEGEN_FUNCPTR *)(GLuint, GLfloat, GLfloat))IntGetProcAddress("glIsPointInStrokePathNV");
  6012. if(!_ptrc_glIsPointInStrokePathNV) numFailed++;
  6013. _ptrc_glPathColorGenNV = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLenum, const GLfloat *))IntGetProcAddress("glPathColorGenNV");
  6014. if(!_ptrc_glPathColorGenNV) numFailed++;
  6015. _ptrc_glPathCommandsNV = (void (CODEGEN_FUNCPTR *)(GLuint, GLsizei, const GLubyte *, GLsizei, GLenum, const GLvoid *))IntGetProcAddress("glPathCommandsNV");
  6016. if(!_ptrc_glPathCommandsNV) numFailed++;
  6017. _ptrc_glPathCoordsNV = (void (CODEGEN_FUNCPTR *)(GLuint, GLsizei, GLenum, const GLvoid *))IntGetProcAddress("glPathCoordsNV");
  6018. if(!_ptrc_glPathCoordsNV) numFailed++;
  6019. _ptrc_glPathCoverDepthFuncNV = (void (CODEGEN_FUNCPTR *)(GLenum))IntGetProcAddress("glPathCoverDepthFuncNV");
  6020. if(!_ptrc_glPathCoverDepthFuncNV) numFailed++;
  6021. _ptrc_glPathDashArrayNV = (void (CODEGEN_FUNCPTR *)(GLuint, GLsizei, const GLfloat *))IntGetProcAddress("glPathDashArrayNV");
  6022. if(!_ptrc_glPathDashArrayNV) numFailed++;
  6023. _ptrc_glPathFogGenNV = (void (CODEGEN_FUNCPTR *)(GLenum))IntGetProcAddress("glPathFogGenNV");
  6024. if(!_ptrc_glPathFogGenNV) numFailed++;
  6025. _ptrc_glPathGlyphRangeNV = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, const GLvoid *, GLbitfield, GLuint, GLsizei, GLenum, GLuint, GLfloat))IntGetProcAddress("glPathGlyphRangeNV");
  6026. if(!_ptrc_glPathGlyphRangeNV) numFailed++;
  6027. _ptrc_glPathGlyphsNV = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, const GLvoid *, GLbitfield, GLsizei, GLenum, const GLvoid *, GLenum, GLuint, GLfloat))IntGetProcAddress("glPathGlyphsNV");
  6028. if(!_ptrc_glPathGlyphsNV) numFailed++;
  6029. _ptrc_glPathParameterfNV = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLfloat))IntGetProcAddress("glPathParameterfNV");
  6030. if(!_ptrc_glPathParameterfNV) numFailed++;
  6031. _ptrc_glPathParameterfvNV = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, const GLfloat *))IntGetProcAddress("glPathParameterfvNV");
  6032. if(!_ptrc_glPathParameterfvNV) numFailed++;
  6033. _ptrc_glPathParameteriNV = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLint))IntGetProcAddress("glPathParameteriNV");
  6034. if(!_ptrc_glPathParameteriNV) numFailed++;
  6035. _ptrc_glPathParameterivNV = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, const GLint *))IntGetProcAddress("glPathParameterivNV");
  6036. if(!_ptrc_glPathParameterivNV) numFailed++;
  6037. _ptrc_glPathStencilDepthOffsetNV = (void (CODEGEN_FUNCPTR *)(GLfloat, GLfloat))IntGetProcAddress("glPathStencilDepthOffsetNV");
  6038. if(!_ptrc_glPathStencilDepthOffsetNV) numFailed++;
  6039. _ptrc_glPathStencilFuncNV = (void (CODEGEN_FUNCPTR *)(GLenum, GLint, GLuint))IntGetProcAddress("glPathStencilFuncNV");
  6040. if(!_ptrc_glPathStencilFuncNV) numFailed++;
  6041. _ptrc_glPathStringNV = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLsizei, const GLvoid *))IntGetProcAddress("glPathStringNV");
  6042. if(!_ptrc_glPathStringNV) numFailed++;
  6043. _ptrc_glPathSubCommandsNV = (void (CODEGEN_FUNCPTR *)(GLuint, GLsizei, GLsizei, GLsizei, const GLubyte *, GLsizei, GLenum, const GLvoid *))IntGetProcAddress("glPathSubCommandsNV");
  6044. if(!_ptrc_glPathSubCommandsNV) numFailed++;
  6045. _ptrc_glPathSubCoordsNV = (void (CODEGEN_FUNCPTR *)(GLuint, GLsizei, GLsizei, GLenum, const GLvoid *))IntGetProcAddress("glPathSubCoordsNV");
  6046. if(!_ptrc_glPathSubCoordsNV) numFailed++;
  6047. _ptrc_glPathTexGenNV = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLint, const GLfloat *))IntGetProcAddress("glPathTexGenNV");
  6048. if(!_ptrc_glPathTexGenNV) numFailed++;
  6049. _ptrc_glPointAlongPathNV = (GLboolean (CODEGEN_FUNCPTR *)(GLuint, GLsizei, GLsizei, GLfloat, GLfloat *, GLfloat *, GLfloat *, GLfloat *))IntGetProcAddress("glPointAlongPathNV");
  6050. if(!_ptrc_glPointAlongPathNV) numFailed++;
  6051. _ptrc_glStencilFillPathInstancedNV = (void (CODEGEN_FUNCPTR *)(GLsizei, GLenum, const GLvoid *, GLuint, GLenum, GLuint, GLenum, const GLfloat *))IntGetProcAddress("glStencilFillPathInstancedNV");
  6052. if(!_ptrc_glStencilFillPathInstancedNV) numFailed++;
  6053. _ptrc_glStencilFillPathNV = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLuint))IntGetProcAddress("glStencilFillPathNV");
  6054. if(!_ptrc_glStencilFillPathNV) numFailed++;
  6055. _ptrc_glStencilStrokePathInstancedNV = (void (CODEGEN_FUNCPTR *)(GLsizei, GLenum, const GLvoid *, GLuint, GLint, GLuint, GLenum, const GLfloat *))IntGetProcAddress("glStencilStrokePathInstancedNV");
  6056. if(!_ptrc_glStencilStrokePathInstancedNV) numFailed++;
  6057. _ptrc_glStencilStrokePathNV = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLuint))IntGetProcAddress("glStencilStrokePathNV");
  6058. if(!_ptrc_glStencilStrokePathNV) numFailed++;
  6059. _ptrc_glTransformPathNV = (void (CODEGEN_FUNCPTR *)(GLuint, GLuint, GLenum, const GLfloat *))IntGetProcAddress("glTransformPathNV");
  6060. if(!_ptrc_glTransformPathNV) numFailed++;
  6061. _ptrc_glWeightPathsNV = (void (CODEGEN_FUNCPTR *)(GLuint, GLsizei, const GLuint *, const GLfloat *))IntGetProcAddress("glWeightPathsNV");
  6062. if(!_ptrc_glWeightPathsNV) numFailed++;
  6063. return numFailed;
  6064. }
  6065. void (CODEGEN_FUNCPTR *_ptrc_glFlushPixelDataRangeNV)(GLenum) = NULL;
  6066. void (CODEGEN_FUNCPTR *_ptrc_glPixelDataRangeNV)(GLenum, GLsizei, const GLvoid *) = NULL;
  6067. static int Load_NV_pixel_data_range()
  6068. {
  6069. int numFailed = 0;
  6070. _ptrc_glFlushPixelDataRangeNV = (void (CODEGEN_FUNCPTR *)(GLenum))IntGetProcAddress("glFlushPixelDataRangeNV");
  6071. if(!_ptrc_glFlushPixelDataRangeNV) numFailed++;
  6072. _ptrc_glPixelDataRangeNV = (void (CODEGEN_FUNCPTR *)(GLenum, GLsizei, const GLvoid *))IntGetProcAddress("glPixelDataRangeNV");
  6073. if(!_ptrc_glPixelDataRangeNV) numFailed++;
  6074. return numFailed;
  6075. }
  6076. void (CODEGEN_FUNCPTR *_ptrc_glPointParameteriNV)(GLenum, GLint) = NULL;
  6077. void (CODEGEN_FUNCPTR *_ptrc_glPointParameterivNV)(GLenum, const GLint *) = NULL;
  6078. static int Load_NV_point_sprite()
  6079. {
  6080. int numFailed = 0;
  6081. _ptrc_glPointParameteriNV = (void (CODEGEN_FUNCPTR *)(GLenum, GLint))IntGetProcAddress("glPointParameteriNV");
  6082. if(!_ptrc_glPointParameteriNV) numFailed++;
  6083. _ptrc_glPointParameterivNV = (void (CODEGEN_FUNCPTR *)(GLenum, const GLint *))IntGetProcAddress("glPointParameterivNV");
  6084. if(!_ptrc_glPointParameterivNV) numFailed++;
  6085. return numFailed;
  6086. }
  6087. void (CODEGEN_FUNCPTR *_ptrc_glGetVideoi64vNV)(GLuint, GLenum, GLint64EXT *) = NULL;
  6088. void (CODEGEN_FUNCPTR *_ptrc_glGetVideoivNV)(GLuint, GLenum, GLint *) = NULL;
  6089. void (CODEGEN_FUNCPTR *_ptrc_glGetVideoui64vNV)(GLuint, GLenum, GLuint64EXT *) = NULL;
  6090. void (CODEGEN_FUNCPTR *_ptrc_glGetVideouivNV)(GLuint, GLenum, GLuint *) = NULL;
  6091. void (CODEGEN_FUNCPTR *_ptrc_glPresentFrameDualFillNV)(GLuint, GLuint64EXT, GLuint, GLuint, GLenum, GLenum, GLuint, GLenum, GLuint, GLenum, GLuint, GLenum, GLuint) = NULL;
  6092. void (CODEGEN_FUNCPTR *_ptrc_glPresentFrameKeyedNV)(GLuint, GLuint64EXT, GLuint, GLuint, GLenum, GLenum, GLuint, GLuint, GLenum, GLuint, GLuint) = NULL;
  6093. static int Load_NV_present_video()
  6094. {
  6095. int numFailed = 0;
  6096. _ptrc_glGetVideoi64vNV = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLint64EXT *))IntGetProcAddress("glGetVideoi64vNV");
  6097. if(!_ptrc_glGetVideoi64vNV) numFailed++;
  6098. _ptrc_glGetVideoivNV = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLint *))IntGetProcAddress("glGetVideoivNV");
  6099. if(!_ptrc_glGetVideoivNV) numFailed++;
  6100. _ptrc_glGetVideoui64vNV = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLuint64EXT *))IntGetProcAddress("glGetVideoui64vNV");
  6101. if(!_ptrc_glGetVideoui64vNV) numFailed++;
  6102. _ptrc_glGetVideouivNV = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLuint *))IntGetProcAddress("glGetVideouivNV");
  6103. if(!_ptrc_glGetVideouivNV) numFailed++;
  6104. _ptrc_glPresentFrameDualFillNV = (void (CODEGEN_FUNCPTR *)(GLuint, GLuint64EXT, GLuint, GLuint, GLenum, GLenum, GLuint, GLenum, GLuint, GLenum, GLuint, GLenum, GLuint))IntGetProcAddress("glPresentFrameDualFillNV");
  6105. if(!_ptrc_glPresentFrameDualFillNV) numFailed++;
  6106. _ptrc_glPresentFrameKeyedNV = (void (CODEGEN_FUNCPTR *)(GLuint, GLuint64EXT, GLuint, GLuint, GLenum, GLenum, GLuint, GLuint, GLenum, GLuint, GLuint))IntGetProcAddress("glPresentFrameKeyedNV");
  6107. if(!_ptrc_glPresentFrameKeyedNV) numFailed++;
  6108. return numFailed;
  6109. }
  6110. void (CODEGEN_FUNCPTR *_ptrc_glPrimitiveRestartIndexNV)(GLuint) = NULL;
  6111. void (CODEGEN_FUNCPTR *_ptrc_glPrimitiveRestartNV)() = NULL;
  6112. static int Load_NV_primitive_restart()
  6113. {
  6114. int numFailed = 0;
  6115. _ptrc_glPrimitiveRestartIndexNV = (void (CODEGEN_FUNCPTR *)(GLuint))IntGetProcAddress("glPrimitiveRestartIndexNV");
  6116. if(!_ptrc_glPrimitiveRestartIndexNV) numFailed++;
  6117. _ptrc_glPrimitiveRestartNV = (void (CODEGEN_FUNCPTR *)())IntGetProcAddress("glPrimitiveRestartNV");
  6118. if(!_ptrc_glPrimitiveRestartNV) numFailed++;
  6119. return numFailed;
  6120. }
  6121. void (CODEGEN_FUNCPTR *_ptrc_glCombinerInputNV)(GLenum, GLenum, GLenum, GLenum, GLenum, GLenum) = NULL;
  6122. void (CODEGEN_FUNCPTR *_ptrc_glCombinerOutputNV)(GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLboolean, GLboolean, GLboolean) = NULL;
  6123. void (CODEGEN_FUNCPTR *_ptrc_glCombinerParameterfNV)(GLenum, GLfloat) = NULL;
  6124. void (CODEGEN_FUNCPTR *_ptrc_glCombinerParameterfvNV)(GLenum, const GLfloat *) = NULL;
  6125. void (CODEGEN_FUNCPTR *_ptrc_glCombinerParameteriNV)(GLenum, GLint) = NULL;
  6126. void (CODEGEN_FUNCPTR *_ptrc_glCombinerParameterivNV)(GLenum, const GLint *) = NULL;
  6127. void (CODEGEN_FUNCPTR *_ptrc_glFinalCombinerInputNV)(GLenum, GLenum, GLenum, GLenum) = NULL;
  6128. void (CODEGEN_FUNCPTR *_ptrc_glGetCombinerInputParameterfvNV)(GLenum, GLenum, GLenum, GLenum, GLfloat *) = NULL;
  6129. void (CODEGEN_FUNCPTR *_ptrc_glGetCombinerInputParameterivNV)(GLenum, GLenum, GLenum, GLenum, GLint *) = NULL;
  6130. void (CODEGEN_FUNCPTR *_ptrc_glGetCombinerOutputParameterfvNV)(GLenum, GLenum, GLenum, GLfloat *) = NULL;
  6131. void (CODEGEN_FUNCPTR *_ptrc_glGetCombinerOutputParameterivNV)(GLenum, GLenum, GLenum, GLint *) = NULL;
  6132. void (CODEGEN_FUNCPTR *_ptrc_glGetFinalCombinerInputParameterfvNV)(GLenum, GLenum, GLfloat *) = NULL;
  6133. void (CODEGEN_FUNCPTR *_ptrc_glGetFinalCombinerInputParameterivNV)(GLenum, GLenum, GLint *) = NULL;
  6134. static int Load_NV_register_combiners()
  6135. {
  6136. int numFailed = 0;
  6137. _ptrc_glCombinerInputNV = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLenum, GLenum, GLenum, GLenum))IntGetProcAddress("glCombinerInputNV");
  6138. if(!_ptrc_glCombinerInputNV) numFailed++;
  6139. _ptrc_glCombinerOutputNV = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLboolean, GLboolean, GLboolean))IntGetProcAddress("glCombinerOutputNV");
  6140. if(!_ptrc_glCombinerOutputNV) numFailed++;
  6141. _ptrc_glCombinerParameterfNV = (void (CODEGEN_FUNCPTR *)(GLenum, GLfloat))IntGetProcAddress("glCombinerParameterfNV");
  6142. if(!_ptrc_glCombinerParameterfNV) numFailed++;
  6143. _ptrc_glCombinerParameterfvNV = (void (CODEGEN_FUNCPTR *)(GLenum, const GLfloat *))IntGetProcAddress("glCombinerParameterfvNV");
  6144. if(!_ptrc_glCombinerParameterfvNV) numFailed++;
  6145. _ptrc_glCombinerParameteriNV = (void (CODEGEN_FUNCPTR *)(GLenum, GLint))IntGetProcAddress("glCombinerParameteriNV");
  6146. if(!_ptrc_glCombinerParameteriNV) numFailed++;
  6147. _ptrc_glCombinerParameterivNV = (void (CODEGEN_FUNCPTR *)(GLenum, const GLint *))IntGetProcAddress("glCombinerParameterivNV");
  6148. if(!_ptrc_glCombinerParameterivNV) numFailed++;
  6149. _ptrc_glFinalCombinerInputNV = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLenum, GLenum))IntGetProcAddress("glFinalCombinerInputNV");
  6150. if(!_ptrc_glFinalCombinerInputNV) numFailed++;
  6151. _ptrc_glGetCombinerInputParameterfvNV = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLenum, GLenum, GLfloat *))IntGetProcAddress("glGetCombinerInputParameterfvNV");
  6152. if(!_ptrc_glGetCombinerInputParameterfvNV) numFailed++;
  6153. _ptrc_glGetCombinerInputParameterivNV = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLenum, GLenum, GLint *))IntGetProcAddress("glGetCombinerInputParameterivNV");
  6154. if(!_ptrc_glGetCombinerInputParameterivNV) numFailed++;
  6155. _ptrc_glGetCombinerOutputParameterfvNV = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLenum, GLfloat *))IntGetProcAddress("glGetCombinerOutputParameterfvNV");
  6156. if(!_ptrc_glGetCombinerOutputParameterfvNV) numFailed++;
  6157. _ptrc_glGetCombinerOutputParameterivNV = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLenum, GLint *))IntGetProcAddress("glGetCombinerOutputParameterivNV");
  6158. if(!_ptrc_glGetCombinerOutputParameterivNV) numFailed++;
  6159. _ptrc_glGetFinalCombinerInputParameterfvNV = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLfloat *))IntGetProcAddress("glGetFinalCombinerInputParameterfvNV");
  6160. if(!_ptrc_glGetFinalCombinerInputParameterfvNV) numFailed++;
  6161. _ptrc_glGetFinalCombinerInputParameterivNV = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLint *))IntGetProcAddress("glGetFinalCombinerInputParameterivNV");
  6162. if(!_ptrc_glGetFinalCombinerInputParameterivNV) numFailed++;
  6163. return numFailed;
  6164. }
  6165. void (CODEGEN_FUNCPTR *_ptrc_glCombinerStageParameterfvNV)(GLenum, GLenum, const GLfloat *) = NULL;
  6166. void (CODEGEN_FUNCPTR *_ptrc_glGetCombinerStageParameterfvNV)(GLenum, GLenum, GLfloat *) = NULL;
  6167. static int Load_NV_register_combiners2()
  6168. {
  6169. int numFailed = 0;
  6170. _ptrc_glCombinerStageParameterfvNV = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, const GLfloat *))IntGetProcAddress("glCombinerStageParameterfvNV");
  6171. if(!_ptrc_glCombinerStageParameterfvNV) numFailed++;
  6172. _ptrc_glGetCombinerStageParameterfvNV = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLfloat *))IntGetProcAddress("glGetCombinerStageParameterfvNV");
  6173. if(!_ptrc_glGetCombinerStageParameterfvNV) numFailed++;
  6174. return numFailed;
  6175. }
  6176. void (CODEGEN_FUNCPTR *_ptrc_glGetBufferParameterui64vNV)(GLenum, GLenum, GLuint64EXT *) = NULL;
  6177. void (CODEGEN_FUNCPTR *_ptrc_glGetIntegerui64vNV)(GLenum, GLuint64EXT *) = NULL;
  6178. void (CODEGEN_FUNCPTR *_ptrc_glGetNamedBufferParameterui64vNV)(GLuint, GLenum, GLuint64EXT *) = NULL;
  6179. void (CODEGEN_FUNCPTR *_ptrc_glGetUniformui64vNV)(GLuint, GLint, GLuint64EXT *) = NULL;
  6180. GLboolean (CODEGEN_FUNCPTR *_ptrc_glIsBufferResidentNV)(GLenum) = NULL;
  6181. GLboolean (CODEGEN_FUNCPTR *_ptrc_glIsNamedBufferResidentNV)(GLuint) = NULL;
  6182. void (CODEGEN_FUNCPTR *_ptrc_glMakeBufferNonResidentNV)(GLenum) = NULL;
  6183. void (CODEGEN_FUNCPTR *_ptrc_glMakeBufferResidentNV)(GLenum, GLenum) = NULL;
  6184. void (CODEGEN_FUNCPTR *_ptrc_glMakeNamedBufferNonResidentNV)(GLuint) = NULL;
  6185. void (CODEGEN_FUNCPTR *_ptrc_glMakeNamedBufferResidentNV)(GLuint, GLenum) = NULL;
  6186. void (CODEGEN_FUNCPTR *_ptrc_glProgramUniformui64NV)(GLuint, GLint, GLuint64EXT) = NULL;
  6187. void (CODEGEN_FUNCPTR *_ptrc_glProgramUniformui64vNV)(GLuint, GLint, GLsizei, const GLuint64EXT *) = NULL;
  6188. void (CODEGEN_FUNCPTR *_ptrc_glUniformui64NV)(GLint, GLuint64EXT) = NULL;
  6189. void (CODEGEN_FUNCPTR *_ptrc_glUniformui64vNV)(GLint, GLsizei, const GLuint64EXT *) = NULL;
  6190. static int Load_NV_shader_buffer_load()
  6191. {
  6192. int numFailed = 0;
  6193. _ptrc_glGetBufferParameterui64vNV = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLuint64EXT *))IntGetProcAddress("glGetBufferParameterui64vNV");
  6194. if(!_ptrc_glGetBufferParameterui64vNV) numFailed++;
  6195. _ptrc_glGetIntegerui64vNV = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint64EXT *))IntGetProcAddress("glGetIntegerui64vNV");
  6196. if(!_ptrc_glGetIntegerui64vNV) numFailed++;
  6197. _ptrc_glGetNamedBufferParameterui64vNV = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLuint64EXT *))IntGetProcAddress("glGetNamedBufferParameterui64vNV");
  6198. if(!_ptrc_glGetNamedBufferParameterui64vNV) numFailed++;
  6199. _ptrc_glGetUniformui64vNV = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLuint64EXT *))IntGetProcAddress("glGetUniformui64vNV");
  6200. if(!_ptrc_glGetUniformui64vNV) numFailed++;
  6201. _ptrc_glIsBufferResidentNV = (GLboolean (CODEGEN_FUNCPTR *)(GLenum))IntGetProcAddress("glIsBufferResidentNV");
  6202. if(!_ptrc_glIsBufferResidentNV) numFailed++;
  6203. _ptrc_glIsNamedBufferResidentNV = (GLboolean (CODEGEN_FUNCPTR *)(GLuint))IntGetProcAddress("glIsNamedBufferResidentNV");
  6204. if(!_ptrc_glIsNamedBufferResidentNV) numFailed++;
  6205. _ptrc_glMakeBufferNonResidentNV = (void (CODEGEN_FUNCPTR *)(GLenum))IntGetProcAddress("glMakeBufferNonResidentNV");
  6206. if(!_ptrc_glMakeBufferNonResidentNV) numFailed++;
  6207. _ptrc_glMakeBufferResidentNV = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum))IntGetProcAddress("glMakeBufferResidentNV");
  6208. if(!_ptrc_glMakeBufferResidentNV) numFailed++;
  6209. _ptrc_glMakeNamedBufferNonResidentNV = (void (CODEGEN_FUNCPTR *)(GLuint))IntGetProcAddress("glMakeNamedBufferNonResidentNV");
  6210. if(!_ptrc_glMakeNamedBufferNonResidentNV) numFailed++;
  6211. _ptrc_glMakeNamedBufferResidentNV = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum))IntGetProcAddress("glMakeNamedBufferResidentNV");
  6212. if(!_ptrc_glMakeNamedBufferResidentNV) numFailed++;
  6213. _ptrc_glProgramUniformui64NV = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLuint64EXT))IntGetProcAddress("glProgramUniformui64NV");
  6214. if(!_ptrc_glProgramUniformui64NV) numFailed++;
  6215. _ptrc_glProgramUniformui64vNV = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLsizei, const GLuint64EXT *))IntGetProcAddress("glProgramUniformui64vNV");
  6216. if(!_ptrc_glProgramUniformui64vNV) numFailed++;
  6217. _ptrc_glUniformui64NV = (void (CODEGEN_FUNCPTR *)(GLint, GLuint64EXT))IntGetProcAddress("glUniformui64NV");
  6218. if(!_ptrc_glUniformui64NV) numFailed++;
  6219. _ptrc_glUniformui64vNV = (void (CODEGEN_FUNCPTR *)(GLint, GLsizei, const GLuint64EXT *))IntGetProcAddress("glUniformui64vNV");
  6220. if(!_ptrc_glUniformui64vNV) numFailed++;
  6221. return numFailed;
  6222. }
  6223. void (CODEGEN_FUNCPTR *_ptrc_glTextureBarrierNV)() = NULL;
  6224. static int Load_NV_texture_barrier()
  6225. {
  6226. int numFailed = 0;
  6227. _ptrc_glTextureBarrierNV = (void (CODEGEN_FUNCPTR *)())IntGetProcAddress("glTextureBarrierNV");
  6228. if(!_ptrc_glTextureBarrierNV) numFailed++;
  6229. return numFailed;
  6230. }
  6231. void (CODEGEN_FUNCPTR *_ptrc_glTexImage2DMultisampleCoverageNV)(GLenum, GLsizei, GLsizei, GLint, GLsizei, GLsizei, GLboolean) = NULL;
  6232. void (CODEGEN_FUNCPTR *_ptrc_glTexImage3DMultisampleCoverageNV)(GLenum, GLsizei, GLsizei, GLint, GLsizei, GLsizei, GLsizei, GLboolean) = NULL;
  6233. void (CODEGEN_FUNCPTR *_ptrc_glTextureImage2DMultisampleCoverageNV)(GLuint, GLenum, GLsizei, GLsizei, GLint, GLsizei, GLsizei, GLboolean) = NULL;
  6234. void (CODEGEN_FUNCPTR *_ptrc_glTextureImage2DMultisampleNV)(GLuint, GLenum, GLsizei, GLint, GLsizei, GLsizei, GLboolean) = NULL;
  6235. void (CODEGEN_FUNCPTR *_ptrc_glTextureImage3DMultisampleCoverageNV)(GLuint, GLenum, GLsizei, GLsizei, GLint, GLsizei, GLsizei, GLsizei, GLboolean) = NULL;
  6236. void (CODEGEN_FUNCPTR *_ptrc_glTextureImage3DMultisampleNV)(GLuint, GLenum, GLsizei, GLint, GLsizei, GLsizei, GLsizei, GLboolean) = NULL;
  6237. static int Load_NV_texture_multisample()
  6238. {
  6239. int numFailed = 0;
  6240. _ptrc_glTexImage2DMultisampleCoverageNV = (void (CODEGEN_FUNCPTR *)(GLenum, GLsizei, GLsizei, GLint, GLsizei, GLsizei, GLboolean))IntGetProcAddress("glTexImage2DMultisampleCoverageNV");
  6241. if(!_ptrc_glTexImage2DMultisampleCoverageNV) numFailed++;
  6242. _ptrc_glTexImage3DMultisampleCoverageNV = (void (CODEGEN_FUNCPTR *)(GLenum, GLsizei, GLsizei, GLint, GLsizei, GLsizei, GLsizei, GLboolean))IntGetProcAddress("glTexImage3DMultisampleCoverageNV");
  6243. if(!_ptrc_glTexImage3DMultisampleCoverageNV) numFailed++;
  6244. _ptrc_glTextureImage2DMultisampleCoverageNV = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLsizei, GLsizei, GLint, GLsizei, GLsizei, GLboolean))IntGetProcAddress("glTextureImage2DMultisampleCoverageNV");
  6245. if(!_ptrc_glTextureImage2DMultisampleCoverageNV) numFailed++;
  6246. _ptrc_glTextureImage2DMultisampleNV = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLsizei, GLint, GLsizei, GLsizei, GLboolean))IntGetProcAddress("glTextureImage2DMultisampleNV");
  6247. if(!_ptrc_glTextureImage2DMultisampleNV) numFailed++;
  6248. _ptrc_glTextureImage3DMultisampleCoverageNV = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLsizei, GLsizei, GLint, GLsizei, GLsizei, GLsizei, GLboolean))IntGetProcAddress("glTextureImage3DMultisampleCoverageNV");
  6249. if(!_ptrc_glTextureImage3DMultisampleCoverageNV) numFailed++;
  6250. _ptrc_glTextureImage3DMultisampleNV = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLsizei, GLint, GLsizei, GLsizei, GLsizei, GLboolean))IntGetProcAddress("glTextureImage3DMultisampleNV");
  6251. if(!_ptrc_glTextureImage3DMultisampleNV) numFailed++;
  6252. return numFailed;
  6253. }
  6254. void (CODEGEN_FUNCPTR *_ptrc_glActiveVaryingNV)(GLuint, const GLchar *) = NULL;
  6255. void (CODEGEN_FUNCPTR *_ptrc_glBeginTransformFeedbackNV)(GLenum) = NULL;
  6256. void (CODEGEN_FUNCPTR *_ptrc_glBindBufferBaseNV)(GLenum, GLuint, GLuint) = NULL;
  6257. void (CODEGEN_FUNCPTR *_ptrc_glBindBufferOffsetNV)(GLenum, GLuint, GLuint, GLintptr) = NULL;
  6258. void (CODEGEN_FUNCPTR *_ptrc_glBindBufferRangeNV)(GLenum, GLuint, GLuint, GLintptr, GLsizeiptr) = NULL;
  6259. void (CODEGEN_FUNCPTR *_ptrc_glEndTransformFeedbackNV)() = NULL;
  6260. void (CODEGEN_FUNCPTR *_ptrc_glGetActiveVaryingNV)(GLuint, GLuint, GLsizei, GLsizei *, GLsizei *, GLenum *, GLchar *) = NULL;
  6261. void (CODEGEN_FUNCPTR *_ptrc_glGetTransformFeedbackVaryingNV)(GLuint, GLuint, GLint *) = NULL;
  6262. GLint (CODEGEN_FUNCPTR *_ptrc_glGetVaryingLocationNV)(GLuint, const GLchar *) = NULL;
  6263. void (CODEGEN_FUNCPTR *_ptrc_glTransformFeedbackAttribsNV)(GLuint, const GLint *, GLenum) = NULL;
  6264. void (CODEGEN_FUNCPTR *_ptrc_glTransformFeedbackStreamAttribsNV)(GLsizei, const GLint *, GLsizei, const GLint *, GLenum) = NULL;
  6265. void (CODEGEN_FUNCPTR *_ptrc_glTransformFeedbackVaryingsNV)(GLuint, GLsizei, const GLint *, GLenum) = NULL;
  6266. static int Load_NV_transform_feedback()
  6267. {
  6268. int numFailed = 0;
  6269. _ptrc_glActiveVaryingNV = (void (CODEGEN_FUNCPTR *)(GLuint, const GLchar *))IntGetProcAddress("glActiveVaryingNV");
  6270. if(!_ptrc_glActiveVaryingNV) numFailed++;
  6271. _ptrc_glBeginTransformFeedbackNV = (void (CODEGEN_FUNCPTR *)(GLenum))IntGetProcAddress("glBeginTransformFeedbackNV");
  6272. if(!_ptrc_glBeginTransformFeedbackNV) numFailed++;
  6273. _ptrc_glBindBufferBaseNV = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint, GLuint))IntGetProcAddress("glBindBufferBaseNV");
  6274. if(!_ptrc_glBindBufferBaseNV) numFailed++;
  6275. _ptrc_glBindBufferOffsetNV = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint, GLuint, GLintptr))IntGetProcAddress("glBindBufferOffsetNV");
  6276. if(!_ptrc_glBindBufferOffsetNV) numFailed++;
  6277. _ptrc_glBindBufferRangeNV = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint, GLuint, GLintptr, GLsizeiptr))IntGetProcAddress("glBindBufferRangeNV");
  6278. if(!_ptrc_glBindBufferRangeNV) numFailed++;
  6279. _ptrc_glEndTransformFeedbackNV = (void (CODEGEN_FUNCPTR *)())IntGetProcAddress("glEndTransformFeedbackNV");
  6280. if(!_ptrc_glEndTransformFeedbackNV) numFailed++;
  6281. _ptrc_glGetActiveVaryingNV = (void (CODEGEN_FUNCPTR *)(GLuint, GLuint, GLsizei, GLsizei *, GLsizei *, GLenum *, GLchar *))IntGetProcAddress("glGetActiveVaryingNV");
  6282. if(!_ptrc_glGetActiveVaryingNV) numFailed++;
  6283. _ptrc_glGetTransformFeedbackVaryingNV = (void (CODEGEN_FUNCPTR *)(GLuint, GLuint, GLint *))IntGetProcAddress("glGetTransformFeedbackVaryingNV");
  6284. if(!_ptrc_glGetTransformFeedbackVaryingNV) numFailed++;
  6285. _ptrc_glGetVaryingLocationNV = (GLint (CODEGEN_FUNCPTR *)(GLuint, const GLchar *))IntGetProcAddress("glGetVaryingLocationNV");
  6286. if(!_ptrc_glGetVaryingLocationNV) numFailed++;
  6287. _ptrc_glTransformFeedbackAttribsNV = (void (CODEGEN_FUNCPTR *)(GLuint, const GLint *, GLenum))IntGetProcAddress("glTransformFeedbackAttribsNV");
  6288. if(!_ptrc_glTransformFeedbackAttribsNV) numFailed++;
  6289. _ptrc_glTransformFeedbackStreamAttribsNV = (void (CODEGEN_FUNCPTR *)(GLsizei, const GLint *, GLsizei, const GLint *, GLenum))IntGetProcAddress("glTransformFeedbackStreamAttribsNV");
  6290. if(!_ptrc_glTransformFeedbackStreamAttribsNV) numFailed++;
  6291. _ptrc_glTransformFeedbackVaryingsNV = (void (CODEGEN_FUNCPTR *)(GLuint, GLsizei, const GLint *, GLenum))IntGetProcAddress("glTransformFeedbackVaryingsNV");
  6292. if(!_ptrc_glTransformFeedbackVaryingsNV) numFailed++;
  6293. return numFailed;
  6294. }
  6295. void (CODEGEN_FUNCPTR *_ptrc_glBindTransformFeedbackNV)(GLenum, GLuint) = NULL;
  6296. void (CODEGEN_FUNCPTR *_ptrc_glDeleteTransformFeedbacksNV)(GLsizei, const GLuint *) = NULL;
  6297. void (CODEGEN_FUNCPTR *_ptrc_glDrawTransformFeedbackNV)(GLenum, GLuint) = NULL;
  6298. void (CODEGEN_FUNCPTR *_ptrc_glGenTransformFeedbacksNV)(GLsizei, GLuint *) = NULL;
  6299. GLboolean (CODEGEN_FUNCPTR *_ptrc_glIsTransformFeedbackNV)(GLuint) = NULL;
  6300. void (CODEGEN_FUNCPTR *_ptrc_glPauseTransformFeedbackNV)() = NULL;
  6301. void (CODEGEN_FUNCPTR *_ptrc_glResumeTransformFeedbackNV)() = NULL;
  6302. static int Load_NV_transform_feedback2()
  6303. {
  6304. int numFailed = 0;
  6305. _ptrc_glBindTransformFeedbackNV = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint))IntGetProcAddress("glBindTransformFeedbackNV");
  6306. if(!_ptrc_glBindTransformFeedbackNV) numFailed++;
  6307. _ptrc_glDeleteTransformFeedbacksNV = (void (CODEGEN_FUNCPTR *)(GLsizei, const GLuint *))IntGetProcAddress("glDeleteTransformFeedbacksNV");
  6308. if(!_ptrc_glDeleteTransformFeedbacksNV) numFailed++;
  6309. _ptrc_glDrawTransformFeedbackNV = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint))IntGetProcAddress("glDrawTransformFeedbackNV");
  6310. if(!_ptrc_glDrawTransformFeedbackNV) numFailed++;
  6311. _ptrc_glGenTransformFeedbacksNV = (void (CODEGEN_FUNCPTR *)(GLsizei, GLuint *))IntGetProcAddress("glGenTransformFeedbacksNV");
  6312. if(!_ptrc_glGenTransformFeedbacksNV) numFailed++;
  6313. _ptrc_glIsTransformFeedbackNV = (GLboolean (CODEGEN_FUNCPTR *)(GLuint))IntGetProcAddress("glIsTransformFeedbackNV");
  6314. if(!_ptrc_glIsTransformFeedbackNV) numFailed++;
  6315. _ptrc_glPauseTransformFeedbackNV = (void (CODEGEN_FUNCPTR *)())IntGetProcAddress("glPauseTransformFeedbackNV");
  6316. if(!_ptrc_glPauseTransformFeedbackNV) numFailed++;
  6317. _ptrc_glResumeTransformFeedbackNV = (void (CODEGEN_FUNCPTR *)())IntGetProcAddress("glResumeTransformFeedbackNV");
  6318. if(!_ptrc_glResumeTransformFeedbackNV) numFailed++;
  6319. return numFailed;
  6320. }
  6321. void (CODEGEN_FUNCPTR *_ptrc_glVDPAUFiniNV)() = NULL;
  6322. void (CODEGEN_FUNCPTR *_ptrc_glVDPAUGetSurfaceivNV)(GLvdpauSurfaceNV, GLenum, GLsizei, GLsizei *, GLint *) = NULL;
  6323. void (CODEGEN_FUNCPTR *_ptrc_glVDPAUInitNV)(const GLvoid *, const GLvoid *) = NULL;
  6324. void (CODEGEN_FUNCPTR *_ptrc_glVDPAUIsSurfaceNV)(GLvdpauSurfaceNV) = NULL;
  6325. void (CODEGEN_FUNCPTR *_ptrc_glVDPAUMapSurfacesNV)(GLsizei, const GLvdpauSurfaceNV *) = NULL;
  6326. GLvdpauSurfaceNV (CODEGEN_FUNCPTR *_ptrc_glVDPAURegisterOutputSurfaceNV)(const GLvoid *, GLenum, GLsizei, const GLuint *) = NULL;
  6327. GLvdpauSurfaceNV (CODEGEN_FUNCPTR *_ptrc_glVDPAURegisterVideoSurfaceNV)(const GLvoid *, GLenum, GLsizei, const GLuint *) = NULL;
  6328. void (CODEGEN_FUNCPTR *_ptrc_glVDPAUSurfaceAccessNV)(GLvdpauSurfaceNV, GLenum) = NULL;
  6329. void (CODEGEN_FUNCPTR *_ptrc_glVDPAUUnmapSurfacesNV)(GLsizei, const GLvdpauSurfaceNV *) = NULL;
  6330. void (CODEGEN_FUNCPTR *_ptrc_glVDPAUUnregisterSurfaceNV)(GLvdpauSurfaceNV) = NULL;
  6331. static int Load_NV_vdpau_interop()
  6332. {
  6333. int numFailed = 0;
  6334. _ptrc_glVDPAUFiniNV = (void (CODEGEN_FUNCPTR *)())IntGetProcAddress("glVDPAUFiniNV");
  6335. if(!_ptrc_glVDPAUFiniNV) numFailed++;
  6336. _ptrc_glVDPAUGetSurfaceivNV = (void (CODEGEN_FUNCPTR *)(GLvdpauSurfaceNV, GLenum, GLsizei, GLsizei *, GLint *))IntGetProcAddress("glVDPAUGetSurfaceivNV");
  6337. if(!_ptrc_glVDPAUGetSurfaceivNV) numFailed++;
  6338. _ptrc_glVDPAUInitNV = (void (CODEGEN_FUNCPTR *)(const GLvoid *, const GLvoid *))IntGetProcAddress("glVDPAUInitNV");
  6339. if(!_ptrc_glVDPAUInitNV) numFailed++;
  6340. _ptrc_glVDPAUIsSurfaceNV = (void (CODEGEN_FUNCPTR *)(GLvdpauSurfaceNV))IntGetProcAddress("glVDPAUIsSurfaceNV");
  6341. if(!_ptrc_glVDPAUIsSurfaceNV) numFailed++;
  6342. _ptrc_glVDPAUMapSurfacesNV = (void (CODEGEN_FUNCPTR *)(GLsizei, const GLvdpauSurfaceNV *))IntGetProcAddress("glVDPAUMapSurfacesNV");
  6343. if(!_ptrc_glVDPAUMapSurfacesNV) numFailed++;
  6344. _ptrc_glVDPAURegisterOutputSurfaceNV = (GLvdpauSurfaceNV (CODEGEN_FUNCPTR *)(const GLvoid *, GLenum, GLsizei, const GLuint *))IntGetProcAddress("glVDPAURegisterOutputSurfaceNV");
  6345. if(!_ptrc_glVDPAURegisterOutputSurfaceNV) numFailed++;
  6346. _ptrc_glVDPAURegisterVideoSurfaceNV = (GLvdpauSurfaceNV (CODEGEN_FUNCPTR *)(const GLvoid *, GLenum, GLsizei, const GLuint *))IntGetProcAddress("glVDPAURegisterVideoSurfaceNV");
  6347. if(!_ptrc_glVDPAURegisterVideoSurfaceNV) numFailed++;
  6348. _ptrc_glVDPAUSurfaceAccessNV = (void (CODEGEN_FUNCPTR *)(GLvdpauSurfaceNV, GLenum))IntGetProcAddress("glVDPAUSurfaceAccessNV");
  6349. if(!_ptrc_glVDPAUSurfaceAccessNV) numFailed++;
  6350. _ptrc_glVDPAUUnmapSurfacesNV = (void (CODEGEN_FUNCPTR *)(GLsizei, const GLvdpauSurfaceNV *))IntGetProcAddress("glVDPAUUnmapSurfacesNV");
  6351. if(!_ptrc_glVDPAUUnmapSurfacesNV) numFailed++;
  6352. _ptrc_glVDPAUUnregisterSurfaceNV = (void (CODEGEN_FUNCPTR *)(GLvdpauSurfaceNV))IntGetProcAddress("glVDPAUUnregisterSurfaceNV");
  6353. if(!_ptrc_glVDPAUUnregisterSurfaceNV) numFailed++;
  6354. return numFailed;
  6355. }
  6356. void (CODEGEN_FUNCPTR *_ptrc_glFlushVertexArrayRangeNV)() = NULL;
  6357. void (CODEGEN_FUNCPTR *_ptrc_glVertexArrayRangeNV)(GLsizei, const GLvoid *) = NULL;
  6358. static int Load_NV_vertex_array_range()
  6359. {
  6360. int numFailed = 0;
  6361. _ptrc_glFlushVertexArrayRangeNV = (void (CODEGEN_FUNCPTR *)())IntGetProcAddress("glFlushVertexArrayRangeNV");
  6362. if(!_ptrc_glFlushVertexArrayRangeNV) numFailed++;
  6363. _ptrc_glVertexArrayRangeNV = (void (CODEGEN_FUNCPTR *)(GLsizei, const GLvoid *))IntGetProcAddress("glVertexArrayRangeNV");
  6364. if(!_ptrc_glVertexArrayRangeNV) numFailed++;
  6365. return numFailed;
  6366. }
  6367. void (CODEGEN_FUNCPTR *_ptrc_glGetVertexAttribLi64vNV)(GLuint, GLenum, GLint64EXT *) = NULL;
  6368. void (CODEGEN_FUNCPTR *_ptrc_glGetVertexAttribLui64vNV)(GLuint, GLenum, GLuint64EXT *) = NULL;
  6369. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttribL1i64NV)(GLuint, GLint64EXT) = NULL;
  6370. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttribL1i64vNV)(GLuint, const GLint64EXT *) = NULL;
  6371. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttribL1ui64NV)(GLuint, GLuint64EXT) = NULL;
  6372. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttribL1ui64vNV)(GLuint, const GLuint64EXT *) = NULL;
  6373. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttribL2i64NV)(GLuint, GLint64EXT, GLint64EXT) = NULL;
  6374. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttribL2i64vNV)(GLuint, const GLint64EXT *) = NULL;
  6375. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttribL2ui64NV)(GLuint, GLuint64EXT, GLuint64EXT) = NULL;
  6376. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttribL2ui64vNV)(GLuint, const GLuint64EXT *) = NULL;
  6377. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttribL3i64NV)(GLuint, GLint64EXT, GLint64EXT, GLint64EXT) = NULL;
  6378. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttribL3i64vNV)(GLuint, const GLint64EXT *) = NULL;
  6379. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttribL3ui64NV)(GLuint, GLuint64EXT, GLuint64EXT, GLuint64EXT) = NULL;
  6380. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttribL3ui64vNV)(GLuint, const GLuint64EXT *) = NULL;
  6381. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttribL4i64NV)(GLuint, GLint64EXT, GLint64EXT, GLint64EXT, GLint64EXT) = NULL;
  6382. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttribL4i64vNV)(GLuint, const GLint64EXT *) = NULL;
  6383. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttribL4ui64NV)(GLuint, GLuint64EXT, GLuint64EXT, GLuint64EXT, GLuint64EXT) = NULL;
  6384. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttribL4ui64vNV)(GLuint, const GLuint64EXT *) = NULL;
  6385. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttribLFormatNV)(GLuint, GLint, GLenum, GLsizei) = NULL;
  6386. static int Load_NV_vertex_attrib_integer_64bit()
  6387. {
  6388. int numFailed = 0;
  6389. _ptrc_glGetVertexAttribLi64vNV = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLint64EXT *))IntGetProcAddress("glGetVertexAttribLi64vNV");
  6390. if(!_ptrc_glGetVertexAttribLi64vNV) numFailed++;
  6391. _ptrc_glGetVertexAttribLui64vNV = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLuint64EXT *))IntGetProcAddress("glGetVertexAttribLui64vNV");
  6392. if(!_ptrc_glGetVertexAttribLui64vNV) numFailed++;
  6393. _ptrc_glVertexAttribL1i64NV = (void (CODEGEN_FUNCPTR *)(GLuint, GLint64EXT))IntGetProcAddress("glVertexAttribL1i64NV");
  6394. if(!_ptrc_glVertexAttribL1i64NV) numFailed++;
  6395. _ptrc_glVertexAttribL1i64vNV = (void (CODEGEN_FUNCPTR *)(GLuint, const GLint64EXT *))IntGetProcAddress("glVertexAttribL1i64vNV");
  6396. if(!_ptrc_glVertexAttribL1i64vNV) numFailed++;
  6397. _ptrc_glVertexAttribL1ui64NV = (void (CODEGEN_FUNCPTR *)(GLuint, GLuint64EXT))IntGetProcAddress("glVertexAttribL1ui64NV");
  6398. if(!_ptrc_glVertexAttribL1ui64NV) numFailed++;
  6399. _ptrc_glVertexAttribL1ui64vNV = (void (CODEGEN_FUNCPTR *)(GLuint, const GLuint64EXT *))IntGetProcAddress("glVertexAttribL1ui64vNV");
  6400. if(!_ptrc_glVertexAttribL1ui64vNV) numFailed++;
  6401. _ptrc_glVertexAttribL2i64NV = (void (CODEGEN_FUNCPTR *)(GLuint, GLint64EXT, GLint64EXT))IntGetProcAddress("glVertexAttribL2i64NV");
  6402. if(!_ptrc_glVertexAttribL2i64NV) numFailed++;
  6403. _ptrc_glVertexAttribL2i64vNV = (void (CODEGEN_FUNCPTR *)(GLuint, const GLint64EXT *))IntGetProcAddress("glVertexAttribL2i64vNV");
  6404. if(!_ptrc_glVertexAttribL2i64vNV) numFailed++;
  6405. _ptrc_glVertexAttribL2ui64NV = (void (CODEGEN_FUNCPTR *)(GLuint, GLuint64EXT, GLuint64EXT))IntGetProcAddress("glVertexAttribL2ui64NV");
  6406. if(!_ptrc_glVertexAttribL2ui64NV) numFailed++;
  6407. _ptrc_glVertexAttribL2ui64vNV = (void (CODEGEN_FUNCPTR *)(GLuint, const GLuint64EXT *))IntGetProcAddress("glVertexAttribL2ui64vNV");
  6408. if(!_ptrc_glVertexAttribL2ui64vNV) numFailed++;
  6409. _ptrc_glVertexAttribL3i64NV = (void (CODEGEN_FUNCPTR *)(GLuint, GLint64EXT, GLint64EXT, GLint64EXT))IntGetProcAddress("glVertexAttribL3i64NV");
  6410. if(!_ptrc_glVertexAttribL3i64NV) numFailed++;
  6411. _ptrc_glVertexAttribL3i64vNV = (void (CODEGEN_FUNCPTR *)(GLuint, const GLint64EXT *))IntGetProcAddress("glVertexAttribL3i64vNV");
  6412. if(!_ptrc_glVertexAttribL3i64vNV) numFailed++;
  6413. _ptrc_glVertexAttribL3ui64NV = (void (CODEGEN_FUNCPTR *)(GLuint, GLuint64EXT, GLuint64EXT, GLuint64EXT))IntGetProcAddress("glVertexAttribL3ui64NV");
  6414. if(!_ptrc_glVertexAttribL3ui64NV) numFailed++;
  6415. _ptrc_glVertexAttribL3ui64vNV = (void (CODEGEN_FUNCPTR *)(GLuint, const GLuint64EXT *))IntGetProcAddress("glVertexAttribL3ui64vNV");
  6416. if(!_ptrc_glVertexAttribL3ui64vNV) numFailed++;
  6417. _ptrc_glVertexAttribL4i64NV = (void (CODEGEN_FUNCPTR *)(GLuint, GLint64EXT, GLint64EXT, GLint64EXT, GLint64EXT))IntGetProcAddress("glVertexAttribL4i64NV");
  6418. if(!_ptrc_glVertexAttribL4i64NV) numFailed++;
  6419. _ptrc_glVertexAttribL4i64vNV = (void (CODEGEN_FUNCPTR *)(GLuint, const GLint64EXT *))IntGetProcAddress("glVertexAttribL4i64vNV");
  6420. if(!_ptrc_glVertexAttribL4i64vNV) numFailed++;
  6421. _ptrc_glVertexAttribL4ui64NV = (void (CODEGEN_FUNCPTR *)(GLuint, GLuint64EXT, GLuint64EXT, GLuint64EXT, GLuint64EXT))IntGetProcAddress("glVertexAttribL4ui64NV");
  6422. if(!_ptrc_glVertexAttribL4ui64NV) numFailed++;
  6423. _ptrc_glVertexAttribL4ui64vNV = (void (CODEGEN_FUNCPTR *)(GLuint, const GLuint64EXT *))IntGetProcAddress("glVertexAttribL4ui64vNV");
  6424. if(!_ptrc_glVertexAttribL4ui64vNV) numFailed++;
  6425. _ptrc_glVertexAttribLFormatNV = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLenum, GLsizei))IntGetProcAddress("glVertexAttribLFormatNV");
  6426. if(!_ptrc_glVertexAttribLFormatNV) numFailed++;
  6427. return numFailed;
  6428. }
  6429. void (CODEGEN_FUNCPTR *_ptrc_glBufferAddressRangeNV)(GLenum, GLuint, GLuint64EXT, GLsizeiptr) = NULL;
  6430. void (CODEGEN_FUNCPTR *_ptrc_glColorFormatNV)(GLint, GLenum, GLsizei) = NULL;
  6431. void (CODEGEN_FUNCPTR *_ptrc_glEdgeFlagFormatNV)(GLsizei) = NULL;
  6432. void (CODEGEN_FUNCPTR *_ptrc_glFogCoordFormatNV)(GLenum, GLsizei) = NULL;
  6433. void (CODEGEN_FUNCPTR *_ptrc_glGetIntegerui64i_vNV)(GLenum, GLuint, GLuint64EXT *) = NULL;
  6434. void (CODEGEN_FUNCPTR *_ptrc_glIndexFormatNV)(GLenum, GLsizei) = NULL;
  6435. void (CODEGEN_FUNCPTR *_ptrc_glNormalFormatNV)(GLenum, GLsizei) = NULL;
  6436. void (CODEGEN_FUNCPTR *_ptrc_glSecondaryColorFormatNV)(GLint, GLenum, GLsizei) = NULL;
  6437. void (CODEGEN_FUNCPTR *_ptrc_glTexCoordFormatNV)(GLint, GLenum, GLsizei) = NULL;
  6438. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttribFormatNV)(GLuint, GLint, GLenum, GLboolean, GLsizei) = NULL;
  6439. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttribIFormatNV)(GLuint, GLint, GLenum, GLsizei) = NULL;
  6440. void (CODEGEN_FUNCPTR *_ptrc_glVertexFormatNV)(GLint, GLenum, GLsizei) = NULL;
  6441. static int Load_NV_vertex_buffer_unified_memory()
  6442. {
  6443. int numFailed = 0;
  6444. _ptrc_glBufferAddressRangeNV = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint, GLuint64EXT, GLsizeiptr))IntGetProcAddress("glBufferAddressRangeNV");
  6445. if(!_ptrc_glBufferAddressRangeNV) numFailed++;
  6446. _ptrc_glColorFormatNV = (void (CODEGEN_FUNCPTR *)(GLint, GLenum, GLsizei))IntGetProcAddress("glColorFormatNV");
  6447. if(!_ptrc_glColorFormatNV) numFailed++;
  6448. _ptrc_glEdgeFlagFormatNV = (void (CODEGEN_FUNCPTR *)(GLsizei))IntGetProcAddress("glEdgeFlagFormatNV");
  6449. if(!_ptrc_glEdgeFlagFormatNV) numFailed++;
  6450. _ptrc_glFogCoordFormatNV = (void (CODEGEN_FUNCPTR *)(GLenum, GLsizei))IntGetProcAddress("glFogCoordFormatNV");
  6451. if(!_ptrc_glFogCoordFormatNV) numFailed++;
  6452. _ptrc_glGetIntegerui64i_vNV = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint, GLuint64EXT *))IntGetProcAddress("glGetIntegerui64i_vNV");
  6453. if(!_ptrc_glGetIntegerui64i_vNV) numFailed++;
  6454. _ptrc_glIndexFormatNV = (void (CODEGEN_FUNCPTR *)(GLenum, GLsizei))IntGetProcAddress("glIndexFormatNV");
  6455. if(!_ptrc_glIndexFormatNV) numFailed++;
  6456. _ptrc_glNormalFormatNV = (void (CODEGEN_FUNCPTR *)(GLenum, GLsizei))IntGetProcAddress("glNormalFormatNV");
  6457. if(!_ptrc_glNormalFormatNV) numFailed++;
  6458. _ptrc_glSecondaryColorFormatNV = (void (CODEGEN_FUNCPTR *)(GLint, GLenum, GLsizei))IntGetProcAddress("glSecondaryColorFormatNV");
  6459. if(!_ptrc_glSecondaryColorFormatNV) numFailed++;
  6460. _ptrc_glTexCoordFormatNV = (void (CODEGEN_FUNCPTR *)(GLint, GLenum, GLsizei))IntGetProcAddress("glTexCoordFormatNV");
  6461. if(!_ptrc_glTexCoordFormatNV) numFailed++;
  6462. _ptrc_glVertexAttribFormatNV = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLenum, GLboolean, GLsizei))IntGetProcAddress("glVertexAttribFormatNV");
  6463. if(!_ptrc_glVertexAttribFormatNV) numFailed++;
  6464. _ptrc_glVertexAttribIFormatNV = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLenum, GLsizei))IntGetProcAddress("glVertexAttribIFormatNV");
  6465. if(!_ptrc_glVertexAttribIFormatNV) numFailed++;
  6466. _ptrc_glVertexFormatNV = (void (CODEGEN_FUNCPTR *)(GLint, GLenum, GLsizei))IntGetProcAddress("glVertexFormatNV");
  6467. if(!_ptrc_glVertexFormatNV) numFailed++;
  6468. return numFailed;
  6469. }
  6470. GLboolean (CODEGEN_FUNCPTR *_ptrc_glAreProgramsResidentNV)(GLsizei, const GLuint *, GLboolean *) = NULL;
  6471. void (CODEGEN_FUNCPTR *_ptrc_glBindProgramNV)(GLenum, GLuint) = NULL;
  6472. void (CODEGEN_FUNCPTR *_ptrc_glDeleteProgramsNV)(GLsizei, const GLuint *) = NULL;
  6473. void (CODEGEN_FUNCPTR *_ptrc_glExecuteProgramNV)(GLenum, GLuint, const GLfloat *) = NULL;
  6474. void (CODEGEN_FUNCPTR *_ptrc_glGenProgramsNV)(GLsizei, GLuint *) = NULL;
  6475. void (CODEGEN_FUNCPTR *_ptrc_glGetProgramParameterdvNV)(GLenum, GLuint, GLenum, GLdouble *) = NULL;
  6476. void (CODEGEN_FUNCPTR *_ptrc_glGetProgramParameterfvNV)(GLenum, GLuint, GLenum, GLfloat *) = NULL;
  6477. void (CODEGEN_FUNCPTR *_ptrc_glGetProgramStringNV)(GLuint, GLenum, GLubyte *) = NULL;
  6478. void (CODEGEN_FUNCPTR *_ptrc_glGetProgramivNV)(GLuint, GLenum, GLint *) = NULL;
  6479. void (CODEGEN_FUNCPTR *_ptrc_glGetTrackMatrixivNV)(GLenum, GLuint, GLenum, GLint *) = NULL;
  6480. void (CODEGEN_FUNCPTR *_ptrc_glGetVertexAttribPointervNV)(GLuint, GLenum, GLvoid **) = NULL;
  6481. void (CODEGEN_FUNCPTR *_ptrc_glGetVertexAttribdvNV)(GLuint, GLenum, GLdouble *) = NULL;
  6482. void (CODEGEN_FUNCPTR *_ptrc_glGetVertexAttribfvNV)(GLuint, GLenum, GLfloat *) = NULL;
  6483. void (CODEGEN_FUNCPTR *_ptrc_glGetVertexAttribivNV)(GLuint, GLenum, GLint *) = NULL;
  6484. GLboolean (CODEGEN_FUNCPTR *_ptrc_glIsProgramNV)(GLuint) = NULL;
  6485. void (CODEGEN_FUNCPTR *_ptrc_glLoadProgramNV)(GLenum, GLuint, GLsizei, const GLubyte *) = NULL;
  6486. void (CODEGEN_FUNCPTR *_ptrc_glProgramParameter4dNV)(GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble) = NULL;
  6487. void (CODEGEN_FUNCPTR *_ptrc_glProgramParameter4dvNV)(GLenum, GLuint, const GLdouble *) = NULL;
  6488. void (CODEGEN_FUNCPTR *_ptrc_glProgramParameter4fNV)(GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat) = NULL;
  6489. void (CODEGEN_FUNCPTR *_ptrc_glProgramParameter4fvNV)(GLenum, GLuint, const GLfloat *) = NULL;
  6490. void (CODEGEN_FUNCPTR *_ptrc_glProgramParameters4dvNV)(GLenum, GLuint, GLsizei, const GLdouble *) = NULL;
  6491. void (CODEGEN_FUNCPTR *_ptrc_glProgramParameters4fvNV)(GLenum, GLuint, GLsizei, const GLfloat *) = NULL;
  6492. void (CODEGEN_FUNCPTR *_ptrc_glRequestResidentProgramsNV)(GLsizei, const GLuint *) = NULL;
  6493. void (CODEGEN_FUNCPTR *_ptrc_glTrackMatrixNV)(GLenum, GLuint, GLenum, GLenum) = NULL;
  6494. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib1dNV)(GLuint, GLdouble) = NULL;
  6495. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib1dvNV)(GLuint, const GLdouble *) = NULL;
  6496. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib1fNV)(GLuint, GLfloat) = NULL;
  6497. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib1fvNV)(GLuint, const GLfloat *) = NULL;
  6498. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib1sNV)(GLuint, GLshort) = NULL;
  6499. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib1svNV)(GLuint, const GLshort *) = NULL;
  6500. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib2dNV)(GLuint, GLdouble, GLdouble) = NULL;
  6501. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib2dvNV)(GLuint, const GLdouble *) = NULL;
  6502. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib2fNV)(GLuint, GLfloat, GLfloat) = NULL;
  6503. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib2fvNV)(GLuint, const GLfloat *) = NULL;
  6504. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib2sNV)(GLuint, GLshort, GLshort) = NULL;
  6505. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib2svNV)(GLuint, const GLshort *) = NULL;
  6506. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib3dNV)(GLuint, GLdouble, GLdouble, GLdouble) = NULL;
  6507. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib3dvNV)(GLuint, const GLdouble *) = NULL;
  6508. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib3fNV)(GLuint, GLfloat, GLfloat, GLfloat) = NULL;
  6509. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib3fvNV)(GLuint, const GLfloat *) = NULL;
  6510. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib3sNV)(GLuint, GLshort, GLshort, GLshort) = NULL;
  6511. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib3svNV)(GLuint, const GLshort *) = NULL;
  6512. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib4dNV)(GLuint, GLdouble, GLdouble, GLdouble, GLdouble) = NULL;
  6513. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib4dvNV)(GLuint, const GLdouble *) = NULL;
  6514. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib4fNV)(GLuint, GLfloat, GLfloat, GLfloat, GLfloat) = NULL;
  6515. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib4fvNV)(GLuint, const GLfloat *) = NULL;
  6516. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib4sNV)(GLuint, GLshort, GLshort, GLshort, GLshort) = NULL;
  6517. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib4svNV)(GLuint, const GLshort *) = NULL;
  6518. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib4ubNV)(GLuint, GLubyte, GLubyte, GLubyte, GLubyte) = NULL;
  6519. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib4ubvNV)(GLuint, const GLubyte *) = NULL;
  6520. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttribPointerNV)(GLuint, GLint, GLenum, GLsizei, const GLvoid *) = NULL;
  6521. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttribs1dvNV)(GLuint, GLsizei, const GLdouble *) = NULL;
  6522. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttribs1fvNV)(GLuint, GLsizei, const GLfloat *) = NULL;
  6523. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttribs1svNV)(GLuint, GLsizei, const GLshort *) = NULL;
  6524. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttribs2dvNV)(GLuint, GLsizei, const GLdouble *) = NULL;
  6525. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttribs2fvNV)(GLuint, GLsizei, const GLfloat *) = NULL;
  6526. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttribs2svNV)(GLuint, GLsizei, const GLshort *) = NULL;
  6527. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttribs3dvNV)(GLuint, GLsizei, const GLdouble *) = NULL;
  6528. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttribs3fvNV)(GLuint, GLsizei, const GLfloat *) = NULL;
  6529. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttribs3svNV)(GLuint, GLsizei, const GLshort *) = NULL;
  6530. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttribs4dvNV)(GLuint, GLsizei, const GLdouble *) = NULL;
  6531. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttribs4fvNV)(GLuint, GLsizei, const GLfloat *) = NULL;
  6532. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttribs4svNV)(GLuint, GLsizei, const GLshort *) = NULL;
  6533. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttribs4ubvNV)(GLuint, GLsizei, const GLubyte *) = NULL;
  6534. static int Load_NV_vertex_program()
  6535. {
  6536. int numFailed = 0;
  6537. _ptrc_glAreProgramsResidentNV = (GLboolean (CODEGEN_FUNCPTR *)(GLsizei, const GLuint *, GLboolean *))IntGetProcAddress("glAreProgramsResidentNV");
  6538. if(!_ptrc_glAreProgramsResidentNV) numFailed++;
  6539. _ptrc_glBindProgramNV = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint))IntGetProcAddress("glBindProgramNV");
  6540. if(!_ptrc_glBindProgramNV) numFailed++;
  6541. _ptrc_glDeleteProgramsNV = (void (CODEGEN_FUNCPTR *)(GLsizei, const GLuint *))IntGetProcAddress("glDeleteProgramsNV");
  6542. if(!_ptrc_glDeleteProgramsNV) numFailed++;
  6543. _ptrc_glExecuteProgramNV = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint, const GLfloat *))IntGetProcAddress("glExecuteProgramNV");
  6544. if(!_ptrc_glExecuteProgramNV) numFailed++;
  6545. _ptrc_glGenProgramsNV = (void (CODEGEN_FUNCPTR *)(GLsizei, GLuint *))IntGetProcAddress("glGenProgramsNV");
  6546. if(!_ptrc_glGenProgramsNV) numFailed++;
  6547. _ptrc_glGetProgramParameterdvNV = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint, GLenum, GLdouble *))IntGetProcAddress("glGetProgramParameterdvNV");
  6548. if(!_ptrc_glGetProgramParameterdvNV) numFailed++;
  6549. _ptrc_glGetProgramParameterfvNV = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint, GLenum, GLfloat *))IntGetProcAddress("glGetProgramParameterfvNV");
  6550. if(!_ptrc_glGetProgramParameterfvNV) numFailed++;
  6551. _ptrc_glGetProgramStringNV = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLubyte *))IntGetProcAddress("glGetProgramStringNV");
  6552. if(!_ptrc_glGetProgramStringNV) numFailed++;
  6553. _ptrc_glGetProgramivNV = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLint *))IntGetProcAddress("glGetProgramivNV");
  6554. if(!_ptrc_glGetProgramivNV) numFailed++;
  6555. _ptrc_glGetTrackMatrixivNV = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint, GLenum, GLint *))IntGetProcAddress("glGetTrackMatrixivNV");
  6556. if(!_ptrc_glGetTrackMatrixivNV) numFailed++;
  6557. _ptrc_glGetVertexAttribPointervNV = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLvoid **))IntGetProcAddress("glGetVertexAttribPointervNV");
  6558. if(!_ptrc_glGetVertexAttribPointervNV) numFailed++;
  6559. _ptrc_glGetVertexAttribdvNV = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLdouble *))IntGetProcAddress("glGetVertexAttribdvNV");
  6560. if(!_ptrc_glGetVertexAttribdvNV) numFailed++;
  6561. _ptrc_glGetVertexAttribfvNV = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLfloat *))IntGetProcAddress("glGetVertexAttribfvNV");
  6562. if(!_ptrc_glGetVertexAttribfvNV) numFailed++;
  6563. _ptrc_glGetVertexAttribivNV = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLint *))IntGetProcAddress("glGetVertexAttribivNV");
  6564. if(!_ptrc_glGetVertexAttribivNV) numFailed++;
  6565. _ptrc_glIsProgramNV = (GLboolean (CODEGEN_FUNCPTR *)(GLuint))IntGetProcAddress("glIsProgramNV");
  6566. if(!_ptrc_glIsProgramNV) numFailed++;
  6567. _ptrc_glLoadProgramNV = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint, GLsizei, const GLubyte *))IntGetProcAddress("glLoadProgramNV");
  6568. if(!_ptrc_glLoadProgramNV) numFailed++;
  6569. _ptrc_glProgramParameter4dNV = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble))IntGetProcAddress("glProgramParameter4dNV");
  6570. if(!_ptrc_glProgramParameter4dNV) numFailed++;
  6571. _ptrc_glProgramParameter4dvNV = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint, const GLdouble *))IntGetProcAddress("glProgramParameter4dvNV");
  6572. if(!_ptrc_glProgramParameter4dvNV) numFailed++;
  6573. _ptrc_glProgramParameter4fNV = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat))IntGetProcAddress("glProgramParameter4fNV");
  6574. if(!_ptrc_glProgramParameter4fNV) numFailed++;
  6575. _ptrc_glProgramParameter4fvNV = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint, const GLfloat *))IntGetProcAddress("glProgramParameter4fvNV");
  6576. if(!_ptrc_glProgramParameter4fvNV) numFailed++;
  6577. _ptrc_glProgramParameters4dvNV = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint, GLsizei, const GLdouble *))IntGetProcAddress("glProgramParameters4dvNV");
  6578. if(!_ptrc_glProgramParameters4dvNV) numFailed++;
  6579. _ptrc_glProgramParameters4fvNV = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint, GLsizei, const GLfloat *))IntGetProcAddress("glProgramParameters4fvNV");
  6580. if(!_ptrc_glProgramParameters4fvNV) numFailed++;
  6581. _ptrc_glRequestResidentProgramsNV = (void (CODEGEN_FUNCPTR *)(GLsizei, const GLuint *))IntGetProcAddress("glRequestResidentProgramsNV");
  6582. if(!_ptrc_glRequestResidentProgramsNV) numFailed++;
  6583. _ptrc_glTrackMatrixNV = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint, GLenum, GLenum))IntGetProcAddress("glTrackMatrixNV");
  6584. if(!_ptrc_glTrackMatrixNV) numFailed++;
  6585. _ptrc_glVertexAttrib1dNV = (void (CODEGEN_FUNCPTR *)(GLuint, GLdouble))IntGetProcAddress("glVertexAttrib1dNV");
  6586. if(!_ptrc_glVertexAttrib1dNV) numFailed++;
  6587. _ptrc_glVertexAttrib1dvNV = (void (CODEGEN_FUNCPTR *)(GLuint, const GLdouble *))IntGetProcAddress("glVertexAttrib1dvNV");
  6588. if(!_ptrc_glVertexAttrib1dvNV) numFailed++;
  6589. _ptrc_glVertexAttrib1fNV = (void (CODEGEN_FUNCPTR *)(GLuint, GLfloat))IntGetProcAddress("glVertexAttrib1fNV");
  6590. if(!_ptrc_glVertexAttrib1fNV) numFailed++;
  6591. _ptrc_glVertexAttrib1fvNV = (void (CODEGEN_FUNCPTR *)(GLuint, const GLfloat *))IntGetProcAddress("glVertexAttrib1fvNV");
  6592. if(!_ptrc_glVertexAttrib1fvNV) numFailed++;
  6593. _ptrc_glVertexAttrib1sNV = (void (CODEGEN_FUNCPTR *)(GLuint, GLshort))IntGetProcAddress("glVertexAttrib1sNV");
  6594. if(!_ptrc_glVertexAttrib1sNV) numFailed++;
  6595. _ptrc_glVertexAttrib1svNV = (void (CODEGEN_FUNCPTR *)(GLuint, const GLshort *))IntGetProcAddress("glVertexAttrib1svNV");
  6596. if(!_ptrc_glVertexAttrib1svNV) numFailed++;
  6597. _ptrc_glVertexAttrib2dNV = (void (CODEGEN_FUNCPTR *)(GLuint, GLdouble, GLdouble))IntGetProcAddress("glVertexAttrib2dNV");
  6598. if(!_ptrc_glVertexAttrib2dNV) numFailed++;
  6599. _ptrc_glVertexAttrib2dvNV = (void (CODEGEN_FUNCPTR *)(GLuint, const GLdouble *))IntGetProcAddress("glVertexAttrib2dvNV");
  6600. if(!_ptrc_glVertexAttrib2dvNV) numFailed++;
  6601. _ptrc_glVertexAttrib2fNV = (void (CODEGEN_FUNCPTR *)(GLuint, GLfloat, GLfloat))IntGetProcAddress("glVertexAttrib2fNV");
  6602. if(!_ptrc_glVertexAttrib2fNV) numFailed++;
  6603. _ptrc_glVertexAttrib2fvNV = (void (CODEGEN_FUNCPTR *)(GLuint, const GLfloat *))IntGetProcAddress("glVertexAttrib2fvNV");
  6604. if(!_ptrc_glVertexAttrib2fvNV) numFailed++;
  6605. _ptrc_glVertexAttrib2sNV = (void (CODEGEN_FUNCPTR *)(GLuint, GLshort, GLshort))IntGetProcAddress("glVertexAttrib2sNV");
  6606. if(!_ptrc_glVertexAttrib2sNV) numFailed++;
  6607. _ptrc_glVertexAttrib2svNV = (void (CODEGEN_FUNCPTR *)(GLuint, const GLshort *))IntGetProcAddress("glVertexAttrib2svNV");
  6608. if(!_ptrc_glVertexAttrib2svNV) numFailed++;
  6609. _ptrc_glVertexAttrib3dNV = (void (CODEGEN_FUNCPTR *)(GLuint, GLdouble, GLdouble, GLdouble))IntGetProcAddress("glVertexAttrib3dNV");
  6610. if(!_ptrc_glVertexAttrib3dNV) numFailed++;
  6611. _ptrc_glVertexAttrib3dvNV = (void (CODEGEN_FUNCPTR *)(GLuint, const GLdouble *))IntGetProcAddress("glVertexAttrib3dvNV");
  6612. if(!_ptrc_glVertexAttrib3dvNV) numFailed++;
  6613. _ptrc_glVertexAttrib3fNV = (void (CODEGEN_FUNCPTR *)(GLuint, GLfloat, GLfloat, GLfloat))IntGetProcAddress("glVertexAttrib3fNV");
  6614. if(!_ptrc_glVertexAttrib3fNV) numFailed++;
  6615. _ptrc_glVertexAttrib3fvNV = (void (CODEGEN_FUNCPTR *)(GLuint, const GLfloat *))IntGetProcAddress("glVertexAttrib3fvNV");
  6616. if(!_ptrc_glVertexAttrib3fvNV) numFailed++;
  6617. _ptrc_glVertexAttrib3sNV = (void (CODEGEN_FUNCPTR *)(GLuint, GLshort, GLshort, GLshort))IntGetProcAddress("glVertexAttrib3sNV");
  6618. if(!_ptrc_glVertexAttrib3sNV) numFailed++;
  6619. _ptrc_glVertexAttrib3svNV = (void (CODEGEN_FUNCPTR *)(GLuint, const GLshort *))IntGetProcAddress("glVertexAttrib3svNV");
  6620. if(!_ptrc_glVertexAttrib3svNV) numFailed++;
  6621. _ptrc_glVertexAttrib4dNV = (void (CODEGEN_FUNCPTR *)(GLuint, GLdouble, GLdouble, GLdouble, GLdouble))IntGetProcAddress("glVertexAttrib4dNV");
  6622. if(!_ptrc_glVertexAttrib4dNV) numFailed++;
  6623. _ptrc_glVertexAttrib4dvNV = (void (CODEGEN_FUNCPTR *)(GLuint, const GLdouble *))IntGetProcAddress("glVertexAttrib4dvNV");
  6624. if(!_ptrc_glVertexAttrib4dvNV) numFailed++;
  6625. _ptrc_glVertexAttrib4fNV = (void (CODEGEN_FUNCPTR *)(GLuint, GLfloat, GLfloat, GLfloat, GLfloat))IntGetProcAddress("glVertexAttrib4fNV");
  6626. if(!_ptrc_glVertexAttrib4fNV) numFailed++;
  6627. _ptrc_glVertexAttrib4fvNV = (void (CODEGEN_FUNCPTR *)(GLuint, const GLfloat *))IntGetProcAddress("glVertexAttrib4fvNV");
  6628. if(!_ptrc_glVertexAttrib4fvNV) numFailed++;
  6629. _ptrc_glVertexAttrib4sNV = (void (CODEGEN_FUNCPTR *)(GLuint, GLshort, GLshort, GLshort, GLshort))IntGetProcAddress("glVertexAttrib4sNV");
  6630. if(!_ptrc_glVertexAttrib4sNV) numFailed++;
  6631. _ptrc_glVertexAttrib4svNV = (void (CODEGEN_FUNCPTR *)(GLuint, const GLshort *))IntGetProcAddress("glVertexAttrib4svNV");
  6632. if(!_ptrc_glVertexAttrib4svNV) numFailed++;
  6633. _ptrc_glVertexAttrib4ubNV = (void (CODEGEN_FUNCPTR *)(GLuint, GLubyte, GLubyte, GLubyte, GLubyte))IntGetProcAddress("glVertexAttrib4ubNV");
  6634. if(!_ptrc_glVertexAttrib4ubNV) numFailed++;
  6635. _ptrc_glVertexAttrib4ubvNV = (void (CODEGEN_FUNCPTR *)(GLuint, const GLubyte *))IntGetProcAddress("glVertexAttrib4ubvNV");
  6636. if(!_ptrc_glVertexAttrib4ubvNV) numFailed++;
  6637. _ptrc_glVertexAttribPointerNV = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLenum, GLsizei, const GLvoid *))IntGetProcAddress("glVertexAttribPointerNV");
  6638. if(!_ptrc_glVertexAttribPointerNV) numFailed++;
  6639. _ptrc_glVertexAttribs1dvNV = (void (CODEGEN_FUNCPTR *)(GLuint, GLsizei, const GLdouble *))IntGetProcAddress("glVertexAttribs1dvNV");
  6640. if(!_ptrc_glVertexAttribs1dvNV) numFailed++;
  6641. _ptrc_glVertexAttribs1fvNV = (void (CODEGEN_FUNCPTR *)(GLuint, GLsizei, const GLfloat *))IntGetProcAddress("glVertexAttribs1fvNV");
  6642. if(!_ptrc_glVertexAttribs1fvNV) numFailed++;
  6643. _ptrc_glVertexAttribs1svNV = (void (CODEGEN_FUNCPTR *)(GLuint, GLsizei, const GLshort *))IntGetProcAddress("glVertexAttribs1svNV");
  6644. if(!_ptrc_glVertexAttribs1svNV) numFailed++;
  6645. _ptrc_glVertexAttribs2dvNV = (void (CODEGEN_FUNCPTR *)(GLuint, GLsizei, const GLdouble *))IntGetProcAddress("glVertexAttribs2dvNV");
  6646. if(!_ptrc_glVertexAttribs2dvNV) numFailed++;
  6647. _ptrc_glVertexAttribs2fvNV = (void (CODEGEN_FUNCPTR *)(GLuint, GLsizei, const GLfloat *))IntGetProcAddress("glVertexAttribs2fvNV");
  6648. if(!_ptrc_glVertexAttribs2fvNV) numFailed++;
  6649. _ptrc_glVertexAttribs2svNV = (void (CODEGEN_FUNCPTR *)(GLuint, GLsizei, const GLshort *))IntGetProcAddress("glVertexAttribs2svNV");
  6650. if(!_ptrc_glVertexAttribs2svNV) numFailed++;
  6651. _ptrc_glVertexAttribs3dvNV = (void (CODEGEN_FUNCPTR *)(GLuint, GLsizei, const GLdouble *))IntGetProcAddress("glVertexAttribs3dvNV");
  6652. if(!_ptrc_glVertexAttribs3dvNV) numFailed++;
  6653. _ptrc_glVertexAttribs3fvNV = (void (CODEGEN_FUNCPTR *)(GLuint, GLsizei, const GLfloat *))IntGetProcAddress("glVertexAttribs3fvNV");
  6654. if(!_ptrc_glVertexAttribs3fvNV) numFailed++;
  6655. _ptrc_glVertexAttribs3svNV = (void (CODEGEN_FUNCPTR *)(GLuint, GLsizei, const GLshort *))IntGetProcAddress("glVertexAttribs3svNV");
  6656. if(!_ptrc_glVertexAttribs3svNV) numFailed++;
  6657. _ptrc_glVertexAttribs4dvNV = (void (CODEGEN_FUNCPTR *)(GLuint, GLsizei, const GLdouble *))IntGetProcAddress("glVertexAttribs4dvNV");
  6658. if(!_ptrc_glVertexAttribs4dvNV) numFailed++;
  6659. _ptrc_glVertexAttribs4fvNV = (void (CODEGEN_FUNCPTR *)(GLuint, GLsizei, const GLfloat *))IntGetProcAddress("glVertexAttribs4fvNV");
  6660. if(!_ptrc_glVertexAttribs4fvNV) numFailed++;
  6661. _ptrc_glVertexAttribs4svNV = (void (CODEGEN_FUNCPTR *)(GLuint, GLsizei, const GLshort *))IntGetProcAddress("glVertexAttribs4svNV");
  6662. if(!_ptrc_glVertexAttribs4svNV) numFailed++;
  6663. _ptrc_glVertexAttribs4ubvNV = (void (CODEGEN_FUNCPTR *)(GLuint, GLsizei, const GLubyte *))IntGetProcAddress("glVertexAttribs4ubvNV");
  6664. if(!_ptrc_glVertexAttribs4ubvNV) numFailed++;
  6665. return numFailed;
  6666. }
  6667. void (CODEGEN_FUNCPTR *_ptrc_glGetVertexAttribIivEXT)(GLuint, GLenum, GLint *) = NULL;
  6668. void (CODEGEN_FUNCPTR *_ptrc_glGetVertexAttribIuivEXT)(GLuint, GLenum, GLuint *) = NULL;
  6669. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttribI1iEXT)(GLuint, GLint) = NULL;
  6670. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttribI1ivEXT)(GLuint, const GLint *) = NULL;
  6671. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttribI1uiEXT)(GLuint, GLuint) = NULL;
  6672. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttribI1uivEXT)(GLuint, const GLuint *) = NULL;
  6673. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttribI2iEXT)(GLuint, GLint, GLint) = NULL;
  6674. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttribI2ivEXT)(GLuint, const GLint *) = NULL;
  6675. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttribI2uiEXT)(GLuint, GLuint, GLuint) = NULL;
  6676. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttribI2uivEXT)(GLuint, const GLuint *) = NULL;
  6677. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttribI3iEXT)(GLuint, GLint, GLint, GLint) = NULL;
  6678. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttribI3ivEXT)(GLuint, const GLint *) = NULL;
  6679. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttribI3uiEXT)(GLuint, GLuint, GLuint, GLuint) = NULL;
  6680. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttribI3uivEXT)(GLuint, const GLuint *) = NULL;
  6681. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttribI4bvEXT)(GLuint, const GLbyte *) = NULL;
  6682. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttribI4iEXT)(GLuint, GLint, GLint, GLint, GLint) = NULL;
  6683. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttribI4ivEXT)(GLuint, const GLint *) = NULL;
  6684. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttribI4svEXT)(GLuint, const GLshort *) = NULL;
  6685. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttribI4ubvEXT)(GLuint, const GLubyte *) = NULL;
  6686. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttribI4uiEXT)(GLuint, GLuint, GLuint, GLuint, GLuint) = NULL;
  6687. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttribI4uivEXT)(GLuint, const GLuint *) = NULL;
  6688. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttribI4usvEXT)(GLuint, const GLushort *) = NULL;
  6689. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttribIPointerEXT)(GLuint, GLint, GLenum, GLsizei, const GLvoid *) = NULL;
  6690. static int Load_NV_vertex_program4()
  6691. {
  6692. int numFailed = 0;
  6693. _ptrc_glGetVertexAttribIivEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLint *))IntGetProcAddress("glGetVertexAttribIivEXT");
  6694. if(!_ptrc_glGetVertexAttribIivEXT) numFailed++;
  6695. _ptrc_glGetVertexAttribIuivEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLuint *))IntGetProcAddress("glGetVertexAttribIuivEXT");
  6696. if(!_ptrc_glGetVertexAttribIuivEXT) numFailed++;
  6697. _ptrc_glVertexAttribI1iEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLint))IntGetProcAddress("glVertexAttribI1iEXT");
  6698. if(!_ptrc_glVertexAttribI1iEXT) numFailed++;
  6699. _ptrc_glVertexAttribI1ivEXT = (void (CODEGEN_FUNCPTR *)(GLuint, const GLint *))IntGetProcAddress("glVertexAttribI1ivEXT");
  6700. if(!_ptrc_glVertexAttribI1ivEXT) numFailed++;
  6701. _ptrc_glVertexAttribI1uiEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLuint))IntGetProcAddress("glVertexAttribI1uiEXT");
  6702. if(!_ptrc_glVertexAttribI1uiEXT) numFailed++;
  6703. _ptrc_glVertexAttribI1uivEXT = (void (CODEGEN_FUNCPTR *)(GLuint, const GLuint *))IntGetProcAddress("glVertexAttribI1uivEXT");
  6704. if(!_ptrc_glVertexAttribI1uivEXT) numFailed++;
  6705. _ptrc_glVertexAttribI2iEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLint))IntGetProcAddress("glVertexAttribI2iEXT");
  6706. if(!_ptrc_glVertexAttribI2iEXT) numFailed++;
  6707. _ptrc_glVertexAttribI2ivEXT = (void (CODEGEN_FUNCPTR *)(GLuint, const GLint *))IntGetProcAddress("glVertexAttribI2ivEXT");
  6708. if(!_ptrc_glVertexAttribI2ivEXT) numFailed++;
  6709. _ptrc_glVertexAttribI2uiEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLuint, GLuint))IntGetProcAddress("glVertexAttribI2uiEXT");
  6710. if(!_ptrc_glVertexAttribI2uiEXT) numFailed++;
  6711. _ptrc_glVertexAttribI2uivEXT = (void (CODEGEN_FUNCPTR *)(GLuint, const GLuint *))IntGetProcAddress("glVertexAttribI2uivEXT");
  6712. if(!_ptrc_glVertexAttribI2uivEXT) numFailed++;
  6713. _ptrc_glVertexAttribI3iEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLint, GLint))IntGetProcAddress("glVertexAttribI3iEXT");
  6714. if(!_ptrc_glVertexAttribI3iEXT) numFailed++;
  6715. _ptrc_glVertexAttribI3ivEXT = (void (CODEGEN_FUNCPTR *)(GLuint, const GLint *))IntGetProcAddress("glVertexAttribI3ivEXT");
  6716. if(!_ptrc_glVertexAttribI3ivEXT) numFailed++;
  6717. _ptrc_glVertexAttribI3uiEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLuint, GLuint, GLuint))IntGetProcAddress("glVertexAttribI3uiEXT");
  6718. if(!_ptrc_glVertexAttribI3uiEXT) numFailed++;
  6719. _ptrc_glVertexAttribI3uivEXT = (void (CODEGEN_FUNCPTR *)(GLuint, const GLuint *))IntGetProcAddress("glVertexAttribI3uivEXT");
  6720. if(!_ptrc_glVertexAttribI3uivEXT) numFailed++;
  6721. _ptrc_glVertexAttribI4bvEXT = (void (CODEGEN_FUNCPTR *)(GLuint, const GLbyte *))IntGetProcAddress("glVertexAttribI4bvEXT");
  6722. if(!_ptrc_glVertexAttribI4bvEXT) numFailed++;
  6723. _ptrc_glVertexAttribI4iEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLint, GLint, GLint))IntGetProcAddress("glVertexAttribI4iEXT");
  6724. if(!_ptrc_glVertexAttribI4iEXT) numFailed++;
  6725. _ptrc_glVertexAttribI4ivEXT = (void (CODEGEN_FUNCPTR *)(GLuint, const GLint *))IntGetProcAddress("glVertexAttribI4ivEXT");
  6726. if(!_ptrc_glVertexAttribI4ivEXT) numFailed++;
  6727. _ptrc_glVertexAttribI4svEXT = (void (CODEGEN_FUNCPTR *)(GLuint, const GLshort *))IntGetProcAddress("glVertexAttribI4svEXT");
  6728. if(!_ptrc_glVertexAttribI4svEXT) numFailed++;
  6729. _ptrc_glVertexAttribI4ubvEXT = (void (CODEGEN_FUNCPTR *)(GLuint, const GLubyte *))IntGetProcAddress("glVertexAttribI4ubvEXT");
  6730. if(!_ptrc_glVertexAttribI4ubvEXT) numFailed++;
  6731. _ptrc_glVertexAttribI4uiEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLuint, GLuint, GLuint, GLuint))IntGetProcAddress("glVertexAttribI4uiEXT");
  6732. if(!_ptrc_glVertexAttribI4uiEXT) numFailed++;
  6733. _ptrc_glVertexAttribI4uivEXT = (void (CODEGEN_FUNCPTR *)(GLuint, const GLuint *))IntGetProcAddress("glVertexAttribI4uivEXT");
  6734. if(!_ptrc_glVertexAttribI4uivEXT) numFailed++;
  6735. _ptrc_glVertexAttribI4usvEXT = (void (CODEGEN_FUNCPTR *)(GLuint, const GLushort *))IntGetProcAddress("glVertexAttribI4usvEXT");
  6736. if(!_ptrc_glVertexAttribI4usvEXT) numFailed++;
  6737. _ptrc_glVertexAttribIPointerEXT = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLenum, GLsizei, const GLvoid *))IntGetProcAddress("glVertexAttribIPointerEXT");
  6738. if(!_ptrc_glVertexAttribIPointerEXT) numFailed++;
  6739. return numFailed;
  6740. }
  6741. void (CODEGEN_FUNCPTR *_ptrc_glBeginVideoCaptureNV)(GLuint) = NULL;
  6742. void (CODEGEN_FUNCPTR *_ptrc_glBindVideoCaptureStreamBufferNV)(GLuint, GLuint, GLenum, GLintptrARB) = NULL;
  6743. void (CODEGEN_FUNCPTR *_ptrc_glBindVideoCaptureStreamTextureNV)(GLuint, GLuint, GLenum, GLenum, GLuint) = NULL;
  6744. void (CODEGEN_FUNCPTR *_ptrc_glEndVideoCaptureNV)(GLuint) = NULL;
  6745. void (CODEGEN_FUNCPTR *_ptrc_glGetVideoCaptureStreamdvNV)(GLuint, GLuint, GLenum, GLdouble *) = NULL;
  6746. void (CODEGEN_FUNCPTR *_ptrc_glGetVideoCaptureStreamfvNV)(GLuint, GLuint, GLenum, GLfloat *) = NULL;
  6747. void (CODEGEN_FUNCPTR *_ptrc_glGetVideoCaptureStreamivNV)(GLuint, GLuint, GLenum, GLint *) = NULL;
  6748. void (CODEGEN_FUNCPTR *_ptrc_glGetVideoCaptureivNV)(GLuint, GLenum, GLint *) = NULL;
  6749. GLenum (CODEGEN_FUNCPTR *_ptrc_glVideoCaptureNV)(GLuint, GLuint *, GLuint64EXT *) = NULL;
  6750. void (CODEGEN_FUNCPTR *_ptrc_glVideoCaptureStreamParameterdvNV)(GLuint, GLuint, GLenum, const GLdouble *) = NULL;
  6751. void (CODEGEN_FUNCPTR *_ptrc_glVideoCaptureStreamParameterfvNV)(GLuint, GLuint, GLenum, const GLfloat *) = NULL;
  6752. void (CODEGEN_FUNCPTR *_ptrc_glVideoCaptureStreamParameterivNV)(GLuint, GLuint, GLenum, const GLint *) = NULL;
  6753. static int Load_NV_video_capture()
  6754. {
  6755. int numFailed = 0;
  6756. _ptrc_glBeginVideoCaptureNV = (void (CODEGEN_FUNCPTR *)(GLuint))IntGetProcAddress("glBeginVideoCaptureNV");
  6757. if(!_ptrc_glBeginVideoCaptureNV) numFailed++;
  6758. _ptrc_glBindVideoCaptureStreamBufferNV = (void (CODEGEN_FUNCPTR *)(GLuint, GLuint, GLenum, GLintptrARB))IntGetProcAddress("glBindVideoCaptureStreamBufferNV");
  6759. if(!_ptrc_glBindVideoCaptureStreamBufferNV) numFailed++;
  6760. _ptrc_glBindVideoCaptureStreamTextureNV = (void (CODEGEN_FUNCPTR *)(GLuint, GLuint, GLenum, GLenum, GLuint))IntGetProcAddress("glBindVideoCaptureStreamTextureNV");
  6761. if(!_ptrc_glBindVideoCaptureStreamTextureNV) numFailed++;
  6762. _ptrc_glEndVideoCaptureNV = (void (CODEGEN_FUNCPTR *)(GLuint))IntGetProcAddress("glEndVideoCaptureNV");
  6763. if(!_ptrc_glEndVideoCaptureNV) numFailed++;
  6764. _ptrc_glGetVideoCaptureStreamdvNV = (void (CODEGEN_FUNCPTR *)(GLuint, GLuint, GLenum, GLdouble *))IntGetProcAddress("glGetVideoCaptureStreamdvNV");
  6765. if(!_ptrc_glGetVideoCaptureStreamdvNV) numFailed++;
  6766. _ptrc_glGetVideoCaptureStreamfvNV = (void (CODEGEN_FUNCPTR *)(GLuint, GLuint, GLenum, GLfloat *))IntGetProcAddress("glGetVideoCaptureStreamfvNV");
  6767. if(!_ptrc_glGetVideoCaptureStreamfvNV) numFailed++;
  6768. _ptrc_glGetVideoCaptureStreamivNV = (void (CODEGEN_FUNCPTR *)(GLuint, GLuint, GLenum, GLint *))IntGetProcAddress("glGetVideoCaptureStreamivNV");
  6769. if(!_ptrc_glGetVideoCaptureStreamivNV) numFailed++;
  6770. _ptrc_glGetVideoCaptureivNV = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLint *))IntGetProcAddress("glGetVideoCaptureivNV");
  6771. if(!_ptrc_glGetVideoCaptureivNV) numFailed++;
  6772. _ptrc_glVideoCaptureNV = (GLenum (CODEGEN_FUNCPTR *)(GLuint, GLuint *, GLuint64EXT *))IntGetProcAddress("glVideoCaptureNV");
  6773. if(!_ptrc_glVideoCaptureNV) numFailed++;
  6774. _ptrc_glVideoCaptureStreamParameterdvNV = (void (CODEGEN_FUNCPTR *)(GLuint, GLuint, GLenum, const GLdouble *))IntGetProcAddress("glVideoCaptureStreamParameterdvNV");
  6775. if(!_ptrc_glVideoCaptureStreamParameterdvNV) numFailed++;
  6776. _ptrc_glVideoCaptureStreamParameterfvNV = (void (CODEGEN_FUNCPTR *)(GLuint, GLuint, GLenum, const GLfloat *))IntGetProcAddress("glVideoCaptureStreamParameterfvNV");
  6777. if(!_ptrc_glVideoCaptureStreamParameterfvNV) numFailed++;
  6778. _ptrc_glVideoCaptureStreamParameterivNV = (void (CODEGEN_FUNCPTR *)(GLuint, GLuint, GLenum, const GLint *))IntGetProcAddress("glVideoCaptureStreamParameterivNV");
  6779. if(!_ptrc_glVideoCaptureStreamParameterivNV) numFailed++;
  6780. return numFailed;
  6781. }
  6782. void (CODEGEN_FUNCPTR *_ptrc_glMultiTexCoord1bOES)(GLenum, GLbyte) = NULL;
  6783. void (CODEGEN_FUNCPTR *_ptrc_glMultiTexCoord1bvOES)(GLenum, const GLbyte *) = NULL;
  6784. void (CODEGEN_FUNCPTR *_ptrc_glMultiTexCoord2bOES)(GLenum, GLbyte, GLbyte) = NULL;
  6785. void (CODEGEN_FUNCPTR *_ptrc_glMultiTexCoord2bvOES)(GLenum, const GLbyte *) = NULL;
  6786. void (CODEGEN_FUNCPTR *_ptrc_glMultiTexCoord3bOES)(GLenum, GLbyte, GLbyte, GLbyte) = NULL;
  6787. void (CODEGEN_FUNCPTR *_ptrc_glMultiTexCoord3bvOES)(GLenum, const GLbyte *) = NULL;
  6788. void (CODEGEN_FUNCPTR *_ptrc_glMultiTexCoord4bOES)(GLenum, GLbyte, GLbyte, GLbyte, GLbyte) = NULL;
  6789. void (CODEGEN_FUNCPTR *_ptrc_glMultiTexCoord4bvOES)(GLenum, const GLbyte *) = NULL;
  6790. void (CODEGEN_FUNCPTR *_ptrc_glTexCoord1bOES)(GLbyte) = NULL;
  6791. void (CODEGEN_FUNCPTR *_ptrc_glTexCoord1bvOES)(const GLbyte *) = NULL;
  6792. void (CODEGEN_FUNCPTR *_ptrc_glTexCoord2bOES)(GLbyte, GLbyte) = NULL;
  6793. void (CODEGEN_FUNCPTR *_ptrc_glTexCoord2bvOES)(const GLbyte *) = NULL;
  6794. void (CODEGEN_FUNCPTR *_ptrc_glTexCoord3bOES)(GLbyte, GLbyte, GLbyte) = NULL;
  6795. void (CODEGEN_FUNCPTR *_ptrc_glTexCoord3bvOES)(const GLbyte *) = NULL;
  6796. void (CODEGEN_FUNCPTR *_ptrc_glTexCoord4bOES)(GLbyte, GLbyte, GLbyte, GLbyte) = NULL;
  6797. void (CODEGEN_FUNCPTR *_ptrc_glTexCoord4bvOES)(const GLbyte *) = NULL;
  6798. void (CODEGEN_FUNCPTR *_ptrc_glVertex2bOES)(GLbyte) = NULL;
  6799. void (CODEGEN_FUNCPTR *_ptrc_glVertex2bvOES)(const GLbyte *) = NULL;
  6800. void (CODEGEN_FUNCPTR *_ptrc_glVertex3bOES)(GLbyte, GLbyte) = NULL;
  6801. void (CODEGEN_FUNCPTR *_ptrc_glVertex3bvOES)(const GLbyte *) = NULL;
  6802. void (CODEGEN_FUNCPTR *_ptrc_glVertex4bOES)(GLbyte, GLbyte, GLbyte) = NULL;
  6803. void (CODEGEN_FUNCPTR *_ptrc_glVertex4bvOES)(const GLbyte *) = NULL;
  6804. static int Load_OES_byte_coordinates()
  6805. {
  6806. int numFailed = 0;
  6807. _ptrc_glMultiTexCoord1bOES = (void (CODEGEN_FUNCPTR *)(GLenum, GLbyte))IntGetProcAddress("glMultiTexCoord1bOES");
  6808. if(!_ptrc_glMultiTexCoord1bOES) numFailed++;
  6809. _ptrc_glMultiTexCoord1bvOES = (void (CODEGEN_FUNCPTR *)(GLenum, const GLbyte *))IntGetProcAddress("glMultiTexCoord1bvOES");
  6810. if(!_ptrc_glMultiTexCoord1bvOES) numFailed++;
  6811. _ptrc_glMultiTexCoord2bOES = (void (CODEGEN_FUNCPTR *)(GLenum, GLbyte, GLbyte))IntGetProcAddress("glMultiTexCoord2bOES");
  6812. if(!_ptrc_glMultiTexCoord2bOES) numFailed++;
  6813. _ptrc_glMultiTexCoord2bvOES = (void (CODEGEN_FUNCPTR *)(GLenum, const GLbyte *))IntGetProcAddress("glMultiTexCoord2bvOES");
  6814. if(!_ptrc_glMultiTexCoord2bvOES) numFailed++;
  6815. _ptrc_glMultiTexCoord3bOES = (void (CODEGEN_FUNCPTR *)(GLenum, GLbyte, GLbyte, GLbyte))IntGetProcAddress("glMultiTexCoord3bOES");
  6816. if(!_ptrc_glMultiTexCoord3bOES) numFailed++;
  6817. _ptrc_glMultiTexCoord3bvOES = (void (CODEGEN_FUNCPTR *)(GLenum, const GLbyte *))IntGetProcAddress("glMultiTexCoord3bvOES");
  6818. if(!_ptrc_glMultiTexCoord3bvOES) numFailed++;
  6819. _ptrc_glMultiTexCoord4bOES = (void (CODEGEN_FUNCPTR *)(GLenum, GLbyte, GLbyte, GLbyte, GLbyte))IntGetProcAddress("glMultiTexCoord4bOES");
  6820. if(!_ptrc_glMultiTexCoord4bOES) numFailed++;
  6821. _ptrc_glMultiTexCoord4bvOES = (void (CODEGEN_FUNCPTR *)(GLenum, const GLbyte *))IntGetProcAddress("glMultiTexCoord4bvOES");
  6822. if(!_ptrc_glMultiTexCoord4bvOES) numFailed++;
  6823. _ptrc_glTexCoord1bOES = (void (CODEGEN_FUNCPTR *)(GLbyte))IntGetProcAddress("glTexCoord1bOES");
  6824. if(!_ptrc_glTexCoord1bOES) numFailed++;
  6825. _ptrc_glTexCoord1bvOES = (void (CODEGEN_FUNCPTR *)(const GLbyte *))IntGetProcAddress("glTexCoord1bvOES");
  6826. if(!_ptrc_glTexCoord1bvOES) numFailed++;
  6827. _ptrc_glTexCoord2bOES = (void (CODEGEN_FUNCPTR *)(GLbyte, GLbyte))IntGetProcAddress("glTexCoord2bOES");
  6828. if(!_ptrc_glTexCoord2bOES) numFailed++;
  6829. _ptrc_glTexCoord2bvOES = (void (CODEGEN_FUNCPTR *)(const GLbyte *))IntGetProcAddress("glTexCoord2bvOES");
  6830. if(!_ptrc_glTexCoord2bvOES) numFailed++;
  6831. _ptrc_glTexCoord3bOES = (void (CODEGEN_FUNCPTR *)(GLbyte, GLbyte, GLbyte))IntGetProcAddress("glTexCoord3bOES");
  6832. if(!_ptrc_glTexCoord3bOES) numFailed++;
  6833. _ptrc_glTexCoord3bvOES = (void (CODEGEN_FUNCPTR *)(const GLbyte *))IntGetProcAddress("glTexCoord3bvOES");
  6834. if(!_ptrc_glTexCoord3bvOES) numFailed++;
  6835. _ptrc_glTexCoord4bOES = (void (CODEGEN_FUNCPTR *)(GLbyte, GLbyte, GLbyte, GLbyte))IntGetProcAddress("glTexCoord4bOES");
  6836. if(!_ptrc_glTexCoord4bOES) numFailed++;
  6837. _ptrc_glTexCoord4bvOES = (void (CODEGEN_FUNCPTR *)(const GLbyte *))IntGetProcAddress("glTexCoord4bvOES");
  6838. if(!_ptrc_glTexCoord4bvOES) numFailed++;
  6839. _ptrc_glVertex2bOES = (void (CODEGEN_FUNCPTR *)(GLbyte))IntGetProcAddress("glVertex2bOES");
  6840. if(!_ptrc_glVertex2bOES) numFailed++;
  6841. _ptrc_glVertex2bvOES = (void (CODEGEN_FUNCPTR *)(const GLbyte *))IntGetProcAddress("glVertex2bvOES");
  6842. if(!_ptrc_glVertex2bvOES) numFailed++;
  6843. _ptrc_glVertex3bOES = (void (CODEGEN_FUNCPTR *)(GLbyte, GLbyte))IntGetProcAddress("glVertex3bOES");
  6844. if(!_ptrc_glVertex3bOES) numFailed++;
  6845. _ptrc_glVertex3bvOES = (void (CODEGEN_FUNCPTR *)(const GLbyte *))IntGetProcAddress("glVertex3bvOES");
  6846. if(!_ptrc_glVertex3bvOES) numFailed++;
  6847. _ptrc_glVertex4bOES = (void (CODEGEN_FUNCPTR *)(GLbyte, GLbyte, GLbyte))IntGetProcAddress("glVertex4bOES");
  6848. if(!_ptrc_glVertex4bOES) numFailed++;
  6849. _ptrc_glVertex4bvOES = (void (CODEGEN_FUNCPTR *)(const GLbyte *))IntGetProcAddress("glVertex4bvOES");
  6850. if(!_ptrc_glVertex4bvOES) numFailed++;
  6851. return numFailed;
  6852. }
  6853. void (CODEGEN_FUNCPTR *_ptrc_glAccumxOES)(GLenum, GLfixed) = NULL;
  6854. void (CODEGEN_FUNCPTR *_ptrc_glAlphaFuncxOES)(GLenum, GLfixed) = NULL;
  6855. void (CODEGEN_FUNCPTR *_ptrc_glBitmapxOES)(GLsizei, GLsizei, GLfixed, GLfixed, GLfixed, GLfixed, const GLubyte *) = NULL;
  6856. void (CODEGEN_FUNCPTR *_ptrc_glBlendColorxOES)(GLfixed, GLfixed, GLfixed, GLfixed) = NULL;
  6857. void (CODEGEN_FUNCPTR *_ptrc_glClearAccumxOES)(GLfixed, GLfixed, GLfixed, GLfixed) = NULL;
  6858. void (CODEGEN_FUNCPTR *_ptrc_glClearColorxOES)(GLfixed, GLfixed, GLfixed, GLfixed) = NULL;
  6859. void (CODEGEN_FUNCPTR *_ptrc_glClearDepthxOES)(GLfixed) = NULL;
  6860. void (CODEGEN_FUNCPTR *_ptrc_glClipPlanexOES)(GLenum, const GLfixed *) = NULL;
  6861. void (CODEGEN_FUNCPTR *_ptrc_glColor3xOES)(GLfixed, GLfixed, GLfixed) = NULL;
  6862. void (CODEGEN_FUNCPTR *_ptrc_glColor3xvOES)(const GLfixed *) = NULL;
  6863. void (CODEGEN_FUNCPTR *_ptrc_glColor4xOES)(GLfixed, GLfixed, GLfixed, GLfixed) = NULL;
  6864. void (CODEGEN_FUNCPTR *_ptrc_glColor4xvOES)(const GLfixed *) = NULL;
  6865. void (CODEGEN_FUNCPTR *_ptrc_glConvolutionParameterxOES)(GLenum, GLenum, GLfixed) = NULL;
  6866. void (CODEGEN_FUNCPTR *_ptrc_glConvolutionParameterxvOES)(GLenum, GLenum, const GLfixed *) = NULL;
  6867. void (CODEGEN_FUNCPTR *_ptrc_glDepthRangexOES)(GLfixed, GLfixed) = NULL;
  6868. void (CODEGEN_FUNCPTR *_ptrc_glEvalCoord1xOES)(GLfixed) = NULL;
  6869. void (CODEGEN_FUNCPTR *_ptrc_glEvalCoord1xvOES)(const GLfixed *) = NULL;
  6870. void (CODEGEN_FUNCPTR *_ptrc_glEvalCoord2xOES)(GLfixed, GLfixed) = NULL;
  6871. void (CODEGEN_FUNCPTR *_ptrc_glEvalCoord2xvOES)(const GLfixed *) = NULL;
  6872. void (CODEGEN_FUNCPTR *_ptrc_glFeedbackBufferxOES)(GLsizei, GLenum, const GLfixed *) = NULL;
  6873. void (CODEGEN_FUNCPTR *_ptrc_glFogxOES)(GLenum, GLfixed) = NULL;
  6874. void (CODEGEN_FUNCPTR *_ptrc_glFogxvOES)(GLenum, const GLfixed *) = NULL;
  6875. void (CODEGEN_FUNCPTR *_ptrc_glFrustumxOES)(GLfixed, GLfixed, GLfixed, GLfixed, GLfixed, GLfixed) = NULL;
  6876. void (CODEGEN_FUNCPTR *_ptrc_glGetClipPlanexOES)(GLenum, GLfixed *) = NULL;
  6877. void (CODEGEN_FUNCPTR *_ptrc_glGetConvolutionParameterxvOES)(GLenum, GLenum, GLfixed *) = NULL;
  6878. void (CODEGEN_FUNCPTR *_ptrc_glGetFixedvOES)(GLenum, GLfixed *) = NULL;
  6879. void (CODEGEN_FUNCPTR *_ptrc_glGetHistogramParameterxvOES)(GLenum, GLenum, GLfixed *) = NULL;
  6880. void (CODEGEN_FUNCPTR *_ptrc_glGetLightxOES)(GLenum, GLenum, GLfixed *) = NULL;
  6881. void (CODEGEN_FUNCPTR *_ptrc_glGetMapxvOES)(GLenum, GLenum, GLfixed *) = NULL;
  6882. void (CODEGEN_FUNCPTR *_ptrc_glGetMaterialxOES)(GLenum, GLenum, GLfixed) = NULL;
  6883. void (CODEGEN_FUNCPTR *_ptrc_glGetPixelMapxv)(GLenum, GLint, GLfixed *) = NULL;
  6884. void (CODEGEN_FUNCPTR *_ptrc_glGetTexEnvxvOES)(GLenum, GLenum, GLfixed *) = NULL;
  6885. void (CODEGEN_FUNCPTR *_ptrc_glGetTexGenxvOES)(GLenum, GLenum, GLfixed *) = NULL;
  6886. void (CODEGEN_FUNCPTR *_ptrc_glGetTexLevelParameterxvOES)(GLenum, GLint, GLenum, GLfixed *) = NULL;
  6887. void (CODEGEN_FUNCPTR *_ptrc_glGetTexParameterxvOES)(GLenum, GLenum, GLfixed *) = NULL;
  6888. void (CODEGEN_FUNCPTR *_ptrc_glIndexxOES)(GLfixed) = NULL;
  6889. void (CODEGEN_FUNCPTR *_ptrc_glIndexxvOES)(const GLfixed *) = NULL;
  6890. void (CODEGEN_FUNCPTR *_ptrc_glLightModelxOES)(GLenum, GLfixed) = NULL;
  6891. void (CODEGEN_FUNCPTR *_ptrc_glLightModelxvOES)(GLenum, const GLfixed *) = NULL;
  6892. void (CODEGEN_FUNCPTR *_ptrc_glLightxOES)(GLenum, GLenum, GLfixed) = NULL;
  6893. void (CODEGEN_FUNCPTR *_ptrc_glLightxvOES)(GLenum, GLenum, const GLfixed *) = NULL;
  6894. void (CODEGEN_FUNCPTR *_ptrc_glLineWidthxOES)(GLfixed) = NULL;
  6895. void (CODEGEN_FUNCPTR *_ptrc_glLoadMatrixxOES)(const GLfixed *) = NULL;
  6896. void (CODEGEN_FUNCPTR *_ptrc_glLoadTransposeMatrixxOES)(const GLfixed *) = NULL;
  6897. void (CODEGEN_FUNCPTR *_ptrc_glMap1xOES)(GLenum, GLfixed, GLfixed, GLint, GLint, GLfixed) = NULL;
  6898. void (CODEGEN_FUNCPTR *_ptrc_glMap2xOES)(GLenum, GLfixed, GLfixed, GLint, GLint, GLfixed, GLfixed, GLint, GLint, GLfixed) = NULL;
  6899. void (CODEGEN_FUNCPTR *_ptrc_glMapGrid1xOES)(GLint, GLfixed, GLfixed) = NULL;
  6900. void (CODEGEN_FUNCPTR *_ptrc_glMapGrid2xOES)(GLint, GLfixed, GLfixed, GLfixed, GLfixed) = NULL;
  6901. void (CODEGEN_FUNCPTR *_ptrc_glMaterialxOES)(GLenum, GLenum, GLfixed) = NULL;
  6902. void (CODEGEN_FUNCPTR *_ptrc_glMaterialxvOES)(GLenum, GLenum, const GLfixed *) = NULL;
  6903. void (CODEGEN_FUNCPTR *_ptrc_glMultMatrixxOES)(const GLfixed *) = NULL;
  6904. void (CODEGEN_FUNCPTR *_ptrc_glMultTransposeMatrixxOES)(const GLfixed *) = NULL;
  6905. void (CODEGEN_FUNCPTR *_ptrc_glMultiTexCoord1xOES)(GLenum, GLfixed) = NULL;
  6906. void (CODEGEN_FUNCPTR *_ptrc_glMultiTexCoord1xvOES)(GLenum, const GLfixed *) = NULL;
  6907. void (CODEGEN_FUNCPTR *_ptrc_glMultiTexCoord2xOES)(GLenum, GLfixed, GLfixed) = NULL;
  6908. void (CODEGEN_FUNCPTR *_ptrc_glMultiTexCoord2xvOES)(GLenum, const GLfixed *) = NULL;
  6909. void (CODEGEN_FUNCPTR *_ptrc_glMultiTexCoord3xOES)(GLenum, GLfixed, GLfixed, GLfixed) = NULL;
  6910. void (CODEGEN_FUNCPTR *_ptrc_glMultiTexCoord3xvOES)(GLenum, const GLfixed *) = NULL;
  6911. void (CODEGEN_FUNCPTR *_ptrc_glMultiTexCoord4xOES)(GLenum, GLfixed, GLfixed, GLfixed, GLfixed) = NULL;
  6912. void (CODEGEN_FUNCPTR *_ptrc_glMultiTexCoord4xvOES)(GLenum, const GLfixed *) = NULL;
  6913. void (CODEGEN_FUNCPTR *_ptrc_glNormal3xOES)(GLfixed, GLfixed, GLfixed) = NULL;
  6914. void (CODEGEN_FUNCPTR *_ptrc_glNormal3xvOES)(const GLfixed *) = NULL;
  6915. void (CODEGEN_FUNCPTR *_ptrc_glOrthoxOES)(GLfixed, GLfixed, GLfixed, GLfixed, GLfixed, GLfixed) = NULL;
  6916. void (CODEGEN_FUNCPTR *_ptrc_glPassThroughxOES)(GLfixed) = NULL;
  6917. void (CODEGEN_FUNCPTR *_ptrc_glPixelMapx)(GLenum, GLint, const GLfixed *) = NULL;
  6918. void (CODEGEN_FUNCPTR *_ptrc_glPixelStorex)(GLenum, GLfixed) = NULL;
  6919. void (CODEGEN_FUNCPTR *_ptrc_glPixelTransferxOES)(GLenum, GLfixed) = NULL;
  6920. void (CODEGEN_FUNCPTR *_ptrc_glPixelZoomxOES)(GLfixed, GLfixed) = NULL;
  6921. void (CODEGEN_FUNCPTR *_ptrc_glPointParameterxvOES)(GLenum, const GLfixed *) = NULL;
  6922. void (CODEGEN_FUNCPTR *_ptrc_glPointSizexOES)(GLfixed) = NULL;
  6923. void (CODEGEN_FUNCPTR *_ptrc_glPolygonOffsetxOES)(GLfixed, GLfixed) = NULL;
  6924. void (CODEGEN_FUNCPTR *_ptrc_glPrioritizeTexturesxOES)(GLsizei, const GLuint *, const GLfixed *) = NULL;
  6925. void (CODEGEN_FUNCPTR *_ptrc_glRasterPos2xOES)(GLfixed, GLfixed) = NULL;
  6926. void (CODEGEN_FUNCPTR *_ptrc_glRasterPos2xvOES)(const GLfixed *) = NULL;
  6927. void (CODEGEN_FUNCPTR *_ptrc_glRasterPos3xOES)(GLfixed, GLfixed, GLfixed) = NULL;
  6928. void (CODEGEN_FUNCPTR *_ptrc_glRasterPos3xvOES)(const GLfixed *) = NULL;
  6929. void (CODEGEN_FUNCPTR *_ptrc_glRasterPos4xOES)(GLfixed, GLfixed, GLfixed, GLfixed) = NULL;
  6930. void (CODEGEN_FUNCPTR *_ptrc_glRasterPos4xvOES)(const GLfixed *) = NULL;
  6931. void (CODEGEN_FUNCPTR *_ptrc_glRectxOES)(GLfixed, GLfixed, GLfixed, GLfixed) = NULL;
  6932. void (CODEGEN_FUNCPTR *_ptrc_glRectxvOES)(const GLfixed *, const GLfixed *) = NULL;
  6933. void (CODEGEN_FUNCPTR *_ptrc_glRotatexOES)(GLfixed, GLfixed, GLfixed, GLfixed) = NULL;
  6934. void (CODEGEN_FUNCPTR *_ptrc_glSampleCoverageOES)(GLfixed, GLboolean) = NULL;
  6935. void (CODEGEN_FUNCPTR *_ptrc_glScalexOES)(GLfixed, GLfixed, GLfixed) = NULL;
  6936. void (CODEGEN_FUNCPTR *_ptrc_glTexCoord1xOES)(GLfixed) = NULL;
  6937. void (CODEGEN_FUNCPTR *_ptrc_glTexCoord1xvOES)(const GLfixed *) = NULL;
  6938. void (CODEGEN_FUNCPTR *_ptrc_glTexCoord2xOES)(GLfixed, GLfixed) = NULL;
  6939. void (CODEGEN_FUNCPTR *_ptrc_glTexCoord2xvOES)(const GLfixed *) = NULL;
  6940. void (CODEGEN_FUNCPTR *_ptrc_glTexCoord3xOES)(GLfixed, GLfixed, GLfixed) = NULL;
  6941. void (CODEGEN_FUNCPTR *_ptrc_glTexCoord3xvOES)(const GLfixed *) = NULL;
  6942. void (CODEGEN_FUNCPTR *_ptrc_glTexCoord4xOES)(GLfixed, GLfixed, GLfixed, GLfixed) = NULL;
  6943. void (CODEGEN_FUNCPTR *_ptrc_glTexCoord4xvOES)(const GLfixed *) = NULL;
  6944. void (CODEGEN_FUNCPTR *_ptrc_glTexEnvxOES)(GLenum, GLenum, GLfixed) = NULL;
  6945. void (CODEGEN_FUNCPTR *_ptrc_glTexEnvxvOES)(GLenum, GLenum, const GLfixed *) = NULL;
  6946. void (CODEGEN_FUNCPTR *_ptrc_glTexGenxOES)(GLenum, GLenum, GLfixed) = NULL;
  6947. void (CODEGEN_FUNCPTR *_ptrc_glTexGenxvOES)(GLenum, GLenum, const GLfixed *) = NULL;
  6948. void (CODEGEN_FUNCPTR *_ptrc_glTexParameterxOES)(GLenum, GLenum, GLfixed) = NULL;
  6949. void (CODEGEN_FUNCPTR *_ptrc_glTexParameterxvOES)(GLenum, GLenum, const GLfixed *) = NULL;
  6950. void (CODEGEN_FUNCPTR *_ptrc_glTranslatexOES)(GLfixed, GLfixed, GLfixed) = NULL;
  6951. void (CODEGEN_FUNCPTR *_ptrc_glVertex2xOES)(GLfixed) = NULL;
  6952. void (CODEGEN_FUNCPTR *_ptrc_glVertex2xvOES)(const GLfixed *) = NULL;
  6953. void (CODEGEN_FUNCPTR *_ptrc_glVertex3xOES)(GLfixed, GLfixed) = NULL;
  6954. void (CODEGEN_FUNCPTR *_ptrc_glVertex3xvOES)(const GLfixed *) = NULL;
  6955. void (CODEGEN_FUNCPTR *_ptrc_glVertex4xOES)(GLfixed, GLfixed, GLfixed) = NULL;
  6956. void (CODEGEN_FUNCPTR *_ptrc_glVertex4xvOES)(const GLfixed *) = NULL;
  6957. static int Load_OES_fixed_point()
  6958. {
  6959. int numFailed = 0;
  6960. _ptrc_glAccumxOES = (void (CODEGEN_FUNCPTR *)(GLenum, GLfixed))IntGetProcAddress("glAccumxOES");
  6961. if(!_ptrc_glAccumxOES) numFailed++;
  6962. _ptrc_glAlphaFuncxOES = (void (CODEGEN_FUNCPTR *)(GLenum, GLfixed))IntGetProcAddress("glAlphaFuncxOES");
  6963. if(!_ptrc_glAlphaFuncxOES) numFailed++;
  6964. _ptrc_glBitmapxOES = (void (CODEGEN_FUNCPTR *)(GLsizei, GLsizei, GLfixed, GLfixed, GLfixed, GLfixed, const GLubyte *))IntGetProcAddress("glBitmapxOES");
  6965. if(!_ptrc_glBitmapxOES) numFailed++;
  6966. _ptrc_glBlendColorxOES = (void (CODEGEN_FUNCPTR *)(GLfixed, GLfixed, GLfixed, GLfixed))IntGetProcAddress("glBlendColorxOES");
  6967. if(!_ptrc_glBlendColorxOES) numFailed++;
  6968. _ptrc_glClearAccumxOES = (void (CODEGEN_FUNCPTR *)(GLfixed, GLfixed, GLfixed, GLfixed))IntGetProcAddress("glClearAccumxOES");
  6969. if(!_ptrc_glClearAccumxOES) numFailed++;
  6970. _ptrc_glClearColorxOES = (void (CODEGEN_FUNCPTR *)(GLfixed, GLfixed, GLfixed, GLfixed))IntGetProcAddress("glClearColorxOES");
  6971. if(!_ptrc_glClearColorxOES) numFailed++;
  6972. _ptrc_glClearDepthxOES = (void (CODEGEN_FUNCPTR *)(GLfixed))IntGetProcAddress("glClearDepthxOES");
  6973. if(!_ptrc_glClearDepthxOES) numFailed++;
  6974. _ptrc_glClipPlanexOES = (void (CODEGEN_FUNCPTR *)(GLenum, const GLfixed *))IntGetProcAddress("glClipPlanexOES");
  6975. if(!_ptrc_glClipPlanexOES) numFailed++;
  6976. _ptrc_glColor3xOES = (void (CODEGEN_FUNCPTR *)(GLfixed, GLfixed, GLfixed))IntGetProcAddress("glColor3xOES");
  6977. if(!_ptrc_glColor3xOES) numFailed++;
  6978. _ptrc_glColor3xvOES = (void (CODEGEN_FUNCPTR *)(const GLfixed *))IntGetProcAddress("glColor3xvOES");
  6979. if(!_ptrc_glColor3xvOES) numFailed++;
  6980. _ptrc_glColor4xOES = (void (CODEGEN_FUNCPTR *)(GLfixed, GLfixed, GLfixed, GLfixed))IntGetProcAddress("glColor4xOES");
  6981. if(!_ptrc_glColor4xOES) numFailed++;
  6982. _ptrc_glColor4xvOES = (void (CODEGEN_FUNCPTR *)(const GLfixed *))IntGetProcAddress("glColor4xvOES");
  6983. if(!_ptrc_glColor4xvOES) numFailed++;
  6984. _ptrc_glConvolutionParameterxOES = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLfixed))IntGetProcAddress("glConvolutionParameterxOES");
  6985. if(!_ptrc_glConvolutionParameterxOES) numFailed++;
  6986. _ptrc_glConvolutionParameterxvOES = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, const GLfixed *))IntGetProcAddress("glConvolutionParameterxvOES");
  6987. if(!_ptrc_glConvolutionParameterxvOES) numFailed++;
  6988. _ptrc_glDepthRangexOES = (void (CODEGEN_FUNCPTR *)(GLfixed, GLfixed))IntGetProcAddress("glDepthRangexOES");
  6989. if(!_ptrc_glDepthRangexOES) numFailed++;
  6990. _ptrc_glEvalCoord1xOES = (void (CODEGEN_FUNCPTR *)(GLfixed))IntGetProcAddress("glEvalCoord1xOES");
  6991. if(!_ptrc_glEvalCoord1xOES) numFailed++;
  6992. _ptrc_glEvalCoord1xvOES = (void (CODEGEN_FUNCPTR *)(const GLfixed *))IntGetProcAddress("glEvalCoord1xvOES");
  6993. if(!_ptrc_glEvalCoord1xvOES) numFailed++;
  6994. _ptrc_glEvalCoord2xOES = (void (CODEGEN_FUNCPTR *)(GLfixed, GLfixed))IntGetProcAddress("glEvalCoord2xOES");
  6995. if(!_ptrc_glEvalCoord2xOES) numFailed++;
  6996. _ptrc_glEvalCoord2xvOES = (void (CODEGEN_FUNCPTR *)(const GLfixed *))IntGetProcAddress("glEvalCoord2xvOES");
  6997. if(!_ptrc_glEvalCoord2xvOES) numFailed++;
  6998. _ptrc_glFeedbackBufferxOES = (void (CODEGEN_FUNCPTR *)(GLsizei, GLenum, const GLfixed *))IntGetProcAddress("glFeedbackBufferxOES");
  6999. if(!_ptrc_glFeedbackBufferxOES) numFailed++;
  7000. _ptrc_glFogxOES = (void (CODEGEN_FUNCPTR *)(GLenum, GLfixed))IntGetProcAddress("glFogxOES");
  7001. if(!_ptrc_glFogxOES) numFailed++;
  7002. _ptrc_glFogxvOES = (void (CODEGEN_FUNCPTR *)(GLenum, const GLfixed *))IntGetProcAddress("glFogxvOES");
  7003. if(!_ptrc_glFogxvOES) numFailed++;
  7004. _ptrc_glFrustumxOES = (void (CODEGEN_FUNCPTR *)(GLfixed, GLfixed, GLfixed, GLfixed, GLfixed, GLfixed))IntGetProcAddress("glFrustumxOES");
  7005. if(!_ptrc_glFrustumxOES) numFailed++;
  7006. _ptrc_glGetClipPlanexOES = (void (CODEGEN_FUNCPTR *)(GLenum, GLfixed *))IntGetProcAddress("glGetClipPlanexOES");
  7007. if(!_ptrc_glGetClipPlanexOES) numFailed++;
  7008. _ptrc_glGetConvolutionParameterxvOES = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLfixed *))IntGetProcAddress("glGetConvolutionParameterxvOES");
  7009. if(!_ptrc_glGetConvolutionParameterxvOES) numFailed++;
  7010. _ptrc_glGetFixedvOES = (void (CODEGEN_FUNCPTR *)(GLenum, GLfixed *))IntGetProcAddress("glGetFixedvOES");
  7011. if(!_ptrc_glGetFixedvOES) numFailed++;
  7012. _ptrc_glGetHistogramParameterxvOES = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLfixed *))IntGetProcAddress("glGetHistogramParameterxvOES");
  7013. if(!_ptrc_glGetHistogramParameterxvOES) numFailed++;
  7014. _ptrc_glGetLightxOES = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLfixed *))IntGetProcAddress("glGetLightxOES");
  7015. if(!_ptrc_glGetLightxOES) numFailed++;
  7016. _ptrc_glGetMapxvOES = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLfixed *))IntGetProcAddress("glGetMapxvOES");
  7017. if(!_ptrc_glGetMapxvOES) numFailed++;
  7018. _ptrc_glGetMaterialxOES = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLfixed))IntGetProcAddress("glGetMaterialxOES");
  7019. if(!_ptrc_glGetMaterialxOES) numFailed++;
  7020. _ptrc_glGetPixelMapxv = (void (CODEGEN_FUNCPTR *)(GLenum, GLint, GLfixed *))IntGetProcAddress("glGetPixelMapxv");
  7021. if(!_ptrc_glGetPixelMapxv) numFailed++;
  7022. _ptrc_glGetTexEnvxvOES = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLfixed *))IntGetProcAddress("glGetTexEnvxvOES");
  7023. if(!_ptrc_glGetTexEnvxvOES) numFailed++;
  7024. _ptrc_glGetTexGenxvOES = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLfixed *))IntGetProcAddress("glGetTexGenxvOES");
  7025. if(!_ptrc_glGetTexGenxvOES) numFailed++;
  7026. _ptrc_glGetTexLevelParameterxvOES = (void (CODEGEN_FUNCPTR *)(GLenum, GLint, GLenum, GLfixed *))IntGetProcAddress("glGetTexLevelParameterxvOES");
  7027. if(!_ptrc_glGetTexLevelParameterxvOES) numFailed++;
  7028. _ptrc_glGetTexParameterxvOES = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLfixed *))IntGetProcAddress("glGetTexParameterxvOES");
  7029. if(!_ptrc_glGetTexParameterxvOES) numFailed++;
  7030. _ptrc_glIndexxOES = (void (CODEGEN_FUNCPTR *)(GLfixed))IntGetProcAddress("glIndexxOES");
  7031. if(!_ptrc_glIndexxOES) numFailed++;
  7032. _ptrc_glIndexxvOES = (void (CODEGEN_FUNCPTR *)(const GLfixed *))IntGetProcAddress("glIndexxvOES");
  7033. if(!_ptrc_glIndexxvOES) numFailed++;
  7034. _ptrc_glLightModelxOES = (void (CODEGEN_FUNCPTR *)(GLenum, GLfixed))IntGetProcAddress("glLightModelxOES");
  7035. if(!_ptrc_glLightModelxOES) numFailed++;
  7036. _ptrc_glLightModelxvOES = (void (CODEGEN_FUNCPTR *)(GLenum, const GLfixed *))IntGetProcAddress("glLightModelxvOES");
  7037. if(!_ptrc_glLightModelxvOES) numFailed++;
  7038. _ptrc_glLightxOES = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLfixed))IntGetProcAddress("glLightxOES");
  7039. if(!_ptrc_glLightxOES) numFailed++;
  7040. _ptrc_glLightxvOES = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, const GLfixed *))IntGetProcAddress("glLightxvOES");
  7041. if(!_ptrc_glLightxvOES) numFailed++;
  7042. _ptrc_glLineWidthxOES = (void (CODEGEN_FUNCPTR *)(GLfixed))IntGetProcAddress("glLineWidthxOES");
  7043. if(!_ptrc_glLineWidthxOES) numFailed++;
  7044. _ptrc_glLoadMatrixxOES = (void (CODEGEN_FUNCPTR *)(const GLfixed *))IntGetProcAddress("glLoadMatrixxOES");
  7045. if(!_ptrc_glLoadMatrixxOES) numFailed++;
  7046. _ptrc_glLoadTransposeMatrixxOES = (void (CODEGEN_FUNCPTR *)(const GLfixed *))IntGetProcAddress("glLoadTransposeMatrixxOES");
  7047. if(!_ptrc_glLoadTransposeMatrixxOES) numFailed++;
  7048. _ptrc_glMap1xOES = (void (CODEGEN_FUNCPTR *)(GLenum, GLfixed, GLfixed, GLint, GLint, GLfixed))IntGetProcAddress("glMap1xOES");
  7049. if(!_ptrc_glMap1xOES) numFailed++;
  7050. _ptrc_glMap2xOES = (void (CODEGEN_FUNCPTR *)(GLenum, GLfixed, GLfixed, GLint, GLint, GLfixed, GLfixed, GLint, GLint, GLfixed))IntGetProcAddress("glMap2xOES");
  7051. if(!_ptrc_glMap2xOES) numFailed++;
  7052. _ptrc_glMapGrid1xOES = (void (CODEGEN_FUNCPTR *)(GLint, GLfixed, GLfixed))IntGetProcAddress("glMapGrid1xOES");
  7053. if(!_ptrc_glMapGrid1xOES) numFailed++;
  7054. _ptrc_glMapGrid2xOES = (void (CODEGEN_FUNCPTR *)(GLint, GLfixed, GLfixed, GLfixed, GLfixed))IntGetProcAddress("glMapGrid2xOES");
  7055. if(!_ptrc_glMapGrid2xOES) numFailed++;
  7056. _ptrc_glMaterialxOES = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLfixed))IntGetProcAddress("glMaterialxOES");
  7057. if(!_ptrc_glMaterialxOES) numFailed++;
  7058. _ptrc_glMaterialxvOES = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, const GLfixed *))IntGetProcAddress("glMaterialxvOES");
  7059. if(!_ptrc_glMaterialxvOES) numFailed++;
  7060. _ptrc_glMultMatrixxOES = (void (CODEGEN_FUNCPTR *)(const GLfixed *))IntGetProcAddress("glMultMatrixxOES");
  7061. if(!_ptrc_glMultMatrixxOES) numFailed++;
  7062. _ptrc_glMultTransposeMatrixxOES = (void (CODEGEN_FUNCPTR *)(const GLfixed *))IntGetProcAddress("glMultTransposeMatrixxOES");
  7063. if(!_ptrc_glMultTransposeMatrixxOES) numFailed++;
  7064. _ptrc_glMultiTexCoord1xOES = (void (CODEGEN_FUNCPTR *)(GLenum, GLfixed))IntGetProcAddress("glMultiTexCoord1xOES");
  7065. if(!_ptrc_glMultiTexCoord1xOES) numFailed++;
  7066. _ptrc_glMultiTexCoord1xvOES = (void (CODEGEN_FUNCPTR *)(GLenum, const GLfixed *))IntGetProcAddress("glMultiTexCoord1xvOES");
  7067. if(!_ptrc_glMultiTexCoord1xvOES) numFailed++;
  7068. _ptrc_glMultiTexCoord2xOES = (void (CODEGEN_FUNCPTR *)(GLenum, GLfixed, GLfixed))IntGetProcAddress("glMultiTexCoord2xOES");
  7069. if(!_ptrc_glMultiTexCoord2xOES) numFailed++;
  7070. _ptrc_glMultiTexCoord2xvOES = (void (CODEGEN_FUNCPTR *)(GLenum, const GLfixed *))IntGetProcAddress("glMultiTexCoord2xvOES");
  7071. if(!_ptrc_glMultiTexCoord2xvOES) numFailed++;
  7072. _ptrc_glMultiTexCoord3xOES = (void (CODEGEN_FUNCPTR *)(GLenum, GLfixed, GLfixed, GLfixed))IntGetProcAddress("glMultiTexCoord3xOES");
  7073. if(!_ptrc_glMultiTexCoord3xOES) numFailed++;
  7074. _ptrc_glMultiTexCoord3xvOES = (void (CODEGEN_FUNCPTR *)(GLenum, const GLfixed *))IntGetProcAddress("glMultiTexCoord3xvOES");
  7075. if(!_ptrc_glMultiTexCoord3xvOES) numFailed++;
  7076. _ptrc_glMultiTexCoord4xOES = (void (CODEGEN_FUNCPTR *)(GLenum, GLfixed, GLfixed, GLfixed, GLfixed))IntGetProcAddress("glMultiTexCoord4xOES");
  7077. if(!_ptrc_glMultiTexCoord4xOES) numFailed++;
  7078. _ptrc_glMultiTexCoord4xvOES = (void (CODEGEN_FUNCPTR *)(GLenum, const GLfixed *))IntGetProcAddress("glMultiTexCoord4xvOES");
  7079. if(!_ptrc_glMultiTexCoord4xvOES) numFailed++;
  7080. _ptrc_glNormal3xOES = (void (CODEGEN_FUNCPTR *)(GLfixed, GLfixed, GLfixed))IntGetProcAddress("glNormal3xOES");
  7081. if(!_ptrc_glNormal3xOES) numFailed++;
  7082. _ptrc_glNormal3xvOES = (void (CODEGEN_FUNCPTR *)(const GLfixed *))IntGetProcAddress("glNormal3xvOES");
  7083. if(!_ptrc_glNormal3xvOES) numFailed++;
  7084. _ptrc_glOrthoxOES = (void (CODEGEN_FUNCPTR *)(GLfixed, GLfixed, GLfixed, GLfixed, GLfixed, GLfixed))IntGetProcAddress("glOrthoxOES");
  7085. if(!_ptrc_glOrthoxOES) numFailed++;
  7086. _ptrc_glPassThroughxOES = (void (CODEGEN_FUNCPTR *)(GLfixed))IntGetProcAddress("glPassThroughxOES");
  7087. if(!_ptrc_glPassThroughxOES) numFailed++;
  7088. _ptrc_glPixelMapx = (void (CODEGEN_FUNCPTR *)(GLenum, GLint, const GLfixed *))IntGetProcAddress("glPixelMapx");
  7089. if(!_ptrc_glPixelMapx) numFailed++;
  7090. _ptrc_glPixelStorex = (void (CODEGEN_FUNCPTR *)(GLenum, GLfixed))IntGetProcAddress("glPixelStorex");
  7091. if(!_ptrc_glPixelStorex) numFailed++;
  7092. _ptrc_glPixelTransferxOES = (void (CODEGEN_FUNCPTR *)(GLenum, GLfixed))IntGetProcAddress("glPixelTransferxOES");
  7093. if(!_ptrc_glPixelTransferxOES) numFailed++;
  7094. _ptrc_glPixelZoomxOES = (void (CODEGEN_FUNCPTR *)(GLfixed, GLfixed))IntGetProcAddress("glPixelZoomxOES");
  7095. if(!_ptrc_glPixelZoomxOES) numFailed++;
  7096. _ptrc_glPointParameterxvOES = (void (CODEGEN_FUNCPTR *)(GLenum, const GLfixed *))IntGetProcAddress("glPointParameterxvOES");
  7097. if(!_ptrc_glPointParameterxvOES) numFailed++;
  7098. _ptrc_glPointSizexOES = (void (CODEGEN_FUNCPTR *)(GLfixed))IntGetProcAddress("glPointSizexOES");
  7099. if(!_ptrc_glPointSizexOES) numFailed++;
  7100. _ptrc_glPolygonOffsetxOES = (void (CODEGEN_FUNCPTR *)(GLfixed, GLfixed))IntGetProcAddress("glPolygonOffsetxOES");
  7101. if(!_ptrc_glPolygonOffsetxOES) numFailed++;
  7102. _ptrc_glPrioritizeTexturesxOES = (void (CODEGEN_FUNCPTR *)(GLsizei, const GLuint *, const GLfixed *))IntGetProcAddress("glPrioritizeTexturesxOES");
  7103. if(!_ptrc_glPrioritizeTexturesxOES) numFailed++;
  7104. _ptrc_glRasterPos2xOES = (void (CODEGEN_FUNCPTR *)(GLfixed, GLfixed))IntGetProcAddress("glRasterPos2xOES");
  7105. if(!_ptrc_glRasterPos2xOES) numFailed++;
  7106. _ptrc_glRasterPos2xvOES = (void (CODEGEN_FUNCPTR *)(const GLfixed *))IntGetProcAddress("glRasterPos2xvOES");
  7107. if(!_ptrc_glRasterPos2xvOES) numFailed++;
  7108. _ptrc_glRasterPos3xOES = (void (CODEGEN_FUNCPTR *)(GLfixed, GLfixed, GLfixed))IntGetProcAddress("glRasterPos3xOES");
  7109. if(!_ptrc_glRasterPos3xOES) numFailed++;
  7110. _ptrc_glRasterPos3xvOES = (void (CODEGEN_FUNCPTR *)(const GLfixed *))IntGetProcAddress("glRasterPos3xvOES");
  7111. if(!_ptrc_glRasterPos3xvOES) numFailed++;
  7112. _ptrc_glRasterPos4xOES = (void (CODEGEN_FUNCPTR *)(GLfixed, GLfixed, GLfixed, GLfixed))IntGetProcAddress("glRasterPos4xOES");
  7113. if(!_ptrc_glRasterPos4xOES) numFailed++;
  7114. _ptrc_glRasterPos4xvOES = (void (CODEGEN_FUNCPTR *)(const GLfixed *))IntGetProcAddress("glRasterPos4xvOES");
  7115. if(!_ptrc_glRasterPos4xvOES) numFailed++;
  7116. _ptrc_glRectxOES = (void (CODEGEN_FUNCPTR *)(GLfixed, GLfixed, GLfixed, GLfixed))IntGetProcAddress("glRectxOES");
  7117. if(!_ptrc_glRectxOES) numFailed++;
  7118. _ptrc_glRectxvOES = (void (CODEGEN_FUNCPTR *)(const GLfixed *, const GLfixed *))IntGetProcAddress("glRectxvOES");
  7119. if(!_ptrc_glRectxvOES) numFailed++;
  7120. _ptrc_glRotatexOES = (void (CODEGEN_FUNCPTR *)(GLfixed, GLfixed, GLfixed, GLfixed))IntGetProcAddress("glRotatexOES");
  7121. if(!_ptrc_glRotatexOES) numFailed++;
  7122. _ptrc_glSampleCoverageOES = (void (CODEGEN_FUNCPTR *)(GLfixed, GLboolean))IntGetProcAddress("glSampleCoverageOES");
  7123. if(!_ptrc_glSampleCoverageOES) numFailed++;
  7124. _ptrc_glScalexOES = (void (CODEGEN_FUNCPTR *)(GLfixed, GLfixed, GLfixed))IntGetProcAddress("glScalexOES");
  7125. if(!_ptrc_glScalexOES) numFailed++;
  7126. _ptrc_glTexCoord1xOES = (void (CODEGEN_FUNCPTR *)(GLfixed))IntGetProcAddress("glTexCoord1xOES");
  7127. if(!_ptrc_glTexCoord1xOES) numFailed++;
  7128. _ptrc_glTexCoord1xvOES = (void (CODEGEN_FUNCPTR *)(const GLfixed *))IntGetProcAddress("glTexCoord1xvOES");
  7129. if(!_ptrc_glTexCoord1xvOES) numFailed++;
  7130. _ptrc_glTexCoord2xOES = (void (CODEGEN_FUNCPTR *)(GLfixed, GLfixed))IntGetProcAddress("glTexCoord2xOES");
  7131. if(!_ptrc_glTexCoord2xOES) numFailed++;
  7132. _ptrc_glTexCoord2xvOES = (void (CODEGEN_FUNCPTR *)(const GLfixed *))IntGetProcAddress("glTexCoord2xvOES");
  7133. if(!_ptrc_glTexCoord2xvOES) numFailed++;
  7134. _ptrc_glTexCoord3xOES = (void (CODEGEN_FUNCPTR *)(GLfixed, GLfixed, GLfixed))IntGetProcAddress("glTexCoord3xOES");
  7135. if(!_ptrc_glTexCoord3xOES) numFailed++;
  7136. _ptrc_glTexCoord3xvOES = (void (CODEGEN_FUNCPTR *)(const GLfixed *))IntGetProcAddress("glTexCoord3xvOES");
  7137. if(!_ptrc_glTexCoord3xvOES) numFailed++;
  7138. _ptrc_glTexCoord4xOES = (void (CODEGEN_FUNCPTR *)(GLfixed, GLfixed, GLfixed, GLfixed))IntGetProcAddress("glTexCoord4xOES");
  7139. if(!_ptrc_glTexCoord4xOES) numFailed++;
  7140. _ptrc_glTexCoord4xvOES = (void (CODEGEN_FUNCPTR *)(const GLfixed *))IntGetProcAddress("glTexCoord4xvOES");
  7141. if(!_ptrc_glTexCoord4xvOES) numFailed++;
  7142. _ptrc_glTexEnvxOES = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLfixed))IntGetProcAddress("glTexEnvxOES");
  7143. if(!_ptrc_glTexEnvxOES) numFailed++;
  7144. _ptrc_glTexEnvxvOES = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, const GLfixed *))IntGetProcAddress("glTexEnvxvOES");
  7145. if(!_ptrc_glTexEnvxvOES) numFailed++;
  7146. _ptrc_glTexGenxOES = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLfixed))IntGetProcAddress("glTexGenxOES");
  7147. if(!_ptrc_glTexGenxOES) numFailed++;
  7148. _ptrc_glTexGenxvOES = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, const GLfixed *))IntGetProcAddress("glTexGenxvOES");
  7149. if(!_ptrc_glTexGenxvOES) numFailed++;
  7150. _ptrc_glTexParameterxOES = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLfixed))IntGetProcAddress("glTexParameterxOES");
  7151. if(!_ptrc_glTexParameterxOES) numFailed++;
  7152. _ptrc_glTexParameterxvOES = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, const GLfixed *))IntGetProcAddress("glTexParameterxvOES");
  7153. if(!_ptrc_glTexParameterxvOES) numFailed++;
  7154. _ptrc_glTranslatexOES = (void (CODEGEN_FUNCPTR *)(GLfixed, GLfixed, GLfixed))IntGetProcAddress("glTranslatexOES");
  7155. if(!_ptrc_glTranslatexOES) numFailed++;
  7156. _ptrc_glVertex2xOES = (void (CODEGEN_FUNCPTR *)(GLfixed))IntGetProcAddress("glVertex2xOES");
  7157. if(!_ptrc_glVertex2xOES) numFailed++;
  7158. _ptrc_glVertex2xvOES = (void (CODEGEN_FUNCPTR *)(const GLfixed *))IntGetProcAddress("glVertex2xvOES");
  7159. if(!_ptrc_glVertex2xvOES) numFailed++;
  7160. _ptrc_glVertex3xOES = (void (CODEGEN_FUNCPTR *)(GLfixed, GLfixed))IntGetProcAddress("glVertex3xOES");
  7161. if(!_ptrc_glVertex3xOES) numFailed++;
  7162. _ptrc_glVertex3xvOES = (void (CODEGEN_FUNCPTR *)(const GLfixed *))IntGetProcAddress("glVertex3xvOES");
  7163. if(!_ptrc_glVertex3xvOES) numFailed++;
  7164. _ptrc_glVertex4xOES = (void (CODEGEN_FUNCPTR *)(GLfixed, GLfixed, GLfixed))IntGetProcAddress("glVertex4xOES");
  7165. if(!_ptrc_glVertex4xOES) numFailed++;
  7166. _ptrc_glVertex4xvOES = (void (CODEGEN_FUNCPTR *)(const GLfixed *))IntGetProcAddress("glVertex4xvOES");
  7167. if(!_ptrc_glVertex4xvOES) numFailed++;
  7168. return numFailed;
  7169. }
  7170. GLbitfield (CODEGEN_FUNCPTR *_ptrc_glQueryMatrixxOES)(GLfixed *, GLint *) = NULL;
  7171. static int Load_OES_query_matrix()
  7172. {
  7173. int numFailed = 0;
  7174. _ptrc_glQueryMatrixxOES = (GLbitfield (CODEGEN_FUNCPTR *)(GLfixed *, GLint *))IntGetProcAddress("glQueryMatrixxOES");
  7175. if(!_ptrc_glQueryMatrixxOES) numFailed++;
  7176. return numFailed;
  7177. }
  7178. void (CODEGEN_FUNCPTR *_ptrc_glClearDepthfOES)(GLclampf) = NULL;
  7179. void (CODEGEN_FUNCPTR *_ptrc_glClipPlanefOES)(GLenum, const GLfloat *) = NULL;
  7180. void (CODEGEN_FUNCPTR *_ptrc_glDepthRangefOES)(GLclampf, GLclampf) = NULL;
  7181. void (CODEGEN_FUNCPTR *_ptrc_glFrustumfOES)(GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat) = NULL;
  7182. void (CODEGEN_FUNCPTR *_ptrc_glGetClipPlanefOES)(GLenum, GLfloat *) = NULL;
  7183. void (CODEGEN_FUNCPTR *_ptrc_glOrthofOES)(GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat) = NULL;
  7184. static int Load_OES_single_precision()
  7185. {
  7186. int numFailed = 0;
  7187. _ptrc_glClearDepthfOES = (void (CODEGEN_FUNCPTR *)(GLclampf))IntGetProcAddress("glClearDepthfOES");
  7188. if(!_ptrc_glClearDepthfOES) numFailed++;
  7189. _ptrc_glClipPlanefOES = (void (CODEGEN_FUNCPTR *)(GLenum, const GLfloat *))IntGetProcAddress("glClipPlanefOES");
  7190. if(!_ptrc_glClipPlanefOES) numFailed++;
  7191. _ptrc_glDepthRangefOES = (void (CODEGEN_FUNCPTR *)(GLclampf, GLclampf))IntGetProcAddress("glDepthRangefOES");
  7192. if(!_ptrc_glDepthRangefOES) numFailed++;
  7193. _ptrc_glFrustumfOES = (void (CODEGEN_FUNCPTR *)(GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat))IntGetProcAddress("glFrustumfOES");
  7194. if(!_ptrc_glFrustumfOES) numFailed++;
  7195. _ptrc_glGetClipPlanefOES = (void (CODEGEN_FUNCPTR *)(GLenum, GLfloat *))IntGetProcAddress("glGetClipPlanefOES");
  7196. if(!_ptrc_glGetClipPlanefOES) numFailed++;
  7197. _ptrc_glOrthofOES = (void (CODEGEN_FUNCPTR *)(GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat))IntGetProcAddress("glOrthofOES");
  7198. if(!_ptrc_glOrthofOES) numFailed++;
  7199. return numFailed;
  7200. }
  7201. void (CODEGEN_FUNCPTR *_ptrc_glHintPGI)(GLenum, GLint) = NULL;
  7202. static int Load_PGI_misc_hints()
  7203. {
  7204. int numFailed = 0;
  7205. _ptrc_glHintPGI = (void (CODEGEN_FUNCPTR *)(GLenum, GLint))IntGetProcAddress("glHintPGI");
  7206. if(!_ptrc_glHintPGI) numFailed++;
  7207. return numFailed;
  7208. }
  7209. void (CODEGEN_FUNCPTR *_ptrc_glDetailTexFuncSGIS)(GLenum, GLsizei, const GLfloat *) = NULL;
  7210. void (CODEGEN_FUNCPTR *_ptrc_glGetDetailTexFuncSGIS)(GLenum, GLfloat *) = NULL;
  7211. static int Load_SGIS_detail_texture()
  7212. {
  7213. int numFailed = 0;
  7214. _ptrc_glDetailTexFuncSGIS = (void (CODEGEN_FUNCPTR *)(GLenum, GLsizei, const GLfloat *))IntGetProcAddress("glDetailTexFuncSGIS");
  7215. if(!_ptrc_glDetailTexFuncSGIS) numFailed++;
  7216. _ptrc_glGetDetailTexFuncSGIS = (void (CODEGEN_FUNCPTR *)(GLenum, GLfloat *))IntGetProcAddress("glGetDetailTexFuncSGIS");
  7217. if(!_ptrc_glGetDetailTexFuncSGIS) numFailed++;
  7218. return numFailed;
  7219. }
  7220. void (CODEGEN_FUNCPTR *_ptrc_glFogFuncSGIS)(GLsizei, const GLfloat *) = NULL;
  7221. void (CODEGEN_FUNCPTR *_ptrc_glGetFogFuncSGIS)(GLfloat *) = NULL;
  7222. static int Load_SGIS_fog_function()
  7223. {
  7224. int numFailed = 0;
  7225. _ptrc_glFogFuncSGIS = (void (CODEGEN_FUNCPTR *)(GLsizei, const GLfloat *))IntGetProcAddress("glFogFuncSGIS");
  7226. if(!_ptrc_glFogFuncSGIS) numFailed++;
  7227. _ptrc_glGetFogFuncSGIS = (void (CODEGEN_FUNCPTR *)(GLfloat *))IntGetProcAddress("glGetFogFuncSGIS");
  7228. if(!_ptrc_glGetFogFuncSGIS) numFailed++;
  7229. return numFailed;
  7230. }
  7231. void (CODEGEN_FUNCPTR *_ptrc_glSampleMaskSGIS)(GLclampf, GLboolean) = NULL;
  7232. void (CODEGEN_FUNCPTR *_ptrc_glSamplePatternSGIS)(GLenum) = NULL;
  7233. static int Load_SGIS_multisample()
  7234. {
  7235. int numFailed = 0;
  7236. _ptrc_glSampleMaskSGIS = (void (CODEGEN_FUNCPTR *)(GLclampf, GLboolean))IntGetProcAddress("glSampleMaskSGIS");
  7237. if(!_ptrc_glSampleMaskSGIS) numFailed++;
  7238. _ptrc_glSamplePatternSGIS = (void (CODEGEN_FUNCPTR *)(GLenum))IntGetProcAddress("glSamplePatternSGIS");
  7239. if(!_ptrc_glSamplePatternSGIS) numFailed++;
  7240. return numFailed;
  7241. }
  7242. void (CODEGEN_FUNCPTR *_ptrc_glGetPixelTexGenParameterfvSGIS)(GLenum, GLfloat *) = NULL;
  7243. void (CODEGEN_FUNCPTR *_ptrc_glGetPixelTexGenParameterivSGIS)(GLenum, GLint *) = NULL;
  7244. void (CODEGEN_FUNCPTR *_ptrc_glPixelTexGenParameterfSGIS)(GLenum, GLfloat) = NULL;
  7245. void (CODEGEN_FUNCPTR *_ptrc_glPixelTexGenParameterfvSGIS)(GLenum, const GLfloat *) = NULL;
  7246. void (CODEGEN_FUNCPTR *_ptrc_glPixelTexGenParameteriSGIS)(GLenum, GLint) = NULL;
  7247. void (CODEGEN_FUNCPTR *_ptrc_glPixelTexGenParameterivSGIS)(GLenum, const GLint *) = NULL;
  7248. static int Load_SGIS_pixel_texture()
  7249. {
  7250. int numFailed = 0;
  7251. _ptrc_glGetPixelTexGenParameterfvSGIS = (void (CODEGEN_FUNCPTR *)(GLenum, GLfloat *))IntGetProcAddress("glGetPixelTexGenParameterfvSGIS");
  7252. if(!_ptrc_glGetPixelTexGenParameterfvSGIS) numFailed++;
  7253. _ptrc_glGetPixelTexGenParameterivSGIS = (void (CODEGEN_FUNCPTR *)(GLenum, GLint *))IntGetProcAddress("glGetPixelTexGenParameterivSGIS");
  7254. if(!_ptrc_glGetPixelTexGenParameterivSGIS) numFailed++;
  7255. _ptrc_glPixelTexGenParameterfSGIS = (void (CODEGEN_FUNCPTR *)(GLenum, GLfloat))IntGetProcAddress("glPixelTexGenParameterfSGIS");
  7256. if(!_ptrc_glPixelTexGenParameterfSGIS) numFailed++;
  7257. _ptrc_glPixelTexGenParameterfvSGIS = (void (CODEGEN_FUNCPTR *)(GLenum, const GLfloat *))IntGetProcAddress("glPixelTexGenParameterfvSGIS");
  7258. if(!_ptrc_glPixelTexGenParameterfvSGIS) numFailed++;
  7259. _ptrc_glPixelTexGenParameteriSGIS = (void (CODEGEN_FUNCPTR *)(GLenum, GLint))IntGetProcAddress("glPixelTexGenParameteriSGIS");
  7260. if(!_ptrc_glPixelTexGenParameteriSGIS) numFailed++;
  7261. _ptrc_glPixelTexGenParameterivSGIS = (void (CODEGEN_FUNCPTR *)(GLenum, const GLint *))IntGetProcAddress("glPixelTexGenParameterivSGIS");
  7262. if(!_ptrc_glPixelTexGenParameterivSGIS) numFailed++;
  7263. return numFailed;
  7264. }
  7265. void (CODEGEN_FUNCPTR *_ptrc_glPointParameterfSGIS)(GLenum, GLfloat) = NULL;
  7266. void (CODEGEN_FUNCPTR *_ptrc_glPointParameterfvSGIS)(GLenum, const GLfloat *) = NULL;
  7267. static int Load_SGIS_point_parameters()
  7268. {
  7269. int numFailed = 0;
  7270. _ptrc_glPointParameterfSGIS = (void (CODEGEN_FUNCPTR *)(GLenum, GLfloat))IntGetProcAddress("glPointParameterfSGIS");
  7271. if(!_ptrc_glPointParameterfSGIS) numFailed++;
  7272. _ptrc_glPointParameterfvSGIS = (void (CODEGEN_FUNCPTR *)(GLenum, const GLfloat *))IntGetProcAddress("glPointParameterfvSGIS");
  7273. if(!_ptrc_glPointParameterfvSGIS) numFailed++;
  7274. return numFailed;
  7275. }
  7276. void (CODEGEN_FUNCPTR *_ptrc_glGetSharpenTexFuncSGIS)(GLenum, GLfloat *) = NULL;
  7277. void (CODEGEN_FUNCPTR *_ptrc_glSharpenTexFuncSGIS)(GLenum, GLsizei, const GLfloat *) = NULL;
  7278. static int Load_SGIS_sharpen_texture()
  7279. {
  7280. int numFailed = 0;
  7281. _ptrc_glGetSharpenTexFuncSGIS = (void (CODEGEN_FUNCPTR *)(GLenum, GLfloat *))IntGetProcAddress("glGetSharpenTexFuncSGIS");
  7282. if(!_ptrc_glGetSharpenTexFuncSGIS) numFailed++;
  7283. _ptrc_glSharpenTexFuncSGIS = (void (CODEGEN_FUNCPTR *)(GLenum, GLsizei, const GLfloat *))IntGetProcAddress("glSharpenTexFuncSGIS");
  7284. if(!_ptrc_glSharpenTexFuncSGIS) numFailed++;
  7285. return numFailed;
  7286. }
  7287. void (CODEGEN_FUNCPTR *_ptrc_glTexImage4DSGIS)(GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *) = NULL;
  7288. void (CODEGEN_FUNCPTR *_ptrc_glTexSubImage4DSGIS)(GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *) = NULL;
  7289. static int Load_SGIS_texture4D()
  7290. {
  7291. int numFailed = 0;
  7292. _ptrc_glTexImage4DSGIS = (void (CODEGEN_FUNCPTR *)(GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *))IntGetProcAddress("glTexImage4DSGIS");
  7293. if(!_ptrc_glTexImage4DSGIS) numFailed++;
  7294. _ptrc_glTexSubImage4DSGIS = (void (CODEGEN_FUNCPTR *)(GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *))IntGetProcAddress("glTexSubImage4DSGIS");
  7295. if(!_ptrc_glTexSubImage4DSGIS) numFailed++;
  7296. return numFailed;
  7297. }
  7298. void (CODEGEN_FUNCPTR *_ptrc_glTextureColorMaskSGIS)(GLboolean, GLboolean, GLboolean, GLboolean) = NULL;
  7299. static int Load_SGIS_texture_color_mask()
  7300. {
  7301. int numFailed = 0;
  7302. _ptrc_glTextureColorMaskSGIS = (void (CODEGEN_FUNCPTR *)(GLboolean, GLboolean, GLboolean, GLboolean))IntGetProcAddress("glTextureColorMaskSGIS");
  7303. if(!_ptrc_glTextureColorMaskSGIS) numFailed++;
  7304. return numFailed;
  7305. }
  7306. void (CODEGEN_FUNCPTR *_ptrc_glGetTexFilterFuncSGIS)(GLenum, GLenum, GLfloat *) = NULL;
  7307. void (CODEGEN_FUNCPTR *_ptrc_glTexFilterFuncSGIS)(GLenum, GLenum, GLsizei, const GLfloat *) = NULL;
  7308. static int Load_SGIS_texture_filter4()
  7309. {
  7310. int numFailed = 0;
  7311. _ptrc_glGetTexFilterFuncSGIS = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLfloat *))IntGetProcAddress("glGetTexFilterFuncSGIS");
  7312. if(!_ptrc_glGetTexFilterFuncSGIS) numFailed++;
  7313. _ptrc_glTexFilterFuncSGIS = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLsizei, const GLfloat *))IntGetProcAddress("glTexFilterFuncSGIS");
  7314. if(!_ptrc_glTexFilterFuncSGIS) numFailed++;
  7315. return numFailed;
  7316. }
  7317. void (CODEGEN_FUNCPTR *_ptrc_glAsyncMarkerSGIX)(GLuint) = NULL;
  7318. void (CODEGEN_FUNCPTR *_ptrc_glDeleteAsyncMarkersSGIX)(GLuint, GLsizei) = NULL;
  7319. GLint (CODEGEN_FUNCPTR *_ptrc_glFinishAsyncSGIX)(GLuint *) = NULL;
  7320. GLuint (CODEGEN_FUNCPTR *_ptrc_glGenAsyncMarkersSGIX)(GLsizei) = NULL;
  7321. GLboolean (CODEGEN_FUNCPTR *_ptrc_glIsAsyncMarkerSGIX)(GLuint) = NULL;
  7322. GLint (CODEGEN_FUNCPTR *_ptrc_glPollAsyncSGIX)(GLuint *) = NULL;
  7323. static int Load_SGIX_async()
  7324. {
  7325. int numFailed = 0;
  7326. _ptrc_glAsyncMarkerSGIX = (void (CODEGEN_FUNCPTR *)(GLuint))IntGetProcAddress("glAsyncMarkerSGIX");
  7327. if(!_ptrc_glAsyncMarkerSGIX) numFailed++;
  7328. _ptrc_glDeleteAsyncMarkersSGIX = (void (CODEGEN_FUNCPTR *)(GLuint, GLsizei))IntGetProcAddress("glDeleteAsyncMarkersSGIX");
  7329. if(!_ptrc_glDeleteAsyncMarkersSGIX) numFailed++;
  7330. _ptrc_glFinishAsyncSGIX = (GLint (CODEGEN_FUNCPTR *)(GLuint *))IntGetProcAddress("glFinishAsyncSGIX");
  7331. if(!_ptrc_glFinishAsyncSGIX) numFailed++;
  7332. _ptrc_glGenAsyncMarkersSGIX = (GLuint (CODEGEN_FUNCPTR *)(GLsizei))IntGetProcAddress("glGenAsyncMarkersSGIX");
  7333. if(!_ptrc_glGenAsyncMarkersSGIX) numFailed++;
  7334. _ptrc_glIsAsyncMarkerSGIX = (GLboolean (CODEGEN_FUNCPTR *)(GLuint))IntGetProcAddress("glIsAsyncMarkerSGIX");
  7335. if(!_ptrc_glIsAsyncMarkerSGIX) numFailed++;
  7336. _ptrc_glPollAsyncSGIX = (GLint (CODEGEN_FUNCPTR *)(GLuint *))IntGetProcAddress("glPollAsyncSGIX");
  7337. if(!_ptrc_glPollAsyncSGIX) numFailed++;
  7338. return numFailed;
  7339. }
  7340. void (CODEGEN_FUNCPTR *_ptrc_glFlushRasterSGIX)() = NULL;
  7341. static int Load_SGIX_flush_raster()
  7342. {
  7343. int numFailed = 0;
  7344. _ptrc_glFlushRasterSGIX = (void (CODEGEN_FUNCPTR *)())IntGetProcAddress("glFlushRasterSGIX");
  7345. if(!_ptrc_glFlushRasterSGIX) numFailed++;
  7346. return numFailed;
  7347. }
  7348. void (CODEGEN_FUNCPTR *_ptrc_glFragmentColorMaterialSGIX)(GLenum, GLenum) = NULL;
  7349. void (CODEGEN_FUNCPTR *_ptrc_glFragmentLightModelfSGIX)(GLenum, GLfloat) = NULL;
  7350. void (CODEGEN_FUNCPTR *_ptrc_glFragmentLightModelfvSGIX)(GLenum, const GLfloat *) = NULL;
  7351. void (CODEGEN_FUNCPTR *_ptrc_glFragmentLightModeliSGIX)(GLenum, GLint) = NULL;
  7352. void (CODEGEN_FUNCPTR *_ptrc_glFragmentLightModelivSGIX)(GLenum, const GLint *) = NULL;
  7353. void (CODEGEN_FUNCPTR *_ptrc_glFragmentLightfSGIX)(GLenum, GLenum, GLfloat) = NULL;
  7354. void (CODEGEN_FUNCPTR *_ptrc_glFragmentLightfvSGIX)(GLenum, GLenum, const GLfloat *) = NULL;
  7355. void (CODEGEN_FUNCPTR *_ptrc_glFragmentLightiSGIX)(GLenum, GLenum, GLint) = NULL;
  7356. void (CODEGEN_FUNCPTR *_ptrc_glFragmentLightivSGIX)(GLenum, GLenum, const GLint *) = NULL;
  7357. void (CODEGEN_FUNCPTR *_ptrc_glFragmentMaterialfSGIX)(GLenum, GLenum, GLfloat) = NULL;
  7358. void (CODEGEN_FUNCPTR *_ptrc_glFragmentMaterialfvSGIX)(GLenum, GLenum, const GLfloat *) = NULL;
  7359. void (CODEGEN_FUNCPTR *_ptrc_glFragmentMaterialiSGIX)(GLenum, GLenum, GLint) = NULL;
  7360. void (CODEGEN_FUNCPTR *_ptrc_glFragmentMaterialivSGIX)(GLenum, GLenum, const GLint *) = NULL;
  7361. void (CODEGEN_FUNCPTR *_ptrc_glGetFragmentLightfvSGIX)(GLenum, GLenum, GLfloat *) = NULL;
  7362. void (CODEGEN_FUNCPTR *_ptrc_glGetFragmentLightivSGIX)(GLenum, GLenum, GLint *) = NULL;
  7363. void (CODEGEN_FUNCPTR *_ptrc_glGetFragmentMaterialfvSGIX)(GLenum, GLenum, GLfloat *) = NULL;
  7364. void (CODEGEN_FUNCPTR *_ptrc_glGetFragmentMaterialivSGIX)(GLenum, GLenum, GLint *) = NULL;
  7365. void (CODEGEN_FUNCPTR *_ptrc_glLightEnviSGIX)(GLenum, GLint) = NULL;
  7366. static int Load_SGIX_fragment_lighting()
  7367. {
  7368. int numFailed = 0;
  7369. _ptrc_glFragmentColorMaterialSGIX = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum))IntGetProcAddress("glFragmentColorMaterialSGIX");
  7370. if(!_ptrc_glFragmentColorMaterialSGIX) numFailed++;
  7371. _ptrc_glFragmentLightModelfSGIX = (void (CODEGEN_FUNCPTR *)(GLenum, GLfloat))IntGetProcAddress("glFragmentLightModelfSGIX");
  7372. if(!_ptrc_glFragmentLightModelfSGIX) numFailed++;
  7373. _ptrc_glFragmentLightModelfvSGIX = (void (CODEGEN_FUNCPTR *)(GLenum, const GLfloat *))IntGetProcAddress("glFragmentLightModelfvSGIX");
  7374. if(!_ptrc_glFragmentLightModelfvSGIX) numFailed++;
  7375. _ptrc_glFragmentLightModeliSGIX = (void (CODEGEN_FUNCPTR *)(GLenum, GLint))IntGetProcAddress("glFragmentLightModeliSGIX");
  7376. if(!_ptrc_glFragmentLightModeliSGIX) numFailed++;
  7377. _ptrc_glFragmentLightModelivSGIX = (void (CODEGEN_FUNCPTR *)(GLenum, const GLint *))IntGetProcAddress("glFragmentLightModelivSGIX");
  7378. if(!_ptrc_glFragmentLightModelivSGIX) numFailed++;
  7379. _ptrc_glFragmentLightfSGIX = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLfloat))IntGetProcAddress("glFragmentLightfSGIX");
  7380. if(!_ptrc_glFragmentLightfSGIX) numFailed++;
  7381. _ptrc_glFragmentLightfvSGIX = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, const GLfloat *))IntGetProcAddress("glFragmentLightfvSGIX");
  7382. if(!_ptrc_glFragmentLightfvSGIX) numFailed++;
  7383. _ptrc_glFragmentLightiSGIX = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLint))IntGetProcAddress("glFragmentLightiSGIX");
  7384. if(!_ptrc_glFragmentLightiSGIX) numFailed++;
  7385. _ptrc_glFragmentLightivSGIX = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, const GLint *))IntGetProcAddress("glFragmentLightivSGIX");
  7386. if(!_ptrc_glFragmentLightivSGIX) numFailed++;
  7387. _ptrc_glFragmentMaterialfSGIX = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLfloat))IntGetProcAddress("glFragmentMaterialfSGIX");
  7388. if(!_ptrc_glFragmentMaterialfSGIX) numFailed++;
  7389. _ptrc_glFragmentMaterialfvSGIX = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, const GLfloat *))IntGetProcAddress("glFragmentMaterialfvSGIX");
  7390. if(!_ptrc_glFragmentMaterialfvSGIX) numFailed++;
  7391. _ptrc_glFragmentMaterialiSGIX = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLint))IntGetProcAddress("glFragmentMaterialiSGIX");
  7392. if(!_ptrc_glFragmentMaterialiSGIX) numFailed++;
  7393. _ptrc_glFragmentMaterialivSGIX = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, const GLint *))IntGetProcAddress("glFragmentMaterialivSGIX");
  7394. if(!_ptrc_glFragmentMaterialivSGIX) numFailed++;
  7395. _ptrc_glGetFragmentLightfvSGIX = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLfloat *))IntGetProcAddress("glGetFragmentLightfvSGIX");
  7396. if(!_ptrc_glGetFragmentLightfvSGIX) numFailed++;
  7397. _ptrc_glGetFragmentLightivSGIX = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLint *))IntGetProcAddress("glGetFragmentLightivSGIX");
  7398. if(!_ptrc_glGetFragmentLightivSGIX) numFailed++;
  7399. _ptrc_glGetFragmentMaterialfvSGIX = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLfloat *))IntGetProcAddress("glGetFragmentMaterialfvSGIX");
  7400. if(!_ptrc_glGetFragmentMaterialfvSGIX) numFailed++;
  7401. _ptrc_glGetFragmentMaterialivSGIX = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLint *))IntGetProcAddress("glGetFragmentMaterialivSGIX");
  7402. if(!_ptrc_glGetFragmentMaterialivSGIX) numFailed++;
  7403. _ptrc_glLightEnviSGIX = (void (CODEGEN_FUNCPTR *)(GLenum, GLint))IntGetProcAddress("glLightEnviSGIX");
  7404. if(!_ptrc_glLightEnviSGIX) numFailed++;
  7405. return numFailed;
  7406. }
  7407. void (CODEGEN_FUNCPTR *_ptrc_glFrameZoomSGIX)(GLint) = NULL;
  7408. static int Load_SGIX_framezoom()
  7409. {
  7410. int numFailed = 0;
  7411. _ptrc_glFrameZoomSGIX = (void (CODEGEN_FUNCPTR *)(GLint))IntGetProcAddress("glFrameZoomSGIX");
  7412. if(!_ptrc_glFrameZoomSGIX) numFailed++;
  7413. return numFailed;
  7414. }
  7415. void (CODEGEN_FUNCPTR *_ptrc_glIglooInterfaceSGIX)(GLenum, const GLvoid *) = NULL;
  7416. static int Load_SGIX_igloo_interface()
  7417. {
  7418. int numFailed = 0;
  7419. _ptrc_glIglooInterfaceSGIX = (void (CODEGEN_FUNCPTR *)(GLenum, const GLvoid *))IntGetProcAddress("glIglooInterfaceSGIX");
  7420. if(!_ptrc_glIglooInterfaceSGIX) numFailed++;
  7421. return numFailed;
  7422. }
  7423. GLint (CODEGEN_FUNCPTR *_ptrc_glGetInstrumentsSGIX)() = NULL;
  7424. void (CODEGEN_FUNCPTR *_ptrc_glInstrumentsBufferSGIX)(GLsizei, GLint *) = NULL;
  7425. GLint (CODEGEN_FUNCPTR *_ptrc_glPollInstrumentsSGIX)(GLint *) = NULL;
  7426. void (CODEGEN_FUNCPTR *_ptrc_glReadInstrumentsSGIX)(GLint) = NULL;
  7427. void (CODEGEN_FUNCPTR *_ptrc_glStartInstrumentsSGIX)() = NULL;
  7428. void (CODEGEN_FUNCPTR *_ptrc_glStopInstrumentsSGIX)(GLint) = NULL;
  7429. static int Load_SGIX_instruments()
  7430. {
  7431. int numFailed = 0;
  7432. _ptrc_glGetInstrumentsSGIX = (GLint (CODEGEN_FUNCPTR *)())IntGetProcAddress("glGetInstrumentsSGIX");
  7433. if(!_ptrc_glGetInstrumentsSGIX) numFailed++;
  7434. _ptrc_glInstrumentsBufferSGIX = (void (CODEGEN_FUNCPTR *)(GLsizei, GLint *))IntGetProcAddress("glInstrumentsBufferSGIX");
  7435. if(!_ptrc_glInstrumentsBufferSGIX) numFailed++;
  7436. _ptrc_glPollInstrumentsSGIX = (GLint (CODEGEN_FUNCPTR *)(GLint *))IntGetProcAddress("glPollInstrumentsSGIX");
  7437. if(!_ptrc_glPollInstrumentsSGIX) numFailed++;
  7438. _ptrc_glReadInstrumentsSGIX = (void (CODEGEN_FUNCPTR *)(GLint))IntGetProcAddress("glReadInstrumentsSGIX");
  7439. if(!_ptrc_glReadInstrumentsSGIX) numFailed++;
  7440. _ptrc_glStartInstrumentsSGIX = (void (CODEGEN_FUNCPTR *)())IntGetProcAddress("glStartInstrumentsSGIX");
  7441. if(!_ptrc_glStartInstrumentsSGIX) numFailed++;
  7442. _ptrc_glStopInstrumentsSGIX = (void (CODEGEN_FUNCPTR *)(GLint))IntGetProcAddress("glStopInstrumentsSGIX");
  7443. if(!_ptrc_glStopInstrumentsSGIX) numFailed++;
  7444. return numFailed;
  7445. }
  7446. void (CODEGEN_FUNCPTR *_ptrc_glGetListParameterfvSGIX)(GLuint, GLenum, GLfloat *) = NULL;
  7447. void (CODEGEN_FUNCPTR *_ptrc_glGetListParameterivSGIX)(GLuint, GLenum, GLint *) = NULL;
  7448. void (CODEGEN_FUNCPTR *_ptrc_glListParameterfSGIX)(GLuint, GLenum, GLfloat) = NULL;
  7449. void (CODEGEN_FUNCPTR *_ptrc_glListParameterfvSGIX)(GLuint, GLenum, const GLfloat *) = NULL;
  7450. void (CODEGEN_FUNCPTR *_ptrc_glListParameteriSGIX)(GLuint, GLenum, GLint) = NULL;
  7451. void (CODEGEN_FUNCPTR *_ptrc_glListParameterivSGIX)(GLuint, GLenum, const GLint *) = NULL;
  7452. static int Load_SGIX_list_priority()
  7453. {
  7454. int numFailed = 0;
  7455. _ptrc_glGetListParameterfvSGIX = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLfloat *))IntGetProcAddress("glGetListParameterfvSGIX");
  7456. if(!_ptrc_glGetListParameterfvSGIX) numFailed++;
  7457. _ptrc_glGetListParameterivSGIX = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLint *))IntGetProcAddress("glGetListParameterivSGIX");
  7458. if(!_ptrc_glGetListParameterivSGIX) numFailed++;
  7459. _ptrc_glListParameterfSGIX = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLfloat))IntGetProcAddress("glListParameterfSGIX");
  7460. if(!_ptrc_glListParameterfSGIX) numFailed++;
  7461. _ptrc_glListParameterfvSGIX = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, const GLfloat *))IntGetProcAddress("glListParameterfvSGIX");
  7462. if(!_ptrc_glListParameterfvSGIX) numFailed++;
  7463. _ptrc_glListParameteriSGIX = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLint))IntGetProcAddress("glListParameteriSGIX");
  7464. if(!_ptrc_glListParameteriSGIX) numFailed++;
  7465. _ptrc_glListParameterivSGIX = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, const GLint *))IntGetProcAddress("glListParameterivSGIX");
  7466. if(!_ptrc_glListParameterivSGIX) numFailed++;
  7467. return numFailed;
  7468. }
  7469. void (CODEGEN_FUNCPTR *_ptrc_glPixelTexGenSGIX)(GLenum) = NULL;
  7470. static int Load_SGIX_pixel_texture()
  7471. {
  7472. int numFailed = 0;
  7473. _ptrc_glPixelTexGenSGIX = (void (CODEGEN_FUNCPTR *)(GLenum))IntGetProcAddress("glPixelTexGenSGIX");
  7474. if(!_ptrc_glPixelTexGenSGIX) numFailed++;
  7475. return numFailed;
  7476. }
  7477. void (CODEGEN_FUNCPTR *_ptrc_glDeformSGIX)(GLbitfield) = NULL;
  7478. void (CODEGEN_FUNCPTR *_ptrc_glDeformationMap3dSGIX)(GLenum, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, const GLdouble *) = NULL;
  7479. void (CODEGEN_FUNCPTR *_ptrc_glDeformationMap3fSGIX)(GLenum, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, const GLfloat *) = NULL;
  7480. void (CODEGEN_FUNCPTR *_ptrc_glLoadIdentityDeformationMapSGIX)(GLbitfield) = NULL;
  7481. static int Load_SGIX_polynomial_ffd()
  7482. {
  7483. int numFailed = 0;
  7484. _ptrc_glDeformSGIX = (void (CODEGEN_FUNCPTR *)(GLbitfield))IntGetProcAddress("glDeformSGIX");
  7485. if(!_ptrc_glDeformSGIX) numFailed++;
  7486. _ptrc_glDeformationMap3dSGIX = (void (CODEGEN_FUNCPTR *)(GLenum, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, const GLdouble *))IntGetProcAddress("glDeformationMap3dSGIX");
  7487. if(!_ptrc_glDeformationMap3dSGIX) numFailed++;
  7488. _ptrc_glDeformationMap3fSGIX = (void (CODEGEN_FUNCPTR *)(GLenum, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, const GLfloat *))IntGetProcAddress("glDeformationMap3fSGIX");
  7489. if(!_ptrc_glDeformationMap3fSGIX) numFailed++;
  7490. _ptrc_glLoadIdentityDeformationMapSGIX = (void (CODEGEN_FUNCPTR *)(GLbitfield))IntGetProcAddress("glLoadIdentityDeformationMapSGIX");
  7491. if(!_ptrc_glLoadIdentityDeformationMapSGIX) numFailed++;
  7492. return numFailed;
  7493. }
  7494. void (CODEGEN_FUNCPTR *_ptrc_glReferencePlaneSGIX)(const GLdouble *) = NULL;
  7495. static int Load_SGIX_reference_plane()
  7496. {
  7497. int numFailed = 0;
  7498. _ptrc_glReferencePlaneSGIX = (void (CODEGEN_FUNCPTR *)(const GLdouble *))IntGetProcAddress("glReferencePlaneSGIX");
  7499. if(!_ptrc_glReferencePlaneSGIX) numFailed++;
  7500. return numFailed;
  7501. }
  7502. void (CODEGEN_FUNCPTR *_ptrc_glSpriteParameterfSGIX)(GLenum, GLfloat) = NULL;
  7503. void (CODEGEN_FUNCPTR *_ptrc_glSpriteParameterfvSGIX)(GLenum, const GLfloat *) = NULL;
  7504. void (CODEGEN_FUNCPTR *_ptrc_glSpriteParameteriSGIX)(GLenum, GLint) = NULL;
  7505. void (CODEGEN_FUNCPTR *_ptrc_glSpriteParameterivSGIX)(GLenum, const GLint *) = NULL;
  7506. static int Load_SGIX_sprite()
  7507. {
  7508. int numFailed = 0;
  7509. _ptrc_glSpriteParameterfSGIX = (void (CODEGEN_FUNCPTR *)(GLenum, GLfloat))IntGetProcAddress("glSpriteParameterfSGIX");
  7510. if(!_ptrc_glSpriteParameterfSGIX) numFailed++;
  7511. _ptrc_glSpriteParameterfvSGIX = (void (CODEGEN_FUNCPTR *)(GLenum, const GLfloat *))IntGetProcAddress("glSpriteParameterfvSGIX");
  7512. if(!_ptrc_glSpriteParameterfvSGIX) numFailed++;
  7513. _ptrc_glSpriteParameteriSGIX = (void (CODEGEN_FUNCPTR *)(GLenum, GLint))IntGetProcAddress("glSpriteParameteriSGIX");
  7514. if(!_ptrc_glSpriteParameteriSGIX) numFailed++;
  7515. _ptrc_glSpriteParameterivSGIX = (void (CODEGEN_FUNCPTR *)(GLenum, const GLint *))IntGetProcAddress("glSpriteParameterivSGIX");
  7516. if(!_ptrc_glSpriteParameterivSGIX) numFailed++;
  7517. return numFailed;
  7518. }
  7519. void (CODEGEN_FUNCPTR *_ptrc_glTagSampleBufferSGIX)() = NULL;
  7520. static int Load_SGIX_tag_sample_buffer()
  7521. {
  7522. int numFailed = 0;
  7523. _ptrc_glTagSampleBufferSGIX = (void (CODEGEN_FUNCPTR *)())IntGetProcAddress("glTagSampleBufferSGIX");
  7524. if(!_ptrc_glTagSampleBufferSGIX) numFailed++;
  7525. return numFailed;
  7526. }
  7527. void (CODEGEN_FUNCPTR *_ptrc_glColorTableParameterfvSGI)(GLenum, GLenum, const GLfloat *) = NULL;
  7528. void (CODEGEN_FUNCPTR *_ptrc_glColorTableParameterivSGI)(GLenum, GLenum, const GLint *) = NULL;
  7529. void (CODEGEN_FUNCPTR *_ptrc_glColorTableSGI)(GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *) = NULL;
  7530. void (CODEGEN_FUNCPTR *_ptrc_glCopyColorTableSGI)(GLenum, GLenum, GLint, GLint, GLsizei) = NULL;
  7531. void (CODEGEN_FUNCPTR *_ptrc_glGetColorTableParameterfvSGI)(GLenum, GLenum, GLfloat *) = NULL;
  7532. void (CODEGEN_FUNCPTR *_ptrc_glGetColorTableParameterivSGI)(GLenum, GLenum, GLint *) = NULL;
  7533. void (CODEGEN_FUNCPTR *_ptrc_glGetColorTableSGI)(GLenum, GLenum, GLenum, GLvoid *) = NULL;
  7534. static int Load_SGI_color_table()
  7535. {
  7536. int numFailed = 0;
  7537. _ptrc_glColorTableParameterfvSGI = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, const GLfloat *))IntGetProcAddress("glColorTableParameterfvSGI");
  7538. if(!_ptrc_glColorTableParameterfvSGI) numFailed++;
  7539. _ptrc_glColorTableParameterivSGI = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, const GLint *))IntGetProcAddress("glColorTableParameterivSGI");
  7540. if(!_ptrc_glColorTableParameterivSGI) numFailed++;
  7541. _ptrc_glColorTableSGI = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *))IntGetProcAddress("glColorTableSGI");
  7542. if(!_ptrc_glColorTableSGI) numFailed++;
  7543. _ptrc_glCopyColorTableSGI = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLint, GLint, GLsizei))IntGetProcAddress("glCopyColorTableSGI");
  7544. if(!_ptrc_glCopyColorTableSGI) numFailed++;
  7545. _ptrc_glGetColorTableParameterfvSGI = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLfloat *))IntGetProcAddress("glGetColorTableParameterfvSGI");
  7546. if(!_ptrc_glGetColorTableParameterfvSGI) numFailed++;
  7547. _ptrc_glGetColorTableParameterivSGI = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLint *))IntGetProcAddress("glGetColorTableParameterivSGI");
  7548. if(!_ptrc_glGetColorTableParameterivSGI) numFailed++;
  7549. _ptrc_glGetColorTableSGI = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLenum, GLvoid *))IntGetProcAddress("glGetColorTableSGI");
  7550. if(!_ptrc_glGetColorTableSGI) numFailed++;
  7551. return numFailed;
  7552. }
  7553. void (CODEGEN_FUNCPTR *_ptrc_glFinishTextureSUNX)() = NULL;
  7554. static int Load_SUNX_constant_data()
  7555. {
  7556. int numFailed = 0;
  7557. _ptrc_glFinishTextureSUNX = (void (CODEGEN_FUNCPTR *)())IntGetProcAddress("glFinishTextureSUNX");
  7558. if(!_ptrc_glFinishTextureSUNX) numFailed++;
  7559. return numFailed;
  7560. }
  7561. void (CODEGEN_FUNCPTR *_ptrc_glGlobalAlphaFactorbSUN)(GLbyte) = NULL;
  7562. void (CODEGEN_FUNCPTR *_ptrc_glGlobalAlphaFactordSUN)(GLdouble) = NULL;
  7563. void (CODEGEN_FUNCPTR *_ptrc_glGlobalAlphaFactorfSUN)(GLfloat) = NULL;
  7564. void (CODEGEN_FUNCPTR *_ptrc_glGlobalAlphaFactoriSUN)(GLint) = NULL;
  7565. void (CODEGEN_FUNCPTR *_ptrc_glGlobalAlphaFactorsSUN)(GLshort) = NULL;
  7566. void (CODEGEN_FUNCPTR *_ptrc_glGlobalAlphaFactorubSUN)(GLubyte) = NULL;
  7567. void (CODEGEN_FUNCPTR *_ptrc_glGlobalAlphaFactoruiSUN)(GLuint) = NULL;
  7568. void (CODEGEN_FUNCPTR *_ptrc_glGlobalAlphaFactorusSUN)(GLushort) = NULL;
  7569. static int Load_SUN_global_alpha()
  7570. {
  7571. int numFailed = 0;
  7572. _ptrc_glGlobalAlphaFactorbSUN = (void (CODEGEN_FUNCPTR *)(GLbyte))IntGetProcAddress("glGlobalAlphaFactorbSUN");
  7573. if(!_ptrc_glGlobalAlphaFactorbSUN) numFailed++;
  7574. _ptrc_glGlobalAlphaFactordSUN = (void (CODEGEN_FUNCPTR *)(GLdouble))IntGetProcAddress("glGlobalAlphaFactordSUN");
  7575. if(!_ptrc_glGlobalAlphaFactordSUN) numFailed++;
  7576. _ptrc_glGlobalAlphaFactorfSUN = (void (CODEGEN_FUNCPTR *)(GLfloat))IntGetProcAddress("glGlobalAlphaFactorfSUN");
  7577. if(!_ptrc_glGlobalAlphaFactorfSUN) numFailed++;
  7578. _ptrc_glGlobalAlphaFactoriSUN = (void (CODEGEN_FUNCPTR *)(GLint))IntGetProcAddress("glGlobalAlphaFactoriSUN");
  7579. if(!_ptrc_glGlobalAlphaFactoriSUN) numFailed++;
  7580. _ptrc_glGlobalAlphaFactorsSUN = (void (CODEGEN_FUNCPTR *)(GLshort))IntGetProcAddress("glGlobalAlphaFactorsSUN");
  7581. if(!_ptrc_glGlobalAlphaFactorsSUN) numFailed++;
  7582. _ptrc_glGlobalAlphaFactorubSUN = (void (CODEGEN_FUNCPTR *)(GLubyte))IntGetProcAddress("glGlobalAlphaFactorubSUN");
  7583. if(!_ptrc_glGlobalAlphaFactorubSUN) numFailed++;
  7584. _ptrc_glGlobalAlphaFactoruiSUN = (void (CODEGEN_FUNCPTR *)(GLuint))IntGetProcAddress("glGlobalAlphaFactoruiSUN");
  7585. if(!_ptrc_glGlobalAlphaFactoruiSUN) numFailed++;
  7586. _ptrc_glGlobalAlphaFactorusSUN = (void (CODEGEN_FUNCPTR *)(GLushort))IntGetProcAddress("glGlobalAlphaFactorusSUN");
  7587. if(!_ptrc_glGlobalAlphaFactorusSUN) numFailed++;
  7588. return numFailed;
  7589. }
  7590. void (CODEGEN_FUNCPTR *_ptrc_glDrawMeshArraysSUN)(GLenum, GLint, GLsizei, GLsizei) = NULL;
  7591. static int Load_SUN_mesh_array()
  7592. {
  7593. int numFailed = 0;
  7594. _ptrc_glDrawMeshArraysSUN = (void (CODEGEN_FUNCPTR *)(GLenum, GLint, GLsizei, GLsizei))IntGetProcAddress("glDrawMeshArraysSUN");
  7595. if(!_ptrc_glDrawMeshArraysSUN) numFailed++;
  7596. return numFailed;
  7597. }
  7598. void (CODEGEN_FUNCPTR *_ptrc_glReplacementCodePointerSUN)(GLenum, GLsizei, const GLvoid **) = NULL;
  7599. void (CODEGEN_FUNCPTR *_ptrc_glReplacementCodeubSUN)(GLubyte) = NULL;
  7600. void (CODEGEN_FUNCPTR *_ptrc_glReplacementCodeubvSUN)(const GLubyte *) = NULL;
  7601. void (CODEGEN_FUNCPTR *_ptrc_glReplacementCodeuiSUN)(GLuint) = NULL;
  7602. void (CODEGEN_FUNCPTR *_ptrc_glReplacementCodeuivSUN)(const GLuint *) = NULL;
  7603. void (CODEGEN_FUNCPTR *_ptrc_glReplacementCodeusSUN)(GLushort) = NULL;
  7604. void (CODEGEN_FUNCPTR *_ptrc_glReplacementCodeusvSUN)(const GLushort *) = NULL;
  7605. static int Load_SUN_triangle_list()
  7606. {
  7607. int numFailed = 0;
  7608. _ptrc_glReplacementCodePointerSUN = (void (CODEGEN_FUNCPTR *)(GLenum, GLsizei, const GLvoid **))IntGetProcAddress("glReplacementCodePointerSUN");
  7609. if(!_ptrc_glReplacementCodePointerSUN) numFailed++;
  7610. _ptrc_glReplacementCodeubSUN = (void (CODEGEN_FUNCPTR *)(GLubyte))IntGetProcAddress("glReplacementCodeubSUN");
  7611. if(!_ptrc_glReplacementCodeubSUN) numFailed++;
  7612. _ptrc_glReplacementCodeubvSUN = (void (CODEGEN_FUNCPTR *)(const GLubyte *))IntGetProcAddress("glReplacementCodeubvSUN");
  7613. if(!_ptrc_glReplacementCodeubvSUN) numFailed++;
  7614. _ptrc_glReplacementCodeuiSUN = (void (CODEGEN_FUNCPTR *)(GLuint))IntGetProcAddress("glReplacementCodeuiSUN");
  7615. if(!_ptrc_glReplacementCodeuiSUN) numFailed++;
  7616. _ptrc_glReplacementCodeuivSUN = (void (CODEGEN_FUNCPTR *)(const GLuint *))IntGetProcAddress("glReplacementCodeuivSUN");
  7617. if(!_ptrc_glReplacementCodeuivSUN) numFailed++;
  7618. _ptrc_glReplacementCodeusSUN = (void (CODEGEN_FUNCPTR *)(GLushort))IntGetProcAddress("glReplacementCodeusSUN");
  7619. if(!_ptrc_glReplacementCodeusSUN) numFailed++;
  7620. _ptrc_glReplacementCodeusvSUN = (void (CODEGEN_FUNCPTR *)(const GLushort *))IntGetProcAddress("glReplacementCodeusvSUN");
  7621. if(!_ptrc_glReplacementCodeusvSUN) numFailed++;
  7622. return numFailed;
  7623. }
  7624. void (CODEGEN_FUNCPTR *_ptrc_glColor3fVertex3fSUN)(GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat) = NULL;
  7625. void (CODEGEN_FUNCPTR *_ptrc_glColor3fVertex3fvSUN)(const GLfloat *, const GLfloat *) = NULL;
  7626. void (CODEGEN_FUNCPTR *_ptrc_glColor4fNormal3fVertex3fSUN)(GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat) = NULL;
  7627. void (CODEGEN_FUNCPTR *_ptrc_glColor4fNormal3fVertex3fvSUN)(const GLfloat *, const GLfloat *, const GLfloat *) = NULL;
  7628. void (CODEGEN_FUNCPTR *_ptrc_glColor4ubVertex2fSUN)(GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat) = NULL;
  7629. void (CODEGEN_FUNCPTR *_ptrc_glColor4ubVertex2fvSUN)(const GLubyte *, const GLfloat *) = NULL;
  7630. void (CODEGEN_FUNCPTR *_ptrc_glColor4ubVertex3fSUN)(GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat, GLfloat) = NULL;
  7631. void (CODEGEN_FUNCPTR *_ptrc_glColor4ubVertex3fvSUN)(const GLubyte *, const GLfloat *) = NULL;
  7632. void (CODEGEN_FUNCPTR *_ptrc_glNormal3fVertex3fSUN)(GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat) = NULL;
  7633. void (CODEGEN_FUNCPTR *_ptrc_glNormal3fVertex3fvSUN)(const GLfloat *, const GLfloat *) = NULL;
  7634. void (CODEGEN_FUNCPTR *_ptrc_glReplacementCodeuiColor3fVertex3fSUN)(GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat) = NULL;
  7635. void (CODEGEN_FUNCPTR *_ptrc_glReplacementCodeuiColor3fVertex3fvSUN)(const GLuint *, const GLfloat *, const GLfloat *) = NULL;
  7636. void (CODEGEN_FUNCPTR *_ptrc_glReplacementCodeuiColor4fNormal3fVertex3fSUN)(GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat) = NULL;
  7637. void (CODEGEN_FUNCPTR *_ptrc_glReplacementCodeuiColor4fNormal3fVertex3fvSUN)(const GLuint *, const GLfloat *, const GLfloat *, const GLfloat *) = NULL;
  7638. void (CODEGEN_FUNCPTR *_ptrc_glReplacementCodeuiColor4ubVertex3fSUN)(GLuint, GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat, GLfloat) = NULL;
  7639. void (CODEGEN_FUNCPTR *_ptrc_glReplacementCodeuiColor4ubVertex3fvSUN)(const GLuint *, const GLubyte *, const GLfloat *) = NULL;
  7640. void (CODEGEN_FUNCPTR *_ptrc_glReplacementCodeuiNormal3fVertex3fSUN)(GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat) = NULL;
  7641. void (CODEGEN_FUNCPTR *_ptrc_glReplacementCodeuiNormal3fVertex3fvSUN)(const GLuint *, const GLfloat *, const GLfloat *) = NULL;
  7642. void (CODEGEN_FUNCPTR *_ptrc_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN)(GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat) = NULL;
  7643. void (CODEGEN_FUNCPTR *_ptrc_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN)(const GLuint *, const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *) = NULL;
  7644. void (CODEGEN_FUNCPTR *_ptrc_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN)(GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat) = NULL;
  7645. void (CODEGEN_FUNCPTR *_ptrc_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN)(const GLuint *, const GLfloat *, const GLfloat *, const GLfloat *) = NULL;
  7646. void (CODEGEN_FUNCPTR *_ptrc_glReplacementCodeuiTexCoord2fVertex3fSUN)(GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat) = NULL;
  7647. void (CODEGEN_FUNCPTR *_ptrc_glReplacementCodeuiTexCoord2fVertex3fvSUN)(const GLuint *, const GLfloat *, const GLfloat *) = NULL;
  7648. void (CODEGEN_FUNCPTR *_ptrc_glReplacementCodeuiVertex3fSUN)(GLuint, GLfloat, GLfloat, GLfloat) = NULL;
  7649. void (CODEGEN_FUNCPTR *_ptrc_glReplacementCodeuiVertex3fvSUN)(const GLuint *, const GLfloat *) = NULL;
  7650. void (CODEGEN_FUNCPTR *_ptrc_glTexCoord2fColor3fVertex3fSUN)(GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat) = NULL;
  7651. void (CODEGEN_FUNCPTR *_ptrc_glTexCoord2fColor3fVertex3fvSUN)(const GLfloat *, const GLfloat *, const GLfloat *) = NULL;
  7652. void (CODEGEN_FUNCPTR *_ptrc_glTexCoord2fColor4fNormal3fVertex3fSUN)(GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat) = NULL;
  7653. void (CODEGEN_FUNCPTR *_ptrc_glTexCoord2fColor4fNormal3fVertex3fvSUN)(const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *) = NULL;
  7654. void (CODEGEN_FUNCPTR *_ptrc_glTexCoord2fColor4ubVertex3fSUN)(GLfloat, GLfloat, GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat, GLfloat) = NULL;
  7655. void (CODEGEN_FUNCPTR *_ptrc_glTexCoord2fColor4ubVertex3fvSUN)(const GLfloat *, const GLubyte *, const GLfloat *) = NULL;
  7656. void (CODEGEN_FUNCPTR *_ptrc_glTexCoord2fNormal3fVertex3fSUN)(GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat) = NULL;
  7657. void (CODEGEN_FUNCPTR *_ptrc_glTexCoord2fNormal3fVertex3fvSUN)(const GLfloat *, const GLfloat *, const GLfloat *) = NULL;
  7658. void (CODEGEN_FUNCPTR *_ptrc_glTexCoord2fVertex3fSUN)(GLfloat, GLfloat, GLfloat, GLfloat, GLfloat) = NULL;
  7659. void (CODEGEN_FUNCPTR *_ptrc_glTexCoord2fVertex3fvSUN)(const GLfloat *, const GLfloat *) = NULL;
  7660. void (CODEGEN_FUNCPTR *_ptrc_glTexCoord4fColor4fNormal3fVertex4fSUN)(GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat) = NULL;
  7661. void (CODEGEN_FUNCPTR *_ptrc_glTexCoord4fColor4fNormal3fVertex4fvSUN)(const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *) = NULL;
  7662. void (CODEGEN_FUNCPTR *_ptrc_glTexCoord4fVertex4fSUN)(GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat) = NULL;
  7663. void (CODEGEN_FUNCPTR *_ptrc_glTexCoord4fVertex4fvSUN)(const GLfloat *, const GLfloat *) = NULL;
  7664. static int Load_SUN_vertex()
  7665. {
  7666. int numFailed = 0;
  7667. _ptrc_glColor3fVertex3fSUN = (void (CODEGEN_FUNCPTR *)(GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat))IntGetProcAddress("glColor3fVertex3fSUN");
  7668. if(!_ptrc_glColor3fVertex3fSUN) numFailed++;
  7669. _ptrc_glColor3fVertex3fvSUN = (void (CODEGEN_FUNCPTR *)(const GLfloat *, const GLfloat *))IntGetProcAddress("glColor3fVertex3fvSUN");
  7670. if(!_ptrc_glColor3fVertex3fvSUN) numFailed++;
  7671. _ptrc_glColor4fNormal3fVertex3fSUN = (void (CODEGEN_FUNCPTR *)(GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat))IntGetProcAddress("glColor4fNormal3fVertex3fSUN");
  7672. if(!_ptrc_glColor4fNormal3fVertex3fSUN) numFailed++;
  7673. _ptrc_glColor4fNormal3fVertex3fvSUN = (void (CODEGEN_FUNCPTR *)(const GLfloat *, const GLfloat *, const GLfloat *))IntGetProcAddress("glColor4fNormal3fVertex3fvSUN");
  7674. if(!_ptrc_glColor4fNormal3fVertex3fvSUN) numFailed++;
  7675. _ptrc_glColor4ubVertex2fSUN = (void (CODEGEN_FUNCPTR *)(GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat))IntGetProcAddress("glColor4ubVertex2fSUN");
  7676. if(!_ptrc_glColor4ubVertex2fSUN) numFailed++;
  7677. _ptrc_glColor4ubVertex2fvSUN = (void (CODEGEN_FUNCPTR *)(const GLubyte *, const GLfloat *))IntGetProcAddress("glColor4ubVertex2fvSUN");
  7678. if(!_ptrc_glColor4ubVertex2fvSUN) numFailed++;
  7679. _ptrc_glColor4ubVertex3fSUN = (void (CODEGEN_FUNCPTR *)(GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat, GLfloat))IntGetProcAddress("glColor4ubVertex3fSUN");
  7680. if(!_ptrc_glColor4ubVertex3fSUN) numFailed++;
  7681. _ptrc_glColor4ubVertex3fvSUN = (void (CODEGEN_FUNCPTR *)(const GLubyte *, const GLfloat *))IntGetProcAddress("glColor4ubVertex3fvSUN");
  7682. if(!_ptrc_glColor4ubVertex3fvSUN) numFailed++;
  7683. _ptrc_glNormal3fVertex3fSUN = (void (CODEGEN_FUNCPTR *)(GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat))IntGetProcAddress("glNormal3fVertex3fSUN");
  7684. if(!_ptrc_glNormal3fVertex3fSUN) numFailed++;
  7685. _ptrc_glNormal3fVertex3fvSUN = (void (CODEGEN_FUNCPTR *)(const GLfloat *, const GLfloat *))IntGetProcAddress("glNormal3fVertex3fvSUN");
  7686. if(!_ptrc_glNormal3fVertex3fvSUN) numFailed++;
  7687. _ptrc_glReplacementCodeuiColor3fVertex3fSUN = (void (CODEGEN_FUNCPTR *)(GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat))IntGetProcAddress("glReplacementCodeuiColor3fVertex3fSUN");
  7688. if(!_ptrc_glReplacementCodeuiColor3fVertex3fSUN) numFailed++;
  7689. _ptrc_glReplacementCodeuiColor3fVertex3fvSUN = (void (CODEGEN_FUNCPTR *)(const GLuint *, const GLfloat *, const GLfloat *))IntGetProcAddress("glReplacementCodeuiColor3fVertex3fvSUN");
  7690. if(!_ptrc_glReplacementCodeuiColor3fVertex3fvSUN) numFailed++;
  7691. _ptrc_glReplacementCodeuiColor4fNormal3fVertex3fSUN = (void (CODEGEN_FUNCPTR *)(GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat))IntGetProcAddress("glReplacementCodeuiColor4fNormal3fVertex3fSUN");
  7692. if(!_ptrc_glReplacementCodeuiColor4fNormal3fVertex3fSUN) numFailed++;
  7693. _ptrc_glReplacementCodeuiColor4fNormal3fVertex3fvSUN = (void (CODEGEN_FUNCPTR *)(const GLuint *, const GLfloat *, const GLfloat *, const GLfloat *))IntGetProcAddress("glReplacementCodeuiColor4fNormal3fVertex3fvSUN");
  7694. if(!_ptrc_glReplacementCodeuiColor4fNormal3fVertex3fvSUN) numFailed++;
  7695. _ptrc_glReplacementCodeuiColor4ubVertex3fSUN = (void (CODEGEN_FUNCPTR *)(GLuint, GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat, GLfloat))IntGetProcAddress("glReplacementCodeuiColor4ubVertex3fSUN");
  7696. if(!_ptrc_glReplacementCodeuiColor4ubVertex3fSUN) numFailed++;
  7697. _ptrc_glReplacementCodeuiColor4ubVertex3fvSUN = (void (CODEGEN_FUNCPTR *)(const GLuint *, const GLubyte *, const GLfloat *))IntGetProcAddress("glReplacementCodeuiColor4ubVertex3fvSUN");
  7698. if(!_ptrc_glReplacementCodeuiColor4ubVertex3fvSUN) numFailed++;
  7699. _ptrc_glReplacementCodeuiNormal3fVertex3fSUN = (void (CODEGEN_FUNCPTR *)(GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat))IntGetProcAddress("glReplacementCodeuiNormal3fVertex3fSUN");
  7700. if(!_ptrc_glReplacementCodeuiNormal3fVertex3fSUN) numFailed++;
  7701. _ptrc_glReplacementCodeuiNormal3fVertex3fvSUN = (void (CODEGEN_FUNCPTR *)(const GLuint *, const GLfloat *, const GLfloat *))IntGetProcAddress("glReplacementCodeuiNormal3fVertex3fvSUN");
  7702. if(!_ptrc_glReplacementCodeuiNormal3fVertex3fvSUN) numFailed++;
  7703. _ptrc_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN = (void (CODEGEN_FUNCPTR *)(GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat))IntGetProcAddress("glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN");
  7704. if(!_ptrc_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN) numFailed++;
  7705. _ptrc_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN = (void (CODEGEN_FUNCPTR *)(const GLuint *, const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *))IntGetProcAddress("glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN");
  7706. if(!_ptrc_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN) numFailed++;
  7707. _ptrc_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN = (void (CODEGEN_FUNCPTR *)(GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat))IntGetProcAddress("glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN");
  7708. if(!_ptrc_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN) numFailed++;
  7709. _ptrc_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN = (void (CODEGEN_FUNCPTR *)(const GLuint *, const GLfloat *, const GLfloat *, const GLfloat *))IntGetProcAddress("glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN");
  7710. if(!_ptrc_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN) numFailed++;
  7711. _ptrc_glReplacementCodeuiTexCoord2fVertex3fSUN = (void (CODEGEN_FUNCPTR *)(GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat))IntGetProcAddress("glReplacementCodeuiTexCoord2fVertex3fSUN");
  7712. if(!_ptrc_glReplacementCodeuiTexCoord2fVertex3fSUN) numFailed++;
  7713. _ptrc_glReplacementCodeuiTexCoord2fVertex3fvSUN = (void (CODEGEN_FUNCPTR *)(const GLuint *, const GLfloat *, const GLfloat *))IntGetProcAddress("glReplacementCodeuiTexCoord2fVertex3fvSUN");
  7714. if(!_ptrc_glReplacementCodeuiTexCoord2fVertex3fvSUN) numFailed++;
  7715. _ptrc_glReplacementCodeuiVertex3fSUN = (void (CODEGEN_FUNCPTR *)(GLuint, GLfloat, GLfloat, GLfloat))IntGetProcAddress("glReplacementCodeuiVertex3fSUN");
  7716. if(!_ptrc_glReplacementCodeuiVertex3fSUN) numFailed++;
  7717. _ptrc_glReplacementCodeuiVertex3fvSUN = (void (CODEGEN_FUNCPTR *)(const GLuint *, const GLfloat *))IntGetProcAddress("glReplacementCodeuiVertex3fvSUN");
  7718. if(!_ptrc_glReplacementCodeuiVertex3fvSUN) numFailed++;
  7719. _ptrc_glTexCoord2fColor3fVertex3fSUN = (void (CODEGEN_FUNCPTR *)(GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat))IntGetProcAddress("glTexCoord2fColor3fVertex3fSUN");
  7720. if(!_ptrc_glTexCoord2fColor3fVertex3fSUN) numFailed++;
  7721. _ptrc_glTexCoord2fColor3fVertex3fvSUN = (void (CODEGEN_FUNCPTR *)(const GLfloat *, const GLfloat *, const GLfloat *))IntGetProcAddress("glTexCoord2fColor3fVertex3fvSUN");
  7722. if(!_ptrc_glTexCoord2fColor3fVertex3fvSUN) numFailed++;
  7723. _ptrc_glTexCoord2fColor4fNormal3fVertex3fSUN = (void (CODEGEN_FUNCPTR *)(GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat))IntGetProcAddress("glTexCoord2fColor4fNormal3fVertex3fSUN");
  7724. if(!_ptrc_glTexCoord2fColor4fNormal3fVertex3fSUN) numFailed++;
  7725. _ptrc_glTexCoord2fColor4fNormal3fVertex3fvSUN = (void (CODEGEN_FUNCPTR *)(const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *))IntGetProcAddress("glTexCoord2fColor4fNormal3fVertex3fvSUN");
  7726. if(!_ptrc_glTexCoord2fColor4fNormal3fVertex3fvSUN) numFailed++;
  7727. _ptrc_glTexCoord2fColor4ubVertex3fSUN = (void (CODEGEN_FUNCPTR *)(GLfloat, GLfloat, GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat, GLfloat))IntGetProcAddress("glTexCoord2fColor4ubVertex3fSUN");
  7728. if(!_ptrc_glTexCoord2fColor4ubVertex3fSUN) numFailed++;
  7729. _ptrc_glTexCoord2fColor4ubVertex3fvSUN = (void (CODEGEN_FUNCPTR *)(const GLfloat *, const GLubyte *, const GLfloat *))IntGetProcAddress("glTexCoord2fColor4ubVertex3fvSUN");
  7730. if(!_ptrc_glTexCoord2fColor4ubVertex3fvSUN) numFailed++;
  7731. _ptrc_glTexCoord2fNormal3fVertex3fSUN = (void (CODEGEN_FUNCPTR *)(GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat))IntGetProcAddress("glTexCoord2fNormal3fVertex3fSUN");
  7732. if(!_ptrc_glTexCoord2fNormal3fVertex3fSUN) numFailed++;
  7733. _ptrc_glTexCoord2fNormal3fVertex3fvSUN = (void (CODEGEN_FUNCPTR *)(const GLfloat *, const GLfloat *, const GLfloat *))IntGetProcAddress("glTexCoord2fNormal3fVertex3fvSUN");
  7734. if(!_ptrc_glTexCoord2fNormal3fVertex3fvSUN) numFailed++;
  7735. _ptrc_glTexCoord2fVertex3fSUN = (void (CODEGEN_FUNCPTR *)(GLfloat, GLfloat, GLfloat, GLfloat, GLfloat))IntGetProcAddress("glTexCoord2fVertex3fSUN");
  7736. if(!_ptrc_glTexCoord2fVertex3fSUN) numFailed++;
  7737. _ptrc_glTexCoord2fVertex3fvSUN = (void (CODEGEN_FUNCPTR *)(const GLfloat *, const GLfloat *))IntGetProcAddress("glTexCoord2fVertex3fvSUN");
  7738. if(!_ptrc_glTexCoord2fVertex3fvSUN) numFailed++;
  7739. _ptrc_glTexCoord4fColor4fNormal3fVertex4fSUN = (void (CODEGEN_FUNCPTR *)(GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat))IntGetProcAddress("glTexCoord4fColor4fNormal3fVertex4fSUN");
  7740. if(!_ptrc_glTexCoord4fColor4fNormal3fVertex4fSUN) numFailed++;
  7741. _ptrc_glTexCoord4fColor4fNormal3fVertex4fvSUN = (void (CODEGEN_FUNCPTR *)(const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *))IntGetProcAddress("glTexCoord4fColor4fNormal3fVertex4fvSUN");
  7742. if(!_ptrc_glTexCoord4fColor4fNormal3fVertex4fvSUN) numFailed++;
  7743. _ptrc_glTexCoord4fVertex4fSUN = (void (CODEGEN_FUNCPTR *)(GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat))IntGetProcAddress("glTexCoord4fVertex4fSUN");
  7744. if(!_ptrc_glTexCoord4fVertex4fSUN) numFailed++;
  7745. _ptrc_glTexCoord4fVertex4fvSUN = (void (CODEGEN_FUNCPTR *)(const GLfloat *, const GLfloat *))IntGetProcAddress("glTexCoord4fVertex4fvSUN");
  7746. if(!_ptrc_glTexCoord4fVertex4fvSUN) numFailed++;
  7747. return numFailed;
  7748. }
  7749. void (CODEGEN_FUNCPTR *_ptrc_glBlendFunc)(GLenum, GLenum) = NULL;
  7750. void (CODEGEN_FUNCPTR *_ptrc_glClear)(GLbitfield) = NULL;
  7751. void (CODEGEN_FUNCPTR *_ptrc_glClearColor)(GLfloat, GLfloat, GLfloat, GLfloat) = NULL;
  7752. void (CODEGEN_FUNCPTR *_ptrc_glClearDepth)(GLdouble) = NULL;
  7753. void (CODEGEN_FUNCPTR *_ptrc_glClearStencil)(GLint) = NULL;
  7754. void (CODEGEN_FUNCPTR *_ptrc_glColorMask)(GLboolean, GLboolean, GLboolean, GLboolean) = NULL;
  7755. void (CODEGEN_FUNCPTR *_ptrc_glCullFace)(GLenum) = NULL;
  7756. void (CODEGEN_FUNCPTR *_ptrc_glDepthFunc)(GLenum) = NULL;
  7757. void (CODEGEN_FUNCPTR *_ptrc_glDepthMask)(GLboolean) = NULL;
  7758. void (CODEGEN_FUNCPTR *_ptrc_glDepthRange)(GLdouble, GLdouble) = NULL;
  7759. void (CODEGEN_FUNCPTR *_ptrc_glDisable)(GLenum) = NULL;
  7760. void (CODEGEN_FUNCPTR *_ptrc_glDrawBuffer)(GLenum) = NULL;
  7761. void (CODEGEN_FUNCPTR *_ptrc_glEnable)(GLenum) = NULL;
  7762. void (CODEGEN_FUNCPTR *_ptrc_glFinish)() = NULL;
  7763. void (CODEGEN_FUNCPTR *_ptrc_glFlush)() = NULL;
  7764. void (CODEGEN_FUNCPTR *_ptrc_glFrontFace)(GLenum) = NULL;
  7765. void (CODEGEN_FUNCPTR *_ptrc_glGetBooleanv)(GLenum, GLboolean *) = NULL;
  7766. void (CODEGEN_FUNCPTR *_ptrc_glGetDoublev)(GLenum, GLdouble *) = NULL;
  7767. GLenum (CODEGEN_FUNCPTR *_ptrc_glGetError)() = NULL;
  7768. void (CODEGEN_FUNCPTR *_ptrc_glGetFloatv)(GLenum, GLfloat *) = NULL;
  7769. void (CODEGEN_FUNCPTR *_ptrc_glGetIntegerv)(GLenum, GLint *) = NULL;
  7770. const GLubyte * (CODEGEN_FUNCPTR *_ptrc_glGetString)(GLenum) = NULL;
  7771. void (CODEGEN_FUNCPTR *_ptrc_glGetTexImage)(GLenum, GLint, GLenum, GLenum, GLvoid *) = NULL;
  7772. void (CODEGEN_FUNCPTR *_ptrc_glGetTexLevelParameterfv)(GLenum, GLint, GLenum, GLfloat *) = NULL;
  7773. void (CODEGEN_FUNCPTR *_ptrc_glGetTexLevelParameteriv)(GLenum, GLint, GLenum, GLint *) = NULL;
  7774. void (CODEGEN_FUNCPTR *_ptrc_glGetTexParameterfv)(GLenum, GLenum, GLfloat *) = NULL;
  7775. void (CODEGEN_FUNCPTR *_ptrc_glGetTexParameteriv)(GLenum, GLenum, GLint *) = NULL;
  7776. void (CODEGEN_FUNCPTR *_ptrc_glHint)(GLenum, GLenum) = NULL;
  7777. GLboolean (CODEGEN_FUNCPTR *_ptrc_glIsEnabled)(GLenum) = NULL;
  7778. void (CODEGEN_FUNCPTR *_ptrc_glLineWidth)(GLfloat) = NULL;
  7779. void (CODEGEN_FUNCPTR *_ptrc_glLogicOp)(GLenum) = NULL;
  7780. void (CODEGEN_FUNCPTR *_ptrc_glPixelStoref)(GLenum, GLfloat) = NULL;
  7781. void (CODEGEN_FUNCPTR *_ptrc_glPixelStorei)(GLenum, GLint) = NULL;
  7782. void (CODEGEN_FUNCPTR *_ptrc_glPointSize)(GLfloat) = NULL;
  7783. void (CODEGEN_FUNCPTR *_ptrc_glPolygonMode)(GLenum, GLenum) = NULL;
  7784. void (CODEGEN_FUNCPTR *_ptrc_glReadBuffer)(GLenum) = NULL;
  7785. void (CODEGEN_FUNCPTR *_ptrc_glReadPixels)(GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, GLvoid *) = NULL;
  7786. void (CODEGEN_FUNCPTR *_ptrc_glScissor)(GLint, GLint, GLsizei, GLsizei) = NULL;
  7787. void (CODEGEN_FUNCPTR *_ptrc_glStencilFunc)(GLenum, GLint, GLuint) = NULL;
  7788. void (CODEGEN_FUNCPTR *_ptrc_glStencilMask)(GLuint) = NULL;
  7789. void (CODEGEN_FUNCPTR *_ptrc_glStencilOp)(GLenum, GLenum, GLenum) = NULL;
  7790. void (CODEGEN_FUNCPTR *_ptrc_glTexImage1D)(GLenum, GLint, GLint, GLsizei, GLint, GLenum, GLenum, const GLvoid *) = NULL;
  7791. void (CODEGEN_FUNCPTR *_ptrc_glTexImage2D)(GLenum, GLint, GLint, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *) = NULL;
  7792. void (CODEGEN_FUNCPTR *_ptrc_glTexParameterf)(GLenum, GLenum, GLfloat) = NULL;
  7793. void (CODEGEN_FUNCPTR *_ptrc_glTexParameterfv)(GLenum, GLenum, const GLfloat *) = NULL;
  7794. void (CODEGEN_FUNCPTR *_ptrc_glTexParameteri)(GLenum, GLenum, GLint) = NULL;
  7795. void (CODEGEN_FUNCPTR *_ptrc_glTexParameteriv)(GLenum, GLenum, const GLint *) = NULL;
  7796. void (CODEGEN_FUNCPTR *_ptrc_glViewport)(GLint, GLint, GLsizei, GLsizei) = NULL;
  7797. void (CODEGEN_FUNCPTR *_ptrc_glBindTexture)(GLenum, GLuint) = NULL;
  7798. void (CODEGEN_FUNCPTR *_ptrc_glCopyTexImage1D)(GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLint) = NULL;
  7799. void (CODEGEN_FUNCPTR *_ptrc_glCopyTexImage2D)(GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLsizei, GLint) = NULL;
  7800. void (CODEGEN_FUNCPTR *_ptrc_glCopyTexSubImage1D)(GLenum, GLint, GLint, GLint, GLint, GLsizei) = NULL;
  7801. void (CODEGEN_FUNCPTR *_ptrc_glCopyTexSubImage2D)(GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei) = NULL;
  7802. void (CODEGEN_FUNCPTR *_ptrc_glDeleteTextures)(GLsizei, const GLuint *) = NULL;
  7803. void (CODEGEN_FUNCPTR *_ptrc_glDrawArrays)(GLenum, GLint, GLsizei) = NULL;
  7804. void (CODEGEN_FUNCPTR *_ptrc_glDrawElements)(GLenum, GLsizei, GLenum, const GLvoid *) = NULL;
  7805. void (CODEGEN_FUNCPTR *_ptrc_glGenTextures)(GLsizei, GLuint *) = NULL;
  7806. GLboolean (CODEGEN_FUNCPTR *_ptrc_glIsTexture)(GLuint) = NULL;
  7807. void (CODEGEN_FUNCPTR *_ptrc_glPolygonOffset)(GLfloat, GLfloat) = NULL;
  7808. void (CODEGEN_FUNCPTR *_ptrc_glTexSubImage1D)(GLenum, GLint, GLint, GLsizei, GLenum, GLenum, const GLvoid *) = NULL;
  7809. void (CODEGEN_FUNCPTR *_ptrc_glTexSubImage2D)(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *) = NULL;
  7810. void (CODEGEN_FUNCPTR *_ptrc_glBlendColor)(GLfloat, GLfloat, GLfloat, GLfloat) = NULL;
  7811. void (CODEGEN_FUNCPTR *_ptrc_glBlendEquation)(GLenum) = NULL;
  7812. void (CODEGEN_FUNCPTR *_ptrc_glCopyTexSubImage3D)(GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei) = NULL;
  7813. void (CODEGEN_FUNCPTR *_ptrc_glDrawRangeElements)(GLenum, GLuint, GLuint, GLsizei, GLenum, const GLvoid *) = NULL;
  7814. void (CODEGEN_FUNCPTR *_ptrc_glTexImage3D)(GLenum, GLint, GLint, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *) = NULL;
  7815. void (CODEGEN_FUNCPTR *_ptrc_glTexSubImage3D)(GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *) = NULL;
  7816. void (CODEGEN_FUNCPTR *_ptrc_glActiveTexture)(GLenum) = NULL;
  7817. void (CODEGEN_FUNCPTR *_ptrc_glCompressedTexImage1D)(GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, const GLvoid *) = NULL;
  7818. void (CODEGEN_FUNCPTR *_ptrc_glCompressedTexImage2D)(GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *) = NULL;
  7819. void (CODEGEN_FUNCPTR *_ptrc_glCompressedTexImage3D)(GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *) = NULL;
  7820. void (CODEGEN_FUNCPTR *_ptrc_glCompressedTexSubImage1D)(GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, const GLvoid *) = NULL;
  7821. void (CODEGEN_FUNCPTR *_ptrc_glCompressedTexSubImage2D)(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *) = NULL;
  7822. void (CODEGEN_FUNCPTR *_ptrc_glCompressedTexSubImage3D)(GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *) = NULL;
  7823. void (CODEGEN_FUNCPTR *_ptrc_glGetCompressedTexImage)(GLenum, GLint, GLvoid *) = NULL;
  7824. void (CODEGEN_FUNCPTR *_ptrc_glSampleCoverage)(GLfloat, GLboolean) = NULL;
  7825. void (CODEGEN_FUNCPTR *_ptrc_glBlendFuncSeparate)(GLenum, GLenum, GLenum, GLenum) = NULL;
  7826. void (CODEGEN_FUNCPTR *_ptrc_glMultiDrawArrays)(GLenum, const GLint *, const GLsizei *, GLsizei) = NULL;
  7827. void (CODEGEN_FUNCPTR *_ptrc_glMultiDrawElements)(GLenum, const GLsizei *, GLenum, const GLvoid *const*, GLsizei) = NULL;
  7828. void (CODEGEN_FUNCPTR *_ptrc_glPointParameterf)(GLenum, GLfloat) = NULL;
  7829. void (CODEGEN_FUNCPTR *_ptrc_glPointParameterfv)(GLenum, const GLfloat *) = NULL;
  7830. void (CODEGEN_FUNCPTR *_ptrc_glPointParameteri)(GLenum, GLint) = NULL;
  7831. void (CODEGEN_FUNCPTR *_ptrc_glPointParameteriv)(GLenum, const GLint *) = NULL;
  7832. void (CODEGEN_FUNCPTR *_ptrc_glBeginQuery)(GLenum, GLuint) = NULL;
  7833. void (CODEGEN_FUNCPTR *_ptrc_glBindBuffer)(GLenum, GLuint) = NULL;
  7834. void (CODEGEN_FUNCPTR *_ptrc_glBufferData)(GLenum, GLsizeiptr, const GLvoid *, GLenum) = NULL;
  7835. void (CODEGEN_FUNCPTR *_ptrc_glBufferSubData)(GLenum, GLintptr, GLsizeiptr, const GLvoid *) = NULL;
  7836. void (CODEGEN_FUNCPTR *_ptrc_glDeleteBuffers)(GLsizei, const GLuint *) = NULL;
  7837. void (CODEGEN_FUNCPTR *_ptrc_glDeleteQueries)(GLsizei, const GLuint *) = NULL;
  7838. void (CODEGEN_FUNCPTR *_ptrc_glEndQuery)(GLenum) = NULL;
  7839. void (CODEGEN_FUNCPTR *_ptrc_glGenBuffers)(GLsizei, GLuint *) = NULL;
  7840. void (CODEGEN_FUNCPTR *_ptrc_glGenQueries)(GLsizei, GLuint *) = NULL;
  7841. void (CODEGEN_FUNCPTR *_ptrc_glGetBufferParameteriv)(GLenum, GLenum, GLint *) = NULL;
  7842. void (CODEGEN_FUNCPTR *_ptrc_glGetBufferPointerv)(GLenum, GLenum, GLvoid **) = NULL;
  7843. void (CODEGEN_FUNCPTR *_ptrc_glGetBufferSubData)(GLenum, GLintptr, GLsizeiptr, GLvoid *) = NULL;
  7844. void (CODEGEN_FUNCPTR *_ptrc_glGetQueryObjectiv)(GLuint, GLenum, GLint *) = NULL;
  7845. void (CODEGEN_FUNCPTR *_ptrc_glGetQueryObjectuiv)(GLuint, GLenum, GLuint *) = NULL;
  7846. void (CODEGEN_FUNCPTR *_ptrc_glGetQueryiv)(GLenum, GLenum, GLint *) = NULL;
  7847. GLboolean (CODEGEN_FUNCPTR *_ptrc_glIsBuffer)(GLuint) = NULL;
  7848. GLboolean (CODEGEN_FUNCPTR *_ptrc_glIsQuery)(GLuint) = NULL;
  7849. void * (CODEGEN_FUNCPTR *_ptrc_glMapBuffer)(GLenum, GLenum) = NULL;
  7850. GLboolean (CODEGEN_FUNCPTR *_ptrc_glUnmapBuffer)(GLenum) = NULL;
  7851. void (CODEGEN_FUNCPTR *_ptrc_glAttachShader)(GLuint, GLuint) = NULL;
  7852. void (CODEGEN_FUNCPTR *_ptrc_glBindAttribLocation)(GLuint, GLuint, const GLchar *) = NULL;
  7853. void (CODEGEN_FUNCPTR *_ptrc_glBlendEquationSeparate)(GLenum, GLenum) = NULL;
  7854. void (CODEGEN_FUNCPTR *_ptrc_glCompileShader)(GLuint) = NULL;
  7855. GLuint (CODEGEN_FUNCPTR *_ptrc_glCreateProgram)() = NULL;
  7856. GLuint (CODEGEN_FUNCPTR *_ptrc_glCreateShader)(GLenum) = NULL;
  7857. void (CODEGEN_FUNCPTR *_ptrc_glDeleteProgram)(GLuint) = NULL;
  7858. void (CODEGEN_FUNCPTR *_ptrc_glDeleteShader)(GLuint) = NULL;
  7859. void (CODEGEN_FUNCPTR *_ptrc_glDetachShader)(GLuint, GLuint) = NULL;
  7860. void (CODEGEN_FUNCPTR *_ptrc_glDisableVertexAttribArray)(GLuint) = NULL;
  7861. void (CODEGEN_FUNCPTR *_ptrc_glDrawBuffers)(GLsizei, const GLenum *) = NULL;
  7862. void (CODEGEN_FUNCPTR *_ptrc_glEnableVertexAttribArray)(GLuint) = NULL;
  7863. void (CODEGEN_FUNCPTR *_ptrc_glGetActiveAttrib)(GLuint, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, GLchar *) = NULL;
  7864. void (CODEGEN_FUNCPTR *_ptrc_glGetActiveUniform)(GLuint, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, GLchar *) = NULL;
  7865. void (CODEGEN_FUNCPTR *_ptrc_glGetAttachedShaders)(GLuint, GLsizei, GLsizei *, GLuint *) = NULL;
  7866. GLint (CODEGEN_FUNCPTR *_ptrc_glGetAttribLocation)(GLuint, const GLchar *) = NULL;
  7867. void (CODEGEN_FUNCPTR *_ptrc_glGetProgramInfoLog)(GLuint, GLsizei, GLsizei *, GLchar *) = NULL;
  7868. void (CODEGEN_FUNCPTR *_ptrc_glGetProgramiv)(GLuint, GLenum, GLint *) = NULL;
  7869. void (CODEGEN_FUNCPTR *_ptrc_glGetShaderInfoLog)(GLuint, GLsizei, GLsizei *, GLchar *) = NULL;
  7870. void (CODEGEN_FUNCPTR *_ptrc_glGetShaderSource)(GLuint, GLsizei, GLsizei *, GLchar *) = NULL;
  7871. void (CODEGEN_FUNCPTR *_ptrc_glGetShaderiv)(GLuint, GLenum, GLint *) = NULL;
  7872. GLint (CODEGEN_FUNCPTR *_ptrc_glGetUniformLocation)(GLuint, const GLchar *) = NULL;
  7873. void (CODEGEN_FUNCPTR *_ptrc_glGetUniformfv)(GLuint, GLint, GLfloat *) = NULL;
  7874. void (CODEGEN_FUNCPTR *_ptrc_glGetUniformiv)(GLuint, GLint, GLint *) = NULL;
  7875. void (CODEGEN_FUNCPTR *_ptrc_glGetVertexAttribPointerv)(GLuint, GLenum, GLvoid **) = NULL;
  7876. void (CODEGEN_FUNCPTR *_ptrc_glGetVertexAttribdv)(GLuint, GLenum, GLdouble *) = NULL;
  7877. void (CODEGEN_FUNCPTR *_ptrc_glGetVertexAttribfv)(GLuint, GLenum, GLfloat *) = NULL;
  7878. void (CODEGEN_FUNCPTR *_ptrc_glGetVertexAttribiv)(GLuint, GLenum, GLint *) = NULL;
  7879. GLboolean (CODEGEN_FUNCPTR *_ptrc_glIsProgram)(GLuint) = NULL;
  7880. GLboolean (CODEGEN_FUNCPTR *_ptrc_glIsShader)(GLuint) = NULL;
  7881. void (CODEGEN_FUNCPTR *_ptrc_glLinkProgram)(GLuint) = NULL;
  7882. void (CODEGEN_FUNCPTR *_ptrc_glShaderSource)(GLuint, GLsizei, const GLchar *const*, const GLint *) = NULL;
  7883. void (CODEGEN_FUNCPTR *_ptrc_glStencilFuncSeparate)(GLenum, GLenum, GLint, GLuint) = NULL;
  7884. void (CODEGEN_FUNCPTR *_ptrc_glStencilMaskSeparate)(GLenum, GLuint) = NULL;
  7885. void (CODEGEN_FUNCPTR *_ptrc_glStencilOpSeparate)(GLenum, GLenum, GLenum, GLenum) = NULL;
  7886. void (CODEGEN_FUNCPTR *_ptrc_glUniform1f)(GLint, GLfloat) = NULL;
  7887. void (CODEGEN_FUNCPTR *_ptrc_glUniform1fv)(GLint, GLsizei, const GLfloat *) = NULL;
  7888. void (CODEGEN_FUNCPTR *_ptrc_glUniform1i)(GLint, GLint) = NULL;
  7889. void (CODEGEN_FUNCPTR *_ptrc_glUniform1iv)(GLint, GLsizei, const GLint *) = NULL;
  7890. void (CODEGEN_FUNCPTR *_ptrc_glUniform2f)(GLint, GLfloat, GLfloat) = NULL;
  7891. void (CODEGEN_FUNCPTR *_ptrc_glUniform2fv)(GLint, GLsizei, const GLfloat *) = NULL;
  7892. void (CODEGEN_FUNCPTR *_ptrc_glUniform2i)(GLint, GLint, GLint) = NULL;
  7893. void (CODEGEN_FUNCPTR *_ptrc_glUniform2iv)(GLint, GLsizei, const GLint *) = NULL;
  7894. void (CODEGEN_FUNCPTR *_ptrc_glUniform3f)(GLint, GLfloat, GLfloat, GLfloat) = NULL;
  7895. void (CODEGEN_FUNCPTR *_ptrc_glUniform3fv)(GLint, GLsizei, const GLfloat *) = NULL;
  7896. void (CODEGEN_FUNCPTR *_ptrc_glUniform3i)(GLint, GLint, GLint, GLint) = NULL;
  7897. void (CODEGEN_FUNCPTR *_ptrc_glUniform3iv)(GLint, GLsizei, const GLint *) = NULL;
  7898. void (CODEGEN_FUNCPTR *_ptrc_glUniform4f)(GLint, GLfloat, GLfloat, GLfloat, GLfloat) = NULL;
  7899. void (CODEGEN_FUNCPTR *_ptrc_glUniform4fv)(GLint, GLsizei, const GLfloat *) = NULL;
  7900. void (CODEGEN_FUNCPTR *_ptrc_glUniform4i)(GLint, GLint, GLint, GLint, GLint) = NULL;
  7901. void (CODEGEN_FUNCPTR *_ptrc_glUniform4iv)(GLint, GLsizei, const GLint *) = NULL;
  7902. void (CODEGEN_FUNCPTR *_ptrc_glUniformMatrix2fv)(GLint, GLsizei, GLboolean, const GLfloat *) = NULL;
  7903. void (CODEGEN_FUNCPTR *_ptrc_glUniformMatrix3fv)(GLint, GLsizei, GLboolean, const GLfloat *) = NULL;
  7904. void (CODEGEN_FUNCPTR *_ptrc_glUniformMatrix4fv)(GLint, GLsizei, GLboolean, const GLfloat *) = NULL;
  7905. void (CODEGEN_FUNCPTR *_ptrc_glUseProgram)(GLuint) = NULL;
  7906. void (CODEGEN_FUNCPTR *_ptrc_glValidateProgram)(GLuint) = NULL;
  7907. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib1d)(GLuint, GLdouble) = NULL;
  7908. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib1dv)(GLuint, const GLdouble *) = NULL;
  7909. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib1f)(GLuint, GLfloat) = NULL;
  7910. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib1fv)(GLuint, const GLfloat *) = NULL;
  7911. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib1s)(GLuint, GLshort) = NULL;
  7912. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib1sv)(GLuint, const GLshort *) = NULL;
  7913. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib2d)(GLuint, GLdouble, GLdouble) = NULL;
  7914. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib2dv)(GLuint, const GLdouble *) = NULL;
  7915. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib2f)(GLuint, GLfloat, GLfloat) = NULL;
  7916. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib2fv)(GLuint, const GLfloat *) = NULL;
  7917. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib2s)(GLuint, GLshort, GLshort) = NULL;
  7918. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib2sv)(GLuint, const GLshort *) = NULL;
  7919. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib3d)(GLuint, GLdouble, GLdouble, GLdouble) = NULL;
  7920. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib3dv)(GLuint, const GLdouble *) = NULL;
  7921. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib3f)(GLuint, GLfloat, GLfloat, GLfloat) = NULL;
  7922. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib3fv)(GLuint, const GLfloat *) = NULL;
  7923. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib3s)(GLuint, GLshort, GLshort, GLshort) = NULL;
  7924. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib3sv)(GLuint, const GLshort *) = NULL;
  7925. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib4Nbv)(GLuint, const GLbyte *) = NULL;
  7926. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib4Niv)(GLuint, const GLint *) = NULL;
  7927. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib4Nsv)(GLuint, const GLshort *) = NULL;
  7928. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib4Nub)(GLuint, GLubyte, GLubyte, GLubyte, GLubyte) = NULL;
  7929. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib4Nubv)(GLuint, const GLubyte *) = NULL;
  7930. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib4Nuiv)(GLuint, const GLuint *) = NULL;
  7931. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib4Nusv)(GLuint, const GLushort *) = NULL;
  7932. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib4bv)(GLuint, const GLbyte *) = NULL;
  7933. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib4d)(GLuint, GLdouble, GLdouble, GLdouble, GLdouble) = NULL;
  7934. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib4dv)(GLuint, const GLdouble *) = NULL;
  7935. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib4f)(GLuint, GLfloat, GLfloat, GLfloat, GLfloat) = NULL;
  7936. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib4fv)(GLuint, const GLfloat *) = NULL;
  7937. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib4iv)(GLuint, const GLint *) = NULL;
  7938. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib4s)(GLuint, GLshort, GLshort, GLshort, GLshort) = NULL;
  7939. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib4sv)(GLuint, const GLshort *) = NULL;
  7940. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib4ubv)(GLuint, const GLubyte *) = NULL;
  7941. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib4uiv)(GLuint, const GLuint *) = NULL;
  7942. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttrib4usv)(GLuint, const GLushort *) = NULL;
  7943. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttribPointer)(GLuint, GLint, GLenum, GLboolean, GLsizei, const GLvoid *) = NULL;
  7944. void (CODEGEN_FUNCPTR *_ptrc_glUniformMatrix2x3fv)(GLint, GLsizei, GLboolean, const GLfloat *) = NULL;
  7945. void (CODEGEN_FUNCPTR *_ptrc_glUniformMatrix2x4fv)(GLint, GLsizei, GLboolean, const GLfloat *) = NULL;
  7946. void (CODEGEN_FUNCPTR *_ptrc_glUniformMatrix3x2fv)(GLint, GLsizei, GLboolean, const GLfloat *) = NULL;
  7947. void (CODEGEN_FUNCPTR *_ptrc_glUniformMatrix3x4fv)(GLint, GLsizei, GLboolean, const GLfloat *) = NULL;
  7948. void (CODEGEN_FUNCPTR *_ptrc_glUniformMatrix4x2fv)(GLint, GLsizei, GLboolean, const GLfloat *) = NULL;
  7949. void (CODEGEN_FUNCPTR *_ptrc_glUniformMatrix4x3fv)(GLint, GLsizei, GLboolean, const GLfloat *) = NULL;
  7950. void (CODEGEN_FUNCPTR *_ptrc_glBeginConditionalRender)(GLuint, GLenum) = NULL;
  7951. void (CODEGEN_FUNCPTR *_ptrc_glBeginTransformFeedback)(GLenum) = NULL;
  7952. void (CODEGEN_FUNCPTR *_ptrc_glBindBufferBase)(GLenum, GLuint, GLuint) = NULL;
  7953. void (CODEGEN_FUNCPTR *_ptrc_glBindBufferRange)(GLenum, GLuint, GLuint, GLintptr, GLsizeiptr) = NULL;
  7954. void (CODEGEN_FUNCPTR *_ptrc_glBindFragDataLocation)(GLuint, GLuint, const GLchar *) = NULL;
  7955. void (CODEGEN_FUNCPTR *_ptrc_glClampColor)(GLenum, GLenum) = NULL;
  7956. void (CODEGEN_FUNCPTR *_ptrc_glClearBufferfi)(GLenum, GLint, GLfloat, GLint) = NULL;
  7957. void (CODEGEN_FUNCPTR *_ptrc_glClearBufferfv)(GLenum, GLint, const GLfloat *) = NULL;
  7958. void (CODEGEN_FUNCPTR *_ptrc_glClearBufferiv)(GLenum, GLint, const GLint *) = NULL;
  7959. void (CODEGEN_FUNCPTR *_ptrc_glClearBufferuiv)(GLenum, GLint, const GLuint *) = NULL;
  7960. void (CODEGEN_FUNCPTR *_ptrc_glColorMaski)(GLuint, GLboolean, GLboolean, GLboolean, GLboolean) = NULL;
  7961. void (CODEGEN_FUNCPTR *_ptrc_glDisablei)(GLenum, GLuint) = NULL;
  7962. void (CODEGEN_FUNCPTR *_ptrc_glEnablei)(GLenum, GLuint) = NULL;
  7963. void (CODEGEN_FUNCPTR *_ptrc_glEndConditionalRender)() = NULL;
  7964. void (CODEGEN_FUNCPTR *_ptrc_glEndTransformFeedback)() = NULL;
  7965. void (CODEGEN_FUNCPTR *_ptrc_glGetBooleani_v)(GLenum, GLuint, GLboolean *) = NULL;
  7966. GLint (CODEGEN_FUNCPTR *_ptrc_glGetFragDataLocation)(GLuint, const GLchar *) = NULL;
  7967. void (CODEGEN_FUNCPTR *_ptrc_glGetIntegeri_v)(GLenum, GLuint, GLint *) = NULL;
  7968. const GLubyte * (CODEGEN_FUNCPTR *_ptrc_glGetStringi)(GLenum, GLuint) = NULL;
  7969. void (CODEGEN_FUNCPTR *_ptrc_glGetTexParameterIiv)(GLenum, GLenum, GLint *) = NULL;
  7970. void (CODEGEN_FUNCPTR *_ptrc_glGetTexParameterIuiv)(GLenum, GLenum, GLuint *) = NULL;
  7971. void (CODEGEN_FUNCPTR *_ptrc_glGetTransformFeedbackVarying)(GLuint, GLuint, GLsizei, GLsizei *, GLsizei *, GLenum *, GLchar *) = NULL;
  7972. void (CODEGEN_FUNCPTR *_ptrc_glGetUniformuiv)(GLuint, GLint, GLuint *) = NULL;
  7973. void (CODEGEN_FUNCPTR *_ptrc_glGetVertexAttribIiv)(GLuint, GLenum, GLint *) = NULL;
  7974. void (CODEGEN_FUNCPTR *_ptrc_glGetVertexAttribIuiv)(GLuint, GLenum, GLuint *) = NULL;
  7975. GLboolean (CODEGEN_FUNCPTR *_ptrc_glIsEnabledi)(GLenum, GLuint) = NULL;
  7976. void (CODEGEN_FUNCPTR *_ptrc_glTexParameterIiv)(GLenum, GLenum, const GLint *) = NULL;
  7977. void (CODEGEN_FUNCPTR *_ptrc_glTexParameterIuiv)(GLenum, GLenum, const GLuint *) = NULL;
  7978. void (CODEGEN_FUNCPTR *_ptrc_glTransformFeedbackVaryings)(GLuint, GLsizei, const GLchar *const*, GLenum) = NULL;
  7979. void (CODEGEN_FUNCPTR *_ptrc_glUniform1ui)(GLint, GLuint) = NULL;
  7980. void (CODEGEN_FUNCPTR *_ptrc_glUniform1uiv)(GLint, GLsizei, const GLuint *) = NULL;
  7981. void (CODEGEN_FUNCPTR *_ptrc_glUniform2ui)(GLint, GLuint, GLuint) = NULL;
  7982. void (CODEGEN_FUNCPTR *_ptrc_glUniform2uiv)(GLint, GLsizei, const GLuint *) = NULL;
  7983. void (CODEGEN_FUNCPTR *_ptrc_glUniform3ui)(GLint, GLuint, GLuint, GLuint) = NULL;
  7984. void (CODEGEN_FUNCPTR *_ptrc_glUniform3uiv)(GLint, GLsizei, const GLuint *) = NULL;
  7985. void (CODEGEN_FUNCPTR *_ptrc_glUniform4ui)(GLint, GLuint, GLuint, GLuint, GLuint) = NULL;
  7986. void (CODEGEN_FUNCPTR *_ptrc_glUniform4uiv)(GLint, GLsizei, const GLuint *) = NULL;
  7987. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttribI1i)(GLuint, GLint) = NULL;
  7988. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttribI1iv)(GLuint, const GLint *) = NULL;
  7989. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttribI1ui)(GLuint, GLuint) = NULL;
  7990. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttribI1uiv)(GLuint, const GLuint *) = NULL;
  7991. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttribI2i)(GLuint, GLint, GLint) = NULL;
  7992. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttribI2iv)(GLuint, const GLint *) = NULL;
  7993. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttribI2ui)(GLuint, GLuint, GLuint) = NULL;
  7994. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttribI2uiv)(GLuint, const GLuint *) = NULL;
  7995. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttribI3i)(GLuint, GLint, GLint, GLint) = NULL;
  7996. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttribI3iv)(GLuint, const GLint *) = NULL;
  7997. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttribI3ui)(GLuint, GLuint, GLuint, GLuint) = NULL;
  7998. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttribI3uiv)(GLuint, const GLuint *) = NULL;
  7999. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttribI4bv)(GLuint, const GLbyte *) = NULL;
  8000. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttribI4i)(GLuint, GLint, GLint, GLint, GLint) = NULL;
  8001. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttribI4iv)(GLuint, const GLint *) = NULL;
  8002. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttribI4sv)(GLuint, const GLshort *) = NULL;
  8003. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttribI4ubv)(GLuint, const GLubyte *) = NULL;
  8004. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttribI4ui)(GLuint, GLuint, GLuint, GLuint, GLuint) = NULL;
  8005. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttribI4uiv)(GLuint, const GLuint *) = NULL;
  8006. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttribI4usv)(GLuint, const GLushort *) = NULL;
  8007. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttribIPointer)(GLuint, GLint, GLenum, GLsizei, const GLvoid *) = NULL;
  8008. void (CODEGEN_FUNCPTR *_ptrc_glDrawArraysInstanced)(GLenum, GLint, GLsizei, GLsizei) = NULL;
  8009. void (CODEGEN_FUNCPTR *_ptrc_glDrawElementsInstanced)(GLenum, GLsizei, GLenum, const GLvoid *, GLsizei) = NULL;
  8010. void (CODEGEN_FUNCPTR *_ptrc_glPrimitiveRestartIndex)(GLuint) = NULL;
  8011. void (CODEGEN_FUNCPTR *_ptrc_glTexBuffer)(GLenum, GLenum, GLuint) = NULL;
  8012. void (CODEGEN_FUNCPTR *_ptrc_glFramebufferTexture)(GLenum, GLenum, GLuint, GLint) = NULL;
  8013. void (CODEGEN_FUNCPTR *_ptrc_glGetBufferParameteri64v)(GLenum, GLenum, GLint64 *) = NULL;
  8014. void (CODEGEN_FUNCPTR *_ptrc_glGetInteger64i_v)(GLenum, GLuint, GLint64 *) = NULL;
  8015. void (CODEGEN_FUNCPTR *_ptrc_glVertexAttribDivisor)(GLuint, GLuint) = NULL;
  8016. void (CODEGEN_FUNCPTR *_ptrc_glBlendEquationSeparatei)(GLuint, GLenum, GLenum) = NULL;
  8017. void (CODEGEN_FUNCPTR *_ptrc_glBlendEquationi)(GLuint, GLenum) = NULL;
  8018. void (CODEGEN_FUNCPTR *_ptrc_glBlendFuncSeparatei)(GLuint, GLenum, GLenum, GLenum, GLenum) = NULL;
  8019. void (CODEGEN_FUNCPTR *_ptrc_glBlendFunci)(GLuint, GLenum, GLenum) = NULL;
  8020. void (CODEGEN_FUNCPTR *_ptrc_glMinSampleShading)(GLfloat) = NULL;
  8021. static int Load_Version_4_4()
  8022. {
  8023. int numFailed = 0;
  8024. _ptrc_glBlendFunc = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum))IntGetProcAddress("glBlendFunc");
  8025. if(!_ptrc_glBlendFunc) numFailed++;
  8026. _ptrc_glClear = (void (CODEGEN_FUNCPTR *)(GLbitfield))IntGetProcAddress("glClear");
  8027. if(!_ptrc_glClear) numFailed++;
  8028. _ptrc_glClearColor = (void (CODEGEN_FUNCPTR *)(GLfloat, GLfloat, GLfloat, GLfloat))IntGetProcAddress("glClearColor");
  8029. if(!_ptrc_glClearColor) numFailed++;
  8030. _ptrc_glClearDepth = (void (CODEGEN_FUNCPTR *)(GLdouble))IntGetProcAddress("glClearDepth");
  8031. if(!_ptrc_glClearDepth) numFailed++;
  8032. _ptrc_glClearStencil = (void (CODEGEN_FUNCPTR *)(GLint))IntGetProcAddress("glClearStencil");
  8033. if(!_ptrc_glClearStencil) numFailed++;
  8034. _ptrc_glColorMask = (void (CODEGEN_FUNCPTR *)(GLboolean, GLboolean, GLboolean, GLboolean))IntGetProcAddress("glColorMask");
  8035. if(!_ptrc_glColorMask) numFailed++;
  8036. _ptrc_glCullFace = (void (CODEGEN_FUNCPTR *)(GLenum))IntGetProcAddress("glCullFace");
  8037. if(!_ptrc_glCullFace) numFailed++;
  8038. _ptrc_glDepthFunc = (void (CODEGEN_FUNCPTR *)(GLenum))IntGetProcAddress("glDepthFunc");
  8039. if(!_ptrc_glDepthFunc) numFailed++;
  8040. _ptrc_glDepthMask = (void (CODEGEN_FUNCPTR *)(GLboolean))IntGetProcAddress("glDepthMask");
  8041. if(!_ptrc_glDepthMask) numFailed++;
  8042. _ptrc_glDepthRange = (void (CODEGEN_FUNCPTR *)(GLdouble, GLdouble))IntGetProcAddress("glDepthRange");
  8043. if(!_ptrc_glDepthRange) numFailed++;
  8044. _ptrc_glDisable = (void (CODEGEN_FUNCPTR *)(GLenum))IntGetProcAddress("glDisable");
  8045. if(!_ptrc_glDisable) numFailed++;
  8046. _ptrc_glDrawBuffer = (void (CODEGEN_FUNCPTR *)(GLenum))IntGetProcAddress("glDrawBuffer");
  8047. if(!_ptrc_glDrawBuffer) numFailed++;
  8048. _ptrc_glEnable = (void (CODEGEN_FUNCPTR *)(GLenum))IntGetProcAddress("glEnable");
  8049. if(!_ptrc_glEnable) numFailed++;
  8050. _ptrc_glFinish = (void (CODEGEN_FUNCPTR *)())IntGetProcAddress("glFinish");
  8051. if(!_ptrc_glFinish) numFailed++;
  8052. _ptrc_glFlush = (void (CODEGEN_FUNCPTR *)())IntGetProcAddress("glFlush");
  8053. if(!_ptrc_glFlush) numFailed++;
  8054. _ptrc_glFrontFace = (void (CODEGEN_FUNCPTR *)(GLenum))IntGetProcAddress("glFrontFace");
  8055. if(!_ptrc_glFrontFace) numFailed++;
  8056. _ptrc_glGetBooleanv = (void (CODEGEN_FUNCPTR *)(GLenum, GLboolean *))IntGetProcAddress("glGetBooleanv");
  8057. if(!_ptrc_glGetBooleanv) numFailed++;
  8058. _ptrc_glGetDoublev = (void (CODEGEN_FUNCPTR *)(GLenum, GLdouble *))IntGetProcAddress("glGetDoublev");
  8059. if(!_ptrc_glGetDoublev) numFailed++;
  8060. _ptrc_glGetError = (GLenum (CODEGEN_FUNCPTR *)())IntGetProcAddress("glGetError");
  8061. if(!_ptrc_glGetError) numFailed++;
  8062. _ptrc_glGetFloatv = (void (CODEGEN_FUNCPTR *)(GLenum, GLfloat *))IntGetProcAddress("glGetFloatv");
  8063. if(!_ptrc_glGetFloatv) numFailed++;
  8064. _ptrc_glGetIntegerv = (void (CODEGEN_FUNCPTR *)(GLenum, GLint *))IntGetProcAddress("glGetIntegerv");
  8065. if(!_ptrc_glGetIntegerv) numFailed++;
  8066. _ptrc_glGetString = (const GLubyte * (CODEGEN_FUNCPTR *)(GLenum))IntGetProcAddress("glGetString");
  8067. if(!_ptrc_glGetString) numFailed++;
  8068. _ptrc_glGetTexImage = (void (CODEGEN_FUNCPTR *)(GLenum, GLint, GLenum, GLenum, GLvoid *))IntGetProcAddress("glGetTexImage");
  8069. if(!_ptrc_glGetTexImage) numFailed++;
  8070. _ptrc_glGetTexLevelParameterfv = (void (CODEGEN_FUNCPTR *)(GLenum, GLint, GLenum, GLfloat *))IntGetProcAddress("glGetTexLevelParameterfv");
  8071. if(!_ptrc_glGetTexLevelParameterfv) numFailed++;
  8072. _ptrc_glGetTexLevelParameteriv = (void (CODEGEN_FUNCPTR *)(GLenum, GLint, GLenum, GLint *))IntGetProcAddress("glGetTexLevelParameteriv");
  8073. if(!_ptrc_glGetTexLevelParameteriv) numFailed++;
  8074. _ptrc_glGetTexParameterfv = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLfloat *))IntGetProcAddress("glGetTexParameterfv");
  8075. if(!_ptrc_glGetTexParameterfv) numFailed++;
  8076. _ptrc_glGetTexParameteriv = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLint *))IntGetProcAddress("glGetTexParameteriv");
  8077. if(!_ptrc_glGetTexParameteriv) numFailed++;
  8078. _ptrc_glHint = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum))IntGetProcAddress("glHint");
  8079. if(!_ptrc_glHint) numFailed++;
  8080. _ptrc_glIsEnabled = (GLboolean (CODEGEN_FUNCPTR *)(GLenum))IntGetProcAddress("glIsEnabled");
  8081. if(!_ptrc_glIsEnabled) numFailed++;
  8082. _ptrc_glLineWidth = (void (CODEGEN_FUNCPTR *)(GLfloat))IntGetProcAddress("glLineWidth");
  8083. if(!_ptrc_glLineWidth) numFailed++;
  8084. _ptrc_glLogicOp = (void (CODEGEN_FUNCPTR *)(GLenum))IntGetProcAddress("glLogicOp");
  8085. if(!_ptrc_glLogicOp) numFailed++;
  8086. _ptrc_glPixelStoref = (void (CODEGEN_FUNCPTR *)(GLenum, GLfloat))IntGetProcAddress("glPixelStoref");
  8087. if(!_ptrc_glPixelStoref) numFailed++;
  8088. _ptrc_glPixelStorei = (void (CODEGEN_FUNCPTR *)(GLenum, GLint))IntGetProcAddress("glPixelStorei");
  8089. if(!_ptrc_glPixelStorei) numFailed++;
  8090. _ptrc_glPointSize = (void (CODEGEN_FUNCPTR *)(GLfloat))IntGetProcAddress("glPointSize");
  8091. if(!_ptrc_glPointSize) numFailed++;
  8092. _ptrc_glPolygonMode = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum))IntGetProcAddress("glPolygonMode");
  8093. if(!_ptrc_glPolygonMode) numFailed++;
  8094. _ptrc_glReadBuffer = (void (CODEGEN_FUNCPTR *)(GLenum))IntGetProcAddress("glReadBuffer");
  8095. if(!_ptrc_glReadBuffer) numFailed++;
  8096. _ptrc_glReadPixels = (void (CODEGEN_FUNCPTR *)(GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, GLvoid *))IntGetProcAddress("glReadPixels");
  8097. if(!_ptrc_glReadPixels) numFailed++;
  8098. _ptrc_glScissor = (void (CODEGEN_FUNCPTR *)(GLint, GLint, GLsizei, GLsizei))IntGetProcAddress("glScissor");
  8099. if(!_ptrc_glScissor) numFailed++;
  8100. _ptrc_glStencilFunc = (void (CODEGEN_FUNCPTR *)(GLenum, GLint, GLuint))IntGetProcAddress("glStencilFunc");
  8101. if(!_ptrc_glStencilFunc) numFailed++;
  8102. _ptrc_glStencilMask = (void (CODEGEN_FUNCPTR *)(GLuint))IntGetProcAddress("glStencilMask");
  8103. if(!_ptrc_glStencilMask) numFailed++;
  8104. _ptrc_glStencilOp = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLenum))IntGetProcAddress("glStencilOp");
  8105. if(!_ptrc_glStencilOp) numFailed++;
  8106. _ptrc_glTexImage1D = (void (CODEGEN_FUNCPTR *)(GLenum, GLint, GLint, GLsizei, GLint, GLenum, GLenum, const GLvoid *))IntGetProcAddress("glTexImage1D");
  8107. if(!_ptrc_glTexImage1D) numFailed++;
  8108. _ptrc_glTexImage2D = (void (CODEGEN_FUNCPTR *)(GLenum, GLint, GLint, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *))IntGetProcAddress("glTexImage2D");
  8109. if(!_ptrc_glTexImage2D) numFailed++;
  8110. _ptrc_glTexParameterf = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLfloat))IntGetProcAddress("glTexParameterf");
  8111. if(!_ptrc_glTexParameterf) numFailed++;
  8112. _ptrc_glTexParameterfv = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, const GLfloat *))IntGetProcAddress("glTexParameterfv");
  8113. if(!_ptrc_glTexParameterfv) numFailed++;
  8114. _ptrc_glTexParameteri = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLint))IntGetProcAddress("glTexParameteri");
  8115. if(!_ptrc_glTexParameteri) numFailed++;
  8116. _ptrc_glTexParameteriv = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, const GLint *))IntGetProcAddress("glTexParameteriv");
  8117. if(!_ptrc_glTexParameteriv) numFailed++;
  8118. _ptrc_glViewport = (void (CODEGEN_FUNCPTR *)(GLint, GLint, GLsizei, GLsizei))IntGetProcAddress("glViewport");
  8119. if(!_ptrc_glViewport) numFailed++;
  8120. _ptrc_glBindTexture = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint))IntGetProcAddress("glBindTexture");
  8121. if(!_ptrc_glBindTexture) numFailed++;
  8122. _ptrc_glCopyTexImage1D = (void (CODEGEN_FUNCPTR *)(GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLint))IntGetProcAddress("glCopyTexImage1D");
  8123. if(!_ptrc_glCopyTexImage1D) numFailed++;
  8124. _ptrc_glCopyTexImage2D = (void (CODEGEN_FUNCPTR *)(GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLsizei, GLint))IntGetProcAddress("glCopyTexImage2D");
  8125. if(!_ptrc_glCopyTexImage2D) numFailed++;
  8126. _ptrc_glCopyTexSubImage1D = (void (CODEGEN_FUNCPTR *)(GLenum, GLint, GLint, GLint, GLint, GLsizei))IntGetProcAddress("glCopyTexSubImage1D");
  8127. if(!_ptrc_glCopyTexSubImage1D) numFailed++;
  8128. _ptrc_glCopyTexSubImage2D = (void (CODEGEN_FUNCPTR *)(GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei))IntGetProcAddress("glCopyTexSubImage2D");
  8129. if(!_ptrc_glCopyTexSubImage2D) numFailed++;
  8130. _ptrc_glDeleteTextures = (void (CODEGEN_FUNCPTR *)(GLsizei, const GLuint *))IntGetProcAddress("glDeleteTextures");
  8131. if(!_ptrc_glDeleteTextures) numFailed++;
  8132. _ptrc_glDrawArrays = (void (CODEGEN_FUNCPTR *)(GLenum, GLint, GLsizei))IntGetProcAddress("glDrawArrays");
  8133. if(!_ptrc_glDrawArrays) numFailed++;
  8134. _ptrc_glDrawElements = (void (CODEGEN_FUNCPTR *)(GLenum, GLsizei, GLenum, const GLvoid *))IntGetProcAddress("glDrawElements");
  8135. if(!_ptrc_glDrawElements) numFailed++;
  8136. _ptrc_glGenTextures = (void (CODEGEN_FUNCPTR *)(GLsizei, GLuint *))IntGetProcAddress("glGenTextures");
  8137. if(!_ptrc_glGenTextures) numFailed++;
  8138. _ptrc_glGetPointerv = (void (CODEGEN_FUNCPTR *)(GLenum, GLvoid **))IntGetProcAddress("glGetPointerv");
  8139. if(!_ptrc_glGetPointerv) numFailed++;
  8140. _ptrc_glIsTexture = (GLboolean (CODEGEN_FUNCPTR *)(GLuint))IntGetProcAddress("glIsTexture");
  8141. if(!_ptrc_glIsTexture) numFailed++;
  8142. _ptrc_glPolygonOffset = (void (CODEGEN_FUNCPTR *)(GLfloat, GLfloat))IntGetProcAddress("glPolygonOffset");
  8143. if(!_ptrc_glPolygonOffset) numFailed++;
  8144. _ptrc_glTexSubImage1D = (void (CODEGEN_FUNCPTR *)(GLenum, GLint, GLint, GLsizei, GLenum, GLenum, const GLvoid *))IntGetProcAddress("glTexSubImage1D");
  8145. if(!_ptrc_glTexSubImage1D) numFailed++;
  8146. _ptrc_glTexSubImage2D = (void (CODEGEN_FUNCPTR *)(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *))IntGetProcAddress("glTexSubImage2D");
  8147. if(!_ptrc_glTexSubImage2D) numFailed++;
  8148. _ptrc_glBlendColor = (void (CODEGEN_FUNCPTR *)(GLfloat, GLfloat, GLfloat, GLfloat))IntGetProcAddress("glBlendColor");
  8149. if(!_ptrc_glBlendColor) numFailed++;
  8150. _ptrc_glBlendEquation = (void (CODEGEN_FUNCPTR *)(GLenum))IntGetProcAddress("glBlendEquation");
  8151. if(!_ptrc_glBlendEquation) numFailed++;
  8152. _ptrc_glCopyTexSubImage3D = (void (CODEGEN_FUNCPTR *)(GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei))IntGetProcAddress("glCopyTexSubImage3D");
  8153. if(!_ptrc_glCopyTexSubImage3D) numFailed++;
  8154. _ptrc_glDrawRangeElements = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint, GLuint, GLsizei, GLenum, const GLvoid *))IntGetProcAddress("glDrawRangeElements");
  8155. if(!_ptrc_glDrawRangeElements) numFailed++;
  8156. _ptrc_glTexImage3D = (void (CODEGEN_FUNCPTR *)(GLenum, GLint, GLint, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *))IntGetProcAddress("glTexImage3D");
  8157. if(!_ptrc_glTexImage3D) numFailed++;
  8158. _ptrc_glTexSubImage3D = (void (CODEGEN_FUNCPTR *)(GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *))IntGetProcAddress("glTexSubImage3D");
  8159. if(!_ptrc_glTexSubImage3D) numFailed++;
  8160. _ptrc_glActiveTexture = (void (CODEGEN_FUNCPTR *)(GLenum))IntGetProcAddress("glActiveTexture");
  8161. if(!_ptrc_glActiveTexture) numFailed++;
  8162. _ptrc_glCompressedTexImage1D = (void (CODEGEN_FUNCPTR *)(GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, const GLvoid *))IntGetProcAddress("glCompressedTexImage1D");
  8163. if(!_ptrc_glCompressedTexImage1D) numFailed++;
  8164. _ptrc_glCompressedTexImage2D = (void (CODEGEN_FUNCPTR *)(GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *))IntGetProcAddress("glCompressedTexImage2D");
  8165. if(!_ptrc_glCompressedTexImage2D) numFailed++;
  8166. _ptrc_glCompressedTexImage3D = (void (CODEGEN_FUNCPTR *)(GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *))IntGetProcAddress("glCompressedTexImage3D");
  8167. if(!_ptrc_glCompressedTexImage3D) numFailed++;
  8168. _ptrc_glCompressedTexSubImage1D = (void (CODEGEN_FUNCPTR *)(GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, const GLvoid *))IntGetProcAddress("glCompressedTexSubImage1D");
  8169. if(!_ptrc_glCompressedTexSubImage1D) numFailed++;
  8170. _ptrc_glCompressedTexSubImage2D = (void (CODEGEN_FUNCPTR *)(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *))IntGetProcAddress("glCompressedTexSubImage2D");
  8171. if(!_ptrc_glCompressedTexSubImage2D) numFailed++;
  8172. _ptrc_glCompressedTexSubImage3D = (void (CODEGEN_FUNCPTR *)(GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *))IntGetProcAddress("glCompressedTexSubImage3D");
  8173. if(!_ptrc_glCompressedTexSubImage3D) numFailed++;
  8174. _ptrc_glGetCompressedTexImage = (void (CODEGEN_FUNCPTR *)(GLenum, GLint, GLvoid *))IntGetProcAddress("glGetCompressedTexImage");
  8175. if(!_ptrc_glGetCompressedTexImage) numFailed++;
  8176. _ptrc_glSampleCoverage = (void (CODEGEN_FUNCPTR *)(GLfloat, GLboolean))IntGetProcAddress("glSampleCoverage");
  8177. if(!_ptrc_glSampleCoverage) numFailed++;
  8178. _ptrc_glBlendFuncSeparate = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLenum, GLenum))IntGetProcAddress("glBlendFuncSeparate");
  8179. if(!_ptrc_glBlendFuncSeparate) numFailed++;
  8180. _ptrc_glMultiDrawArrays = (void (CODEGEN_FUNCPTR *)(GLenum, const GLint *, const GLsizei *, GLsizei))IntGetProcAddress("glMultiDrawArrays");
  8181. if(!_ptrc_glMultiDrawArrays) numFailed++;
  8182. _ptrc_glMultiDrawElements = (void (CODEGEN_FUNCPTR *)(GLenum, const GLsizei *, GLenum, const GLvoid *const*, GLsizei))IntGetProcAddress("glMultiDrawElements");
  8183. if(!_ptrc_glMultiDrawElements) numFailed++;
  8184. _ptrc_glPointParameterf = (void (CODEGEN_FUNCPTR *)(GLenum, GLfloat))IntGetProcAddress("glPointParameterf");
  8185. if(!_ptrc_glPointParameterf) numFailed++;
  8186. _ptrc_glPointParameterfv = (void (CODEGEN_FUNCPTR *)(GLenum, const GLfloat *))IntGetProcAddress("glPointParameterfv");
  8187. if(!_ptrc_glPointParameterfv) numFailed++;
  8188. _ptrc_glPointParameteri = (void (CODEGEN_FUNCPTR *)(GLenum, GLint))IntGetProcAddress("glPointParameteri");
  8189. if(!_ptrc_glPointParameteri) numFailed++;
  8190. _ptrc_glPointParameteriv = (void (CODEGEN_FUNCPTR *)(GLenum, const GLint *))IntGetProcAddress("glPointParameteriv");
  8191. if(!_ptrc_glPointParameteriv) numFailed++;
  8192. _ptrc_glBeginQuery = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint))IntGetProcAddress("glBeginQuery");
  8193. if(!_ptrc_glBeginQuery) numFailed++;
  8194. _ptrc_glBindBuffer = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint))IntGetProcAddress("glBindBuffer");
  8195. if(!_ptrc_glBindBuffer) numFailed++;
  8196. _ptrc_glBufferData = (void (CODEGEN_FUNCPTR *)(GLenum, GLsizeiptr, const GLvoid *, GLenum))IntGetProcAddress("glBufferData");
  8197. if(!_ptrc_glBufferData) numFailed++;
  8198. _ptrc_glBufferSubData = (void (CODEGEN_FUNCPTR *)(GLenum, GLintptr, GLsizeiptr, const GLvoid *))IntGetProcAddress("glBufferSubData");
  8199. if(!_ptrc_glBufferSubData) numFailed++;
  8200. _ptrc_glDeleteBuffers = (void (CODEGEN_FUNCPTR *)(GLsizei, const GLuint *))IntGetProcAddress("glDeleteBuffers");
  8201. if(!_ptrc_glDeleteBuffers) numFailed++;
  8202. _ptrc_glDeleteQueries = (void (CODEGEN_FUNCPTR *)(GLsizei, const GLuint *))IntGetProcAddress("glDeleteQueries");
  8203. if(!_ptrc_glDeleteQueries) numFailed++;
  8204. _ptrc_glEndQuery = (void (CODEGEN_FUNCPTR *)(GLenum))IntGetProcAddress("glEndQuery");
  8205. if(!_ptrc_glEndQuery) numFailed++;
  8206. _ptrc_glGenBuffers = (void (CODEGEN_FUNCPTR *)(GLsizei, GLuint *))IntGetProcAddress("glGenBuffers");
  8207. if(!_ptrc_glGenBuffers) numFailed++;
  8208. _ptrc_glGenQueries = (void (CODEGEN_FUNCPTR *)(GLsizei, GLuint *))IntGetProcAddress("glGenQueries");
  8209. if(!_ptrc_glGenQueries) numFailed++;
  8210. _ptrc_glGetBufferParameteriv = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLint *))IntGetProcAddress("glGetBufferParameteriv");
  8211. if(!_ptrc_glGetBufferParameteriv) numFailed++;
  8212. _ptrc_glGetBufferPointerv = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLvoid **))IntGetProcAddress("glGetBufferPointerv");
  8213. if(!_ptrc_glGetBufferPointerv) numFailed++;
  8214. _ptrc_glGetBufferSubData = (void (CODEGEN_FUNCPTR *)(GLenum, GLintptr, GLsizeiptr, GLvoid *))IntGetProcAddress("glGetBufferSubData");
  8215. if(!_ptrc_glGetBufferSubData) numFailed++;
  8216. _ptrc_glGetQueryObjectiv = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLint *))IntGetProcAddress("glGetQueryObjectiv");
  8217. if(!_ptrc_glGetQueryObjectiv) numFailed++;
  8218. _ptrc_glGetQueryObjectuiv = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLuint *))IntGetProcAddress("glGetQueryObjectuiv");
  8219. if(!_ptrc_glGetQueryObjectuiv) numFailed++;
  8220. _ptrc_glGetQueryiv = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLint *))IntGetProcAddress("glGetQueryiv");
  8221. if(!_ptrc_glGetQueryiv) numFailed++;
  8222. _ptrc_glIsBuffer = (GLboolean (CODEGEN_FUNCPTR *)(GLuint))IntGetProcAddress("glIsBuffer");
  8223. if(!_ptrc_glIsBuffer) numFailed++;
  8224. _ptrc_glIsQuery = (GLboolean (CODEGEN_FUNCPTR *)(GLuint))IntGetProcAddress("glIsQuery");
  8225. if(!_ptrc_glIsQuery) numFailed++;
  8226. _ptrc_glMapBuffer = (void * (CODEGEN_FUNCPTR *)(GLenum, GLenum))IntGetProcAddress("glMapBuffer");
  8227. if(!_ptrc_glMapBuffer) numFailed++;
  8228. _ptrc_glUnmapBuffer = (GLboolean (CODEGEN_FUNCPTR *)(GLenum))IntGetProcAddress("glUnmapBuffer");
  8229. if(!_ptrc_glUnmapBuffer) numFailed++;
  8230. _ptrc_glAttachShader = (void (CODEGEN_FUNCPTR *)(GLuint, GLuint))IntGetProcAddress("glAttachShader");
  8231. if(!_ptrc_glAttachShader) numFailed++;
  8232. _ptrc_glBindAttribLocation = (void (CODEGEN_FUNCPTR *)(GLuint, GLuint, const GLchar *))IntGetProcAddress("glBindAttribLocation");
  8233. if(!_ptrc_glBindAttribLocation) numFailed++;
  8234. _ptrc_glBlendEquationSeparate = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum))IntGetProcAddress("glBlendEquationSeparate");
  8235. if(!_ptrc_glBlendEquationSeparate) numFailed++;
  8236. _ptrc_glCompileShader = (void (CODEGEN_FUNCPTR *)(GLuint))IntGetProcAddress("glCompileShader");
  8237. if(!_ptrc_glCompileShader) numFailed++;
  8238. _ptrc_glCreateProgram = (GLuint (CODEGEN_FUNCPTR *)())IntGetProcAddress("glCreateProgram");
  8239. if(!_ptrc_glCreateProgram) numFailed++;
  8240. _ptrc_glCreateShader = (GLuint (CODEGEN_FUNCPTR *)(GLenum))IntGetProcAddress("glCreateShader");
  8241. if(!_ptrc_glCreateShader) numFailed++;
  8242. _ptrc_glDeleteProgram = (void (CODEGEN_FUNCPTR *)(GLuint))IntGetProcAddress("glDeleteProgram");
  8243. if(!_ptrc_glDeleteProgram) numFailed++;
  8244. _ptrc_glDeleteShader = (void (CODEGEN_FUNCPTR *)(GLuint))IntGetProcAddress("glDeleteShader");
  8245. if(!_ptrc_glDeleteShader) numFailed++;
  8246. _ptrc_glDetachShader = (void (CODEGEN_FUNCPTR *)(GLuint, GLuint))IntGetProcAddress("glDetachShader");
  8247. if(!_ptrc_glDetachShader) numFailed++;
  8248. _ptrc_glDisableVertexAttribArray = (void (CODEGEN_FUNCPTR *)(GLuint))IntGetProcAddress("glDisableVertexAttribArray");
  8249. if(!_ptrc_glDisableVertexAttribArray) numFailed++;
  8250. _ptrc_glDrawBuffers = (void (CODEGEN_FUNCPTR *)(GLsizei, const GLenum *))IntGetProcAddress("glDrawBuffers");
  8251. if(!_ptrc_glDrawBuffers) numFailed++;
  8252. _ptrc_glEnableVertexAttribArray = (void (CODEGEN_FUNCPTR *)(GLuint))IntGetProcAddress("glEnableVertexAttribArray");
  8253. if(!_ptrc_glEnableVertexAttribArray) numFailed++;
  8254. _ptrc_glGetActiveAttrib = (void (CODEGEN_FUNCPTR *)(GLuint, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, GLchar *))IntGetProcAddress("glGetActiveAttrib");
  8255. if(!_ptrc_glGetActiveAttrib) numFailed++;
  8256. _ptrc_glGetActiveUniform = (void (CODEGEN_FUNCPTR *)(GLuint, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, GLchar *))IntGetProcAddress("glGetActiveUniform");
  8257. if(!_ptrc_glGetActiveUniform) numFailed++;
  8258. _ptrc_glGetAttachedShaders = (void (CODEGEN_FUNCPTR *)(GLuint, GLsizei, GLsizei *, GLuint *))IntGetProcAddress("glGetAttachedShaders");
  8259. if(!_ptrc_glGetAttachedShaders) numFailed++;
  8260. _ptrc_glGetAttribLocation = (GLint (CODEGEN_FUNCPTR *)(GLuint, const GLchar *))IntGetProcAddress("glGetAttribLocation");
  8261. if(!_ptrc_glGetAttribLocation) numFailed++;
  8262. _ptrc_glGetProgramInfoLog = (void (CODEGEN_FUNCPTR *)(GLuint, GLsizei, GLsizei *, GLchar *))IntGetProcAddress("glGetProgramInfoLog");
  8263. if(!_ptrc_glGetProgramInfoLog) numFailed++;
  8264. _ptrc_glGetProgramiv = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLint *))IntGetProcAddress("glGetProgramiv");
  8265. if(!_ptrc_glGetProgramiv) numFailed++;
  8266. _ptrc_glGetShaderInfoLog = (void (CODEGEN_FUNCPTR *)(GLuint, GLsizei, GLsizei *, GLchar *))IntGetProcAddress("glGetShaderInfoLog");
  8267. if(!_ptrc_glGetShaderInfoLog) numFailed++;
  8268. _ptrc_glGetShaderSource = (void (CODEGEN_FUNCPTR *)(GLuint, GLsizei, GLsizei *, GLchar *))IntGetProcAddress("glGetShaderSource");
  8269. if(!_ptrc_glGetShaderSource) numFailed++;
  8270. _ptrc_glGetShaderiv = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLint *))IntGetProcAddress("glGetShaderiv");
  8271. if(!_ptrc_glGetShaderiv) numFailed++;
  8272. _ptrc_glGetUniformLocation = (GLint (CODEGEN_FUNCPTR *)(GLuint, const GLchar *))IntGetProcAddress("glGetUniformLocation");
  8273. if(!_ptrc_glGetUniformLocation) numFailed++;
  8274. _ptrc_glGetUniformfv = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLfloat *))IntGetProcAddress("glGetUniformfv");
  8275. if(!_ptrc_glGetUniformfv) numFailed++;
  8276. _ptrc_glGetUniformiv = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLint *))IntGetProcAddress("glGetUniformiv");
  8277. if(!_ptrc_glGetUniformiv) numFailed++;
  8278. _ptrc_glGetVertexAttribPointerv = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLvoid **))IntGetProcAddress("glGetVertexAttribPointerv");
  8279. if(!_ptrc_glGetVertexAttribPointerv) numFailed++;
  8280. _ptrc_glGetVertexAttribdv = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLdouble *))IntGetProcAddress("glGetVertexAttribdv");
  8281. if(!_ptrc_glGetVertexAttribdv) numFailed++;
  8282. _ptrc_glGetVertexAttribfv = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLfloat *))IntGetProcAddress("glGetVertexAttribfv");
  8283. if(!_ptrc_glGetVertexAttribfv) numFailed++;
  8284. _ptrc_glGetVertexAttribiv = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLint *))IntGetProcAddress("glGetVertexAttribiv");
  8285. if(!_ptrc_glGetVertexAttribiv) numFailed++;
  8286. _ptrc_glIsProgram = (GLboolean (CODEGEN_FUNCPTR *)(GLuint))IntGetProcAddress("glIsProgram");
  8287. if(!_ptrc_glIsProgram) numFailed++;
  8288. _ptrc_glIsShader = (GLboolean (CODEGEN_FUNCPTR *)(GLuint))IntGetProcAddress("glIsShader");
  8289. if(!_ptrc_glIsShader) numFailed++;
  8290. _ptrc_glLinkProgram = (void (CODEGEN_FUNCPTR *)(GLuint))IntGetProcAddress("glLinkProgram");
  8291. if(!_ptrc_glLinkProgram) numFailed++;
  8292. _ptrc_glShaderSource = (void (CODEGEN_FUNCPTR *)(GLuint, GLsizei, const GLchar *const*, const GLint *))IntGetProcAddress("glShaderSource");
  8293. if(!_ptrc_glShaderSource) numFailed++;
  8294. _ptrc_glStencilFuncSeparate = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLint, GLuint))IntGetProcAddress("glStencilFuncSeparate");
  8295. if(!_ptrc_glStencilFuncSeparate) numFailed++;
  8296. _ptrc_glStencilMaskSeparate = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint))IntGetProcAddress("glStencilMaskSeparate");
  8297. if(!_ptrc_glStencilMaskSeparate) numFailed++;
  8298. _ptrc_glStencilOpSeparate = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLenum, GLenum))IntGetProcAddress("glStencilOpSeparate");
  8299. if(!_ptrc_glStencilOpSeparate) numFailed++;
  8300. _ptrc_glUniform1f = (void (CODEGEN_FUNCPTR *)(GLint, GLfloat))IntGetProcAddress("glUniform1f");
  8301. if(!_ptrc_glUniform1f) numFailed++;
  8302. _ptrc_glUniform1fv = (void (CODEGEN_FUNCPTR *)(GLint, GLsizei, const GLfloat *))IntGetProcAddress("glUniform1fv");
  8303. if(!_ptrc_glUniform1fv) numFailed++;
  8304. _ptrc_glUniform1i = (void (CODEGEN_FUNCPTR *)(GLint, GLint))IntGetProcAddress("glUniform1i");
  8305. if(!_ptrc_glUniform1i) numFailed++;
  8306. _ptrc_glUniform1iv = (void (CODEGEN_FUNCPTR *)(GLint, GLsizei, const GLint *))IntGetProcAddress("glUniform1iv");
  8307. if(!_ptrc_glUniform1iv) numFailed++;
  8308. _ptrc_glUniform2f = (void (CODEGEN_FUNCPTR *)(GLint, GLfloat, GLfloat))IntGetProcAddress("glUniform2f");
  8309. if(!_ptrc_glUniform2f) numFailed++;
  8310. _ptrc_glUniform2fv = (void (CODEGEN_FUNCPTR *)(GLint, GLsizei, const GLfloat *))IntGetProcAddress("glUniform2fv");
  8311. if(!_ptrc_glUniform2fv) numFailed++;
  8312. _ptrc_glUniform2i = (void (CODEGEN_FUNCPTR *)(GLint, GLint, GLint))IntGetProcAddress("glUniform2i");
  8313. if(!_ptrc_glUniform2i) numFailed++;
  8314. _ptrc_glUniform2iv = (void (CODEGEN_FUNCPTR *)(GLint, GLsizei, const GLint *))IntGetProcAddress("glUniform2iv");
  8315. if(!_ptrc_glUniform2iv) numFailed++;
  8316. _ptrc_glUniform3f = (void (CODEGEN_FUNCPTR *)(GLint, GLfloat, GLfloat, GLfloat))IntGetProcAddress("glUniform3f");
  8317. if(!_ptrc_glUniform3f) numFailed++;
  8318. _ptrc_glUniform3fv = (void (CODEGEN_FUNCPTR *)(GLint, GLsizei, const GLfloat *))IntGetProcAddress("glUniform3fv");
  8319. if(!_ptrc_glUniform3fv) numFailed++;
  8320. _ptrc_glUniform3i = (void (CODEGEN_FUNCPTR *)(GLint, GLint, GLint, GLint))IntGetProcAddress("glUniform3i");
  8321. if(!_ptrc_glUniform3i) numFailed++;
  8322. _ptrc_glUniform3iv = (void (CODEGEN_FUNCPTR *)(GLint, GLsizei, const GLint *))IntGetProcAddress("glUniform3iv");
  8323. if(!_ptrc_glUniform3iv) numFailed++;
  8324. _ptrc_glUniform4f = (void (CODEGEN_FUNCPTR *)(GLint, GLfloat, GLfloat, GLfloat, GLfloat))IntGetProcAddress("glUniform4f");
  8325. if(!_ptrc_glUniform4f) numFailed++;
  8326. _ptrc_glUniform4fv = (void (CODEGEN_FUNCPTR *)(GLint, GLsizei, const GLfloat *))IntGetProcAddress("glUniform4fv");
  8327. if(!_ptrc_glUniform4fv) numFailed++;
  8328. _ptrc_glUniform4i = (void (CODEGEN_FUNCPTR *)(GLint, GLint, GLint, GLint, GLint))IntGetProcAddress("glUniform4i");
  8329. if(!_ptrc_glUniform4i) numFailed++;
  8330. _ptrc_glUniform4iv = (void (CODEGEN_FUNCPTR *)(GLint, GLsizei, const GLint *))IntGetProcAddress("glUniform4iv");
  8331. if(!_ptrc_glUniform4iv) numFailed++;
  8332. _ptrc_glUniformMatrix2fv = (void (CODEGEN_FUNCPTR *)(GLint, GLsizei, GLboolean, const GLfloat *))IntGetProcAddress("glUniformMatrix2fv");
  8333. if(!_ptrc_glUniformMatrix2fv) numFailed++;
  8334. _ptrc_glUniformMatrix3fv = (void (CODEGEN_FUNCPTR *)(GLint, GLsizei, GLboolean, const GLfloat *))IntGetProcAddress("glUniformMatrix3fv");
  8335. if(!_ptrc_glUniformMatrix3fv) numFailed++;
  8336. _ptrc_glUniformMatrix4fv = (void (CODEGEN_FUNCPTR *)(GLint, GLsizei, GLboolean, const GLfloat *))IntGetProcAddress("glUniformMatrix4fv");
  8337. if(!_ptrc_glUniformMatrix4fv) numFailed++;
  8338. _ptrc_glUseProgram = (void (CODEGEN_FUNCPTR *)(GLuint))IntGetProcAddress("glUseProgram");
  8339. if(!_ptrc_glUseProgram) numFailed++;
  8340. _ptrc_glValidateProgram = (void (CODEGEN_FUNCPTR *)(GLuint))IntGetProcAddress("glValidateProgram");
  8341. if(!_ptrc_glValidateProgram) numFailed++;
  8342. _ptrc_glVertexAttrib1d = (void (CODEGEN_FUNCPTR *)(GLuint, GLdouble))IntGetProcAddress("glVertexAttrib1d");
  8343. if(!_ptrc_glVertexAttrib1d) numFailed++;
  8344. _ptrc_glVertexAttrib1dv = (void (CODEGEN_FUNCPTR *)(GLuint, const GLdouble *))IntGetProcAddress("glVertexAttrib1dv");
  8345. if(!_ptrc_glVertexAttrib1dv) numFailed++;
  8346. _ptrc_glVertexAttrib1f = (void (CODEGEN_FUNCPTR *)(GLuint, GLfloat))IntGetProcAddress("glVertexAttrib1f");
  8347. if(!_ptrc_glVertexAttrib1f) numFailed++;
  8348. _ptrc_glVertexAttrib1fv = (void (CODEGEN_FUNCPTR *)(GLuint, const GLfloat *))IntGetProcAddress("glVertexAttrib1fv");
  8349. if(!_ptrc_glVertexAttrib1fv) numFailed++;
  8350. _ptrc_glVertexAttrib1s = (void (CODEGEN_FUNCPTR *)(GLuint, GLshort))IntGetProcAddress("glVertexAttrib1s");
  8351. if(!_ptrc_glVertexAttrib1s) numFailed++;
  8352. _ptrc_glVertexAttrib1sv = (void (CODEGEN_FUNCPTR *)(GLuint, const GLshort *))IntGetProcAddress("glVertexAttrib1sv");
  8353. if(!_ptrc_glVertexAttrib1sv) numFailed++;
  8354. _ptrc_glVertexAttrib2d = (void (CODEGEN_FUNCPTR *)(GLuint, GLdouble, GLdouble))IntGetProcAddress("glVertexAttrib2d");
  8355. if(!_ptrc_glVertexAttrib2d) numFailed++;
  8356. _ptrc_glVertexAttrib2dv = (void (CODEGEN_FUNCPTR *)(GLuint, const GLdouble *))IntGetProcAddress("glVertexAttrib2dv");
  8357. if(!_ptrc_glVertexAttrib2dv) numFailed++;
  8358. _ptrc_glVertexAttrib2f = (void (CODEGEN_FUNCPTR *)(GLuint, GLfloat, GLfloat))IntGetProcAddress("glVertexAttrib2f");
  8359. if(!_ptrc_glVertexAttrib2f) numFailed++;
  8360. _ptrc_glVertexAttrib2fv = (void (CODEGEN_FUNCPTR *)(GLuint, const GLfloat *))IntGetProcAddress("glVertexAttrib2fv");
  8361. if(!_ptrc_glVertexAttrib2fv) numFailed++;
  8362. _ptrc_glVertexAttrib2s = (void (CODEGEN_FUNCPTR *)(GLuint, GLshort, GLshort))IntGetProcAddress("glVertexAttrib2s");
  8363. if(!_ptrc_glVertexAttrib2s) numFailed++;
  8364. _ptrc_glVertexAttrib2sv = (void (CODEGEN_FUNCPTR *)(GLuint, const GLshort *))IntGetProcAddress("glVertexAttrib2sv");
  8365. if(!_ptrc_glVertexAttrib2sv) numFailed++;
  8366. _ptrc_glVertexAttrib3d = (void (CODEGEN_FUNCPTR *)(GLuint, GLdouble, GLdouble, GLdouble))IntGetProcAddress("glVertexAttrib3d");
  8367. if(!_ptrc_glVertexAttrib3d) numFailed++;
  8368. _ptrc_glVertexAttrib3dv = (void (CODEGEN_FUNCPTR *)(GLuint, const GLdouble *))IntGetProcAddress("glVertexAttrib3dv");
  8369. if(!_ptrc_glVertexAttrib3dv) numFailed++;
  8370. _ptrc_glVertexAttrib3f = (void (CODEGEN_FUNCPTR *)(GLuint, GLfloat, GLfloat, GLfloat))IntGetProcAddress("glVertexAttrib3f");
  8371. if(!_ptrc_glVertexAttrib3f) numFailed++;
  8372. _ptrc_glVertexAttrib3fv = (void (CODEGEN_FUNCPTR *)(GLuint, const GLfloat *))IntGetProcAddress("glVertexAttrib3fv");
  8373. if(!_ptrc_glVertexAttrib3fv) numFailed++;
  8374. _ptrc_glVertexAttrib3s = (void (CODEGEN_FUNCPTR *)(GLuint, GLshort, GLshort, GLshort))IntGetProcAddress("glVertexAttrib3s");
  8375. if(!_ptrc_glVertexAttrib3s) numFailed++;
  8376. _ptrc_glVertexAttrib3sv = (void (CODEGEN_FUNCPTR *)(GLuint, const GLshort *))IntGetProcAddress("glVertexAttrib3sv");
  8377. if(!_ptrc_glVertexAttrib3sv) numFailed++;
  8378. _ptrc_glVertexAttrib4Nbv = (void (CODEGEN_FUNCPTR *)(GLuint, const GLbyte *))IntGetProcAddress("glVertexAttrib4Nbv");
  8379. if(!_ptrc_glVertexAttrib4Nbv) numFailed++;
  8380. _ptrc_glVertexAttrib4Niv = (void (CODEGEN_FUNCPTR *)(GLuint, const GLint *))IntGetProcAddress("glVertexAttrib4Niv");
  8381. if(!_ptrc_glVertexAttrib4Niv) numFailed++;
  8382. _ptrc_glVertexAttrib4Nsv = (void (CODEGEN_FUNCPTR *)(GLuint, const GLshort *))IntGetProcAddress("glVertexAttrib4Nsv");
  8383. if(!_ptrc_glVertexAttrib4Nsv) numFailed++;
  8384. _ptrc_glVertexAttrib4Nub = (void (CODEGEN_FUNCPTR *)(GLuint, GLubyte, GLubyte, GLubyte, GLubyte))IntGetProcAddress("glVertexAttrib4Nub");
  8385. if(!_ptrc_glVertexAttrib4Nub) numFailed++;
  8386. _ptrc_glVertexAttrib4Nubv = (void (CODEGEN_FUNCPTR *)(GLuint, const GLubyte *))IntGetProcAddress("glVertexAttrib4Nubv");
  8387. if(!_ptrc_glVertexAttrib4Nubv) numFailed++;
  8388. _ptrc_glVertexAttrib4Nuiv = (void (CODEGEN_FUNCPTR *)(GLuint, const GLuint *))IntGetProcAddress("glVertexAttrib4Nuiv");
  8389. if(!_ptrc_glVertexAttrib4Nuiv) numFailed++;
  8390. _ptrc_glVertexAttrib4Nusv = (void (CODEGEN_FUNCPTR *)(GLuint, const GLushort *))IntGetProcAddress("glVertexAttrib4Nusv");
  8391. if(!_ptrc_glVertexAttrib4Nusv) numFailed++;
  8392. _ptrc_glVertexAttrib4bv = (void (CODEGEN_FUNCPTR *)(GLuint, const GLbyte *))IntGetProcAddress("glVertexAttrib4bv");
  8393. if(!_ptrc_glVertexAttrib4bv) numFailed++;
  8394. _ptrc_glVertexAttrib4d = (void (CODEGEN_FUNCPTR *)(GLuint, GLdouble, GLdouble, GLdouble, GLdouble))IntGetProcAddress("glVertexAttrib4d");
  8395. if(!_ptrc_glVertexAttrib4d) numFailed++;
  8396. _ptrc_glVertexAttrib4dv = (void (CODEGEN_FUNCPTR *)(GLuint, const GLdouble *))IntGetProcAddress("glVertexAttrib4dv");
  8397. if(!_ptrc_glVertexAttrib4dv) numFailed++;
  8398. _ptrc_glVertexAttrib4f = (void (CODEGEN_FUNCPTR *)(GLuint, GLfloat, GLfloat, GLfloat, GLfloat))IntGetProcAddress("glVertexAttrib4f");
  8399. if(!_ptrc_glVertexAttrib4f) numFailed++;
  8400. _ptrc_glVertexAttrib4fv = (void (CODEGEN_FUNCPTR *)(GLuint, const GLfloat *))IntGetProcAddress("glVertexAttrib4fv");
  8401. if(!_ptrc_glVertexAttrib4fv) numFailed++;
  8402. _ptrc_glVertexAttrib4iv = (void (CODEGEN_FUNCPTR *)(GLuint, const GLint *))IntGetProcAddress("glVertexAttrib4iv");
  8403. if(!_ptrc_glVertexAttrib4iv) numFailed++;
  8404. _ptrc_glVertexAttrib4s = (void (CODEGEN_FUNCPTR *)(GLuint, GLshort, GLshort, GLshort, GLshort))IntGetProcAddress("glVertexAttrib4s");
  8405. if(!_ptrc_glVertexAttrib4s) numFailed++;
  8406. _ptrc_glVertexAttrib4sv = (void (CODEGEN_FUNCPTR *)(GLuint, const GLshort *))IntGetProcAddress("glVertexAttrib4sv");
  8407. if(!_ptrc_glVertexAttrib4sv) numFailed++;
  8408. _ptrc_glVertexAttrib4ubv = (void (CODEGEN_FUNCPTR *)(GLuint, const GLubyte *))IntGetProcAddress("glVertexAttrib4ubv");
  8409. if(!_ptrc_glVertexAttrib4ubv) numFailed++;
  8410. _ptrc_glVertexAttrib4uiv = (void (CODEGEN_FUNCPTR *)(GLuint, const GLuint *))IntGetProcAddress("glVertexAttrib4uiv");
  8411. if(!_ptrc_glVertexAttrib4uiv) numFailed++;
  8412. _ptrc_glVertexAttrib4usv = (void (CODEGEN_FUNCPTR *)(GLuint, const GLushort *))IntGetProcAddress("glVertexAttrib4usv");
  8413. if(!_ptrc_glVertexAttrib4usv) numFailed++;
  8414. _ptrc_glVertexAttribPointer = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLenum, GLboolean, GLsizei, const GLvoid *))IntGetProcAddress("glVertexAttribPointer");
  8415. if(!_ptrc_glVertexAttribPointer) numFailed++;
  8416. _ptrc_glUniformMatrix2x3fv = (void (CODEGEN_FUNCPTR *)(GLint, GLsizei, GLboolean, const GLfloat *))IntGetProcAddress("glUniformMatrix2x3fv");
  8417. if(!_ptrc_glUniformMatrix2x3fv) numFailed++;
  8418. _ptrc_glUniformMatrix2x4fv = (void (CODEGEN_FUNCPTR *)(GLint, GLsizei, GLboolean, const GLfloat *))IntGetProcAddress("glUniformMatrix2x4fv");
  8419. if(!_ptrc_glUniformMatrix2x4fv) numFailed++;
  8420. _ptrc_glUniformMatrix3x2fv = (void (CODEGEN_FUNCPTR *)(GLint, GLsizei, GLboolean, const GLfloat *))IntGetProcAddress("glUniformMatrix3x2fv");
  8421. if(!_ptrc_glUniformMatrix3x2fv) numFailed++;
  8422. _ptrc_glUniformMatrix3x4fv = (void (CODEGEN_FUNCPTR *)(GLint, GLsizei, GLboolean, const GLfloat *))IntGetProcAddress("glUniformMatrix3x4fv");
  8423. if(!_ptrc_glUniformMatrix3x4fv) numFailed++;
  8424. _ptrc_glUniformMatrix4x2fv = (void (CODEGEN_FUNCPTR *)(GLint, GLsizei, GLboolean, const GLfloat *))IntGetProcAddress("glUniformMatrix4x2fv");
  8425. if(!_ptrc_glUniformMatrix4x2fv) numFailed++;
  8426. _ptrc_glUniformMatrix4x3fv = (void (CODEGEN_FUNCPTR *)(GLint, GLsizei, GLboolean, const GLfloat *))IntGetProcAddress("glUniformMatrix4x3fv");
  8427. if(!_ptrc_glUniformMatrix4x3fv) numFailed++;
  8428. _ptrc_glBeginConditionalRender = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum))IntGetProcAddress("glBeginConditionalRender");
  8429. if(!_ptrc_glBeginConditionalRender) numFailed++;
  8430. _ptrc_glBeginTransformFeedback = (void (CODEGEN_FUNCPTR *)(GLenum))IntGetProcAddress("glBeginTransformFeedback");
  8431. if(!_ptrc_glBeginTransformFeedback) numFailed++;
  8432. _ptrc_glBindBufferBase = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint, GLuint))IntGetProcAddress("glBindBufferBase");
  8433. if(!_ptrc_glBindBufferBase) numFailed++;
  8434. _ptrc_glBindBufferRange = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint, GLuint, GLintptr, GLsizeiptr))IntGetProcAddress("glBindBufferRange");
  8435. if(!_ptrc_glBindBufferRange) numFailed++;
  8436. _ptrc_glBindFragDataLocation = (void (CODEGEN_FUNCPTR *)(GLuint, GLuint, const GLchar *))IntGetProcAddress("glBindFragDataLocation");
  8437. if(!_ptrc_glBindFragDataLocation) numFailed++;
  8438. _ptrc_glBindFramebuffer = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint))IntGetProcAddress("glBindFramebuffer");
  8439. if(!_ptrc_glBindFramebuffer) numFailed++;
  8440. _ptrc_glBindRenderbuffer = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint))IntGetProcAddress("glBindRenderbuffer");
  8441. if(!_ptrc_glBindRenderbuffer) numFailed++;
  8442. _ptrc_glBindVertexArray = (void (CODEGEN_FUNCPTR *)(GLuint))IntGetProcAddress("glBindVertexArray");
  8443. if(!_ptrc_glBindVertexArray) numFailed++;
  8444. _ptrc_glBlitFramebuffer = (void (CODEGEN_FUNCPTR *)(GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLbitfield, GLenum))IntGetProcAddress("glBlitFramebuffer");
  8445. if(!_ptrc_glBlitFramebuffer) numFailed++;
  8446. _ptrc_glCheckFramebufferStatus = (GLenum (CODEGEN_FUNCPTR *)(GLenum))IntGetProcAddress("glCheckFramebufferStatus");
  8447. if(!_ptrc_glCheckFramebufferStatus) numFailed++;
  8448. _ptrc_glClampColor = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum))IntGetProcAddress("glClampColor");
  8449. if(!_ptrc_glClampColor) numFailed++;
  8450. _ptrc_glClearBufferfi = (void (CODEGEN_FUNCPTR *)(GLenum, GLint, GLfloat, GLint))IntGetProcAddress("glClearBufferfi");
  8451. if(!_ptrc_glClearBufferfi) numFailed++;
  8452. _ptrc_glClearBufferfv = (void (CODEGEN_FUNCPTR *)(GLenum, GLint, const GLfloat *))IntGetProcAddress("glClearBufferfv");
  8453. if(!_ptrc_glClearBufferfv) numFailed++;
  8454. _ptrc_glClearBufferiv = (void (CODEGEN_FUNCPTR *)(GLenum, GLint, const GLint *))IntGetProcAddress("glClearBufferiv");
  8455. if(!_ptrc_glClearBufferiv) numFailed++;
  8456. _ptrc_glClearBufferuiv = (void (CODEGEN_FUNCPTR *)(GLenum, GLint, const GLuint *))IntGetProcAddress("glClearBufferuiv");
  8457. if(!_ptrc_glClearBufferuiv) numFailed++;
  8458. _ptrc_glColorMaski = (void (CODEGEN_FUNCPTR *)(GLuint, GLboolean, GLboolean, GLboolean, GLboolean))IntGetProcAddress("glColorMaski");
  8459. if(!_ptrc_glColorMaski) numFailed++;
  8460. _ptrc_glDeleteFramebuffers = (void (CODEGEN_FUNCPTR *)(GLsizei, const GLuint *))IntGetProcAddress("glDeleteFramebuffers");
  8461. if(!_ptrc_glDeleteFramebuffers) numFailed++;
  8462. _ptrc_glDeleteRenderbuffers = (void (CODEGEN_FUNCPTR *)(GLsizei, const GLuint *))IntGetProcAddress("glDeleteRenderbuffers");
  8463. if(!_ptrc_glDeleteRenderbuffers) numFailed++;
  8464. _ptrc_glDeleteVertexArrays = (void (CODEGEN_FUNCPTR *)(GLsizei, const GLuint *))IntGetProcAddress("glDeleteVertexArrays");
  8465. if(!_ptrc_glDeleteVertexArrays) numFailed++;
  8466. _ptrc_glDisablei = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint))IntGetProcAddress("glDisablei");
  8467. if(!_ptrc_glDisablei) numFailed++;
  8468. _ptrc_glEnablei = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint))IntGetProcAddress("glEnablei");
  8469. if(!_ptrc_glEnablei) numFailed++;
  8470. _ptrc_glEndConditionalRender = (void (CODEGEN_FUNCPTR *)())IntGetProcAddress("glEndConditionalRender");
  8471. if(!_ptrc_glEndConditionalRender) numFailed++;
  8472. _ptrc_glEndTransformFeedback = (void (CODEGEN_FUNCPTR *)())IntGetProcAddress("glEndTransformFeedback");
  8473. if(!_ptrc_glEndTransformFeedback) numFailed++;
  8474. _ptrc_glFlushMappedBufferRange = (void (CODEGEN_FUNCPTR *)(GLenum, GLintptr, GLsizeiptr))IntGetProcAddress("glFlushMappedBufferRange");
  8475. if(!_ptrc_glFlushMappedBufferRange) numFailed++;
  8476. _ptrc_glFramebufferRenderbuffer = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLenum, GLuint))IntGetProcAddress("glFramebufferRenderbuffer");
  8477. if(!_ptrc_glFramebufferRenderbuffer) numFailed++;
  8478. _ptrc_glFramebufferTexture1D = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLenum, GLuint, GLint))IntGetProcAddress("glFramebufferTexture1D");
  8479. if(!_ptrc_glFramebufferTexture1D) numFailed++;
  8480. _ptrc_glFramebufferTexture2D = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLenum, GLuint, GLint))IntGetProcAddress("glFramebufferTexture2D");
  8481. if(!_ptrc_glFramebufferTexture2D) numFailed++;
  8482. _ptrc_glFramebufferTexture3D = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLenum, GLuint, GLint, GLint))IntGetProcAddress("glFramebufferTexture3D");
  8483. if(!_ptrc_glFramebufferTexture3D) numFailed++;
  8484. _ptrc_glFramebufferTextureLayer = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLuint, GLint, GLint))IntGetProcAddress("glFramebufferTextureLayer");
  8485. if(!_ptrc_glFramebufferTextureLayer) numFailed++;
  8486. _ptrc_glGenFramebuffers = (void (CODEGEN_FUNCPTR *)(GLsizei, GLuint *))IntGetProcAddress("glGenFramebuffers");
  8487. if(!_ptrc_glGenFramebuffers) numFailed++;
  8488. _ptrc_glGenRenderbuffers = (void (CODEGEN_FUNCPTR *)(GLsizei, GLuint *))IntGetProcAddress("glGenRenderbuffers");
  8489. if(!_ptrc_glGenRenderbuffers) numFailed++;
  8490. _ptrc_glGenVertexArrays = (void (CODEGEN_FUNCPTR *)(GLsizei, GLuint *))IntGetProcAddress("glGenVertexArrays");
  8491. if(!_ptrc_glGenVertexArrays) numFailed++;
  8492. _ptrc_glGenerateMipmap = (void (CODEGEN_FUNCPTR *)(GLenum))IntGetProcAddress("glGenerateMipmap");
  8493. if(!_ptrc_glGenerateMipmap) numFailed++;
  8494. _ptrc_glGetBooleani_v = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint, GLboolean *))IntGetProcAddress("glGetBooleani_v");
  8495. if(!_ptrc_glGetBooleani_v) numFailed++;
  8496. _ptrc_glGetFragDataLocation = (GLint (CODEGEN_FUNCPTR *)(GLuint, const GLchar *))IntGetProcAddress("glGetFragDataLocation");
  8497. if(!_ptrc_glGetFragDataLocation) numFailed++;
  8498. _ptrc_glGetFramebufferAttachmentParameteriv = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLenum, GLint *))IntGetProcAddress("glGetFramebufferAttachmentParameteriv");
  8499. if(!_ptrc_glGetFramebufferAttachmentParameteriv) numFailed++;
  8500. _ptrc_glGetIntegeri_v = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint, GLint *))IntGetProcAddress("glGetIntegeri_v");
  8501. if(!_ptrc_glGetIntegeri_v) numFailed++;
  8502. _ptrc_glGetRenderbufferParameteriv = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLint *))IntGetProcAddress("glGetRenderbufferParameteriv");
  8503. if(!_ptrc_glGetRenderbufferParameteriv) numFailed++;
  8504. _ptrc_glGetStringi = (const GLubyte * (CODEGEN_FUNCPTR *)(GLenum, GLuint))IntGetProcAddress("glGetStringi");
  8505. if(!_ptrc_glGetStringi) numFailed++;
  8506. _ptrc_glGetTexParameterIiv = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLint *))IntGetProcAddress("glGetTexParameterIiv");
  8507. if(!_ptrc_glGetTexParameterIiv) numFailed++;
  8508. _ptrc_glGetTexParameterIuiv = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLuint *))IntGetProcAddress("glGetTexParameterIuiv");
  8509. if(!_ptrc_glGetTexParameterIuiv) numFailed++;
  8510. _ptrc_glGetTransformFeedbackVarying = (void (CODEGEN_FUNCPTR *)(GLuint, GLuint, GLsizei, GLsizei *, GLsizei *, GLenum *, GLchar *))IntGetProcAddress("glGetTransformFeedbackVarying");
  8511. if(!_ptrc_glGetTransformFeedbackVarying) numFailed++;
  8512. _ptrc_glGetUniformuiv = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLuint *))IntGetProcAddress("glGetUniformuiv");
  8513. if(!_ptrc_glGetUniformuiv) numFailed++;
  8514. _ptrc_glGetVertexAttribIiv = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLint *))IntGetProcAddress("glGetVertexAttribIiv");
  8515. if(!_ptrc_glGetVertexAttribIiv) numFailed++;
  8516. _ptrc_glGetVertexAttribIuiv = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLuint *))IntGetProcAddress("glGetVertexAttribIuiv");
  8517. if(!_ptrc_glGetVertexAttribIuiv) numFailed++;
  8518. _ptrc_glIsEnabledi = (GLboolean (CODEGEN_FUNCPTR *)(GLenum, GLuint))IntGetProcAddress("glIsEnabledi");
  8519. if(!_ptrc_glIsEnabledi) numFailed++;
  8520. _ptrc_glIsFramebuffer = (GLboolean (CODEGEN_FUNCPTR *)(GLuint))IntGetProcAddress("glIsFramebuffer");
  8521. if(!_ptrc_glIsFramebuffer) numFailed++;
  8522. _ptrc_glIsRenderbuffer = (GLboolean (CODEGEN_FUNCPTR *)(GLuint))IntGetProcAddress("glIsRenderbuffer");
  8523. if(!_ptrc_glIsRenderbuffer) numFailed++;
  8524. _ptrc_glIsVertexArray = (GLboolean (CODEGEN_FUNCPTR *)(GLuint))IntGetProcAddress("glIsVertexArray");
  8525. if(!_ptrc_glIsVertexArray) numFailed++;
  8526. _ptrc_glMapBufferRange = (void * (CODEGEN_FUNCPTR *)(GLenum, GLintptr, GLsizeiptr, GLbitfield))IntGetProcAddress("glMapBufferRange");
  8527. if(!_ptrc_glMapBufferRange) numFailed++;
  8528. _ptrc_glRenderbufferStorage = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLsizei, GLsizei))IntGetProcAddress("glRenderbufferStorage");
  8529. if(!_ptrc_glRenderbufferStorage) numFailed++;
  8530. _ptrc_glRenderbufferStorageMultisample = (void (CODEGEN_FUNCPTR *)(GLenum, GLsizei, GLenum, GLsizei, GLsizei))IntGetProcAddress("glRenderbufferStorageMultisample");
  8531. if(!_ptrc_glRenderbufferStorageMultisample) numFailed++;
  8532. _ptrc_glTexParameterIiv = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, const GLint *))IntGetProcAddress("glTexParameterIiv");
  8533. if(!_ptrc_glTexParameterIiv) numFailed++;
  8534. _ptrc_glTexParameterIuiv = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, const GLuint *))IntGetProcAddress("glTexParameterIuiv");
  8535. if(!_ptrc_glTexParameterIuiv) numFailed++;
  8536. _ptrc_glTransformFeedbackVaryings = (void (CODEGEN_FUNCPTR *)(GLuint, GLsizei, const GLchar *const*, GLenum))IntGetProcAddress("glTransformFeedbackVaryings");
  8537. if(!_ptrc_glTransformFeedbackVaryings) numFailed++;
  8538. _ptrc_glUniform1ui = (void (CODEGEN_FUNCPTR *)(GLint, GLuint))IntGetProcAddress("glUniform1ui");
  8539. if(!_ptrc_glUniform1ui) numFailed++;
  8540. _ptrc_glUniform1uiv = (void (CODEGEN_FUNCPTR *)(GLint, GLsizei, const GLuint *))IntGetProcAddress("glUniform1uiv");
  8541. if(!_ptrc_glUniform1uiv) numFailed++;
  8542. _ptrc_glUniform2ui = (void (CODEGEN_FUNCPTR *)(GLint, GLuint, GLuint))IntGetProcAddress("glUniform2ui");
  8543. if(!_ptrc_glUniform2ui) numFailed++;
  8544. _ptrc_glUniform2uiv = (void (CODEGEN_FUNCPTR *)(GLint, GLsizei, const GLuint *))IntGetProcAddress("glUniform2uiv");
  8545. if(!_ptrc_glUniform2uiv) numFailed++;
  8546. _ptrc_glUniform3ui = (void (CODEGEN_FUNCPTR *)(GLint, GLuint, GLuint, GLuint))IntGetProcAddress("glUniform3ui");
  8547. if(!_ptrc_glUniform3ui) numFailed++;
  8548. _ptrc_glUniform3uiv = (void (CODEGEN_FUNCPTR *)(GLint, GLsizei, const GLuint *))IntGetProcAddress("glUniform3uiv");
  8549. if(!_ptrc_glUniform3uiv) numFailed++;
  8550. _ptrc_glUniform4ui = (void (CODEGEN_FUNCPTR *)(GLint, GLuint, GLuint, GLuint, GLuint))IntGetProcAddress("glUniform4ui");
  8551. if(!_ptrc_glUniform4ui) numFailed++;
  8552. _ptrc_glUniform4uiv = (void (CODEGEN_FUNCPTR *)(GLint, GLsizei, const GLuint *))IntGetProcAddress("glUniform4uiv");
  8553. if(!_ptrc_glUniform4uiv) numFailed++;
  8554. _ptrc_glVertexAttribI1i = (void (CODEGEN_FUNCPTR *)(GLuint, GLint))IntGetProcAddress("glVertexAttribI1i");
  8555. if(!_ptrc_glVertexAttribI1i) numFailed++;
  8556. _ptrc_glVertexAttribI1iv = (void (CODEGEN_FUNCPTR *)(GLuint, const GLint *))IntGetProcAddress("glVertexAttribI1iv");
  8557. if(!_ptrc_glVertexAttribI1iv) numFailed++;
  8558. _ptrc_glVertexAttribI1ui = (void (CODEGEN_FUNCPTR *)(GLuint, GLuint))IntGetProcAddress("glVertexAttribI1ui");
  8559. if(!_ptrc_glVertexAttribI1ui) numFailed++;
  8560. _ptrc_glVertexAttribI1uiv = (void (CODEGEN_FUNCPTR *)(GLuint, const GLuint *))IntGetProcAddress("glVertexAttribI1uiv");
  8561. if(!_ptrc_glVertexAttribI1uiv) numFailed++;
  8562. _ptrc_glVertexAttribI2i = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLint))IntGetProcAddress("glVertexAttribI2i");
  8563. if(!_ptrc_glVertexAttribI2i) numFailed++;
  8564. _ptrc_glVertexAttribI2iv = (void (CODEGEN_FUNCPTR *)(GLuint, const GLint *))IntGetProcAddress("glVertexAttribI2iv");
  8565. if(!_ptrc_glVertexAttribI2iv) numFailed++;
  8566. _ptrc_glVertexAttribI2ui = (void (CODEGEN_FUNCPTR *)(GLuint, GLuint, GLuint))IntGetProcAddress("glVertexAttribI2ui");
  8567. if(!_ptrc_glVertexAttribI2ui) numFailed++;
  8568. _ptrc_glVertexAttribI2uiv = (void (CODEGEN_FUNCPTR *)(GLuint, const GLuint *))IntGetProcAddress("glVertexAttribI2uiv");
  8569. if(!_ptrc_glVertexAttribI2uiv) numFailed++;
  8570. _ptrc_glVertexAttribI3i = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLint, GLint))IntGetProcAddress("glVertexAttribI3i");
  8571. if(!_ptrc_glVertexAttribI3i) numFailed++;
  8572. _ptrc_glVertexAttribI3iv = (void (CODEGEN_FUNCPTR *)(GLuint, const GLint *))IntGetProcAddress("glVertexAttribI3iv");
  8573. if(!_ptrc_glVertexAttribI3iv) numFailed++;
  8574. _ptrc_glVertexAttribI3ui = (void (CODEGEN_FUNCPTR *)(GLuint, GLuint, GLuint, GLuint))IntGetProcAddress("glVertexAttribI3ui");
  8575. if(!_ptrc_glVertexAttribI3ui) numFailed++;
  8576. _ptrc_glVertexAttribI3uiv = (void (CODEGEN_FUNCPTR *)(GLuint, const GLuint *))IntGetProcAddress("glVertexAttribI3uiv");
  8577. if(!_ptrc_glVertexAttribI3uiv) numFailed++;
  8578. _ptrc_glVertexAttribI4bv = (void (CODEGEN_FUNCPTR *)(GLuint, const GLbyte *))IntGetProcAddress("glVertexAttribI4bv");
  8579. if(!_ptrc_glVertexAttribI4bv) numFailed++;
  8580. _ptrc_glVertexAttribI4i = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLint, GLint, GLint))IntGetProcAddress("glVertexAttribI4i");
  8581. if(!_ptrc_glVertexAttribI4i) numFailed++;
  8582. _ptrc_glVertexAttribI4iv = (void (CODEGEN_FUNCPTR *)(GLuint, const GLint *))IntGetProcAddress("glVertexAttribI4iv");
  8583. if(!_ptrc_glVertexAttribI4iv) numFailed++;
  8584. _ptrc_glVertexAttribI4sv = (void (CODEGEN_FUNCPTR *)(GLuint, const GLshort *))IntGetProcAddress("glVertexAttribI4sv");
  8585. if(!_ptrc_glVertexAttribI4sv) numFailed++;
  8586. _ptrc_glVertexAttribI4ubv = (void (CODEGEN_FUNCPTR *)(GLuint, const GLubyte *))IntGetProcAddress("glVertexAttribI4ubv");
  8587. if(!_ptrc_glVertexAttribI4ubv) numFailed++;
  8588. _ptrc_glVertexAttribI4ui = (void (CODEGEN_FUNCPTR *)(GLuint, GLuint, GLuint, GLuint, GLuint))IntGetProcAddress("glVertexAttribI4ui");
  8589. if(!_ptrc_glVertexAttribI4ui) numFailed++;
  8590. _ptrc_glVertexAttribI4uiv = (void (CODEGEN_FUNCPTR *)(GLuint, const GLuint *))IntGetProcAddress("glVertexAttribI4uiv");
  8591. if(!_ptrc_glVertexAttribI4uiv) numFailed++;
  8592. _ptrc_glVertexAttribI4usv = (void (CODEGEN_FUNCPTR *)(GLuint, const GLushort *))IntGetProcAddress("glVertexAttribI4usv");
  8593. if(!_ptrc_glVertexAttribI4usv) numFailed++;
  8594. _ptrc_glVertexAttribIPointer = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLenum, GLsizei, const GLvoid *))IntGetProcAddress("glVertexAttribIPointer");
  8595. if(!_ptrc_glVertexAttribIPointer) numFailed++;
  8596. _ptrc_glCopyBufferSubData = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLintptr, GLintptr, GLsizeiptr))IntGetProcAddress("glCopyBufferSubData");
  8597. if(!_ptrc_glCopyBufferSubData) numFailed++;
  8598. _ptrc_glDrawArraysInstanced = (void (CODEGEN_FUNCPTR *)(GLenum, GLint, GLsizei, GLsizei))IntGetProcAddress("glDrawArraysInstanced");
  8599. if(!_ptrc_glDrawArraysInstanced) numFailed++;
  8600. _ptrc_glDrawElementsInstanced = (void (CODEGEN_FUNCPTR *)(GLenum, GLsizei, GLenum, const GLvoid *, GLsizei))IntGetProcAddress("glDrawElementsInstanced");
  8601. if(!_ptrc_glDrawElementsInstanced) numFailed++;
  8602. _ptrc_glGetActiveUniformBlockName = (void (CODEGEN_FUNCPTR *)(GLuint, GLuint, GLsizei, GLsizei *, GLchar *))IntGetProcAddress("glGetActiveUniformBlockName");
  8603. if(!_ptrc_glGetActiveUniformBlockName) numFailed++;
  8604. _ptrc_glGetActiveUniformBlockiv = (void (CODEGEN_FUNCPTR *)(GLuint, GLuint, GLenum, GLint *))IntGetProcAddress("glGetActiveUniformBlockiv");
  8605. if(!_ptrc_glGetActiveUniformBlockiv) numFailed++;
  8606. _ptrc_glGetActiveUniformName = (void (CODEGEN_FUNCPTR *)(GLuint, GLuint, GLsizei, GLsizei *, GLchar *))IntGetProcAddress("glGetActiveUniformName");
  8607. if(!_ptrc_glGetActiveUniformName) numFailed++;
  8608. _ptrc_glGetActiveUniformsiv = (void (CODEGEN_FUNCPTR *)(GLuint, GLsizei, const GLuint *, GLenum, GLint *))IntGetProcAddress("glGetActiveUniformsiv");
  8609. if(!_ptrc_glGetActiveUniformsiv) numFailed++;
  8610. _ptrc_glGetUniformBlockIndex = (GLuint (CODEGEN_FUNCPTR *)(GLuint, const GLchar *))IntGetProcAddress("glGetUniformBlockIndex");
  8611. if(!_ptrc_glGetUniformBlockIndex) numFailed++;
  8612. _ptrc_glGetUniformIndices = (void (CODEGEN_FUNCPTR *)(GLuint, GLsizei, const GLchar *const*, GLuint *))IntGetProcAddress("glGetUniformIndices");
  8613. if(!_ptrc_glGetUniformIndices) numFailed++;
  8614. _ptrc_glPrimitiveRestartIndex = (void (CODEGEN_FUNCPTR *)(GLuint))IntGetProcAddress("glPrimitiveRestartIndex");
  8615. if(!_ptrc_glPrimitiveRestartIndex) numFailed++;
  8616. _ptrc_glTexBuffer = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLuint))IntGetProcAddress("glTexBuffer");
  8617. if(!_ptrc_glTexBuffer) numFailed++;
  8618. _ptrc_glUniformBlockBinding = (void (CODEGEN_FUNCPTR *)(GLuint, GLuint, GLuint))IntGetProcAddress("glUniformBlockBinding");
  8619. if(!_ptrc_glUniformBlockBinding) numFailed++;
  8620. _ptrc_glClientWaitSync = (GLenum (CODEGEN_FUNCPTR *)(GLsync, GLbitfield, GLuint64))IntGetProcAddress("glClientWaitSync");
  8621. if(!_ptrc_glClientWaitSync) numFailed++;
  8622. _ptrc_glDeleteSync = (void (CODEGEN_FUNCPTR *)(GLsync))IntGetProcAddress("glDeleteSync");
  8623. if(!_ptrc_glDeleteSync) numFailed++;
  8624. _ptrc_glDrawElementsBaseVertex = (void (CODEGEN_FUNCPTR *)(GLenum, GLsizei, GLenum, const GLvoid *, GLint))IntGetProcAddress("glDrawElementsBaseVertex");
  8625. if(!_ptrc_glDrawElementsBaseVertex) numFailed++;
  8626. _ptrc_glDrawElementsInstancedBaseVertex = (void (CODEGEN_FUNCPTR *)(GLenum, GLsizei, GLenum, const GLvoid *, GLsizei, GLint))IntGetProcAddress("glDrawElementsInstancedBaseVertex");
  8627. if(!_ptrc_glDrawElementsInstancedBaseVertex) numFailed++;
  8628. _ptrc_glDrawRangeElementsBaseVertex = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint, GLuint, GLsizei, GLenum, const GLvoid *, GLint))IntGetProcAddress("glDrawRangeElementsBaseVertex");
  8629. if(!_ptrc_glDrawRangeElementsBaseVertex) numFailed++;
  8630. _ptrc_glFenceSync = (GLsync (CODEGEN_FUNCPTR *)(GLenum, GLbitfield))IntGetProcAddress("glFenceSync");
  8631. if(!_ptrc_glFenceSync) numFailed++;
  8632. _ptrc_glFramebufferTexture = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLuint, GLint))IntGetProcAddress("glFramebufferTexture");
  8633. if(!_ptrc_glFramebufferTexture) numFailed++;
  8634. _ptrc_glGetBufferParameteri64v = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLint64 *))IntGetProcAddress("glGetBufferParameteri64v");
  8635. if(!_ptrc_glGetBufferParameteri64v) numFailed++;
  8636. _ptrc_glGetInteger64i_v = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint, GLint64 *))IntGetProcAddress("glGetInteger64i_v");
  8637. if(!_ptrc_glGetInteger64i_v) numFailed++;
  8638. _ptrc_glGetInteger64v = (void (CODEGEN_FUNCPTR *)(GLenum, GLint64 *))IntGetProcAddress("glGetInteger64v");
  8639. if(!_ptrc_glGetInteger64v) numFailed++;
  8640. _ptrc_glGetMultisamplefv = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint, GLfloat *))IntGetProcAddress("glGetMultisamplefv");
  8641. if(!_ptrc_glGetMultisamplefv) numFailed++;
  8642. _ptrc_glGetSynciv = (void (CODEGEN_FUNCPTR *)(GLsync, GLenum, GLsizei, GLsizei *, GLint *))IntGetProcAddress("glGetSynciv");
  8643. if(!_ptrc_glGetSynciv) numFailed++;
  8644. _ptrc_glIsSync = (GLboolean (CODEGEN_FUNCPTR *)(GLsync))IntGetProcAddress("glIsSync");
  8645. if(!_ptrc_glIsSync) numFailed++;
  8646. _ptrc_glMultiDrawElementsBaseVertex = (void (CODEGEN_FUNCPTR *)(GLenum, const GLsizei *, GLenum, const GLvoid *const*, GLsizei, const GLint *))IntGetProcAddress("glMultiDrawElementsBaseVertex");
  8647. if(!_ptrc_glMultiDrawElementsBaseVertex) numFailed++;
  8648. _ptrc_glProvokingVertex = (void (CODEGEN_FUNCPTR *)(GLenum))IntGetProcAddress("glProvokingVertex");
  8649. if(!_ptrc_glProvokingVertex) numFailed++;
  8650. _ptrc_glSampleMaski = (void (CODEGEN_FUNCPTR *)(GLuint, GLbitfield))IntGetProcAddress("glSampleMaski");
  8651. if(!_ptrc_glSampleMaski) numFailed++;
  8652. _ptrc_glTexImage2DMultisample = (void (CODEGEN_FUNCPTR *)(GLenum, GLsizei, GLint, GLsizei, GLsizei, GLboolean))IntGetProcAddress("glTexImage2DMultisample");
  8653. if(!_ptrc_glTexImage2DMultisample) numFailed++;
  8654. _ptrc_glTexImage3DMultisample = (void (CODEGEN_FUNCPTR *)(GLenum, GLsizei, GLint, GLsizei, GLsizei, GLsizei, GLboolean))IntGetProcAddress("glTexImage3DMultisample");
  8655. if(!_ptrc_glTexImage3DMultisample) numFailed++;
  8656. _ptrc_glWaitSync = (void (CODEGEN_FUNCPTR *)(GLsync, GLbitfield, GLuint64))IntGetProcAddress("glWaitSync");
  8657. if(!_ptrc_glWaitSync) numFailed++;
  8658. _ptrc_glBindFragDataLocationIndexed = (void (CODEGEN_FUNCPTR *)(GLuint, GLuint, GLuint, const GLchar *))IntGetProcAddress("glBindFragDataLocationIndexed");
  8659. if(!_ptrc_glBindFragDataLocationIndexed) numFailed++;
  8660. _ptrc_glBindSampler = (void (CODEGEN_FUNCPTR *)(GLuint, GLuint))IntGetProcAddress("glBindSampler");
  8661. if(!_ptrc_glBindSampler) numFailed++;
  8662. _ptrc_glColorP3ui = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint))IntGetProcAddress("glColorP3ui");
  8663. if(!_ptrc_glColorP3ui) numFailed++;
  8664. _ptrc_glColorP3uiv = (void (CODEGEN_FUNCPTR *)(GLenum, const GLuint *))IntGetProcAddress("glColorP3uiv");
  8665. if(!_ptrc_glColorP3uiv) numFailed++;
  8666. _ptrc_glColorP4ui = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint))IntGetProcAddress("glColorP4ui");
  8667. if(!_ptrc_glColorP4ui) numFailed++;
  8668. _ptrc_glColorP4uiv = (void (CODEGEN_FUNCPTR *)(GLenum, const GLuint *))IntGetProcAddress("glColorP4uiv");
  8669. if(!_ptrc_glColorP4uiv) numFailed++;
  8670. _ptrc_glDeleteSamplers = (void (CODEGEN_FUNCPTR *)(GLsizei, const GLuint *))IntGetProcAddress("glDeleteSamplers");
  8671. if(!_ptrc_glDeleteSamplers) numFailed++;
  8672. _ptrc_glGenSamplers = (void (CODEGEN_FUNCPTR *)(GLsizei, GLuint *))IntGetProcAddress("glGenSamplers");
  8673. if(!_ptrc_glGenSamplers) numFailed++;
  8674. _ptrc_glGetFragDataIndex = (GLint (CODEGEN_FUNCPTR *)(GLuint, const GLchar *))IntGetProcAddress("glGetFragDataIndex");
  8675. if(!_ptrc_glGetFragDataIndex) numFailed++;
  8676. _ptrc_glGetQueryObjecti64v = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLint64 *))IntGetProcAddress("glGetQueryObjecti64v");
  8677. if(!_ptrc_glGetQueryObjecti64v) numFailed++;
  8678. _ptrc_glGetQueryObjectui64v = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLuint64 *))IntGetProcAddress("glGetQueryObjectui64v");
  8679. if(!_ptrc_glGetQueryObjectui64v) numFailed++;
  8680. _ptrc_glGetSamplerParameterIiv = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLint *))IntGetProcAddress("glGetSamplerParameterIiv");
  8681. if(!_ptrc_glGetSamplerParameterIiv) numFailed++;
  8682. _ptrc_glGetSamplerParameterIuiv = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLuint *))IntGetProcAddress("glGetSamplerParameterIuiv");
  8683. if(!_ptrc_glGetSamplerParameterIuiv) numFailed++;
  8684. _ptrc_glGetSamplerParameterfv = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLfloat *))IntGetProcAddress("glGetSamplerParameterfv");
  8685. if(!_ptrc_glGetSamplerParameterfv) numFailed++;
  8686. _ptrc_glGetSamplerParameteriv = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLint *))IntGetProcAddress("glGetSamplerParameteriv");
  8687. if(!_ptrc_glGetSamplerParameteriv) numFailed++;
  8688. _ptrc_glIsSampler = (GLboolean (CODEGEN_FUNCPTR *)(GLuint))IntGetProcAddress("glIsSampler");
  8689. if(!_ptrc_glIsSampler) numFailed++;
  8690. _ptrc_glMultiTexCoordP1ui = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLuint))IntGetProcAddress("glMultiTexCoordP1ui");
  8691. if(!_ptrc_glMultiTexCoordP1ui) numFailed++;
  8692. _ptrc_glMultiTexCoordP1uiv = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, const GLuint *))IntGetProcAddress("glMultiTexCoordP1uiv");
  8693. if(!_ptrc_glMultiTexCoordP1uiv) numFailed++;
  8694. _ptrc_glMultiTexCoordP2ui = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLuint))IntGetProcAddress("glMultiTexCoordP2ui");
  8695. if(!_ptrc_glMultiTexCoordP2ui) numFailed++;
  8696. _ptrc_glMultiTexCoordP2uiv = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, const GLuint *))IntGetProcAddress("glMultiTexCoordP2uiv");
  8697. if(!_ptrc_glMultiTexCoordP2uiv) numFailed++;
  8698. _ptrc_glMultiTexCoordP3ui = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLuint))IntGetProcAddress("glMultiTexCoordP3ui");
  8699. if(!_ptrc_glMultiTexCoordP3ui) numFailed++;
  8700. _ptrc_glMultiTexCoordP3uiv = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, const GLuint *))IntGetProcAddress("glMultiTexCoordP3uiv");
  8701. if(!_ptrc_glMultiTexCoordP3uiv) numFailed++;
  8702. _ptrc_glMultiTexCoordP4ui = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLuint))IntGetProcAddress("glMultiTexCoordP4ui");
  8703. if(!_ptrc_glMultiTexCoordP4ui) numFailed++;
  8704. _ptrc_glMultiTexCoordP4uiv = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, const GLuint *))IntGetProcAddress("glMultiTexCoordP4uiv");
  8705. if(!_ptrc_glMultiTexCoordP4uiv) numFailed++;
  8706. _ptrc_glNormalP3ui = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint))IntGetProcAddress("glNormalP3ui");
  8707. if(!_ptrc_glNormalP3ui) numFailed++;
  8708. _ptrc_glNormalP3uiv = (void (CODEGEN_FUNCPTR *)(GLenum, const GLuint *))IntGetProcAddress("glNormalP3uiv");
  8709. if(!_ptrc_glNormalP3uiv) numFailed++;
  8710. _ptrc_glQueryCounter = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum))IntGetProcAddress("glQueryCounter");
  8711. if(!_ptrc_glQueryCounter) numFailed++;
  8712. _ptrc_glSamplerParameterIiv = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, const GLint *))IntGetProcAddress("glSamplerParameterIiv");
  8713. if(!_ptrc_glSamplerParameterIiv) numFailed++;
  8714. _ptrc_glSamplerParameterIuiv = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, const GLuint *))IntGetProcAddress("glSamplerParameterIuiv");
  8715. if(!_ptrc_glSamplerParameterIuiv) numFailed++;
  8716. _ptrc_glSamplerParameterf = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLfloat))IntGetProcAddress("glSamplerParameterf");
  8717. if(!_ptrc_glSamplerParameterf) numFailed++;
  8718. _ptrc_glSamplerParameterfv = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, const GLfloat *))IntGetProcAddress("glSamplerParameterfv");
  8719. if(!_ptrc_glSamplerParameterfv) numFailed++;
  8720. _ptrc_glSamplerParameteri = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLint))IntGetProcAddress("glSamplerParameteri");
  8721. if(!_ptrc_glSamplerParameteri) numFailed++;
  8722. _ptrc_glSamplerParameteriv = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, const GLint *))IntGetProcAddress("glSamplerParameteriv");
  8723. if(!_ptrc_glSamplerParameteriv) numFailed++;
  8724. _ptrc_glSecondaryColorP3ui = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint))IntGetProcAddress("glSecondaryColorP3ui");
  8725. if(!_ptrc_glSecondaryColorP3ui) numFailed++;
  8726. _ptrc_glSecondaryColorP3uiv = (void (CODEGEN_FUNCPTR *)(GLenum, const GLuint *))IntGetProcAddress("glSecondaryColorP3uiv");
  8727. if(!_ptrc_glSecondaryColorP3uiv) numFailed++;
  8728. _ptrc_glTexCoordP1ui = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint))IntGetProcAddress("glTexCoordP1ui");
  8729. if(!_ptrc_glTexCoordP1ui) numFailed++;
  8730. _ptrc_glTexCoordP1uiv = (void (CODEGEN_FUNCPTR *)(GLenum, const GLuint *))IntGetProcAddress("glTexCoordP1uiv");
  8731. if(!_ptrc_glTexCoordP1uiv) numFailed++;
  8732. _ptrc_glTexCoordP2ui = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint))IntGetProcAddress("glTexCoordP2ui");
  8733. if(!_ptrc_glTexCoordP2ui) numFailed++;
  8734. _ptrc_glTexCoordP2uiv = (void (CODEGEN_FUNCPTR *)(GLenum, const GLuint *))IntGetProcAddress("glTexCoordP2uiv");
  8735. if(!_ptrc_glTexCoordP2uiv) numFailed++;
  8736. _ptrc_glTexCoordP3ui = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint))IntGetProcAddress("glTexCoordP3ui");
  8737. if(!_ptrc_glTexCoordP3ui) numFailed++;
  8738. _ptrc_glTexCoordP3uiv = (void (CODEGEN_FUNCPTR *)(GLenum, const GLuint *))IntGetProcAddress("glTexCoordP3uiv");
  8739. if(!_ptrc_glTexCoordP3uiv) numFailed++;
  8740. _ptrc_glTexCoordP4ui = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint))IntGetProcAddress("glTexCoordP4ui");
  8741. if(!_ptrc_glTexCoordP4ui) numFailed++;
  8742. _ptrc_glTexCoordP4uiv = (void (CODEGEN_FUNCPTR *)(GLenum, const GLuint *))IntGetProcAddress("glTexCoordP4uiv");
  8743. if(!_ptrc_glTexCoordP4uiv) numFailed++;
  8744. _ptrc_glVertexAttribDivisor = (void (CODEGEN_FUNCPTR *)(GLuint, GLuint))IntGetProcAddress("glVertexAttribDivisor");
  8745. if(!_ptrc_glVertexAttribDivisor) numFailed++;
  8746. _ptrc_glVertexAttribP1ui = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLboolean, GLuint))IntGetProcAddress("glVertexAttribP1ui");
  8747. if(!_ptrc_glVertexAttribP1ui) numFailed++;
  8748. _ptrc_glVertexAttribP1uiv = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLboolean, const GLuint *))IntGetProcAddress("glVertexAttribP1uiv");
  8749. if(!_ptrc_glVertexAttribP1uiv) numFailed++;
  8750. _ptrc_glVertexAttribP2ui = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLboolean, GLuint))IntGetProcAddress("glVertexAttribP2ui");
  8751. if(!_ptrc_glVertexAttribP2ui) numFailed++;
  8752. _ptrc_glVertexAttribP2uiv = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLboolean, const GLuint *))IntGetProcAddress("glVertexAttribP2uiv");
  8753. if(!_ptrc_glVertexAttribP2uiv) numFailed++;
  8754. _ptrc_glVertexAttribP3ui = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLboolean, GLuint))IntGetProcAddress("glVertexAttribP3ui");
  8755. if(!_ptrc_glVertexAttribP3ui) numFailed++;
  8756. _ptrc_glVertexAttribP3uiv = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLboolean, const GLuint *))IntGetProcAddress("glVertexAttribP3uiv");
  8757. if(!_ptrc_glVertexAttribP3uiv) numFailed++;
  8758. _ptrc_glVertexAttribP4ui = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLboolean, GLuint))IntGetProcAddress("glVertexAttribP4ui");
  8759. if(!_ptrc_glVertexAttribP4ui) numFailed++;
  8760. _ptrc_glVertexAttribP4uiv = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLboolean, const GLuint *))IntGetProcAddress("glVertexAttribP4uiv");
  8761. if(!_ptrc_glVertexAttribP4uiv) numFailed++;
  8762. _ptrc_glVertexP2ui = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint))IntGetProcAddress("glVertexP2ui");
  8763. if(!_ptrc_glVertexP2ui) numFailed++;
  8764. _ptrc_glVertexP2uiv = (void (CODEGEN_FUNCPTR *)(GLenum, const GLuint *))IntGetProcAddress("glVertexP2uiv");
  8765. if(!_ptrc_glVertexP2uiv) numFailed++;
  8766. _ptrc_glVertexP3ui = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint))IntGetProcAddress("glVertexP3ui");
  8767. if(!_ptrc_glVertexP3ui) numFailed++;
  8768. _ptrc_glVertexP3uiv = (void (CODEGEN_FUNCPTR *)(GLenum, const GLuint *))IntGetProcAddress("glVertexP3uiv");
  8769. if(!_ptrc_glVertexP3uiv) numFailed++;
  8770. _ptrc_glVertexP4ui = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint))IntGetProcAddress("glVertexP4ui");
  8771. if(!_ptrc_glVertexP4ui) numFailed++;
  8772. _ptrc_glVertexP4uiv = (void (CODEGEN_FUNCPTR *)(GLenum, const GLuint *))IntGetProcAddress("glVertexP4uiv");
  8773. if(!_ptrc_glVertexP4uiv) numFailed++;
  8774. _ptrc_glBeginQueryIndexed = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint, GLuint))IntGetProcAddress("glBeginQueryIndexed");
  8775. if(!_ptrc_glBeginQueryIndexed) numFailed++;
  8776. _ptrc_glBindTransformFeedback = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint))IntGetProcAddress("glBindTransformFeedback");
  8777. if(!_ptrc_glBindTransformFeedback) numFailed++;
  8778. _ptrc_glBlendEquationSeparatei = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLenum))IntGetProcAddress("glBlendEquationSeparatei");
  8779. if(!_ptrc_glBlendEquationSeparatei) numFailed++;
  8780. _ptrc_glBlendEquationi = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum))IntGetProcAddress("glBlendEquationi");
  8781. if(!_ptrc_glBlendEquationi) numFailed++;
  8782. _ptrc_glBlendFuncSeparatei = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLenum, GLenum, GLenum))IntGetProcAddress("glBlendFuncSeparatei");
  8783. if(!_ptrc_glBlendFuncSeparatei) numFailed++;
  8784. _ptrc_glBlendFunci = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLenum))IntGetProcAddress("glBlendFunci");
  8785. if(!_ptrc_glBlendFunci) numFailed++;
  8786. _ptrc_glDeleteTransformFeedbacks = (void (CODEGEN_FUNCPTR *)(GLsizei, const GLuint *))IntGetProcAddress("glDeleteTransformFeedbacks");
  8787. if(!_ptrc_glDeleteTransformFeedbacks) numFailed++;
  8788. _ptrc_glDrawArraysIndirect = (void (CODEGEN_FUNCPTR *)(GLenum, const GLvoid *))IntGetProcAddress("glDrawArraysIndirect");
  8789. if(!_ptrc_glDrawArraysIndirect) numFailed++;
  8790. _ptrc_glDrawElementsIndirect = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, const GLvoid *))IntGetProcAddress("glDrawElementsIndirect");
  8791. if(!_ptrc_glDrawElementsIndirect) numFailed++;
  8792. _ptrc_glDrawTransformFeedback = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint))IntGetProcAddress("glDrawTransformFeedback");
  8793. if(!_ptrc_glDrawTransformFeedback) numFailed++;
  8794. _ptrc_glDrawTransformFeedbackStream = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint, GLuint))IntGetProcAddress("glDrawTransformFeedbackStream");
  8795. if(!_ptrc_glDrawTransformFeedbackStream) numFailed++;
  8796. _ptrc_glEndQueryIndexed = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint))IntGetProcAddress("glEndQueryIndexed");
  8797. if(!_ptrc_glEndQueryIndexed) numFailed++;
  8798. _ptrc_glGenTransformFeedbacks = (void (CODEGEN_FUNCPTR *)(GLsizei, GLuint *))IntGetProcAddress("glGenTransformFeedbacks");
  8799. if(!_ptrc_glGenTransformFeedbacks) numFailed++;
  8800. _ptrc_glGetActiveSubroutineName = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLuint, GLsizei, GLsizei *, GLchar *))IntGetProcAddress("glGetActiveSubroutineName");
  8801. if(!_ptrc_glGetActiveSubroutineName) numFailed++;
  8802. _ptrc_glGetActiveSubroutineUniformName = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLuint, GLsizei, GLsizei *, GLchar *))IntGetProcAddress("glGetActiveSubroutineUniformName");
  8803. if(!_ptrc_glGetActiveSubroutineUniformName) numFailed++;
  8804. _ptrc_glGetActiveSubroutineUniformiv = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLuint, GLenum, GLint *))IntGetProcAddress("glGetActiveSubroutineUniformiv");
  8805. if(!_ptrc_glGetActiveSubroutineUniformiv) numFailed++;
  8806. _ptrc_glGetProgramStageiv = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLenum, GLint *))IntGetProcAddress("glGetProgramStageiv");
  8807. if(!_ptrc_glGetProgramStageiv) numFailed++;
  8808. _ptrc_glGetQueryIndexediv = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint, GLenum, GLint *))IntGetProcAddress("glGetQueryIndexediv");
  8809. if(!_ptrc_glGetQueryIndexediv) numFailed++;
  8810. _ptrc_glGetSubroutineIndex = (GLuint (CODEGEN_FUNCPTR *)(GLuint, GLenum, const GLchar *))IntGetProcAddress("glGetSubroutineIndex");
  8811. if(!_ptrc_glGetSubroutineIndex) numFailed++;
  8812. _ptrc_glGetSubroutineUniformLocation = (GLint (CODEGEN_FUNCPTR *)(GLuint, GLenum, const GLchar *))IntGetProcAddress("glGetSubroutineUniformLocation");
  8813. if(!_ptrc_glGetSubroutineUniformLocation) numFailed++;
  8814. _ptrc_glGetUniformSubroutineuiv = (void (CODEGEN_FUNCPTR *)(GLenum, GLint, GLuint *))IntGetProcAddress("glGetUniformSubroutineuiv");
  8815. if(!_ptrc_glGetUniformSubroutineuiv) numFailed++;
  8816. _ptrc_glGetUniformdv = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLdouble *))IntGetProcAddress("glGetUniformdv");
  8817. if(!_ptrc_glGetUniformdv) numFailed++;
  8818. _ptrc_glIsTransformFeedback = (GLboolean (CODEGEN_FUNCPTR *)(GLuint))IntGetProcAddress("glIsTransformFeedback");
  8819. if(!_ptrc_glIsTransformFeedback) numFailed++;
  8820. _ptrc_glMinSampleShading = (void (CODEGEN_FUNCPTR *)(GLfloat))IntGetProcAddress("glMinSampleShading");
  8821. if(!_ptrc_glMinSampleShading) numFailed++;
  8822. _ptrc_glPatchParameterfv = (void (CODEGEN_FUNCPTR *)(GLenum, const GLfloat *))IntGetProcAddress("glPatchParameterfv");
  8823. if(!_ptrc_glPatchParameterfv) numFailed++;
  8824. _ptrc_glPatchParameteri = (void (CODEGEN_FUNCPTR *)(GLenum, GLint))IntGetProcAddress("glPatchParameteri");
  8825. if(!_ptrc_glPatchParameteri) numFailed++;
  8826. _ptrc_glPauseTransformFeedback = (void (CODEGEN_FUNCPTR *)())IntGetProcAddress("glPauseTransformFeedback");
  8827. if(!_ptrc_glPauseTransformFeedback) numFailed++;
  8828. _ptrc_glResumeTransformFeedback = (void (CODEGEN_FUNCPTR *)())IntGetProcAddress("glResumeTransformFeedback");
  8829. if(!_ptrc_glResumeTransformFeedback) numFailed++;
  8830. _ptrc_glUniform1d = (void (CODEGEN_FUNCPTR *)(GLint, GLdouble))IntGetProcAddress("glUniform1d");
  8831. if(!_ptrc_glUniform1d) numFailed++;
  8832. _ptrc_glUniform1dv = (void (CODEGEN_FUNCPTR *)(GLint, GLsizei, const GLdouble *))IntGetProcAddress("glUniform1dv");
  8833. if(!_ptrc_glUniform1dv) numFailed++;
  8834. _ptrc_glUniform2d = (void (CODEGEN_FUNCPTR *)(GLint, GLdouble, GLdouble))IntGetProcAddress("glUniform2d");
  8835. if(!_ptrc_glUniform2d) numFailed++;
  8836. _ptrc_glUniform2dv = (void (CODEGEN_FUNCPTR *)(GLint, GLsizei, const GLdouble *))IntGetProcAddress("glUniform2dv");
  8837. if(!_ptrc_glUniform2dv) numFailed++;
  8838. _ptrc_glUniform3d = (void (CODEGEN_FUNCPTR *)(GLint, GLdouble, GLdouble, GLdouble))IntGetProcAddress("glUniform3d");
  8839. if(!_ptrc_glUniform3d) numFailed++;
  8840. _ptrc_glUniform3dv = (void (CODEGEN_FUNCPTR *)(GLint, GLsizei, const GLdouble *))IntGetProcAddress("glUniform3dv");
  8841. if(!_ptrc_glUniform3dv) numFailed++;
  8842. _ptrc_glUniform4d = (void (CODEGEN_FUNCPTR *)(GLint, GLdouble, GLdouble, GLdouble, GLdouble))IntGetProcAddress("glUniform4d");
  8843. if(!_ptrc_glUniform4d) numFailed++;
  8844. _ptrc_glUniform4dv = (void (CODEGEN_FUNCPTR *)(GLint, GLsizei, const GLdouble *))IntGetProcAddress("glUniform4dv");
  8845. if(!_ptrc_glUniform4dv) numFailed++;
  8846. _ptrc_glUniformMatrix2dv = (void (CODEGEN_FUNCPTR *)(GLint, GLsizei, GLboolean, const GLdouble *))IntGetProcAddress("glUniformMatrix2dv");
  8847. if(!_ptrc_glUniformMatrix2dv) numFailed++;
  8848. _ptrc_glUniformMatrix2x3dv = (void (CODEGEN_FUNCPTR *)(GLint, GLsizei, GLboolean, const GLdouble *))IntGetProcAddress("glUniformMatrix2x3dv");
  8849. if(!_ptrc_glUniformMatrix2x3dv) numFailed++;
  8850. _ptrc_glUniformMatrix2x4dv = (void (CODEGEN_FUNCPTR *)(GLint, GLsizei, GLboolean, const GLdouble *))IntGetProcAddress("glUniformMatrix2x4dv");
  8851. if(!_ptrc_glUniformMatrix2x4dv) numFailed++;
  8852. _ptrc_glUniformMatrix3dv = (void (CODEGEN_FUNCPTR *)(GLint, GLsizei, GLboolean, const GLdouble *))IntGetProcAddress("glUniformMatrix3dv");
  8853. if(!_ptrc_glUniformMatrix3dv) numFailed++;
  8854. _ptrc_glUniformMatrix3x2dv = (void (CODEGEN_FUNCPTR *)(GLint, GLsizei, GLboolean, const GLdouble *))IntGetProcAddress("glUniformMatrix3x2dv");
  8855. if(!_ptrc_glUniformMatrix3x2dv) numFailed++;
  8856. _ptrc_glUniformMatrix3x4dv = (void (CODEGEN_FUNCPTR *)(GLint, GLsizei, GLboolean, const GLdouble *))IntGetProcAddress("glUniformMatrix3x4dv");
  8857. if(!_ptrc_glUniformMatrix3x4dv) numFailed++;
  8858. _ptrc_glUniformMatrix4dv = (void (CODEGEN_FUNCPTR *)(GLint, GLsizei, GLboolean, const GLdouble *))IntGetProcAddress("glUniformMatrix4dv");
  8859. if(!_ptrc_glUniformMatrix4dv) numFailed++;
  8860. _ptrc_glUniformMatrix4x2dv = (void (CODEGEN_FUNCPTR *)(GLint, GLsizei, GLboolean, const GLdouble *))IntGetProcAddress("glUniformMatrix4x2dv");
  8861. if(!_ptrc_glUniformMatrix4x2dv) numFailed++;
  8862. _ptrc_glUniformMatrix4x3dv = (void (CODEGEN_FUNCPTR *)(GLint, GLsizei, GLboolean, const GLdouble *))IntGetProcAddress("glUniformMatrix4x3dv");
  8863. if(!_ptrc_glUniformMatrix4x3dv) numFailed++;
  8864. _ptrc_glUniformSubroutinesuiv = (void (CODEGEN_FUNCPTR *)(GLenum, GLsizei, const GLuint *))IntGetProcAddress("glUniformSubroutinesuiv");
  8865. if(!_ptrc_glUniformSubroutinesuiv) numFailed++;
  8866. _ptrc_glActiveShaderProgram = (void (CODEGEN_FUNCPTR *)(GLuint, GLuint))IntGetProcAddress("glActiveShaderProgram");
  8867. if(!_ptrc_glActiveShaderProgram) numFailed++;
  8868. _ptrc_glBindProgramPipeline = (void (CODEGEN_FUNCPTR *)(GLuint))IntGetProcAddress("glBindProgramPipeline");
  8869. if(!_ptrc_glBindProgramPipeline) numFailed++;
  8870. _ptrc_glClearDepthf = (void (CODEGEN_FUNCPTR *)(GLfloat))IntGetProcAddress("glClearDepthf");
  8871. if(!_ptrc_glClearDepthf) numFailed++;
  8872. _ptrc_glCreateShaderProgramv = (GLuint (CODEGEN_FUNCPTR *)(GLenum, GLsizei, const GLchar *const*))IntGetProcAddress("glCreateShaderProgramv");
  8873. if(!_ptrc_glCreateShaderProgramv) numFailed++;
  8874. _ptrc_glDeleteProgramPipelines = (void (CODEGEN_FUNCPTR *)(GLsizei, const GLuint *))IntGetProcAddress("glDeleteProgramPipelines");
  8875. if(!_ptrc_glDeleteProgramPipelines) numFailed++;
  8876. _ptrc_glDepthRangeArrayv = (void (CODEGEN_FUNCPTR *)(GLuint, GLsizei, const GLdouble *))IntGetProcAddress("glDepthRangeArrayv");
  8877. if(!_ptrc_glDepthRangeArrayv) numFailed++;
  8878. _ptrc_glDepthRangeIndexed = (void (CODEGEN_FUNCPTR *)(GLuint, GLdouble, GLdouble))IntGetProcAddress("glDepthRangeIndexed");
  8879. if(!_ptrc_glDepthRangeIndexed) numFailed++;
  8880. _ptrc_glDepthRangef = (void (CODEGEN_FUNCPTR *)(GLfloat, GLfloat))IntGetProcAddress("glDepthRangef");
  8881. if(!_ptrc_glDepthRangef) numFailed++;
  8882. _ptrc_glGenProgramPipelines = (void (CODEGEN_FUNCPTR *)(GLsizei, GLuint *))IntGetProcAddress("glGenProgramPipelines");
  8883. if(!_ptrc_glGenProgramPipelines) numFailed++;
  8884. _ptrc_glGetDoublei_v = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint, GLdouble *))IntGetProcAddress("glGetDoublei_v");
  8885. if(!_ptrc_glGetDoublei_v) numFailed++;
  8886. _ptrc_glGetFloati_v = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint, GLfloat *))IntGetProcAddress("glGetFloati_v");
  8887. if(!_ptrc_glGetFloati_v) numFailed++;
  8888. _ptrc_glGetProgramBinary = (void (CODEGEN_FUNCPTR *)(GLuint, GLsizei, GLsizei *, GLenum *, GLvoid *))IntGetProcAddress("glGetProgramBinary");
  8889. if(!_ptrc_glGetProgramBinary) numFailed++;
  8890. _ptrc_glGetProgramPipelineInfoLog = (void (CODEGEN_FUNCPTR *)(GLuint, GLsizei, GLsizei *, GLchar *))IntGetProcAddress("glGetProgramPipelineInfoLog");
  8891. if(!_ptrc_glGetProgramPipelineInfoLog) numFailed++;
  8892. _ptrc_glGetProgramPipelineiv = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLint *))IntGetProcAddress("glGetProgramPipelineiv");
  8893. if(!_ptrc_glGetProgramPipelineiv) numFailed++;
  8894. _ptrc_glGetShaderPrecisionFormat = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLint *, GLint *))IntGetProcAddress("glGetShaderPrecisionFormat");
  8895. if(!_ptrc_glGetShaderPrecisionFormat) numFailed++;
  8896. _ptrc_glGetVertexAttribLdv = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLdouble *))IntGetProcAddress("glGetVertexAttribLdv");
  8897. if(!_ptrc_glGetVertexAttribLdv) numFailed++;
  8898. _ptrc_glIsProgramPipeline = (GLboolean (CODEGEN_FUNCPTR *)(GLuint))IntGetProcAddress("glIsProgramPipeline");
  8899. if(!_ptrc_glIsProgramPipeline) numFailed++;
  8900. _ptrc_glProgramBinary = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, const GLvoid *, GLsizei))IntGetProcAddress("glProgramBinary");
  8901. if(!_ptrc_glProgramBinary) numFailed++;
  8902. _ptrc_glProgramParameteri = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLint))IntGetProcAddress("glProgramParameteri");
  8903. if(!_ptrc_glProgramParameteri) numFailed++;
  8904. _ptrc_glProgramUniform1d = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLdouble))IntGetProcAddress("glProgramUniform1d");
  8905. if(!_ptrc_glProgramUniform1d) numFailed++;
  8906. _ptrc_glProgramUniform1dv = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLsizei, const GLdouble *))IntGetProcAddress("glProgramUniform1dv");
  8907. if(!_ptrc_glProgramUniform1dv) numFailed++;
  8908. _ptrc_glProgramUniform1f = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLfloat))IntGetProcAddress("glProgramUniform1f");
  8909. if(!_ptrc_glProgramUniform1f) numFailed++;
  8910. _ptrc_glProgramUniform1fv = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLsizei, const GLfloat *))IntGetProcAddress("glProgramUniform1fv");
  8911. if(!_ptrc_glProgramUniform1fv) numFailed++;
  8912. _ptrc_glProgramUniform1i = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLint))IntGetProcAddress("glProgramUniform1i");
  8913. if(!_ptrc_glProgramUniform1i) numFailed++;
  8914. _ptrc_glProgramUniform1iv = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLsizei, const GLint *))IntGetProcAddress("glProgramUniform1iv");
  8915. if(!_ptrc_glProgramUniform1iv) numFailed++;
  8916. _ptrc_glProgramUniform1ui = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLuint))IntGetProcAddress("glProgramUniform1ui");
  8917. if(!_ptrc_glProgramUniform1ui) numFailed++;
  8918. _ptrc_glProgramUniform1uiv = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLsizei, const GLuint *))IntGetProcAddress("glProgramUniform1uiv");
  8919. if(!_ptrc_glProgramUniform1uiv) numFailed++;
  8920. _ptrc_glProgramUniform2d = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLdouble, GLdouble))IntGetProcAddress("glProgramUniform2d");
  8921. if(!_ptrc_glProgramUniform2d) numFailed++;
  8922. _ptrc_glProgramUniform2dv = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLsizei, const GLdouble *))IntGetProcAddress("glProgramUniform2dv");
  8923. if(!_ptrc_glProgramUniform2dv) numFailed++;
  8924. _ptrc_glProgramUniform2f = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLfloat, GLfloat))IntGetProcAddress("glProgramUniform2f");
  8925. if(!_ptrc_glProgramUniform2f) numFailed++;
  8926. _ptrc_glProgramUniform2fv = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLsizei, const GLfloat *))IntGetProcAddress("glProgramUniform2fv");
  8927. if(!_ptrc_glProgramUniform2fv) numFailed++;
  8928. _ptrc_glProgramUniform2i = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLint, GLint))IntGetProcAddress("glProgramUniform2i");
  8929. if(!_ptrc_glProgramUniform2i) numFailed++;
  8930. _ptrc_glProgramUniform2iv = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLsizei, const GLint *))IntGetProcAddress("glProgramUniform2iv");
  8931. if(!_ptrc_glProgramUniform2iv) numFailed++;
  8932. _ptrc_glProgramUniform2ui = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLuint, GLuint))IntGetProcAddress("glProgramUniform2ui");
  8933. if(!_ptrc_glProgramUniform2ui) numFailed++;
  8934. _ptrc_glProgramUniform2uiv = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLsizei, const GLuint *))IntGetProcAddress("glProgramUniform2uiv");
  8935. if(!_ptrc_glProgramUniform2uiv) numFailed++;
  8936. _ptrc_glProgramUniform3d = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLdouble, GLdouble, GLdouble))IntGetProcAddress("glProgramUniform3d");
  8937. if(!_ptrc_glProgramUniform3d) numFailed++;
  8938. _ptrc_glProgramUniform3dv = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLsizei, const GLdouble *))IntGetProcAddress("glProgramUniform3dv");
  8939. if(!_ptrc_glProgramUniform3dv) numFailed++;
  8940. _ptrc_glProgramUniform3f = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLfloat, GLfloat, GLfloat))IntGetProcAddress("glProgramUniform3f");
  8941. if(!_ptrc_glProgramUniform3f) numFailed++;
  8942. _ptrc_glProgramUniform3fv = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLsizei, const GLfloat *))IntGetProcAddress("glProgramUniform3fv");
  8943. if(!_ptrc_glProgramUniform3fv) numFailed++;
  8944. _ptrc_glProgramUniform3i = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLint, GLint, GLint))IntGetProcAddress("glProgramUniform3i");
  8945. if(!_ptrc_glProgramUniform3i) numFailed++;
  8946. _ptrc_glProgramUniform3iv = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLsizei, const GLint *))IntGetProcAddress("glProgramUniform3iv");
  8947. if(!_ptrc_glProgramUniform3iv) numFailed++;
  8948. _ptrc_glProgramUniform3ui = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLuint, GLuint, GLuint))IntGetProcAddress("glProgramUniform3ui");
  8949. if(!_ptrc_glProgramUniform3ui) numFailed++;
  8950. _ptrc_glProgramUniform3uiv = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLsizei, const GLuint *))IntGetProcAddress("glProgramUniform3uiv");
  8951. if(!_ptrc_glProgramUniform3uiv) numFailed++;
  8952. _ptrc_glProgramUniform4d = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLdouble, GLdouble, GLdouble, GLdouble))IntGetProcAddress("glProgramUniform4d");
  8953. if(!_ptrc_glProgramUniform4d) numFailed++;
  8954. _ptrc_glProgramUniform4dv = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLsizei, const GLdouble *))IntGetProcAddress("glProgramUniform4dv");
  8955. if(!_ptrc_glProgramUniform4dv) numFailed++;
  8956. _ptrc_glProgramUniform4f = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLfloat, GLfloat, GLfloat, GLfloat))IntGetProcAddress("glProgramUniform4f");
  8957. if(!_ptrc_glProgramUniform4f) numFailed++;
  8958. _ptrc_glProgramUniform4fv = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLsizei, const GLfloat *))IntGetProcAddress("glProgramUniform4fv");
  8959. if(!_ptrc_glProgramUniform4fv) numFailed++;
  8960. _ptrc_glProgramUniform4i = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLint, GLint, GLint, GLint))IntGetProcAddress("glProgramUniform4i");
  8961. if(!_ptrc_glProgramUniform4i) numFailed++;
  8962. _ptrc_glProgramUniform4iv = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLsizei, const GLint *))IntGetProcAddress("glProgramUniform4iv");
  8963. if(!_ptrc_glProgramUniform4iv) numFailed++;
  8964. _ptrc_glProgramUniform4ui = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLuint, GLuint, GLuint, GLuint))IntGetProcAddress("glProgramUniform4ui");
  8965. if(!_ptrc_glProgramUniform4ui) numFailed++;
  8966. _ptrc_glProgramUniform4uiv = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLsizei, const GLuint *))IntGetProcAddress("glProgramUniform4uiv");
  8967. if(!_ptrc_glProgramUniform4uiv) numFailed++;
  8968. _ptrc_glProgramUniformMatrix2dv = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLsizei, GLboolean, const GLdouble *))IntGetProcAddress("glProgramUniformMatrix2dv");
  8969. if(!_ptrc_glProgramUniformMatrix2dv) numFailed++;
  8970. _ptrc_glProgramUniformMatrix2fv = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLsizei, GLboolean, const GLfloat *))IntGetProcAddress("glProgramUniformMatrix2fv");
  8971. if(!_ptrc_glProgramUniformMatrix2fv) numFailed++;
  8972. _ptrc_glProgramUniformMatrix2x3dv = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLsizei, GLboolean, const GLdouble *))IntGetProcAddress("glProgramUniformMatrix2x3dv");
  8973. if(!_ptrc_glProgramUniformMatrix2x3dv) numFailed++;
  8974. _ptrc_glProgramUniformMatrix2x3fv = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLsizei, GLboolean, const GLfloat *))IntGetProcAddress("glProgramUniformMatrix2x3fv");
  8975. if(!_ptrc_glProgramUniformMatrix2x3fv) numFailed++;
  8976. _ptrc_glProgramUniformMatrix2x4dv = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLsizei, GLboolean, const GLdouble *))IntGetProcAddress("glProgramUniformMatrix2x4dv");
  8977. if(!_ptrc_glProgramUniformMatrix2x4dv) numFailed++;
  8978. _ptrc_glProgramUniformMatrix2x4fv = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLsizei, GLboolean, const GLfloat *))IntGetProcAddress("glProgramUniformMatrix2x4fv");
  8979. if(!_ptrc_glProgramUniformMatrix2x4fv) numFailed++;
  8980. _ptrc_glProgramUniformMatrix3dv = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLsizei, GLboolean, const GLdouble *))IntGetProcAddress("glProgramUniformMatrix3dv");
  8981. if(!_ptrc_glProgramUniformMatrix3dv) numFailed++;
  8982. _ptrc_glProgramUniformMatrix3fv = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLsizei, GLboolean, const GLfloat *))IntGetProcAddress("glProgramUniformMatrix3fv");
  8983. if(!_ptrc_glProgramUniformMatrix3fv) numFailed++;
  8984. _ptrc_glProgramUniformMatrix3x2dv = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLsizei, GLboolean, const GLdouble *))IntGetProcAddress("glProgramUniformMatrix3x2dv");
  8985. if(!_ptrc_glProgramUniformMatrix3x2dv) numFailed++;
  8986. _ptrc_glProgramUniformMatrix3x2fv = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLsizei, GLboolean, const GLfloat *))IntGetProcAddress("glProgramUniformMatrix3x2fv");
  8987. if(!_ptrc_glProgramUniformMatrix3x2fv) numFailed++;
  8988. _ptrc_glProgramUniformMatrix3x4dv = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLsizei, GLboolean, const GLdouble *))IntGetProcAddress("glProgramUniformMatrix3x4dv");
  8989. if(!_ptrc_glProgramUniformMatrix3x4dv) numFailed++;
  8990. _ptrc_glProgramUniformMatrix3x4fv = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLsizei, GLboolean, const GLfloat *))IntGetProcAddress("glProgramUniformMatrix3x4fv");
  8991. if(!_ptrc_glProgramUniformMatrix3x4fv) numFailed++;
  8992. _ptrc_glProgramUniformMatrix4dv = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLsizei, GLboolean, const GLdouble *))IntGetProcAddress("glProgramUniformMatrix4dv");
  8993. if(!_ptrc_glProgramUniformMatrix4dv) numFailed++;
  8994. _ptrc_glProgramUniformMatrix4fv = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLsizei, GLboolean, const GLfloat *))IntGetProcAddress("glProgramUniformMatrix4fv");
  8995. if(!_ptrc_glProgramUniformMatrix4fv) numFailed++;
  8996. _ptrc_glProgramUniformMatrix4x2dv = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLsizei, GLboolean, const GLdouble *))IntGetProcAddress("glProgramUniformMatrix4x2dv");
  8997. if(!_ptrc_glProgramUniformMatrix4x2dv) numFailed++;
  8998. _ptrc_glProgramUniformMatrix4x2fv = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLsizei, GLboolean, const GLfloat *))IntGetProcAddress("glProgramUniformMatrix4x2fv");
  8999. if(!_ptrc_glProgramUniformMatrix4x2fv) numFailed++;
  9000. _ptrc_glProgramUniformMatrix4x3dv = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLsizei, GLboolean, const GLdouble *))IntGetProcAddress("glProgramUniformMatrix4x3dv");
  9001. if(!_ptrc_glProgramUniformMatrix4x3dv) numFailed++;
  9002. _ptrc_glProgramUniformMatrix4x3fv = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLsizei, GLboolean, const GLfloat *))IntGetProcAddress("glProgramUniformMatrix4x3fv");
  9003. if(!_ptrc_glProgramUniformMatrix4x3fv) numFailed++;
  9004. _ptrc_glReleaseShaderCompiler = (void (CODEGEN_FUNCPTR *)())IntGetProcAddress("glReleaseShaderCompiler");
  9005. if(!_ptrc_glReleaseShaderCompiler) numFailed++;
  9006. _ptrc_glScissorArrayv = (void (CODEGEN_FUNCPTR *)(GLuint, GLsizei, const GLint *))IntGetProcAddress("glScissorArrayv");
  9007. if(!_ptrc_glScissorArrayv) numFailed++;
  9008. _ptrc_glScissorIndexed = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLint, GLsizei, GLsizei))IntGetProcAddress("glScissorIndexed");
  9009. if(!_ptrc_glScissorIndexed) numFailed++;
  9010. _ptrc_glScissorIndexedv = (void (CODEGEN_FUNCPTR *)(GLuint, const GLint *))IntGetProcAddress("glScissorIndexedv");
  9011. if(!_ptrc_glScissorIndexedv) numFailed++;
  9012. _ptrc_glShaderBinary = (void (CODEGEN_FUNCPTR *)(GLsizei, const GLuint *, GLenum, const GLvoid *, GLsizei))IntGetProcAddress("glShaderBinary");
  9013. if(!_ptrc_glShaderBinary) numFailed++;
  9014. _ptrc_glUseProgramStages = (void (CODEGEN_FUNCPTR *)(GLuint, GLbitfield, GLuint))IntGetProcAddress("glUseProgramStages");
  9015. if(!_ptrc_glUseProgramStages) numFailed++;
  9016. _ptrc_glValidateProgramPipeline = (void (CODEGEN_FUNCPTR *)(GLuint))IntGetProcAddress("glValidateProgramPipeline");
  9017. if(!_ptrc_glValidateProgramPipeline) numFailed++;
  9018. _ptrc_glVertexAttribL1d = (void (CODEGEN_FUNCPTR *)(GLuint, GLdouble))IntGetProcAddress("glVertexAttribL1d");
  9019. if(!_ptrc_glVertexAttribL1d) numFailed++;
  9020. _ptrc_glVertexAttribL1dv = (void (CODEGEN_FUNCPTR *)(GLuint, const GLdouble *))IntGetProcAddress("glVertexAttribL1dv");
  9021. if(!_ptrc_glVertexAttribL1dv) numFailed++;
  9022. _ptrc_glVertexAttribL2d = (void (CODEGEN_FUNCPTR *)(GLuint, GLdouble, GLdouble))IntGetProcAddress("glVertexAttribL2d");
  9023. if(!_ptrc_glVertexAttribL2d) numFailed++;
  9024. _ptrc_glVertexAttribL2dv = (void (CODEGEN_FUNCPTR *)(GLuint, const GLdouble *))IntGetProcAddress("glVertexAttribL2dv");
  9025. if(!_ptrc_glVertexAttribL2dv) numFailed++;
  9026. _ptrc_glVertexAttribL3d = (void (CODEGEN_FUNCPTR *)(GLuint, GLdouble, GLdouble, GLdouble))IntGetProcAddress("glVertexAttribL3d");
  9027. if(!_ptrc_glVertexAttribL3d) numFailed++;
  9028. _ptrc_glVertexAttribL3dv = (void (CODEGEN_FUNCPTR *)(GLuint, const GLdouble *))IntGetProcAddress("glVertexAttribL3dv");
  9029. if(!_ptrc_glVertexAttribL3dv) numFailed++;
  9030. _ptrc_glVertexAttribL4d = (void (CODEGEN_FUNCPTR *)(GLuint, GLdouble, GLdouble, GLdouble, GLdouble))IntGetProcAddress("glVertexAttribL4d");
  9031. if(!_ptrc_glVertexAttribL4d) numFailed++;
  9032. _ptrc_glVertexAttribL4dv = (void (CODEGEN_FUNCPTR *)(GLuint, const GLdouble *))IntGetProcAddress("glVertexAttribL4dv");
  9033. if(!_ptrc_glVertexAttribL4dv) numFailed++;
  9034. _ptrc_glVertexAttribLPointer = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLenum, GLsizei, const GLvoid *))IntGetProcAddress("glVertexAttribLPointer");
  9035. if(!_ptrc_glVertexAttribLPointer) numFailed++;
  9036. _ptrc_glViewportArrayv = (void (CODEGEN_FUNCPTR *)(GLuint, GLsizei, const GLfloat *))IntGetProcAddress("glViewportArrayv");
  9037. if(!_ptrc_glViewportArrayv) numFailed++;
  9038. _ptrc_glViewportIndexedf = (void (CODEGEN_FUNCPTR *)(GLuint, GLfloat, GLfloat, GLfloat, GLfloat))IntGetProcAddress("glViewportIndexedf");
  9039. if(!_ptrc_glViewportIndexedf) numFailed++;
  9040. _ptrc_glViewportIndexedfv = (void (CODEGEN_FUNCPTR *)(GLuint, const GLfloat *))IntGetProcAddress("glViewportIndexedfv");
  9041. if(!_ptrc_glViewportIndexedfv) numFailed++;
  9042. _ptrc_glBindImageTexture = (void (CODEGEN_FUNCPTR *)(GLuint, GLuint, GLint, GLboolean, GLint, GLenum, GLenum))IntGetProcAddress("glBindImageTexture");
  9043. if(!_ptrc_glBindImageTexture) numFailed++;
  9044. _ptrc_glDrawArraysInstancedBaseInstance = (void (CODEGEN_FUNCPTR *)(GLenum, GLint, GLsizei, GLsizei, GLuint))IntGetProcAddress("glDrawArraysInstancedBaseInstance");
  9045. if(!_ptrc_glDrawArraysInstancedBaseInstance) numFailed++;
  9046. _ptrc_glDrawElementsInstancedBaseInstance = (void (CODEGEN_FUNCPTR *)(GLenum, GLsizei, GLenum, const void *, GLsizei, GLuint))IntGetProcAddress("glDrawElementsInstancedBaseInstance");
  9047. if(!_ptrc_glDrawElementsInstancedBaseInstance) numFailed++;
  9048. _ptrc_glDrawElementsInstancedBaseVertexBaseInstance = (void (CODEGEN_FUNCPTR *)(GLenum, GLsizei, GLenum, const void *, GLsizei, GLint, GLuint))IntGetProcAddress("glDrawElementsInstancedBaseVertexBaseInstance");
  9049. if(!_ptrc_glDrawElementsInstancedBaseVertexBaseInstance) numFailed++;
  9050. _ptrc_glDrawTransformFeedbackInstanced = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint, GLsizei))IntGetProcAddress("glDrawTransformFeedbackInstanced");
  9051. if(!_ptrc_glDrawTransformFeedbackInstanced) numFailed++;
  9052. _ptrc_glDrawTransformFeedbackStreamInstanced = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint, GLuint, GLsizei))IntGetProcAddress("glDrawTransformFeedbackStreamInstanced");
  9053. if(!_ptrc_glDrawTransformFeedbackStreamInstanced) numFailed++;
  9054. _ptrc_glGetActiveAtomicCounterBufferiv = (void (CODEGEN_FUNCPTR *)(GLuint, GLuint, GLenum, GLint *))IntGetProcAddress("glGetActiveAtomicCounterBufferiv");
  9055. if(!_ptrc_glGetActiveAtomicCounterBufferiv) numFailed++;
  9056. _ptrc_glGetInternalformati64v = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLenum, GLsizei, GLint64 *))IntGetProcAddress("glGetInternalformati64v");
  9057. if(!_ptrc_glGetInternalformati64v) numFailed++;
  9058. _ptrc_glMemoryBarrier = (void (CODEGEN_FUNCPTR *)(GLbitfield))IntGetProcAddress("glMemoryBarrier");
  9059. if(!_ptrc_glMemoryBarrier) numFailed++;
  9060. _ptrc_glTexStorage1D = (void (CODEGEN_FUNCPTR *)(GLenum, GLsizei, GLenum, GLsizei))IntGetProcAddress("glTexStorage1D");
  9061. if(!_ptrc_glTexStorage1D) numFailed++;
  9062. _ptrc_glTexStorage2D = (void (CODEGEN_FUNCPTR *)(GLenum, GLsizei, GLenum, GLsizei, GLsizei))IntGetProcAddress("glTexStorage2D");
  9063. if(!_ptrc_glTexStorage2D) numFailed++;
  9064. _ptrc_glTexStorage3D = (void (CODEGEN_FUNCPTR *)(GLenum, GLsizei, GLenum, GLsizei, GLsizei, GLsizei))IntGetProcAddress("glTexStorage3D");
  9065. if(!_ptrc_glTexStorage3D) numFailed++;
  9066. _ptrc_glBindVertexBuffer = (void (CODEGEN_FUNCPTR *)(GLuint, GLuint, GLintptr, GLsizei))IntGetProcAddress("glBindVertexBuffer");
  9067. if(!_ptrc_glBindVertexBuffer) numFailed++;
  9068. _ptrc_glClearBufferData = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLenum, GLenum, const void *))IntGetProcAddress("glClearBufferData");
  9069. if(!_ptrc_glClearBufferData) numFailed++;
  9070. _ptrc_glClearBufferSubData = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLintptr, GLsizeiptr, GLenum, GLenum, const void *))IntGetProcAddress("glClearBufferSubData");
  9071. if(!_ptrc_glClearBufferSubData) numFailed++;
  9072. _ptrc_glCopyImageSubData = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLint, GLint, GLint, GLint, GLuint, GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei))IntGetProcAddress("glCopyImageSubData");
  9073. if(!_ptrc_glCopyImageSubData) numFailed++;
  9074. _ptrc_glDebugMessageCallback = (void (CODEGEN_FUNCPTR *)(GLDEBUGPROC, const void *))IntGetProcAddress("glDebugMessageCallback");
  9075. if(!_ptrc_glDebugMessageCallback) numFailed++;
  9076. _ptrc_glDebugMessageControl = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLenum, GLsizei, const GLuint *, GLboolean))IntGetProcAddress("glDebugMessageControl");
  9077. if(!_ptrc_glDebugMessageControl) numFailed++;
  9078. _ptrc_glDebugMessageInsert = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLuint, GLenum, GLsizei, const GLchar *))IntGetProcAddress("glDebugMessageInsert");
  9079. if(!_ptrc_glDebugMessageInsert) numFailed++;
  9080. _ptrc_glDispatchCompute = (void (CODEGEN_FUNCPTR *)(GLuint, GLuint, GLuint))IntGetProcAddress("glDispatchCompute");
  9081. if(!_ptrc_glDispatchCompute) numFailed++;
  9082. _ptrc_glDispatchComputeIndirect = (void (CODEGEN_FUNCPTR *)(GLintptr))IntGetProcAddress("glDispatchComputeIndirect");
  9083. if(!_ptrc_glDispatchComputeIndirect) numFailed++;
  9084. _ptrc_glFramebufferParameteri = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLint))IntGetProcAddress("glFramebufferParameteri");
  9085. if(!_ptrc_glFramebufferParameteri) numFailed++;
  9086. _ptrc_glGetDebugMessageLog = (GLuint (CODEGEN_FUNCPTR *)(GLuint, GLsizei, GLenum *, GLenum *, GLuint *, GLenum *, GLsizei *, GLchar *))IntGetProcAddress("glGetDebugMessageLog");
  9087. if(!_ptrc_glGetDebugMessageLog) numFailed++;
  9088. _ptrc_glGetFramebufferParameteriv = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLint *))IntGetProcAddress("glGetFramebufferParameteriv");
  9089. if(!_ptrc_glGetFramebufferParameteriv) numFailed++;
  9090. _ptrc_glGetObjectLabel = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint, GLsizei, GLsizei *, GLchar *))IntGetProcAddress("glGetObjectLabel");
  9091. if(!_ptrc_glGetObjectLabel) numFailed++;
  9092. _ptrc_glGetObjectPtrLabel = (void (CODEGEN_FUNCPTR *)(const void *, GLsizei, GLsizei *, GLchar *))IntGetProcAddress("glGetObjectPtrLabel");
  9093. if(!_ptrc_glGetObjectPtrLabel) numFailed++;
  9094. _ptrc_glGetProgramInterfaceiv = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLenum, GLint *))IntGetProcAddress("glGetProgramInterfaceiv");
  9095. if(!_ptrc_glGetProgramInterfaceiv) numFailed++;
  9096. _ptrc_glGetProgramResourceIndex = (GLuint (CODEGEN_FUNCPTR *)(GLuint, GLenum, const GLchar *))IntGetProcAddress("glGetProgramResourceIndex");
  9097. if(!_ptrc_glGetProgramResourceIndex) numFailed++;
  9098. _ptrc_glGetProgramResourceLocation = (GLint (CODEGEN_FUNCPTR *)(GLuint, GLenum, const GLchar *))IntGetProcAddress("glGetProgramResourceLocation");
  9099. if(!_ptrc_glGetProgramResourceLocation) numFailed++;
  9100. _ptrc_glGetProgramResourceLocationIndex = (GLint (CODEGEN_FUNCPTR *)(GLuint, GLenum, const GLchar *))IntGetProcAddress("glGetProgramResourceLocationIndex");
  9101. if(!_ptrc_glGetProgramResourceLocationIndex) numFailed++;
  9102. _ptrc_glGetProgramResourceName = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLuint, GLsizei, GLsizei *, GLchar *))IntGetProcAddress("glGetProgramResourceName");
  9103. if(!_ptrc_glGetProgramResourceName) numFailed++;
  9104. _ptrc_glGetProgramResourceiv = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLuint, GLsizei, const GLenum *, GLsizei, GLsizei *, GLint *))IntGetProcAddress("glGetProgramResourceiv");
  9105. if(!_ptrc_glGetProgramResourceiv) numFailed++;
  9106. _ptrc_glInvalidateBufferData = (void (CODEGEN_FUNCPTR *)(GLuint))IntGetProcAddress("glInvalidateBufferData");
  9107. if(!_ptrc_glInvalidateBufferData) numFailed++;
  9108. _ptrc_glInvalidateBufferSubData = (void (CODEGEN_FUNCPTR *)(GLuint, GLintptr, GLsizeiptr))IntGetProcAddress("glInvalidateBufferSubData");
  9109. if(!_ptrc_glInvalidateBufferSubData) numFailed++;
  9110. _ptrc_glInvalidateFramebuffer = (void (CODEGEN_FUNCPTR *)(GLenum, GLsizei, const GLenum *))IntGetProcAddress("glInvalidateFramebuffer");
  9111. if(!_ptrc_glInvalidateFramebuffer) numFailed++;
  9112. _ptrc_glInvalidateSubFramebuffer = (void (CODEGEN_FUNCPTR *)(GLenum, GLsizei, const GLenum *, GLint, GLint, GLsizei, GLsizei))IntGetProcAddress("glInvalidateSubFramebuffer");
  9113. if(!_ptrc_glInvalidateSubFramebuffer) numFailed++;
  9114. _ptrc_glInvalidateTexImage = (void (CODEGEN_FUNCPTR *)(GLuint, GLint))IntGetProcAddress("glInvalidateTexImage");
  9115. if(!_ptrc_glInvalidateTexImage) numFailed++;
  9116. _ptrc_glInvalidateTexSubImage = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei))IntGetProcAddress("glInvalidateTexSubImage");
  9117. if(!_ptrc_glInvalidateTexSubImage) numFailed++;
  9118. _ptrc_glMultiDrawArraysIndirect = (void (CODEGEN_FUNCPTR *)(GLenum, const void *, GLsizei, GLsizei))IntGetProcAddress("glMultiDrawArraysIndirect");
  9119. if(!_ptrc_glMultiDrawArraysIndirect) numFailed++;
  9120. _ptrc_glMultiDrawElementsIndirect = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, const void *, GLsizei, GLsizei))IntGetProcAddress("glMultiDrawElementsIndirect");
  9121. if(!_ptrc_glMultiDrawElementsIndirect) numFailed++;
  9122. _ptrc_glObjectLabel = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint, GLsizei, const GLchar *))IntGetProcAddress("glObjectLabel");
  9123. if(!_ptrc_glObjectLabel) numFailed++;
  9124. _ptrc_glObjectPtrLabel = (void (CODEGEN_FUNCPTR *)(const void *, GLsizei, const GLchar *))IntGetProcAddress("glObjectPtrLabel");
  9125. if(!_ptrc_glObjectPtrLabel) numFailed++;
  9126. _ptrc_glPopDebugGroup = (void (CODEGEN_FUNCPTR *)())IntGetProcAddress("glPopDebugGroup");
  9127. if(!_ptrc_glPopDebugGroup) numFailed++;
  9128. _ptrc_glPushDebugGroup = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint, GLsizei, const GLchar *))IntGetProcAddress("glPushDebugGroup");
  9129. if(!_ptrc_glPushDebugGroup) numFailed++;
  9130. _ptrc_glShaderStorageBlockBinding = (void (CODEGEN_FUNCPTR *)(GLuint, GLuint, GLuint))IntGetProcAddress("glShaderStorageBlockBinding");
  9131. if(!_ptrc_glShaderStorageBlockBinding) numFailed++;
  9132. _ptrc_glTexBufferRange = (void (CODEGEN_FUNCPTR *)(GLenum, GLenum, GLuint, GLintptr, GLsizeiptr))IntGetProcAddress("glTexBufferRange");
  9133. if(!_ptrc_glTexBufferRange) numFailed++;
  9134. _ptrc_glTexStorage2DMultisample = (void (CODEGEN_FUNCPTR *)(GLenum, GLsizei, GLenum, GLsizei, GLsizei, GLboolean))IntGetProcAddress("glTexStorage2DMultisample");
  9135. if(!_ptrc_glTexStorage2DMultisample) numFailed++;
  9136. _ptrc_glTexStorage3DMultisample = (void (CODEGEN_FUNCPTR *)(GLenum, GLsizei, GLenum, GLsizei, GLsizei, GLsizei, GLboolean))IntGetProcAddress("glTexStorage3DMultisample");
  9137. if(!_ptrc_glTexStorage3DMultisample) numFailed++;
  9138. _ptrc_glTextureView = (void (CODEGEN_FUNCPTR *)(GLuint, GLenum, GLuint, GLenum, GLuint, GLuint, GLuint, GLuint))IntGetProcAddress("glTextureView");
  9139. if(!_ptrc_glTextureView) numFailed++;
  9140. _ptrc_glVertexAttribBinding = (void (CODEGEN_FUNCPTR *)(GLuint, GLuint))IntGetProcAddress("glVertexAttribBinding");
  9141. if(!_ptrc_glVertexAttribBinding) numFailed++;
  9142. _ptrc_glVertexAttribFormat = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLenum, GLboolean, GLuint))IntGetProcAddress("glVertexAttribFormat");
  9143. if(!_ptrc_glVertexAttribFormat) numFailed++;
  9144. _ptrc_glVertexAttribIFormat = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLenum, GLuint))IntGetProcAddress("glVertexAttribIFormat");
  9145. if(!_ptrc_glVertexAttribIFormat) numFailed++;
  9146. _ptrc_glVertexAttribLFormat = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLenum, GLuint))IntGetProcAddress("glVertexAttribLFormat");
  9147. if(!_ptrc_glVertexAttribLFormat) numFailed++;
  9148. _ptrc_glVertexBindingDivisor = (void (CODEGEN_FUNCPTR *)(GLuint, GLuint))IntGetProcAddress("glVertexBindingDivisor");
  9149. if(!_ptrc_glVertexBindingDivisor) numFailed++;
  9150. _ptrc_glBindBuffersBase = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint, GLsizei, const GLuint *))IntGetProcAddress("glBindBuffersBase");
  9151. if(!_ptrc_glBindBuffersBase) numFailed++;
  9152. _ptrc_glBindBuffersRange = (void (CODEGEN_FUNCPTR *)(GLenum, GLuint, GLsizei, const GLuint *, const GLintptr *, const GLsizeiptr *))IntGetProcAddress("glBindBuffersRange");
  9153. if(!_ptrc_glBindBuffersRange) numFailed++;
  9154. _ptrc_glBindImageTextures = (void (CODEGEN_FUNCPTR *)(GLuint, GLsizei, const GLuint *))IntGetProcAddress("glBindImageTextures");
  9155. if(!_ptrc_glBindImageTextures) numFailed++;
  9156. _ptrc_glBindSamplers = (void (CODEGEN_FUNCPTR *)(GLuint, GLsizei, const GLuint *))IntGetProcAddress("glBindSamplers");
  9157. if(!_ptrc_glBindSamplers) numFailed++;
  9158. _ptrc_glBindTextures = (void (CODEGEN_FUNCPTR *)(GLuint, GLsizei, const GLuint *))IntGetProcAddress("glBindTextures");
  9159. if(!_ptrc_glBindTextures) numFailed++;
  9160. _ptrc_glBindVertexBuffers = (void (CODEGEN_FUNCPTR *)(GLuint, GLsizei, const GLuint *, const GLintptr *, const GLsizei *))IntGetProcAddress("glBindVertexBuffers");
  9161. if(!_ptrc_glBindVertexBuffers) numFailed++;
  9162. _ptrc_glBufferStorage = (void (CODEGEN_FUNCPTR *)(GLenum, GLsizeiptr, const void *, GLbitfield))IntGetProcAddress("glBufferStorage");
  9163. if(!_ptrc_glBufferStorage) numFailed++;
  9164. _ptrc_glClearTexImage = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLenum, GLenum, const void *))IntGetProcAddress("glClearTexImage");
  9165. if(!_ptrc_glClearTexImage) numFailed++;
  9166. _ptrc_glClearTexSubImage = (void (CODEGEN_FUNCPTR *)(GLuint, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, const void *))IntGetProcAddress("glClearTexSubImage");
  9167. if(!_ptrc_glClearTexSubImage) numFailed++;
  9168. return numFailed;
  9169. }
  9170. typedef int (*PFN_LOADFUNCPOINTERS)();
  9171. typedef struct ogl_StrToExtMap_s
  9172. {
  9173. char *extensionName;
  9174. int *extensionVariable;
  9175. PFN_LOADFUNCPOINTERS LoadExtension;
  9176. } ogl_StrToExtMap;
  9177. static ogl_StrToExtMap ExtensionMap[469] = {
  9178. {"GL_ARB_imaging", &ogl_ext_ARB_imaging, Load_ARB_imaging},
  9179. {"GL_ARB_vertex_array_object", &ogl_ext_ARB_vertex_array_object, Load_ARB_vertex_array_object},
  9180. {"GL_ARB_texture_rg", &ogl_ext_ARB_texture_rg, NULL},
  9181. {"GL_ARB_texture_compression_rgtc", &ogl_ext_ARB_texture_compression_rgtc, NULL},
  9182. {"GL_ARB_map_buffer_range", &ogl_ext_ARB_map_buffer_range, Load_ARB_map_buffer_range},
  9183. {"GL_ARB_half_float_vertex", &ogl_ext_ARB_half_float_vertex, NULL},
  9184. {"GL_ARB_framebuffer_sRGB", &ogl_ext_ARB_framebuffer_sRGB, NULL},
  9185. {"GL_ARB_framebuffer_object", &ogl_ext_ARB_framebuffer_object, Load_ARB_framebuffer_object},
  9186. {"GL_ARB_depth_buffer_float", &ogl_ext_ARB_depth_buffer_float, NULL},
  9187. {"GL_ARB_uniform_buffer_object", &ogl_ext_ARB_uniform_buffer_object, Load_ARB_uniform_buffer_object},
  9188. {"GL_ARB_copy_buffer", &ogl_ext_ARB_copy_buffer, Load_ARB_copy_buffer},
  9189. {"GL_ARB_depth_clamp", &ogl_ext_ARB_depth_clamp, NULL},
  9190. {"GL_ARB_draw_elements_base_vertex", &ogl_ext_ARB_draw_elements_base_vertex, Load_ARB_draw_elements_base_vertex},
  9191. {"GL_ARB_fragment_coord_conventions", &ogl_ext_ARB_fragment_coord_conventions, NULL},
  9192. {"GL_ARB_provoking_vertex", &ogl_ext_ARB_provoking_vertex, Load_ARB_provoking_vertex},
  9193. {"GL_ARB_seamless_cube_map", &ogl_ext_ARB_seamless_cube_map, NULL},
  9194. {"GL_ARB_sync", &ogl_ext_ARB_sync, Load_ARB_sync},
  9195. {"GL_ARB_texture_multisample", &ogl_ext_ARB_texture_multisample, Load_ARB_texture_multisample},
  9196. {"GL_ARB_vertex_array_bgra", &ogl_ext_ARB_vertex_array_bgra, NULL},
  9197. {"GL_ARB_texture_rgb10_a2ui", &ogl_ext_ARB_texture_rgb10_a2ui, NULL},
  9198. {"GL_ARB_texture_swizzle", &ogl_ext_ARB_texture_swizzle, NULL},
  9199. {"GL_ARB_timer_query", &ogl_ext_ARB_timer_query, Load_ARB_timer_query},
  9200. {"GL_ARB_vertex_type_2_10_10_10_rev", &ogl_ext_ARB_vertex_type_2_10_10_10_rev, Load_ARB_vertex_type_2_10_10_10_rev},
  9201. {"GL_ARB_blend_func_extended", &ogl_ext_ARB_blend_func_extended, Load_ARB_blend_func_extended},
  9202. {"GL_ARB_occlusion_query2", &ogl_ext_ARB_occlusion_query2, NULL},
  9203. {"GL_ARB_sampler_objects", &ogl_ext_ARB_sampler_objects, Load_ARB_sampler_objects},
  9204. {"GL_ARB_draw_indirect", &ogl_ext_ARB_draw_indirect, Load_ARB_draw_indirect},
  9205. {"GL_ARB_gpu_shader5", &ogl_ext_ARB_gpu_shader5, NULL},
  9206. {"GL_ARB_gpu_shader_fp64", &ogl_ext_ARB_gpu_shader_fp64, Load_ARB_gpu_shader_fp64},
  9207. {"GL_ARB_shader_subroutine", &ogl_ext_ARB_shader_subroutine, Load_ARB_shader_subroutine},
  9208. {"GL_ARB_tessellation_shader", &ogl_ext_ARB_tessellation_shader, Load_ARB_tessellation_shader},
  9209. {"GL_ARB_transform_feedback2", &ogl_ext_ARB_transform_feedback2, Load_ARB_transform_feedback2},
  9210. {"GL_ARB_transform_feedback3", &ogl_ext_ARB_transform_feedback3, Load_ARB_transform_feedback3},
  9211. {"GL_ARB_ES2_compatibility", &ogl_ext_ARB_ES2_compatibility, Load_ARB_ES2_compatibility},
  9212. {"GL_ARB_get_program_binary", &ogl_ext_ARB_get_program_binary, Load_ARB_get_program_binary},
  9213. {"GL_ARB_separate_shader_objects", &ogl_ext_ARB_separate_shader_objects, Load_ARB_separate_shader_objects},
  9214. {"GL_ARB_vertex_attrib_64bit", &ogl_ext_ARB_vertex_attrib_64bit, Load_ARB_vertex_attrib_64bit},
  9215. {"GL_ARB_viewport_array", &ogl_ext_ARB_viewport_array, Load_ARB_viewport_array},
  9216. {"GL_ARB_base_instance", &ogl_ext_ARB_base_instance, Load_ARB_base_instance},
  9217. {"GL_ARB_shading_language_420pack", &ogl_ext_ARB_shading_language_420pack, NULL},
  9218. {"GL_ARB_transform_feedback_instanced", &ogl_ext_ARB_transform_feedback_instanced, Load_ARB_transform_feedback_instanced},
  9219. {"GL_ARB_compressed_texture_pixel_storage", &ogl_ext_ARB_compressed_texture_pixel_storage, NULL},
  9220. {"GL_ARB_conservative_depth", &ogl_ext_ARB_conservative_depth, NULL},
  9221. {"GL_ARB_internalformat_query", &ogl_ext_ARB_internalformat_query, Load_ARB_internalformat_query},
  9222. {"GL_ARB_map_buffer_alignment", &ogl_ext_ARB_map_buffer_alignment, NULL},
  9223. {"GL_ARB_shader_atomic_counters", &ogl_ext_ARB_shader_atomic_counters, Load_ARB_shader_atomic_counters},
  9224. {"GL_ARB_shader_image_load_store", &ogl_ext_ARB_shader_image_load_store, Load_ARB_shader_image_load_store},
  9225. {"GL_ARB_shading_language_packing", &ogl_ext_ARB_shading_language_packing, NULL},
  9226. {"GL_ARB_texture_storage", &ogl_ext_ARB_texture_storage, Load_ARB_texture_storage},
  9227. {"GL_KHR_debug", &ogl_ext_KHR_debug, Load_KHR_debug},
  9228. {"GL_ARB_arrays_of_arrays", &ogl_ext_ARB_arrays_of_arrays, NULL},
  9229. {"GL_ARB_clear_buffer_object", &ogl_ext_ARB_clear_buffer_object, Load_ARB_clear_buffer_object},
  9230. {"GL_ARB_compute_shader", &ogl_ext_ARB_compute_shader, Load_ARB_compute_shader},
  9231. {"GL_ARB_copy_image", &ogl_ext_ARB_copy_image, Load_ARB_copy_image},
  9232. {"GL_ARB_ES3_compatibility", &ogl_ext_ARB_ES3_compatibility, NULL},
  9233. {"GL_ARB_explicit_uniform_location", &ogl_ext_ARB_explicit_uniform_location, NULL},
  9234. {"GL_ARB_fragment_layer_viewport", &ogl_ext_ARB_fragment_layer_viewport, NULL},
  9235. {"GL_ARB_framebuffer_no_attachments", &ogl_ext_ARB_framebuffer_no_attachments, Load_ARB_framebuffer_no_attachments},
  9236. {"GL_ARB_internalformat_query2", &ogl_ext_ARB_internalformat_query2, Load_ARB_internalformat_query2},
  9237. {"GL_ARB_invalidate_subdata", &ogl_ext_ARB_invalidate_subdata, Load_ARB_invalidate_subdata},
  9238. {"GL_ARB_multi_draw_indirect", &ogl_ext_ARB_multi_draw_indirect, Load_ARB_multi_draw_indirect},
  9239. {"GL_ARB_program_interface_query", &ogl_ext_ARB_program_interface_query, Load_ARB_program_interface_query},
  9240. {"GL_ARB_shader_image_size", &ogl_ext_ARB_shader_image_size, NULL},
  9241. {"GL_ARB_shader_storage_buffer_object", &ogl_ext_ARB_shader_storage_buffer_object, Load_ARB_shader_storage_buffer_object},
  9242. {"GL_ARB_stencil_texturing", &ogl_ext_ARB_stencil_texturing, NULL},
  9243. {"GL_ARB_texture_buffer_range", &ogl_ext_ARB_texture_buffer_range, Load_ARB_texture_buffer_range},
  9244. {"GL_ARB_texture_query_levels", &ogl_ext_ARB_texture_query_levels, NULL},
  9245. {"GL_ARB_texture_storage_multisample", &ogl_ext_ARB_texture_storage_multisample, Load_ARB_texture_storage_multisample},
  9246. {"GL_ARB_texture_view", &ogl_ext_ARB_texture_view, Load_ARB_texture_view},
  9247. {"GL_ARB_vertex_attrib_binding", &ogl_ext_ARB_vertex_attrib_binding, Load_ARB_vertex_attrib_binding},
  9248. {"GL_3DFX_multisample", &ogl_ext_3DFX_multisample, NULL},
  9249. {"GL_3DFX_tbuffer", &ogl_ext_3DFX_tbuffer, Load_3DFX_tbuffer},
  9250. {"GL_3DFX_texture_compression_FXT1", &ogl_ext_3DFX_texture_compression_FXT1, NULL},
  9251. {"GL_AMD_blend_minmax_factor", &ogl_ext_AMD_blend_minmax_factor, NULL},
  9252. {"GL_AMD_conservative_depth", &ogl_ext_AMD_conservative_depth, NULL},
  9253. {"GL_AMD_debug_output", &ogl_ext_AMD_debug_output, Load_AMD_debug_output},
  9254. {"GL_AMD_depth_clamp_separate", &ogl_ext_AMD_depth_clamp_separate, NULL},
  9255. {"GL_AMD_draw_buffers_blend", &ogl_ext_AMD_draw_buffers_blend, Load_AMD_draw_buffers_blend},
  9256. {"GL_AMD_interleaved_elements", &ogl_ext_AMD_interleaved_elements, Load_AMD_interleaved_elements},
  9257. {"GL_AMD_multi_draw_indirect", &ogl_ext_AMD_multi_draw_indirect, Load_AMD_multi_draw_indirect},
  9258. {"GL_AMD_name_gen_delete", &ogl_ext_AMD_name_gen_delete, Load_AMD_name_gen_delete},
  9259. {"GL_AMD_performance_monitor", &ogl_ext_AMD_performance_monitor, Load_AMD_performance_monitor},
  9260. {"GL_AMD_pinned_memory", &ogl_ext_AMD_pinned_memory, NULL},
  9261. {"GL_AMD_query_buffer_object", &ogl_ext_AMD_query_buffer_object, NULL},
  9262. {"GL_AMD_sample_positions", &ogl_ext_AMD_sample_positions, Load_AMD_sample_positions},
  9263. {"GL_AMD_seamless_cubemap_per_texture", &ogl_ext_AMD_seamless_cubemap_per_texture, NULL},
  9264. {"GL_AMD_shader_stencil_export", &ogl_ext_AMD_shader_stencil_export, NULL},
  9265. {"GL_AMD_shader_trinary_minmax", &ogl_ext_AMD_shader_trinary_minmax, NULL},
  9266. {"GL_AMD_sparse_texture", &ogl_ext_AMD_sparse_texture, Load_AMD_sparse_texture},
  9267. {"GL_AMD_stencil_operation_extended", &ogl_ext_AMD_stencil_operation_extended, Load_AMD_stencil_operation_extended},
  9268. {"GL_AMD_texture_texture4", &ogl_ext_AMD_texture_texture4, NULL},
  9269. {"GL_AMD_transform_feedback3_lines_triangles", &ogl_ext_AMD_transform_feedback3_lines_triangles, NULL},
  9270. {"GL_AMD_vertex_shader_layer", &ogl_ext_AMD_vertex_shader_layer, NULL},
  9271. {"GL_AMD_vertex_shader_tessellator", &ogl_ext_AMD_vertex_shader_tessellator, Load_AMD_vertex_shader_tessellator},
  9272. {"GL_AMD_vertex_shader_viewport_index", &ogl_ext_AMD_vertex_shader_viewport_index, NULL},
  9273. {"GL_APPLE_aux_depth_stencil", &ogl_ext_APPLE_aux_depth_stencil, NULL},
  9274. {"GL_APPLE_client_storage", &ogl_ext_APPLE_client_storage, NULL},
  9275. {"GL_APPLE_element_array", &ogl_ext_APPLE_element_array, Load_APPLE_element_array},
  9276. {"GL_APPLE_fence", &ogl_ext_APPLE_fence, Load_APPLE_fence},
  9277. {"GL_APPLE_float_pixels", &ogl_ext_APPLE_float_pixels, NULL},
  9278. {"GL_APPLE_flush_buffer_range", &ogl_ext_APPLE_flush_buffer_range, Load_APPLE_flush_buffer_range},
  9279. {"GL_APPLE_object_purgeable", &ogl_ext_APPLE_object_purgeable, Load_APPLE_object_purgeable},
  9280. {"GL_APPLE_rgb_422", &ogl_ext_APPLE_rgb_422, NULL},
  9281. {"GL_APPLE_row_bytes", &ogl_ext_APPLE_row_bytes, NULL},
  9282. {"GL_APPLE_specular_vector", &ogl_ext_APPLE_specular_vector, NULL},
  9283. {"GL_APPLE_texture_range", &ogl_ext_APPLE_texture_range, Load_APPLE_texture_range},
  9284. {"GL_APPLE_transform_hint", &ogl_ext_APPLE_transform_hint, NULL},
  9285. {"GL_APPLE_vertex_array_object", &ogl_ext_APPLE_vertex_array_object, Load_APPLE_vertex_array_object},
  9286. {"GL_APPLE_vertex_array_range", &ogl_ext_APPLE_vertex_array_range, Load_APPLE_vertex_array_range},
  9287. {"GL_APPLE_vertex_program_evaluators", &ogl_ext_APPLE_vertex_program_evaluators, Load_APPLE_vertex_program_evaluators},
  9288. {"GL_APPLE_ycbcr_422", &ogl_ext_APPLE_ycbcr_422, NULL},
  9289. {"GL_ARB_bindless_texture", &ogl_ext_ARB_bindless_texture, Load_ARB_bindless_texture},
  9290. {"GL_ARB_buffer_storage", &ogl_ext_ARB_buffer_storage, Load_ARB_buffer_storage},
  9291. {"GL_ARB_cl_event", &ogl_ext_ARB_cl_event, Load_ARB_cl_event},
  9292. {"GL_ARB_clear_texture", &ogl_ext_ARB_clear_texture, Load_ARB_clear_texture},
  9293. {"GL_ARB_color_buffer_float", &ogl_ext_ARB_color_buffer_float, Load_ARB_color_buffer_float},
  9294. {"GL_ARB_compatibility", &ogl_ext_ARB_compatibility, NULL},
  9295. {"GL_ARB_compute_variable_group_size", &ogl_ext_ARB_compute_variable_group_size, Load_ARB_compute_variable_group_size},
  9296. {"GL_ARB_debug_output", &ogl_ext_ARB_debug_output, Load_ARB_debug_output},
  9297. {"GL_ARB_depth_texture", &ogl_ext_ARB_depth_texture, NULL},
  9298. {"GL_ARB_draw_buffers", &ogl_ext_ARB_draw_buffers, Load_ARB_draw_buffers},
  9299. {"GL_ARB_draw_buffers_blend", &ogl_ext_ARB_draw_buffers_blend, Load_ARB_draw_buffers_blend},
  9300. {"GL_ARB_draw_instanced", &ogl_ext_ARB_draw_instanced, Load_ARB_draw_instanced},
  9301. {"GL_ARB_enhanced_layouts", &ogl_ext_ARB_enhanced_layouts, NULL},
  9302. {"GL_ARB_explicit_attrib_location", &ogl_ext_ARB_explicit_attrib_location, NULL},
  9303. {"GL_ARB_fragment_program", &ogl_ext_ARB_fragment_program, Load_ARB_fragment_program},
  9304. {"GL_ARB_fragment_program_shadow", &ogl_ext_ARB_fragment_program_shadow, NULL},
  9305. {"GL_ARB_fragment_shader", &ogl_ext_ARB_fragment_shader, NULL},
  9306. {"GL_ARB_geometry_shader4", &ogl_ext_ARB_geometry_shader4, Load_ARB_geometry_shader4},
  9307. {"GL_ARB_half_float_pixel", &ogl_ext_ARB_half_float_pixel, NULL},
  9308. {"GL_ARB_indirect_parameters", &ogl_ext_ARB_indirect_parameters, Load_ARB_indirect_parameters},
  9309. {"GL_ARB_instanced_arrays", &ogl_ext_ARB_instanced_arrays, Load_ARB_instanced_arrays},
  9310. {"GL_ARB_matrix_palette", &ogl_ext_ARB_matrix_palette, Load_ARB_matrix_palette},
  9311. {"GL_ARB_multi_bind", &ogl_ext_ARB_multi_bind, Load_ARB_multi_bind},
  9312. {"GL_ARB_multisample", &ogl_ext_ARB_multisample, Load_ARB_multisample},
  9313. {"GL_ARB_multitexture", &ogl_ext_ARB_multitexture, Load_ARB_multitexture},
  9314. {"GL_ARB_occlusion_query", &ogl_ext_ARB_occlusion_query, Load_ARB_occlusion_query},
  9315. {"GL_ARB_pixel_buffer_object", &ogl_ext_ARB_pixel_buffer_object, NULL},
  9316. {"GL_ARB_point_parameters", &ogl_ext_ARB_point_parameters, Load_ARB_point_parameters},
  9317. {"GL_ARB_point_sprite", &ogl_ext_ARB_point_sprite, NULL},
  9318. {"GL_ARB_query_buffer_object", &ogl_ext_ARB_query_buffer_object, NULL},
  9319. {"GL_ARB_robust_buffer_access_behavior", &ogl_ext_ARB_robust_buffer_access_behavior, NULL},
  9320. {"GL_ARB_robustness", &ogl_ext_ARB_robustness, Load_ARB_robustness},
  9321. {"GL_ARB_robustness_isolation", &ogl_ext_ARB_robustness_isolation, NULL},
  9322. {"GL_ARB_sample_shading", &ogl_ext_ARB_sample_shading, Load_ARB_sample_shading},
  9323. {"GL_ARB_seamless_cubemap_per_texture", &ogl_ext_ARB_seamless_cubemap_per_texture, NULL},
  9324. {"GL_ARB_shader_bit_encoding", &ogl_ext_ARB_shader_bit_encoding, NULL},
  9325. {"GL_ARB_shader_draw_parameters", &ogl_ext_ARB_shader_draw_parameters, NULL},
  9326. {"GL_ARB_shader_group_vote", &ogl_ext_ARB_shader_group_vote, NULL},
  9327. {"GL_ARB_shader_objects", &ogl_ext_ARB_shader_objects, Load_ARB_shader_objects},
  9328. {"GL_ARB_shader_precision", &ogl_ext_ARB_shader_precision, NULL},
  9329. {"GL_ARB_shader_stencil_export", &ogl_ext_ARB_shader_stencil_export, NULL},
  9330. {"GL_ARB_shader_texture_lod", &ogl_ext_ARB_shader_texture_lod, NULL},
  9331. {"GL_ARB_shading_language_100", &ogl_ext_ARB_shading_language_100, NULL},
  9332. {"GL_ARB_shading_language_include", &ogl_ext_ARB_shading_language_include, Load_ARB_shading_language_include},
  9333. {"GL_ARB_shadow", &ogl_ext_ARB_shadow, NULL},
  9334. {"GL_ARB_shadow_ambient", &ogl_ext_ARB_shadow_ambient, NULL},
  9335. {"GL_ARB_sparse_texture", &ogl_ext_ARB_sparse_texture, Load_ARB_sparse_texture},
  9336. {"GL_ARB_texture_border_clamp", &ogl_ext_ARB_texture_border_clamp, NULL},
  9337. {"GL_ARB_texture_buffer_object", &ogl_ext_ARB_texture_buffer_object, Load_ARB_texture_buffer_object},
  9338. {"GL_ARB_texture_buffer_object_rgb32", &ogl_ext_ARB_texture_buffer_object_rgb32, NULL},
  9339. {"GL_ARB_texture_compression", &ogl_ext_ARB_texture_compression, Load_ARB_texture_compression},
  9340. {"GL_ARB_texture_compression_bptc", &ogl_ext_ARB_texture_compression_bptc, NULL},
  9341. {"GL_ARB_texture_cube_map", &ogl_ext_ARB_texture_cube_map, NULL},
  9342. {"GL_ARB_texture_cube_map_array", &ogl_ext_ARB_texture_cube_map_array, NULL},
  9343. {"GL_ARB_texture_env_add", &ogl_ext_ARB_texture_env_add, NULL},
  9344. {"GL_ARB_texture_env_combine", &ogl_ext_ARB_texture_env_combine, NULL},
  9345. {"GL_ARB_texture_env_crossbar", &ogl_ext_ARB_texture_env_crossbar, NULL},
  9346. {"GL_ARB_texture_env_dot3", &ogl_ext_ARB_texture_env_dot3, NULL},
  9347. {"GL_ARB_texture_float", &ogl_ext_ARB_texture_float, NULL},
  9348. {"GL_ARB_texture_gather", &ogl_ext_ARB_texture_gather, NULL},
  9349. {"GL_ARB_texture_mirror_clamp_to_edge", &ogl_ext_ARB_texture_mirror_clamp_to_edge, NULL},
  9350. {"GL_ARB_texture_mirrored_repeat", &ogl_ext_ARB_texture_mirrored_repeat, NULL},
  9351. {"GL_ARB_texture_non_power_of_two", &ogl_ext_ARB_texture_non_power_of_two, NULL},
  9352. {"GL_ARB_texture_query_lod", &ogl_ext_ARB_texture_query_lod, NULL},
  9353. {"GL_ARB_texture_rectangle", &ogl_ext_ARB_texture_rectangle, NULL},
  9354. {"GL_ARB_texture_stencil8", &ogl_ext_ARB_texture_stencil8, NULL},
  9355. {"GL_ARB_transpose_matrix", &ogl_ext_ARB_transpose_matrix, Load_ARB_transpose_matrix},
  9356. {"GL_ARB_vertex_blend", &ogl_ext_ARB_vertex_blend, Load_ARB_vertex_blend},
  9357. {"GL_ARB_vertex_buffer_object", &ogl_ext_ARB_vertex_buffer_object, Load_ARB_vertex_buffer_object},
  9358. {"GL_ARB_vertex_program", &ogl_ext_ARB_vertex_program, Load_ARB_vertex_program},
  9359. {"GL_ARB_vertex_shader", &ogl_ext_ARB_vertex_shader, Load_ARB_vertex_shader},
  9360. {"GL_ARB_vertex_type_10f_11f_11f_rev", &ogl_ext_ARB_vertex_type_10f_11f_11f_rev, NULL},
  9361. {"GL_ARB_window_pos", &ogl_ext_ARB_window_pos, Load_ARB_window_pos},
  9362. {"GL_ATI_draw_buffers", &ogl_ext_ATI_draw_buffers, Load_ATI_draw_buffers},
  9363. {"GL_ATI_element_array", &ogl_ext_ATI_element_array, Load_ATI_element_array},
  9364. {"GL_ATI_envmap_bumpmap", &ogl_ext_ATI_envmap_bumpmap, Load_ATI_envmap_bumpmap},
  9365. {"GL_ATI_fragment_shader", &ogl_ext_ATI_fragment_shader, Load_ATI_fragment_shader},
  9366. {"GL_ATI_map_object_buffer", &ogl_ext_ATI_map_object_buffer, Load_ATI_map_object_buffer},
  9367. {"GL_ATI_meminfo", &ogl_ext_ATI_meminfo, NULL},
  9368. {"GL_ATI_pixel_format_float", &ogl_ext_ATI_pixel_format_float, NULL},
  9369. {"GL_ATI_pn_triangles", &ogl_ext_ATI_pn_triangles, Load_ATI_pn_triangles},
  9370. {"GL_ATI_separate_stencil", &ogl_ext_ATI_separate_stencil, Load_ATI_separate_stencil},
  9371. {"GL_ATI_text_fragment_shader", &ogl_ext_ATI_text_fragment_shader, NULL},
  9372. {"GL_ATI_texture_env_combine3", &ogl_ext_ATI_texture_env_combine3, NULL},
  9373. {"GL_ATI_texture_float", &ogl_ext_ATI_texture_float, NULL},
  9374. {"GL_ATI_texture_mirror_once", &ogl_ext_ATI_texture_mirror_once, NULL},
  9375. {"GL_ATI_vertex_array_object", &ogl_ext_ATI_vertex_array_object, Load_ATI_vertex_array_object},
  9376. {"GL_ATI_vertex_attrib_array_object", &ogl_ext_ATI_vertex_attrib_array_object, Load_ATI_vertex_attrib_array_object},
  9377. {"GL_ATI_vertex_streams", &ogl_ext_ATI_vertex_streams, Load_ATI_vertex_streams},
  9378. {"GL_EXT_422_pixels", &ogl_ext_EXT_422_pixels, NULL},
  9379. {"GL_EXT_abgr", &ogl_ext_EXT_abgr, NULL},
  9380. {"GL_EXT_bgra", &ogl_ext_EXT_bgra, NULL},
  9381. {"GL_EXT_bindable_uniform", &ogl_ext_EXT_bindable_uniform, Load_EXT_bindable_uniform},
  9382. {"GL_EXT_blend_color", &ogl_ext_EXT_blend_color, Load_EXT_blend_color},
  9383. {"GL_EXT_blend_equation_separate", &ogl_ext_EXT_blend_equation_separate, Load_EXT_blend_equation_separate},
  9384. {"GL_EXT_blend_func_separate", &ogl_ext_EXT_blend_func_separate, Load_EXT_blend_func_separate},
  9385. {"GL_EXT_blend_logic_op", &ogl_ext_EXT_blend_logic_op, NULL},
  9386. {"GL_EXT_blend_minmax", &ogl_ext_EXT_blend_minmax, Load_EXT_blend_minmax},
  9387. {"GL_EXT_blend_subtract", &ogl_ext_EXT_blend_subtract, NULL},
  9388. {"GL_EXT_clip_volume_hint", &ogl_ext_EXT_clip_volume_hint, NULL},
  9389. {"GL_EXT_cmyka", &ogl_ext_EXT_cmyka, NULL},
  9390. {"GL_EXT_color_subtable", &ogl_ext_EXT_color_subtable, Load_EXT_color_subtable},
  9391. {"GL_EXT_compiled_vertex_array", &ogl_ext_EXT_compiled_vertex_array, Load_EXT_compiled_vertex_array},
  9392. {"GL_EXT_convolution", &ogl_ext_EXT_convolution, Load_EXT_convolution},
  9393. {"GL_EXT_coordinate_frame", &ogl_ext_EXT_coordinate_frame, Load_EXT_coordinate_frame},
  9394. {"GL_EXT_copy_texture", &ogl_ext_EXT_copy_texture, Load_EXT_copy_texture},
  9395. {"GL_EXT_cull_vertex", &ogl_ext_EXT_cull_vertex, Load_EXT_cull_vertex},
  9396. {"GL_EXT_depth_bounds_test", &ogl_ext_EXT_depth_bounds_test, Load_EXT_depth_bounds_test},
  9397. {"GL_EXT_direct_state_access", &ogl_ext_EXT_direct_state_access, Load_EXT_direct_state_access},
  9398. {"GL_EXT_draw_buffers2", &ogl_ext_EXT_draw_buffers2, Load_EXT_draw_buffers2},
  9399. {"GL_EXT_draw_instanced", &ogl_ext_EXT_draw_instanced, Load_EXT_draw_instanced},
  9400. {"GL_EXT_draw_range_elements", &ogl_ext_EXT_draw_range_elements, Load_EXT_draw_range_elements},
  9401. {"GL_EXT_fog_coord", &ogl_ext_EXT_fog_coord, Load_EXT_fog_coord},
  9402. {"GL_EXT_framebuffer_blit", &ogl_ext_EXT_framebuffer_blit, Load_EXT_framebuffer_blit},
  9403. {"GL_EXT_framebuffer_multisample", &ogl_ext_EXT_framebuffer_multisample, Load_EXT_framebuffer_multisample},
  9404. {"GL_EXT_framebuffer_multisample_blit_scaled", &ogl_ext_EXT_framebuffer_multisample_blit_scaled, NULL},
  9405. {"GL_EXT_framebuffer_object", &ogl_ext_EXT_framebuffer_object, Load_EXT_framebuffer_object},
  9406. {"GL_EXT_framebuffer_sRGB", &ogl_ext_EXT_framebuffer_sRGB, NULL},
  9407. {"GL_EXT_geometry_shader4", &ogl_ext_EXT_geometry_shader4, Load_EXT_geometry_shader4},
  9408. {"GL_EXT_gpu_program_parameters", &ogl_ext_EXT_gpu_program_parameters, Load_EXT_gpu_program_parameters},
  9409. {"GL_EXT_gpu_shader4", &ogl_ext_EXT_gpu_shader4, Load_EXT_gpu_shader4},
  9410. {"GL_EXT_histogram", &ogl_ext_EXT_histogram, Load_EXT_histogram},
  9411. {"GL_EXT_index_array_formats", &ogl_ext_EXT_index_array_formats, NULL},
  9412. {"GL_EXT_index_func", &ogl_ext_EXT_index_func, Load_EXT_index_func},
  9413. {"GL_EXT_index_material", &ogl_ext_EXT_index_material, Load_EXT_index_material},
  9414. {"GL_EXT_index_texture", &ogl_ext_EXT_index_texture, NULL},
  9415. {"GL_EXT_light_texture", &ogl_ext_EXT_light_texture, Load_EXT_light_texture},
  9416. {"GL_EXT_misc_attribute", &ogl_ext_EXT_misc_attribute, NULL},
  9417. {"GL_EXT_multi_draw_arrays", &ogl_ext_EXT_multi_draw_arrays, Load_EXT_multi_draw_arrays},
  9418. {"GL_EXT_multisample", &ogl_ext_EXT_multisample, Load_EXT_multisample},
  9419. {"GL_EXT_packed_depth_stencil", &ogl_ext_EXT_packed_depth_stencil, NULL},
  9420. {"GL_EXT_packed_float", &ogl_ext_EXT_packed_float, NULL},
  9421. {"GL_EXT_packed_pixels", &ogl_ext_EXT_packed_pixels, NULL},
  9422. {"GL_EXT_paletted_texture", &ogl_ext_EXT_paletted_texture, Load_EXT_paletted_texture},
  9423. {"GL_EXT_pixel_buffer_object", &ogl_ext_EXT_pixel_buffer_object, NULL},
  9424. {"GL_EXT_pixel_transform", &ogl_ext_EXT_pixel_transform, Load_EXT_pixel_transform},
  9425. {"GL_EXT_pixel_transform_color_table", &ogl_ext_EXT_pixel_transform_color_table, NULL},
  9426. {"GL_EXT_point_parameters", &ogl_ext_EXT_point_parameters, Load_EXT_point_parameters},
  9427. {"GL_EXT_polygon_offset", &ogl_ext_EXT_polygon_offset, Load_EXT_polygon_offset},
  9428. {"GL_EXT_provoking_vertex", &ogl_ext_EXT_provoking_vertex, Load_EXT_provoking_vertex},
  9429. {"GL_EXT_rescale_normal", &ogl_ext_EXT_rescale_normal, NULL},
  9430. {"GL_EXT_secondary_color", &ogl_ext_EXT_secondary_color, Load_EXT_secondary_color},
  9431. {"GL_EXT_separate_shader_objects", &ogl_ext_EXT_separate_shader_objects, Load_EXT_separate_shader_objects},
  9432. {"GL_EXT_separate_specular_color", &ogl_ext_EXT_separate_specular_color, NULL},
  9433. {"GL_EXT_shader_image_load_store", &ogl_ext_EXT_shader_image_load_store, Load_EXT_shader_image_load_store},
  9434. {"GL_EXT_shadow_funcs", &ogl_ext_EXT_shadow_funcs, NULL},
  9435. {"GL_EXT_shared_texture_palette", &ogl_ext_EXT_shared_texture_palette, NULL},
  9436. {"GL_EXT_stencil_clear_tag", &ogl_ext_EXT_stencil_clear_tag, Load_EXT_stencil_clear_tag},
  9437. {"GL_EXT_stencil_two_side", &ogl_ext_EXT_stencil_two_side, Load_EXT_stencil_two_side},
  9438. {"GL_EXT_stencil_wrap", &ogl_ext_EXT_stencil_wrap, NULL},
  9439. {"GL_EXT_subtexture", &ogl_ext_EXT_subtexture, Load_EXT_subtexture},
  9440. {"GL_EXT_texture", &ogl_ext_EXT_texture, NULL},
  9441. {"GL_EXT_texture3D", &ogl_ext_EXT_texture3D, Load_EXT_texture3D},
  9442. {"GL_EXT_texture_array", &ogl_ext_EXT_texture_array, NULL},
  9443. {"GL_EXT_texture_buffer_object", &ogl_ext_EXT_texture_buffer_object, Load_EXT_texture_buffer_object},
  9444. {"GL_EXT_texture_compression_latc", &ogl_ext_EXT_texture_compression_latc, NULL},
  9445. {"GL_EXT_texture_compression_rgtc", &ogl_ext_EXT_texture_compression_rgtc, NULL},
  9446. {"GL_EXT_texture_compression_s3tc", &ogl_ext_EXT_texture_compression_s3tc, NULL},
  9447. {"GL_EXT_texture_cube_map", &ogl_ext_EXT_texture_cube_map, NULL},
  9448. {"GL_EXT_texture_env_add", &ogl_ext_EXT_texture_env_add, NULL},
  9449. {"GL_EXT_texture_env_combine", &ogl_ext_EXT_texture_env_combine, NULL},
  9450. {"GL_EXT_texture_env_dot3", &ogl_ext_EXT_texture_env_dot3, NULL},
  9451. {"GL_EXT_texture_filter_anisotropic", &ogl_ext_EXT_texture_filter_anisotropic, NULL},
  9452. {"GL_EXT_texture_integer", &ogl_ext_EXT_texture_integer, Load_EXT_texture_integer},
  9453. {"GL_EXT_texture_lod_bias", &ogl_ext_EXT_texture_lod_bias, NULL},
  9454. {"GL_EXT_texture_mirror_clamp", &ogl_ext_EXT_texture_mirror_clamp, NULL},
  9455. {"GL_EXT_texture_object", &ogl_ext_EXT_texture_object, Load_EXT_texture_object},
  9456. {"GL_EXT_texture_perturb_normal", &ogl_ext_EXT_texture_perturb_normal, Load_EXT_texture_perturb_normal},
  9457. {"GL_EXT_texture_sRGB", &ogl_ext_EXT_texture_sRGB, NULL},
  9458. {"GL_EXT_texture_sRGB_decode", &ogl_ext_EXT_texture_sRGB_decode, NULL},
  9459. {"GL_EXT_texture_shared_exponent", &ogl_ext_EXT_texture_shared_exponent, NULL},
  9460. {"GL_EXT_texture_snorm", &ogl_ext_EXT_texture_snorm, NULL},
  9461. {"GL_EXT_texture_swizzle", &ogl_ext_EXT_texture_swizzle, NULL},
  9462. {"GL_EXT_timer_query", &ogl_ext_EXT_timer_query, Load_EXT_timer_query},
  9463. {"GL_EXT_transform_feedback", &ogl_ext_EXT_transform_feedback, Load_EXT_transform_feedback},
  9464. {"GL_EXT_vertex_array", &ogl_ext_EXT_vertex_array, Load_EXT_vertex_array},
  9465. {"GL_EXT_vertex_array_bgra", &ogl_ext_EXT_vertex_array_bgra, NULL},
  9466. {"GL_EXT_vertex_attrib_64bit", &ogl_ext_EXT_vertex_attrib_64bit, Load_EXT_vertex_attrib_64bit},
  9467. {"GL_EXT_vertex_shader", &ogl_ext_EXT_vertex_shader, Load_EXT_vertex_shader},
  9468. {"GL_EXT_vertex_weighting", &ogl_ext_EXT_vertex_weighting, Load_EXT_vertex_weighting},
  9469. {"GL_EXT_x11_sync_object", &ogl_ext_EXT_x11_sync_object, Load_EXT_x11_sync_object},
  9470. {"GL_GREMEDY_frame_terminator", &ogl_ext_GREMEDY_frame_terminator, Load_GREMEDY_frame_terminator},
  9471. {"GL_GREMEDY_string_marker", &ogl_ext_GREMEDY_string_marker, Load_GREMEDY_string_marker},
  9472. {"GL_HP_convolution_border_modes", &ogl_ext_HP_convolution_border_modes, NULL},
  9473. {"GL_HP_image_transform", &ogl_ext_HP_image_transform, Load_HP_image_transform},
  9474. {"GL_HP_occlusion_test", &ogl_ext_HP_occlusion_test, NULL},
  9475. {"GL_HP_texture_lighting", &ogl_ext_HP_texture_lighting, NULL},
  9476. {"GL_IBM_cull_vertex", &ogl_ext_IBM_cull_vertex, NULL},
  9477. {"GL_IBM_multimode_draw_arrays", &ogl_ext_IBM_multimode_draw_arrays, Load_IBM_multimode_draw_arrays},
  9478. {"GL_IBM_rasterpos_clip", &ogl_ext_IBM_rasterpos_clip, NULL},
  9479. {"GL_IBM_static_data", &ogl_ext_IBM_static_data, Load_IBM_static_data},
  9480. {"GL_IBM_texture_mirrored_repeat", &ogl_ext_IBM_texture_mirrored_repeat, NULL},
  9481. {"GL_IBM_vertex_array_lists", &ogl_ext_IBM_vertex_array_lists, Load_IBM_vertex_array_lists},
  9482. {"GL_INGR_blend_func_separate", &ogl_ext_INGR_blend_func_separate, Load_INGR_blend_func_separate},
  9483. {"GL_INGR_color_clamp", &ogl_ext_INGR_color_clamp, NULL},
  9484. {"GL_INGR_interlace_read", &ogl_ext_INGR_interlace_read, NULL},
  9485. {"GL_INTEL_map_texture", &ogl_ext_INTEL_map_texture, Load_INTEL_map_texture},
  9486. {"GL_INTEL_parallel_arrays", &ogl_ext_INTEL_parallel_arrays, Load_INTEL_parallel_arrays},
  9487. {"GL_KHR_texture_compression_astc_ldr", &ogl_ext_KHR_texture_compression_astc_ldr, NULL},
  9488. {"GL_MESAX_texture_stack", &ogl_ext_MESAX_texture_stack, NULL},
  9489. {"GL_MESA_pack_invert", &ogl_ext_MESA_pack_invert, NULL},
  9490. {"GL_MESA_resize_buffers", &ogl_ext_MESA_resize_buffers, Load_MESA_resize_buffers},
  9491. {"GL_MESA_window_pos", &ogl_ext_MESA_window_pos, Load_MESA_window_pos},
  9492. {"GL_MESA_ycbcr_texture", &ogl_ext_MESA_ycbcr_texture, NULL},
  9493. {"GL_NVX_conditional_render", &ogl_ext_NVX_conditional_render, Load_NVX_conditional_render},
  9494. {"GL_NV_bindless_multi_draw_indirect", &ogl_ext_NV_bindless_multi_draw_indirect, Load_NV_bindless_multi_draw_indirect},
  9495. {"GL_NV_bindless_texture", &ogl_ext_NV_bindless_texture, Load_NV_bindless_texture},
  9496. {"GL_NV_blend_equation_advanced", &ogl_ext_NV_blend_equation_advanced, Load_NV_blend_equation_advanced},
  9497. {"GL_NV_blend_equation_advanced_coherent", &ogl_ext_NV_blend_equation_advanced_coherent, NULL},
  9498. {"GL_NV_blend_square", &ogl_ext_NV_blend_square, NULL},
  9499. {"GL_NV_compute_program5", &ogl_ext_NV_compute_program5, NULL},
  9500. {"GL_NV_conditional_render", &ogl_ext_NV_conditional_render, Load_NV_conditional_render},
  9501. {"GL_NV_copy_depth_to_color", &ogl_ext_NV_copy_depth_to_color, NULL},
  9502. {"GL_NV_copy_image", &ogl_ext_NV_copy_image, Load_NV_copy_image},
  9503. {"GL_NV_deep_texture3D", &ogl_ext_NV_deep_texture3D, NULL},
  9504. {"GL_NV_depth_buffer_float", &ogl_ext_NV_depth_buffer_float, Load_NV_depth_buffer_float},
  9505. {"GL_NV_depth_clamp", &ogl_ext_NV_depth_clamp, NULL},
  9506. {"GL_NV_draw_texture", &ogl_ext_NV_draw_texture, Load_NV_draw_texture},
  9507. {"GL_NV_evaluators", &ogl_ext_NV_evaluators, Load_NV_evaluators},
  9508. {"GL_NV_explicit_multisample", &ogl_ext_NV_explicit_multisample, Load_NV_explicit_multisample},
  9509. {"GL_NV_fence", &ogl_ext_NV_fence, Load_NV_fence},
  9510. {"GL_NV_float_buffer", &ogl_ext_NV_float_buffer, NULL},
  9511. {"GL_NV_fog_distance", &ogl_ext_NV_fog_distance, NULL},
  9512. {"GL_NV_fragment_program", &ogl_ext_NV_fragment_program, Load_NV_fragment_program},
  9513. {"GL_NV_fragment_program2", &ogl_ext_NV_fragment_program2, NULL},
  9514. {"GL_NV_fragment_program4", &ogl_ext_NV_fragment_program4, NULL},
  9515. {"GL_NV_fragment_program_option", &ogl_ext_NV_fragment_program_option, NULL},
  9516. {"GL_NV_framebuffer_multisample_coverage", &ogl_ext_NV_framebuffer_multisample_coverage, Load_NV_framebuffer_multisample_coverage},
  9517. {"GL_NV_geometry_program4", &ogl_ext_NV_geometry_program4, Load_NV_geometry_program4},
  9518. {"GL_NV_geometry_shader4", &ogl_ext_NV_geometry_shader4, NULL},
  9519. {"GL_NV_gpu_program4", &ogl_ext_NV_gpu_program4, Load_NV_gpu_program4},
  9520. {"GL_NV_gpu_program5", &ogl_ext_NV_gpu_program5, Load_NV_gpu_program5},
  9521. {"GL_NV_gpu_program5_mem_extended", &ogl_ext_NV_gpu_program5_mem_extended, NULL},
  9522. {"GL_NV_gpu_shader5", &ogl_ext_NV_gpu_shader5, Load_NV_gpu_shader5},
  9523. {"GL_NV_half_float", &ogl_ext_NV_half_float, Load_NV_half_float},
  9524. {"GL_NV_light_max_exponent", &ogl_ext_NV_light_max_exponent, NULL},
  9525. {"GL_NV_multisample_coverage", &ogl_ext_NV_multisample_coverage, NULL},
  9526. {"GL_NV_multisample_filter_hint", &ogl_ext_NV_multisample_filter_hint, NULL},
  9527. {"GL_NV_occlusion_query", &ogl_ext_NV_occlusion_query, Load_NV_occlusion_query},
  9528. {"GL_NV_packed_depth_stencil", &ogl_ext_NV_packed_depth_stencil, NULL},
  9529. {"GL_NV_parameter_buffer_object", &ogl_ext_NV_parameter_buffer_object, Load_NV_parameter_buffer_object},
  9530. {"GL_NV_parameter_buffer_object2", &ogl_ext_NV_parameter_buffer_object2, NULL},
  9531. {"GL_NV_path_rendering", &ogl_ext_NV_path_rendering, Load_NV_path_rendering},
  9532. {"GL_NV_pixel_data_range", &ogl_ext_NV_pixel_data_range, Load_NV_pixel_data_range},
  9533. {"GL_NV_point_sprite", &ogl_ext_NV_point_sprite, Load_NV_point_sprite},
  9534. {"GL_NV_present_video", &ogl_ext_NV_present_video, Load_NV_present_video},
  9535. {"GL_NV_primitive_restart", &ogl_ext_NV_primitive_restart, Load_NV_primitive_restart},
  9536. {"GL_NV_register_combiners", &ogl_ext_NV_register_combiners, Load_NV_register_combiners},
  9537. {"GL_NV_register_combiners2", &ogl_ext_NV_register_combiners2, Load_NV_register_combiners2},
  9538. {"GL_NV_shader_atomic_counters", &ogl_ext_NV_shader_atomic_counters, NULL},
  9539. {"GL_NV_shader_atomic_float", &ogl_ext_NV_shader_atomic_float, NULL},
  9540. {"GL_NV_shader_buffer_load", &ogl_ext_NV_shader_buffer_load, Load_NV_shader_buffer_load},
  9541. {"GL_NV_shader_buffer_store", &ogl_ext_NV_shader_buffer_store, NULL},
  9542. {"GL_NV_shader_storage_buffer_object", &ogl_ext_NV_shader_storage_buffer_object, NULL},
  9543. {"GL_NV_tessellation_program5", &ogl_ext_NV_tessellation_program5, NULL},
  9544. {"GL_NV_texgen_emboss", &ogl_ext_NV_texgen_emboss, NULL},
  9545. {"GL_NV_texgen_reflection", &ogl_ext_NV_texgen_reflection, NULL},
  9546. {"GL_NV_texture_barrier", &ogl_ext_NV_texture_barrier, Load_NV_texture_barrier},
  9547. {"GL_NV_texture_compression_vtc", &ogl_ext_NV_texture_compression_vtc, NULL},
  9548. {"GL_NV_texture_env_combine4", &ogl_ext_NV_texture_env_combine4, NULL},
  9549. {"GL_NV_texture_expand_normal", &ogl_ext_NV_texture_expand_normal, NULL},
  9550. {"GL_NV_texture_multisample", &ogl_ext_NV_texture_multisample, Load_NV_texture_multisample},
  9551. {"GL_NV_texture_rectangle", &ogl_ext_NV_texture_rectangle, NULL},
  9552. {"GL_NV_texture_shader", &ogl_ext_NV_texture_shader, NULL},
  9553. {"GL_NV_texture_shader2", &ogl_ext_NV_texture_shader2, NULL},
  9554. {"GL_NV_texture_shader3", &ogl_ext_NV_texture_shader3, NULL},
  9555. {"GL_NV_transform_feedback", &ogl_ext_NV_transform_feedback, Load_NV_transform_feedback},
  9556. {"GL_NV_transform_feedback2", &ogl_ext_NV_transform_feedback2, Load_NV_transform_feedback2},
  9557. {"GL_NV_vdpau_interop", &ogl_ext_NV_vdpau_interop, Load_NV_vdpau_interop},
  9558. {"GL_NV_vertex_array_range", &ogl_ext_NV_vertex_array_range, Load_NV_vertex_array_range},
  9559. {"GL_NV_vertex_array_range2", &ogl_ext_NV_vertex_array_range2, NULL},
  9560. {"GL_NV_vertex_attrib_integer_64bit", &ogl_ext_NV_vertex_attrib_integer_64bit, Load_NV_vertex_attrib_integer_64bit},
  9561. {"GL_NV_vertex_buffer_unified_memory", &ogl_ext_NV_vertex_buffer_unified_memory, Load_NV_vertex_buffer_unified_memory},
  9562. {"GL_NV_vertex_program", &ogl_ext_NV_vertex_program, Load_NV_vertex_program},
  9563. {"GL_NV_vertex_program1_1", &ogl_ext_NV_vertex_program1_1, NULL},
  9564. {"GL_NV_vertex_program2", &ogl_ext_NV_vertex_program2, NULL},
  9565. {"GL_NV_vertex_program2_option", &ogl_ext_NV_vertex_program2_option, NULL},
  9566. {"GL_NV_vertex_program3", &ogl_ext_NV_vertex_program3, NULL},
  9567. {"GL_NV_vertex_program4", &ogl_ext_NV_vertex_program4, Load_NV_vertex_program4},
  9568. {"GL_NV_video_capture", &ogl_ext_NV_video_capture, Load_NV_video_capture},
  9569. {"GL_OES_byte_coordinates", &ogl_ext_OES_byte_coordinates, Load_OES_byte_coordinates},
  9570. {"GL_OES_compressed_paletted_texture", &ogl_ext_OES_compressed_paletted_texture, NULL},
  9571. {"GL_OES_fixed_point", &ogl_ext_OES_fixed_point, Load_OES_fixed_point},
  9572. {"GL_OES_query_matrix", &ogl_ext_OES_query_matrix, Load_OES_query_matrix},
  9573. {"GL_OES_read_format", &ogl_ext_OES_read_format, NULL},
  9574. {"GL_OES_single_precision", &ogl_ext_OES_single_precision, Load_OES_single_precision},
  9575. {"GL_OML_interlace", &ogl_ext_OML_interlace, NULL},
  9576. {"GL_OML_resample", &ogl_ext_OML_resample, NULL},
  9577. {"GL_OML_subsample", &ogl_ext_OML_subsample, NULL},
  9578. {"GL_PGI_misc_hints", &ogl_ext_PGI_misc_hints, Load_PGI_misc_hints},
  9579. {"GL_PGI_vertex_hints", &ogl_ext_PGI_vertex_hints, NULL},
  9580. {"GL_REND_screen_coordinates", &ogl_ext_REND_screen_coordinates, NULL},
  9581. {"GL_S3_s3tc", &ogl_ext_S3_s3tc, NULL},
  9582. {"GL_SGIS_detail_texture", &ogl_ext_SGIS_detail_texture, Load_SGIS_detail_texture},
  9583. {"GL_SGIS_fog_function", &ogl_ext_SGIS_fog_function, Load_SGIS_fog_function},
  9584. {"GL_SGIS_generate_mipmap", &ogl_ext_SGIS_generate_mipmap, NULL},
  9585. {"GL_SGIS_multisample", &ogl_ext_SGIS_multisample, Load_SGIS_multisample},
  9586. {"GL_SGIS_pixel_texture", &ogl_ext_SGIS_pixel_texture, Load_SGIS_pixel_texture},
  9587. {"GL_SGIS_point_line_texgen", &ogl_ext_SGIS_point_line_texgen, NULL},
  9588. {"GL_SGIS_point_parameters", &ogl_ext_SGIS_point_parameters, Load_SGIS_point_parameters},
  9589. {"GL_SGIS_sharpen_texture", &ogl_ext_SGIS_sharpen_texture, Load_SGIS_sharpen_texture},
  9590. {"GL_SGIS_texture4D", &ogl_ext_SGIS_texture4D, Load_SGIS_texture4D},
  9591. {"GL_SGIS_texture_border_clamp", &ogl_ext_SGIS_texture_border_clamp, NULL},
  9592. {"GL_SGIS_texture_color_mask", &ogl_ext_SGIS_texture_color_mask, Load_SGIS_texture_color_mask},
  9593. {"GL_SGIS_texture_edge_clamp", &ogl_ext_SGIS_texture_edge_clamp, NULL},
  9594. {"GL_SGIS_texture_filter4", &ogl_ext_SGIS_texture_filter4, Load_SGIS_texture_filter4},
  9595. {"GL_SGIS_texture_lod", &ogl_ext_SGIS_texture_lod, NULL},
  9596. {"GL_SGIS_texture_select", &ogl_ext_SGIS_texture_select, NULL},
  9597. {"GL_SGIX_async", &ogl_ext_SGIX_async, Load_SGIX_async},
  9598. {"GL_SGIX_async_histogram", &ogl_ext_SGIX_async_histogram, NULL},
  9599. {"GL_SGIX_async_pixel", &ogl_ext_SGIX_async_pixel, NULL},
  9600. {"GL_SGIX_blend_alpha_minmax", &ogl_ext_SGIX_blend_alpha_minmax, NULL},
  9601. {"GL_SGIX_calligraphic_fragment", &ogl_ext_SGIX_calligraphic_fragment, NULL},
  9602. {"GL_SGIX_clipmap", &ogl_ext_SGIX_clipmap, NULL},
  9603. {"GL_SGIX_convolution_accuracy", &ogl_ext_SGIX_convolution_accuracy, NULL},
  9604. {"GL_SGIX_depth_pass_instrument", &ogl_ext_SGIX_depth_pass_instrument, NULL},
  9605. {"GL_SGIX_depth_texture", &ogl_ext_SGIX_depth_texture, NULL},
  9606. {"GL_SGIX_flush_raster", &ogl_ext_SGIX_flush_raster, Load_SGIX_flush_raster},
  9607. {"GL_SGIX_fog_offset", &ogl_ext_SGIX_fog_offset, NULL},
  9608. {"GL_SGIX_fragment_lighting", &ogl_ext_SGIX_fragment_lighting, Load_SGIX_fragment_lighting},
  9609. {"GL_SGIX_framezoom", &ogl_ext_SGIX_framezoom, Load_SGIX_framezoom},
  9610. {"GL_SGIX_igloo_interface", &ogl_ext_SGIX_igloo_interface, Load_SGIX_igloo_interface},
  9611. {"GL_SGIX_instruments", &ogl_ext_SGIX_instruments, Load_SGIX_instruments},
  9612. {"GL_SGIX_interlace", &ogl_ext_SGIX_interlace, NULL},
  9613. {"GL_SGIX_ir_instrument1", &ogl_ext_SGIX_ir_instrument1, NULL},
  9614. {"GL_SGIX_list_priority", &ogl_ext_SGIX_list_priority, Load_SGIX_list_priority},
  9615. {"GL_SGIX_pixel_texture", &ogl_ext_SGIX_pixel_texture, Load_SGIX_pixel_texture},
  9616. {"GL_SGIX_pixel_tiles", &ogl_ext_SGIX_pixel_tiles, NULL},
  9617. {"GL_SGIX_polynomial_ffd", &ogl_ext_SGIX_polynomial_ffd, Load_SGIX_polynomial_ffd},
  9618. {"GL_SGIX_reference_plane", &ogl_ext_SGIX_reference_plane, Load_SGIX_reference_plane},
  9619. {"GL_SGIX_resample", &ogl_ext_SGIX_resample, NULL},
  9620. {"GL_SGIX_scalebias_hint", &ogl_ext_SGIX_scalebias_hint, NULL},
  9621. {"GL_SGIX_shadow", &ogl_ext_SGIX_shadow, NULL},
  9622. {"GL_SGIX_shadow_ambient", &ogl_ext_SGIX_shadow_ambient, NULL},
  9623. {"GL_SGIX_sprite", &ogl_ext_SGIX_sprite, Load_SGIX_sprite},
  9624. {"GL_SGIX_subsample", &ogl_ext_SGIX_subsample, NULL},
  9625. {"GL_SGIX_tag_sample_buffer", &ogl_ext_SGIX_tag_sample_buffer, Load_SGIX_tag_sample_buffer},
  9626. {"GL_SGIX_texture_add_env", &ogl_ext_SGIX_texture_add_env, NULL},
  9627. {"GL_SGIX_texture_coordinate_clamp", &ogl_ext_SGIX_texture_coordinate_clamp, NULL},
  9628. {"GL_SGIX_texture_lod_bias", &ogl_ext_SGIX_texture_lod_bias, NULL},
  9629. {"GL_SGIX_texture_multi_buffer", &ogl_ext_SGIX_texture_multi_buffer, NULL},
  9630. {"GL_SGIX_texture_scale_bias", &ogl_ext_SGIX_texture_scale_bias, NULL},
  9631. {"GL_SGIX_vertex_preclip", &ogl_ext_SGIX_vertex_preclip, NULL},
  9632. {"GL_SGIX_ycrcb", &ogl_ext_SGIX_ycrcb, NULL},
  9633. {"GL_SGIX_ycrcb_subsample", &ogl_ext_SGIX_ycrcb_subsample, NULL},
  9634. {"GL_SGIX_ycrcba", &ogl_ext_SGIX_ycrcba, NULL},
  9635. {"GL_SGI_color_matrix", &ogl_ext_SGI_color_matrix, NULL},
  9636. {"GL_SGI_color_table", &ogl_ext_SGI_color_table, Load_SGI_color_table},
  9637. {"GL_SGI_texture_color_table", &ogl_ext_SGI_texture_color_table, NULL},
  9638. {"GL_SUNX_constant_data", &ogl_ext_SUNX_constant_data, Load_SUNX_constant_data},
  9639. {"GL_SUN_convolution_border_modes", &ogl_ext_SUN_convolution_border_modes, NULL},
  9640. {"GL_SUN_global_alpha", &ogl_ext_SUN_global_alpha, Load_SUN_global_alpha},
  9641. {"GL_SUN_mesh_array", &ogl_ext_SUN_mesh_array, Load_SUN_mesh_array},
  9642. {"GL_SUN_slice_accum", &ogl_ext_SUN_slice_accum, NULL},
  9643. {"GL_SUN_triangle_list", &ogl_ext_SUN_triangle_list, Load_SUN_triangle_list},
  9644. {"GL_SUN_vertex", &ogl_ext_SUN_vertex, Load_SUN_vertex},
  9645. {"GL_WIN_phong_shading", &ogl_ext_WIN_phong_shading, NULL},
  9646. {"GL_WIN_specular_fog", &ogl_ext_WIN_specular_fog, NULL},
  9647. };
  9648. static int g_extensionMapSize = 469;
  9649. static ogl_StrToExtMap *FindExtEntry(const char *extensionName)
  9650. {
  9651. int loop;
  9652. ogl_StrToExtMap *currLoc = ExtensionMap;
  9653. for(loop = 0; loop < g_extensionMapSize; ++loop, ++currLoc)
  9654. {
  9655. if(strcmp(extensionName, currLoc->extensionName) == 0)
  9656. return currLoc;
  9657. }
  9658. return NULL;
  9659. }
  9660. static void ClearExtensionVars()
  9661. {
  9662. ogl_ext_ARB_imaging = ogl_LOAD_FAILED;
  9663. ogl_ext_ARB_vertex_array_object = ogl_LOAD_FAILED;
  9664. ogl_ext_ARB_texture_rg = ogl_LOAD_FAILED;
  9665. ogl_ext_ARB_texture_compression_rgtc = ogl_LOAD_FAILED;
  9666. ogl_ext_ARB_map_buffer_range = ogl_LOAD_FAILED;
  9667. ogl_ext_ARB_half_float_vertex = ogl_LOAD_FAILED;
  9668. ogl_ext_ARB_framebuffer_sRGB = ogl_LOAD_FAILED;
  9669. ogl_ext_ARB_framebuffer_object = ogl_LOAD_FAILED;
  9670. ogl_ext_ARB_depth_buffer_float = ogl_LOAD_FAILED;
  9671. ogl_ext_ARB_uniform_buffer_object = ogl_LOAD_FAILED;
  9672. ogl_ext_ARB_copy_buffer = ogl_LOAD_FAILED;
  9673. ogl_ext_ARB_depth_clamp = ogl_LOAD_FAILED;
  9674. ogl_ext_ARB_draw_elements_base_vertex = ogl_LOAD_FAILED;
  9675. ogl_ext_ARB_fragment_coord_conventions = ogl_LOAD_FAILED;
  9676. ogl_ext_ARB_provoking_vertex = ogl_LOAD_FAILED;
  9677. ogl_ext_ARB_seamless_cube_map = ogl_LOAD_FAILED;
  9678. ogl_ext_ARB_sync = ogl_LOAD_FAILED;
  9679. ogl_ext_ARB_texture_multisample = ogl_LOAD_FAILED;
  9680. ogl_ext_ARB_vertex_array_bgra = ogl_LOAD_FAILED;
  9681. ogl_ext_ARB_texture_rgb10_a2ui = ogl_LOAD_FAILED;
  9682. ogl_ext_ARB_texture_swizzle = ogl_LOAD_FAILED;
  9683. ogl_ext_ARB_timer_query = ogl_LOAD_FAILED;
  9684. ogl_ext_ARB_vertex_type_2_10_10_10_rev = ogl_LOAD_FAILED;
  9685. ogl_ext_ARB_blend_func_extended = ogl_LOAD_FAILED;
  9686. ogl_ext_ARB_occlusion_query2 = ogl_LOAD_FAILED;
  9687. ogl_ext_ARB_sampler_objects = ogl_LOAD_FAILED;
  9688. ogl_ext_ARB_draw_indirect = ogl_LOAD_FAILED;
  9689. ogl_ext_ARB_gpu_shader5 = ogl_LOAD_FAILED;
  9690. ogl_ext_ARB_gpu_shader_fp64 = ogl_LOAD_FAILED;
  9691. ogl_ext_ARB_shader_subroutine = ogl_LOAD_FAILED;
  9692. ogl_ext_ARB_tessellation_shader = ogl_LOAD_FAILED;
  9693. ogl_ext_ARB_transform_feedback2 = ogl_LOAD_FAILED;
  9694. ogl_ext_ARB_transform_feedback3 = ogl_LOAD_FAILED;
  9695. ogl_ext_ARB_ES2_compatibility = ogl_LOAD_FAILED;
  9696. ogl_ext_ARB_get_program_binary = ogl_LOAD_FAILED;
  9697. ogl_ext_ARB_separate_shader_objects = ogl_LOAD_FAILED;
  9698. ogl_ext_ARB_vertex_attrib_64bit = ogl_LOAD_FAILED;
  9699. ogl_ext_ARB_viewport_array = ogl_LOAD_FAILED;
  9700. ogl_ext_ARB_base_instance = ogl_LOAD_FAILED;
  9701. ogl_ext_ARB_shading_language_420pack = ogl_LOAD_FAILED;
  9702. ogl_ext_ARB_transform_feedback_instanced = ogl_LOAD_FAILED;
  9703. ogl_ext_ARB_compressed_texture_pixel_storage = ogl_LOAD_FAILED;
  9704. ogl_ext_ARB_conservative_depth = ogl_LOAD_FAILED;
  9705. ogl_ext_ARB_internalformat_query = ogl_LOAD_FAILED;
  9706. ogl_ext_ARB_map_buffer_alignment = ogl_LOAD_FAILED;
  9707. ogl_ext_ARB_shader_atomic_counters = ogl_LOAD_FAILED;
  9708. ogl_ext_ARB_shader_image_load_store = ogl_LOAD_FAILED;
  9709. ogl_ext_ARB_shading_language_packing = ogl_LOAD_FAILED;
  9710. ogl_ext_ARB_texture_storage = ogl_LOAD_FAILED;
  9711. ogl_ext_KHR_debug = ogl_LOAD_FAILED;
  9712. ogl_ext_ARB_arrays_of_arrays = ogl_LOAD_FAILED;
  9713. ogl_ext_ARB_clear_buffer_object = ogl_LOAD_FAILED;
  9714. ogl_ext_ARB_compute_shader = ogl_LOAD_FAILED;
  9715. ogl_ext_ARB_copy_image = ogl_LOAD_FAILED;
  9716. ogl_ext_ARB_ES3_compatibility = ogl_LOAD_FAILED;
  9717. ogl_ext_ARB_explicit_uniform_location = ogl_LOAD_FAILED;
  9718. ogl_ext_ARB_fragment_layer_viewport = ogl_LOAD_FAILED;
  9719. ogl_ext_ARB_framebuffer_no_attachments = ogl_LOAD_FAILED;
  9720. ogl_ext_ARB_internalformat_query2 = ogl_LOAD_FAILED;
  9721. ogl_ext_ARB_invalidate_subdata = ogl_LOAD_FAILED;
  9722. ogl_ext_ARB_multi_draw_indirect = ogl_LOAD_FAILED;
  9723. ogl_ext_ARB_program_interface_query = ogl_LOAD_FAILED;
  9724. ogl_ext_ARB_shader_image_size = ogl_LOAD_FAILED;
  9725. ogl_ext_ARB_shader_storage_buffer_object = ogl_LOAD_FAILED;
  9726. ogl_ext_ARB_stencil_texturing = ogl_LOAD_FAILED;
  9727. ogl_ext_ARB_texture_buffer_range = ogl_LOAD_FAILED;
  9728. ogl_ext_ARB_texture_query_levels = ogl_LOAD_FAILED;
  9729. ogl_ext_ARB_texture_storage_multisample = ogl_LOAD_FAILED;
  9730. ogl_ext_ARB_texture_view = ogl_LOAD_FAILED;
  9731. ogl_ext_ARB_vertex_attrib_binding = ogl_LOAD_FAILED;
  9732. ogl_ext_3DFX_multisample = ogl_LOAD_FAILED;
  9733. ogl_ext_3DFX_tbuffer = ogl_LOAD_FAILED;
  9734. ogl_ext_3DFX_texture_compression_FXT1 = ogl_LOAD_FAILED;
  9735. ogl_ext_AMD_blend_minmax_factor = ogl_LOAD_FAILED;
  9736. ogl_ext_AMD_conservative_depth = ogl_LOAD_FAILED;
  9737. ogl_ext_AMD_debug_output = ogl_LOAD_FAILED;
  9738. ogl_ext_AMD_depth_clamp_separate = ogl_LOAD_FAILED;
  9739. ogl_ext_AMD_draw_buffers_blend = ogl_LOAD_FAILED;
  9740. ogl_ext_AMD_interleaved_elements = ogl_LOAD_FAILED;
  9741. ogl_ext_AMD_multi_draw_indirect = ogl_LOAD_FAILED;
  9742. ogl_ext_AMD_name_gen_delete = ogl_LOAD_FAILED;
  9743. ogl_ext_AMD_performance_monitor = ogl_LOAD_FAILED;
  9744. ogl_ext_AMD_pinned_memory = ogl_LOAD_FAILED;
  9745. ogl_ext_AMD_query_buffer_object = ogl_LOAD_FAILED;
  9746. ogl_ext_AMD_sample_positions = ogl_LOAD_FAILED;
  9747. ogl_ext_AMD_seamless_cubemap_per_texture = ogl_LOAD_FAILED;
  9748. ogl_ext_AMD_shader_stencil_export = ogl_LOAD_FAILED;
  9749. ogl_ext_AMD_shader_trinary_minmax = ogl_LOAD_FAILED;
  9750. ogl_ext_AMD_sparse_texture = ogl_LOAD_FAILED;
  9751. ogl_ext_AMD_stencil_operation_extended = ogl_LOAD_FAILED;
  9752. ogl_ext_AMD_texture_texture4 = ogl_LOAD_FAILED;
  9753. ogl_ext_AMD_transform_feedback3_lines_triangles = ogl_LOAD_FAILED;
  9754. ogl_ext_AMD_vertex_shader_layer = ogl_LOAD_FAILED;
  9755. ogl_ext_AMD_vertex_shader_tessellator = ogl_LOAD_FAILED;
  9756. ogl_ext_AMD_vertex_shader_viewport_index = ogl_LOAD_FAILED;
  9757. ogl_ext_APPLE_aux_depth_stencil = ogl_LOAD_FAILED;
  9758. ogl_ext_APPLE_client_storage = ogl_LOAD_FAILED;
  9759. ogl_ext_APPLE_element_array = ogl_LOAD_FAILED;
  9760. ogl_ext_APPLE_fence = ogl_LOAD_FAILED;
  9761. ogl_ext_APPLE_float_pixels = ogl_LOAD_FAILED;
  9762. ogl_ext_APPLE_flush_buffer_range = ogl_LOAD_FAILED;
  9763. ogl_ext_APPLE_object_purgeable = ogl_LOAD_FAILED;
  9764. ogl_ext_APPLE_rgb_422 = ogl_LOAD_FAILED;
  9765. ogl_ext_APPLE_row_bytes = ogl_LOAD_FAILED;
  9766. ogl_ext_APPLE_specular_vector = ogl_LOAD_FAILED;
  9767. ogl_ext_APPLE_texture_range = ogl_LOAD_FAILED;
  9768. ogl_ext_APPLE_transform_hint = ogl_LOAD_FAILED;
  9769. ogl_ext_APPLE_vertex_array_object = ogl_LOAD_FAILED;
  9770. ogl_ext_APPLE_vertex_array_range = ogl_LOAD_FAILED;
  9771. ogl_ext_APPLE_vertex_program_evaluators = ogl_LOAD_FAILED;
  9772. ogl_ext_APPLE_ycbcr_422 = ogl_LOAD_FAILED;
  9773. ogl_ext_ARB_bindless_texture = ogl_LOAD_FAILED;
  9774. ogl_ext_ARB_buffer_storage = ogl_LOAD_FAILED;
  9775. ogl_ext_ARB_cl_event = ogl_LOAD_FAILED;
  9776. ogl_ext_ARB_clear_texture = ogl_LOAD_FAILED;
  9777. ogl_ext_ARB_color_buffer_float = ogl_LOAD_FAILED;
  9778. ogl_ext_ARB_compatibility = ogl_LOAD_FAILED;
  9779. ogl_ext_ARB_compute_variable_group_size = ogl_LOAD_FAILED;
  9780. ogl_ext_ARB_debug_output = ogl_LOAD_FAILED;
  9781. ogl_ext_ARB_depth_texture = ogl_LOAD_FAILED;
  9782. ogl_ext_ARB_draw_buffers = ogl_LOAD_FAILED;
  9783. ogl_ext_ARB_draw_buffers_blend = ogl_LOAD_FAILED;
  9784. ogl_ext_ARB_draw_instanced = ogl_LOAD_FAILED;
  9785. ogl_ext_ARB_enhanced_layouts = ogl_LOAD_FAILED;
  9786. ogl_ext_ARB_explicit_attrib_location = ogl_LOAD_FAILED;
  9787. ogl_ext_ARB_fragment_program = ogl_LOAD_FAILED;
  9788. ogl_ext_ARB_fragment_program_shadow = ogl_LOAD_FAILED;
  9789. ogl_ext_ARB_fragment_shader = ogl_LOAD_FAILED;
  9790. ogl_ext_ARB_geometry_shader4 = ogl_LOAD_FAILED;
  9791. ogl_ext_ARB_half_float_pixel = ogl_LOAD_FAILED;
  9792. ogl_ext_ARB_indirect_parameters = ogl_LOAD_FAILED;
  9793. ogl_ext_ARB_instanced_arrays = ogl_LOAD_FAILED;
  9794. ogl_ext_ARB_matrix_palette = ogl_LOAD_FAILED;
  9795. ogl_ext_ARB_multi_bind = ogl_LOAD_FAILED;
  9796. ogl_ext_ARB_multisample = ogl_LOAD_FAILED;
  9797. ogl_ext_ARB_multitexture = ogl_LOAD_FAILED;
  9798. ogl_ext_ARB_occlusion_query = ogl_LOAD_FAILED;
  9799. ogl_ext_ARB_pixel_buffer_object = ogl_LOAD_FAILED;
  9800. ogl_ext_ARB_point_parameters = ogl_LOAD_FAILED;
  9801. ogl_ext_ARB_point_sprite = ogl_LOAD_FAILED;
  9802. ogl_ext_ARB_query_buffer_object = ogl_LOAD_FAILED;
  9803. ogl_ext_ARB_robust_buffer_access_behavior = ogl_LOAD_FAILED;
  9804. ogl_ext_ARB_robustness = ogl_LOAD_FAILED;
  9805. ogl_ext_ARB_robustness_isolation = ogl_LOAD_FAILED;
  9806. ogl_ext_ARB_sample_shading = ogl_LOAD_FAILED;
  9807. ogl_ext_ARB_seamless_cubemap_per_texture = ogl_LOAD_FAILED;
  9808. ogl_ext_ARB_shader_bit_encoding = ogl_LOAD_FAILED;
  9809. ogl_ext_ARB_shader_draw_parameters = ogl_LOAD_FAILED;
  9810. ogl_ext_ARB_shader_group_vote = ogl_LOAD_FAILED;
  9811. ogl_ext_ARB_shader_objects = ogl_LOAD_FAILED;
  9812. ogl_ext_ARB_shader_precision = ogl_LOAD_FAILED;
  9813. ogl_ext_ARB_shader_stencil_export = ogl_LOAD_FAILED;
  9814. ogl_ext_ARB_shader_texture_lod = ogl_LOAD_FAILED;
  9815. ogl_ext_ARB_shading_language_100 = ogl_LOAD_FAILED;
  9816. ogl_ext_ARB_shading_language_include = ogl_LOAD_FAILED;
  9817. ogl_ext_ARB_shadow = ogl_LOAD_FAILED;
  9818. ogl_ext_ARB_shadow_ambient = ogl_LOAD_FAILED;
  9819. ogl_ext_ARB_sparse_texture = ogl_LOAD_FAILED;
  9820. ogl_ext_ARB_texture_border_clamp = ogl_LOAD_FAILED;
  9821. ogl_ext_ARB_texture_buffer_object = ogl_LOAD_FAILED;
  9822. ogl_ext_ARB_texture_buffer_object_rgb32 = ogl_LOAD_FAILED;
  9823. ogl_ext_ARB_texture_compression = ogl_LOAD_FAILED;
  9824. ogl_ext_ARB_texture_compression_bptc = ogl_LOAD_FAILED;
  9825. ogl_ext_ARB_texture_cube_map = ogl_LOAD_FAILED;
  9826. ogl_ext_ARB_texture_cube_map_array = ogl_LOAD_FAILED;
  9827. ogl_ext_ARB_texture_env_add = ogl_LOAD_FAILED;
  9828. ogl_ext_ARB_texture_env_combine = ogl_LOAD_FAILED;
  9829. ogl_ext_ARB_texture_env_crossbar = ogl_LOAD_FAILED;
  9830. ogl_ext_ARB_texture_env_dot3 = ogl_LOAD_FAILED;
  9831. ogl_ext_ARB_texture_float = ogl_LOAD_FAILED;
  9832. ogl_ext_ARB_texture_gather = ogl_LOAD_FAILED;
  9833. ogl_ext_ARB_texture_mirror_clamp_to_edge = ogl_LOAD_FAILED;
  9834. ogl_ext_ARB_texture_mirrored_repeat = ogl_LOAD_FAILED;
  9835. ogl_ext_ARB_texture_non_power_of_two = ogl_LOAD_FAILED;
  9836. ogl_ext_ARB_texture_query_lod = ogl_LOAD_FAILED;
  9837. ogl_ext_ARB_texture_rectangle = ogl_LOAD_FAILED;
  9838. ogl_ext_ARB_texture_stencil8 = ogl_LOAD_FAILED;
  9839. ogl_ext_ARB_transpose_matrix = ogl_LOAD_FAILED;
  9840. ogl_ext_ARB_vertex_blend = ogl_LOAD_FAILED;
  9841. ogl_ext_ARB_vertex_buffer_object = ogl_LOAD_FAILED;
  9842. ogl_ext_ARB_vertex_program = ogl_LOAD_FAILED;
  9843. ogl_ext_ARB_vertex_shader = ogl_LOAD_FAILED;
  9844. ogl_ext_ARB_vertex_type_10f_11f_11f_rev = ogl_LOAD_FAILED;
  9845. ogl_ext_ARB_window_pos = ogl_LOAD_FAILED;
  9846. ogl_ext_ATI_draw_buffers = ogl_LOAD_FAILED;
  9847. ogl_ext_ATI_element_array = ogl_LOAD_FAILED;
  9848. ogl_ext_ATI_envmap_bumpmap = ogl_LOAD_FAILED;
  9849. ogl_ext_ATI_fragment_shader = ogl_LOAD_FAILED;
  9850. ogl_ext_ATI_map_object_buffer = ogl_LOAD_FAILED;
  9851. ogl_ext_ATI_meminfo = ogl_LOAD_FAILED;
  9852. ogl_ext_ATI_pixel_format_float = ogl_LOAD_FAILED;
  9853. ogl_ext_ATI_pn_triangles = ogl_LOAD_FAILED;
  9854. ogl_ext_ATI_separate_stencil = ogl_LOAD_FAILED;
  9855. ogl_ext_ATI_text_fragment_shader = ogl_LOAD_FAILED;
  9856. ogl_ext_ATI_texture_env_combine3 = ogl_LOAD_FAILED;
  9857. ogl_ext_ATI_texture_float = ogl_LOAD_FAILED;
  9858. ogl_ext_ATI_texture_mirror_once = ogl_LOAD_FAILED;
  9859. ogl_ext_ATI_vertex_array_object = ogl_LOAD_FAILED;
  9860. ogl_ext_ATI_vertex_attrib_array_object = ogl_LOAD_FAILED;
  9861. ogl_ext_ATI_vertex_streams = ogl_LOAD_FAILED;
  9862. ogl_ext_EXT_422_pixels = ogl_LOAD_FAILED;
  9863. ogl_ext_EXT_abgr = ogl_LOAD_FAILED;
  9864. ogl_ext_EXT_bgra = ogl_LOAD_FAILED;
  9865. ogl_ext_EXT_bindable_uniform = ogl_LOAD_FAILED;
  9866. ogl_ext_EXT_blend_color = ogl_LOAD_FAILED;
  9867. ogl_ext_EXT_blend_equation_separate = ogl_LOAD_FAILED;
  9868. ogl_ext_EXT_blend_func_separate = ogl_LOAD_FAILED;
  9869. ogl_ext_EXT_blend_logic_op = ogl_LOAD_FAILED;
  9870. ogl_ext_EXT_blend_minmax = ogl_LOAD_FAILED;
  9871. ogl_ext_EXT_blend_subtract = ogl_LOAD_FAILED;
  9872. ogl_ext_EXT_clip_volume_hint = ogl_LOAD_FAILED;
  9873. ogl_ext_EXT_cmyka = ogl_LOAD_FAILED;
  9874. ogl_ext_EXT_color_subtable = ogl_LOAD_FAILED;
  9875. ogl_ext_EXT_compiled_vertex_array = ogl_LOAD_FAILED;
  9876. ogl_ext_EXT_convolution = ogl_LOAD_FAILED;
  9877. ogl_ext_EXT_coordinate_frame = ogl_LOAD_FAILED;
  9878. ogl_ext_EXT_copy_texture = ogl_LOAD_FAILED;
  9879. ogl_ext_EXT_cull_vertex = ogl_LOAD_FAILED;
  9880. ogl_ext_EXT_depth_bounds_test = ogl_LOAD_FAILED;
  9881. ogl_ext_EXT_direct_state_access = ogl_LOAD_FAILED;
  9882. ogl_ext_EXT_draw_buffers2 = ogl_LOAD_FAILED;
  9883. ogl_ext_EXT_draw_instanced = ogl_LOAD_FAILED;
  9884. ogl_ext_EXT_draw_range_elements = ogl_LOAD_FAILED;
  9885. ogl_ext_EXT_fog_coord = ogl_LOAD_FAILED;
  9886. ogl_ext_EXT_framebuffer_blit = ogl_LOAD_FAILED;
  9887. ogl_ext_EXT_framebuffer_multisample = ogl_LOAD_FAILED;
  9888. ogl_ext_EXT_framebuffer_multisample_blit_scaled = ogl_LOAD_FAILED;
  9889. ogl_ext_EXT_framebuffer_object = ogl_LOAD_FAILED;
  9890. ogl_ext_EXT_framebuffer_sRGB = ogl_LOAD_FAILED;
  9891. ogl_ext_EXT_geometry_shader4 = ogl_LOAD_FAILED;
  9892. ogl_ext_EXT_gpu_program_parameters = ogl_LOAD_FAILED;
  9893. ogl_ext_EXT_gpu_shader4 = ogl_LOAD_FAILED;
  9894. ogl_ext_EXT_histogram = ogl_LOAD_FAILED;
  9895. ogl_ext_EXT_index_array_formats = ogl_LOAD_FAILED;
  9896. ogl_ext_EXT_index_func = ogl_LOAD_FAILED;
  9897. ogl_ext_EXT_index_material = ogl_LOAD_FAILED;
  9898. ogl_ext_EXT_index_texture = ogl_LOAD_FAILED;
  9899. ogl_ext_EXT_light_texture = ogl_LOAD_FAILED;
  9900. ogl_ext_EXT_misc_attribute = ogl_LOAD_FAILED;
  9901. ogl_ext_EXT_multi_draw_arrays = ogl_LOAD_FAILED;
  9902. ogl_ext_EXT_multisample = ogl_LOAD_FAILED;
  9903. ogl_ext_EXT_packed_depth_stencil = ogl_LOAD_FAILED;
  9904. ogl_ext_EXT_packed_float = ogl_LOAD_FAILED;
  9905. ogl_ext_EXT_packed_pixels = ogl_LOAD_FAILED;
  9906. ogl_ext_EXT_paletted_texture = ogl_LOAD_FAILED;
  9907. ogl_ext_EXT_pixel_buffer_object = ogl_LOAD_FAILED;
  9908. ogl_ext_EXT_pixel_transform = ogl_LOAD_FAILED;
  9909. ogl_ext_EXT_pixel_transform_color_table = ogl_LOAD_FAILED;
  9910. ogl_ext_EXT_point_parameters = ogl_LOAD_FAILED;
  9911. ogl_ext_EXT_polygon_offset = ogl_LOAD_FAILED;
  9912. ogl_ext_EXT_provoking_vertex = ogl_LOAD_FAILED;
  9913. ogl_ext_EXT_rescale_normal = ogl_LOAD_FAILED;
  9914. ogl_ext_EXT_secondary_color = ogl_LOAD_FAILED;
  9915. ogl_ext_EXT_separate_shader_objects = ogl_LOAD_FAILED;
  9916. ogl_ext_EXT_separate_specular_color = ogl_LOAD_FAILED;
  9917. ogl_ext_EXT_shader_image_load_store = ogl_LOAD_FAILED;
  9918. ogl_ext_EXT_shadow_funcs = ogl_LOAD_FAILED;
  9919. ogl_ext_EXT_shared_texture_palette = ogl_LOAD_FAILED;
  9920. ogl_ext_EXT_stencil_clear_tag = ogl_LOAD_FAILED;
  9921. ogl_ext_EXT_stencil_two_side = ogl_LOAD_FAILED;
  9922. ogl_ext_EXT_stencil_wrap = ogl_LOAD_FAILED;
  9923. ogl_ext_EXT_subtexture = ogl_LOAD_FAILED;
  9924. ogl_ext_EXT_texture = ogl_LOAD_FAILED;
  9925. ogl_ext_EXT_texture3D = ogl_LOAD_FAILED;
  9926. ogl_ext_EXT_texture_array = ogl_LOAD_FAILED;
  9927. ogl_ext_EXT_texture_buffer_object = ogl_LOAD_FAILED;
  9928. ogl_ext_EXT_texture_compression_latc = ogl_LOAD_FAILED;
  9929. ogl_ext_EXT_texture_compression_rgtc = ogl_LOAD_FAILED;
  9930. ogl_ext_EXT_texture_compression_s3tc = ogl_LOAD_FAILED;
  9931. ogl_ext_EXT_texture_cube_map = ogl_LOAD_FAILED;
  9932. ogl_ext_EXT_texture_env_add = ogl_LOAD_FAILED;
  9933. ogl_ext_EXT_texture_env_combine = ogl_LOAD_FAILED;
  9934. ogl_ext_EXT_texture_env_dot3 = ogl_LOAD_FAILED;
  9935. ogl_ext_EXT_texture_filter_anisotropic = ogl_LOAD_FAILED;
  9936. ogl_ext_EXT_texture_integer = ogl_LOAD_FAILED;
  9937. ogl_ext_EXT_texture_lod_bias = ogl_LOAD_FAILED;
  9938. ogl_ext_EXT_texture_mirror_clamp = ogl_LOAD_FAILED;
  9939. ogl_ext_EXT_texture_object = ogl_LOAD_FAILED;
  9940. ogl_ext_EXT_texture_perturb_normal = ogl_LOAD_FAILED;
  9941. ogl_ext_EXT_texture_sRGB = ogl_LOAD_FAILED;
  9942. ogl_ext_EXT_texture_sRGB_decode = ogl_LOAD_FAILED;
  9943. ogl_ext_EXT_texture_shared_exponent = ogl_LOAD_FAILED;
  9944. ogl_ext_EXT_texture_snorm = ogl_LOAD_FAILED;
  9945. ogl_ext_EXT_texture_swizzle = ogl_LOAD_FAILED;
  9946. ogl_ext_EXT_timer_query = ogl_LOAD_FAILED;
  9947. ogl_ext_EXT_transform_feedback = ogl_LOAD_FAILED;
  9948. ogl_ext_EXT_vertex_array = ogl_LOAD_FAILED;
  9949. ogl_ext_EXT_vertex_array_bgra = ogl_LOAD_FAILED;
  9950. ogl_ext_EXT_vertex_attrib_64bit = ogl_LOAD_FAILED;
  9951. ogl_ext_EXT_vertex_shader = ogl_LOAD_FAILED;
  9952. ogl_ext_EXT_vertex_weighting = ogl_LOAD_FAILED;
  9953. ogl_ext_EXT_x11_sync_object = ogl_LOAD_FAILED;
  9954. ogl_ext_GREMEDY_frame_terminator = ogl_LOAD_FAILED;
  9955. ogl_ext_GREMEDY_string_marker = ogl_LOAD_FAILED;
  9956. ogl_ext_HP_convolution_border_modes = ogl_LOAD_FAILED;
  9957. ogl_ext_HP_image_transform = ogl_LOAD_FAILED;
  9958. ogl_ext_HP_occlusion_test = ogl_LOAD_FAILED;
  9959. ogl_ext_HP_texture_lighting = ogl_LOAD_FAILED;
  9960. ogl_ext_IBM_cull_vertex = ogl_LOAD_FAILED;
  9961. ogl_ext_IBM_multimode_draw_arrays = ogl_LOAD_FAILED;
  9962. ogl_ext_IBM_rasterpos_clip = ogl_LOAD_FAILED;
  9963. ogl_ext_IBM_static_data = ogl_LOAD_FAILED;
  9964. ogl_ext_IBM_texture_mirrored_repeat = ogl_LOAD_FAILED;
  9965. ogl_ext_IBM_vertex_array_lists = ogl_LOAD_FAILED;
  9966. ogl_ext_INGR_blend_func_separate = ogl_LOAD_FAILED;
  9967. ogl_ext_INGR_color_clamp = ogl_LOAD_FAILED;
  9968. ogl_ext_INGR_interlace_read = ogl_LOAD_FAILED;
  9969. ogl_ext_INTEL_map_texture = ogl_LOAD_FAILED;
  9970. ogl_ext_INTEL_parallel_arrays = ogl_LOAD_FAILED;
  9971. ogl_ext_KHR_texture_compression_astc_ldr = ogl_LOAD_FAILED;
  9972. ogl_ext_MESAX_texture_stack = ogl_LOAD_FAILED;
  9973. ogl_ext_MESA_pack_invert = ogl_LOAD_FAILED;
  9974. ogl_ext_MESA_resize_buffers = ogl_LOAD_FAILED;
  9975. ogl_ext_MESA_window_pos = ogl_LOAD_FAILED;
  9976. ogl_ext_MESA_ycbcr_texture = ogl_LOAD_FAILED;
  9977. ogl_ext_NVX_conditional_render = ogl_LOAD_FAILED;
  9978. ogl_ext_NV_bindless_multi_draw_indirect = ogl_LOAD_FAILED;
  9979. ogl_ext_NV_bindless_texture = ogl_LOAD_FAILED;
  9980. ogl_ext_NV_blend_equation_advanced = ogl_LOAD_FAILED;
  9981. ogl_ext_NV_blend_equation_advanced_coherent = ogl_LOAD_FAILED;
  9982. ogl_ext_NV_blend_square = ogl_LOAD_FAILED;
  9983. ogl_ext_NV_compute_program5 = ogl_LOAD_FAILED;
  9984. ogl_ext_NV_conditional_render = ogl_LOAD_FAILED;
  9985. ogl_ext_NV_copy_depth_to_color = ogl_LOAD_FAILED;
  9986. ogl_ext_NV_copy_image = ogl_LOAD_FAILED;
  9987. ogl_ext_NV_deep_texture3D = ogl_LOAD_FAILED;
  9988. ogl_ext_NV_depth_buffer_float = ogl_LOAD_FAILED;
  9989. ogl_ext_NV_depth_clamp = ogl_LOAD_FAILED;
  9990. ogl_ext_NV_draw_texture = ogl_LOAD_FAILED;
  9991. ogl_ext_NV_evaluators = ogl_LOAD_FAILED;
  9992. ogl_ext_NV_explicit_multisample = ogl_LOAD_FAILED;
  9993. ogl_ext_NV_fence = ogl_LOAD_FAILED;
  9994. ogl_ext_NV_float_buffer = ogl_LOAD_FAILED;
  9995. ogl_ext_NV_fog_distance = ogl_LOAD_FAILED;
  9996. ogl_ext_NV_fragment_program = ogl_LOAD_FAILED;
  9997. ogl_ext_NV_fragment_program2 = ogl_LOAD_FAILED;
  9998. ogl_ext_NV_fragment_program4 = ogl_LOAD_FAILED;
  9999. ogl_ext_NV_fragment_program_option = ogl_LOAD_FAILED;
  10000. ogl_ext_NV_framebuffer_multisample_coverage = ogl_LOAD_FAILED;
  10001. ogl_ext_NV_geometry_program4 = ogl_LOAD_FAILED;
  10002. ogl_ext_NV_geometry_shader4 = ogl_LOAD_FAILED;
  10003. ogl_ext_NV_gpu_program4 = ogl_LOAD_FAILED;
  10004. ogl_ext_NV_gpu_program5 = ogl_LOAD_FAILED;
  10005. ogl_ext_NV_gpu_program5_mem_extended = ogl_LOAD_FAILED;
  10006. ogl_ext_NV_gpu_shader5 = ogl_LOAD_FAILED;
  10007. ogl_ext_NV_half_float = ogl_LOAD_FAILED;
  10008. ogl_ext_NV_light_max_exponent = ogl_LOAD_FAILED;
  10009. ogl_ext_NV_multisample_coverage = ogl_LOAD_FAILED;
  10010. ogl_ext_NV_multisample_filter_hint = ogl_LOAD_FAILED;
  10011. ogl_ext_NV_occlusion_query = ogl_LOAD_FAILED;
  10012. ogl_ext_NV_packed_depth_stencil = ogl_LOAD_FAILED;
  10013. ogl_ext_NV_parameter_buffer_object = ogl_LOAD_FAILED;
  10014. ogl_ext_NV_parameter_buffer_object2 = ogl_LOAD_FAILED;
  10015. ogl_ext_NV_path_rendering = ogl_LOAD_FAILED;
  10016. ogl_ext_NV_pixel_data_range = ogl_LOAD_FAILED;
  10017. ogl_ext_NV_point_sprite = ogl_LOAD_FAILED;
  10018. ogl_ext_NV_present_video = ogl_LOAD_FAILED;
  10019. ogl_ext_NV_primitive_restart = ogl_LOAD_FAILED;
  10020. ogl_ext_NV_register_combiners = ogl_LOAD_FAILED;
  10021. ogl_ext_NV_register_combiners2 = ogl_LOAD_FAILED;
  10022. ogl_ext_NV_shader_atomic_counters = ogl_LOAD_FAILED;
  10023. ogl_ext_NV_shader_atomic_float = ogl_LOAD_FAILED;
  10024. ogl_ext_NV_shader_buffer_load = ogl_LOAD_FAILED;
  10025. ogl_ext_NV_shader_buffer_store = ogl_LOAD_FAILED;
  10026. ogl_ext_NV_shader_storage_buffer_object = ogl_LOAD_FAILED;
  10027. ogl_ext_NV_tessellation_program5 = ogl_LOAD_FAILED;
  10028. ogl_ext_NV_texgen_emboss = ogl_LOAD_FAILED;
  10029. ogl_ext_NV_texgen_reflection = ogl_LOAD_FAILED;
  10030. ogl_ext_NV_texture_barrier = ogl_LOAD_FAILED;
  10031. ogl_ext_NV_texture_compression_vtc = ogl_LOAD_FAILED;
  10032. ogl_ext_NV_texture_env_combine4 = ogl_LOAD_FAILED;
  10033. ogl_ext_NV_texture_expand_normal = ogl_LOAD_FAILED;
  10034. ogl_ext_NV_texture_multisample = ogl_LOAD_FAILED;
  10035. ogl_ext_NV_texture_rectangle = ogl_LOAD_FAILED;
  10036. ogl_ext_NV_texture_shader = ogl_LOAD_FAILED;
  10037. ogl_ext_NV_texture_shader2 = ogl_LOAD_FAILED;
  10038. ogl_ext_NV_texture_shader3 = ogl_LOAD_FAILED;
  10039. ogl_ext_NV_transform_feedback = ogl_LOAD_FAILED;
  10040. ogl_ext_NV_transform_feedback2 = ogl_LOAD_FAILED;
  10041. ogl_ext_NV_vdpau_interop = ogl_LOAD_FAILED;
  10042. ogl_ext_NV_vertex_array_range = ogl_LOAD_FAILED;
  10043. ogl_ext_NV_vertex_array_range2 = ogl_LOAD_FAILED;
  10044. ogl_ext_NV_vertex_attrib_integer_64bit = ogl_LOAD_FAILED;
  10045. ogl_ext_NV_vertex_buffer_unified_memory = ogl_LOAD_FAILED;
  10046. ogl_ext_NV_vertex_program = ogl_LOAD_FAILED;
  10047. ogl_ext_NV_vertex_program1_1 = ogl_LOAD_FAILED;
  10048. ogl_ext_NV_vertex_program2 = ogl_LOAD_FAILED;
  10049. ogl_ext_NV_vertex_program2_option = ogl_LOAD_FAILED;
  10050. ogl_ext_NV_vertex_program3 = ogl_LOAD_FAILED;
  10051. ogl_ext_NV_vertex_program4 = ogl_LOAD_FAILED;
  10052. ogl_ext_NV_video_capture = ogl_LOAD_FAILED;
  10053. ogl_ext_OES_byte_coordinates = ogl_LOAD_FAILED;
  10054. ogl_ext_OES_compressed_paletted_texture = ogl_LOAD_FAILED;
  10055. ogl_ext_OES_fixed_point = ogl_LOAD_FAILED;
  10056. ogl_ext_OES_query_matrix = ogl_LOAD_FAILED;
  10057. ogl_ext_OES_read_format = ogl_LOAD_FAILED;
  10058. ogl_ext_OES_single_precision = ogl_LOAD_FAILED;
  10059. ogl_ext_OML_interlace = ogl_LOAD_FAILED;
  10060. ogl_ext_OML_resample = ogl_LOAD_FAILED;
  10061. ogl_ext_OML_subsample = ogl_LOAD_FAILED;
  10062. ogl_ext_PGI_misc_hints = ogl_LOAD_FAILED;
  10063. ogl_ext_PGI_vertex_hints = ogl_LOAD_FAILED;
  10064. ogl_ext_REND_screen_coordinates = ogl_LOAD_FAILED;
  10065. ogl_ext_S3_s3tc = ogl_LOAD_FAILED;
  10066. ogl_ext_SGIS_detail_texture = ogl_LOAD_FAILED;
  10067. ogl_ext_SGIS_fog_function = ogl_LOAD_FAILED;
  10068. ogl_ext_SGIS_generate_mipmap = ogl_LOAD_FAILED;
  10069. ogl_ext_SGIS_multisample = ogl_LOAD_FAILED;
  10070. ogl_ext_SGIS_pixel_texture = ogl_LOAD_FAILED;
  10071. ogl_ext_SGIS_point_line_texgen = ogl_LOAD_FAILED;
  10072. ogl_ext_SGIS_point_parameters = ogl_LOAD_FAILED;
  10073. ogl_ext_SGIS_sharpen_texture = ogl_LOAD_FAILED;
  10074. ogl_ext_SGIS_texture4D = ogl_LOAD_FAILED;
  10075. ogl_ext_SGIS_texture_border_clamp = ogl_LOAD_FAILED;
  10076. ogl_ext_SGIS_texture_color_mask = ogl_LOAD_FAILED;
  10077. ogl_ext_SGIS_texture_edge_clamp = ogl_LOAD_FAILED;
  10078. ogl_ext_SGIS_texture_filter4 = ogl_LOAD_FAILED;
  10079. ogl_ext_SGIS_texture_lod = ogl_LOAD_FAILED;
  10080. ogl_ext_SGIS_texture_select = ogl_LOAD_FAILED;
  10081. ogl_ext_SGIX_async = ogl_LOAD_FAILED;
  10082. ogl_ext_SGIX_async_histogram = ogl_LOAD_FAILED;
  10083. ogl_ext_SGIX_async_pixel = ogl_LOAD_FAILED;
  10084. ogl_ext_SGIX_blend_alpha_minmax = ogl_LOAD_FAILED;
  10085. ogl_ext_SGIX_calligraphic_fragment = ogl_LOAD_FAILED;
  10086. ogl_ext_SGIX_clipmap = ogl_LOAD_FAILED;
  10087. ogl_ext_SGIX_convolution_accuracy = ogl_LOAD_FAILED;
  10088. ogl_ext_SGIX_depth_pass_instrument = ogl_LOAD_FAILED;
  10089. ogl_ext_SGIX_depth_texture = ogl_LOAD_FAILED;
  10090. ogl_ext_SGIX_flush_raster = ogl_LOAD_FAILED;
  10091. ogl_ext_SGIX_fog_offset = ogl_LOAD_FAILED;
  10092. ogl_ext_SGIX_fragment_lighting = ogl_LOAD_FAILED;
  10093. ogl_ext_SGIX_framezoom = ogl_LOAD_FAILED;
  10094. ogl_ext_SGIX_igloo_interface = ogl_LOAD_FAILED;
  10095. ogl_ext_SGIX_instruments = ogl_LOAD_FAILED;
  10096. ogl_ext_SGIX_interlace = ogl_LOAD_FAILED;
  10097. ogl_ext_SGIX_ir_instrument1 = ogl_LOAD_FAILED;
  10098. ogl_ext_SGIX_list_priority = ogl_LOAD_FAILED;
  10099. ogl_ext_SGIX_pixel_texture = ogl_LOAD_FAILED;
  10100. ogl_ext_SGIX_pixel_tiles = ogl_LOAD_FAILED;
  10101. ogl_ext_SGIX_polynomial_ffd = ogl_LOAD_FAILED;
  10102. ogl_ext_SGIX_reference_plane = ogl_LOAD_FAILED;
  10103. ogl_ext_SGIX_resample = ogl_LOAD_FAILED;
  10104. ogl_ext_SGIX_scalebias_hint = ogl_LOAD_FAILED;
  10105. ogl_ext_SGIX_shadow = ogl_LOAD_FAILED;
  10106. ogl_ext_SGIX_shadow_ambient = ogl_LOAD_FAILED;
  10107. ogl_ext_SGIX_sprite = ogl_LOAD_FAILED;
  10108. ogl_ext_SGIX_subsample = ogl_LOAD_FAILED;
  10109. ogl_ext_SGIX_tag_sample_buffer = ogl_LOAD_FAILED;
  10110. ogl_ext_SGIX_texture_add_env = ogl_LOAD_FAILED;
  10111. ogl_ext_SGIX_texture_coordinate_clamp = ogl_LOAD_FAILED;
  10112. ogl_ext_SGIX_texture_lod_bias = ogl_LOAD_FAILED;
  10113. ogl_ext_SGIX_texture_multi_buffer = ogl_LOAD_FAILED;
  10114. ogl_ext_SGIX_texture_scale_bias = ogl_LOAD_FAILED;
  10115. ogl_ext_SGIX_vertex_preclip = ogl_LOAD_FAILED;
  10116. ogl_ext_SGIX_ycrcb = ogl_LOAD_FAILED;
  10117. ogl_ext_SGIX_ycrcb_subsample = ogl_LOAD_FAILED;
  10118. ogl_ext_SGIX_ycrcba = ogl_LOAD_FAILED;
  10119. ogl_ext_SGI_color_matrix = ogl_LOAD_FAILED;
  10120. ogl_ext_SGI_color_table = ogl_LOAD_FAILED;
  10121. ogl_ext_SGI_texture_color_table = ogl_LOAD_FAILED;
  10122. ogl_ext_SUNX_constant_data = ogl_LOAD_FAILED;
  10123. ogl_ext_SUN_convolution_border_modes = ogl_LOAD_FAILED;
  10124. ogl_ext_SUN_global_alpha = ogl_LOAD_FAILED;
  10125. ogl_ext_SUN_mesh_array = ogl_LOAD_FAILED;
  10126. ogl_ext_SUN_slice_accum = ogl_LOAD_FAILED;
  10127. ogl_ext_SUN_triangle_list = ogl_LOAD_FAILED;
  10128. ogl_ext_SUN_vertex = ogl_LOAD_FAILED;
  10129. ogl_ext_WIN_phong_shading = ogl_LOAD_FAILED;
  10130. ogl_ext_WIN_specular_fog = ogl_LOAD_FAILED;
  10131. }
  10132. static void LoadExtByName(const char *extensionName)
  10133. {
  10134. ogl_StrToExtMap *entry = NULL;
  10135. entry = FindExtEntry(extensionName);
  10136. if(entry)
  10137. {
  10138. if(entry->LoadExtension)
  10139. {
  10140. int numFailed = entry->LoadExtension();
  10141. if(numFailed == 0)
  10142. {
  10143. *(entry->extensionVariable) = ogl_LOAD_SUCCEEDED;
  10144. }
  10145. else
  10146. {
  10147. *(entry->extensionVariable) = ogl_LOAD_SUCCEEDED + numFailed;
  10148. }
  10149. }
  10150. else
  10151. {
  10152. *(entry->extensionVariable) = ogl_LOAD_SUCCEEDED;
  10153. }
  10154. }
  10155. }
  10156. static void ProcExtsFromExtList()
  10157. {
  10158. GLint iLoop;
  10159. GLint iNumExtensions = 0;
  10160. _ptrc_glGetIntegerv(GL_NUM_EXTENSIONS, &iNumExtensions);
  10161. for(iLoop = 0; iLoop < iNumExtensions; iLoop++)
  10162. {
  10163. const char *strExtensionName = (const char *)_ptrc_glGetStringi(GL_EXTENSIONS, iLoop);
  10164. LoadExtByName(strExtensionName);
  10165. }
  10166. }
  10167. int ogl_LoadFunctions()
  10168. {
  10169. int numFailed = 0;
  10170. ClearExtensionVars();
  10171. _ptrc_glGetIntegerv = (void (CODEGEN_FUNCPTR *)(GLenum, GLint *))IntGetProcAddress("glGetIntegerv");
  10172. if(!_ptrc_glGetIntegerv) return ogl_LOAD_FAILED;
  10173. _ptrc_glGetStringi = (const GLubyte * (CODEGEN_FUNCPTR *)(GLenum, GLuint))IntGetProcAddress("glGetStringi");
  10174. if(!_ptrc_glGetStringi) return ogl_LOAD_FAILED;
  10175. ProcExtsFromExtList();
  10176. numFailed = Load_Version_4_4();
  10177. if(numFailed == 0)
  10178. return ogl_LOAD_SUCCEEDED;
  10179. else
  10180. return ogl_LOAD_SUCCEEDED + numFailed;
  10181. }
  10182. static int g_major_version = 0;
  10183. static int g_minor_version = 0;
  10184. static void GetGLVersion()
  10185. {
  10186. glGetIntegerv(GL_MAJOR_VERSION, &g_major_version);
  10187. glGetIntegerv(GL_MINOR_VERSION, &g_minor_version);
  10188. }
  10189. int ogl_GetMajorVersion()
  10190. {
  10191. if(g_major_version == 0)
  10192. GetGLVersion();
  10193. return g_major_version;
  10194. }
  10195. int ogl_GetMinorVersion()
  10196. {
  10197. if(g_major_version == 0) //Yes, check the major version to get the minor one.
  10198. GetGLVersion();
  10199. return g_minor_version;
  10200. }
  10201. int ogl_IsVersionGEQ(int majorVersion, int minorVersion)
  10202. {
  10203. if(g_major_version == 0)
  10204. GetGLVersion();
  10205. if(majorVersion > g_major_version) return 0;
  10206. if(majorVersion < g_major_version) return 1;
  10207. if(g_minor_version >= minorVersion) return 1;
  10208. return 0;
  10209. }