effect.c 7.6 KB

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  1. /******************************************************************************
  2. Copyright (C) 2013 by Hugh Bailey <[email protected]>
  3. This program is free software: you can redistribute it and/or modify
  4. it under the terms of the GNU General Public License as published by
  5. the Free Software Foundation, either version 2 of the License, or
  6. (at your option) any later version.
  7. This program is distributed in the hope that it will be useful,
  8. but WITHOUT ANY WARRANTY; without even the implied warranty of
  9. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  10. GNU General Public License for more details.
  11. You should have received a copy of the GNU General Public License
  12. along with this program. If not, see <http://www.gnu.org/licenses/>.
  13. ******************************************************************************/
  14. #include "effect.h"
  15. #include "graphics-internal.h"
  16. #include "vec2.h"
  17. #include "vec3.h"
  18. #include "vec4.h"
  19. void effect_destroy(effect_t effect)
  20. {
  21. if (effect) {
  22. effect_free(effect);
  23. bfree(effect);
  24. }
  25. }
  26. technique_t effect_gettechnique(effect_t effect, const char *name)
  27. {
  28. size_t i;
  29. struct effect_technique *array = effect->techniques.array;
  30. for (i = 0; i < effect->techniques.num; i++) {
  31. struct effect_technique *tech = array+i;
  32. if (strcmp(tech->name, name) == 0)
  33. return tech;
  34. }
  35. return NULL;
  36. }
  37. size_t technique_begin(technique_t tech)
  38. {
  39. tech->effect->cur_technique = tech;
  40. tech->effect->graphics->cur_effect = tech->effect;
  41. return tech->passes.num;
  42. }
  43. void technique_end(technique_t tech)
  44. {
  45. struct gs_effect *effect = tech->effect;
  46. struct effect_param *params = effect->params.array;
  47. size_t i;
  48. gs_load_vertexshader(NULL);
  49. gs_load_pixelshader(NULL);
  50. tech->effect->cur_technique = NULL;
  51. tech->effect->graphics->cur_effect = NULL;
  52. for (i = 0; i < effect->params.num; i++) {
  53. struct effect_param *param = params+i;
  54. da_free(param->cur_val);
  55. param->changed = false;
  56. }
  57. }
  58. static inline void reset_params(struct darray *shaderparams)
  59. {
  60. struct pass_shaderparam *params = shaderparams->array;
  61. size_t i;
  62. for (i = 0; i < shaderparams->num; i++)
  63. params[i].eparam->changed = false;
  64. }
  65. static void upload_shader_params(shader_t shader, struct darray *pass_params,
  66. bool changed_only)
  67. {
  68. struct pass_shaderparam *params = pass_params->array;
  69. size_t i;
  70. for (i = 0; i < pass_params->num; i++) {
  71. struct pass_shaderparam *param = params+i;
  72. struct effect_param *eparam = param->eparam;
  73. sparam_t sparam = param->sparam;
  74. if (changed_only && !eparam->changed)
  75. continue;
  76. if (!eparam->cur_val.num) {
  77. if (eparam->default_val.num)
  78. da_copy(eparam->cur_val, eparam->default_val);
  79. else
  80. continue;
  81. }
  82. shader_setval(shader, sparam, eparam->cur_val.array,
  83. eparam->cur_val.num);
  84. }
  85. }
  86. static inline void upload_parameters(struct gs_effect *effect,
  87. bool changed_only)
  88. {
  89. struct darray *vshader_params, *pshader_params;
  90. if (!effect->cur_pass)
  91. return;
  92. vshader_params = &effect->cur_pass->vertshader_params.da;
  93. pshader_params = &effect->cur_pass->pixelshader_params.da;
  94. upload_shader_params(effect->cur_pass->vertshader, vshader_params,
  95. changed_only);
  96. upload_shader_params(effect->cur_pass->pixelshader, pshader_params,
  97. changed_only);
  98. reset_params(vshader_params);
  99. reset_params(pshader_params);
  100. }
  101. void effect_updateparams(effect_t effect)
  102. {
  103. upload_parameters(effect, true);
  104. }
  105. bool technique_beginpass(technique_t tech, size_t idx)
  106. {
  107. struct effect_pass *passes;
  108. struct effect_pass *cur_pass;
  109. if (idx >= tech->passes.num)
  110. return false;
  111. passes = tech->passes.array;
  112. cur_pass = passes+idx;
  113. tech->effect->cur_pass = cur_pass;
  114. gs_load_vertexshader(cur_pass->vertshader);
  115. gs_load_pixelshader(cur_pass->pixelshader);
  116. upload_parameters(tech->effect, false);
  117. return true;
  118. }
  119. bool technique_beginpassbyname(technique_t tech,
  120. const char *name)
  121. {
  122. size_t i;
  123. for (i = 0; i < tech->passes.num; i++) {
  124. struct effect_pass *pass = tech->passes.array+i;
  125. if (strcmp(pass->name, name) == 0) {
  126. technique_beginpass(tech, i);
  127. return true;
  128. }
  129. }
  130. return false;
  131. }
  132. static inline void clear_tex_params(shader_t shader, struct darray *in_params)
  133. {
  134. struct pass_shaderparam *params = in_params->array;
  135. size_t i;
  136. for (i = 0; i < in_params->num; i++) {
  137. struct pass_shaderparam *param = params+i;
  138. struct shader_param_info info;
  139. shader_getparaminfo(shader, param->sparam, &info);
  140. if (info.type == SHADER_PARAM_TEXTURE)
  141. shader_settexture(shader, param->sparam, NULL);
  142. }
  143. }
  144. void technique_endpass(technique_t tech)
  145. {
  146. struct effect_pass *pass = tech->effect->cur_pass;
  147. if (!pass)
  148. return;
  149. clear_tex_params(pass->vertshader, &pass->vertshader_params.da);
  150. clear_tex_params(pass->pixelshader, &pass->pixelshader_params.da);
  151. tech->effect->cur_pass = NULL;
  152. }
  153. size_t effect_numparams(effect_t effect)
  154. {
  155. return effect->params.num;
  156. }
  157. eparam_t effect_getparambyidx(effect_t effect, size_t param)
  158. {
  159. struct effect_param *params = effect->params.array;
  160. if (param >= effect->params.num)
  161. return NULL;
  162. return params+param;
  163. }
  164. eparam_t effect_getparambyname(effect_t effect, const char *name)
  165. {
  166. struct effect_param *params = effect->params.array;
  167. size_t i;
  168. for (i = 0; i < effect->params.num; i++) {
  169. struct effect_param *param = params+i;
  170. if (strcmp(param->name, name) == 0)
  171. return param;
  172. }
  173. return NULL;
  174. }
  175. static inline bool matching_effect(effect_t effect, eparam_t param)
  176. {
  177. if (effect != param->effect) {
  178. blog(LOG_ERROR, "Effect and effect parameter do not match");
  179. return false;
  180. }
  181. return true;
  182. }
  183. void effect_getparaminfo(effect_t effect, eparam_t param,
  184. struct effect_param_info *info)
  185. {
  186. if (!matching_effect(effect, param))
  187. return;
  188. info->name = param->name;
  189. info->type = param->type;
  190. }
  191. eparam_t effect_getviewprojmatrix(effect_t effect)
  192. {
  193. return effect->view_proj;
  194. }
  195. eparam_t effect_getworldmatrix(effect_t effect)
  196. {
  197. return effect->world;
  198. }
  199. static inline void effect_setval_inline(effect_t effect, eparam_t param,
  200. const void *data, size_t size)
  201. {
  202. bool size_changed = param->cur_val.num != size;
  203. if (!matching_effect(effect, param))
  204. return;
  205. if (size_changed)
  206. da_resize(param->cur_val, size);
  207. if (size_changed || memcmp(param->cur_val.array, data, size) != 0) {
  208. memcpy(param->cur_val.array, data, size);
  209. param->changed = true;
  210. }
  211. }
  212. void effect_setbool(effect_t effect, eparam_t param, bool val)
  213. {
  214. effect_setval_inline(effect, param, &val, sizeof(bool));
  215. }
  216. void effect_setfloat(effect_t effect, eparam_t param, float val)
  217. {
  218. effect_setval_inline(effect, param, &val, sizeof(float));
  219. }
  220. void effect_setint(effect_t effect, eparam_t param, int val)
  221. {
  222. effect_setval_inline(effect, param, &val, sizeof(int));
  223. }
  224. void effect_setmatrix4(effect_t effect, eparam_t param,
  225. const struct matrix4 *val)
  226. {
  227. effect_setval_inline(effect, param, val, sizeof(struct matrix4));
  228. }
  229. void effect_setvec2(effect_t effect, eparam_t param,
  230. const struct vec2 *val)
  231. {
  232. effect_setval_inline(effect, param, val, sizeof(struct vec2));
  233. }
  234. void effect_setvec3(effect_t effect, eparam_t param,
  235. const struct vec3 *val)
  236. {
  237. effect_setval_inline(effect, param, val, sizeof(float) * 3);
  238. }
  239. void effect_setvec4(effect_t effect, eparam_t param,
  240. const struct vec4 *val)
  241. {
  242. effect_setval_inline(effect, param, val, sizeof(struct vec4));
  243. }
  244. void effect_settexture(effect_t effect, eparam_t param, texture_t val)
  245. {
  246. effect_setval_inline(effect, param, &val, sizeof(texture_t));
  247. }
  248. void effect_setval(effect_t effect, eparam_t param, const void *val,
  249. size_t size)
  250. {
  251. effect_setval_inline(effect, param, val, size);
  252. }
  253. void effect_setdefault(effect_t effect, eparam_t param)
  254. {
  255. effect_setval_inline(effect, param, param->default_val.array,
  256. param->default_val.num);
  257. }