obs-source-transition.c 29 KB

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  1. /******************************************************************************
  2. Copyright (C) 2013-2014 by Hugh Bailey <[email protected]>
  3. This program is free software: you can redistribute it and/or modify
  4. it under the terms of the GNU General Public License as published by
  5. the Free Software Foundation, either version 2 of the License, or
  6. (at your option) any later version.
  7. This program is distributed in the hope that it will be useful,
  8. but WITHOUT ANY WARRANTY; without even the implied warranty of
  9. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  10. GNU General Public License for more details.
  11. You should have received a copy of the GNU General Public License
  12. along with this program. If not, see <http://www.gnu.org/licenses/>.
  13. ******************************************************************************/
  14. #include "obs-internal.h"
  15. #include "graphics/math-extra.h"
  16. #define lock_transition(transition) \
  17. pthread_mutex_lock(&transition->transition_mutex);
  18. #define unlock_transition(transition) \
  19. pthread_mutex_unlock(&transition->transition_mutex);
  20. #define trylock_textures(transition) \
  21. pthread_mutex_trylock(&transition->transition_tex_mutex)
  22. #define lock_textures(transition) \
  23. pthread_mutex_lock(&transition->transition_tex_mutex)
  24. #define unlock_textures(transition) \
  25. pthread_mutex_unlock(&transition->transition_tex_mutex)
  26. static inline bool transition_valid(const obs_source_t *transition,
  27. const char *func)
  28. {
  29. if (!obs_ptr_valid(transition, func))
  30. return false;
  31. else if (transition->info.type != OBS_SOURCE_TYPE_TRANSITION)
  32. return false;
  33. return true;
  34. }
  35. bool obs_transition_init(obs_source_t *transition)
  36. {
  37. pthread_mutex_init_value(&transition->transition_mutex);
  38. pthread_mutex_init_value(&transition->transition_tex_mutex);
  39. if (pthread_mutex_init(&transition->transition_mutex, NULL) != 0)
  40. return false;
  41. if (pthread_mutex_init(&transition->transition_tex_mutex, NULL) != 0)
  42. return false;
  43. transition->transition_alignment = OBS_ALIGN_LEFT | OBS_ALIGN_TOP;
  44. transition->transition_texrender[0] =
  45. gs_texrender_create(GS_RGBA, GS_ZS_NONE);
  46. transition->transition_texrender[1] =
  47. gs_texrender_create(GS_RGBA, GS_ZS_NONE);
  48. transition->transition_source_active[0] = true;
  49. return transition->transition_texrender[0] != NULL &&
  50. transition->transition_texrender[1] != NULL;
  51. }
  52. void obs_transition_free(obs_source_t *transition)
  53. {
  54. pthread_mutex_destroy(&transition->transition_mutex);
  55. pthread_mutex_destroy(&transition->transition_tex_mutex);
  56. gs_enter_context(obs->video.graphics);
  57. gs_texrender_destroy(transition->transition_texrender[0]);
  58. gs_texrender_destroy(transition->transition_texrender[1]);
  59. gs_leave_context();
  60. }
  61. void obs_transition_clear(obs_source_t *transition)
  62. {
  63. obs_source_t *s[2];
  64. bool active[2];
  65. if (!transition_valid(transition, "obs_transition_clear"))
  66. return;
  67. lock_transition(transition);
  68. for (size_t i = 0; i < 2; i++) {
  69. s[i] = transition->transition_sources[i];
  70. active[i] = transition->transition_source_active[i];
  71. transition->transition_sources[i] = NULL;
  72. transition->transition_source_active[i] = false;
  73. }
  74. transition->transitioning_video = false;
  75. transition->transitioning_audio = false;
  76. unlock_transition(transition);
  77. for (size_t i = 0; i < 2; i++) {
  78. if (s[i] && active[i])
  79. obs_source_remove_active_child(transition, s[i]);
  80. obs_source_release(s[i]);
  81. }
  82. }
  83. void add_alignment(struct vec2 *v, uint32_t align, int cx, int cy);
  84. static inline uint32_t get_cx(obs_source_t *tr)
  85. {
  86. return tr->transition_cx ? tr->transition_cx : tr->transition_actual_cx;
  87. }
  88. static inline uint32_t get_cy(obs_source_t *tr)
  89. {
  90. return tr->transition_cy ? tr->transition_cy : tr->transition_actual_cy;
  91. }
  92. static void recalculate_transition_matrix(obs_source_t *tr, size_t idx)
  93. {
  94. obs_source_t *child;
  95. struct matrix4 mat;
  96. struct vec2 pos;
  97. struct vec2 scale;
  98. float tr_cx = (float)get_cx(tr);
  99. float tr_cy = (float)get_cy(tr);
  100. float source_cx;
  101. float source_cy;
  102. float tr_aspect = tr_cx / tr_cy;
  103. float source_aspect;
  104. enum obs_transition_scale_type scale_type = tr->transition_scale_type;
  105. lock_transition(tr);
  106. child = tr->transition_sources[idx];
  107. if (!child) {
  108. unlock_transition(tr);
  109. return;
  110. }
  111. source_cx = (float)obs_source_get_width(child);
  112. source_cy = (float)obs_source_get_height(child);
  113. unlock_transition(tr);
  114. if (source_cx == 0.0f || source_cy == 0.0f)
  115. return;
  116. source_aspect = source_cx / source_cy;
  117. if (scale_type == OBS_TRANSITION_SCALE_MAX_ONLY) {
  118. if (source_cx > tr_cx || source_cy > tr_cy) {
  119. scale_type = OBS_TRANSITION_SCALE_ASPECT;
  120. } else {
  121. scale.x = 1.0f;
  122. scale.y = 1.0f;
  123. }
  124. }
  125. if (scale_type == OBS_TRANSITION_SCALE_ASPECT) {
  126. bool use_width = tr_aspect < source_aspect;
  127. scale.x = scale.y = use_width ? tr_cx / source_cx
  128. : tr_cy / source_cy;
  129. } else if (scale_type == OBS_TRANSITION_SCALE_STRETCH) {
  130. scale.x = tr_cx / source_cx;
  131. scale.y = tr_cy / source_cy;
  132. }
  133. source_cx *= scale.x;
  134. source_cy *= scale.y;
  135. vec2_zero(&pos);
  136. add_alignment(&pos, tr->transition_alignment, (int)(tr_cx - source_cx),
  137. (int)(tr_cy - source_cy));
  138. matrix4_identity(&mat);
  139. matrix4_scale3f(&mat, &mat, scale.x, scale.y, 1.0f);
  140. matrix4_translate3f(&mat, &mat, pos.x, pos.y, 0.0f);
  141. matrix4_copy(&tr->transition_matrices[idx], &mat);
  142. }
  143. static inline void recalculate_transition_matrices(obs_source_t *transition)
  144. {
  145. recalculate_transition_matrix(transition, 0);
  146. recalculate_transition_matrix(transition, 1);
  147. }
  148. static void recalculate_transition_size(obs_source_t *transition)
  149. {
  150. uint32_t cx = 0, cy = 0;
  151. obs_source_t *child;
  152. lock_transition(transition);
  153. for (size_t i = 0; i < 2; i++) {
  154. child = transition->transition_sources[i];
  155. if (child) {
  156. uint32_t new_cx = obs_source_get_width(child);
  157. uint32_t new_cy = obs_source_get_height(child);
  158. if (new_cx > cx)
  159. cx = new_cx;
  160. if (new_cy > cy)
  161. cy = new_cy;
  162. }
  163. }
  164. unlock_transition(transition);
  165. transition->transition_actual_cx = cx;
  166. transition->transition_actual_cy = cy;
  167. }
  168. void obs_transition_tick(obs_source_t *transition, float t)
  169. {
  170. recalculate_transition_size(transition);
  171. recalculate_transition_matrices(transition);
  172. if (transition->transition_mode == OBS_TRANSITION_MODE_MANUAL) {
  173. if (transition->transition_manual_torque == 0.0f) {
  174. transition->transition_manual_val =
  175. transition->transition_manual_target;
  176. } else {
  177. transition->transition_manual_val = calc_torquef(
  178. transition->transition_manual_val,
  179. transition->transition_manual_target,
  180. transition->transition_manual_torque,
  181. transition->transition_manual_clamp, t);
  182. }
  183. }
  184. if (trylock_textures(transition) == 0) {
  185. gs_texrender_reset(transition->transition_texrender[0]);
  186. gs_texrender_reset(transition->transition_texrender[1]);
  187. unlock_textures(transition);
  188. }
  189. }
  190. static void
  191. set_source(obs_source_t *transition, enum obs_transition_target target,
  192. obs_source_t *new_child,
  193. bool (*callback)(obs_source_t *t, size_t idx, obs_source_t *c))
  194. {
  195. size_t idx = (size_t)target;
  196. obs_source_t *old_child;
  197. bool add_success = true;
  198. bool already_active;
  199. if (new_child)
  200. obs_source_addref(new_child);
  201. lock_transition(transition);
  202. old_child = transition->transition_sources[idx];
  203. if (new_child == old_child) {
  204. unlock_transition(transition);
  205. obs_source_release(new_child);
  206. return;
  207. }
  208. already_active = transition->transition_source_active[idx];
  209. if (already_active) {
  210. if (new_child)
  211. add_success = obs_source_add_active_child(transition,
  212. new_child);
  213. if (old_child && add_success)
  214. obs_source_remove_active_child(transition, old_child);
  215. }
  216. if (callback && add_success)
  217. add_success = callback(transition, idx, new_child);
  218. transition->transition_sources[idx] = add_success ? new_child : NULL;
  219. unlock_transition(transition);
  220. if (add_success) {
  221. if (transition->transition_cx == 0 ||
  222. transition->transition_cy == 0) {
  223. recalculate_transition_size(transition);
  224. recalculate_transition_matrices(transition);
  225. }
  226. } else {
  227. obs_source_release(new_child);
  228. }
  229. obs_source_release(old_child);
  230. }
  231. obs_source_t *obs_transition_get_source(obs_source_t *transition,
  232. enum obs_transition_target target)
  233. {
  234. size_t idx = (size_t)target;
  235. obs_source_t *ret;
  236. if (!transition_valid(transition, "obs_transition_get_source"))
  237. return NULL;
  238. lock_transition(transition);
  239. ret = transition->transition_sources[idx];
  240. obs_source_addref(ret);
  241. unlock_transition(transition);
  242. return ret;
  243. }
  244. obs_source_t *obs_transition_get_active_source(obs_source_t *transition)
  245. {
  246. obs_source_t *ret;
  247. if (!transition_valid(transition, "obs_transition_get_source"))
  248. return NULL;
  249. lock_transition(transition);
  250. if (transition->transitioning_audio || transition->transitioning_video)
  251. ret = transition->transition_sources[1];
  252. else
  253. ret = transition->transition_sources[0];
  254. obs_source_addref(ret);
  255. unlock_transition(transition);
  256. return ret;
  257. }
  258. static inline bool activate_child(obs_source_t *transition, size_t idx)
  259. {
  260. bool success = true;
  261. lock_transition(transition);
  262. if (transition->transition_sources[idx] &&
  263. !transition->transition_source_active[idx]) {
  264. success = obs_source_add_active_child(
  265. transition, transition->transition_sources[idx]);
  266. if (success)
  267. transition->transition_source_active[idx] = true;
  268. }
  269. unlock_transition(transition);
  270. return success;
  271. }
  272. static bool activate_transition(obs_source_t *transition, size_t idx,
  273. obs_source_t *child)
  274. {
  275. if (!transition->transition_source_active[idx]) {
  276. if (!obs_source_add_active_child(transition, child))
  277. return false;
  278. transition->transition_source_active[idx] = true;
  279. }
  280. transition->transitioning_video = true;
  281. transition->transitioning_audio = true;
  282. return true;
  283. }
  284. static inline bool transition_active(obs_source_t *transition)
  285. {
  286. return transition->transitioning_audio ||
  287. transition->transitioning_video;
  288. }
  289. bool obs_transition_start(obs_source_t *transition,
  290. enum obs_transition_mode mode, uint32_t duration_ms,
  291. obs_source_t *dest)
  292. {
  293. bool active;
  294. bool same_as_source;
  295. bool same_as_dest;
  296. bool same_mode;
  297. if (!transition_valid(transition, "obs_transition_start"))
  298. return false;
  299. lock_transition(transition);
  300. same_as_source = dest == transition->transition_sources[0];
  301. same_as_dest = dest == transition->transition_sources[1];
  302. same_mode = mode == transition->transition_mode;
  303. active = transition_active(transition);
  304. unlock_transition(transition);
  305. if (same_as_source && !active)
  306. return false;
  307. if (active && mode == OBS_TRANSITION_MODE_MANUAL && same_mode &&
  308. same_as_dest)
  309. return true;
  310. lock_transition(transition);
  311. transition->transition_mode = mode;
  312. transition->transition_manual_val = 0.0f;
  313. transition->transition_manual_target = 0.0f;
  314. unlock_transition(transition);
  315. if (transition->info.transition_start)
  316. transition->info.transition_start(transition->context.data);
  317. if (transition->transition_use_fixed_duration)
  318. duration_ms = transition->transition_fixed_duration;
  319. if (!active || (!same_as_dest && !same_as_source)) {
  320. transition->transition_start_time = os_gettime_ns();
  321. transition->transition_duration =
  322. (uint64_t)duration_ms * 1000000ULL;
  323. }
  324. set_source(transition, OBS_TRANSITION_SOURCE_B, dest,
  325. activate_transition);
  326. if (dest == NULL && same_as_dest && !same_as_source) {
  327. transition->transitioning_video = true;
  328. transition->transitioning_audio = true;
  329. }
  330. obs_source_dosignal(transition, "source_transition_start",
  331. "transition_start");
  332. recalculate_transition_size(transition);
  333. recalculate_transition_matrices(transition);
  334. return true;
  335. }
  336. void obs_transition_set_manual_torque(obs_source_t *transition, float torque,
  337. float clamp)
  338. {
  339. lock_transition(transition);
  340. transition->transition_manual_torque = torque;
  341. transition->transition_manual_clamp = clamp;
  342. unlock_transition(transition);
  343. }
  344. void obs_transition_set_manual_time(obs_source_t *transition, float t)
  345. {
  346. lock_transition(transition);
  347. transition->transition_manual_target = t;
  348. unlock_transition(transition);
  349. }
  350. void obs_transition_set(obs_source_t *transition, obs_source_t *source)
  351. {
  352. obs_source_t *s[2];
  353. bool active[2];
  354. if (!transition_valid(transition, "obs_transition_clear"))
  355. return;
  356. obs_source_addref(source);
  357. lock_transition(transition);
  358. for (size_t i = 0; i < 2; i++) {
  359. s[i] = transition->transition_sources[i];
  360. active[i] = transition->transition_source_active[i];
  361. transition->transition_sources[i] = NULL;
  362. transition->transition_source_active[i] = false;
  363. }
  364. transition->transition_source_active[0] = true;
  365. transition->transition_sources[0] = source;
  366. transition->transitioning_video = false;
  367. transition->transitioning_audio = false;
  368. unlock_transition(transition);
  369. for (size_t i = 0; i < 2; i++) {
  370. if (s[i] && active[i])
  371. obs_source_remove_active_child(transition, s[i]);
  372. obs_source_release(s[i]);
  373. }
  374. if (source)
  375. obs_source_add_active_child(transition, source);
  376. }
  377. static float calc_time(obs_source_t *transition, uint64_t ts)
  378. {
  379. if (transition->transition_mode == OBS_TRANSITION_MODE_MANUAL)
  380. return transition->transition_manual_val;
  381. uint64_t end;
  382. if (ts <= transition->transition_start_time)
  383. return 0.0f;
  384. end = transition->transition_duration;
  385. ts -= transition->transition_start_time;
  386. if (ts >= end || end == 0)
  387. return 1.0f;
  388. return (float)((long double)ts / (long double)end);
  389. }
  390. static inline float get_video_time(obs_source_t *transition)
  391. {
  392. uint64_t ts = obs->video.video_time;
  393. return calc_time(transition, ts);
  394. }
  395. float obs_transition_get_time(obs_source_t *transition)
  396. {
  397. return get_video_time(transition);
  398. }
  399. static inline gs_texture_t *get_texture(obs_source_t *transition,
  400. enum obs_transition_target target)
  401. {
  402. size_t idx = (size_t)target;
  403. return gs_texrender_get_texture(transition->transition_texrender[idx]);
  404. }
  405. void obs_transition_set_scale_type(obs_source_t *transition,
  406. enum obs_transition_scale_type type)
  407. {
  408. if (!transition_valid(transition, "obs_transition_set_scale_type"))
  409. return;
  410. transition->transition_scale_type = type;
  411. }
  412. enum obs_transition_scale_type
  413. obs_transition_get_scale_type(const obs_source_t *transition)
  414. {
  415. return transition_valid(transition, "obs_transition_get_scale_type")
  416. ? transition->transition_scale_type
  417. : OBS_TRANSITION_SCALE_MAX_ONLY;
  418. }
  419. void obs_transition_set_alignment(obs_source_t *transition, uint32_t alignment)
  420. {
  421. if (!transition_valid(transition, "obs_transition_set_alignment"))
  422. return;
  423. transition->transition_alignment = alignment;
  424. }
  425. uint32_t obs_transition_get_alignment(const obs_source_t *transition)
  426. {
  427. return transition_valid(transition, "obs_transition_get_alignment")
  428. ? transition->transition_alignment
  429. : 0;
  430. }
  431. void obs_transition_set_size(obs_source_t *transition, uint32_t cx, uint32_t cy)
  432. {
  433. if (!transition_valid(transition, "obs_transition_set_size"))
  434. return;
  435. transition->transition_cx = cx;
  436. transition->transition_cy = cy;
  437. }
  438. void obs_transition_get_size(const obs_source_t *transition, uint32_t *cx,
  439. uint32_t *cy)
  440. {
  441. if (!transition_valid(transition, "obs_transition_set_size")) {
  442. *cx = 0;
  443. *cy = 0;
  444. return;
  445. }
  446. *cx = transition->transition_cx;
  447. *cy = transition->transition_cy;
  448. }
  449. void obs_transition_save(obs_source_t *tr, obs_data_t *data)
  450. {
  451. obs_source_t *child;
  452. lock_transition(tr);
  453. child = transition_active(tr) ? tr->transition_sources[1]
  454. : tr->transition_sources[0];
  455. obs_data_set_string(data, "transition_source_a",
  456. child ? child->context.name : "");
  457. obs_data_set_int(data, "transition_alignment",
  458. tr->transition_alignment);
  459. obs_data_set_int(data, "transition_mode", (int64_t)tr->transition_mode);
  460. obs_data_set_int(data, "transition_scale_type",
  461. (int64_t)tr->transition_scale_type);
  462. obs_data_set_int(data, "transition_cx", tr->transition_cx);
  463. obs_data_set_int(data, "transition_cy", tr->transition_cy);
  464. unlock_transition(tr);
  465. }
  466. void obs_transition_load(obs_source_t *tr, obs_data_t *data)
  467. {
  468. const char *name = obs_data_get_string(data, "transition_source_a");
  469. int64_t alignment = obs_data_get_int(data, "transition_alignment");
  470. int64_t mode = obs_data_get_int(data, "transition_mode");
  471. int64_t scale_type = obs_data_get_int(data, "transition_scale_type");
  472. int64_t cx = obs_data_get_int(data, "transition_cx");
  473. int64_t cy = obs_data_get_int(data, "transition_cy");
  474. obs_source_t *source = NULL;
  475. if (name) {
  476. source = obs_get_source_by_name(name);
  477. if (source) {
  478. if (!obs_source_add_active_child(tr, source)) {
  479. blog(LOG_WARNING,
  480. "Cannot set transition '%s' "
  481. "to source '%s' due to "
  482. "infinite recursion",
  483. tr->context.name, name);
  484. obs_source_release(source);
  485. source = NULL;
  486. }
  487. } else {
  488. blog(LOG_WARNING,
  489. "Failed to find source '%s' for "
  490. "transition '%s'",
  491. name, tr->context.name);
  492. }
  493. }
  494. lock_transition(tr);
  495. tr->transition_sources[0] = source;
  496. tr->transition_source_active[0] = true;
  497. tr->transition_alignment = (uint32_t)alignment;
  498. tr->transition_mode = (enum obs_transition_mode)mode;
  499. tr->transition_scale_type = (enum obs_transition_scale_type)scale_type;
  500. tr->transition_cx = (uint32_t)cx;
  501. tr->transition_cy = (uint32_t)cy;
  502. unlock_transition(tr);
  503. recalculate_transition_size(tr);
  504. recalculate_transition_matrices(tr);
  505. }
  506. struct transition_state {
  507. obs_source_t *s[2];
  508. bool transitioning_video;
  509. bool transitioning_audio;
  510. };
  511. static inline void copy_transition_state(obs_source_t *transition,
  512. struct transition_state *state)
  513. {
  514. state->s[0] = transition->transition_sources[0];
  515. state->s[1] = transition->transition_sources[1];
  516. obs_source_addref(state->s[0]);
  517. obs_source_addref(state->s[1]);
  518. state->transitioning_video = transition->transitioning_video;
  519. state->transitioning_audio = transition->transitioning_audio;
  520. }
  521. static inline void enum_child(obs_source_t *tr, obs_source_t *child,
  522. obs_source_enum_proc_t enum_callback, void *param)
  523. {
  524. if (!child)
  525. return;
  526. if (child->context.data && child->info.enum_active_sources)
  527. child->info.enum_active_sources(child->context.data,
  528. enum_callback, param);
  529. enum_callback(tr, child, param);
  530. }
  531. void obs_transition_enum_sources(obs_source_t *transition,
  532. obs_source_enum_proc_t cb, void *param)
  533. {
  534. lock_transition(transition);
  535. for (size_t i = 0; i < 2; i++) {
  536. if (transition->transition_sources[i])
  537. cb(transition, transition->transition_sources[i],
  538. param);
  539. }
  540. unlock_transition(transition);
  541. }
  542. static inline void render_child(obs_source_t *transition, obs_source_t *child,
  543. size_t idx)
  544. {
  545. uint32_t cx = get_cx(transition);
  546. uint32_t cy = get_cy(transition);
  547. struct vec4 blank;
  548. if (!child)
  549. return;
  550. if (gs_texrender_begin(transition->transition_texrender[idx], cx, cy)) {
  551. vec4_zero(&blank);
  552. gs_clear(GS_CLEAR_COLOR, &blank, 0.0f, 0);
  553. gs_ortho(0.0f, (float)cx, 0.0f, (float)cy, -100.0f, 100.0f);
  554. gs_matrix_push();
  555. gs_matrix_mul(&transition->transition_matrices[idx]);
  556. obs_source_video_render(child);
  557. gs_matrix_pop();
  558. gs_texrender_end(transition->transition_texrender[idx]);
  559. }
  560. }
  561. static void obs_transition_stop(obs_source_t *transition)
  562. {
  563. obs_source_t *old_child = transition->transition_sources[0];
  564. if (old_child && transition->transition_source_active[0])
  565. obs_source_remove_active_child(transition, old_child);
  566. obs_source_release(old_child);
  567. transition->transition_source_active[0] = true;
  568. transition->transition_source_active[1] = false;
  569. transition->transition_sources[0] = transition->transition_sources[1];
  570. transition->transition_sources[1] = NULL;
  571. }
  572. static inline void handle_stop(obs_source_t *transition)
  573. {
  574. if (transition->info.transition_stop)
  575. transition->info.transition_stop(transition->context.data);
  576. obs_source_dosignal(transition, "source_transition_stop",
  577. "transition_stop");
  578. }
  579. void obs_transition_force_stop(obs_source_t *transition)
  580. {
  581. handle_stop(transition);
  582. }
  583. void obs_transition_video_render(obs_source_t *transition,
  584. obs_transition_video_render_callback_t callback)
  585. {
  586. struct transition_state state;
  587. struct matrix4 matrices[2];
  588. bool locked = false;
  589. bool stopped = false;
  590. bool video_stopped = false;
  591. float t;
  592. if (!transition_valid(transition, "obs_transition_video_render"))
  593. return;
  594. t = get_video_time(transition);
  595. lock_transition(transition);
  596. if (t >= 1.0f && transition->transitioning_video) {
  597. transition->transitioning_video = false;
  598. video_stopped = true;
  599. if (!transition->transitioning_audio) {
  600. obs_transition_stop(transition);
  601. stopped = true;
  602. }
  603. }
  604. copy_transition_state(transition, &state);
  605. matrices[0] = transition->transition_matrices[0];
  606. matrices[1] = transition->transition_matrices[1];
  607. unlock_transition(transition);
  608. if (state.transitioning_video)
  609. locked = trylock_textures(transition) == 0;
  610. if (state.transitioning_video && locked && callback) {
  611. gs_texture_t *tex[2];
  612. uint32_t cx;
  613. uint32_t cy;
  614. for (size_t i = 0; i < 2; i++) {
  615. if (state.s[i]) {
  616. render_child(transition, state.s[i], i);
  617. tex[i] = get_texture(transition, i);
  618. if (!tex[i])
  619. tex[i] = obs->video.transparent_texture;
  620. } else {
  621. tex[i] = obs->video.transparent_texture;
  622. }
  623. }
  624. cx = get_cx(transition);
  625. cy = get_cy(transition);
  626. if (cx && cy) {
  627. gs_blend_state_push();
  628. gs_blend_function(GS_BLEND_ONE, GS_BLEND_INVSRCALPHA);
  629. callback(transition->context.data, tex[0], tex[1], t,
  630. cx, cy);
  631. gs_blend_state_pop();
  632. }
  633. } else if (state.transitioning_audio) {
  634. if (state.s[1]) {
  635. gs_matrix_push();
  636. gs_matrix_mul(&matrices[1]);
  637. obs_source_video_render(state.s[1]);
  638. gs_matrix_pop();
  639. }
  640. } else {
  641. if (state.s[0]) {
  642. gs_matrix_push();
  643. gs_matrix_mul(&matrices[0]);
  644. obs_source_video_render(state.s[0]);
  645. gs_matrix_pop();
  646. }
  647. }
  648. if (locked)
  649. unlock_textures(transition);
  650. obs_source_release(state.s[0]);
  651. obs_source_release(state.s[1]);
  652. if (video_stopped)
  653. obs_source_dosignal(transition, "source_transition_video_stop",
  654. "transition_video_stop");
  655. if (stopped)
  656. handle_stop(transition);
  657. }
  658. bool obs_transition_video_render_direct(obs_source_t *transition,
  659. enum obs_transition_target target)
  660. {
  661. struct transition_state state;
  662. struct matrix4 matrices[2];
  663. bool stopped = false;
  664. bool video_stopped = false;
  665. bool render_b = target == OBS_TRANSITION_SOURCE_B;
  666. bool transitioning;
  667. float t;
  668. if (!transition_valid(transition, "obs_transition_video_render"))
  669. return false;
  670. t = get_video_time(transition);
  671. lock_transition(transition);
  672. if (t >= 1.0f && transition->transitioning_video) {
  673. transition->transitioning_video = false;
  674. video_stopped = true;
  675. if (!transition->transitioning_audio) {
  676. obs_transition_stop(transition);
  677. stopped = true;
  678. }
  679. }
  680. copy_transition_state(transition, &state);
  681. transitioning = state.transitioning_audio || state.transitioning_video;
  682. matrices[0] = transition->transition_matrices[0];
  683. matrices[1] = transition->transition_matrices[1];
  684. unlock_transition(transition);
  685. int idx = (transitioning && render_b) ? 1 : 0;
  686. if (state.s[idx]) {
  687. gs_matrix_push();
  688. gs_matrix_mul(&matrices[idx]);
  689. obs_source_video_render(state.s[idx]);
  690. gs_matrix_pop();
  691. }
  692. obs_source_release(state.s[0]);
  693. obs_source_release(state.s[1]);
  694. if (video_stopped)
  695. obs_source_dosignal(transition, "source_transition_video_stop",
  696. "transition_video_stop");
  697. if (stopped)
  698. handle_stop(transition);
  699. return transitioning;
  700. }
  701. static inline float get_sample_time(obs_source_t *transition,
  702. size_t sample_rate, size_t sample,
  703. uint64_t ts)
  704. {
  705. uint64_t sample_ts_offset =
  706. (uint64_t)sample * 1000000000ULL / (uint64_t)sample_rate;
  707. uint64_t i_ts = ts + sample_ts_offset;
  708. return calc_time(transition, i_ts);
  709. }
  710. static inline void mix_child(obs_source_t *transition, float *out, float *in,
  711. size_t count, size_t sample_rate, uint64_t ts,
  712. obs_transition_audio_mix_callback_t mix)
  713. {
  714. void *context_data = transition->context.data;
  715. for (size_t i = 0; i < count; i++) {
  716. float t = get_sample_time(transition, sample_rate, i, ts);
  717. out[i] += in[i] * mix(context_data, t);
  718. }
  719. }
  720. static void process_audio(obs_source_t *transition, obs_source_t *child,
  721. struct obs_source_audio_mix *audio, uint64_t min_ts,
  722. uint32_t mixers, size_t channels, size_t sample_rate,
  723. obs_transition_audio_mix_callback_t mix)
  724. {
  725. bool valid = child && !child->audio_pending;
  726. struct obs_source_audio_mix child_audio;
  727. uint64_t ts;
  728. size_t pos;
  729. if (!valid)
  730. return;
  731. ts = child->audio_ts;
  732. obs_source_get_audio_mix(child, &child_audio);
  733. pos = (size_t)ns_to_audio_frames(sample_rate, ts - min_ts);
  734. if (pos > AUDIO_OUTPUT_FRAMES)
  735. return;
  736. for (size_t mix_idx = 0; mix_idx < MAX_AUDIO_MIXES; mix_idx++) {
  737. struct audio_output_data *output = &audio->output[mix_idx];
  738. struct audio_output_data *input = &child_audio.output[mix_idx];
  739. if ((mixers & (1 << mix_idx)) == 0)
  740. continue;
  741. for (size_t ch = 0; ch < channels; ch++) {
  742. float *out = output->data[ch];
  743. float *in = input->data[ch];
  744. mix_child(transition, out + pos, in,
  745. AUDIO_OUTPUT_FRAMES - pos, sample_rate, ts,
  746. mix);
  747. }
  748. }
  749. }
  750. static inline uint64_t calc_min_ts(obs_source_t *sources[2])
  751. {
  752. uint64_t min_ts = 0;
  753. for (size_t i = 0; i < 2; i++) {
  754. if (sources[i] && !sources[i]->audio_pending) {
  755. if (!min_ts || sources[i]->audio_ts < min_ts)
  756. min_ts = sources[i]->audio_ts;
  757. }
  758. }
  759. return min_ts;
  760. }
  761. static inline bool stop_audio(obs_source_t *transition)
  762. {
  763. transition->transitioning_audio = false;
  764. if (!transition->transitioning_video) {
  765. obs_transition_stop(transition);
  766. return true;
  767. }
  768. return false;
  769. }
  770. bool obs_transition_audio_render(obs_source_t *transition, uint64_t *ts_out,
  771. struct obs_source_audio_mix *audio,
  772. uint32_t mixers, size_t channels,
  773. size_t sample_rate,
  774. obs_transition_audio_mix_callback_t mix_a,
  775. obs_transition_audio_mix_callback_t mix_b)
  776. {
  777. obs_source_t *sources[2];
  778. struct transition_state state = {0};
  779. bool stopped = false;
  780. uint64_t min_ts;
  781. float t;
  782. if (!transition_valid(transition, "obs_transition_audio_render"))
  783. return false;
  784. lock_transition(transition);
  785. sources[0] = transition->transition_sources[0];
  786. sources[1] = transition->transition_sources[1];
  787. min_ts = calc_min_ts(sources);
  788. if (min_ts) {
  789. t = calc_time(transition, min_ts);
  790. if (t >= 1.0f && transition->transitioning_audio)
  791. stopped = stop_audio(transition);
  792. sources[0] = transition->transition_sources[0];
  793. sources[1] = transition->transition_sources[1];
  794. min_ts = calc_min_ts(sources);
  795. if (min_ts)
  796. copy_transition_state(transition, &state);
  797. } else if (!transition->transitioning_video &&
  798. transition->transitioning_audio) {
  799. stopped = stop_audio(transition);
  800. }
  801. unlock_transition(transition);
  802. if (min_ts) {
  803. if (state.transitioning_audio) {
  804. if (state.s[0])
  805. process_audio(transition, state.s[0], audio,
  806. min_ts, mixers, channels,
  807. sample_rate, mix_a);
  808. if (state.s[1])
  809. process_audio(transition, state.s[1], audio,
  810. min_ts, mixers, channels,
  811. sample_rate, mix_b);
  812. } else if (state.s[0]) {
  813. memcpy(audio->output[0].data[0],
  814. state.s[0]->audio_output_buf[0][0],
  815. TOTAL_AUDIO_SIZE);
  816. }
  817. obs_source_release(state.s[0]);
  818. obs_source_release(state.s[1]);
  819. }
  820. if (stopped)
  821. handle_stop(transition);
  822. *ts_out = min_ts;
  823. return !!min_ts;
  824. }
  825. void obs_transition_enable_fixed(obs_source_t *transition, bool enable,
  826. uint32_t duration)
  827. {
  828. if (!transition_valid(transition, "obs_transition_enable_fixed"))
  829. return;
  830. transition->transition_use_fixed_duration = enable;
  831. transition->transition_fixed_duration = duration;
  832. }
  833. bool obs_transition_fixed(obs_source_t *transition)
  834. {
  835. return transition_valid(transition, "obs_transition_fixed")
  836. ? transition->transition_use_fixed_duration
  837. : false;
  838. }
  839. static inline obs_source_t *
  840. copy_source_state(obs_source_t *tr_dest, obs_source_t *tr_source, size_t idx)
  841. {
  842. obs_source_t *old_child = tr_dest->transition_sources[idx];
  843. obs_source_t *new_child = tr_source->transition_sources[idx];
  844. bool active = tr_source->transition_source_active[idx];
  845. if (old_child && tr_dest->transition_source_active[idx])
  846. obs_source_remove_active_child(tr_dest, old_child);
  847. tr_dest->transition_sources[idx] = new_child;
  848. tr_dest->transition_source_active[idx] = active;
  849. if (active && new_child)
  850. obs_source_add_active_child(tr_dest, new_child);
  851. obs_source_addref(new_child);
  852. return old_child;
  853. }
  854. void obs_transition_swap_begin(obs_source_t *tr_dest, obs_source_t *tr_source)
  855. {
  856. obs_source_t *old_children[2];
  857. if (tr_dest == tr_source)
  858. return;
  859. lock_textures(tr_source);
  860. lock_textures(tr_dest);
  861. lock_transition(tr_source);
  862. lock_transition(tr_dest);
  863. for (size_t i = 0; i < 2; i++)
  864. old_children[i] = copy_source_state(tr_dest, tr_source, i);
  865. unlock_transition(tr_dest);
  866. unlock_transition(tr_source);
  867. for (size_t i = 0; i < 2; i++)
  868. obs_source_release(old_children[i]);
  869. }
  870. void obs_transition_swap_end(obs_source_t *tr_dest, obs_source_t *tr_source)
  871. {
  872. if (tr_dest == tr_source)
  873. return;
  874. obs_transition_clear(tr_source);
  875. for (size_t i = 0; i < 2; i++) {
  876. gs_texrender_t *dest = tr_dest->transition_texrender[i];
  877. gs_texrender_t *source = tr_source->transition_texrender[i];
  878. tr_dest->transition_texrender[i] = source;
  879. tr_source->transition_texrender[i] = dest;
  880. }
  881. unlock_textures(tr_dest);
  882. unlock_textures(tr_source);
  883. }