effect.c 7.7 KB

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  1. /******************************************************************************
  2. Copyright (C) 2013 by Hugh Bailey <[email protected]>
  3. This program is free software: you can redistribute it and/or modify
  4. it under the terms of the GNU General Public License as published by
  5. the Free Software Foundation, either version 2 of the License, or
  6. (at your option) any later version.
  7. This program is distributed in the hope that it will be useful,
  8. but WITHOUT ANY WARRANTY; without even the implied warranty of
  9. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  10. GNU General Public License for more details.
  11. You should have received a copy of the GNU General Public License
  12. along with this program. If not, see <http://www.gnu.org/licenses/>.
  13. ******************************************************************************/
  14. #include "effect.h"
  15. #include "graphics-internal.h"
  16. #include "vec2.h"
  17. #include "vec3.h"
  18. #include "vec4.h"
  19. void gs_effect_destroy(gs_effect_t *effect)
  20. {
  21. if (effect) {
  22. effect_free(effect);
  23. bfree(effect);
  24. }
  25. }
  26. gs_technique_t *gs_effect_get_technique(const gs_effect_t *effect,
  27. const char *name)
  28. {
  29. if (!effect) return NULL;
  30. for (size_t i = 0; i < effect->techniques.num; i++) {
  31. struct gs_effect_technique *tech = effect->techniques.array+i;
  32. if (strcmp(tech->name, name) == 0)
  33. return tech;
  34. }
  35. return NULL;
  36. }
  37. gs_technique_t *gs_effect_get_current_technique(const gs_effect_t *effect)
  38. {
  39. if (!effect) return NULL;
  40. return effect->cur_technique;
  41. }
  42. size_t gs_technique_begin(gs_technique_t *tech)
  43. {
  44. if (!tech) return 0;
  45. tech->effect->cur_technique = tech;
  46. tech->effect->graphics->cur_effect = tech->effect;
  47. return tech->passes.num;
  48. }
  49. void gs_technique_end(gs_technique_t *tech)
  50. {
  51. if (!tech) return;
  52. struct gs_effect *effect = tech->effect;
  53. struct gs_effect_param *params = effect->params.array;
  54. size_t i;
  55. gs_load_vertexshader(NULL);
  56. gs_load_pixelshader(NULL);
  57. tech->effect->cur_technique = NULL;
  58. tech->effect->graphics->cur_effect = NULL;
  59. for (i = 0; i < effect->params.num; i++) {
  60. struct gs_effect_param *param = params+i;
  61. da_free(param->cur_val);
  62. param->changed = false;
  63. }
  64. }
  65. static inline void reset_params(struct darray *shaderparams)
  66. {
  67. struct pass_shaderparam *params = shaderparams->array;
  68. size_t i;
  69. for (i = 0; i < shaderparams->num; i++)
  70. params[i].eparam->changed = false;
  71. }
  72. static void upload_shader_params(struct darray *pass_params, bool changed_only)
  73. {
  74. struct pass_shaderparam *params = pass_params->array;
  75. size_t i;
  76. for (i = 0; i < pass_params->num; i++) {
  77. struct pass_shaderparam *param = params+i;
  78. struct gs_effect_param *eparam = param->eparam;
  79. gs_sparam_t *sparam = param->sparam;
  80. if (changed_only && !eparam->changed)
  81. continue;
  82. if (!eparam->cur_val.num) {
  83. if (eparam->default_val.num)
  84. da_copy(eparam->cur_val, eparam->default_val);
  85. else
  86. continue;
  87. }
  88. gs_shader_set_val(sparam, eparam->cur_val.array,
  89. eparam->cur_val.num);
  90. }
  91. }
  92. static inline void upload_parameters(struct gs_effect *effect,
  93. bool changed_only)
  94. {
  95. struct darray *vshader_params, *pshader_params;
  96. if (!effect->cur_pass)
  97. return;
  98. vshader_params = &effect->cur_pass->vertshader_params.da;
  99. pshader_params = &effect->cur_pass->pixelshader_params.da;
  100. upload_shader_params(vshader_params, changed_only);
  101. upload_shader_params(pshader_params, changed_only);
  102. reset_params(vshader_params);
  103. reset_params(pshader_params);
  104. }
  105. void gs_effect_update_params(gs_effect_t *effect)
  106. {
  107. if (effect)
  108. upload_parameters(effect, true);
  109. }
  110. bool gs_technique_begin_pass(gs_technique_t *tech, size_t idx)
  111. {
  112. struct gs_effect_pass *passes;
  113. struct gs_effect_pass *cur_pass;
  114. if (!tech || idx >= tech->passes.num)
  115. return false;
  116. passes = tech->passes.array;
  117. cur_pass = passes+idx;
  118. tech->effect->cur_pass = cur_pass;
  119. gs_load_vertexshader(cur_pass->vertshader);
  120. gs_load_pixelshader(cur_pass->pixelshader);
  121. upload_parameters(tech->effect, false);
  122. return true;
  123. }
  124. bool gs_technique_begin_pass_by_name(gs_technique_t *tech,
  125. const char *name)
  126. {
  127. if (!tech)
  128. return false;
  129. for (size_t i = 0; i < tech->passes.num; i++) {
  130. struct gs_effect_pass *pass = tech->passes.array+i;
  131. if (strcmp(pass->name, name) == 0) {
  132. gs_technique_begin_pass(tech, i);
  133. return true;
  134. }
  135. }
  136. return false;
  137. }
  138. static inline void clear_tex_params(struct darray *in_params)
  139. {
  140. struct pass_shaderparam *params = in_params->array;
  141. for (size_t i = 0; i < in_params->num; i++) {
  142. struct pass_shaderparam *param = params+i;
  143. struct gs_shader_param_info info;
  144. gs_shader_get_param_info(param->sparam, &info);
  145. if (info.type == GS_SHADER_PARAM_TEXTURE)
  146. gs_shader_set_texture(param->sparam, NULL);
  147. }
  148. }
  149. void gs_technique_end_pass(gs_technique_t *tech)
  150. {
  151. if (!tech) return;
  152. struct gs_effect_pass *pass = tech->effect->cur_pass;
  153. if (!pass)
  154. return;
  155. clear_tex_params(&pass->vertshader_params.da);
  156. clear_tex_params(&pass->pixelshader_params.da);
  157. tech->effect->cur_pass = NULL;
  158. }
  159. size_t gs_effect_get_num_params(const gs_effect_t *effect)
  160. {
  161. return effect ? effect->params.num : 0;
  162. }
  163. gs_eparam_t *gs_effect_get_param_by_idx(const gs_effect_t *effect, size_t param)
  164. {
  165. if (!effect) return NULL;
  166. struct gs_effect_param *params = effect->params.array;
  167. if (param >= effect->params.num)
  168. return NULL;
  169. return params+param;
  170. }
  171. gs_eparam_t *gs_effect_get_param_by_name(const gs_effect_t *effect,
  172. const char *name)
  173. {
  174. if (!effect) return NULL;
  175. struct gs_effect_param *params = effect->params.array;
  176. for (size_t i = 0; i < effect->params.num; i++) {
  177. struct gs_effect_param *param = params+i;
  178. if (strcmp(param->name, name) == 0)
  179. return param;
  180. }
  181. return NULL;
  182. }
  183. gs_eparam_t *gs_effect_get_viewproj_matrix(const gs_effect_t *effect)
  184. {
  185. return effect ? effect->view_proj : NULL;
  186. }
  187. gs_eparam_t *gs_effect_get_world_matrix(const gs_effect_t *effect)
  188. {
  189. return effect ? effect->world : NULL;
  190. }
  191. void gs_effect_get_param_info(const gs_eparam_t *param,
  192. struct gs_effect_param_info *info)
  193. {
  194. if (!param)
  195. return;
  196. info->name = param->name;
  197. info->type = param->type;
  198. }
  199. static inline void effect_setval_inline(gs_eparam_t *param,
  200. const void *data, size_t size)
  201. {
  202. bool size_changed;
  203. if (!param) {
  204. blog(LOG_ERROR, "effect_setval_inline: invalid param");
  205. return;
  206. }
  207. if (!data) {
  208. blog(LOG_ERROR, "effect_setval_inline: invalid data");
  209. return;
  210. }
  211. size_changed = param->cur_val.num != size;
  212. if (size_changed)
  213. da_resize(param->cur_val, size);
  214. if (size_changed || memcmp(param->cur_val.array, data, size) != 0) {
  215. memcpy(param->cur_val.array, data, size);
  216. param->changed = true;
  217. }
  218. }
  219. void gs_effect_set_bool(gs_eparam_t *param, bool val)
  220. {
  221. effect_setval_inline(param, &val, sizeof(bool));
  222. }
  223. void gs_effect_set_float(gs_eparam_t *param, float val)
  224. {
  225. effect_setval_inline(param, &val, sizeof(float));
  226. }
  227. void gs_effect_set_int(gs_eparam_t *param, int val)
  228. {
  229. effect_setval_inline(param, &val, sizeof(int));
  230. }
  231. void gs_effect_set_matrix4(gs_eparam_t *param, const struct matrix4 *val)
  232. {
  233. effect_setval_inline(param, val, sizeof(struct matrix4));
  234. }
  235. void gs_effect_set_vec2(gs_eparam_t *param, const struct vec2 *val)
  236. {
  237. effect_setval_inline(param, val, sizeof(struct vec2));
  238. }
  239. void gs_effect_set_vec3(gs_eparam_t *param, const struct vec3 *val)
  240. {
  241. effect_setval_inline(param, val, sizeof(float) * 3);
  242. }
  243. void gs_effect_set_vec4(gs_eparam_t *param, const struct vec4 *val)
  244. {
  245. effect_setval_inline(param, val, sizeof(struct vec4));
  246. }
  247. void gs_effect_set_texture(gs_eparam_t *param, gs_texture_t *val)
  248. {
  249. effect_setval_inline(param, &val, sizeof(gs_texture_t*));
  250. }
  251. void gs_effect_set_val(gs_eparam_t *param, const void *val, size_t size)
  252. {
  253. effect_setval_inline(param, val, size);
  254. }
  255. void gs_effect_set_default(gs_eparam_t *param)
  256. {
  257. effect_setval_inline(param, param->default_val.array,
  258. param->default_val.num);
  259. }